.. |
bothdefs.h
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misc fixes, mostly for q3bsp+no pvs.
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2012-07-07 05:17:43 +00:00 |
bspfile.h
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
cmd.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
cmd.h
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
com_mesh.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
com_mesh.h
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
com_phys_ode.c
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Small fixes and tweeks.
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2011-12-26 15:19:13 +00:00 |
common.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
common.h
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
console.h
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tweaked console completion to be less spammy and to show descriptions for commands where available.
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2012-03-19 06:30:41 +00:00 |
crc.c
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removed separate trigger/solid links.
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2011-06-29 18:39:11 +00:00 |
crc.h
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Minor update...
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2008-11-09 22:29:28 +00:00 |
cvar.c
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Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
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2012-04-24 07:59:11 +00:00 |
cvar.h
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
fs.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
fs.h
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
fs_pak.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
fs_stdio.c
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Fix fs_cache issue.
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2012-07-08 12:33:08 +00:00 |
fs_win32.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
fs_zip.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
gl_q2bsp.c
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misc fixes, mostly for q3bsp+no pvs.
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2012-07-07 05:17:43 +00:00 |
huff.c
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Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
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2010-08-11 03:36:31 +00:00 |
log.c
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Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
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2012-04-24 07:59:11 +00:00 |
mathlib.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
mathlib.h
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
md4.c
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Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
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2011-07-30 14:14:56 +00:00 |
net.h
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Committing this before I break it any more.
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2012-04-09 19:12:12 +00:00 |
net_chan.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
net_wins.c
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
netinc.h
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Committing this before I break it any more.
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2012-04-09 19:12:12 +00:00 |
particles.h
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tcpconnect fixes
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2012-01-17 07:57:46 +00:00 |
plugin.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
pmove.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
pmove.h
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I'm tweeking pmove.c for the luls.
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2012-02-14 15:50:34 +00:00 |
pmovetst.c
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my attempt at android multitouch (csqc can also distinguish separate mice in windows too).
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2012-02-12 05:18:31 +00:00 |
pr_bgcmd.c
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misc fixes, mostly for q3bsp+no pvs.
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2012-07-07 05:17:43 +00:00 |
pr_common.h
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
protocol.h
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
q1bsp.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
q2pmove.c
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tcpconnect fixes
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2012-01-17 07:57:46 +00:00 |
q3common.c
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removed separate trigger/solid links.
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2011-06-29 18:39:11 +00:00 |
qvm.c
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Use dynload.library by default. dlopen() and friends will now only work on MorphOS 2.0+.
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2012-05-10 12:56:18 +00:00 |
sha1.c
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for qtv to work too.
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2012-04-20 15:18:01 +00:00 |
sys.h
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Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes.
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2012-04-24 07:59:11 +00:00 |
tlout.h
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Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code.
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2011-07-30 14:14:56 +00:00 |
translate.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
translate.h
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Trying to fix mvd recording/playback a little.
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2011-06-05 01:36:14 +00:00 |
ui_public.h
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A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum.
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2007-09-17 20:35:39 +00:00 |
unzip.c
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Removed obsolete 'OF' macro.
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2012-04-24 03:11:27 +00:00 |
unzip.h
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Removed obsolete 'OF' macro.
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2012-04-24 03:12:50 +00:00 |
vm.h
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
world.h
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
zone.c
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Android tweeks
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2012-07-05 19:42:36 +00:00 |
zone.h
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Android tweeks
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2012-07-05 19:42:36 +00:00 |