mirror of
https://github.com/nzp-team/fteqw.git
synced 2025-02-12 14:55:34 +00:00
tints for terrain, nicer save+load commands. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4159 fc73d0e0-1445-4013-8a0c-d673dee63da5
452 lines
11 KiB
C++
452 lines
11 KiB
C++
enum
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{
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ter_reload = 0, //reload the entire thing
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ter_save = 1, //save the entire heightmap
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ter_sethole = 2,
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ter_height_set = 3, //set heights to a specific value
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ter_height_smooth = 4, //smooth the heights slightly (non-destructive)
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ter_height_spread = 5, //smooth the heights slightly (leaves center as-is)
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ter_height_raise = 6, //raise the terrain in a bell (negative value to lower)
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ter_height_lower = 7, //lower the terrain in a bell (negative value to raise)
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ter_tex_kill = 8, //set section texture
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ter_tex_get = 9, //get section texture
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ter_mixpaint = 10, //paint a specific texture
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ter_mixconcentrate = 11, //figure out which is the strongest mixed texture and make it stronger
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ter_mixnoise = 12, //add random noise to the affected samples
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ter_mixblur = 13, //blur the texture mixture
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ter_water_set = 14, //lower the terrain in a bell (negative value to raise)
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ter_mesh_add = 15, //add a mesh
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ter_mesh_kill = 16, //remove meshes within the radius
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ter_tint = 17, //pants new colour modifiers/tints
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ter_height_flatten, //smooth the heights slightly (non-destructive), such that the middle becomes flatter faster than the edges
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ter_blank,
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ter_radius,
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ter_quant,
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ter_strength,
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ter_mesh,
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ter_tintval,
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ter_tex,
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ter_count
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};
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static var float eradius = 256;
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static var float equant = 8;
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static var float epercent = 40;
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static string tex[8];
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static var string tint[8] = {"1 1 1", "1.2 0.9 0.9", "0 1 0"};
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static string meshname;
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static float curtool;
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static int painttex;
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static float mautorepeattime;
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static entity tempent;
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float autocvar_mod_terrain_networked;
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vector vidsize;
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float mousedown;
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static string toolname[ter_count] =
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{
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"reload",
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"save",
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"holes",
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"height set",
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"height smooth",
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"height spread",
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"height raise",
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"height lower",
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"tex kill",
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"tex get",
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"mix paint",
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"mix concentrate",
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"mix noise",
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"mix blur",
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"water set",
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"mesh add",
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"mesh kill",
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"mesh tint",
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"",
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"rad",
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"quant",
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"str",
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"mesh",
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"tex"
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};
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#define terrain_edit terrain_editfoo
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__variant(float action, ...) terrain_edit = #278;
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void(vector m) editor_do =
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{
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vector t = unproject(m + '0 0 8192');
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vector o = unproject(m);
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if (vlen(o - t) > 8192)
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t = o + normalize(t)*8192;
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traceline(o, t, TRUE, world);
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self = world;
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switch(curtool)
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{
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case ter_reload:
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case ter_save:
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mautorepeattime = 0; //don't autorepeat that...
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if (autocvar_mod_terrain_networked)
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sendevent("teredit", "f", curtool);
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else
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{
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if (curtool == ter_save)
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print("Saving...\n");
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else if (curtool == ter_reload)
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print("Reloading...\n");
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terrain_edit(curtool);
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}
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break;
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case ter_sethole: //use view center instead of targetted - you cannot target that which is not there
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if (autocvar_mod_terrain_networked)
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sendevent("teredit", "fvff", curtool, trace_endpos, eradius, equant);
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else
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terrain_edit(curtool, trace_endpos, eradius, equant);
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break;
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case ter_height_smooth:
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case ter_height_spread:
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if (autocvar_mod_terrain_networked)
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sendevent("teredit", "fvff", curtool, trace_endpos, eradius, epercent/100.0);
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else
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terrain_edit(curtool, trace_endpos, eradius, epercent/100.0);
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break;
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case ter_height_set:
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case ter_height_smooth:
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case ter_height_raise:
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case ter_height_lower:
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if (autocvar_mod_terrain_networked)
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sendevent("teredit", "fvff", curtool, trace_endpos, eradius, equant);
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else
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terrain_edit(curtool, trace_endpos, eradius, equant);
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break;
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case ter_tex_get:
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strunzone(tex[0]);
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strunzone(tex[1]);
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strunzone(tex[2]);
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strunzone(tex[3]);
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tex[0] = strzone(terrain_edit(curtool, trace_endpos, 0, 0));
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tex[1] = strzone(terrain_edit(curtool, trace_endpos, 0, 1));
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tex[2] = strzone(terrain_edit(curtool, trace_endpos, 0, 2));
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tex[3] = strzone(terrain_edit(curtool, trace_endpos, 0, 3));
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break;
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// case ter_mixset:
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// terrain_edit(curtool, trace_endpos, eradius, equant, emix);
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// break;
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case ter_mixpaint:
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if (autocvar_mod_terrain_networked)
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sendevent("teredit", "fvffs", curtool, trace_endpos, eradius, epercent/100.0, tex[painttex]);
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else
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terrain_edit(curtool, trace_endpos, eradius, epercent/100.0, tex[painttex]);
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break;
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case ter_tex_kill:
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if (autocvar_mod_terrain_networked)
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sendevent("teredit", "fvffs", curtool, trace_endpos, eradius, equant, tex[painttex]);
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else
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terrain_edit(curtool, trace_endpos, eradius, equant, tex[painttex]);
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break;
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case ter_mixconcentrate:
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case ter_mixnoise:
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case ter_mixblur:
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if (autocvar_mod_terrain_networked)
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sendevent("teredit", "fvff", curtool, trace_endpos, eradius, equant);
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else
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terrain_edit(curtool, trace_endpos, eradius, equant);
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break;
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case ter_tint:
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if (autocvar_mod_terrain_networked)
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sendevent("teredit", "fvffvf", curtool, trace_endpos, eradius, epercent/100.0, stov(tint[painttex]), 1);
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else
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terrain_edit(curtool, trace_endpos, eradius, epercent/100.0, stov(tint[painttex]), 1);
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break;
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case ter_mesh_add:
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terrain_edit(curtool, tempent);
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break;
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case ter_mesh_kill:
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if (autocvar_mod_terrain_networked)
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sendevent("teredit", "fvf", curtool, trace_endpos, eradius);
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else
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terrain_edit(curtool, trace_endpos, eradius);
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break;
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}
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};
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float(float keyc, float unic, vector m) editor_terrain_key =
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{
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if (curtool >= ter_radius && curtool <= ter_tex)
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{
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string txt;
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float nt = curtool;
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if (curtool == ter_radius)
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txt = itos((int)eradius);
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if (curtool == ter_quant)
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txt = itos((int)equant);
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if (curtool == ter_strength)
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txt = itos((int)epercent);
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if (curtool == ter_mesh)
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txt = meshname;
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if (curtool == ter_tintval)
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txt = tint[painttex];
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if (curtool == ter_tex)
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txt = tex[painttex];
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if (keyc == 10 || keyc == 13)
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{
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if (curtool == ter_mesh)
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nt = ter_mesh_add;
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else if (curtool == ter_tintval)
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nt = ter_tint;
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else
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nt = ter_mixpaint;
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}
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else if (keyc == 127)
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txt = substring(txt, 0, -2);
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else if (keyc == 8)
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txt = "";
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else if (unic)
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txt = strcat(txt, chr2str(unic));
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if (curtool == ter_radius)
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eradius = stof(txt);
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if (curtool == ter_quant)
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equant = stof(txt);
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if (curtool == ter_strength)
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epercent = stof(txt);
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if (curtool == ter_mesh)
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{
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txt = strzone(txt);
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strunzone(meshname);
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meshname = txt;
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}
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if (curtool == ter_tex)
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{
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txt = strzone(txt);
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strunzone(tex[painttex]);
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tex[painttex] = txt;
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}
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if (curtool == ter_tintval)
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{
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txt = strzone(txt);
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strunzone(tint[painttex]);
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tint[painttex] = txt;
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}
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curtool = nt;
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}
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else if (keyc == 13 || (keyc == 512 && m_x < 128))
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{
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if (m_x < 128)
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curtool = floor((m_y-16) / 8);
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else if (keyc == 13)
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{
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editor_do(m);
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}
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}
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else if (unic == '+' || unic == '=')
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eradius += 16;
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else if (unic == '-')
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eradius -= 16;
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else if (curtool == ter_mesh_add && tempent)
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{
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if (unic == '[')
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tempent.angles_y -= 12.5;
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else if (unic == ']')
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tempent.angles_y += 12.5;
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else if (unic == '{')
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tempent.angles_x -= 12.5;
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else if (unic == '}')
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tempent.angles_x += 12.5;
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else if (unic == '(')
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tempent.angles_z -= 12.5;
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else if (unic == ')')
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tempent.angles_z += 12.5;
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else if (unic == '@')
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{
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tempent.angles_x = gettime(5)*360*360;
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tempent.angles_y = gettime(5)*360;
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tempent.angles_z = gettime(5)*360*360*360;
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}
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else if (keyc == 127 || keyc == 8)
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{
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tempent.angles_x = 0;
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tempent.angles_y = 0;
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tempent.angles_z = 0;
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}
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else
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return FALSE;
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}
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else if (unic == '[')
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equant -= 1;
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else if (unic == ']')
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equant += 1;
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else if (unic == '{')
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painttex = (painttex + 7) & 7;
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else if (unic == '}')
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painttex = (painttex + 1) & 7;
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else if (unic == '1')
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painttex = 0;
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else if (unic == '2')
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painttex = 1;
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else if (unic == '3')
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painttex = 2;
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else if (unic == '4')
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painttex = 3;
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else if (unic == '5')
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painttex = 4;
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else if (unic == '6')
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painttex = 5;
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else if (unic == '7')
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painttex = 6;
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else if (unic == '8')
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painttex = 7;
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else
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return FALSE;
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if (curtool == ter_save || curtool == ter_reload)
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{
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editor_do('0 0 0');
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curtool = -1;
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}
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return TRUE;
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};
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shared vector v_forward;
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shared vector v_right;
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shared vector v_up;
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void(vector mousepos) editor_terrain_add =
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{
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float s,c;
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float r;
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vector tx, p, col;
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float a;
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if (mousepos_x < 128)
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return;
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vector t = unproject(mousepos + '0 0 8192');
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vector o = unproject(mousepos);
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if (vlen(o - t) > 8192)
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t = o + normalize(t)*8192;
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traceline(o, t, TRUE, world);
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if (curtool == ter_mesh_add || curtool == ter_mesh)
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{
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if (!tempent)
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tempent = spawn();
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precache_model(meshname); /*just to silence it*/
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setmodel(tempent, meshname);
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setorigin(tempent, trace_endpos);
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tempent.scale = eradius/256;
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addentity(tempent);
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}
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else
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{
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shaderforname("terrainedit",
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"{"
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"{\n"
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"map terrainedit\n"
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"blendfunc add\n"
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"rgbgen vertex\n"
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"alphagen vertex\n"
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"}\n"
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"}");
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r = eradius;//sqrt(eradius*eradius/2);
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s = sin(gettime(5)) * r;
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c = cos(gettime(5)) * r;
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col_x = (sin(gettime(5))+1.5)*0.1;
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R_BeginPolygon("terrainedit");
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for (a = 0; a < 3.14*2; a += 3.14*2/8)
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{
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tx_x = sin(a);
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tx_y = cos(a);
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//-1 -1
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p_x = trace_endpos_x + tx_x*c - tx_y*s;
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p_y = trace_endpos_y + tx_y*c + tx_x*s;
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p_z = trace_endpos_z + 5;
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tx = (tx*0.5)+'0.5 0.5 0';
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R_PolygonVertex(p, tx, col, 1);
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}
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R_EndPolygon();
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}
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};
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void(vector mousepos) editor_terrain_overlay =
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{
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float i;
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vector pos;
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vector colour;
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float ctime = gettime(5);
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if (mautorepeattime)
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{
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if (mousedown != 1)
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mautorepeattime = 0;
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else if (mautorepeattime < ctime)
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{
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mautorepeattime = ctime + 0.05;
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editor_do(mousepos);
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}
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}
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else if (mousedown == 1)
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{
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mautorepeattime = ctime + 0.5;
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editor_do(mousepos);
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}
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pos = '128 0 0';
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pos_y = vidsize_y - 32;
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drawfill('0 16 0', pos, '0 0 0', 0.3);
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pos = '0 16 0';
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for (i = 0; i < ter_count; i+=1)
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{
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if (curtool == i)
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colour = '1 0 0';
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else if (mousepos_x < 128 && mousepos_y >= pos_y && mousepos_y < pos_y + 8)
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colour = '0 0 1';
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else
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colour = '1 1 1';
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if (i == ter_radius)
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drawstring(pos, sprintf("radius: %g", eradius), '8 8 0', colour, 1, 0);
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else if (i == ter_quant)
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drawstring(pos, sprintf("quantity: %g", equant), '8 8 0', colour, 1, 0);
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else if (i == ter_strength)
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drawstring(pos, sprintf("percent: %g%%", epercent), '8 8 0', colour, 1, 0);
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else if (i == ter_mesh)
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drawstring(pos, sprintf("mesh: %s", meshname), '8 8 0', colour, 1, 0);
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else if (i == ter_tex)
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{
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if (curtool == ter_tex_get)
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{
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drawstring(pos, sprintf("Tex0: %s", tex[0]), '8 8 0', colour, 1, 0); pos_y += 8;
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drawstring(pos, sprintf("Tex1: %s", tex[1]), '8 8 0', colour, 1, 0); pos_y += 8;
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drawstring(pos, sprintf("Tex2: %s", tex[2]), '8 8 0', colour, 1, 0); pos_y += 8;
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drawstring(pos, sprintf("Tex3: %s", tex[3]), '8 8 0', colour, 1, 0);
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}
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else
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drawstring(pos, sprintf("Tex%1i: %s", painttex, tex[painttex]), '8 8 0', colour, 1, 0);
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if (tex[painttex] != "" && whichpack(strcat("textures/", tex[painttex], ".tga")) != "")
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drawpic(pos + '0 8 0', tex[painttex], '128 128 0', '1 1 1', 1);
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}
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else if (i == ter_tintval)
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drawstring(pos, sprintf("Tint%1i: %s", painttex, tint[painttex]), '8 8 0', colour, 1, 0);
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else
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drawstring(pos, toolname[i], '8 8 0', colour, 1, 0);
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pos_y += 8;
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}
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};
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