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gltod3d
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lots of changes.
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2004-09-20 23:25:38 +00:00 |
gl_alias.c
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skin fix, and working on lighting.
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2004-12-09 23:45:14 +00:00 |
gl_backend.c
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added code to make sure we've got the right texture unit selected.
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2004-12-11 03:44:40 +00:00 |
gl_draw.c
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Hmm. small speedup. :/
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2004-12-11 03:31:37 +00:00 |
gl_draw.h
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cleaning up a little bit of stuff.
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2004-11-23 01:16:43 +00:00 |
gl_hlmdl.c
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |
gl_model.c
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I used the wrong variable name... sorry.
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2004-12-03 10:13:54 +00:00 |
gl_model.h
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changes angles->axis and stuff
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2004-11-17 18:13:33 +00:00 |
gl_ngraph.c
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |
gl_ppl.c
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fix for failure to intilize a stencil buffer, plus some other stuff.
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2004-12-09 23:43:19 +00:00 |
gl_rlight.c
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we can connect to DP servers, dynamic lighting code was revised a little, a new cvar was added to control the extra feature, lights can be flagged with where they should appear, skin code was revised (to include models), fruity textures fixed, r_loadlit 2 failing to save is fixed. NQ demos smoothed.
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2004-11-27 08:16:25 +00:00 |
gl_rmain.c
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double gammaflash gone, as have some gcc warnings.
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2004-12-09 23:41:14 +00:00 |
gl_rmisc.c
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Okay, so that just quadroupled my framerate...
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2004-12-10 01:19:07 +00:00 |
gl_rsurf.c
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server can be configured out, rtlights are a bit more responcible.
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2004-11-29 01:21:00 +00:00 |
gl_screen.c
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server can be configured out, rtlights are a bit more responcible.
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2004-11-29 01:21:00 +00:00 |
gl_shader.c
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Fixed some gcc warnings.
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2004-12-09 23:42:00 +00:00 |
gl_vidcommon.c
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Minor code cleanup
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2004-12-09 23:44:29 +00:00 |
gl_vidlinuxglx.c
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windowed gl mode is now resizable via cursor.
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2004-12-05 08:25:01 +00:00 |
gl_vidnt.c
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Minor code cleanup
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2004-12-09 23:44:29 +00:00 |
gl_vidsdl.c
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Apparently I went for non-standard paths.
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2004-12-10 21:31:53 +00:00 |
gl_warp.c
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Fixed a gcc warning
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2004-12-09 23:40:30 +00:00 |
gl_warp_sin.h
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
glmod_doom.c
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Whoops... Someone broke dedicated builds..
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2004-12-05 16:34:06 +00:00 |
glquake.h
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defs needed for realtime lighting on models and for doom replacement texture loading (when lacking the origional texture - which shouldn't be happening in my testbed.).
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2004-12-05 08:26:33 +00:00 |
glsupp.h
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Few bug fixes and some q3 compatable shaders.
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2004-10-19 16:10:14 +00:00 |
ltface.c
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Few bug fixes and some q3 compatable shaders.
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2004-10-19 16:10:14 +00:00 |
model_hl.h
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Initial Commit
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2004-08-23 03:58:21 +00:00 |
shader.h
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |