fteqw/engine/client
2005-10-04 18:08:30 +00:00
..
.cvsignore
anorms.h
cd_linux.c
cd_null.c
cd_sdl.c
cd_win.c Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code. 2005-05-26 12:55:34 +00:00
cdaudio.h
cl_cam.c Redesigned sound code for greater modularity. 2005-06-14 04:52:10 +00:00
cl_cg.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
cl_demo.c Don't break old clients. 2005-09-28 23:32:54 +00:00
cl_ents.c Should fix red/blue glowing players/nails. 2005-10-01 15:44:36 +00:00
cl_input.c Fixed smartjump issues with csqc. 2005-09-28 23:40:33 +00:00
cl_main.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
cl_master.h Missed a file from earlier. 2005-09-29 23:48:50 +00:00
cl_parse.c Removed a warning message. 2005-10-01 13:47:47 +00:00
cl_pred.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
cl_screen.c Small tweek, seems to make centerprints a bit better. 2005-10-04 18:08:30 +00:00
cl_tent.c say no to Sys_Error (net parsing fix) 2005-09-18 02:12:30 +00:00
cl_ui.c warning fixes 2005-09-26 08:07:26 +00:00
client.h A few tweeks here and there. 2005-10-01 03:09:17 +00:00
clq2_cin.c Q2 works, models are depth sorted (the same time as particles). 2005-07-14 01:57:34 +00:00
clq2_ents.c fixes to particle emitting (temp?) 2005-09-09 02:01:30 +00:00
clq3_parse.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
clq3defs.h q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
console.c moved log junk to seperate file 2005-09-27 04:05:32 +00:00
crosshairs.dat Standardised line endings 2005-06-15 04:40:33 +00:00
fragstats.c
image.c warning fixes 2005-09-26 08:07:26 +00:00
in_raw.h Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
in_sdl.c m_accel/m_accel_noforce/m_threshold_noforce added, m_filter fixed up 2005-08-06 22:39:28 +00:00
in_win.c fix to non-VM_UI builds 2005-09-18 02:10:32 +00:00
input.h
keys.c Now compiles and works fine in linux. 2005-09-09 23:40:55 +00:00
keys.h Make ktpro work a bit better, a few new csqc builtins 2005-07-05 23:46:10 +00:00
lhfont.h
m_download.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
m_items.c Bugfix: [ 1223487 ] Scripted menus: menubox client crash 2005-06-19 09:08:47 +00:00
m_master.c Added QTV colouring and stuph. 2005-09-28 23:37:15 +00:00
m_mp3.c roq fixes, but timing is still way off 2005-08-12 19:37:24 +00:00
m_multi.c
m_options.c Added a couple of options. 2005-09-28 23:36:08 +00:00
m_script.c
m_single.c
menu.c Don't waste fps too much. 2005-09-28 23:30:10 +00:00
menu.h
merged.h linux fixes 2005-09-08 01:47:48 +00:00
modelgen.h
mymad.c
net_master.c Added QTV colouring and stuph. 2005-09-28 23:37:15 +00:00
pr_csqc.c Small changes and fixes. 2005-10-01 03:01:12 +00:00
pr_menu.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quakedef.h *** empty log message *** 2005-08-07 18:08:13 +00:00
r_bulleten.c
r_bulleten.h
r_efrag.c gl_part_flame fix 2005-09-10 01:46:32 +00:00
r_part.c This might be handy to someone. 2005-09-28 23:33:33 +00:00
r_partset.c Added blood and telesplash from the custom 'cool' particle set to the built in 'spikeset'. 2005-09-14 04:09:43 +00:00
r_partset.h
render.h Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
renderer.c r_menutint added, changes background tint for gl and sw 2005-09-29 23:20:29 +00:00
renderque.c Q2 works, models are depth sorted (the same time as particles). 2005-07-14 01:57:34 +00:00
renderque.h
resource.h
roq.h roq fixes, but timing is still way off 2005-08-12 19:37:24 +00:00
roq_read.c roq fixes, but timing is still way off 2005-08-12 19:37:24 +00:00
sbar.c Get rid of the rankings pic. 2005-09-28 23:31:58 +00:00
sbar.h
screen.h
skin.c Getting ready for qexpo. CSQC is in final dev stages. Everything else should be working well enough too, hopefully. 2005-08-11 04:14:33 +00:00
snd_alsa.c Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
snd_directx.c Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
snd_dma.c warning fixes 2005-09-26 08:07:26 +00:00
snd_linux.c Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
snd_mem.c Redesigned sound code for greater modularity. 2005-06-14 04:52:10 +00:00
snd_mix.c Q2 works, models are depth sorted (the same time as particles). 2005-07-14 01:57:34 +00:00
snd_mixa.s
snd_mp3.c
snd_ov.c Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code. 2005-05-26 12:55:34 +00:00
snd_sdl.c warning fixes 2005-09-26 08:07:26 +00:00
snd_win.c Redesigned sound code for greater modularity. 2005-06-14 04:52:10 +00:00
sound.h Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims). 2005-08-03 23:14:59 +00:00
spritegn.h
sys_dosa.s
sys_linux.c Fix for client only build. 2005-08-19 14:05:33 +00:00
sys_sdl.c Removed unused cachedir variable. 2005-08-03 21:48:18 +00:00
sys_win.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
sys_wina.s
teamplay.c
textedit.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
valid.c Small tweeks, it listens to the allow_f_ stuff, and f_version now gives some info about potential cheat variables. Partly so that people ask about it perhaps, partly because it allows us to not care so much about when people complain that it's a cheat. 2005-09-14 04:15:00 +00:00
vid.h
view.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
view.h
wad.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
wad.h Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
winamp.h
winquake.h Windows XP raw input support (should fix rid#1217412?) 2005-06-29 21:20:34 +00:00
winquake.rc
zqtp.c warning fixes 2005-09-26 08:07:26 +00:00