.. |
botlib.h
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This might be handy,
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2005-10-04 19:28:31 +00:00 |
net_preparse.c
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more stuff broken
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2008-11-28 20:34:51 +00:00 |
pr_cmds.c
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Reduced spam a little.
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2009-01-30 06:31:51 +00:00 |
pr_q1qvm.c
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Minor update...
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2008-11-09 22:29:28 +00:00 |
progdefs.h
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Minor update...
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2008-11-09 22:29:28 +00:00 |
progs.h
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2008-06-01 22:06:22 +00:00 |
q2game.h
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Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs.
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2007-06-20 00:02:54 +00:00 |
q3g_public.h
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Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
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2006-03-23 19:22:12 +00:00 |
qwsvdef.h
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Removed unused cachedir variable.
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2005-08-03 21:48:18 +00:00 |
savegame.c
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Minor update...
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2008-11-09 22:29:28 +00:00 |
server.h
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Minor update...
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2008-11-09 22:29:28 +00:00 |
sv_ccmds.c
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Minor update...
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2008-11-09 22:29:28 +00:00 |
sv_chat.c
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characture -> character
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2008-01-28 13:27:30 +00:00 |
sv_demo.c
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mvdplay disabled. See who notices before it's finally removed totally.
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2006-03-14 01:12:17 +00:00 |
sv_ents.c
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Fixes the phantom grenades in twig.
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2009-01-30 06:46:21 +00:00 |
sv_init.c
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2992 fc73d0e0-1445-4013-8a0c-d673dee63da5
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2008-06-01 22:06:22 +00:00 |
sv_main.c
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My god. I suck. I really do. I really really apologise. Sorry. Really really sorry. GAH!
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2009-02-21 22:27:51 +00:00 |
sv_master.c
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got rid of some anonymous unions
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2006-02-17 02:51:59 +00:00 |
sv_move.c
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Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too
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2007-09-02 19:55:17 +00:00 |
sv_mvd.c
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Fixed a crash associated with demo listings.
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2008-12-03 02:23:53 +00:00 |
sv_nchan.c
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Fixed mvd playback as correctly as I can think how.
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2006-01-28 19:04:13 +00:00 |
sv_phys.c
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clear fixangle on botclients, allowing them to update their angles to match v_angle automatically
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2008-12-06 02:07:04 +00:00 |
sv_rankin.c
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Buffer overflows are bad for you, m'kay?
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2008-08-23 19:17:19 +00:00 |
sv_send.c
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NQ clients now get broadcast messages again. Whoops.
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2009-01-30 02:48:03 +00:00 |
sv_sys_unix.c
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added conditional variables for win/linux/sdl, switched sql thread worker to conditional to avoid busy looping, corrected a spikeism
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2008-06-01 05:42:23 +00:00 |
sv_sys_win.c
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change registry entry for win32 dedicated for future use
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2008-09-11 03:39:34 +00:00 |
sv_user.c
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Fixed a potential incomprehensible server message bug.
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2009-01-29 01:41:28 +00:00 |
svmodel.c
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Minor update...
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2008-11-09 22:29:28 +00:00 |
svq2_ents.c
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Makes Q2 with high visible entity counts more robust.
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2006-04-09 02:04:40 +00:00 |
svq2_game.c
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this commit will most likely break things: main Z_*/BZ_* calls no longer have zone logic, tagged allocs redone and now partially thread safe (still Sys_Error), code using reallocs should no longer assume new memory is zeroed, minor mysql fixes
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2008-05-09 14:22:37 +00:00 |
svq3_game.c
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Minor update...
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2008-11-09 22:29:28 +00:00 |
win_mysql.c
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mysql includes and libmysql.dll loader code for win32
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2008-04-14 07:47:30 +00:00 |
win_mysql.h
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mysql includes and libmysql.dll loader code for win32
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2008-04-14 07:47:30 +00:00 |
world.c
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Fixed a potential crash on SV_Error.
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2008-12-02 23:04:15 +00:00 |
worlda.s
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ASM code for q1 world hull physics
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2004-08-22 22:46:32 +00:00 |