/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// screen.h

void SCR_Init (void);

void SCR_UpdateScreen (void);


void SCR_SizeUp (void);
void SCR_SizeDown (void);
void SCR_BringDownConsole (void);
void SCR_CenterPrint (char *str);
void SCR_UsePrint (int type, int cost, int weapon);

void SCR_BeginLoadingPlaque (void);
void SCR_EndLoadingPlaque (void);

int SCR_ModalMessage (char *text);

extern	float		scr_con_current;
extern	float		scr_conlines;		// lines of console to display

extern	int			scr_fullupdate;	// set to 0 to force full redraw
extern	int			sb_lines;

extern	int			clearnotify;	// set to 0 whenever notify text is drawn
extern	qboolean	scr_disabled_for_loading;
extern	qboolean	scr_skipupdate;

extern	cvar_t		scr_viewsize;

extern cvar_t scr_viewsize;

// only the refresh window will be updated unless these variables are flagged 
extern	int			scr_copytop;
extern	int			scr_copyeverything;

extern qboolean		block_drawing;

void SCR_UpdateWholeScreen (void);

extern cvar_t 	scr_fov;