mirror of
https://github.com/nzp-team/fteqw.git
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dce284811e
Q3 clients can connect to q1 gamecode (sv_listen_q3). hacked support for SendFlags. It'll work compatibly, just not efficiently. Unified shared qc builtins. fteqcc supports int |= float, more params in macros, &~= operator. Additional recent DP QC extensions. Particle system abstraction. 'r_particlesystem classic' (vs null or script) will revert to truly classic particles. Nexuiz might run again. Network address revamp (sv_port and sv_port_ipv6 can both be used to specify an ipv4 address:port and both corrently accept clients). localhost now properly favours ipv4 (use ::1 for ipv6 localhost). Download system revamp. Numerous other changes. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3051 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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.. | ||
gltod3d | ||
gl_alias.c | ||
gl_backend.c | ||
gl_bloom.c | ||
gl_draw.c | ||
gl_draw.h | ||
gl_heightmap.c | ||
gl_hlmdl.c | ||
gl_model.c | ||
gl_model.h | ||
gl_ngraph.c | ||
gl_ppl.c | ||
gl_rlight.c | ||
gl_rmain.c | ||
gl_rmisc.c | ||
gl_rsurf.c | ||
gl_screen.c | ||
gl_shader.c | ||
gl_vidcocoa.m | ||
gl_vidcommon.c | ||
gl_vidlinuxglx.c | ||
gl_vidmacos.c | ||
gl_vidmorphos.c | ||
gl_vidnt.c | ||
gl_vidnull.c | ||
gl_vidsdl.c | ||
gl_vidtinyglstubs.c | ||
gl_warp.c | ||
gl_warp_sin.h | ||
glmod_doom.c | ||
glquake.h | ||
glsupp.h | ||
ltface.c | ||
model_hl.h | ||
shader.h |