mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 04:11:53 +00:00
2adb420a6d
Added vid_wndalpha to make the window transparent (only supported in GL-win32). Multiple issues with SW rendering, which I'll fix eventually. It does at least run, even if it looks ugly. Plugins are now able to read the console input. Bigfoot, feel free to tweek. Fixed up a few mismatched prototypes. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3153 fc73d0e0-1445-4013-8a0c-d673dee63da5
457 lines
10 KiB
C
457 lines
10 KiB
C
#include "quakedef.h"
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#include "fs.h"
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#ifdef AVAIL_ZLIB
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#include <zlib.h>
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#include "unzip.c"
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#ifdef _WIN32
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#pragma comment( lib, "../libs/zlib.lib" )
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#endif
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typedef struct
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{
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char name[MAX_QPATH];
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int filepos, filelen;
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bucket_t bucket;
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} zpackfile_t;
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typedef struct zipfile_s
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{
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char filename[MAX_QPATH];
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unzFile handle;
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int numfiles;
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zpackfile_t *files;
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#ifdef HASH_FILESYSTEM
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hashtable_t hash;
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#endif
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vfsfile_t *raw;
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vfsfile_t *currentfile; //our unzip.c can only handle one active file at any one time
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//so we have to keep closing and switching.
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//slow, but it works. most of the time we'll only have a single file open anyway.
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int references; //and a reference count
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} zipfile_t;
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static void FSZIP_PrintPath(void *handle)
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{
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zipfile_t *zip = handle;
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if (zip->references != 1)
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Con_Printf("%s (%i)\n", zip->filename, zip->references-1);
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else
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Con_Printf("%s\n", zip->filename);
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}
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static void FSZIP_ClosePath(void *handle)
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{
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zipfile_t *zip = handle;
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if (--zip->references > 0)
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return; //not yet time
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unzClose(zip->handle);
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if (zip->files)
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Z_Free(zip->files);
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Z_Free(zip);
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}
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static void FSZIP_BuildHash(void *handle)
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{
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zipfile_t *zip = handle;
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int i;
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for (i = 0; i < zip->numfiles; i++)
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{
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if (!Hash_GetInsensative(&filesystemhash, zip->files[i].name))
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{
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fs_hash_files++;
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Hash_AddInsensative(&filesystemhash, zip->files[i].name, &zip->files[i], &zip->files[i].bucket);
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}
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else
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fs_hash_dups++;
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}
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}
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static qboolean FSZIP_FLocate(void *handle, flocation_t *loc, const char *filename, void *hashedresult)
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{
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zpackfile_t *pf = hashedresult;
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int i, len;
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zipfile_t *zip = handle;
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// look through all the pak file elements
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if (pf)
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{ //is this a pointer to a file in this pak?
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if (pf < zip->files || pf >= zip->files + zip->numfiles)
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return false; //was found in a different path
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}
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else
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{
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for (i=0 ; i<zip->numfiles ; i++) //look for the file
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{
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if (!stricmp (zip->files[i].name, filename))
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{
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pf = &zip->files[i];
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break;
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}
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}
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}
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if (pf)
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{
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len = pf->filelen;
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if (loc)
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{
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loc->index = pf - zip->files;
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strcpy(loc->rawname, zip->filename);
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loc->offset = pf->filepos;
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loc->len = pf->filelen;
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unzLocateFileMy (zip->handle, loc->index, zip->files[loc->index].filepos);
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loc->offset = unzGetCurrentFileUncompressedPos(zip->handle);
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// if (loc->offset<0)
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// { //file not found, or is compressed.
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// *loc->rawname = '\0';
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// loc->offset=0;
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// }
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}
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return true;
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}
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return false;
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}
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static void FSZIP_ReadFile(void *handle, flocation_t *loc, char *buffer)
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{
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zipfile_t *zip = handle;
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int err;
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unzLocateFileMy (zip->handle, loc->index, zip->files[loc->index].filepos);
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unzOpenCurrentFile (zip->handle);
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err = unzReadCurrentFile (zip->handle, buffer, zip->files[loc->index].filelen);
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unzCloseCurrentFile (zip->handle);
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if (err!=zip->files[loc->index].filelen)
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{
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Con_Printf ("Can't extract file \"%s:%s\" (corrupt)\n", zip->filename, zip->files[loc->index].name);
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return;
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}
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return;
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}
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static int FSZIP_EnumerateFiles (void *handle, const char *match, int (*func)(const char *, int, void *), void *parm)
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{
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zipfile_t *zip = handle;
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int num;
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for (num = 0; num<(int)zip->numfiles; num++)
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{
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if (wildcmp(match, zip->files[num].name))
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{
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if (!func(zip->files[num].name, zip->files[num].filelen, parm))
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return false;
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}
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}
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return true;
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}
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/*
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=================
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COM_LoadZipFile
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Takes an explicit (not game tree related) path to a pak file.
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Loads the header and directory, adding the files at the beginning
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of the list so they override previous pack files.
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=================
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*/
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static void *FSZIP_LoadZipFile (vfsfile_t *packhandle, const char *desc)
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{
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int i;
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int nextfileziphandle;
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zipfile_t *zip;
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zpackfile_t *newfiles;
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unz_global_info globalinf = {0};
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unz_file_info file_info;
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zip = Z_Malloc(sizeof(zipfile_t));
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Q_strncpyz(zip->filename, desc, sizeof(zip->filename));
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zip->handle = unzOpen ((zip->raw = packhandle));
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if (!zip->handle)
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{
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Z_Free(zip);
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Con_TPrintf (TL_COULDNTOPENZIP, desc);
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return NULL;
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}
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unzGetGlobalInfo (zip->handle, &globalinf);
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zip->numfiles = globalinf.number_entry;
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zip->files = newfiles = Z_Malloc (zip->numfiles * sizeof(zpackfile_t));
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for (i = 0; i < zip->numfiles; i++)
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{
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if (unzGetCurrentFileInfo (zip->handle, &file_info, newfiles[i].name, sizeof(newfiles[i].name), NULL, 0, NULL, 0) != UNZ_OK)
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Con_Printf("Zip Error\n");
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Q_strlwr(newfiles[i].name);
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newfiles[i].filelen = file_info.uncompressed_size;
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newfiles[i].filepos = file_info.c_offset;
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nextfileziphandle = unzGoToNextFile (zip->handle);
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if (nextfileziphandle == UNZ_END_OF_LIST_OF_FILE)
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break;
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else if (nextfileziphandle != UNZ_OK)
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Con_Printf("Zip Error\n");
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}
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zip->references = 1;
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zip->currentfile = NULL;
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Con_TPrintf (TL_ADDEDZIPFILE, desc, zip->numfiles);
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return zip;
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}
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int FSZIP_GeneratePureCRC(void *handle, int seed, int crctype)
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{
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zipfile_t *zip = handle;
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unz_file_info file_info;
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int *filecrcs;
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int numcrcs=0;
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int i;
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filecrcs = BZ_Malloc((zip->numfiles+1)*sizeof(int));
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filecrcs[numcrcs++] = seed;
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unzGoToFirstFile(zip->handle);
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for (i = 0; i < zip->numfiles; i++)
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{
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if (zip->files[i].filelen>0)
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{
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unzGetCurrentFileInfo (zip->handle, &file_info, NULL, 0, NULL, 0, NULL, 0);
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filecrcs[numcrcs++] = file_info.crc;
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}
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unzGoToNextFile (zip->handle);
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}
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if (crctype)
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return Com_BlockChecksum(filecrcs, numcrcs*sizeof(int));
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else
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return Com_BlockChecksum(filecrcs+1, (numcrcs-1)*sizeof(int));
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}
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typedef struct {
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vfsfile_t funcs;
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vfsfile_t *defer;
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//in case we're forced away.
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zipfile_t *parent;
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qboolean iscompressed;
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int pos;
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int length; //try and optimise some things
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int index;
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int startpos;
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} vfszip_t;
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void VFSZIP_MakeActive(vfszip_t *vfsz)
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{
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int i;
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char buffer[8192]; //must be power of two
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if ((vfszip_t*)vfsz->parent->currentfile == vfsz)
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return; //already us
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if (vfsz->parent->currentfile)
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unzCloseCurrentFile(vfsz->parent->handle);
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unzLocateFileMy(vfsz->parent->handle, vfsz->index, vfsz->startpos);
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unzOpenCurrentFile(vfsz->parent->handle);
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if (vfsz->pos > 0)
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{
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Con_DPrintf("VFSZIP_MakeActive: Shockingly inefficient\n");
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//now we need to seek up to where we had previously gotten to.
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for (i = 0; i < vfsz->pos-sizeof(buffer); i++)
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unzReadCurrentFile(vfsz->parent->handle, buffer, sizeof(buffer));
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unzReadCurrentFile(vfsz->parent->handle, buffer, vfsz->pos - i);
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}
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vfsz->parent->currentfile = (vfsfile_t*)vfsz;
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}
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int VFSZIP_ReadBytes (struct vfsfile_s *file, void *buffer, int bytestoread)
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{
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int read;
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vfszip_t *vfsz = (vfszip_t*)file;
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if (vfsz->defer)
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return VFS_READ(vfsz->defer, buffer, bytestoread);
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if (vfsz->iscompressed)
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{
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VFSZIP_MakeActive(vfsz);
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read = unzReadCurrentFile(vfsz->parent->handle, buffer, bytestoread);
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}
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else
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{
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if (vfsz->parent->currentfile != file)
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{
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unzCloseCurrentFile(vfsz->parent->handle);
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VFS_SEEK(vfsz->parent->raw, vfsz->pos+vfsz->startpos);
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vfsz->parent->currentfile = file;
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}
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read = VFS_READ(vfsz->parent->raw, buffer, bytestoread);
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}
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vfsz->pos += read;
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return read;
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}
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int VFSZIP_WriteBytes (struct vfsfile_s *file, void *buffer, int bytestoread)
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{
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Sys_Error("VFSZIP_WriteBytes: Not supported\n");
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return 0;
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}
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qboolean VFSZIP_Seek (struct vfsfile_s *file, unsigned long pos)
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{
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vfszip_t *vfsz = (vfszip_t*)file;
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if (vfsz->defer)
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return VFS_SEEK(vfsz->defer, pos);
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//This is *really* inefficient
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if (vfsz->parent->currentfile == file)
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{
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if (vfsz->iscompressed)
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{ //if they're going to seek on a file in a zip, let's just copy it out
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char buffer[8192];
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unsigned int chunk;
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unsigned int i;
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unsigned int length;
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vfsz->defer = FS_OpenTemp();
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if (vfsz->defer)
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{
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unzCloseCurrentFile(vfsz->parent->handle);
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vfsz->parent->currentfile = NULL; //make it not us
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length = vfsz->length;
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i = 0;
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vfsz->pos = 0;
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VFSZIP_MakeActive(vfsz);
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while (1)
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{
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chunk = length - i;
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if (chunk > sizeof(buffer))
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chunk = sizeof(buffer);
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if (chunk == 0)
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break;
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unzReadCurrentFile(vfsz->parent->handle, buffer, chunk);
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VFS_WRITE(vfsz->defer, buffer, chunk);
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i += chunk;
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}
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}
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}
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unzCloseCurrentFile(vfsz->parent->handle);
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vfsz->parent->currentfile = NULL; //make it not us
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if (vfsz->defer)
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return VFS_SEEK(vfsz->defer, pos);
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}
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if (pos < 0 || pos > vfsz->length)
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return false;
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vfsz->pos = pos;
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return true;
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}
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unsigned long VFSZIP_Tell (struct vfsfile_s *file)
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{
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vfszip_t *vfsz = (vfszip_t*)file;
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if (vfsz->defer)
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return VFS_TELL(vfsz->defer);
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return vfsz->pos;
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}
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unsigned long VFSZIP_GetLen (struct vfsfile_s *file)
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{
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vfszip_t *vfsz = (vfszip_t*)file;
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return vfsz->length;
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}
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void VFSZIP_Close (struct vfsfile_s *file)
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{
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vfszip_t *vfsz = (vfszip_t*)file;
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if (vfsz->parent->currentfile == file)
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vfsz->parent->currentfile = NULL; //make it not us
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if (vfsz->defer)
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VFS_CLOSE(vfsz->defer);
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FSZIP_ClosePath(vfsz->parent);
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Z_Free(vfsz);
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}
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vfsfile_t *FSZIP_OpenVFS(void *handle, flocation_t *loc, const char *mode)
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{
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int rawofs;
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zipfile_t *zip = handle;
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vfszip_t *vfsz;
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if (strcmp(mode, "rb"))
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return NULL; //urm, unable to write/append
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vfsz = Z_Malloc(sizeof(vfszip_t));
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vfsz->parent = zip;
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vfsz->index = loc->index;
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vfsz->startpos = zip->files[loc->index].filepos;
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vfsz->length = loc->len;
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vfsz->funcs.Close = VFSZIP_Close;
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vfsz->funcs.GetLen = VFSZIP_GetLen;
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vfsz->funcs.ReadBytes = VFSZIP_ReadBytes;
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vfsz->funcs.Seek = VFSZIP_Seek;
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vfsz->funcs.Tell = VFSZIP_Tell;
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vfsz->funcs.WriteBytes = NULL;
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vfsz->funcs.seekingisabadplan = true;
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unzLocateFileMy(vfsz->parent->handle, vfsz->index, vfsz->startpos);
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rawofs = unzGetCurrentFileUncompressedPos(zip->handle);
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vfsz->iscompressed = rawofs<0;
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if (!vfsz->iscompressed)
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{
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vfsz->startpos = rawofs;
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VFS_SEEK(zip->raw, vfsz->startpos);
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vfsz->parent->currentfile = (vfsfile_t*)vfsz;
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}
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zip->references++;
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return (vfsfile_t*)vfsz;
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}
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searchpathfuncs_t zipfilefuncs = {
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FSZIP_PrintPath,
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FSZIP_ClosePath,
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FSZIP_BuildHash,
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FSZIP_FLocate,
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FSZIP_ReadFile,
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FSZIP_EnumerateFiles,
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FSZIP_LoadZipFile,
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FSZIP_GeneratePureCRC,
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FSZIP_OpenVFS
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};
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#endif
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