.. |
gltod3d
|
vweps.
|
2009-07-06 01:20:20 +00:00 |
gl_alias.c
|
if its a vwep player model, pretend to be the real player model for the purposes of skinning.
|
2009-07-19 17:00:22 +00:00 |
gl_backend.c
|
Fixed up some EXT_CSQC expectations.
|
2009-07-18 20:46:42 +00:00 |
gl_bloom.c
|
Multiple minor cleanups. Chunks of dead code removed.
|
2009-06-21 17:45:33 +00:00 |
gl_draw.c
|
mipmapped non-square textures no longer look terrible.
|
2009-07-18 11:06:28 +00:00 |
gl_draw.h
|
Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv.
|
2009-04-06 00:34:32 +00:00 |
gl_font.c
|
Reduce warnings. Try and peek in the windows font directory.
|
2009-07-18 20:15:16 +00:00 |
gl_heightmap.c
|
Fixed some warnings.
|
2009-07-11 18:23:57 +00:00 |
gl_hlmdl.c
|
Big fat-off commit.
|
2009-04-01 22:03:56 +00:00 |
gl_model.c
|
Added skygroup command. Also polygon offset cvars. Even though its evil - I'm not sure how long it'll stay.
|
2009-07-19 20:43:07 +00:00 |
gl_model.h
|
Added skygroup command. Also polygon offset cvars. Even though its evil - I'm not sure how long it'll stay.
|
2009-07-19 20:43:07 +00:00 |
gl_ngraph.c
|
Big fat-off commit.
|
2009-04-01 22:03:56 +00:00 |
gl_ppl.c
|
Added skygroup command. Also polygon offset cvars. Even though its evil - I'm not sure how long it'll stay.
|
2009-07-19 20:43:07 +00:00 |
gl_rlight.c
|
Oh noes! Everything is broken!
|
2009-07-05 18:45:53 +00:00 |
gl_rmain.c
|
Added skygroup command. Also polygon offset cvars. Even though its evil - I'm not sure how long it'll stay.
|
2009-07-19 20:43:07 +00:00 |
gl_rmisc.c
|
Fixed up some EXT_CSQC expectations.
|
2009-07-18 20:46:42 +00:00 |
gl_rsurf.c
|
Fixed up some EXT_CSQC expectations.
|
2009-07-18 20:46:42 +00:00 |
gl_screen.c
|
Fixed up some EXT_CSQC expectations.
|
2009-07-18 20:46:42 +00:00 |
gl_shader.c
|
Fixed up some EXT_CSQC expectations.
|
2009-07-18 20:46:42 +00:00 |
gl_vidcocoa.m
|
Apparently it didn't compile.
|
2009-07-12 15:01:18 +00:00 |
gl_vidcommon.c
|
Stub out bindbuffer if its not present. The generation code will work around it. The renderer will ignore it.
|
2009-07-11 18:23:07 +00:00 |
gl_vidlinuxglx.c
|
attempt fix other platforms
|
2009-07-18 03:47:21 +00:00 |
gl_vidmacos.c
|
attempt fix other platforms
|
2009-07-18 03:47:21 +00:00 |
gl_vidmorphos.c
|
attempt fix other platforms
|
2009-07-18 03:47:21 +00:00 |
gl_vidnt.c
|
remove more unused sw variables
|
2009-07-17 22:15:37 +00:00 |
gl_vidnull.c
|
Added csqc->ssqc requests.
|
2009-05-24 10:11:17 +00:00 |
gl_vidsdl.c
|
OpenGL SDL targets will build again
|
2009-07-18 04:07:57 +00:00 |
gl_vidtinyglstubs.c
|
Added copyright header, extended the comment a bit.
|
2007-09-09 14:33:13 +00:00 |
gl_warp.c
|
Added skygroup command. Also polygon offset cvars. Even though its evil - I'm not sure how long it'll stay.
|
2009-07-19 20:43:07 +00:00 |
gl_warp_sin.h
|
Initial checkin of OpenGL renderer
|
2004-08-22 22:29:09 +00:00 |
glmod_doom.c
|
SP_#? -> CON_#?
|
2007-09-23 15:28:06 +00:00 |
glquake.h
|
Fixed up some EXT_CSQC expectations.
|
2009-07-18 20:46:42 +00:00 |
glsupp.h
|
Oh noes! Everything is broken!
|
2009-07-05 18:45:53 +00:00 |
ltface.c
|
destroy software rendering and break everything (and that won't be all!)
|
2009-07-16 22:06:59 +00:00 |
model_hl.h
|
Big fat-off commit.
|
2009-04-01 22:03:56 +00:00 |
shader.h
|
Fixed up some EXT_CSQC expectations.
|
2009-07-18 20:46:42 +00:00 |