mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-30 07:31:13 +00:00
e8dc38d98a
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1871 fc73d0e0-1445-4013-8a0c-d673dee63da5
363 lines
9 KiB
C++
363 lines
9 KiB
C++
/*
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return ("
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weaponry\n\n
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<EFBFBD>1‘ melee \n
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<EFBFBD>2‘ thrown \n
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<EFBFBD>3‘ pistols&smgs \n
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<EFBFBD>4‘ shotguns \n
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<EFBFBD>5‘ rifles \n
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<EFBFBD>6‘ heavy guns \n
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<EFBFBD>e‘ leave
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*/
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/*
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<EFBFBD>1‘ 1911a1 .45 01 5$\n
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<EFBFBD>2‘ d. eagle .44 02 7$\n
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<EFBFBD>3‘ mk23 socom .45 02 9$\n
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<EFBFBD>4‘ h&k mp7 4mm 03 14$\n
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<EFBFBD>5‘ h&k mp5 9mm 03 17$\n
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<EFBFBD>6‘ alien blaster 02 21$\n
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<EFBFBD>1‘ pipe rifle .44 02 4$\n
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<EFBFBD>2‘ winchester 12g 03 8$\n
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<EFBFBD>3‘ mossberg 12g 04 14$\n
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<EFBFBD>4‘ citykiller 12g 05 35$\n
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<EFBFBD>1‘ rangemaster 7mm 03 11$\n
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<EFBFBD>2‘ ak-112 5mm 04 21$\n
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<EFBFBD>3‘ remington .308 05 24$\n
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<EFBFBD>4‘ ak-74 5mm 04 27$\n
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<EFBFBD>5‘ moonlight .223 05 36$\n
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<EFBFBD>6‘ sa-80 5mm 05 23$\n
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<EFBFBD>7‘ plasma rifle 07 41$\n
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<EFBFBD>8‘ gauss rifle 2mm 08 51$\n
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*/
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string () ShopString =
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{
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return ("--- S H O P -------\n"
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"\n"
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"<EFBFBD>1‘ traits \n"
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"<EFBFBD>2‘ perks \n"
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"<EFBFBD>3‘ body armour \n"
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"<EFBFBD>4‘ protection \n"
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"<EFBFBD>5‘ weapons \n"
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"<EFBFBD>6‘ equipment \n"
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"<EFBFBD>7‘ chems \n"
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"<EFBFBD>8‘ special \n"
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"<EFBFBD>e‘ leave \n");
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};
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string () WeaponString =
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{
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return ("weaponry\n"
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"\n"
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"<EFBFBD>1‘ melee \n"
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"<EFBFBD>2‘ thrown \n"
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"<EFBFBD>3‘ pistols&smgs \n"
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"<EFBFBD>4‘ shotguns \n"
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"<EFBFBD>5‘ rifles \n"
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"<EFBFBD>6‘ heavy guns \n"
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"<EFBFBD>e‘ leave \n");
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};
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string () TraitString =
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{
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return ("traits\n"
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"\n"
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"<EFBFBD>1‘ one handed \n"
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"<EFBFBD>2‘ small frame \n"
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"<EFBFBD>3‘ bruiser \n"
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"<EFBFBD>4‘ heavy handed \n"
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"<EFBFBD>5‘ bloody mess \n"
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"<EFBFBD>6‘ bad luck \n"
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"<EFBFBD>e‘ leave \n");
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};
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string () ThrownString =
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{
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return ("grenades\n"
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" GRENADE | COST \n"
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"\n"
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"<EFBFBD>1‘ smoke grenade 3$\n"
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"<EFBFBD>2‘ frag grenade 4$\n"
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"<EFBFBD>3‘ emp grenade 5$\n"
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"<EFBFBD>4‘ flashbang 7$\n"
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"<EFBFBD>e‘ exit \n");
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};
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string () BuildString =
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{
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return ("BUILD A STRUCTURE\n"
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" NAME | UPGRADE | SCRAPS\n"
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"\n"
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"<EFBFBD>1‘ Mr. Ammo 4\n"
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"<EFBFBD>2‘ Barricade 6\n"
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"<EFBFBD>3‘ AutoDoc(tm) 10\n"
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"<EFBFBD>4‘ Robo-Fang 11\n"
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"<EFBFBD>e‘ exit \n");
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};
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string () HelmetString =
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{
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return ("helmets\n"
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"protect you from headshots so\n"
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"make sure you use a decent one\n"
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"\n"
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" ABS% WT DEFLECT PRC\n"
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"<EFBFBD>1‘ combat helm -10% 01 5% 05\n"
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"<EFBFBD>2‘ combat helm 2 +0% 02 5% 20\n"
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"<EFBFBD>3‘ heavy-duty +20% 03 5% 20\n"
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"<EFBFBD>4‘ ceramic helm -20% ...");
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};
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string () ArmorString =
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{
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return ("body armour wt abs prc\n"
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"\n"
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"<EFBFBD>1‘ light kevlar 03 1/20% 03$\n"
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"<EFBFBD>2‘ leather armor 05 2/30% 08$\n"
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"<EFBFBD>3‘ kevlar armor 09 3/35% 10$\n"
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"<EFBFBD>4‘ metal armor 15 5/35% 12$\n"
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"<EFBFBD>5‘ combat armor 12 4/40% 25$\n"
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"<EFBFBD>6‘ brotherhood armor 17 5/45% 35$\n"
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"<EFBFBD>7‘ force armor 06 7/10% 45$\n"
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"<EFBFBD>8‘ metal armor mkii 20 8/50% 55$\n");
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};
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string () PerkString =
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{
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return ("perks\n"
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" ABILITY | FRAGS NEEDED \n"
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"\n"
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"<EFBFBD>1‘ bonus movement 2\n"
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"<EFBFBD>2‘ strong back 2\n"
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"<EFBFBD>3‘ quick pockets 2\n"
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"<EFBFBD>4‘ awareness 2\n"
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"<EFBFBD>5‘ silent running 3\n"
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"<EFBFBD>6‘ better criticals 3\n"
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"<EFBFBD>7‘ bonus ranged damage 3\n"
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"<EFBFBD>8‘ divine favor 3\n"
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"<EFBFBD>9‘ slayer 3\n"
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"<EFBFBD>0‘ sharpshooter 4\n");
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};
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string () ProtectString =
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{
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return ("++ high-tech protective devices ++ \n"
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"\n"
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" HARDWARE | SHIELDS VS | PRICE \n"
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"<EFBFBD>1‘ energy amulet |damage: 7% <20>15‘\n"
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"<EFBFBD>2‘ force field |front: 15% <20>20‘\n"
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"<EFBFBD>3‘ safety ring |absorb: 3 <20>35‘\n"
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"<EFBFBD>4‘ smokescreen |obscures <20>40‘\n"
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"<EFBFBD>5‘ sentient cube |regenerate <20>45‘\n");
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};
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/*return ("++ high-tech protective devices ++ \n\n
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HARDWARE | SHIELDS VS | PRICE \n
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<EFBFBD>1‘ energy amulet |damage: 7% <20>15‘\n
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<EFBFBD>2‘ force field |front: 15% <20>20‘\n
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<EFBFBD>3‘ safety ring |absorb: 3 <20>35‘\n
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<EFBFBD>4‘ smokescreen |obscures <20>40‘\n
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<EFBFBD>5‘ sentient cube |regenerate <20>45‘\n");*/
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string () OtherString =
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{
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return
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"++ miscellaneous items ++\n"
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" ITEM | CLASS | PRICE \n"
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"\n"
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"\n"
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"<EFBFBD>1‘ (25) bandages for medic 2$\n"
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"<EFBFBD>3‘ (20) mr.ammo 20$\n"
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"<EFBFBD>4‘ (20) auto-doc 20$\n"
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"<EFBFBD>5‘ (20) shield-gen 20$\n"
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"<EFBFBD>6‘ (20) tesla-turret 20$\n"
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;
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};
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string () MeleeString =
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{
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return ("MELEE WEAPONS\n"
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"WEAPON | TYPE | WT | PRICE \n"
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"\n"
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"<EFBFBD>1‘ knife melee 01 01$\n"
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"<EFBFBD>2‘ hand axe melee 08 03$\n"
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"<EFBFBD>3‘ vibroblade melee 04 10$\n"
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"<EFBFBD>4‘ power axe melee 07 15$\n"
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"<EFBFBD>e‘ exit \n");
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};
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/*
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<EFBFBD>6‘ h&k mp5 9mmP 03 17$\n
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<EFBFBD>7‘ h&k mp7 4.60mm 03 14$\n
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<EFBFBD>8‘ fn p90 5.57mm 03 22$\n
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<EFBFBD>9‘ h&k mp10 10mm 03 24$\n
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<EFBFBD>0‘ thompson .45 03 20$\n
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<EFBFBD>6‘ h&k mp5 9mmP 03 17$\n<>7‘ h&k mp7 4.60mm 03 14$\n<>8‘ fn p90 5.57mm 03 22$\n<>9‘ h&k mp10 10mm 03 24$\n<>0‘ thompson .45 03 20$\n
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*/
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string () PistolString =
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{
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return ("Pistols and Submachineguns\n"
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" WEAPON | CAL | WEIGHT | PRICE \n"
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"\n"
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"<EFBFBD>1‘ mk23 socom .45 01 5$\n"
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"<EFBFBD>2‘ d. eagle .44 02 7$\n"
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"<EFBFBD>3‘ needler pistol 02 9$\n"
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"<EFBFBD>4‘ h&k mp7 4mm 03 14$\n"
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"<EFBFBD>5‘ grease gun 9mm 03 17$\n"
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"<EFBFBD>6‘ alien blaster 02 21$\n");
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};
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string () ShotgunString =
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{
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return ("shotguns\n"
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" WEAPON | TYPE | WEIGHT | PRICE \n"
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"\n"
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"<EFBFBD>1‘ pipe rifle .44 02 4$\n"
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"<EFBFBD>2‘ winchester 12g 03 8$\n"
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"<EFBFBD>3‘ mossberg 12g 04 14$\n"
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"<EFBFBD>4‘ citykiller 12g 05 35$\n");
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};
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/*
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<EFBFBD>6‘ dks-1 .338 bolt 08 32$\n
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<EFBFBD>7‘ moonlight .223 auto 06 54$\n
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<EFBFBD>8‘ xl70e3 5mm auto 08 27$\n
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<EFBFBD>9‘ fn-fal .308 auto 04 51$\n
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<EFBFBD>0‘ sa-80 .223 auto 07 45$\n
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*/
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string () RifleString =
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{
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return ("rifles\n"
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" RIFLE | TYPE | WEIGHT | PRICE \n"
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"\n"
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"<EFBFBD>1‘ rangemaster 7mm 03 11$\n"
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"<EFBFBD>2‘ ak-112 5mm 04 21$\n"
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"<EFBFBD>3‘ remington .308 05 24$\n"
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"<EFBFBD>4‘ ak-74 5mm 04 27$\n"
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"<EFBFBD>5‘ moonlight .223 05 36$\n"
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"<EFBFBD>6‘ sa-80 5mm 05 32$\n"
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"<EFBFBD>7‘ fn-fal .308 09 25$\n");
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};
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string () HeavyString =
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{
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return ("other weaponry\n"
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" WEAPON | TYPE | WEIGHT | PRICE \n"
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"\n"
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"<EFBFBD>1‘ rocket launcher 10 30$\n"
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"<EFBFBD>2‘ gauss rifle 07 32$\n"
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"<EFBFBD>3‘ laser carbine 12 45$\n");
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};
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string () ChemString =
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{
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return ("drugs\n DRUG | EFFECTS | PRICE\n"
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"\n"
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"<EFBFBD>1‘ stimpack heals 05+20 3$\n"
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"<EFBFBD>2‘ medkit+ heals 10+50 5$\n"
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"<EFBFBD>3‘ superstim* heals 20+60 12$\n"
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"<EFBFBD>4‘ adrenaline*+speed/jump 10$\n"
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"<EFBFBD>5‘ jet* aim better 18$\n"
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"<EFBFBD>e‘ exit \n"
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"\n"
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"+ requires medic \n"
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"* requires advanced medic \n");
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};
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string () ChemString2 =
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{
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return ("chems\n DRUG | EFFECTS | PRICE\n"
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"\n"
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"<EFBFBD>1‘ adrenaline +60 speed/jump 3$\n"
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"<EFBFBD>2‘ stimpack heals 40 5$\n"
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"<EFBFBD>3‘ psycho+ +60 hp/no pain 11$\n"
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"<EFBFBD>4‘ medkit* heals 20+50 12$\n"
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"<EFBFBD>5‘ berserk* adren+psycho 12$\n"
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"<EFBFBD>6‘ jet* aim better 15$\n"
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"<EFBFBD>e‘ exit \n"
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"\n"
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"+ requires shaman \n"
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"* requires advanced shaman \n");
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};
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string () EnergyWeaponsString =
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{
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return ("high-tech weaponry\n"
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" WEAPON | TYPE | WEIGHT | PRICE \n"
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"\n"
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"<EFBFBD>1‘ [*] flash gun semi 03 21$\n"
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"<EFBFBD>2‘ [&] plasma rifle semi 08 34$\n"
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"<EFBFBD>3‘ [*] laser rifle semi 11 40$\n"
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"<EFBFBD>4‘ [*] laser carbine auto 06 57$\n"
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"<EFBFBD>5‘ [?] alien blaster semi 02 72$\n");
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};
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//<2F>6‘ bozar 14 81$\n<>7‘ firestorm 12 97$
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string () HeavyGunsString =
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{
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return ("heavy guns\n"
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" WEAPON | TYPE | WEIGHT | PRICE \n"
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"\n"
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"<EFBFBD>1‘ light support weapon 15 55$\n"
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"<EFBFBD>2‘ rocket launcher 11 75$\n"
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"<EFBFBD>3‘ 50oc flamethrower 16 35$\n"
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"<EFBFBD>4‘ steyr amr .50 flechette 17 72$\n"
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"<EFBFBD>5‘ m72 gauss rifle 2mm 12 81$\n"
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"<EFBFBD>6‘ bozar 14 81$\n"
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"<EFBFBD>7‘ firestorm 12 97$");
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};
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string () de_dust =
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{
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return (" DE_DUST \n"
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" (BOMB/DEFUSE MAP) \n"
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"\n"
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"rangers have obtained two ufos\n"
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"that have crash landed in the \n"
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"desert. raiders must blow them\n"
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"up with c4 before its too late\n"
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"\n"
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"(activate electronic tools and\n"
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"c4 by pressing 4) ...");
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};
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/*
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<EFBFBD>4‘ motion sensor <20>20c‘\n
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<EFBFBD>5‘ extra magazines <20>20c‘\n
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<EFBFBD>6‘ electronic tools mark ii <20>30c‘\n
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<EFBFBD>7‘ climbing gear <20>30c‘\n
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<EFBFBD>8‘ remote camera <20>40c‘\n
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<EFBFBD>9‘ cooling module <20>50c‘\n
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<EFBFBD>0‘ laser defense field <20>50c‘\n
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*/
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string () EquipmentString =
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{
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return ("+ special equipment +\n"
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"press your c key to activate!\n"
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"\n"
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"<EFBFBD>1‘ medic's bag <20>15c‘\n"
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"<EFBFBD>2‘ security alarm <20>15c‘\n"
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"<EFBFBD>3‘ remote camera <20>15c‘\n"
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"<EFBFBD>4‘ belt pouch <20>15c‘\n"
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"<EFBFBD>5‘ backpack <20>15c‘\n"
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"<EFBFBD>6‘ toolkit mark ii <20>15c‘\n"
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"<EFBFBD>7‘ climbing gear <20>15c‘\n"
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"<EFBFBD>8‘ enhanced battery <20>15c‘\n"
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"<EFBFBD>9‘ stealth boy <20>45c‘\n"
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"\n");
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};
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