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https://github.com/nzp-team/fteqw.git
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8184225473
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
61 lines
1.2 KiB
C
61 lines
1.2 KiB
C
#ifndef _VM_H
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#define _VM_H
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#ifdef _WIN32
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#define EXPORT_FN __cdecl
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#else
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#define EXPORT_FN
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#endif
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typedef int (EXPORT_FN *sys_call_t) (int arg, ...);
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typedef long (*sys_callex_t) (void *offset, unsigned int mask, int fn, const long *arg);
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typedef struct vm_s vm_t;
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// for syscall users
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#define VM_LONG(x) (*(long*)&(x))
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#define VM_FLOAT(x) (*(float*)&(x))
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#define VM_POINTER(x) ((x)?(void*)((char *)offset+((x)%mask)):NULL)
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// ------------------------- * interface * -------------------------
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void VM_PrintInfo(vm_t *vm);
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vm_t *VM_Create(vm_t *vm, const char *name, sys_call_t syscall, sys_callex_t syscallex);
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void VM_Destroy(vm_t *vm);
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qboolean VM_Restart(vm_t *vm);
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int VARGS VM_Call(vm_t *vm, int instruction, ...);
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//these things are specific to FTE QuakeWorld
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void UI_Init (void);
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void UI_Stop (void);
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qboolean UI_Q2LayoutChanged(void);
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void UI_StringChanged(int num);
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void UI_MousePosition(int xpos, int ypos);
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int UI_MenuState(void);
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qboolean UI_KeyPress(int key, qboolean down);
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void UI_Reset(void);
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void UI_DrawMenu(void);
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qboolean UI_DrawStatusBar(int scores);
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qboolean UI_DrawIntermission(void);
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qboolean UI_DrawFinale(void);
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int UI_MenuState(void);
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#ifdef VM_CG
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void CG_Stop (void);
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void CG_Start (void);
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int CG_Refresh(void);
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#endif
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#endif
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