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Draw character name on match start
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commit
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5 changed files with 59 additions and 0 deletions
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@ -67,6 +67,9 @@ void M_DrawPic (int x, int y, qpic_t *pic);
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double HUD_Change_time;//hide hud when not chagned
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double HUD_Change_time;//hide hud when not chagned
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double bettyprompt_time;
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double bettyprompt_time;
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double nameprint_time;
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char player_name[16];
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extern cvar_t waypoint_mode;
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extern cvar_t waypoint_mode;
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@ -1392,6 +1395,21 @@ void HUD_BettyPrompt (void)
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Draw_Pic (x + 20*8 - 4, 56, GetButtonIcon("+grenade"));
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Draw_Pic (x + 20*8 - 4, 56, GetButtonIcon("+grenade"));
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}
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}
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/*
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===============
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HUD_PlayerName
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===============
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*/
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void HUD_PlayerName (void)
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{
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int alpha = 255;
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if (nameprint_time - sv.time < 1)
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alpha = (int)((nameprint_time - sv.time)*255);
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Draw_ColoredString(70, 170, player_name, 255, 255, 255, alpha, 1);
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}
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/*
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/*
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===============
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===============
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HUD_Draw
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HUD_Draw
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@ -1430,6 +1448,9 @@ void HUD_Draw (void)
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if (bettyprompt_time > sv.time)
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if (bettyprompt_time > sv.time)
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HUD_BettyPrompt();
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HUD_BettyPrompt();
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if (nameprint_time > sv.time)
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HUD_PlayerName();
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HUD_Blood();
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HUD_Blood();
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HUD_Rounds();
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HUD_Rounds();
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HUD_Perks();
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HUD_Perks();
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@ -49,5 +49,7 @@ typedef struct achievement_list_s
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void Achievement_Init (void);
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void Achievement_Init (void);
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extern achievement_list_t achievement_list[MAX_ACHIEVEMENTS];
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extern achievement_list_t achievement_list[MAX_ACHIEVEMENTS];
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extern qpic_t *achievement_locked;
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extern qpic_t *achievement_locked;
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extern char player_name[16];
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extern double nameprint_time;
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void HUD_Parse_Achievement (int ach);
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void HUD_Parse_Achievement (int ach);
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@ -1119,6 +1119,11 @@ void CL_ParseServerMessage (void)
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bettyprompt_time = sv.time + 4;
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bettyprompt_time = sv.time + 4;
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break;
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break;
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case svc_playername:
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nameprint_time = sv.time + 11;
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strcpy(player_name, MSG_ReadString());
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break;
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case svc_stufftext:
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case svc_stufftext:
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Cbuf_AddText (MSG_ReadString ());
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Cbuf_AddText (MSG_ReadString ());
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break;
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break;
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@ -3300,6 +3300,35 @@ void PF_BettyPrompt(void)
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MSG_WriteByte (&client->message, svc_bettyprompt);
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MSG_WriteByte (&client->message, svc_bettyprompt);
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}
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}
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/*
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=================
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PF_SetPlayerName
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sends the name string to
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the client, avoids making
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a protocol extension and
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spamming strings.
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nzp_setplayername()
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=================
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*/
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void PF_SetPlayerName(void)
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{
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client_t *client;
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int entnum;
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char* s;
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entnum = G_EDICTNUM(OFS_PARM0);
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s = G_STRING(OFS_PARM1);
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if (entnum < 1 || entnum > svs.maxclients)
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return;
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client = &svs.clients[entnum-1];
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MSG_WriteByte (&client->message, svc_playername);
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MSG_WriteString (&client->message, s);
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}
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/*
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/*
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=================
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=================
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PF_MaxZombies
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PF_MaxZombies
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@ -3918,6 +3947,7 @@ PF_MaxAmmo, // #501
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PF_GrenadePulse, // #502
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PF_GrenadePulse, // #502
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PF_MaxZombies, // #503
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PF_MaxZombies, // #503
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PF_BettyPrompt, // #504
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PF_BettyPrompt, // #504
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PF_SetPlayerName, // #505
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PF_Fixme,
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PF_Fixme,
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};
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};
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@ -152,6 +152,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define svc_maxammo 45
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#define svc_maxammo 45
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#define svc_pulse 46
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#define svc_pulse 46
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#define svc_bettyprompt 47
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#define svc_bettyprompt 47
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#define svc_playername 48
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//
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//
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// client to server
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// client to server
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