..
gl_alias.c
support for gl4 tesselation shaders. glsl code is available separately.
2014-11-05 05:39:24 +00:00
gl_backend.c
support for gl4 tesselation shaders. glsl code is available separately.
2014-11-05 05:54:29 +00:00
gl_bloom.c
write lightstyle changes into mvds.
2014-11-01 09:09:58 +00:00
gl_draw.c
write lightstyle changes into mvds.
2014-11-01 09:09:58 +00:00
gl_draw.h
rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
2014-03-30 08:55:06 +00:00
gl_font.c
valgrindiness
2014-10-21 17:12:02 +00:00
gl_heightmap.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
gl_hlmdl.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
gl_model.c
fix q3 tcgen ordering bug.
2014-10-25 02:16:35 +00:00
gl_model.h
warn clients when stuff will be invisible due to protocol limits. this does not include extra features, only limits.
2014-12-02 02:00:41 +00:00
gl_ngraph.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
gl_rlight.c
bugfixes:
2014-10-11 19:39:45 +00:00
gl_rmain.c
fix ffov, for now.
2014-12-08 21:18:32 +00:00
gl_rmisc.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
gl_rsurf.c
fix some glsl issues.
2014-12-09 14:39:54 +00:00
gl_screen.c
tweak demo playback to not have extra penalties, and closer sync.
2014-10-22 19:41:20 +00:00
gl_shader.c
fix some glsl issues.
2014-12-09 14:39:54 +00:00
gl_shadow.c
rendertargets ignore gl_max_size. this fixes underwaterwarp+bloom at high resolutions with outdated configs (ones that picked up an earlier default, or custom settings to limit texture detail... those crazy legoquakers).
2014-11-03 04:45:18 +00:00
gl_vidcocoa.m
add support for symlinks in zips.
2014-01-13 02:42:25 +00:00
gl_vidcommon.c
fix some glsl issues.
2014-12-09 14:39:54 +00:00
gl_viddroid.c
Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
2014-03-30 00:39:37 +00:00
gl_videgl.c
Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
2014-03-30 00:39:37 +00:00
gl_videgl.h
Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
2014-03-30 00:39:37 +00:00
gl_vidlinuxglx.c
try and do something smarter with x11 and refresh rates.
2014-10-07 13:50:58 +00:00
gl_vidmacos.c
Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
2014-03-30 00:39:37 +00:00
gl_vidmorphos.c
Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
2014-03-30 00:39:37 +00:00
gl_vidnt.c
update libpng in mingw builds to 1.6.13.
2014-10-25 01:24:12 +00:00
gl_vidnull.c
Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
2014-03-30 00:39:37 +00:00
gl_vidrpi.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
gl_vidsdl.c
map command now strips parms+spawnflags. use changelevel if you want to keep that (unlike nq, we still won't kick players).
2014-08-25 07:35:41 +00:00
gl_vidtinyglstubs.c
Added copyright header, extended the comment a bit.
2007-09-09 14:33:13 +00:00
gl_vidwayland.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
gl_warp.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
gl_warp_sin.h
Initial checkin of OpenGL renderer
2004-08-22 22:29:09 +00:00
glmod_doom.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
glquake.h
support for gl4 tesselation shaders. glsl code is available separately.
2014-11-05 05:39:24 +00:00
glsupp.h
support for gl4 tesselation shaders. glsl code is available separately.
2014-11-05 06:00:51 +00:00
ltface.c
fix issue with more submodels than the precache model limit. bump model precache limit.
2014-09-17 03:04:08 +00:00
model_hl.h
rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
2014-03-30 08:55:06 +00:00
r_bishaders.h
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
shader.h
support for gl4 tesselation shaders. glsl code is available separately.
2014-11-05 05:39:24 +00:00