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https://github.com/nzp-team/glquake.git
synced 2024-11-10 06:31:35 +00:00
update loading screen tips
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parent
162ee0db56
commit
1a8888a609
4 changed files with 20 additions and 17 deletions
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.DS_Store
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nzportable.3dsx
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nzportable.3dsx
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nzportable.elf
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nzportable.elf
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@ -764,6 +764,9 @@ SCR_DrawLoadScreen
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* Omar Alejandro
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* TheSmashers
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*/
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// 50 character limit
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double loadingtimechange;
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int loadingdot;
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int loadingtextwidth;
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@ -775,28 +778,28 @@ char *ReturnLoadingtex (void)
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switch(StringNum)
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{
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case 1:
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return "Released in 1996, Quake is now over 25 years old!";
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return "Released in 1996, Quake is over 25 years old!";
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break;
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case 2:
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return "Use the Kar98-k to be the hero we want you to be!";
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break;
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case 3:
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return "There is a huge number of modern engines based on Quake!";
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return "Lots of modern engines are based on Quake!";
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break;
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case 4:
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return "Development for NZ:P officially began on September 27, 2009";
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return "NZ:P began development on September 27 2009!";
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break;
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case 5:
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return "NZ:P was first released on December 25, 2010!";
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break;
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case 6:
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return "The 1.1 release of NZ:P has over 90,000 downloads!";
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return "NZ:P Beta 1.1 has over 300,000 downloads!";
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break;
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case 7:
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return "NZ:P has been downloaded over 400,000 times!";
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return "NZ:P has been downloaded over 500,000 times!";
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break;
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case 8:
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return "The original NZP was made mainly by 3 guys around the world.";
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return "NZ:P was made mainly by 3 guys around the world!";
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break;
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case 9:
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return "Blubswillrule: known as \"blubs\", is from the USA.";
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@ -808,19 +811,19 @@ char *ReturnLoadingtex (void)
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return "Ju[s]tice, or \"tom\" is from Lithuania.";
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break;
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case 12:
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return "This game is the reason that we have bad sleeping habits!";
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return "This game has given us bad sleeping habits!";
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break;
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case 13:
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return "We had a lot of fun making this game.";
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return "We had a lot of fun making this game!";
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break;
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case 14:
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return "Did you know you can make your own Custom Map?";
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return "Pro Tip: you can make your own custom map!";
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break;
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case 15:
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return "Try Retro Mode, it's in the Graphics Settings!";
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break;
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case 16:
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return "Tired of the base maps? Make your own or try some online!";
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return "Tired of our maps? Make your own or download some!";
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break;
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case 17:
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return "Slay zombies & be grateful.";
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@ -841,7 +844,7 @@ char *ReturnLoadingtex (void)
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return "That was epic... EPIC FOR THE WIIIN!"; //why
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break;
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case 23:
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return "Citra is an awesome 3DS emulator!";
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return "Mikeage and Citra are awesome 3DS emulators!";
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break;
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case 24:
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return "You dead yet?";
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@ -850,13 +853,13 @@ char *ReturnLoadingtex (void)
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return "Now 21% cooler!";
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break;
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case 26:
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return "your lg is nothink on the lan"; //what
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return "your lg is nothink on the lan!"; //what
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break;
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case 27:
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return "I'm not your chaotic on dm6!";
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break;
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case 28:
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return "Shoot zombies to kill them. Or knife them. You choose.";
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return "Shoot or knife zombies to kill them, up to you!";
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break;
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case 29:
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return "How many people forgot to Compile today?";
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@ -874,7 +877,7 @@ char *ReturnLoadingtex (void)
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return "10/10/10 was a good day.";
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break;
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case 34:
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return "Also check out \"No Bugs Allowed\" for the PSP!";
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return "Also check out \"Halo Revamped\" for 3DS!";
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break;
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case 35:
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return "MotoLegacy, or \"Ian\", is from the USA.";
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@ -904,10 +907,10 @@ char *ReturnLoadingtex (void)
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return "Please help me find the meaning of . Thanks.";
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break;
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case 44:
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return "NZ:P Discord is ONLY for Thomas the Tank Engine Roleplay!";
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return "Discord is ONLY for Thomas the Tank Engine RP!";
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break;
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case 45:
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return "Get rid of the 21% cooler tip, it's an MLP reference.";
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return "\"Get rid of the 21% tip, it's an MLP reference.\"";
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break;
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case 46:
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return "You're playing on a 3DS!";
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@ -931,7 +934,7 @@ char *ReturnLoadingtex (void)
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return "pro tip: aiming helps";
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break;
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case 53:
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return "If a Nazi Zombie bites you, are you a Nazi, or a Zombie?";
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return "\"my mom gave me plunger money\"";
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break;
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case 54:
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return "Play some Custom Maps!";
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