fteqw/engine/gl
TimeServ 3d861b61e3 fix to gl crosshair
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1514 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-10-20 04:32:51 +00:00
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gltod3d Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_alias.c -dedicated server crash 2005-10-04 18:07:32 +00:00
gl_backend.c Fix the shineyness, so it actually fully matches q3. 2005-09-29 23:28:53 +00:00
gl_draw.c fix to gl crosshair 2005-10-20 04:32:51 +00:00
gl_draw.h CSQC support changes and some small bugfixes. 2005-02-12 18:56:04 +00:00
gl_heightmap.c Fixes the seams, allows the mapper to specify a skybox. 2005-10-15 20:06:34 +00:00
gl_hlmdl.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
gl_model.c I've been fixing warnings. 2005-10-07 16:27:20 +00:00
gl_model.h Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
gl_ngraph.c changed gl -> qgl 2005-01-07 02:59:56 +00:00
gl_ppl.c I've been fixing warnings. 2005-10-07 16:27:20 +00:00
gl_rlight.c Fixed an assumption where all lit q1bsp models are cl.worldmodel - we use currentmodel instead. 2005-10-16 04:03:13 +00:00
gl_rmain.c Fix sprites and particle effects. 2005-10-10 23:17:35 +00:00
gl_rmisc.c Now compiles and works fine in linux. 2005-09-09 23:40:55 +00:00
gl_rsurf.c upload deluxemaps only if we're actually using bumpmapping. This might help drop texture memory and boost fps slightly. Probably not by much, however. 2005-09-14 04:25:10 +00:00
gl_screen.c Now compiles and works fine in linux. 2005-09-09 23:40:55 +00:00
gl_shader.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
gl_vidcommon.c Now compiles and works fine in linux. 2005-09-09 23:40:55 +00:00
gl_vidlinuxglx.c Now compiles and works fine in linux. 2005-09-09 23:40:55 +00:00
gl_vidnt.c added vid_desktopgamma 2005-10-18 04:42:13 +00:00
gl_vidsdl.c So that sdl compiles 2005-06-15 04:36:06 +00:00
gl_warp.c Push the skybox back if the user set the gl_maxdist to infinate. 2005-10-16 03:59:45 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c hopefully, everything will work that little bit better. 2005-06-04 04:20:20 +00:00
glquake.h I've been fixing warnings. 2005-10-07 16:27:20 +00:00
glsupp.h hopefully, everything will work that little bit better. 2005-06-04 04:20:20 +00:00
ltface.c q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
model_hl.h don't redefine vec4_t 2005-05-14 23:10:38 +00:00
shader.h Just fixing some warnings. 2005-10-07 02:13:15 +00:00