mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 12:22:42 +00:00
d4e494488b
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@896 fc73d0e0-1445-4013-8a0c-d673dee63da5
878 lines
16 KiB
C
878 lines
16 KiB
C
#include "qwsvdef.h"
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#ifndef CLIENTONLY
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#if defined(_WIN32) && !defined(MINGW)
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#define inline //_inline //fix for stupid VC
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#endif
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#ifdef SVRANKING
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typedef struct {
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int usedslots;
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int leader;
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int freeslot;
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} rankfileheader_t;
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//endian
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#define swaplong LittleLong
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#define swapfloat LittleFloat
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rankfileheader_t rankfileheader;
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FILE *rankfile;
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cvar_t rank_autoadd = {"rank_autoadd", "1"};
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cvar_t rank_needlogin = {"rank_needlogin", "0"};
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cvar_t rank_filename = {"rank_filename", ""};
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char rank_cvargroup[] = "server rankings";
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void inline READ_PLAYERSTATS(int x, rankstats_t *os)
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{
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int i;
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fseek(rankfile, sizeof(rankfileheader_t)+sizeof(rankheader_t)+((x-1)*sizeof(rankinfo_t)), SEEK_SET);
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fread(os, sizeof(rankstats_t), 1, rankfile);
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os->kills = swaplong(os->kills);
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os->deaths = swaplong(os->deaths);
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for (i = 0; i < NUM_SPAWN_PARMS; i++)
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os->parm[i] = swapfloat(os->parm[i]);
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os->timeonserver = swapfloat(os->timeonserver);
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// os->flags1 = (os->flags1);
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// os->trustlevel = (os->trustlevel);
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// os->pad2 = (os->pad2);
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// os->pad3 = (os->pad3);
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}
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void inline WRITE_PLAYERSTATS(int x, rankstats_t *os)
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{
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rankstats_t ns;
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int i;
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fseek(rankfile, sizeof(rankfileheader_t)+sizeof(rankheader_t)+((x-1)*sizeof(rankinfo_t)), SEEK_SET);
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ns.kills = swaplong(os->kills);
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ns.deaths = swaplong(os->deaths);
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for (i = 0; i < NUM_SPAWN_PARMS; i++)
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ns.parm[i] = swapfloat(os->parm[i]);
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ns.timeonserver = swapfloat(os->timeonserver);
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ns.flags1 = (os->flags1);
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ns.trustlevel = (os->trustlevel);
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ns.pad2 = (os->pad2);
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ns.pad3 = (os->pad3);
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fwrite(&ns, sizeof(rankstats_t), 1, rankfile);
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}
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void inline READ_PLAYERHEADER(int x, rankheader_t *oh)
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{
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fseek(rankfile, sizeof(rankfileheader_t)+((x-1)*sizeof(rankinfo_t)), SEEK_SET);
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fread(oh, sizeof(rankheader_t), 1, rankfile);
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oh->prev = swaplong(oh->prev); //score is held for convineance.
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oh->next = swaplong(oh->next);
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// strcpy(oh->name, oh->name);
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oh->pwd = swaplong(oh->pwd);
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oh->score = swapfloat(oh->score);
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}
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void inline WRITE_PLAYERHEADER(int x, rankheader_t *oh)
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{
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rankheader_t nh;
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fseek(rankfile, sizeof(rankfileheader_t)+((x-1)*sizeof(rankinfo_t)), SEEK_SET);
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nh.prev = swaplong(oh->prev); //score is held for convineance.
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nh.next = swaplong(oh->next);
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Q_strncpyz(nh.name, oh->name, sizeof(nh.name));
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nh.pwd = swaplong(oh->pwd);
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nh.score = swapfloat(oh->score);
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fwrite(&nh, sizeof(rankheader_t), 1, rankfile);
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}
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void inline READ_PLAYERINFO(int x, rankinfo_t *inf)
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{
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READ_PLAYERHEADER(x, &inf->h);
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READ_PLAYERSTATS(x, &inf->s);
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}
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void inline WRITEHEADER(void)
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{
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rankfileheader_t nh;
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nh.usedslots = swaplong(rankfileheader.usedslots);
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nh.leader = swaplong(rankfileheader.leader);
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nh.freeslot = swaplong(rankfileheader.freeslot);
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fseek(rankfile, 0, SEEK_SET);
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fwrite(&nh, sizeof(rankfileheader_t), 1, rankfile);
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}
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//#define WRITEHEADER() {fseek(rankfile, 0, SEEK_SET);fwrite(&rankfileheader, sizeof(rankfileheader_t), 1, rankfile);}
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#define NAMECMP(saved, against) Q_strncasecmp(saved, against, 31)
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qboolean Rank_OpenRankings(void)
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{
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if (!rankfile)
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{
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if (!*rank_filename.string)
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{
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return false;
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}
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if (strstr(rank_filename.string, ".."))
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return false;
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rankfile = fopen(va("%s/%s", com_gamedir, rank_filename.string), "r+b");
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if (!rankfile) //hmm... try creating
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rankfile = fopen(va("%s/%s", com_gamedir, rank_filename.string), "w+b");
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if (!rankfile)
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return false; //couldn't open file.
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memset(&rankfileheader, 0, sizeof(rankfileheader));
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fseek(rankfile, 0, SEEK_SET);
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fread(&rankfileheader, sizeof(rankfileheader_t), 1, rankfile);
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rankfileheader.usedslots = swaplong(rankfileheader.usedslots);
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rankfileheader.leader = swaplong(rankfileheader.leader);
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rankfileheader.freeslot = swaplong(rankfileheader.freeslot);
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return true; //success.
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}
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return true; //already open
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}
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void LINKUN(int id)
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{
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int idnext, idprev;
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rankheader_t hnext, hprev, info;
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READ_PLAYERHEADER(id, &info);
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idnext = info.next;
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if (idnext)
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READ_PLAYERHEADER(idnext, &hnext);
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idprev = info.prev;
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if (idprev)
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READ_PLAYERHEADER(idprev, &hprev);
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if (idnext)
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{
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hnext.prev = idprev;
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WRITE_PLAYERHEADER(idnext, &hnext);
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}
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if (idprev)
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{
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hprev.next = idnext;
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WRITE_PLAYERHEADER(idprev, &hprev);
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}
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else if (rankfileheader.leader == id) //ensure header is accurate
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{
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rankfileheader.leader = info.next;
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WRITEHEADER();
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}
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else if (rankfileheader.freeslot == id)
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{
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rankfileheader.freeslot = info.next;
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WRITEHEADER();
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}
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info.next = 0;
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info.prev = 0;
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WRITE_PLAYERHEADER(id, &info);
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}
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void LINKBEFORE(int bef, int id, rankheader_t *info)
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{
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int idnext, idprev;
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rankheader_t hnext, hprev;
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if (!bef)
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Sys_Error("Cannot link before no entry\n");
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idnext = bef;
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READ_PLAYERHEADER(idnext, &hnext);
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idprev = hnext.prev;
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if (idprev)
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READ_PLAYERHEADER(idprev, &hprev);
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//now we know the before and after entries.
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hnext.prev = id;
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WRITE_PLAYERHEADER(idnext, &hnext);
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if (idprev)
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{
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hprev.next = id;
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WRITE_PLAYERHEADER(idprev, &hprev);
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}
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else if (rankfileheader.leader == bef)
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{
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rankfileheader.leader = id;
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WRITEHEADER();
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}
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else if (rankfileheader.freeslot == bef)
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{
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rankfileheader.freeslot = id;
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WRITEHEADER();
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}
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info->next = idnext;
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info->prev = idprev;
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WRITE_PLAYERHEADER(id, info);
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}
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void LINKAFTER(int aft, int id, rankheader_t *info)
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{
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int idnext, idprev;
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rankheader_t hnext, hprev;
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idprev = aft;
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if (idprev)
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{
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READ_PLAYERHEADER(idprev, &hprev);
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idnext = hprev.next;
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}
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else
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idnext = rankfileheader.leader;
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if (idnext)
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READ_PLAYERHEADER(idnext, &hnext);
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//now we know the before and after entries.
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if (idnext)
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{
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hnext.prev = id;
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WRITE_PLAYERHEADER(idnext, &hnext);
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}
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if (idprev)
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{
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hprev.next = id;
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WRITE_PLAYERHEADER(idprev, &hprev);
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}
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else if (rankfileheader.leader == idnext)
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{
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rankfileheader.leader = id;
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WRITEHEADER();
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}
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else if (rankfileheader.freeslot == idnext)
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{
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rankfileheader.freeslot = id;
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WRITEHEADER();
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}
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info->next = idnext;
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info->prev = idprev;
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WRITE_PLAYERHEADER(id, info);
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}
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rankstats_t *Rank_GetPlayerStats(int id, rankstats_t *buffer) //returns the players persistant stats.
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{
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if (!Rank_OpenRankings())
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return NULL;
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if (!id)
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{
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Con_Printf("WARNING: Rank_GetPlayerStats with id 0\n");
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memset(buffer, 0, sizeof(rankstats_t));
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return NULL;
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}
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READ_PLAYERSTATS(id, buffer);
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return buffer;
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}
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rankinfo_t *Rank_GetPlayerInfo(int id, rankinfo_t *buffer) //return stats + rankings.
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{
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if (!id)
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{
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Con_Printf("WARNING: Rank_GetPlayerInfo with id 0\n");
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memset(buffer, 0, sizeof(rankinfo_t));
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return NULL;
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}
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if (!Rank_OpenRankings())
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return NULL;
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READ_PLAYERINFO(id, buffer);
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return buffer;
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}
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void Rank_SetPlayerStats(int id, rankstats_t *stats)
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{
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//rewrite to seek in a proper direction.
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int nid;
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rankheader_t rh, nh;
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if (!id)
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{
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Con_Printf("WARNING: Rank_SetPlayerStats with id 0\n");
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return;
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}
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//write
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WRITE_PLAYERSTATS(id, stats);
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//now re-sort.
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READ_PLAYERHEADER(id, &nh);
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nh.score = (stats->kills+1)/((float)stats->deaths+1);
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//WRITE_PLAYERHEADER(id, &nh); //saved on link.
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LINKUN(id);
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nid = rankfileheader.leader;
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if (!nid) //Hmm. First player!
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{
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LINKAFTER(0, id, &nh);
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fflush(rankfile);
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return;
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}
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while(nid)
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{
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READ_PLAYERHEADER(nid, &rh);
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if (rh.score < nh.score)
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{
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LINKAFTER(rh.prev, id, &nh);
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//LINKBEFORE(nid, id, &nh); //we are doing better than this guy.
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fflush(rankfile);
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return;
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}
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if (!rh.next)
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{
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LINKAFTER(nid, id, &nh); //Bum. We got to the end of the list and we are the WORST player!
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fflush(rankfile);
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return;
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}
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nid = rh.next;
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}
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}
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int Rank_GetPlayerID(char *name, int pwd, qboolean allowadd, qboolean requirepasswordtobeset)
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{
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rankstats_t rs;
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rankheader_t rh;
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int id;
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if (requirepasswordtobeset)
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if (!pwd)
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return 0;
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if (!Rank_OpenRankings())
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return 0;
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id = rankfileheader.leader; //assumtion. A leader is more likly to be logging in than a begginer.
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while(id)
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{
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READ_PLAYERHEADER(id, &rh);
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if (!NAMECMP(rh.name, name))
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{
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if (rh.pwd == pwd || !rh.pwd)
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{
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if (!rh.pwd && requirepasswordtobeset)
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return 0;
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return id;
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}
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return 0;
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}
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id = rh.next;
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}
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if (!rank_autoadd.value || !allowadd)
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return 0;
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id = rankfileheader.freeslot;
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if (id)
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{
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READ_PLAYERHEADER(id, &rh);
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rankfileheader.freeslot = rh.next;
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WRITEHEADER();
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memset(&rh, 0, sizeof(rh));
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Q_strncpyz(rh.name, name, sizeof(rh.name));
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rh.pwd = pwd;
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rh.prev = 0;
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rh.next = rankfileheader.usedslots;
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rankfileheader.usedslots = id;
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WRITEHEADER();
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WRITE_PLAYERHEADER(id, &rh);
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memset(&rs, 0, sizeof(rs));
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rs.trustlevel = 1;
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Rank_SetPlayerStats(id, &rs);
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fflush(rankfile);
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return id;
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}
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id = ++rankfileheader.usedslots;
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WRITEHEADER();
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memset(&rh, 0, sizeof(rh));
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Q_strncpyz(rh.name, name, sizeof(rh.name));
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rh.prev = 0;
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rh.pwd = pwd;
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rh.next = 0;
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WRITE_PLAYERHEADER(id, &rh);
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memset(&rs, 0, sizeof(rs));
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rs.trustlevel = 1;
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WRITE_PLAYERSTATS(id, &rs);
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Rank_SetPlayerStats(id, &rs);
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fflush(rankfile);
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return id;
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}
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void Rank_AddUser_f (void)
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{
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rankstats_t rs;
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rankheader_t rh;
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int id;
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char *name = Cmd_Argv(1);
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int pwd = atoi(Cmd_Argv(2));
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int userlevel = atoi(Cmd_Argv(3));
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if (Cmd_Argc() < 2)
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{
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Con_Printf("%s: <name> [pwd] [rights]\n");
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return;
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}
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//2
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if (Cmd_Argc() >= 4)
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{
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if (userlevel >= Cmd_ExecLevel)
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{
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Con_Printf("You cannot add a user of equal or higher rank.\n");
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return;
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}
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else if (userlevel < RESTRICT_MIN)
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userlevel = RESTRICT_MIN;
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}
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if (Cmd_Argc() > 4)
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{
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Con_Printf("Too many arguments\n");
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return;
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}
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SV_FixupName(name, name);
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if (!Rank_OpenRankings())
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{
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Con_Printf("Failed to open rankings file.\n");
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return;
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}
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id = rankfileheader.leader;
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while(id)
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{
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READ_PLAYERHEADER(id, &rh);
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if (!NAMECMP(rh.name, name))
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{
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Con_Printf("User %s already exists\n", name);
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return;
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}
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id = rh.next;
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}
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id = rankfileheader.freeslot;
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if (id)
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{
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READ_PLAYERHEADER(id, &rh);
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rankfileheader.freeslot = rh.next;
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WRITEHEADER();
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memset(&rh, 0, sizeof(rh));
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Q_strncpyz(rh.name, name, sizeof(rh.name));
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rh.pwd = pwd;
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rh.prev = 0;
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rh.next = rankfileheader.usedslots;
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rankfileheader.usedslots = id;
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WRITEHEADER();
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WRITE_PLAYERHEADER(id, &rh);
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memset(&rs, 0, sizeof(rs));
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rs.trustlevel = userlevel;
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Rank_SetPlayerStats(id, &rs);
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fflush(rankfile);
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return;
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}
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id = ++rankfileheader.usedslots;
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WRITEHEADER();
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memset(&rh, 0, sizeof(rh));
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Q_strncpyz(rh.name, name, sizeof(rh.name));
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rh.prev = 0;
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rh.pwd = pwd;
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rh.next = 0;
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WRITE_PLAYERHEADER(id, &rh);
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memset(&rs, 0, sizeof(rs));
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rs.trustlevel = userlevel;
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WRITE_PLAYERSTATS(id, &rs);
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Rank_SetPlayerStats(id, &rs);
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fflush(rankfile);
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}
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void Rank_SetPass_f (void)
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{
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rankheader_t rh;
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char *name = Cmd_Argv(1);
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int newpass = atoi(Cmd_Argv(2));
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int id;
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if (Cmd_Argc() != 3)
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{
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Con_Printf("setpass <name> <newpass>\n");
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return;
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}
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if (!Rank_OpenRankings())
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{
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Con_Printf("Failed to open rankings file.\n");
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return;
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}
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SV_FixupName(name, name);
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id = rankfileheader.leader;
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while(id)
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{
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READ_PLAYERHEADER(id, &rh);
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if (!NAMECMP(rh.name, name))
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{
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Con_Printf("Changing passcode of user %s.\n", rh.name);
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rh.pwd = newpass;
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WRITE_PLAYERHEADER(id, &rh);
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return;
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}
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|
id = rh.next;
|
|
}
|
|
}
|
|
|
|
int Rank_GetPass (char *name)
|
|
{
|
|
rankheader_t rh;
|
|
|
|
int id;
|
|
|
|
if (!Rank_OpenRankings())
|
|
{
|
|
Con_Printf("Failed to open rankings file.\n");
|
|
return 0;
|
|
}
|
|
|
|
SV_FixupName(name, name);
|
|
|
|
id = rankfileheader.leader;
|
|
while(id)
|
|
{
|
|
READ_PLAYERHEADER(id, &rh);
|
|
if (!NAMECMP(rh.name, name))
|
|
{
|
|
return rh.pwd;
|
|
}
|
|
id = rh.next;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
int Rank_Enumerate (unsigned int first, unsigned int last, void (*callback) (const rankinfo_t *ri)) //leader first.
|
|
{
|
|
rankinfo_t ri;
|
|
int id;
|
|
int num;
|
|
|
|
if (!Rank_OpenRankings())
|
|
{
|
|
Con_Printf("Failed to open rankings file.\n");
|
|
return 0;
|
|
}
|
|
|
|
id = rankfileheader.leader; //start at the leaders
|
|
num=1;
|
|
while(id)
|
|
{
|
|
READ_PLAYERINFO(id, &ri);
|
|
|
|
if (num >= last)
|
|
return num - first;
|
|
if (num >= first)
|
|
callback(&ri);
|
|
|
|
num++;
|
|
id = ri.h.next;
|
|
}
|
|
return num - first;
|
|
}
|
|
|
|
void Rank_RankingList_f (void)
|
|
{
|
|
rankinfo_t ri;
|
|
int id;
|
|
int num;
|
|
|
|
FILE *outfile;
|
|
|
|
if (!Rank_OpenRankings())
|
|
{
|
|
Con_Printf("Failed to open rankings file.\n");
|
|
return;
|
|
}
|
|
|
|
outfile = fopen("list.txt", "wb");
|
|
|
|
fprintf(outfile, "%5s: %32s, %5s %5s\r\n", "", "Name", "Kills", "Deaths");
|
|
|
|
id = rankfileheader.leader; //start at the leaders
|
|
num=1;
|
|
while(id)
|
|
{
|
|
READ_PLAYERINFO(id, &ri);
|
|
|
|
fprintf(outfile, "%5i: %32s, %5i %5i\r\n", num, ri.h.name, ri.s.kills, ri.s.deaths);
|
|
|
|
num++;
|
|
id = ri.h.next;
|
|
}
|
|
|
|
fclose(outfile);
|
|
}
|
|
|
|
void Rank_Remove_f (void)
|
|
{
|
|
rankinfo_t ri;
|
|
int id;
|
|
int num;
|
|
int remnum;
|
|
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Con_Printf("Removes a ranking entry.\nUse ranklist to find the entry number.");
|
|
return;
|
|
}
|
|
remnum = atoi(Cmd_Argv(1));
|
|
|
|
if (!Rank_OpenRankings())
|
|
{
|
|
Con_Printf("Failed to open rankings file.\n");
|
|
return;
|
|
}
|
|
|
|
id = rankfileheader.leader; //start at the leaders
|
|
num=1;
|
|
while(id)
|
|
{
|
|
READ_PLAYERINFO(id, &ri);
|
|
|
|
if (num == remnum)
|
|
{
|
|
LINKUN(id);
|
|
ri.h.next = rankfileheader.freeslot;
|
|
ri.h.prev = 0;
|
|
rankfileheader.freeslot = id;
|
|
WRITE_PLAYERHEADER(id, &ri.h);
|
|
WRITEHEADER();
|
|
fflush(rankfile);
|
|
|
|
Con_Printf("Client %s removed from rankings\n", ri.h.name);
|
|
return;
|
|
}
|
|
num++;
|
|
id = ri.h.next;
|
|
}
|
|
|
|
Con_Printf("Client %i not found\n", remnum);
|
|
}
|
|
|
|
void Rank_ListTop10_f (void)
|
|
{
|
|
rankinfo_t ri;
|
|
int id;
|
|
int num;
|
|
extern redirect_t sv_redirected;
|
|
|
|
if (!Rank_OpenRankings())
|
|
{
|
|
Con_Printf("Failed to open rankings file.\n");
|
|
return;
|
|
}
|
|
|
|
id = rankfileheader.leader; //start at the leaders
|
|
num=1;
|
|
while(id)
|
|
{
|
|
READ_PLAYERINFO(id, &ri);
|
|
|
|
if (sv_redirected)
|
|
Con_Printf("%2i: %5i %5i %s\n", num, ri.s.kills, ri.s.deaths, ri.h.name);
|
|
else
|
|
Con_Printf("%2i: %32s, %5i %5i\n", num, ri.h.name, ri.s.kills, ri.s.deaths);
|
|
if (num >= 10)
|
|
break;
|
|
|
|
num++;
|
|
id = ri.h.next;
|
|
}
|
|
if (num < 10)
|
|
Con_Printf("END\n");
|
|
}
|
|
|
|
void Rank_Find_f (void)
|
|
{
|
|
rankinfo_t ri;
|
|
int id;
|
|
|
|
char *match = Cmd_Argv(1);
|
|
|
|
if (!Rank_OpenRankings())
|
|
{
|
|
Con_Printf("Failed to open rankings file.\n");
|
|
return;
|
|
}
|
|
|
|
id = rankfileheader.leader; //start at the leaders
|
|
|
|
while(id)
|
|
{
|
|
READ_PLAYERINFO(id, &ri);
|
|
|
|
if (strstr(ri.h.name, match))
|
|
{
|
|
Con_Printf("%i %s\n", id, ri.h.name);
|
|
}
|
|
|
|
id = ri.h.next;
|
|
}
|
|
}
|
|
|
|
void Rank_Refresh_f(void)
|
|
{
|
|
int i;
|
|
if (!Rank_OpenRankings())
|
|
{
|
|
Con_Printf("Failed to open rankings file.\n");
|
|
return;
|
|
}
|
|
|
|
for (i=0, host_client = svs.clients ; i<MAX_CLIENTS ; i++, host_client++)
|
|
{
|
|
if (host_client->state != cs_spawned)
|
|
continue;
|
|
|
|
if (host_client->rankid)
|
|
{
|
|
rankstats_t rs;
|
|
Rank_GetPlayerStats(host_client->rankid, &rs);
|
|
rs.timeonserver += realtime - host_client->stats_started;
|
|
host_client->stats_started = realtime;
|
|
rs.kills += host_client->kills;
|
|
rs.deaths += host_client->deaths;
|
|
host_client->kills=0;
|
|
host_client->deaths=0;
|
|
Rank_SetPlayerStats(host_client->rankid, &rs);
|
|
}
|
|
}
|
|
if (rankfile)
|
|
{
|
|
fclose(rankfile);
|
|
rankfile = NULL;
|
|
}
|
|
}
|
|
|
|
void Rank_RCon_f(void)
|
|
{
|
|
int gofor, num, id;
|
|
int newlevel;
|
|
rankstats_t rs;
|
|
rankinfo_t ri;
|
|
|
|
if (!Rank_OpenRankings())
|
|
{
|
|
Con_Printf("Failed to open rankings file.\n");
|
|
return;
|
|
}
|
|
|
|
gofor = atoi(Cmd_Argv(1));
|
|
newlevel = atoi(Cmd_Argv(2));
|
|
if (newlevel >= Cmd_ExecLevel)
|
|
{
|
|
Con_Printf("You cannot promote a user to the same level as you\n");
|
|
return;
|
|
}
|
|
else if (newlevel < RESTRICT_MIN)
|
|
newlevel = RESTRICT_MIN;
|
|
|
|
//get user id
|
|
id = rankfileheader.leader; //start at the leaders
|
|
num = 1;
|
|
while(id)
|
|
{
|
|
READ_PLAYERINFO(id, &ri);
|
|
|
|
if (num == gofor)
|
|
{
|
|
//save new level
|
|
Rank_GetPlayerStats(id, &rs);
|
|
|
|
if (rs.trustlevel >= Cmd_ExecLevel)
|
|
{
|
|
Con_Printf("You cannot demote a higher or equal user.\n");
|
|
return;
|
|
}
|
|
rs.trustlevel = newlevel;
|
|
Rank_SetPlayerStats(id, &rs);
|
|
|
|
if (!ri.h.pwd && newlevel > 1)
|
|
Con_Printf("WARNING: user has no password set\n");
|
|
|
|
fflush(rankfile);
|
|
return;
|
|
}
|
|
|
|
num++;
|
|
id = ri.h.next;
|
|
}
|
|
Con_Printf("Couldn't find ranked user %i\n", gofor);
|
|
}
|
|
|
|
|
|
void Rank_RegisterCommands(void)
|
|
{
|
|
Cmd_AddCommand("ranklist", Rank_RankingList_f);
|
|
Cmd_AddCommand("ranktopten", Rank_ListTop10_f);
|
|
Cmd_AddCommand("rankfind", Rank_Find_f);
|
|
Cmd_AddCommand("rankremove", Rank_Remove_f);
|
|
Cmd_AddCommand("rankrefresh", Rank_Refresh_f);
|
|
|
|
Cmd_AddCommand("rankrconlevel", Rank_RCon_f);
|
|
|
|
Cmd_AddCommand("rankadd", Rank_AddUser_f);
|
|
Cmd_AddCommand("adduser", Rank_AddUser_f);
|
|
Cmd_AddCommand("setpass", Rank_SetPass_f);
|
|
|
|
Cvar_Register(&rank_autoadd, rank_cvargroup);
|
|
Cvar_Register(&rank_needlogin, rank_cvargroup);
|
|
Cvar_Register(&rank_filename, rank_cvargroup);
|
|
}
|
|
void Rank_Flush (void) //new game dir?
|
|
{
|
|
if (rankfile)
|
|
{
|
|
Rank_Refresh_f();
|
|
if (!rankfile)
|
|
return;
|
|
fclose(rankfile);
|
|
rankfile=NULL;
|
|
}
|
|
}
|
|
#endif
|
|
#endif
|