diff --git a/source/gl_draw.c b/source/gl_draw.c index b63b942..71fa526 100644 --- a/source/gl_draw.c +++ b/source/gl_draw.c @@ -303,30 +303,6 @@ qpic_t *Draw_CachePic (char *path) return &pic->pic; } -void Draw_CharToConback (int num, byte *dest) -{ - int row, col; - byte *source; - int drawline; - int x; - - row = num>>4; - col = num&15; - source = draw_chars + (row<<10) + (col<<3); - - drawline = 8; - - while (drawline--) - { - for (x=0 ; x<8 ; x++) - if (source[x] != 255) - dest[x] = 0x60 + source[x]; - source += 128; - dest += 320; - } - -} - typedef struct { char *name; @@ -412,15 +388,6 @@ void Draw_Init (void) Cmd_AddCommand ("gl_texturemode", &Draw_TextureMode_f); - // load the console background and the charset - // by hand, because we need to write the version - // string into the background before turning - // it into a texture - draw_chars = W_GetLumpName ("conchars"); - for (int i=0 ; i<256*64 ; i++) - if (draw_chars[i] == 0) - draw_chars[i] = 255; // proper transparent color - // now turn them into textures char_texture = loadtextureimage ("gfx/charset", 0, 0, false, false); if (char_texture == 0)// did not find a matching TGA...