fteqw/engine/client/in_sdl.c
Spoike 9cd988a836 Added csqc->ssqc requests.
Fixed up cl_indepphysics. Sending is fully independent, bar sync points.
Fixed so #if 0 works in qc code.
Fixed up error conditions in qclib when features are not supported.
The webpage generator will now refcount properly.
Fixed error conditions when using glsl shaders.
If MULTITHREAD is defined, r_loadlit will not light inside a separate thread.
We now generate VBOs for bsp objects. Shaders/rtlights don't use them yet.
Fixed up MVD/multiview playback a bit. It now looks like it works! (cl_hightrack will no longer track the same person in all views).
Fixed error conditions when attempting to download versioned csprogs.
Reduced the number of places that a q3-style marked up string is expanded. I think there are a couple places left still though. Approximated ezquake colour codes.
Memory mapped read file access in win32, where we can. Not sure about this. Lets see how things pan out.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3195 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-05-24 10:11:17 +00:00

343 lines
7.6 KiB
C

#include "quakedef.h"
#include <SDL.h>
SDL_Surface *sdlsurf;
qboolean ActiveApp;
qboolean mouseactive;
extern qboolean mouseusedforgui;
extern qboolean vid_isfullscreen;
void IN_ActivateMouse(void)
{
if (mouseactive)
return;
mouseactive = true;
SDL_ShowCursor(0);
SDL_WM_GrabInput(SDL_GRAB_ON);
}
void IN_DeactivateMouse(void)
{
if (!mouseactive)
return;
mouseactive = false;
SDL_ShowCursor(1);
SDL_WM_GrabInput(SDL_GRAB_OFF);
}
void IN_UpdateGrabs(int fullscreen, int activeapp)
{
if (!vid_isfullscreen)
{
if (!_windowed_mouse.value)
{
if (mouseactive)
{
IN_DeactivateMouse ();
}
}
else
{
if ((key_dest == key_game||mouseusedforgui) && ActiveApp)
IN_ActivateMouse ();
else if (!(key_dest == key_game || mouseusedforgui) || !ActiveApp)
IN_DeactivateMouse ();
}
}
}
#define tenoh 0,0,0,0,0, 0,0,0,0,0
#define fiftyoh tenoh, tenoh, tenoh, tenoh, tenoh
#define hundredoh fiftyoh, fiftyoh
static unsigned int tbl_sdltoquake[] =
{
0,0,0,0, //SDLK_UNKNOWN = 0,
0,0,0,0, //SDLK_FIRST = 0,
K_BACKSPACE, //SDLK_BACKSPACE = 8,
K_TAB, //SDLK_TAB = 9,
0,0,
0, //SDLK_CLEAR = 12,
K_ENTER, //SDLK_RETURN = 13,
0,0,0,0,0,
K_PAUSE, //SDLK_PAUSE = 19,
0,0,0,0,0,0,0,
K_ESCAPE, //SDLK_ESCAPE = 27,
0,0,0,0,
K_SPACE, //SDLK_SPACE = 32,
'!', //SDLK_EXCLAIM = 33,
'"', //SDLK_QUOTEDBL = 34,
'#', //SDLK_HASH = 35,
'$', //SDLK_DOLLAR = 36,
0,
'&', //SDLK_AMPERSAND = 38,
'\'', //SDLK_QUOTE = 39,
'(', //SDLK_LEFTPAREN = 40,
')', //SDLK_RIGHTPAREN = 41,
'*', //SDLK_ASTERISK = 42,
'+', //SDLK_PLUS = 43,
',', //SDLK_COMMA = 44,
'-', //SDLK_MINUS = 45,
'.', //SDLK_PERIOD = 46,
'/', //SDLK_SLASH = 47,
'0', //SDLK_0 = 48,
'1', //SDLK_1 = 49,
'2', //SDLK_2 = 50,
'3', //SDLK_3 = 51,
'4', //SDLK_4 = 52,
'5', //SDLK_5 = 53,
'6', //SDLK_6 = 54,
'7', //SDLK_7 = 55,
'8', //SDLK_8 = 56,
'9', //SDLK_9 = 57,
':', //SDLK_COLON = 58,
';', //SDLK_SEMICOLON = 59,
'<', //SDLK_LESS = 60,
'=', //SDLK_EQUALS = 61,
'>', //SDLK_GREATER = 62,
'?', //SDLK_QUESTION = 63,
'@', //SDLK_AT = 64,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
'[', //SDLK_LEFTBRACKET = 91,
'\\', //SDLK_BACKSLASH = 92,
']', //SDLK_RIGHTBRACKET = 93,
'^', //SDLK_CARET = 94,
'_', //SDLK_UNDERSCORE = 95,
'`', //SDLK_BACKQUOTE = 96,
'a', //SDLK_a = 97,
'b', //SDLK_b = 98,
'c', //SDLK_c = 99,
'd', //SDLK_d = 100,
'e', //SDLK_e = 101,
'f', //SDLK_f = 102,
'g', //SDLK_g = 103,
'h', //SDLK_h = 104,
'i', //SDLK_i = 105,
'j', //SDLK_j = 106,
'k', //SDLK_k = 107,
'l', //SDLK_l = 108,
'm', //SDLK_m = 109,
'n', //SDLK_n = 110,
'o', //SDLK_o = 111,
'p', //SDLK_p = 112,
'q', //SDLK_q = 113,
'r', //SDLK_r = 114,
's', //SDLK_s = 115,
't', //SDLK_t = 116,
'u', //SDLK_u = 117,
'v', //SDLK_v = 118,
'w', //SDLK_w = 119,
'x', //SDLK_x = 120,
'y', //SDLK_y = 121,
'z', //SDLK_z = 122,
0,0,0,0,
K_DEL, //SDLK_DELETE = 127,
hundredoh /*227*/, tenoh, tenoh, 0,0,0,0,0,0,0,0,
K_KP_INS, //SDLK_KP0 = 256,
K_KP_END, //SDLK_KP1 = 257,
K_KP_DOWNARROW, //SDLK_KP2 = 258,
K_KP_PGDN, //SDLK_KP3 = 259,
K_KP_LEFTARROW, //SDLK_KP4 = 260,
K_KP_5, //SDLK_KP5 = 261,
K_KP_RIGHTARROW, //SDLK_KP6 = 262,
K_KP_HOME, //SDLK_KP7 = 263,
K_KP_UPARROW, //SDLK_KP8 = 264,
K_KP_PGUP, //SDLK_KP9 = 265,
K_KP_DEL,//SDLK_KP_PERIOD = 266,
K_KP_SLASH,//SDLK_KP_DIVIDE = 267,
K_KP_STAR,//SDLK_KP_MULTIPLY= 268,
K_KP_MINUS, //SDLK_KP_MINUS = 269,
K_KP_PLUS, //SDLK_KP_PLUS = 270,
K_KP_ENTER, //SDLK_KP_ENTER = 271,
K_KP_EQUALS,//SDLK_KP_EQUALS = 272,
K_UPARROW, //SDLK_UP = 273,
K_DOWNARROW,//SDLK_DOWN = 274,
K_RIGHTARROW,//SDLK_RIGHT = 275,
K_LEFTARROW,//SDLK_LEFT = 276,
K_INS, //SDLK_INSERT = 277,
K_HOME, //SDLK_HOME = 278,
K_END, //SDLK_END = 279,
K_PGUP, //SDLK_PAGEUP = 280,
K_PGDN, //SDLK_PAGEDOWN = 281,
K_F1, //SDLK_F1 = 282,
K_F2, //SDLK_F2 = 283,
K_F3, //SDLK_F3 = 284,
K_F4, //SDLK_F4 = 285,
K_F5, //SDLK_F5 = 286,
K_F6, //SDLK_F6 = 287,
K_F7, //SDLK_F7 = 288,
K_F8, //SDLK_F8 = 289,
K_F9, //SDLK_F9 = 290,
K_F10, //SDLK_F10 = 291,
K_F11, //SDLK_F11 = 292,
K_F12, //SDLK_F12 = 293,
0, //SDLK_F13 = 294,
0, //SDLK_F14 = 295,
0, //SDLK_F15 = 296,
0,0,0,
0,//K_NUMLOCK, //SDLK_NUMLOCK = 300,
K_CAPSLOCK, //SDLK_CAPSLOCK = 301,
0,//K_SCROLLOCK,//SDLK_SCROLLOCK= 302,
K_SHIFT, //SDLK_RSHIFT = 303,
K_SHIFT, //SDLK_LSHIFT = 304,
K_CTRL, //SDLK_RCTRL = 305,
K_CTRL, //SDLK_LCTRL = 306,
K_ALT, //SDLK_RALT = 307,
K_ALT, //SDLK_LALT = 308,
0, //SDLK_RMETA = 309,
0, //SDLK_LMETA = 310,
0, //SDLK_LSUPER = 311, /* Left "Windows" key */
0, //SDLK_RSUPER = 312, /* Right "Windows" key */
0, //SDLK_MODE = 313, /* "Alt Gr" key */
0, //SDLK_COMPOSE = 314, /* Multi-key compose key */
0, //SDLK_HELP = 315,
0, //SDLK_PRINT = 316,
0, //SDLK_SYSREQ = 317,
K_PAUSE, //SDLK_BREAK = 318,
0, //SDLK_MENU = 319,
0, //SDLK_POWER = 320, /* Power Macintosh power key */
'e', //SDLK_EURO = 321, /* Some european keyboards */
0 //SDLK_UNDO = 322, /* Atari keyboard has Undo */
};
int mouse_x, mouse_y;
#ifdef SWQUAKE
void ResetFrameBuffers(void);
#endif
#ifdef RGLQUAKE
extern int glwidth;
extern int glheight;
#endif
void Sys_SendKeyEvents(void)
{
SDL_Event event;
while(SDL_PollEvent(&event))
{
switch(event.type)
{
case SDL_ACTIVEEVENT:
if (event.active.state & SDL_APPINPUTFOCUS)
{ //follow keyboard status
ActiveApp = !!event.active.gain;
break;
}
break;
case SDL_VIDEORESIZE:
switch(qrenderer)
{
#ifdef RGLQUAKE
case QR_OPENGL:
glwidth = event.resize.w;
glheight = event.resize.h;
break;
#endif
#ifdef SWQUAKE
case QR_SOFTWARE:
vid.width = event.resize.w;
vid.height = event.resize.h;
ResetFrameBuffers();
break;
#endif
}
break;
case SDL_KEYUP:
case SDL_KEYDOWN:
Key_Event(tbl_sdltoquake[event.key.keysym.sym], event.key.state);
break;
case SDL_MOUSEMOTION:
mouse_x += event.motion.xrel;
mouse_y += event.motion.yrel;
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
//Hmm. SDL allows for 255 buttons...
if (event.button.button > 10)
event.button.button = 10;
Key_Event(K_MOUSE1+event.button.button-1, event.button.state);
break;
case SDL_QUIT:
Cbuf_AddText("quit", RESTRICT_LOCAL);
break;
}
}
}
void IN_Shutdown (void)
{
}
void IN_ReInit (void)
{
IN_ActivateMouse();
}
void IN_Init (void)
{
#ifdef IN_XFLIP
Cvar_Register (&in_xflip, "Input Controls");
#endif
IN_ReInit();
}
void IN_Move (float *movements, int pnum) //add mouse movement to cmd
{
mouse_x *= sensitivity.value*in_sensitivityscale;
mouse_y *= sensitivity.value*in_sensitivityscale;
if (!cl.paused && mouseactive)
{
// add mouse X/Y movement to cmd
if ( (in_strafe.state[pnum] & 1) || (lookstrafe.value && (in_mlook.state[pnum] & 1) ))
movements[1] += m_side.value * mouse_x;
else
cl.viewangles[pnum][YAW] -= m_yaw.value * mouse_x;
if (in_mlook.state[pnum] & 1)
V_StopPitchDrift (pnum);
if ( (in_mlook.state[pnum] & 1) && !(in_strafe.state[pnum] & 1))
{
cl.viewangles[pnum][PITCH] += m_pitch.value * mouse_y;
CL_ClampPitch(pnum);
}
else
{
if ((in_strafe.state[pnum] & 1) && noclip_anglehack)
movements[2] -= m_forward.value * mouse_y;
else
movements[0] -= m_forward.value * mouse_y;
}
}
mouse_x = 0;
mouse_y = 0;
}
void IN_Accumulate(void) //input polling
{
}
void IN_Commands (void) //used to Cbuf_AddText joystick button events in windows.
{
}