mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-27 06:02:16 +00:00
fb86222fc7
tweaked shadowmaps. now seems faster than stencil shadows. cubemap orientation should now match other engines. tweaked terrain. rtlights work. added pvs tests for embedded terrain. sections are now saved in chunks instead, which should mean windows doesn't have a panic attack at 16 million files in a single directory. hurrah. first pass at realigning menu options to cope with variable-width fonts. still need to do pure-text items. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4514 fc73d0e0-1445-4013-8a0c-d673dee63da5
696 lines
13 KiB
C
696 lines
13 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// Z_zone.c
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#include "quakedef.h"
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#ifdef _WIN32
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#include "winquake.h"
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#endif
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#define NOZONE
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#ifdef _DEBUG
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//#define MEMDEBUG 8192 //Debugging adds sentinels (the number is the size - I have the ram)
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#endif
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//must be multiple of 4.
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#define TEMPDEBUG 4
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#define ZONEDEBUG 4
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#define HUNKDEBUG 4
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//these need to be defined because it makes some bits of code simpler
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#ifndef HUNKDEBUG
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#define HUNKDEBUG 0
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#endif
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#ifndef ZONEDEBUG
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#define ZONEDEBUG 0
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#endif
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#ifndef TEMPDEBUG
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#define TEMPDEBUG 0
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#endif
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#if ZONEDEBUG>0 || HUNKDEBUG>0 || TEMPDEBUG>0
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qbyte sentinalkey;
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#endif
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#define TAGLESS 1
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int zmemtotal;
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int zmemdelta;
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typedef struct memheader_s {
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int size;
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int tag;
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} memheader_t;
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typedef struct zone_s {
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struct zone_s *next;
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struct zone_s *pvdn; // down if first, previous if not
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memheader_t mh;
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} zone_t;
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zone_t *zone_head;
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#ifdef MULTITHREAD
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void *zonelock;
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#endif
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#if 0
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static void Z_DumpTree(void)
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{
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zone_t *zone;
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zone_t *nextlist;
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zone_t *t;
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zone_t *prev;
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zone = zone_head;
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while(zone)
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{
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nextlist = zone->pvdn;
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fprintf(stderr, " +-+ %016x (tag: %08x)\n", zone, zone->mh.tag);
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prev = zone;
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t = zone->next;
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while(t)
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{
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if (t->pvdn != prev)
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fprintf(stderr, "Previous link failure\n");
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prev = t;
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t = t->next;
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}
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while(zone)
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{
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fprintf(stderr, " +-- %016x\n", zone);
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zone = zone->next;
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}
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zone = nextlist;
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}
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}
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#endif
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void *VARGS Z_TagMalloc(int size, int tag)
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{
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zone_t *zone;
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zone = (zone_t *)malloc(size + sizeof(zone_t));
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if (!zone)
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Sys_Error("Z_Malloc: Failed on allocation of %i bytes", size);
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Q_memset(zone, 0, size + sizeof(zone_t));
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zone->mh.tag = tag;
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zone->mh.size = size;
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#ifdef MULTITHREAD
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if (zonelock)
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Sys_LockMutex(zonelock);
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#endif
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#if 0
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fprintf(stderr, "Before alloc:\n");
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Z_DumpTree();
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fprintf(stderr, "\n");
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#endif
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if (zone_head == NULL)
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zone_head = zone;
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else
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{
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zone_t *s = zone_head;
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while (s && s->mh.tag != tag)
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s = s->pvdn;
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if (s)
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{ // tag match
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zone->next = s->next;
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if (s->next)
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s->next->pvdn = zone;
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zone->pvdn = s;
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s->next = zone;
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}
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else
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{
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zone->pvdn = zone_head;
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// if (s->next)
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// s->next->pvdn = zone;
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zone_head = zone;
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}
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}
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#if 0
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fprintf(stderr, "After alloc:\n");
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Z_DumpTree();
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fprintf(stderr, "\n");
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#endif
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#ifdef MULTITHREAD
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if (zonelock)
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Sys_UnlockMutex(zonelock);
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#endif
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return (void *)(zone + 1);
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}
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#ifdef USE_MSVCRT_DEBUG
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void *ZF_MallocNamed(int size, char *file, int line)
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{
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return _calloc_dbg(size, 1, _NORMAL_BLOCK, file, line);
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}
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void *Z_MallocNamed(int size, char *file, int line)
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{
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void *mem = ZF_MallocNamed(size, file, line);
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if (!mem)
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Sys_Error("Z_Malloc: Failed on allocation of %i bytes", size);
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return mem;
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}
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#else
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void *ZF_Malloc(int size)
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{
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#ifdef ANDROID
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void *ret = NULL;
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//android is linux, but not gnu and thus not posix...
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ret = memalign(max(sizeof(float)*4, sizeof(void*)), size);
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if (ret)
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memset(ret, 0, size);
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return ret;
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#elif defined(__linux__)
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void *ret = NULL;
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if (!posix_memalign(&ret, max(sizeof(float)*4, sizeof(void*)), size))
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memset(ret, 0, size);
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return ret;
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#else
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return calloc(size, 1);
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#endif
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}
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void *Z_Malloc(int size)
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{
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void *mem = ZF_Malloc(size);
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if (!mem)
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Sys_Error("Z_Malloc: Failed on allocation of %i bytes", size);
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return mem;
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}
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#endif
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void VARGS Z_TagFree(void *mem)
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{
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zone_t *zone = ((zone_t *)mem) - 1;
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#if 0
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fprintf(stderr, "Before free:\n");
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Z_DumpTree();
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fprintf(stderr, "\n");
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#endif
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#ifdef MULTITHREAD
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if (zonelock)
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Sys_LockMutex(zonelock);
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#endif
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if (zone->next)
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zone->next->pvdn = zone->pvdn;
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if (zone->pvdn && zone->pvdn->mh.tag == zone->mh.tag)
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zone->pvdn->next = zone->next;
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else
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{ // zone is first entry in a tag list
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zone_t *s = zone_head;
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if (zone != s)
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{ // traverse and update down list
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while (s->pvdn != zone)
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s = s->pvdn;
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if (zone->next)
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s->pvdn = zone->next;
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else
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s->pvdn = zone->pvdn;
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}
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}
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if (zone == zone_head)
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{ // freeing head node so update head pointer
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if (zone->next) // move to next, pvdn should be maintained properly
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zone_head = zone->next;
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else // no more entries with this tag so move head down
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zone_head = zone->pvdn;
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}
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#if 0
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fprintf(stderr, "After free:\n");
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Z_DumpTree();
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fprintf(stderr, "\n");
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#endif
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#ifdef MULTITHREAD
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if (zonelock)
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Sys_UnlockMutex(zonelock);
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#endif
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free(zone);
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}
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void VARGS Z_Free(void *mem)
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{
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free(mem);
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}
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void VARGS Z_FreeTags(int tag)
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{
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zone_t *taglist;
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zone_t *t;
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#ifdef MULTITHREAD
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if (zonelock)
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Sys_LockMutex(zonelock);
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#endif
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if (zone_head)
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{
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if (zone_head->mh.tag == tag)
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{ // just pull off the head
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taglist = zone_head;
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zone_head = zone_head->pvdn;
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}
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else
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{ // search for tag list and isolate it
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zone_t *z;
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z = zone_head;
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while (z->pvdn != NULL && z->pvdn->mh.tag != tag)
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z = z->pvdn;
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if (z->pvdn == NULL)
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taglist = NULL;
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else
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{
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taglist = z->pvdn;
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z->pvdn = z->pvdn->pvdn;
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}
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}
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}
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else
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taglist = NULL;
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#ifdef MULTITHREAD
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if (zonelock)
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Sys_UnlockMutex(zonelock);
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#endif
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// actually free list
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while (taglist != NULL)
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{
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t = taglist->next;
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free(taglist);
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taglist = t;
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}
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}
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/*
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void *Z_Realloc(void *data, int newsize)
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{
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memheader_t *memref;
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if (!data)
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return Z_Malloc(newsize);
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memref = ((memheader_t *)data) - 1;
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if (memref[0].tag != TAGLESS)
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{ // allocate a new block and copy since we need to maintain the lists
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zone_t *zone = ((zone_t *)data) - 1;
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int size = zone->mh.size;
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if (size != newsize)
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{
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void *newdata = Z_Malloc(newsize);
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if (size > newsize)
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size = newsize;
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memcpy(newdata, data, size);
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Z_Free(data);
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data = newdata;
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}
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}
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else
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{
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int oldsize = memref[0].size;
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memref = realloc(memref, newsize + sizeof(memheader_t));
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memref->size = newsize;
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if (newsize > oldsize)
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memset((qbyte *)memref + sizeof(memheader_t) + oldsize, 0, newsize - oldsize);
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data = ((memheader_t *)memref) + 1;
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}
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return data;
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}
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*/
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#ifdef USE_MSVCRT_DEBUG
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void *BZF_MallocNamed(int size, char *file, int line) //BZ_MallocNamed but allowed to fail - like straight malloc.
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{
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void *mem;
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mem = _malloc_dbg(size, _NORMAL_BLOCK, file, line);
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if (mem)
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{
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zmemdelta += size;
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zmemtotal += size;
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}
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return mem;
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}
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#else
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void *BZF_Malloc(int size) //BZ_Malloc but allowed to fail - like straight malloc.
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{
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void *mem;
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mem = malloc(size);
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if (mem)
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{
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zmemdelta += size;
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zmemtotal += size;
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}
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return mem;
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}
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#endif
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#ifdef USE_MSVCRT_DEBUG
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void *BZ_MallocNamed(int size, char *file, int line) //BZ_MallocNamed but allowed to fail - like straight malloc.
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{
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void *mem = BZF_MallocNamed(size, file, line);
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if (!mem)
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Sys_Error("BZ_Malloc: Failed on allocation of %i bytes", size);
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return mem;
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}
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#else
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void *BZ_Malloc(int size) //Doesn't clear. The expectation is a large file, rather than sensative data structures.
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{
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void *mem = BZF_Malloc(size);
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if (!mem)
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Sys_Error("BZ_Malloc: Failed on allocation of %i bytes", size);
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return mem;
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}
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#endif
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#ifdef USE_MSVCRT_DEBUG
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void *BZF_ReallocNamed(void *data, int newsize, char *file, int line)
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{
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return _realloc_dbg(data, newsize, _NORMAL_BLOCK, file, line);
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}
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void *BZ_ReallocNamed(void *data, int newsize, char *file, int line)
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{
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void *mem = BZF_ReallocNamed(data, newsize, file, line);
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if (!mem)
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Sys_Error("BZ_Realloc: Failed on reallocation of %i bytes", newsize);
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return mem;
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}
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#else
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void *BZF_Realloc(void *data, int newsize)
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{
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return realloc(data, newsize);
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}
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void *BZ_Realloc(void *data, int newsize)
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{
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void *mem = BZF_Realloc(data, newsize);
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if (!mem)
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Sys_Error("BZ_Realloc: Failed on reallocation of %i bytes", newsize);
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return mem;
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}
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#endif
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void BZ_Free(void *data)
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{
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free(data);
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}
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typedef struct zonegroupblock_s
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{
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union
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{
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struct zonegroupblock_s *next;
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vec4_t align16;
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};
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} zonegroupblock_t;
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#ifdef USE_MSVCRT_DEBUG
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void *ZG_MallocNamed(zonegroup_t *ctx, int size, char *file, int line)
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#else
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void *ZG_Malloc(zonegroup_t *ctx, int size)
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#endif
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{
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zonegroupblock_t *newm;
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size += sizeof(zonegroupblock_t); //well, at least the memory will be pointer aligned...
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#ifdef USE_MSVCRT_DEBUG
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newm = Z_MallocNamed(size, file, line);
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#else
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newm = Z_Malloc(size);
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#endif
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newm->next = ctx->first;
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ctx->first = newm;
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ctx->bytes += size;
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return(void*)(newm+1);
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}
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void ZG_FreeGroup(zonegroup_t *ctx)
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{
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zonegroupblock_t *old;
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while(ctx->first)
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{
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old = ctx->first;
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ctx->first = old->next;
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BZ_Free(old);
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}
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ctx->bytes = 0;
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}
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//============================================================================
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/*
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=================
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Hunk_TempAlloc
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Return space from the top of the hunk
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clears old temp.
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=================
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*/
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typedef struct hnktemps_s {
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struct hnktemps_s *next;
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#if TEMPDEBUG>0
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int len;
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#endif
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} hnktemps_t;
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hnktemps_t *hnktemps;
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void Hunk_TempFree(void)
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{
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hnktemps_t *nt;
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while (hnktemps)
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{
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#if TEMPDEBUG>0
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int i;
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qbyte *buf;
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buf = (qbyte *)(hnktemps+1);
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for (i = 0; i < TEMPDEBUG; i++)
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{
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if (buf[i] != sentinalkey)
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Sys_Error ("Hunk_Check: corrupt sentinal");
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}
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buf+=TEMPDEBUG;
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//app data
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buf += hnktemps->len;
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for (i = 0; i < TEMPDEBUG; i++)
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{
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if (buf[i] != sentinalkey)
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Sys_Error ("Hunk_Check: corrupt sentinal");
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}
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#endif
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nt = hnktemps->next;
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free(hnktemps);
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hnktemps = nt;
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}
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}
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//allocates without clearing previous temp.
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//safer than my hack that fuh moaned about...
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void *Hunk_TempAllocMore (int size)
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{
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void *buf;
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#if TEMPDEBUG>0
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hnktemps_t *nt;
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nt = (hnktemps_t*)malloc(size + sizeof(hnktemps_t) + TEMPDEBUG*2);
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if (!nt)
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return NULL;
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nt->next = hnktemps;
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nt->len = size;
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hnktemps = nt;
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buf = (void *)(nt+1);
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memset(buf, sentinalkey, TEMPDEBUG);
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buf = (char *)buf + TEMPDEBUG;
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memset(buf, 0, size);
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memset((char *)buf + size, sentinalkey, TEMPDEBUG);
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return buf;
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#else
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hnktemps_t *nt;
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nt = (hnktemps_t*)malloc(size + sizeof(hnktemps_t));
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if (!nt)
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return NULL;
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nt->next = hnktemps;
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hnktemps = nt;
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buf = (void *)(nt+1);
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memset(buf, 0, size);
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return buf;
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#endif
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}
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void *Hunk_TempAlloc (int size)
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{
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Hunk_TempFree();
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return Hunk_TempAllocMore(size);
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}
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/*
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===============================================================================
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CACHE MEMORY
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|
|
===============================================================================
|
|
*/
|
|
void Cache_Flush(void)
|
|
{
|
|
//this generically named function is hyjacked to flush models and sounds, as well as ragdolls etc
|
|
#ifdef RAGDOLL
|
|
rag_flushdolls(true);
|
|
#endif
|
|
#ifndef SERVERONLY
|
|
S_Purge(false);
|
|
#endif
|
|
Mod_Purge(MP_FLUSH);
|
|
}
|
|
|
|
static void Hunk_Print_f (void)
|
|
{
|
|
Con_Printf("Z Delta: %iKB\n", zmemdelta/1024); zmemdelta = 0;
|
|
Con_Printf("Z Total: %iKB\n", zmemtotal/1024);
|
|
//note: Zone memory isn't tracked reliably. we don't track the mem that is freed, so it'll just climb and climb
|
|
//we don't track reallocs either.
|
|
|
|
#if 0
|
|
{
|
|
zone_t *zone;
|
|
int zoneused = 0;
|
|
int zoneblocks = 0;
|
|
|
|
for(zone = zone_head; zone; zone=zone->next)
|
|
{
|
|
zoneused += zone->size + sizeof(zone_t);
|
|
zoneblocks++;
|
|
}
|
|
Con_Printf("Zone: %i containing %iKB\n", zoneblocks, zoneused/1024);
|
|
}
|
|
#endif
|
|
|
|
#ifdef USE_MSVCRT_DEBUG
|
|
{
|
|
static struct _CrtMemState savedstate;
|
|
static qboolean statesaved;
|
|
|
|
_CrtMemDumpAllObjectsSince(statesaved?&savedstate:NULL);
|
|
_CrtMemCheckpoint(&savedstate);
|
|
statesaved = true;
|
|
}
|
|
#endif
|
|
}
|
|
void Cache_Init(void)
|
|
{
|
|
Cmd_AddCommand ("flush", Cache_Flush);
|
|
Cmd_AddCommand ("hunkprint", Hunk_Print_f);
|
|
#if 0
|
|
Cmd_AddCommand ("zoneprint", Zone_Print_f);
|
|
#endif
|
|
#ifdef NAMEDMALLOCS
|
|
Cmd_AddCommand ("zonegroups", Zone_Groups_f);
|
|
#endif
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
/*
|
|
========================
|
|
Memory_Init
|
|
========================
|
|
*/
|
|
void Memory_Init (void)
|
|
{
|
|
#if 0 //ndef NOZONE
|
|
int p;
|
|
int zonesize = DYNAMIC_SIZE;
|
|
#endif
|
|
|
|
#if ZONEDEBUG>0 || HUNKDEBUG>0 || TEMPDEBUG>0||CACHEDEBUG>0
|
|
srand(time(0));
|
|
sentinalkey = rand() & 0xff;
|
|
#endif
|
|
|
|
Cache_Init ();
|
|
|
|
#ifdef MULTITHREAD
|
|
if (!zonelock)
|
|
zonelock = Sys_CreateMutex(); // this can fail!
|
|
#endif
|
|
|
|
#if 0 //ndef NOZONE
|
|
p = COM_CheckParm ("-zone");
|
|
if (p)
|
|
{
|
|
if (p < com_argc-1)
|
|
zonesize = Q_atoi (com_argv[p+1]) * 1024;
|
|
else
|
|
Sys_Error ("Memory_Init: you must specify a size in KB after -zone");
|
|
}
|
|
mainzone = Hunk_AllocName ( zonesize, "zone" );
|
|
Z_ClearZone (mainzone, zonesize);
|
|
#endif
|
|
}
|
|
|
|
void Memory_DeInit(void)
|
|
{
|
|
Hunk_TempFree();
|
|
Cache_Flush();
|
|
|
|
#ifdef MULTITHREAD
|
|
if (zonelock)
|
|
{
|
|
Sys_DestroyMutex(zonelock);
|
|
zonelock = NULL;
|
|
}
|
|
#endif
|
|
}
|
|
|