update loading screen tips

This commit is contained in:
Ian 2022-07-05 18:29:45 -04:00
parent 162ee0db56
commit 1a8888a609
4 changed files with 20 additions and 17 deletions

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.DS_Store vendored

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@ -764,6 +764,9 @@ SCR_DrawLoadScreen
* Omar Alejandro * Omar Alejandro
* TheSmashers * TheSmashers
*/ */
// 50 character limit
double loadingtimechange; double loadingtimechange;
int loadingdot; int loadingdot;
int loadingtextwidth; int loadingtextwidth;
@ -775,28 +778,28 @@ char *ReturnLoadingtex (void)
switch(StringNum) switch(StringNum)
{ {
case 1: case 1:
return "Released in 1996, Quake is now over 25 years old!"; return "Released in 1996, Quake is over 25 years old!";
break; break;
case 2: case 2:
return "Use the Kar98-k to be the hero we want you to be!"; return "Use the Kar98-k to be the hero we want you to be!";
break; break;
case 3: case 3:
return "There is a huge number of modern engines based on Quake!"; return "Lots of modern engines are based on Quake!";
break; break;
case 4: case 4:
return "Development for NZ:P officially began on September 27, 2009"; return "NZ:P began development on September 27 2009!";
break; break;
case 5: case 5:
return "NZ:P was first released on December 25, 2010!"; return "NZ:P was first released on December 25, 2010!";
break; break;
case 6: case 6:
return "The 1.1 release of NZ:P has over 90,000 downloads!"; return "NZ:P Beta 1.1 has over 300,000 downloads!";
break; break;
case 7: case 7:
return "NZ:P has been downloaded over 400,000 times!"; return "NZ:P has been downloaded over 500,000 times!";
break; break;
case 8: case 8:
return "The original NZP was made mainly by 3 guys around the world."; return "NZ:P was made mainly by 3 guys around the world!";
break; break;
case 9: case 9:
return "Blubswillrule: known as \"blubs\", is from the USA."; return "Blubswillrule: known as \"blubs\", is from the USA.";
@ -808,19 +811,19 @@ char *ReturnLoadingtex (void)
return "Ju[s]tice, or \"tom\" is from Lithuania."; return "Ju[s]tice, or \"tom\" is from Lithuania.";
break; break;
case 12: case 12:
return "This game is the reason that we have bad sleeping habits!"; return "This game has given us bad sleeping habits!";
break; break;
case 13: case 13:
return "We had a lot of fun making this game."; return "We had a lot of fun making this game!";
break; break;
case 14: case 14:
return "Did you know you can make your own Custom Map?"; return "Pro Tip: you can make your own custom map!";
break; break;
case 15: case 15:
return "Try Retro Mode, it's in the Graphics Settings!"; return "Try Retro Mode, it's in the Graphics Settings!";
break; break;
case 16: case 16:
return "Tired of the base maps? Make your own or try some online!"; return "Tired of our maps? Make your own or download some!";
break; break;
case 17: case 17:
return "Slay zombies & be grateful."; return "Slay zombies & be grateful.";
@ -841,7 +844,7 @@ char *ReturnLoadingtex (void)
return "That was epic... EPIC FOR THE WIIIN!"; //why return "That was epic... EPIC FOR THE WIIIN!"; //why
break; break;
case 23: case 23:
return "Citra is an awesome 3DS emulator!"; return "Mikeage and Citra are awesome 3DS emulators!";
break; break;
case 24: case 24:
return "You dead yet?"; return "You dead yet?";
@ -850,13 +853,13 @@ char *ReturnLoadingtex (void)
return "Now 21% cooler!"; return "Now 21% cooler!";
break; break;
case 26: case 26:
return "your lg is nothink on the lan"; //what return "your lg is nothink on the lan!"; //what
break; break;
case 27: case 27:
return "I'm not your chaotic on dm6!"; return "I'm not your chaotic on dm6!";
break; break;
case 28: case 28:
return "Shoot zombies to kill them. Or knife them. You choose."; return "Shoot or knife zombies to kill them, up to you!";
break; break;
case 29: case 29:
return "How many people forgot to Compile today?"; return "How many people forgot to Compile today?";
@ -874,7 +877,7 @@ char *ReturnLoadingtex (void)
return "10/10/10 was a good day."; return "10/10/10 was a good day.";
break; break;
case 34: case 34:
return "Also check out \"No Bugs Allowed\" for the PSP!"; return "Also check out \"Halo Revamped\" for 3DS!";
break; break;
case 35: case 35:
return "MotoLegacy, or \"Ian\", is from the USA."; return "MotoLegacy, or \"Ian\", is from the USA.";
@ -904,10 +907,10 @@ char *ReturnLoadingtex (void)
return "Please help me find the meaning of . Thanks."; return "Please help me find the meaning of . Thanks.";
break; break;
case 44: case 44:
return "NZ:P Discord is ONLY for Thomas the Tank Engine Roleplay!"; return "Discord is ONLY for Thomas the Tank Engine RP!";
break; break;
case 45: case 45:
return "Get rid of the 21% cooler tip, it's an MLP reference."; return "\"Get rid of the 21% tip, it's an MLP reference.\"";
break; break;
case 46: case 46:
return "You're playing on a 3DS!"; return "You're playing on a 3DS!";
@ -931,7 +934,7 @@ char *ReturnLoadingtex (void)
return "pro tip: aiming helps"; return "pro tip: aiming helps";
break; break;
case 53: case 53:
return "If a Nazi Zombie bites you, are you a Nazi, or a Zombie?"; return "\"my mom gave me plunger money\"";
break; break;
case 54: case 54:
return "Play some Custom Maps!"; return "Play some Custom Maps!";