fteqw/engine/gl
Spoike c6c3d3f4e0 Trimmed some dead files.
Quick hack preliminary d3d11 renderer. I'm not likely to touch this again for quite some time.
Sys_Error works properly on android, with an error message shown. Should be less of a stab in the dark if you get errors. Seg faults are still instantly fatal. Not much I can reliably do about those - most of the juicy ones will likely occur within the gl drivers (even if its my fault) and java will still call in to it.
Stereoscopic (quad-buffered) rendering is in the gl renderer. You'll likely need a quatro to use it despite it being a gl 1.0 feature. No idea about ati. See r_stereo_method for non-quad-buffered alternatives.
Tweaked networking to not overflow so much. Needs testing against other qw clients.
Fixed an issue with surface numbers > 32k on limit-breaking maps.
Fixed a preparse issue resulting in QW clients dying with the ne_ruins map's progs.
Support for the DP-variant of BSP2. The depricated RMQ variant is still supported.
QTV proxy now uses ipv6 hybrid sockets where possible. Preliminary pext support.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4105 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-09-30 05:52:03 +00:00
..
gl_alias.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_backend.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_bloom.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_draw.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_draw.h committing for fixes for OMC 2011-10-27 16:16:29 +00:00
gl_font.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_heightmap.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_hlmdl.c r_wireframe. requires cheats. 2012-08-04 01:35:52 +00:00
gl_model.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_model.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_ngraph.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_rlight.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_rmain.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_rmisc.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_rsurf.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_screen.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
gl_shader.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_shadow.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_vidcocoa.m Added per-player userinfos (for splitscreen). 2010-08-14 03:17:33 +00:00
gl_vidcommon.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_viddroid.c Android tweeks 2012-07-05 19:42:36 +00:00
gl_videgl.c remove gl_lightmap_shift, fix shader to match gl_overbright, es2/egl fixes 2011-05-30 21:48:32 +00:00
gl_videgl.h Couple of tweeks, breakages, and fixes. 2011-09-05 01:48:23 +00:00
gl_vidlinuxglx.c fix the linux-specific input/csqc weirdness that gb reported 2012-07-21 05:21:06 +00:00
gl_vidmacos.c Couple of tweeks, breakages, and fixes. 2011-09-05 01:48:23 +00:00
gl_vidmorphos.c tiny fix 2011-12-24 06:16:01 +00:00
gl_vidnt.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
gl_vidnull.c Couple of tweeks, breakages, and fixes. 2011-09-05 01:48:23 +00:00
gl_vidsdl.c fixed up player lerping. 2011-12-23 14:36:25 +00:00
gl_vidtinyglstubs.c Added copyright header, extended the comment a bit. 2007-09-09 14:33:13 +00:00
gl_warp.c Android tweeks 2012-07-05 19:42:36 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4073 fc73d0e0-1445-4013-8a0c-d673dee63da5 2012-07-15 02:40:30 +00:00
glquake.h random fixes. 2012-08-04 11:28:39 +00:00
glsupp.h implement ripplemaps. currently requires explicit mod support to use properly. 2012-05-14 01:41:08 +00:00
ltface.c Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
model_hl.h Android tweeks 2012-07-05 19:42:36 +00:00
r_bishaders.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
shader.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00