fteqw/engine/client/pr_csqc.c
Spoike 90ffea325d Use correct keycodes.
make playerinfokey builtin work.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@997 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-08 06:01:25 +00:00

1830 lines
46 KiB
C

#include "quakedef.h"
#ifdef CSQC_DAT
#ifdef RGLQUAKE
#include "glquake.h" //evil to include this
#endif
static progfuncs_t *csqcprogs;
static unsigned int csqcchecksum;
static qboolean csqcwantskeys;
cvar_t pr_csmaxedicts = {"pr_csmaxedicts", "3072"};
cvar_t cl_csqcdebug = {"cl_csqcdebug", "0"}; //prints entity numbers which arrive (so I can tell people not to apply it to players...)
//If I do it like this, I'll never forget to register something...
#define csqcglobals \
globalfunction(init_function, "CSQC_Init"); \
globalfunction(shutdown_function, "CSQC_Shutdown"); \
globalfunction(draw_function, "CSQC_UpdateView"); \
globalfunction(keydown_function, "CSQC_KeyDown"); \
globalfunction(keyup_function, "CSQC_KeyUp"); \
globalfunction(parse_stuffcmd, "CSQC_Parse_StuffCmd"); \
globalfunction(parse_centerprint, "CSQC_Parse_CenterPrint"); \
globalfunction(input_event, "CSQC_InputEvent"); \
\
globalfunction(ent_update, "CSQC_Ent_Update"); \
globalfunction(ent_remove, "CSQC_Ent_Remove"); \
\
/*These are pointers to the csqc's globals.*/ \
globalfloat(time, "time"); /*float Written before entering most qc functions*/ \
globalentity(self, "self"); /*entity Written before entering most qc functions*/ \
\
globalfloat(maxclients, "maxclients"); /*float */ \
\
globalvector(forward, "v_forward"); /*vector written by anglevectors*/ \
globalvector(right, "v_right"); /*vector written by anglevectors*/ \
globalvector(up, "v_up"); /*vector written by anglevectors*/ \
\
globalfloat(trace_allsolid, "trace_allsolid"); /*bool written by traceline*/ \
globalfloat(trace_startsolid, "trace_startsolid"); /*bool written by traceline*/ \
globalfloat(trace_fraction, "trace_fraction"); /*float written by traceline*/ \
globalfloat(trace_inwater, "trace_inwater"); /*bool written by traceline*/ \
globalfloat(trace_inopen, "trace_inopen"); /*bool written by traceline*/ \
globalvector(trace_endpos, "trace_endpos"); /*vector written by traceline*/ \
globalvector(trace_plane_normal, "trace_plane_normal"); /*vector written by traceline*/ \
globalfloat(trace_plane_dist, "trace_plane_dist"); /*float written by traceline*/ \
globalentity(trace_ent, "trace_ent"); /*entity written by traceline*/ \
\
globalfloat(clientcommandframe, "clientcommandframe"); \
globalfloat(servercommandframe, "servercommandframe"); \
\
globalfloat(player_localentnum, "player_localentnum"); /*float the entity number of the local player*/ \
\
globalvector(pmove_org, "pmove_org"); \
globalvector(pmove_vel, "pmove_vel"); \
globalvector(pmove_mins, "pmove_mins"); \
globalvector(pmove_maxs, "pmove_maxs"); \
globalfloat(input_timelength, "input_timelength"); \
globalvector(input_angles, "input_angles"); \
globalvector(input_movevalues, "input_movevalues"); \
globalfloat(input_buttons, "input_buttons"); \
\
globalfloat(movevar_gravity, "movevar_gravity"); \
globalfloat(movevar_stopspeed, "movevar_stopspeed"); \
globalfloat(movevar_maxspeed, "movevar_maxspeed"); \
globalfloat(movevar_spectatormaxspeed,"movevar_spectatormaxspeed"); \
globalfloat(movevar_accelerate, "movevar_accelerate"); \
globalfloat(movevar_airaccelerate, "movevar_airaccelerate"); \
globalfloat(movevar_wateraccelerate,"movevar_wateraccelerate"); \
globalfloat(movevar_friction, "movevar_friction"); \
globalfloat(movevar_waterfriction, "movevar_waterfriction"); \
globalfloat(movevar_entgravity, "movevar_entgravity"); \
typedef struct {
#define globalfloat(name,qcname) float *name
#define globalvector(name,qcname) float *name
#define globalentity(name,qcname) int *name
#define globalstring(name,qcname) string_t *name
#define globalfunction(name,qcname) func_t name
//These are the functions the engine will call to, found by name.
csqcglobals
#undef globalfloat
#undef globalvector
#undef globalentity
#undef globalstring
#undef globalfunction
} csqcglobals_t;
static csqcglobals_t csqcg;
#define plnum 0
static void CSQC_FindGlobals(void)
{
#define globalfloat(name,qcname) csqcg.name = (float*)PR_FindGlobal(csqcprogs, qcname, 0);
#define globalvector(name,qcname) csqcg.name = (float*)PR_FindGlobal(csqcprogs, qcname, 0);
#define globalentity(name,qcname) csqcg.name = (int*)PR_FindGlobal(csqcprogs, qcname, 0);
#define globalstring(name,qcname) csqcg.name = (string_t*)PR_FindGlobal(csqcprogs, qcname, 0);
#define globalfunction(name,qcname) csqcg.name = PR_FindFunction(csqcprogs,qcname,PR_ANY);
csqcglobals
#undef globalfloat
#undef globalvector
#undef globalentity
#undef globalstring
#undef globalfunction
if (csqcg.time)
*csqcg.time = Sys_DoubleTime();
if (csqcg.player_localentnum)
*csqcg.player_localentnum = cl.playernum[plnum]+1;
if (csqcg.maxclients)
*csqcg.maxclients = MAX_CLIENTS;
}
//this is the list for all the csqc fields.
//(the #define is so the list always matches the ones pulled out)
#define csqcfields \
fieldfloat(entnum); \
fieldfloat(modelindex); \
fieldvector(origin); \
fieldvector(angles); \
fieldfloat(alpha); /*transparency*/ \
fieldfloat(scale); /*model scale*/ \
fieldfloat(fatness); /*expand models X units along thier normals.*/ \
fieldfloat(skin); \
fieldfloat(colormap); \
fieldfloat(frame); \
fieldfloat(oldframe); \
fieldfloat(lerpfrac); \
\
fieldfloat(drawmask); /*So that the qc can specify all rockets at once or all bannanas at once*/ \
fieldfunction(predraw); /*If present, is called just before it's drawn.*/ \
\
fieldstring(model);
//note: doesn't even have to match the clprogs.dat :)
typedef struct {
#define fieldfloat(name) float name
#define fieldvector(name) vec3_t name
#define fieldentity(name) int name
#define fieldstring(name) string_t name
#define fieldfunction(name) func_t name
csqcfields
#undef fieldfloat
#undef fieldvector
#undef fieldentity
#undef fieldstring
#undef fieldfunction
} csqcentvars_t;
typedef struct csqcedict_s
{
qboolean isfree;
float freetime; // sv.time when the object was freed
int entnum;
qboolean readonly; //world
csqcentvars_t *v;
//add whatever you wish here
} csqcedict_t;
static csqcedict_t *csqc_edicts; //consider this 'world'
static void CSQC_InitFields(void)
{ //CHANGING THIS FUNCTION REQUIRES CHANGES TO csqcentvars_t
#define fieldfloat(name) PR_RegisterFieldVar(csqcprogs, ev_float, #name, (int)&((csqcentvars_t*)0)->name, -1)
#define fieldvector(name) PR_RegisterFieldVar(csqcprogs, ev_vector, #name, (int)&((csqcentvars_t*)0)->name, -1)
#define fieldentity(name) PR_RegisterFieldVar(csqcprogs, ev_entity, #name, (int)&((csqcentvars_t*)0)->name, -1)
#define fieldstring(name) PR_RegisterFieldVar(csqcprogs, ev_string, #name, (int)&((csqcentvars_t*)0)->name, -1)
#define fieldfunction(name) PR_RegisterFieldVar(csqcprogs, ev_function, #name, (int)&((csqcentvars_t*)0)->name, -1)
csqcfields
#undef fieldfloat
#undef fieldvector
#undef fieldentity
#undef fieldstring
#undef fieldfunction
}
static csqcedict_t *csqcent[MAX_EDICTS];
#define RETURN_SSTRING(s) (*(char **)&((int *)pr_globals)[OFS_RETURN] = PR_SetString(prinst, s)) //static - exe will not change it.
char *PF_TempStr(void);
static int csqcentsize;
//pr_cmds.c builtins that need to be moved to a common.
void VARGS PR_BIError(progfuncs_t *progfuncs, char *format, ...);
void PF_cvar_string (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_cvar_set (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_print (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_dprint (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_error (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_rint (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_floor (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_ceil (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_Tokenize (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_ArgV (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_FindString (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_FindFloat (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_nextent (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_randomvec (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_Sin (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_Cos (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_Sqrt (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_bound (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_strlen(progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_strcat (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_ftos (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_fabs (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_vtos (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_etos (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_stof (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_mod (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_substring (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_stov (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_dupstring(progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_forgetstring(progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_Spawn (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_min (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_max (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_registercvar (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_pow (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_chr2str (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_localcmd (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_random (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_fopen (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_fclose (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_fputs (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_fgets (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_normalize (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_vlen (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_vectoyaw (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_vectoangles (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_findchain (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_findchainfloat (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_coredump (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_traceon (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_traceoff (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_eprint (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_registercvar (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_strstrofs (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_str2chr (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_chr2str (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_strconv (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_infoadd (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_infoget (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_strncmp (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_strcasecmp (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_strncasecmp (progfuncs_t *prinst, struct globalvars_s *pr_globals);
//these functions are from pr_menu.dat
void PF_CL_is_cached_pic (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_CL_precache_pic (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_CL_free_pic (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_CL_drawcharacter (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_CL_drawstring (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_CL_drawpic (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_CL_drawfill (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_CL_drawsetcliparea (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_CL_drawresetcliparea (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_CL_drawgetimagesize (progfuncs_t *prinst, struct globalvars_s *pr_globals);
#define MAXTEMPBUFFERLEN 1024
void PF_fclose_progs (progfuncs_t *prinst);
char *PF_VarString (progfuncs_t *prinst, int first, struct globalvars_s *pr_globals);
static void PF_Remove_ (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
csqcedict_t *ed;
ed = (csqcedict_t*)G_EDICT(prinst, OFS_PARM0);
if (ed->isfree)
{
Con_DPrintf("CSQC Tried removing free entity\n");
return;
}
ED_Free (prinst, (void*)ed);
}
static void PF_cvar (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
cvar_t *var;
char *str;
str = PR_GetStringOfs(prinst, OFS_PARM0);
{
var = Cvar_Get(str, "", 0, "csqc cvars");
if (var)
G_FLOAT(OFS_RETURN) = var->value;
else
G_FLOAT(OFS_RETURN) = 0;
}
}
//too specific to the prinst's builtins.
static void PF_Fixme (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
Con_Printf("\n");
prinst->RunError(prinst, "\nBuiltin %i not implemented.\nMenu is not compatable.", prinst->lastcalledbuiltinnumber);
PR_BIError (prinst, "bulitin not implemented");
}
static void PF_csqc_centerprint (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *str = PF_VarString(prinst, 0, pr_globals);
SCR_CenterPrint(0, str);
}
static void PF_makevectors (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
if (!csqcg.forward || !csqcg.right || !csqcg.up)
Host_EndGame("PF_makevectors: one of v_forward, v_right or v_up was not defined\n");
AngleVectors (G_VECTOR(OFS_PARM0), csqcg.forward, csqcg.right, csqcg.up);
}
static void PF_R_AddEntity(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
csqcedict_t *in = (void*)G_EDICT(prinst, OFS_PARM0);
entity_t ent;
int i;
model_t *model;
if (in->v->predraw)
{
int oldself = *csqcg.self;
*csqcg.self = EDICT_TO_PROG(prinst, (void*)in);
PR_ExecuteProgram(prinst, in->v->predraw);
*csqcg.self = oldself;
}
i = in->v->modelindex;
if (i == 0)
return;
else if (i > 0 && i < MAX_MODELS)
model = cl.model_precache[i];
else if (i < 0 && i > -MAX_CSQCMODELS)
model = cl.model_csqcprecache[-i];
else
return; //there might be other ent types later as an extension that stop this.
memset(&ent, 0, sizeof(ent));
ent.model = model;
if (!ent.model)
{
Con_Printf("PF_R_AddEntity: model wasn't precached!\n");
return;
}
ent.frame = in->v->frame;
ent.oldframe = in->v->oldframe;
ent.lerpfrac = in->v->lerpfrac;
ent.angles[0] = in->v->angles[0];
ent.angles[1] = in->v->angles[1];
ent.angles[2] = in->v->angles[2];
memcpy(ent.origin, in->v->origin, sizeof(vec3_t));
AngleVectors(ent.angles, ent.axis[0], ent.axis[1], ent.axis[2]);
VectorInverse(ent.axis[1]);
ent.alpha = in->v->alpha;
ent.scale = in->v->scale;
ent.skinnum = in->v->skin;
V_AddEntity(&ent);
}
static void PF_R_AddDynamicLight(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *org = G_VECTOR(OFS_PARM0);
float radius = G_FLOAT(OFS_PARM1);
float *rgb = G_VECTOR(OFS_PARM2);
V_AddLight(org, radius, rgb[0]/5, rgb[1]/5, rgb[2]/5);
}
#define MASK_ENGINE 1
static void PF_R_AddEntityMask(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int mask = G_FLOAT(OFS_PARM0);
csqcedict_t *ent;
int e;
for (e=1; e < *prinst->parms->sv_num_edicts; e++)
{
ent = (void*)EDICT_NUM(prinst, e);
if (ent->isfree)
continue;
if ((int)ent->v->drawmask & mask)
{
G_INT(OFS_PARM0) = EDICT_TO_PROG(prinst, (void*)ent);
PF_R_AddEntity(prinst, pr_globals);
}
}
if (mask & MASK_ENGINE && cl.worldmodel)
{
CL_LinkViewModel ();
CL_LinkPlayers ();
CL_LinkPacketEntities ();
CL_LinkProjectiles ();
CL_UpdateTEnts ();
}
}
//float CalcFov (float fov_x, float width, float height);
//clear scene, and set up the default stuff.
static void PF_R_ClearScene (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
extern frame_t *view_frame;
extern player_state_t *view_message;
CL_DecayLights ();
if (cl.worldmodel)
{
//work out which packet entities are solid
CL_SetSolidEntities ();
// Set up prediction for other players
CL_SetUpPlayerPrediction(false);
// do client side motion prediction
CL_PredictMove ();
// Set up prediction for other players
CL_SetUpPlayerPrediction(true);
}
CL_SwapEntityLists();
view_frame = NULL;//&cl.frames[cls.netchan.incoming_sequence & UPDATE_MASK];
view_message = NULL;//&view_frame->playerstate[cl.playernum[plnum]];
V_CalcRefdef(0); //set up the defaults (for player 0)
/*
VectorCopy(cl.simangles[0], r_refdef.viewangles);
VectorCopy(cl.simorg[0], r_refdef.vieworg);
r_refdef.flags = 0;
r_refdef.vrect.x = 0;
r_refdef.vrect.y = 0;
r_refdef.vrect.width = vid.width;
r_refdef.vrect.height = vid.height;
r_refdef.fov_x = scr_fov.value;
r_refdef.fov_y = CalcFov (r_refdef.fov_x, r_refdef.vrect.width, r_refdef.vrect.height);
*/
}
static void PF_R_SetViewFlag(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s = PR_GetStringOfs(prinst, OFS_PARM0);
float *p = G_VECTOR(OFS_PARM1);
switch(*s)
{
case 'F':
if (!strcmp(s, "FOV")) //set both fov numbers
{
r_refdef.fov_x = p[0];
r_refdef.fov_y = p[1];
return;
}
if (!strcmp(s, "FOV_X"))
{
r_refdef.fov_x = *p;
return;
}
if (!strcmp(s, "FOV_Y"))
{
r_refdef.fov_y = *p;
return;
}
break;
case 'O':
if (!strcmp(s, "ORIGIN"))
{
VectorCopy(p, r_refdef.vieworg);
return;
}
if (!strcmp(s, "ORIGIN_X"))
{
r_refdef.vieworg[0] = *p;
return;
}
if (!strcmp(s, "ORIGIN_Y"))
{
r_refdef.vieworg[1] = *p;
return;
}
if (!strcmp(s, "ORIGIN_Z"))
{
r_refdef.vieworg[2] = *p;
return;
}
break;
case 'A':
if (!strcmp(s, "ANGLES"))
{
VectorCopy(p, r_refdef.viewangles);
return;
}
if (!strcmp(s, "ANGLES_X"))
{
r_refdef.viewangles[0] = *p;
return;
}
if (!strcmp(s, "ANGLES_Y"))
{
r_refdef.viewangles[1] = *p;
return;
}
if (!strcmp(s, "ANGLES_Z"))
{
r_refdef.viewangles[2] = *p;
return;
}
break;
case 'W':
if (!strcmp(s, "WIDTH"))
{
r_refdef.vrect.width = *p;
return;
}
break;
case 'H':
if (!strcmp(s, "HEIGHT"))
{
r_refdef.vrect.height = *p;
return;
}
break;
case 'S':
if (!strcmp(s, "SIZE"))
{
r_refdef.vrect.width = p[0];
r_refdef.vrect.height = p[1];
return;
}
break;
case 'M':
if (!strcmp(s, "MIN_X"))
{
r_refdef.vrect.x = *p;
return;
}
if (!strcmp(s, "MIN_Y"))
{
r_refdef.vrect.y = *p;
return;
}
if (!strcmp(s, "MIN"))
{
r_refdef.vrect.x = p[0];
r_refdef.vrect.y = p[1];
return;
}
break;
default:
break;
}
Con_DPrintf("SetViewFlag: %s not recognised\n", s);
}
static void PF_R_RenderScene(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
if (cl.worldmodel)
R_PushDlights ();
/*
if (cl_csqcdebug.value)
Con_Printf("%f %f %f\n", r_refdef.vieworg[0],
r_refdef.vieworg[1],
r_refdef.vieworg[2]);
*/
#ifdef RGLQUAKE
if (qrenderer == QR_OPENGL)
{
gl_ztrickdisabled|=16;
qglDisable(GL_ALPHA_TEST);
qglDisable(GL_BLEND);
}
#endif
VectorCopy (r_refdef.vieworg, cl.viewent[0].origin);
CalcGunAngle(0);
R_RenderView();
#ifdef RGLQUAKE
if (qrenderer == QR_OPENGL)
{
gl_ztrickdisabled&=~16;
GL_Set2D ();
qglBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
GL_TexEnv(GL_MODULATE);
}
#endif
#ifdef RGLQUAKE
if (qrenderer == QR_OPENGL)
{
qglDisable(GL_ALPHA_TEST);
qglEnable(GL_BLEND);
}
#endif
vid.recalc_refdef = 1;
}
static void PF_cs_getstatf(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int stnum = G_FLOAT(OFS_PARM0);
float val = *(float*)&cl.stats[plnum][stnum]; //copy float into the stat
G_FLOAT(OFS_RETURN) = val;
}
static void PF_cs_getstati(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{ //convert an int stat into a qc float.
int stnum = G_FLOAT(OFS_PARM0);
int val = cl.stats[plnum][stnum];
if (*prinst->callargc > 1)
{
int first, count;
first = G_FLOAT(OFS_PARM1);
count = G_FLOAT(OFS_PARM2);
G_FLOAT(OFS_RETURN) = (((unsigned int)val)&(((1<<count)-1)<<first))>>first;
}
else
G_FLOAT(OFS_RETURN) = val;
}
static void PF_cs_getstats(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int stnum = G_FLOAT(OFS_PARM0);
char *out;
out = PF_TempStr();
//the network protocol byteswaps
((unsigned int*)out)[0] = LittleLong(cl.stats[0][stnum+0]);
((unsigned int*)out)[1] = LittleLong(cl.stats[0][stnum+1]);
((unsigned int*)out)[2] = LittleLong(cl.stats[0][stnum+2]);
((unsigned int*)out)[3] = LittleLong(cl.stats[0][stnum+3]);
((unsigned int*)out)[4] = 0; //make sure it's null terminated
RETURN_SSTRING(out);
}
static void PF_CSQC_SetOrigin(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
csqcedict_t *ent = (void*)G_EDICT(prinst, OFS_PARM0);
float *org = G_VECTOR(OFS_PARM1);
VectorCopy(org, ent->v->origin);
//fixme: add some sort of fast area grid
}
static void PF_CSQC_SetSize(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
csqcedict_t *ent = (void*)G_EDICT(prinst, OFS_PARM0);
float *mins = G_VECTOR(OFS_PARM1);
float *maxs = G_VECTOR(OFS_PARM1);
//fixme: set the size. :p
//fixme: add some sort of fast area grid
}
//FIXME: Not fully functional
static void PF_CSQC_traceline(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *v1, *v2, *mins, *maxs;
trace_t trace;
int nomonsters;
edict_t *ent;
// int savedhull;
v1 = G_VECTOR(OFS_PARM0);
v2 = G_VECTOR(OFS_PARM1);
nomonsters = G_FLOAT(OFS_PARM2);
ent = G_EDICT(prinst, OFS_PARM3);
// if (*prinst->callargc == 6)
// {
// mins = G_VECTOR(OFS_PARM4);
// maxs = G_VECTOR(OFS_PARM5);
// }
// else
{
mins = vec3_origin;
maxs = vec3_origin;
}
/*
savedhull = ent->v.hull;
ent->v.hull = 0;
trace = SV_Move (v1, mins, maxs, v2, nomonsters, ent);
ent->v.hull = savedhull;
*/
memset(&trace, 0, sizeof(trace));
trace.fraction = 1;
cl.worldmodel->hulls->funcs.RecursiveHullCheck (cl.worldmodel->hulls, 0, 0, 1, v1, v2, &trace);
*csqcg.trace_allsolid = trace.allsolid;
*csqcg.trace_startsolid = trace.startsolid;
*csqcg.trace_fraction = trace.fraction;
*csqcg.trace_inwater = trace.inwater;
*csqcg.trace_inopen = trace.inopen;
VectorCopy (trace.endpos, csqcg.trace_endpos);
VectorCopy (trace.plane.normal, csqcg.trace_plane_normal);
*csqcg.trace_plane_dist = trace.plane.dist;
// if (trace.ent)
// *csqcg.trace_ent = EDICT_TO_PROG(prinst, trace.ent);
// else
*csqcg.trace_ent = EDICT_TO_PROG(prinst, (void*)csqc_edicts);
}
static void PF_CSQC_pointcontents(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *v;
int cont;
v = G_VECTOR(OFS_PARM0);
cont = cl.worldmodel->hulls[0].funcs.HullPointContents(&cl.worldmodel->hulls[0], v);
if (cont & FTECONTENTS_SOLID)
G_FLOAT(OFS_RETURN) = Q1CONTENTS_SOLID;
else if (cont & FTECONTENTS_SKY)
G_FLOAT(OFS_RETURN) = Q1CONTENTS_SKY;
else if (cont & FTECONTENTS_LAVA)
G_FLOAT(OFS_RETURN) = Q1CONTENTS_LAVA;
else if (cont & FTECONTENTS_SLIME)
G_FLOAT(OFS_RETURN) = Q1CONTENTS_SLIME;
else if (cont & FTECONTENTS_WATER)
G_FLOAT(OFS_RETURN) = Q1CONTENTS_WATER;
else
G_FLOAT(OFS_RETURN) = Q1CONTENTS_EMPTY;
}
static int FindModel(char *name, int *free)
{
int i;
*free = 0;
for (i = 1; i < MAX_CSQCMODELS; i++)
{
if (!*cl.model_csqcname[i])
{
*free = -i;
break;
}
if (!strcmp(cl.model_csqcname[i], name))
return -i;
}
for (i = 1; i < MAX_MODELS; i++)
{
if (!strcmp(cl.model_name[i], name))
return i;
}
return 0;
}
static void PF_CSQC_SetModel(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
csqcedict_t *ent = (void*)G_EDICT(prinst, OFS_PARM0);
char *modelname = PR_GetStringOfs(prinst, OFS_PARM1);
int freei;
int modelindex = FindModel(modelname, &freei);
if (!modelindex)
{
if (!freei)
Host_EndGame("CSQC ran out of model slots\n");
Con_DPrintf("Late caching model \"%s\"\n", modelname);
Q_strncpyz(cl.model_csqcname[-freei], modelname, sizeof(cl.model_csqcname[-freei])); //allocate a slot now
modelindex = freei;
cl.model_csqcprecache[-freei] = Mod_ForName(cl.model_csqcname[-freei], false);
}
ent->v->modelindex = modelindex;
if (modelindex < 0)
ent->v->model = PR_SetString(prinst, cl.model_csqcname[-modelindex]);
else
ent->v->model = PR_SetString(prinst, cl.model_name[modelindex]);
}
static void PF_CSQC_SetModelIndex(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
csqcedict_t *ent = (void*)G_EDICT(prinst, OFS_PARM0);
int modelindex = G_FLOAT(OFS_PARM1);
ent->v->modelindex = modelindex;
if (modelindex < 0)
ent->v->model = PR_SetString(prinst, cl.model_csqcname[-modelindex]);
else
ent->v->model = PR_SetString(prinst, cl.model_name[modelindex]);
}
static void PF_CSQC_PrecacheModel(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int modelindex, freei;
char *modelname = PR_GetStringOfs(prinst, OFS_PARM0);
int i;
for (i = 1; i < MAX_MODELS; i++) //Make sure that the server specified model is loaded..
{
if (!*cl.model_name[i])
break;
if (!strcmp(cl.model_name[i], modelname))
{
cl.model_precache[i] = Mod_ForName(cl.model_name[i], false);
break;
}
}
modelindex = FindModel(modelname, &freei); //now load it
if (!modelindex)
{
if (!freei)
Host_EndGame("CSQC ran out of model slots\n");
Q_strncpyz(cl.model_csqcname[-freei], modelname, sizeof(cl.model_csqcname[-freei])); //allocate a slot now
modelindex = freei;
cl.model_csqcprecache[-freei] = Mod_ForName(cl.model_csqcname[-freei], false);
}
}
static void PF_CSQC_PrecacheSound(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *soundname = PR_GetStringOfs(prinst, OFS_PARM0);
S_PrecacheSound(soundname);
}
static void PF_CSQC_ModelnameForIndex(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int modelindex = G_FLOAT(OFS_PARM0);
if (modelindex < 0)
G_INT(OFS_RETURN) = (int)PR_SetString(prinst, cl.model_csqcname[-modelindex]);
else
G_INT(OFS_RETURN) = (int)PR_SetString(prinst, cl.model_name[modelindex]);
}
static void PF_ReadByte(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = MSG_ReadByte();
}
static void PF_ReadChar(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = MSG_ReadChar();
}
static void PF_ReadShort(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = MSG_ReadShort();
}
static void PF_ReadLong(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = MSG_ReadLong();
}
static void PF_ReadCoord(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = MSG_ReadCoord();
}
static void PF_ReadString(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *str = PF_TempStr();
char *read = MSG_ReadString();
Q_strncpyz(str, read, MAXTEMPBUFFERLEN);
}
static void PF_ReadAngle(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = MSG_ReadAngle();
}
static void PF_objerror (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
edict_t *ed;
s = PF_VarString(prinst, 0, pr_globals);
/* Con_Printf ("======OBJECT ERROR in %s:\n%s\n", PR_GetString(pr_xfunction->s_name),s);
*/ ed = PROG_TO_EDICT(prinst, pr_global_struct->self);
/* ED_Print (ed);
*/
ED_Print(prinst, ed);
Con_Printf("%s", s);
if (developer.value)
(*prinst->pr_trace) = 2;
else
{
ED_Free (prinst, ed);
prinst->AbortStack(prinst);
PR_BIError (prinst, "Program error: %s", s);
if (sv.time > 10)
Cbuf_AddText("restart\n", RESTRICT_LOCAL);
}
}
static void PF_cs_setsensativityscaler (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
in_sensitivityscale = G_FLOAT(OFS_PARM0);
}
static void PF_cs_pointparticles (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *effectname = PR_GetStringOfs(prinst, OFS_PARM0);
float *org = G_VECTOR(OFS_PARM1);
float *vel = G_VECTOR(OFS_PARM2);
float count = G_FLOAT(OFS_PARM3);
int effectnum = P_AllocateParticleType(effectname);
if (*prinst->callargc < 3)
vel = vec3_origin;
if (*prinst->callargc < 4)
count = 1;
P_RunParticleEffectType(org, vel, count, effectnum);
}
static void PF_cs_particlesloaded (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *effectname = PR_GetStringOfs(prinst, OFS_PARM0);
G_FLOAT(OFS_RETURN) = P_DescriptionIsLoaded(effectname);
}
//get the input commands, and stuff them into some globals.
static void PF_cs_getinputstate (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int f;
usercmd_t *cmd;
f = G_FLOAT(OFS_PARM0);
if (f > cls.netchan.outgoing_sequence)
{
G_FLOAT(OFS_RETURN) = false;
return;
}
if (f < cls.netchan.outgoing_sequence - UPDATE_MASK || f < 0)
{
G_FLOAT(OFS_RETURN) = false;
return;
}
// save this command off for prediction
cmd = &cl.frames[f&UPDATE_MASK].cmd[plnum];
if (csqcg.input_timelength)
*csqcg.input_timelength = cmd->msec/1000.0f;
if (csqcg.input_angles)
{
csqcg.input_angles[0] = SHORT2ANGLE(cmd->angles[0]);
csqcg.input_angles[1] = SHORT2ANGLE(cmd->angles[1]);
csqcg.input_angles[2] = SHORT2ANGLE(cmd->angles[2]);
}
if (csqcg.input_movevalues)
{
csqcg.input_movevalues[0] = cmd->forwardmove;
csqcg.input_movevalues[1] = cmd->sidemove;
csqcg.input_movevalues[2] = cmd->upmove;
}
if (csqcg.input_buttons)
*csqcg.input_buttons = cmd->buttons;
G_FLOAT(OFS_RETURN) = true;
}
#define ANGLE2SHORT(x) ((x/360.0)*65535)
//read lots of globals, run the default player physics, write lots of globals.
static void PF_cs_runplayerphysics (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int msecs;
extern vec3_t player_mins;
extern vec3_t player_maxs;
/*
int sequence; // just for debugging prints
// player state
vec3_t origin;
vec3_t angles;
vec3_t velocity;
qboolean jump_held;
int jump_msec; // msec since last jump
float waterjumptime;
int pm_type;
int hullnum;
// world state
int numphysent;
physent_t physents[MAX_PHYSENTS]; // 0 should be the world
// input
usercmd_t cmd;
qboolean onladder;
// results
int numtouch;
int touchindex[MAX_PHYSENTS];
qboolean onground;
int groundent; // index in physents array, only valid
// when onground is true
int waterlevel;
int watertype;
} playermove_t;
typedef struct {
float gravity;
float stopspeed;
float maxspeed;
float spectatormaxspeed;
float accelerate;
float airaccelerate;
float wateraccelerate;
float friction;
float waterfriction;
float entgravity;
float bunnyspeedcap;
float ktjump;
qboolean slidefix;
qboolean airstep;
qboolean walljump;
*/
pmove.sequence = *csqcg.clientcommandframe;
pmove.pm_type = PM_NORMAL;
//set up the movement command
msecs = *csqcg.input_timelength*1000 + 0.5f;
//precision inaccuracies. :(
pmove.angles[0] = ANGLE2SHORT(csqcg.input_angles[0]);
pmove.angles[1] = ANGLE2SHORT(csqcg.input_angles[1]);
pmove.angles[2] = ANGLE2SHORT(csqcg.input_angles[2]);
pmove.cmd.forwardmove = csqcg.input_movevalues[0];
pmove.cmd.sidemove = csqcg.input_movevalues[1];
pmove.cmd.upmove = csqcg.input_movevalues[2];
VectorCopy(csqcg.pmove_org, pmove.origin);
VectorCopy(csqcg.pmove_vel, pmove.velocity);
VectorCopy(csqcg.pmove_maxs, player_maxs);
VectorCopy(csqcg.pmove_mins, player_mins);
pmove.hullnum = 1;
while(msecs)
{
pmove.cmd.msec = msecs;
if (pmove.cmd.msec > 50)
pmove.cmd.msec = 50;
msecs -= pmove.cmd.msec;
PM_PlayerMove(1);
}
VectorCopy(pmove.origin, csqcg.pmove_org);
VectorCopy(pmove.velocity, csqcg.pmove_vel);
}
static void CheckSendPings(void)
{ //quakeworld sends a 'pings' client command to retrieve the frequently updating stuff
if (realtime - cl.last_ping_request > 2)
{
cl.last_ping_request = realtime;
CL_SendClientCommand(false, "pings");
}
}
//string(float pnum, string keyname)
static void PF_cs_getplayerkey (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *ret;
int pnum = G_FLOAT(OFS_PARM0);
char *keyname = PR_GetStringOfs(prinst, OFS_PARM1);
if (pnum < 0)
{
Sbar_SortFrags(false);
if (pnum >= -scoreboardlines)
{//sort by
pnum = fragsort[-(pnum+1)];
}
}
if (pnum < 0 || pnum >= MAX_CLIENTS)
ret = "";
else if (!*cl.players[pnum].userinfo)
ret = "";
else if (!strcmp(keyname, "ping"))
{
CheckSendPings();
ret = PF_TempStr();
sprintf(ret, "%i", cl.players[pnum].ping);
}
else if (!strcmp(keyname, "frags"))
{
ret = PF_TempStr();
sprintf(ret, "%i", cl.players[pnum].frags);
}
else if (!strcmp(keyname, "pl")) //packet loss
{
CheckSendPings();
ret = PF_TempStr();
sprintf(ret, "%i", cl.players[pnum].pl);
}
else if (!strcmp(keyname, "entertime")) //packet loss
{
ret = PF_TempStr();
sprintf(ret, "%i", cl.players[pnum].entertime);
}
else
{
ret = Info_ValueForKey(cl.players[pnum].userinfo, keyname);
}
if (*ret)
RETURN_SSTRING(ret);
else
G_INT(OFS_RETURN) = 0;
}
extern int mouseusedforgui, mousecursor_x, mousecursor_y;
static void PF_cs_setwantskeys (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
qboolean wants = G_FLOAT(OFS_PARM0);
csqcwantskeys = wants;
mouseusedforgui = wants;
}
static void PF_cs_getmousepos (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN+0) = mousecursor_x;
G_FLOAT(OFS_RETURN+1) = mousecursor_y;
G_FLOAT(OFS_RETURN+2) = 0;
}
#define PF_FixTen PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme,PF_Fixme
//warning: functions that depend on globals are bad, mkay?
static builtin_t csqc_builtins[] = {
//0
PF_Fixme,
PF_makevectors,
PF_CSQC_SetOrigin, //PF_setorigin
PF_CSQC_SetModel, //PF_setmodel
PF_CSQC_SetSize, //PF_setsize
PF_Fixme,
PF_Fixme, //PF_break,
PF_random,
PF_Fixme, //PF_sound,
PF_normalize,
//10
PF_error,
PF_objerror,
PF_vlen,
PF_vectoyaw,
PF_Spawn,
PF_Remove_, //PF_Remove,
PF_CSQC_traceline, //PF_traceline,
PF_Fixme, //PF_checkclient, (don't support)
PF_FindString,
PF_CSQC_PrecacheSound, //PF_precache_sound,
//20
PF_CSQC_PrecacheModel, //PF_precache_model,
PF_Fixme, //PF_stuffcmd, (don't support)
PF_Fixme, //PF_findradius,
PF_Fixme, //PF_bprint, (don't support)
PF_Fixme, //PF_sprint,
PF_dprint,
PF_ftos,
PF_vtos,
PF_coredump,
PF_traceon,
//30
PF_traceoff,
PF_eprint,
PF_Fixme, //PF_walkmove, (don't support yet)
PF_Fixme,
PF_Fixme, //PF_droptofloor,
PF_Fixme, //PF_lightstyle,
PF_rint,
PF_floor,
PF_ceil,
PF_Fixme,
//40
PF_Fixme, //PF_checkbottom,
PF_CSQC_pointcontents, //PF_pointcontents,
PF_Fixme,
PF_fabs,
PF_Fixme, //PF_aim, hehehe... (don't support)
PF_cvar,
PF_localcmd,
PF_nextent,
PF_Fixme, //PF_particle,
PF_Fixme, //PF_changeyaw,
//50
PF_Fixme,
PF_vectoangles,
PF_ReadByte,
PF_ReadChar,
PF_ReadShort,
PF_ReadLong,
PF_ReadCoord,
PF_ReadAngle,
PF_ReadString,
PF_Fixme,//PF_ReadEntity,
//60
PF_Fixme,
PF_Sin,
PF_Cos,
PF_Sqrt,
PF_Fixme,
PF_Fixme,
PF_Fixme,
SV_MoveToGoal,
PF_Fixme, //PF_precache_file, (don't support)
PF_Fixme, //PF_makestatic,
//70
PF_Fixme, //PF_changelevel, (don't support)
PF_Fixme,
PF_cvar_set,
PF_Fixme, //PF_centerprint,
PF_Fixme, //PF_ambientsound,
PF_CSQC_PrecacheModel, //PF_precache_model,
PF_Fixme, //PF_precache_sound,
PF_Fixme, //PF_precache_file,
PF_Fixme, //PF_setspawnparms,
PF_Fixme, //PF_logfrag, (don't support)
//80
PF_Fixme, //PF_infokey,
PF_stof,
PF_Fixme, //PF_multicast, (don't support)
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
//90
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_registercvar,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
//100
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
//110
PF_fopen,
PF_fclose,
PF_fgets,
PF_fputs,
PF_strlen,
PF_strcat,
PF_substring,
PF_stov,
PF_dupstring,
PF_forgetstring,
//120
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
//130
PF_R_ClearScene,
PF_R_AddEntityMask,
PF_R_AddEntity,
PF_R_SetViewFlag,
PF_R_RenderScene,
PF_R_AddDynamicLight,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
//140
PF_CL_is_cached_pic,//0
PF_CL_precache_pic,//1
PF_CL_free_pic,//2
PF_CL_drawcharacter,//3
PF_CL_drawstring,//4
PF_CL_drawpic,//5
PF_CL_drawfill,//6
PF_CL_drawsetcliparea,//7
PF_CL_drawresetcliparea,//8
PF_CL_drawgetimagesize,//9
//150
PF_cs_getstatf,
PF_cs_getstati,
PF_cs_getstats,
PF_CSQC_SetModelIndex,
PF_CSQC_ModelnameForIndex,
PF_cs_setsensativityscaler,
PF_csqc_centerprint,
PF_print,
PF_cs_pointparticles,
PF_cs_particlesloaded,
//160
PF_cs_getinputstate,
PF_cs_runplayerphysics,
PF_cs_getplayerkey,
PF_cs_setwantskeys,
PF_cs_getmousepos,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
//170
PF_FixTen,
//180
PF_FixTen,
//190
PF_FixTen,
//200
PF_FixTen,
//210
PF_FixTen,
//220
PF_Fixme,
PF_strstrofs,
PF_str2chr,
PF_chr2str,
PF_strconv,
PF_infoadd,
PF_infoget,
PF_strncmp,
PF_strcasecmp,
PF_strncasecmp,
//230
PF_FixTen,
//240
PF_FixTen,
//250
PF_FixTen,
//260
PF_FixTen,
//270
PF_FixTen,
//280
PF_FixTen,
//290
PF_FixTen,
//300
PF_FixTen,
//310
PF_FixTen,
//320
PF_FixTen,
//330
PF_FixTen,
//340
PF_FixTen,
//350
PF_FixTen,
//360
PF_FixTen,
//370
PF_FixTen,
//380
PF_FixTen,
//390
PF_FixTen,
//400
PF_FixTen,
//410
PF_FixTen,
//420
PF_FixTen,
//430
PF_FixTen,
//440
PF_Fixme,
PF_Tokenize,
PF_ArgV,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
PF_Fixme,
};
static int csqc_numbuiltins = sizeof(csqc_builtins)/sizeof(csqc_builtins[0]);
static jmp_buf csqc_abort;
static progparms_t csqcprogparms;
static int num_csqc_edicts;
int COM_FileSize(char *path);
pbool QC_WriteFile(char *name, void *data, int len);
void *VARGS PR_CB_Malloc(int size); //these functions should be tracked by the library reliably, so there should be no need to track them ourselves.
void VARGS PR_CB_Free(void *mem);
//Any menu builtin error or anything like that will come here.
void VARGS CSQC_Abort (char *format, ...) //an error occured.
{
va_list argptr;
char string[1024];
va_start (argptr, format);
_vsnprintf (string,sizeof(string)-1, format,argptr);
va_end (argptr);
Con_Printf("CSQC_Abort: %s\nShutting down csqc\n", string);
{
static char buffer[1024*1024*8];
int size = sizeof buffer;
csqcprogs->save_ents(csqcprogs, buffer, &size, 3);
COM_WriteFile("csqccore.txt", buffer, size);
}
Host_EndGame("csqc error");
}
void CSQC_Shutdown(void)
{
if (csqcprogs)
{
CloseProgs(csqcprogs);
Con_Printf("Closed csqc\n");
}
csqcprogs = NULL;
in_sensitivityscale = 1;
}
//when the qclib needs a file, it calls out to this function.
qbyte *CSQC_PRLoadFile (char *path, void *buffer, int bufsize)
{
qbyte *file;
//pretend it doesn't
file = COM_LoadStackFile(path, buffer, bufsize);
if (!strcmp(path, "csprogs.dat")) //Fail to load any csprogs who's checksum doesn't match.
if (Com_BlockChecksum(buffer, com_filesize) != csqcchecksum)
return NULL;
return file;
}
double csqctime;
qboolean CSQC_Init (unsigned int checksum)
{
csqcchecksum = checksum;
CSQC_Shutdown();
if (!qrenderer)
{
return false;
}
memset(cl.model_csqcname, 0, sizeof(cl.model_csqcname));
memset(cl.model_csqcprecache, 0, sizeof(cl.model_csqcprecache));
csqcprogparms.progsversion = PROGSTRUCT_VERSION;
csqcprogparms.ReadFile = CSQC_PRLoadFile;//char *(*ReadFile) (char *fname, void *buffer, int *len);
csqcprogparms.FileSize = COM_FileSize;//int (*FileSize) (char *fname); //-1 if file does not exist
csqcprogparms.WriteFile = QC_WriteFile;//bool (*WriteFile) (char *name, void *data, int len);
csqcprogparms.printf = (void *)Con_Printf;//Con_Printf;//void (*printf) (char *, ...);
csqcprogparms.Sys_Error = Sys_Error;
csqcprogparms.Abort = CSQC_Abort;
csqcprogparms.edictsize = sizeof(csqcedict_t);
csqcprogparms.entspawn = NULL;//void (*entspawn) (struct edict_s *ent); //ent has been spawned, but may not have all the extra variables (that may need to be set) set
csqcprogparms.entcanfree = NULL;//bool (*entcanfree) (struct edict_s *ent); //return true to stop ent from being freed
csqcprogparms.stateop = NULL;//StateOp;//void (*stateop) (float var, func_t func);
csqcprogparms.cstateop = NULL;//CStateOp;
csqcprogparms.cwstateop = NULL;//CWStateOp;
csqcprogparms.thinktimeop = NULL;//ThinkTimeOp;
//used when loading a game
csqcprogparms.builtinsfor = NULL;//builtin_t *(*builtinsfor) (int num); //must return a pointer to the builtins that were used before the state was saved.
csqcprogparms.loadcompleate = NULL;//void (*loadcompleate) (int edictsize); //notification to reset any pointers.
csqcprogparms.memalloc = PR_CB_Malloc;//void *(*memalloc) (int size); //small string allocation malloced and freed randomly
csqcprogparms.memfree = PR_CB_Free;//void (*memfree) (void * mem);
csqcprogparms.globalbuiltins = csqc_builtins;//builtin_t *globalbuiltins; //these are available to all progs
csqcprogparms.numglobalbuiltins = csqc_numbuiltins;
csqcprogparms.autocompile = PR_NOCOMPILE;//enum {PR_NOCOMPILE, PR_COMPILENEXIST, PR_COMPILECHANGED, PR_COMPILEALWAYS} autocompile;
csqcprogparms.gametime = &csqctime;
csqcprogparms.sv_edicts = (edict_t **)&csqc_edicts;
csqcprogparms.sv_num_edicts = &num_csqc_edicts;
csqcprogparms.useeditor = NULL;//sorry... QCEditor;//void (*useeditor) (char *filename, int line, int nump, char **parms);
csqctime = Sys_DoubleTime();
if (!csqcprogs)
{
in_sensitivityscale = 1;
csqcprogs = InitProgs(&csqcprogparms);
PR_Configure(csqcprogs, -1, 1);
CSQC_InitFields(); //let the qclib know the field order that the engine needs.
if (PR_LoadProgs(csqcprogs, "csprogs.dat", 0, NULL, 0) < 0) //no per-progs builtins.
{
CSQC_Shutdown();
//failed to load or something
return false;
}
if (setjmp(csqc_abort))
{
CSQC_Shutdown();
return false;
}
memset(csqcent, 0, sizeof(csqcent));
csqcentsize = PR_InitEnts(csqcprogs, pr_csmaxedicts.value);
CSQC_FindGlobals();
ED_Alloc(csqcprogs); //we need a word entity.
//world edict becomes readonly
EDICT_NUM(csqcprogs, 0)->readonly = true;
EDICT_NUM(csqcprogs, 0)->isfree = false;
if (csqcg.init_function)
PR_ExecuteProgram(csqcprogs, csqcg.init_function);
Con_Printf("Loaded csqc\n");
}
return true; //success!
}
void CSQC_RegisterCvarsAndThings(void)
{
Cvar_Register(&pr_csmaxedicts, "csqc");
Cvar_Register(&cl_csqcdebug, "csqc");
}
qboolean CSQC_DrawView(void)
{
if (!csqcg.draw_function || !csqcprogs || !cl.worldmodel)
return false;
r_secondaryview = 0;
if (cl.worldmodel)
R_LessenStains();
if (csqcg.clientcommandframe)
*csqcg.clientcommandframe = cls.netchan.outgoing_sequence;
if (csqcg.servercommandframe)
*csqcg.servercommandframe = cls.netchan.incoming_sequence;
if (csqcg.time)
*csqcg.time = Sys_DoubleTime();
PR_ExecuteProgram(csqcprogs, csqcg.draw_function);
return true;
}
qboolean CSQC_KeyPress(int key, qboolean down)
{
void *pr_globals;
if (!csqcprogs || !csqcwantskeys)
return false;
pr_globals = PR_globals(csqcprogs, PR_CURRENT);
G_FLOAT(OFS_PARM0) = !down;
G_FLOAT(OFS_PARM1) = MP_TranslateFTEtoDPCodes(key);
G_FLOAT(OFS_PARM2) = 0;
PR_ExecuteProgram (csqcprogs, csqcg.input_event);
return true;
}
qboolean CSQC_StuffCmd(char *cmd)
{
void *pr_globals;
char *str;
if (!csqcprogs || !csqcg.parse_stuffcmd)
return false;
str = PF_TempStr();
Q_strncpyz(str, cmd, MAXTEMPBUFFERLEN);
pr_globals = PR_globals(csqcprogs, PR_CURRENT);
(*(char **)&((int *)pr_globals)[OFS_PARM0] = PR_SetString(csqcprogs, str));
PR_ExecuteProgram (csqcprogs, csqcg.parse_stuffcmd);
return true;
}
qboolean CSQC_CenterPrint(char *cmd)
{
void *pr_globals;
char *str;
if (!csqcprogs || !csqcg.parse_centerprint)
return false;
str = PF_TempStr();
Q_strncpyz(str, cmd, MAXTEMPBUFFERLEN);
pr_globals = PR_globals(csqcprogs, PR_CURRENT);
(*(char **)&((int *)pr_globals)[OFS_PARM0] = PR_SetString(csqcprogs, str));
PR_ExecuteProgram (csqcprogs, csqcg.parse_centerprint);
return G_FLOAT(OFS_RETURN);
}
//this protocol allows up to 32767 edicts.
#ifdef PEXT_CSQC
void CSQC_ParseEntities(void)
{
csqcedict_t *ent;
unsigned short entnum;
void *pr_globals;
int packetsize;
int packetstart;
if (!csqcprogs)
Host_EndGame("CSQC needs to be initialized for this server.\n");
if (!csqcg.ent_update || !csqcg.self)
Host_EndGame("CSQC is unable to parse entities\n");
pr_globals = PR_globals(csqcprogs, PR_CURRENT);
if (csqcg.time)
*csqcg.time = Sys_DoubleTime();
if (csqcg.servercommandframe)
*csqcg.servercommandframe = cls.netchan.incoming_sequence;
for(;;)
{
entnum = MSG_ReadShort();
if (!entnum)
break;
if (entnum & 0x8000)
{ //remove
entnum &= ~0x8000;
if (!entnum)
Host_EndGame("CSQC cannot remove world!\n");
if (entnum >= MAX_EDICTS)
Host_EndGame("CSQC recieved too many edicts!\n");
if (cl_csqcdebug.value)
Con_Printf("Remove %i\n", entnum);
ent = csqcent[entnum];
csqcent[entnum] = NULL;
if (!ent) //hrm.
continue;
*csqcg.self = EDICT_TO_PROG(csqcprogs, (void*)ent);
PR_ExecuteProgram(csqcprogs, csqcg.ent_remove);
//the csqc is expected to call the remove builtin.
}
else
{
if (entnum >= MAX_EDICTS)
Host_EndGame("CSQC recieved too many edicts!\n");
if (cl.csqcdebug)
{
packetsize = MSG_ReadShort();
packetstart = msg_readcount;
}
ent = csqcent[entnum];
if (!ent)
{
ent = (csqcedict_t*)ED_Alloc(csqcprogs);
csqcent[entnum] = ent;
ent->v->entnum = entnum;
G_FLOAT(OFS_PARM0) = true;
if (cl_csqcdebug.value)
Con_Printf("Add %i\n", entnum);
}
else
{
G_FLOAT(OFS_PARM0) = false;
if (cl_csqcdebug.value)
Con_Printf("Update %i\n", entnum);
}
*csqcg.self = EDICT_TO_PROG(csqcprogs, (void*)ent);
PR_ExecuteProgram(csqcprogs, csqcg.ent_update);
if (cl.csqcdebug)
{
if (msg_readcount != packetstart+packetsize)
{
if (msg_readcount > packetstart+packetsize)
Con_Printf("CSQC overread entity %i. Size %i, read %i\n", entnum, packetsize, msg_readcount - packetsize);
else
Con_Printf("CSQC underread entity %i. Size %i, read %i\n", entnum, packetsize, msg_readcount - packetsize);
Con_Printf("First byte is %i\n", net_message.data[msg_readcount]);
#ifndef CLIENTONLY
if (sv.state)
{
Con_Printf("Server classname: \"%s\"\n", svprogfuncs->stringtable+EDICT_NUM(svprogfuncs, entnum)->v->classname);
}
#endif
}
msg_readcount = packetstart+packetsize; //leetism.
}
}
}
}
#endif
#endif