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Disable particle drawing
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1 changed files with 2 additions and 1 deletions
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@ -63,7 +63,8 @@ void R_InitParticles (void)
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particles = (particle_t *)
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Hunk_AllocName (r_numparticles * sizeof(particle_t), "particles");
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QMB_InitParticles();
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// naievil -- particles are not drawn correctly, making it look bad
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//QMB_InitParticles();
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}
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void R_DarkFieldParticles (entity_t *ent)
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