mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-12-11 21:11:08 +00:00
a18e83d843
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3838 fc73d0e0-1445-4013-8a0c-d673dee63da5
221 lines
7.9 KiB
C
221 lines
7.9 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
//
|
|
|
|
/*****************************************************************************
|
|
* name: be_aas.h
|
|
*
|
|
* desc: Area Awareness System, stuff exported to the AI
|
|
*
|
|
* $Archive: /source/code/botlib/be_aas.h $
|
|
*
|
|
*****************************************************************************/
|
|
|
|
#ifndef MAX_STRINGFIELD
|
|
#define MAX_STRINGFIELD 80
|
|
#endif
|
|
|
|
//travel flags
|
|
#define TFL_INVALID 0x00000001 //traveling temporary not possible
|
|
#define TFL_WALK 0x00000002 //walking
|
|
#define TFL_CROUCH 0x00000004 //crouching
|
|
#define TFL_BARRIERJUMP 0x00000008 //jumping onto a barrier
|
|
#define TFL_JUMP 0x00000010 //jumping
|
|
#define TFL_LADDER 0x00000020 //climbing a ladder
|
|
#define TFL_WALKOFFLEDGE 0x00000080 //walking of a ledge
|
|
#define TFL_SWIM 0x00000100 //swimming
|
|
#define TFL_WATERJUMP 0x00000200 //jumping out of the water
|
|
#define TFL_TELEPORT 0x00000400 //teleporting
|
|
#define TFL_ELEVATOR 0x00000800 //elevator
|
|
#define TFL_ROCKETJUMP 0x00001000 //rocket jumping
|
|
#define TFL_BFGJUMP 0x00002000 //bfg jumping
|
|
#define TFL_GRAPPLEHOOK 0x00004000 //grappling hook
|
|
#define TFL_DOUBLEJUMP 0x00008000 //double jump
|
|
#define TFL_RAMPJUMP 0x00010000 //ramp jump
|
|
#define TFL_STRAFEJUMP 0x00020000 //strafe jump
|
|
#define TFL_JUMPPAD 0x00040000 //jump pad
|
|
#define TFL_AIR 0x00080000 //travel through air
|
|
#define TFL_WATER 0x00100000 //travel through water
|
|
#define TFL_SLIME 0x00200000 //travel through slime
|
|
#define TFL_LAVA 0x00400000 //travel through lava
|
|
#define TFL_DONOTENTER 0x00800000 //travel through donotenter area
|
|
#define TFL_FUNCBOB 0x01000000 //func bobbing
|
|
#define TFL_FLIGHT 0x02000000 //flight
|
|
#define TFL_BRIDGE 0x04000000 //move over a bridge
|
|
//
|
|
#define TFL_NOTTEAM1 0x08000000 //not team 1
|
|
#define TFL_NOTTEAM2 0x10000000 //not team 2
|
|
|
|
//default travel flags
|
|
#define TFL_DEFAULT TFL_WALK|TFL_CROUCH|TFL_BARRIERJUMP|\
|
|
TFL_JUMP|TFL_LADDER|\
|
|
TFL_WALKOFFLEDGE|TFL_SWIM|TFL_WATERJUMP|\
|
|
TFL_TELEPORT|TFL_ELEVATOR|\
|
|
TFL_AIR|TFL_WATER|TFL_JUMPPAD|TFL_FUNCBOB
|
|
|
|
typedef enum
|
|
{
|
|
SOLID_NOT, // no interaction with other objects
|
|
SOLID_TRIGGER, // only touch when inside, after moving
|
|
SOLID_BBOX, // touch on edge
|
|
SOLID_BSP // bsp clip, touch on edge
|
|
} solid_t;
|
|
|
|
//a trace is returned when a box is swept through the AAS world
|
|
typedef struct aas_trace_s
|
|
{
|
|
qboolean startsolid; // if true, the initial point was in a solid area
|
|
float fraction; // time completed, 1.0 = didn't hit anything
|
|
vec3_t endpos; // final position
|
|
int ent; // entity blocking the trace
|
|
int lastarea; // last area the trace was in (zero if none)
|
|
int area; // area blocking the trace (zero if none)
|
|
int planenum; // number of the plane that was hit
|
|
} aas_trace_t;
|
|
|
|
/* Defined in botlib.h
|
|
|
|
//bsp_trace_t hit surface
|
|
typedef struct bsp_surface_s
|
|
{
|
|
char name[16];
|
|
int flags;
|
|
int value;
|
|
} bsp_surface_t;
|
|
|
|
//a trace is returned when a box is swept through the BSP world
|
|
typedef struct bsp_trace_s
|
|
{
|
|
qboolean allsolid; // if true, plane is not valid
|
|
qboolean startsolid; // if true, the initial point was in a solid area
|
|
float fraction; // time completed, 1.0 = didn't hit anything
|
|
vec3_t endpos; // final position
|
|
cplane_t plane; // surface normal at impact
|
|
float exp_dist; // expanded plane distance
|
|
int sidenum; // number of the brush side hit
|
|
bsp_surface_t surface; // hit surface
|
|
int contents; // contents on other side of surface hit
|
|
int ent; // number of entity hit
|
|
} bsp_trace_t;
|
|
//
|
|
*/
|
|
|
|
//entity info
|
|
typedef struct aas_entityinfo_s
|
|
{
|
|
int valid; // true if updated this frame
|
|
int type; // entity type
|
|
int flags; // entity flags
|
|
float ltime; // local time
|
|
float update_time; // time between last and current update
|
|
int number; // number of the entity
|
|
vec3_t origin; // origin of the entity
|
|
vec3_t angles; // angles of the model
|
|
vec3_t old_origin; // for lerping
|
|
vec3_t lastvisorigin; // last visible origin
|
|
vec3_t mins; // bounding box minimums
|
|
vec3_t maxs; // bounding box maximums
|
|
int groundent; // ground entity
|
|
int solid; // solid type
|
|
int modelindex; // model used
|
|
int modelindex2; // weapons, CTF flags, etc
|
|
int frame; // model frame number
|
|
int event; // impulse events -- muzzle flashes, footsteps, etc
|
|
int eventParm; // even parameter
|
|
int powerups; // bit flags
|
|
int weapon; // determines weapon and flash model, etc
|
|
int legsAnim; // mask off ANIM_TOGGLEBIT
|
|
int torsoAnim; // mask off ANIM_TOGGLEBIT
|
|
} aas_entityinfo_t;
|
|
|
|
// area info
|
|
typedef struct aas_areainfo_s
|
|
{
|
|
int contents;
|
|
int flags;
|
|
int presencetype;
|
|
int cluster;
|
|
vec3_t mins;
|
|
vec3_t maxs;
|
|
vec3_t center;
|
|
} aas_areainfo_t;
|
|
|
|
// client movement prediction stop events, stop as soon as:
|
|
#define SE_NONE 0
|
|
#define SE_HITGROUND 1 // the ground is hit
|
|
#define SE_LEAVEGROUND 2 // there's no ground
|
|
#define SE_ENTERWATER 4 // water is entered
|
|
#define SE_ENTERSLIME 8 // slime is entered
|
|
#define SE_ENTERLAVA 16 // lava is entered
|
|
#define SE_HITGROUNDDAMAGE 32 // the ground is hit with damage
|
|
#define SE_GAP 64 // there's a gap
|
|
#define SE_TOUCHJUMPPAD 128 // touching a jump pad area
|
|
#define SE_TOUCHTELEPORTER 256 // touching teleporter
|
|
#define SE_ENTERAREA 512 // the given stoparea is entered
|
|
#define SE_HITGROUNDAREA 1024 // a ground face in the area is hit
|
|
#define SE_HITBOUNDINGBOX 2048 // hit the specified bounding box
|
|
#define SE_TOUCHCLUSTERPORTAL 4096 // touching a cluster portal
|
|
|
|
typedef struct aas_clientmove_s
|
|
{
|
|
vec3_t endpos; //position at the end of movement prediction
|
|
int endarea; //area at end of movement prediction
|
|
vec3_t velocity; //velocity at the end of movement prediction
|
|
aas_trace_t trace; //last trace
|
|
int presencetype; //presence type at end of movement prediction
|
|
int stopevent; //event that made the prediction stop
|
|
int endcontents; //contents at the end of movement prediction
|
|
float time; //time predicted ahead
|
|
int frames; //number of frames predicted ahead
|
|
} aas_clientmove_t;
|
|
|
|
// alternate route goals
|
|
#define ALTROUTEGOAL_ALL 1
|
|
#define ALTROUTEGOAL_CLUSTERPORTALS 2
|
|
#define ALTROUTEGOAL_VIEWPORTALS 4
|
|
|
|
typedef struct aas_altroutegoal_s
|
|
{
|
|
vec3_t origin;
|
|
int areanum;
|
|
unsigned short starttraveltime;
|
|
unsigned short goaltraveltime;
|
|
unsigned short extratraveltime;
|
|
} aas_altroutegoal_t;
|
|
|
|
// route prediction stop events
|
|
#define RSE_NONE 0
|
|
#define RSE_NOROUTE 1 //no route to goal
|
|
#define RSE_USETRAVELTYPE 2 //stop as soon as on of the given travel types is used
|
|
#define RSE_ENTERCONTENTS 4 //stop when entering the given contents
|
|
#define RSE_ENTERAREA 8 //stop when entering the given area
|
|
|
|
typedef struct aas_predictroute_s
|
|
{
|
|
vec3_t endpos; //position at the end of movement prediction
|
|
int endarea; //area at end of movement prediction
|
|
int stopevent; //event that made the prediction stop
|
|
int endcontents; //contents at the end of movement prediction
|
|
int endtravelflags; //end travel flags
|
|
int numareas; //number of areas predicted ahead
|
|
int time; //time predicted ahead (in hundreth of a sec)
|
|
} aas_predictroute_t;
|