mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 04:11:53 +00:00
5eb21d1b6e
fix some non-ascii encoding. generate placeholder 8bit mipmaps for gles2/webgl in case anyone tries using 'vanilla' rendering. revamping the downloads menu. fix particles needing a specific blend mode in order to use custom shaders. added trace_bone_id globals for qc. untested. try to fix ragdoll crash. failing that, at least prevent it from being a crash. try to fix d3d11 black lightmaps issue. add r_norefresh to d3d9+d3d11 skin composing can now use subpics. vulkan now tries to properly detect supported texture formats, instead of assuming. vulkan now has a cvar to configure which dynamic buffers should be staged or shared. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5006 fc73d0e0-1445-4013-8a0c-d673dee63da5
2155 lines
59 KiB
C
2155 lines
59 KiB
C
#include "quakedef.h"
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#ifdef VM_LUA
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#include "pr_common.h"
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#include "hash.h"
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#define luagloballist \
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globalentity (true, self) \
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globalentity (true, other) \
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globalentity (true, world) \
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globalfloat (true, time) \
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globalfloat (true, frametime) \
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globalentity (false, newmis) \
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globalfloat (false, force_retouch) \
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globalstring (true, mapname) \
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globalfloat (false, deathmatch) \
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globalfloat (false, coop) \
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globalfloat (false, teamplay) \
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globalfloat (true, serverflags) \
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globalfloat (false, dimension_send) \
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globalfloat (false, physics_mode) \
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globalfloat (true, total_secrets) \
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globalfloat (true, total_monsters) \
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globalfloat (true, found_secrets) \
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globalfloat (true, killed_monsters) \
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globalvec (true, v_forward) \
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globalvec (true, v_up) \
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globalvec (true, v_right) \
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globalfloat (true, trace_allsolid) \
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globalfloat (true, trace_startsolid) \
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globalfloat (true, trace_fraction) \
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globalvec (true, trace_endpos) \
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globalvec (true, trace_plane_normal) \
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globalfloat (true, trace_plane_dist) \
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globalentity (true, trace_ent) \
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globalfloat (true, trace_inopen) \
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globalfloat (true, trace_inwater) \
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globalfloat (false, trace_endcontentsf) \
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globalint (false, trace_endcontentsi) \
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globalfloat (false, trace_surfaceflagsf) \
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globalint (false, trace_surfaceflagsi) \
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globalfloat (false, cycle_wrapped) \
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globalentity (false, msg_entity) \
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globalfunc (false, main) \
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globalfunc (true, StartFrame) \
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globalfunc (true, PlayerPreThink) \
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globalfunc (true, PlayerPostThink) \
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globalfunc (true, ClientKill) \
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globalfunc (true, ClientConnect) \
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globalfunc (true, PutClientInServer) \
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globalfunc (true, ClientDisconnect) \
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globalfunc (false, SetNewParms) \
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globalfunc (false, SetChangeParms)
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//any globals or functions that the server might want access to need to be known also.
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#define luaextragloballist \
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globalstring (true, startspot) \
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globalstring (true, ClientReEnter)
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typedef struct
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{
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#define globalentity(required, name) int name;
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#define globalint(required, name) int name;
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#define globalfloat(required, name) float name;
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#define globalstring(required, name) string_t name;
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#define globalvec(required, name) vec3_t name;
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#define globalfunc(required, name) int name;
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luagloballist
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luaextragloballist
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#undef globalentity
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#undef globalint
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#undef globalfloat
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#undef globalstring
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#undef globalvec
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#undef globalfunc
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} luaglobalvars_t;
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typedef struct
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{
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int type;
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ptrdiff_t offset;
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char *name;
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bucket_t buck;
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} luafld_t;
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typedef struct lua_State lua_State;
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typedef void *(QDECL *lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
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typedef const char *(QDECL *lua_Reader)(lua_State *L, void *data, size_t *size);
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typedef int (QDECL *lua_CFunction) (lua_State *L);
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typedef double lua_Number;
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typedef int lua_Integer;
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//I'm using this struct for all the global stuff.
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static struct
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{
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lua_State *ctx;
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char readbuf[1024];
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pubprogfuncs_t progfuncs;
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progexterns_t progfuncsparms;
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edict_t **edicttable;
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unsigned int maxedicts;
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luaglobalvars_t globals; //internal global structure
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hashtable_t globalfields; //name->luafld_t
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luafld_t globflds[1024]; //fld->offset+type
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hashtable_t entityfields; //name->luafld_t
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luafld_t entflds[1024]; //fld->offset+type
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qboolean triedlib;
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dllhandle_t lib;
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lua_State * (QDECL *newstate) (lua_Alloc f, void *ud);
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lua_CFunction (QDECL *atpanic) (lua_State *L, lua_CFunction panicf);
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void (QDECL *close) (lua_State *L);
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int (QDECL *load) (lua_State *L, lua_Reader reader, void *dt, const char *chunkname, const char *mode);
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int (QDECL *pcallk) (lua_State *L, int nargs, int nresults, int errfunc, int ctx, lua_CFunction k);
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void (QDECL *callk) (lua_State *L, int nargs, int nresults, int ctx, lua_CFunction k);
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void (QDECL *getfield) (lua_State *L, int idx, const char *k);
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void (QDECL *setfield) (lua_State *L, int idx, const char *k);
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void (QDECL *gettable) (lua_State *L, int idx);
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void (QDECL *settable) (lua_State *L, int idx);
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void (QDECL *getglobal) (lua_State *L, const char *var);
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void (QDECL *setglobal) (lua_State *L, const char *var);
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int (QDECL *error) (lua_State *L);
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int (QDECL *type) (lua_State *L, int idx);
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const char *(QDECL *typename) (lua_State *L, int tp);
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void (QDECL *rawget) (lua_State *L, int idx);
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void (QDECL *rawset) (lua_State *L, int idx);
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void (QDECL *createtable) (lua_State *L, int narr, int nrec);
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int (QDECL *setmetatable) (lua_State *L, int objindex);
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void *(QDECL *newuserdata) (lua_State *L, size_t usize);
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void (QDECL *replace) (lua_State *L, int idx);
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int (QDECL *gettop) (lua_State *L);
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int (QDECL *settop) (lua_State *L, int idx);
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void (QDECL *pushboolean) (lua_State *L, int b);
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void (QDECL *pushnil) (lua_State *L);
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void (QDECL *pushnumber) (lua_State *L, lua_Number n);
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void (QDECL *pushinteger) (lua_State *L, lua_Integer n);
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void (QDECL *pushvalue) (lua_State *L, int idx);
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void (QDECL *pushcclosure) (lua_State *L, lua_CFunction fn, int n);
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const char * (QDECL *pushfstring) (lua_State *L, const char *fmt, ...);
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void (QDECL *pushlightuserdata) (lua_State *L, void *p);
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const char * (QDECL *tolstring) (lua_State *L, int idx, size_t *len);
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int (QDECL *toboolean) (lua_State *L, int idx);
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lua_Number (QDECL *tonumberx) (lua_State *L, int idx, int *isnum);
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lua_Integer (QDECL *tointegerx) (lua_State *L, int idx, int *isnum);
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const void *(QDECL *topointer) (lua_State *L, int idx);
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void *(QDECL *touserdata) (lua_State *L, int idx);
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int (QDECL *Lcallmeta) (lua_State *L, int obj, const char *e);
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int (QDECL *Lnewmetatable) (lua_State *L, const char *tname);
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} lua;
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#define pcall(L,n,r,f) pcallk(L, (n), (r), (f), 0, NULL)
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#define call(L,n,r) callk(L, (n), (r), 0, NULL)
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#define pop(L,n) settop(L, -(n)-1)
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#define pushstring(L,s) pushfstring(L,"%s",s)
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#define LUA_TNONE (-1)
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#define LUA_TNIL 0
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#define LUA_TBOOLEAN 1
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#define LUA_TLIGHTUSERDATA 2
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#define LUA_TNUMBER 3
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#define LUA_TSTRING 4
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#define LUA_TTABLE 5
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#define LUA_TFUNCTION 6
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#define LUA_TUSERDATA 7
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#define LUA_TTHREAD 8
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#define LUA_NUMTAGS 9
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#define LUA_REGISTRYINDEX (-1000000 - 1000)
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static qboolean init_lua(void)
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{
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if (!lua.triedlib)
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{
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dllfunction_t luafuncs[] =
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{
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{(void*)&lua.newstate, "lua_newstate"},
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{(void*)&lua.atpanic, "lua_atpanic"},
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{(void*)&lua.close, "lua_close"},
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{(void*)&lua.load, "lua_load"},
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{(void*)&lua.pcallk, "lua_pcallk"},
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{(void*)&lua.callk, "lua_callk"},
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{(void*)&lua.getfield, "lua_getfield"},
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{(void*)&lua.setfield, "lua_setfield"},
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{(void*)&lua.gettable, "lua_gettable"},
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{(void*)&lua.settable, "lua_settable"},
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{(void*)&lua.getglobal, "lua_getglobal"},
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{(void*)&lua.setglobal, "lua_setglobal"},
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{(void*)&lua.error, "lua_error"},
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{(void*)&lua.type, "lua_type"},
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{(void*)&lua.typename, "lua_typename"},
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{(void*)&lua.rawget, "lua_rawget"},
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{(void*)&lua.rawset, "lua_rawset"},
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{(void*)&lua.createtable, "lua_createtable"},
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{(void*)&lua.setmetatable, "lua_setmetatable"},
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{(void*)&lua.newuserdata, "lua_newuserdata"},
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{(void*)&lua.replace, "lua_replace"},
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{(void*)&lua.gettop, "lua_gettop"},
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{(void*)&lua.settop, "lua_settop"},
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{(void*)&lua.pushboolean, "lua_pushboolean"},
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{(void*)&lua.pushnil, "lua_pushnil"},
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{(void*)&lua.pushnumber, "lua_pushnumber"},
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{(void*)&lua.pushinteger, "lua_pushinteger"},
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{(void*)&lua.pushvalue, "lua_pushvalue"},
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{(void*)&lua.pushcclosure, "lua_pushcclosure"},
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{(void*)&lua.pushfstring, "lua_pushfstring"},
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{(void*)&lua.pushlightuserdata, "lua_pushlightuserdata"},
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{(void*)&lua.tolstring, "lua_tolstring"},
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{(void*)&lua.toboolean, "lua_toboolean"},
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{(void*)&lua.tonumberx, "lua_tonumberx"},
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{(void*)&lua.tointegerx, "lua_tointegerx"},
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{(void*)&lua.topointer, "lua_topointer"},
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{(void*)&lua.touserdata, "lua_touserdata"},
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{(void*)&lua.Lcallmeta, "luaL_callmeta"},
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{(void*)&lua.Lnewmetatable, "luaL_newmetatable"},
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{NULL, NULL}
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};
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lua.triedlib = true;
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lua.lib = Sys_LoadLibrary("lua52", luafuncs);
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}
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if (!lua.lib)
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return false;
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return true;
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}
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static void *my_lua_alloc (void *ud, void *ptr, size_t osize, size_t nsize)
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{
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if (nsize == 0)
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{
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free(ptr);
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return NULL;
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}
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else
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return realloc(ptr, nsize);
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}
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const char * my_lua_Reader(lua_State *L, void *data, size_t *size)
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{
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vfsfile_t *f = data;
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*size = VFS_READ(f, lua.readbuf, sizeof(lua.readbuf));
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return lua.readbuf;
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}
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//replace lua's standard 'print' function to use the console instead of stdout. intended to use the same linebreak rules.
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static int my_lua_print(lua_State *L)
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{
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//the problem is that we can only really accept strings here.
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//so lets just use the tostring function to make sure things are actually readable as strings.
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int args = lua.gettop(L);
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int i;
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const char *s;
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lua.getglobal(L, "tostring");
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//args now start at 1
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for(i = 1; i <= args; i++)
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{
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lua.pushvalue(L, -1);
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lua.pushvalue(L, i);
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lua.pcall(L, 1, 1, 0); //pops args+func
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s = lua.tolstring(L, -1, NULL);
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if(s == NULL)
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s = "?";
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if(i > 1) Con_Printf("\t");
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Con_Printf("%s", s);
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lua.pop(L, 1); //pop our lstring
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};
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lua.pop(L, 1); //pop the cached tostring.
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Con_Printf("\n");
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return 0;
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};
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//more like quakec's print
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static int my_lua_conprint(lua_State *L)
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{
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//the problem is that we can only really accept strings here.
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//so lets just use the tostring function to make sure things are actually readable as strings.
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int args = lua.gettop(L);
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int i;
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const char *s;
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lua.getglobal(L, "tostring");
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//args start at stack index 1
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for(i = 1; i <= args; i++)
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{
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lua.pushvalue(L, -1); //dupe the tostring
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lua.pushvalue(L, i); //dupe the argument
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lua.pcall(L, 1, 1, 0); //pops args+func, pushes the string result
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s = lua.tolstring(L, -1, NULL);
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if(s == NULL)
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s = "?";
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Con_Printf("%s", s);
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lua.pop(L, 1); //pop our lstring
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};
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lua.pop(L, 1); //pop the cached tostring.
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return 0;
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};
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static int bi_lua_dprint(lua_State *L)
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{
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if (!developer.ival)
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return 0;
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return my_lua_conprint(L);
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}
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//taken from lua's baselib.c, with dependancies reduced a little.
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static int my_lua_tostring(lua_State *L)
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{
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// if (lua.type(L, 1) == LUA_TNONE)
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// luaL_argerror(L, narg, "value expected");
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if (lua.Lcallmeta(L, 1, "__tostring"))
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return 1;
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switch (lua.type(L, 1))
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{
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case LUA_TNUMBER:
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lua.pushfstring(L, lua.tolstring(L, 1, NULL));
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break;
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case LUA_TSTRING:
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lua.pushvalue(L, 1);
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break;
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case LUA_TBOOLEAN:
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lua.pushstring(L, (lua.toboolean(L, 1) ? "true" : "false"));
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break;
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case LUA_TNIL:
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lua.pushstring(L, "nil");
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break;
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case LUA_TTABLE:
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//special check for things that look like vectors.
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lua.getfield(L, 1, "x");
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lua.getfield(L, 1, "y");
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lua.getfield(L, 1, "z");
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if (lua.type(L, -3) == LUA_TNUMBER && lua.type(L, -2) == LUA_TNUMBER && lua.type(L, -1) == LUA_TNUMBER)
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{
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lua.pushfstring(L, "'%g %g %g'", lua.tonumberx(L, -3, NULL), lua.tonumberx(L, -2, NULL), lua.tonumberx(L, -1, NULL));
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return 1;
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}
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//fallthrough
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default:
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lua.pushfstring(L, "%s: %p", lua.typename(L, lua.type(L, 1)), lua.topointer(L, 1));
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break;
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}
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return 1;
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}
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static int my_lua_panic(lua_State *L)
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{
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const char *s = lua.tolstring(L, -1, NULL);
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Sys_Error("lua error: %s", s);
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}
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static int my_lua_entity_eq(lua_State *L)
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{
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//table1=1
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//table2=2
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unsigned int entnum1, entnum2;
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lua.getfield(L, 1, "entnum");
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entnum1 = lua.tointegerx(L, -1, NULL);
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lua.getfield(L, 2, "entnum");
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entnum2 = lua.tointegerx(L, -1, NULL);
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lua.pop(L, 2);
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lua.pushboolean(L, entnum1 == entnum2);
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return 1;
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}
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static int my_lua_entity_tostring(lua_State *L)
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{
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//table=1
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unsigned int entnum;
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lua.getfield(L, 1, "entnum");
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entnum = lua.tointegerx(L, -1, NULL);
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lua.pop(L, 1);
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lua.pushstring(L, va("entity: %u", entnum));
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return 1;
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}
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static void lua_readvector(lua_State *L, int idx, float *result)
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{
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switch(lua.type(L, idx))
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{
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case LUA_TSTRING:
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{
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//we parse strings primnarily for easy .ent(or bsp) loading support.
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const char *str = lua.tolstring(L, idx, NULL);
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str = COM_Parse(str);
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result[0] = atof(com_token);
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str = COM_Parse(str);
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result[1] = atof(com_token);
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str = COM_Parse(str);
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result[2] = atof(com_token);
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}
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break;
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case LUA_TTABLE:
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lua.getfield(L, idx, "x");
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result[0] = lua.tonumberx(L, -1, NULL);
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lua.getfield(L, idx, "y");
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result[1] = lua.tonumberx(L, -1, NULL);
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lua.getfield(L, idx, "z");
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result[2] = lua.tonumberx(L, -1, NULL);
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lua.pop(L, 3);
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break;
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case LUA_TNIL:
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result[0] = 0;
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result[1] = 0;
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result[2] = 0;
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break;
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default:
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Con_Printf("Expected vector, got something that wasn't\n");
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}
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}
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static int my_lua_entity_set(lua_State *L) //__newindex
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{
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// Con_Printf("lua_entity_set: ");
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// my_lua_print(L);
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//table=1
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//key=2
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//value=3
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if (lua.type(L, 2) == LUA_TSTRING)
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{
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const char *s = lua.tolstring(L, 2, NULL);
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luafld_t *fld = Hash_GetInsensitive(&lua.entityfields, s);
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eval_t *eval;
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unsigned int entnum;
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if (fld)
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{
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lua.getfield(L, 1, "entnum");
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entnum = lua.tointegerx(L, -1, NULL);
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lua.pop(L, 1);
|
|
if (entnum < lua.maxedicts && lua.edicttable[entnum] && !lua.edicttable[entnum]->isfree)
|
|
{
|
|
eval = (eval_t*)((char*)lua.edicttable[entnum]->v + fld->offset);
|
|
switch(fld->type)
|
|
{
|
|
case ev_float:
|
|
eval->_float = lua.tonumberx(L, 3, NULL);
|
|
return 0;
|
|
case ev_vector:
|
|
lua_readvector(L, 3, eval->_vector);
|
|
return 0;
|
|
case ev_integer:
|
|
eval->_int = lua.tointegerx(L, 3, NULL);
|
|
return 0;
|
|
case ev_function:
|
|
if (lua.type(L, 3) == LUA_TNIL)
|
|
eval->function = 0; //so the engine can distinguish between nil and not.
|
|
else
|
|
eval->function = fld->offset | ((entnum+1)<<10);
|
|
lua.pushlightuserdata(L, (void *)fld->offset); //execute only knows a function id, so we need to translate the store to match.
|
|
lua.replace(L, 2);
|
|
lua.rawset(L, 1);
|
|
return 0;
|
|
case ev_string:
|
|
if (lua.type(L, 3) == LUA_TNIL)
|
|
eval->string = 0; //so the engine can distinguish between nil and not.
|
|
else
|
|
eval->string = fld->offset | ((entnum+1)<<10);
|
|
lua.pushlightuserdata(L, (void *)fld->offset); //execute only knows a string id, so we need to translate the store to match.
|
|
lua.replace(L, 2);
|
|
lua.rawset(L, 1);
|
|
return 0;
|
|
case ev_entity:
|
|
//read the table's entnum field so we know which one its meant to be.
|
|
lua.getfield(L, 3, "entnum");
|
|
eval->edict = lua.tointegerx(L, -1, NULL);
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
lua.rawset(L, 1);
|
|
return 0;
|
|
}
|
|
static int my_lua_entity_get(lua_State *L) //__index
|
|
{
|
|
// Con_Printf("lua_entity_get: ");
|
|
// my_lua_print(L);
|
|
//table=1
|
|
//key=2
|
|
|
|
if (lua.type(L, 2) == LUA_TSTRING)
|
|
{
|
|
const char *s = lua.tolstring(L, 2, NULL);
|
|
luafld_t *fld = Hash_GetInsensitive(&lua.entityfields, s);
|
|
eval_t *eval;
|
|
int entnum;
|
|
if (fld)
|
|
{
|
|
lua.getfield(L, 1, "entnum");
|
|
entnum = lua.tointegerx(L, -1, NULL);
|
|
lua.pop(L, 1);
|
|
if (entnum < lua.maxedicts && lua.edicttable[entnum])// && !lua.edicttable[entnum]->isfree)
|
|
{
|
|
eval = (eval_t*)((char*)lua.edicttable[entnum]->v + fld->offset);
|
|
switch(fld->type)
|
|
{
|
|
case ev_float:
|
|
lua.pushnumber(L, eval->_float);
|
|
return 1;
|
|
case ev_integer:
|
|
lua.pushinteger(L, eval->_int);
|
|
return 1;
|
|
case ev_vector:
|
|
lua.createtable(L, 0, 0);
|
|
//FIXME: should provide a metatable with a __tostring
|
|
lua.pushnumber(L, eval->_vector[0]);
|
|
lua.setfield (L, -2, "x");
|
|
lua.pushnumber(L, eval->_vector[1]);
|
|
lua.setfield (L, -2, "y");
|
|
lua.pushnumber(L, eval->_vector[2]);
|
|
lua.setfield (L, -2, "z");
|
|
return 1;
|
|
case ev_function:
|
|
case ev_string:
|
|
lua.pushlightuserdata(L, (void *)(eval->function & 1023)); //execute only knows a function id, so we need to translate the store to match.
|
|
lua.replace(L, 2);
|
|
lua.rawget(L, 1);
|
|
return 1;
|
|
case ev_entity:
|
|
//return the table for the entity via the lua registry.
|
|
lua.pushlightuserdata(lua.ctx, lua.edicttable[eval->edict]);
|
|
lua.gettable(lua.ctx, LUA_REGISTRYINDEX);
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//make sure it exists so we don't get called constantly if code loops through stuff that wasn't set.
|
|
// lua.pushstring(L, "nil");
|
|
lua.rawget(L, 1);
|
|
return 1;
|
|
}
|
|
static int my_lua_global_set(lua_State *L) //__newindex
|
|
{
|
|
// Con_Printf("my_lua_global_set: ");
|
|
// my_lua_print(L);
|
|
//table=1
|
|
//key=2
|
|
//value=3
|
|
|
|
if (lua.type(L, 2) == LUA_TSTRING)
|
|
{
|
|
const char *s = lua.tolstring(L, 2, NULL);
|
|
luafld_t *fld = Hash_GetInsensitive(&lua.globalfields, s);
|
|
eval_t *eval;
|
|
if (fld)
|
|
{
|
|
eval = (eval_t*)((char*)&lua.globals + fld->offset);
|
|
switch(fld->type)
|
|
{
|
|
case ev_float:
|
|
eval->_float = lua.tonumberx(L, 3, NULL);
|
|
return 0;
|
|
case ev_vector:
|
|
lua.getfield(L, 3, "x");
|
|
eval->_vector[0] = lua.tonumberx(L, -1, NULL);
|
|
lua.getfield(L, 3, "y");
|
|
eval->_vector[1] = lua.tonumberx(L, -1, NULL);
|
|
lua.getfield(L, 3, "z");
|
|
eval->_vector[2] = lua.tonumberx(L, -1, NULL);
|
|
return 0;
|
|
case ev_integer:
|
|
eval->_int = lua.tointegerx(L, 3, NULL);
|
|
return 0;
|
|
case ev_function:
|
|
if (lua.type(L, 3) == LUA_TNIL)
|
|
eval->function = 0; //so the engine can distinguish between nil and not.
|
|
else
|
|
eval->function = fld->offset;
|
|
lua.pushlightuserdata(L, (void *)fld->offset); //execute only knows a function id, so we need to translate the store to match.
|
|
lua.replace(L, 2);
|
|
lua.rawset(L, 1);
|
|
return 0;
|
|
case ev_string:
|
|
if (lua.type(L, 3) == LUA_TNIL)
|
|
eval->string = 0; //so the engine can distinguish between nil and not.
|
|
else
|
|
eval->string = fld->offset;
|
|
lua.pushlightuserdata(L, (void *)fld->offset); //execute only knows a string id, so we need to translate the store to match.
|
|
lua.replace(L, 2);
|
|
lua.rawset(L, 1);
|
|
return 0;
|
|
case ev_entity:
|
|
//read the table's entnum field so we know which one its meant to be.
|
|
lua.getfield(L, 3, "entnum");
|
|
eval->edict = lua.tointegerx(L, -1, NULL);
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
lua.rawset(L, 1);
|
|
return 0;
|
|
}
|
|
static int my_lua_global_get(lua_State *L) //__index
|
|
{
|
|
// Con_Printf("my_lua_global_get: ");
|
|
// my_lua_print(L);
|
|
//table=1
|
|
//key=2
|
|
|
|
if (lua.type(L, 2) == LUA_TSTRING)
|
|
{
|
|
const char *s = lua.tolstring(L, 2, NULL);
|
|
luafld_t *fld = Hash_GetInsensitive(&lua.globalfields, s);
|
|
eval_t *eval;
|
|
if (fld)
|
|
{
|
|
eval = (eval_t*)((char*)&lua.globals + fld->offset);
|
|
switch(fld->type)
|
|
{
|
|
case ev_float:
|
|
lua.pushnumber(L, eval->_float);
|
|
return 1;
|
|
case ev_function:
|
|
lua.pushlightuserdata(L, (void *)eval->function); //execute only knows a function id, so we need to translate the store to match.
|
|
lua.replace(L, 2);
|
|
lua.rawget(L, 1);
|
|
return 1;
|
|
case ev_entity:
|
|
//return the table for the entity via the lua registry.
|
|
lua.pushlightuserdata(lua.ctx, lua.edicttable[eval->edict]);
|
|
lua.gettable(lua.ctx, LUA_REGISTRYINDEX);
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
//make sure it exists so we don't get called constantly if code loops through stuff that wasn't set.
|
|
// lua.pushstring(L, "nil");
|
|
lua.rawget(L, 1);
|
|
return 1;
|
|
}
|
|
|
|
static int bi_lua_setmodel(lua_State *L)
|
|
{
|
|
int entnum;
|
|
edict_t *e;
|
|
lua.getfield(L, 1, "entnum");
|
|
entnum = lua.tointegerx(L, -1, NULL);
|
|
e = (entnum>=lua.maxedicts)?NULL:lua.edicttable[entnum];
|
|
PF_setmodel_Internal(&lua.progfuncs, e, lua.tolstring(L, 2, NULL));
|
|
return 0;
|
|
}
|
|
static int bi_lua_precache_model(lua_State *L)
|
|
{
|
|
PF_precache_model_Internal(&lua.progfuncs, lua.tolstring(L, 1, NULL), false);
|
|
return 0;
|
|
}
|
|
static int bi_lua_precache_sound(lua_State *L)
|
|
{
|
|
PF_precache_sound_Internal(&lua.progfuncs, lua.tolstring(L, 1, NULL));
|
|
return 0;
|
|
}
|
|
static int bi_lua_lightstyle(lua_State *L)
|
|
{
|
|
vec3_t rgb;
|
|
lua_readvector(L, 3, rgb);
|
|
PF_applylightstyle(lua.tointegerx(L, 1, NULL), lua.tolstring(L, 2, NULL), rgb);
|
|
return 0;
|
|
}
|
|
static int bi_lua_spawn(lua_State *L)
|
|
{
|
|
edict_t *e = lua.progfuncs.EntAlloc(&lua.progfuncs);
|
|
if (e)
|
|
{
|
|
lua.pushlightuserdata(L, e);
|
|
lua.gettable(L, LUA_REGISTRYINDEX);
|
|
}
|
|
else
|
|
lua.pushnil(L);
|
|
return 1;
|
|
}
|
|
static int bi_lua_remove(lua_State *L)
|
|
{
|
|
int entnum;
|
|
edict_t *e;
|
|
lua.getfield(L, 1, "entnum");
|
|
entnum = lua.tointegerx(L, -1, NULL);
|
|
e = (entnum>=lua.maxedicts)?NULL:lua.edicttable[entnum];
|
|
if (e)
|
|
lua.progfuncs.EntFree(&lua.progfuncs, e);
|
|
return 0;
|
|
}
|
|
static int bi_lua_setorigin(lua_State *L)
|
|
{
|
|
edict_t *e;
|
|
lua.getfield(L, 1, "entnum");
|
|
e = EDICT_NUM((&lua.progfuncs), lua.tointegerx(L, -1, NULL));
|
|
lua_readvector(L, 2, e->v->origin);
|
|
World_LinkEdict (&sv.world, (wedict_t*)e, false);
|
|
return 0;
|
|
}
|
|
static int bi_lua_setsize(lua_State *L)
|
|
{
|
|
edict_t *e;
|
|
lua.getfield(L, 1, "entnum");
|
|
e = EDICT_NUM((&lua.progfuncs), lua.tointegerx(L, -1, NULL));
|
|
lua_readvector(L, 2, e->v->mins);
|
|
lua_readvector(L, 3, e->v->maxs);
|
|
VectorSubtract (e->v->maxs, e->v->mins, e->v->size);
|
|
World_LinkEdict (&sv.world, (wedict_t*)e, false);
|
|
return 0;
|
|
}
|
|
|
|
static int bi_lua_localcmd(lua_State *L)
|
|
{
|
|
const char *str = lua.tolstring(lua.ctx, 1, NULL);
|
|
Cbuf_AddText (str, RESTRICT_INSECURE);
|
|
return 0;
|
|
}
|
|
static int bi_lua_changelevel(lua_State *L)
|
|
{
|
|
const char *s, *spot;
|
|
|
|
// make sure we don't issue two changelevels (unless the last one failed)
|
|
if (sv.mapchangelocked)
|
|
return 0;
|
|
sv.mapchangelocked = true;
|
|
|
|
if (lua.type(L, 2) == LUA_TSTRING) //and not nil or none
|
|
{
|
|
s = lua.tolstring(lua.ctx, 1, NULL);
|
|
spot = lua.tolstring(lua.ctx, 2, NULL);
|
|
Cbuf_AddText (va("\nchangelevel %s %s\n",s, spot), RESTRICT_LOCAL);
|
|
}
|
|
else
|
|
{
|
|
s = lua.tolstring(lua.ctx, 1, NULL);
|
|
Cbuf_AddText (va("\nmap %s\n",s), RESTRICT_LOCAL);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int bi_lua_stuffcmd(lua_State *L)
|
|
{
|
|
int entnum;
|
|
const char *str;
|
|
lua.getfield(L, 1, "entnum");
|
|
entnum = lua.tointegerx(L, -1, NULL);
|
|
str = lua.tolstring(L, 2, NULL);
|
|
|
|
PF_stuffcmd_Internal(entnum, str, 0);
|
|
return 0;
|
|
}
|
|
static int bi_lua_centerprint(lua_State *L)
|
|
{
|
|
int entnum;
|
|
const char *str;
|
|
lua.getfield(L, 1, "entnum");
|
|
entnum = lua.tointegerx(L, -1, NULL);
|
|
str = lua.tolstring(L, 2, NULL);
|
|
|
|
PF_centerprint_Internal(entnum, false, str);
|
|
return 0;
|
|
}
|
|
static int bi_lua_getinfokey(lua_State *L)
|
|
{
|
|
int entnum;
|
|
const char *key;
|
|
lua.getfield(L, 1, "entnum");
|
|
entnum = lua.tointegerx(L, -1, NULL);
|
|
key = lua.tolstring(L, 2, NULL);
|
|
|
|
key = PF_infokey_Internal(entnum, key);
|
|
lua.pushstring(L, key);
|
|
return 1;
|
|
}
|
|
static int bi_lua_setinfokey(lua_State *L)
|
|
{
|
|
int entnum;
|
|
const char *key;
|
|
const char *value;
|
|
int result;
|
|
lua.getfield(L, 1, "entnum");
|
|
entnum = lua.tointegerx(L, -1, NULL);
|
|
key = lua.tolstring(L, 2, NULL);
|
|
value = lua.tolstring(L, 3, NULL);
|
|
|
|
result = PF_ForceInfoKey_Internal(entnum, key, value);
|
|
lua.pushinteger(L, result);
|
|
return 1;
|
|
}
|
|
static int bi_lua_ambientsound(lua_State *L)
|
|
{
|
|
vec3_t pos;
|
|
const char *samp = lua.tolstring(L, 2, NULL);
|
|
float vol = lua.tonumberx(L, 3, NULL);
|
|
float attenuation = lua.tonumberx(L, 4, NULL);
|
|
lua_readvector(L, 1, pos);
|
|
|
|
PF_ambientsound_Internal(pos, samp, vol, attenuation);
|
|
return 0;
|
|
}
|
|
static int bi_lua_sound(lua_State *L)
|
|
{
|
|
int entnum;
|
|
float channel = lua.tonumberx(L, 2, NULL);
|
|
const char *samp = lua.tolstring(L, 3, NULL);
|
|
float volume = lua.tonumberx(L, 4, NULL);
|
|
float attenuation = lua.tonumberx(L, 5, NULL);
|
|
|
|
lua.getfield(L, 1, "entnum");
|
|
entnum = lua.tointegerx(L, -1, NULL);
|
|
|
|
//note: channel & 256 == reliable
|
|
|
|
SVQ1_StartSound (NULL, (wedict_t*)EDICT_NUM((&lua.progfuncs), entnum), channel, samp, volume*255, attenuation, 0);
|
|
return 0;
|
|
}
|
|
|
|
static int bi_lua_pointcontents(lua_State *L)
|
|
{
|
|
vec3_t pos;
|
|
lua_readvector(L, 1, pos);
|
|
lua.pushinteger(L, sv.world.worldmodel->funcs.PointContents(sv.world.worldmodel, NULL, pos));
|
|
return 1;
|
|
}
|
|
|
|
static int bi_lua_setspawnparms(lua_State *L)
|
|
{
|
|
globalvars_t pr_globals;
|
|
|
|
lua.getfield(L, 1, "entnum");
|
|
pr_globals.param[0].i = lua.tointegerx(L, -1, NULL);
|
|
PF_setspawnparms(&lua.progfuncs, &pr_globals);
|
|
return 0;
|
|
}
|
|
static int bi_lua_makestatic(lua_State *L)
|
|
{
|
|
globalvars_t pr_globals;
|
|
|
|
lua.getfield(L, 1, "entnum");
|
|
pr_globals.param[0].i = lua.tointegerx(L, -1, NULL);
|
|
PF_makestatic(&lua.progfuncs, &pr_globals);
|
|
return 0;
|
|
}
|
|
|
|
static int bi_lua_droptofloor(lua_State *L)
|
|
{
|
|
extern cvar_t pr_droptofloorunits;
|
|
wedict_t *ent;
|
|
vec3_t end;
|
|
vec3_t start;
|
|
trace_t trace;
|
|
const float *gravitydir;
|
|
extern const vec3_t standardgravity;
|
|
pubprogfuncs_t *prinst = &lua.progfuncs;
|
|
world_t *world = prinst->parms->user;
|
|
|
|
ent = PROG_TO_WEDICT((&lua.progfuncs), pr_global_struct->self);
|
|
|
|
if (ent->xv->gravitydir[2] || ent->xv->gravitydir[1] || ent->xv->gravitydir[0])
|
|
gravitydir = ent->xv->gravitydir;
|
|
else
|
|
gravitydir = standardgravity;
|
|
|
|
VectorCopy (ent->v->origin, end);
|
|
if (pr_droptofloorunits.value > 0)
|
|
VectorMA(end, pr_droptofloorunits.value, gravitydir, end);
|
|
else
|
|
VectorMA(end, 256, gravitydir, end);
|
|
|
|
VectorCopy (ent->v->origin, start);
|
|
trace = World_Move (world, start, ent->v->mins, ent->v->maxs, end, MOVE_NORMAL, ent);
|
|
|
|
if (trace.fraction == 1 || trace.allsolid)
|
|
lua.pushboolean(L, false);
|
|
else
|
|
{
|
|
VectorCopy (trace.endpos, ent->v->origin);
|
|
World_LinkEdict (world, ent, false);
|
|
ent->v->flags = (int)ent->v->flags | FL_ONGROUND;
|
|
ent->v->groundentity = EDICT_TO_PROG(prinst, trace.ent);
|
|
lua.pushboolean(L, true);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
static int bi_lua_checkbottom(lua_State *L)
|
|
{
|
|
qboolean okay;
|
|
int entnum;
|
|
lua.getfield(L, 1, "entnum");
|
|
entnum = lua.tointegerx(L, -1, NULL);
|
|
okay = World_CheckBottom(&sv.world, (wedict_t*)EDICT_NUM((&lua.progfuncs), entnum));
|
|
lua.pushboolean(L, okay);
|
|
return 1;
|
|
}
|
|
|
|
static int bi_lua_bprint(lua_State *L)
|
|
{
|
|
int level = lua.tointegerx(L, 1, NULL);
|
|
const char *str = lua.tolstring(L, 2, NULL);
|
|
SV_BroadcastPrintf (level, "%s", str);
|
|
return 0;
|
|
}
|
|
static int bi_lua_sprint(lua_State *L)
|
|
{
|
|
int entnum;
|
|
int level = lua.tointegerx(L, 2, NULL);
|
|
const char *str = lua.tolstring(L, 3, NULL);
|
|
|
|
lua.getfield(L, 1, "entnum");
|
|
entnum = lua.tointegerx(L, -1, NULL);
|
|
|
|
if (entnum < 1 || entnum > sv.allocated_client_slots)
|
|
{
|
|
Con_TPrintf ("tried to sprint to a non-client\n");
|
|
return 0;
|
|
}
|
|
SV_ClientPrintf (&svs.clients[entnum-1], level, "%s", str);
|
|
return 0;
|
|
}
|
|
|
|
static int bi_lua_cvar_set(lua_State *L)
|
|
{
|
|
const char *name = lua.tolstring(L, 1, NULL);
|
|
const char *str = lua.tolstring(L, 2, NULL);
|
|
cvar_t *var = Cvar_FindVar(name);
|
|
if (var)
|
|
Cvar_Set(var, str);
|
|
return 0;
|
|
}
|
|
static int bi_lua_cvar_get(lua_State *L)
|
|
{
|
|
const char *name = lua.tolstring(L, 1, NULL);
|
|
cvar_t *var = Cvar_FindVar(name);
|
|
if (var)
|
|
lua.pushstring(L, var->string);
|
|
else
|
|
lua.pushnil(L);
|
|
return 0;
|
|
}
|
|
|
|
static void set_trace_globals(trace_t *trace)
|
|
{
|
|
pr_global_struct->trace_allsolid = trace->allsolid;
|
|
pr_global_struct->trace_startsolid = trace->startsolid;
|
|
pr_global_struct->trace_fraction = trace->fraction;
|
|
pr_global_struct->trace_inwater = trace->inwater;
|
|
pr_global_struct->trace_inopen = trace->inopen;
|
|
pr_global_struct->trace_surfaceflags = trace->surface?trace->surface->flags:0;
|
|
pr_global_struct->trace_surfaceflagsi = trace->surface?trace->surface->flags:0;
|
|
if (pr_global_struct->trace_surfacename)
|
|
prinst->SetStringField(prinst, NULL, &pr_global_struct->trace_surfacename, tr->surface?tr->surface->name:"", true);
|
|
pr_global_struct->trace_endcontents = trace->contents;
|
|
pr_global_struct->trace_endcontentsi = trace->contents;
|
|
// if (trace.fraction != 1)
|
|
// VectorMA (trace->endpos, 4, trace->plane.normal, P_VEC(trace_endpos));
|
|
// else
|
|
VectorCopy (trace->endpos, P_VEC(trace_endpos));
|
|
VectorCopy (trace->plane.normal, P_VEC(trace_plane_normal));
|
|
pr_global_struct->trace_plane_dist = trace->plane.dist;
|
|
pr_global_struct->trace_ent = trace->ent?((wedict_t*)trace->ent)->entnum:0;
|
|
}
|
|
|
|
static int bi_lua_traceline(lua_State *L)
|
|
{
|
|
vec3_t v1, v2;
|
|
trace_t trace;
|
|
int nomonsters;
|
|
wedict_t *ent;
|
|
|
|
lua_readvector(L, 1, v1);
|
|
lua_readvector(L, 2, v2);
|
|
nomonsters = lua.tointegerx(L, 3, NULL);
|
|
lua.getfield(L, 4, "entnum");
|
|
ent = (wedict_t*)EDICT_NUM((&lua.progfuncs), lua.tointegerx(L, -1, NULL));
|
|
|
|
trace = World_Move (&sv.world, v1, vec3_origin, vec3_origin, v2, nomonsters|MOVE_IGNOREHULL, (wedict_t*)ent);
|
|
|
|
//FIXME: should we just return a table instead, and ignore the globals?
|
|
set_trace_globals(&trace);
|
|
return 0;
|
|
}
|
|
|
|
static int bi_lua_tracebox(lua_State *L)
|
|
{
|
|
vec3_t v1, v2, mins, maxs;
|
|
trace_t trace;
|
|
int nomonsters;
|
|
wedict_t *ent;
|
|
|
|
lua_readvector(L, 1, v1);
|
|
lua_readvector(L, 2, v2);
|
|
lua_readvector(L, 3, mins);
|
|
lua_readvector(L, 4, maxs);
|
|
nomonsters = lua.tointegerx(L, 5, NULL);
|
|
lua.getfield(L, 6, "entnum");
|
|
ent = (wedict_t*)EDICT_NUM((&lua.progfuncs), lua.tointegerx(L, -1, NULL));
|
|
|
|
trace = World_Move (&sv.world, v1, mins, maxs, v2, nomonsters|MOVE_IGNOREHULL, (wedict_t*)ent);
|
|
|
|
//FIXME: should we just return a table instead, and ignore the globals?
|
|
set_trace_globals(&trace);
|
|
return 0;
|
|
}
|
|
|
|
static int bi_lua_walkmove(lua_State *L)
|
|
{
|
|
pubprogfuncs_t *prinst = &lua.progfuncs;
|
|
world_t *world = prinst->parms->user;
|
|
wedict_t *ent;
|
|
float yaw, dist;
|
|
vec3_t move;
|
|
int oldself;
|
|
vec3_t axis;
|
|
|
|
ent = PROG_TO_WEDICT(prinst, *world->g.self);
|
|
yaw = lua.tonumberx(L, 1, NULL);
|
|
dist = lua.tonumberx(L, 2, NULL);
|
|
|
|
if ( !( (int)ent->v->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
|
|
{
|
|
lua.pushboolean(L, false);
|
|
return 1;
|
|
}
|
|
|
|
World_GetEntGravityAxis(ent, axis);
|
|
|
|
yaw = yaw*M_PI*2 / 360;
|
|
|
|
VectorScale(axis[0], cos(yaw)*dist, move);
|
|
VectorMA(move, sin(yaw)*dist, axis[1], move);
|
|
|
|
// save program state, because World_movestep may call other progs
|
|
oldself = *world->g.self;
|
|
|
|
lua.pushboolean(L, World_movestep(world, ent, move, axis, true, false, NULL, NULL));
|
|
|
|
// restore program state
|
|
*world->g.self = oldself;
|
|
|
|
return 1;
|
|
}
|
|
static int bi_lua_movetogoal(lua_State *L)
|
|
{
|
|
pubprogfuncs_t *prinst = &lua.progfuncs;
|
|
world_t *world = prinst->parms->user;
|
|
wedict_t *ent;
|
|
float dist;
|
|
ent = PROG_TO_WEDICT(prinst, *world->g.self);
|
|
dist = lua.tonumberx(L, 1, NULL);
|
|
World_MoveToGoal (world, ent, dist);
|
|
return 0;
|
|
}
|
|
|
|
static int bi_lua_nextent(lua_State *L)
|
|
{
|
|
world_t *world = &sv.world;
|
|
int i;
|
|
wedict_t *ent;
|
|
|
|
lua.getfield(L, 1, "entnum");
|
|
i = lua.tointegerx(L, -1, NULL);
|
|
|
|
while (1)
|
|
{
|
|
i++;
|
|
if (i == world->num_edicts)
|
|
{
|
|
ent = world->edicts;
|
|
break;
|
|
}
|
|
ent = WEDICT_NUM(world->progs, i);
|
|
if (!ent->isfree)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
lua.pushlightuserdata(L, ent);
|
|
lua.gettable(L, LUA_REGISTRYINDEX);
|
|
return 1;
|
|
}
|
|
|
|
static int bi_lua_nextclient(lua_State *L)
|
|
{
|
|
world_t *world = &sv.world;
|
|
int i;
|
|
wedict_t *ent;
|
|
|
|
lua.getfield(L, 1, "entnum");
|
|
i = lua.tointegerx(L, -1, NULL);
|
|
|
|
while (1)
|
|
{
|
|
i++;
|
|
if (i == sv.allocated_client_slots)
|
|
{
|
|
ent = world->edicts;
|
|
break;
|
|
}
|
|
ent = WEDICT_NUM(world->progs, i);
|
|
if (!ent->isfree)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
lua.pushlightuserdata(L, ent);
|
|
lua.gettable(L, LUA_REGISTRYINDEX);
|
|
return 1;
|
|
}
|
|
|
|
static int bi_lua_checkclient(lua_State *L)
|
|
{
|
|
pubprogfuncs_t *prinst = &lua.progfuncs;
|
|
wedict_t *ent;
|
|
ent = WEDICT_NUM(prinst, PF_checkclient_Internal(prinst));
|
|
lua.pushlightuserdata(L, ent);
|
|
lua.gettable(L, LUA_REGISTRYINDEX);
|
|
return 1;
|
|
}
|
|
|
|
static int bi_lua_random(lua_State *L)
|
|
{
|
|
lua.pushnumber(L, (rand ()&0x7fff) / ((float)0x8000));
|
|
return 1;
|
|
}
|
|
|
|
static int bi_lua_makevectors(lua_State *L)
|
|
{
|
|
vec3_t angles;
|
|
//this is annoying as fuck in lua, what with it writing globals and stuff.
|
|
//perhaps we should support f,u,l=makevectors(ang)... meh, cba.
|
|
lua_readvector(L, 1, angles);
|
|
AngleVectors (angles, pr_global_struct->v_forward, pr_global_struct->v_right, pr_global_struct->v_up);
|
|
return 0;
|
|
}
|
|
static int bi_lua_vectoangles(lua_State *L)
|
|
{
|
|
vec3_t forward;
|
|
vec3_t up;
|
|
float *uv = NULL;
|
|
vec3_t ret;
|
|
lua_readvector(L, 1, forward);
|
|
if (lua.type(L, 2) != LUA_TNONE)
|
|
{
|
|
lua_readvector(L, 1, up);
|
|
uv = up;
|
|
}
|
|
VectorAngles(forward, up, ret);
|
|
|
|
lua.createtable(L, 0, 0);
|
|
//FIXME: should provide a metatable with a __tostring
|
|
lua.pushnumber(L, ret[0]);
|
|
lua.setfield (L, -2, "x");
|
|
lua.pushnumber(L, ret[1]);
|
|
lua.setfield (L, -2, "y");
|
|
lua.pushnumber(L, ret[2]);
|
|
lua.setfield (L, -2, "z");
|
|
return 1;
|
|
}
|
|
|
|
static int bi_lua_tokenize(lua_State *L)
|
|
{
|
|
const char *instring = lua.tolstring(L, 1, NULL);
|
|
int argc = 0;
|
|
lua.createtable(L, 0, 0);
|
|
while(NULL != (instring = COM_Parse(instring)))
|
|
{
|
|
//lua is traditionally 1-based
|
|
//for i=1,t.argc do
|
|
lua.pushinteger(L, ++argc);
|
|
lua.pushstring(L, com_token);
|
|
lua.settable(L, -3);
|
|
|
|
if (argc == 1)
|
|
{
|
|
while (*instring == ' ' || *instring == '\t')
|
|
instring++;
|
|
lua.pushstring(L, instring);
|
|
lua.setfield(L, -2, "args"); //args is all-but-the-first
|
|
}
|
|
}
|
|
lua.pushinteger(L, argc);
|
|
lua.setfield(L, -2, "argc"); //argc is the count.
|
|
return 1;
|
|
}
|
|
|
|
static int bi_lua_findradiuschain(lua_State *L)
|
|
{
|
|
extern cvar_t sv_gameplayfix_blowupfallenzombies;
|
|
world_t *world = &sv.world;
|
|
edict_t *ent, *chain;
|
|
float rad;
|
|
vec3_t org;
|
|
vec3_t eorg;
|
|
int i, j;
|
|
|
|
chain = (edict_t *)world->edicts;
|
|
|
|
lua_readvector(L, 1, org);
|
|
rad = lua.tonumberx(L, 2, NULL);
|
|
rad = rad*rad;
|
|
|
|
for (i=1 ; i<world->num_edicts ; i++)
|
|
{
|
|
ent = EDICT_NUM(world->progs, i);
|
|
if (ent->isfree)
|
|
continue;
|
|
if (ent->v->solid == SOLID_NOT && (progstype != PROG_QW || !((int)ent->v->flags & FL_FINDABLE_NONSOLID)) && !sv_gameplayfix_blowupfallenzombies.value)
|
|
continue;
|
|
for (j=0 ; j<3 ; j++)
|
|
eorg[j] = org[j] - (ent->v->origin[j] + (ent->v->mins[j] + ent->v->maxs[j])*0.5);
|
|
if (DotProduct(eorg,eorg) > rad)
|
|
continue;
|
|
|
|
ent->v->chain = EDICT_TO_PROG(world->progs, chain);
|
|
chain = ent;
|
|
}
|
|
|
|
lua.pushlightuserdata(L, chain);
|
|
lua.gettable(L, LUA_REGISTRYINDEX);
|
|
return 1;
|
|
}
|
|
static int bi_lua_findradiustable(lua_State *L)
|
|
{
|
|
extern cvar_t sv_gameplayfix_blowupfallenzombies;
|
|
world_t *world = &sv.world;
|
|
edict_t *ent, *chain;
|
|
float rad;
|
|
vec3_t org;
|
|
vec3_t eorg;
|
|
int i, j;
|
|
int results = 1; //lua arrays are 1-based
|
|
|
|
chain = (edict_t *)world->edicts;
|
|
|
|
lua_readvector(L, 1, org);
|
|
rad = lua.tonumberx(L, 2, NULL);
|
|
rad = rad*rad;
|
|
|
|
lua.createtable(L, 0, 0); //our return value.
|
|
|
|
for (i=1 ; i<world->num_edicts ; i++)
|
|
{
|
|
ent = EDICT_NUM(world->progs, i);
|
|
if (ent->isfree)
|
|
continue;
|
|
if (ent->v->solid == SOLID_NOT && (progstype != PROG_QW || !((int)ent->v->flags & FL_FINDABLE_NONSOLID)) && !sv_gameplayfix_blowupfallenzombies.value)
|
|
continue;
|
|
for (j=0 ; j<3 ; j++)
|
|
eorg[j] = org[j] - (ent->v->origin[j] + (ent->v->mins[j] + ent->v->maxs[j])*0.5);
|
|
if (DotProduct(eorg,eorg) > rad)
|
|
continue;
|
|
|
|
lua.pushinteger(L, ++results);
|
|
lua.pushlightuserdata(L, ent);
|
|
lua.gettable(L, LUA_REGISTRYINDEX);
|
|
lua.settable(L, -3);
|
|
}
|
|
|
|
lua.pushlightuserdata(L, chain);
|
|
lua.gettable(L, LUA_REGISTRYINDEX);
|
|
return 1;
|
|
}
|
|
#define bi_lua_findradius bi_lua_findradiuschain
|
|
|
|
static int bi_lua_multicast(lua_State *L)
|
|
{
|
|
int dest;
|
|
vec3_t org;
|
|
|
|
dest = lua.tointegerx(L, 1, NULL);
|
|
lua_readvector(L, 2, org);
|
|
|
|
NPP_Flush();
|
|
SV_Multicast (org, dest);
|
|
|
|
return 0;
|
|
}
|
|
extern sizebuf_t csqcmsgbuffer;
|
|
static int bi_lua_writechar(lua_State *L)
|
|
{
|
|
globalvars_t pr_globals;
|
|
pr_globals.param[0].f = (csqcmsgbuffer.maxsize?MSG_CSQC:MSG_MULTICAST);
|
|
pr_globals.param[1].f = lua.tonumberx(L, 1, NULL);
|
|
PF_WriteChar(&lua.progfuncs, &pr_globals);
|
|
return 0;
|
|
}
|
|
static int bi_lua_writebyte(lua_State *L)
|
|
{
|
|
globalvars_t pr_globals;
|
|
pr_globals.param[0].f = (csqcmsgbuffer.maxsize?MSG_CSQC:MSG_MULTICAST);
|
|
pr_globals.param[1].f = lua.tonumberx(L, 1, NULL);
|
|
PF_WriteByte(&lua.progfuncs, &pr_globals);
|
|
return 0;
|
|
}
|
|
static int bi_lua_writeshort(lua_State *L)
|
|
{
|
|
globalvars_t pr_globals;
|
|
pr_globals.param[0].f = (csqcmsgbuffer.maxsize?MSG_CSQC:MSG_MULTICAST);
|
|
pr_globals.param[1].f = lua.tonumberx(L, 1, NULL);
|
|
PF_WriteShort(&lua.progfuncs, &pr_globals);
|
|
return 0;
|
|
}
|
|
static int bi_lua_writelong(lua_State *L)
|
|
{
|
|
globalvars_t pr_globals;
|
|
pr_globals.param[0].f = (csqcmsgbuffer.maxsize?MSG_CSQC:MSG_MULTICAST);
|
|
pr_globals.param[1].f = lua.tonumberx(L, 1, NULL);
|
|
PF_WriteLong(&lua.progfuncs, &pr_globals);
|
|
return 0;
|
|
}
|
|
static int bi_lua_writeangle(lua_State *L)
|
|
{
|
|
globalvars_t pr_globals;
|
|
pr_globals.param[0].f = (csqcmsgbuffer.maxsize?MSG_CSQC:MSG_MULTICAST);
|
|
pr_globals.param[1].f = lua.tonumberx(L, 1, NULL);
|
|
PF_WriteAngle(&lua.progfuncs, &pr_globals);
|
|
return 0;
|
|
}
|
|
static int bi_lua_writecoord(lua_State *L)
|
|
{
|
|
globalvars_t pr_globals;
|
|
pr_globals.param[0].f = (csqcmsgbuffer.maxsize?MSG_CSQC:MSG_MULTICAST);
|
|
pr_globals.param[1].f = lua.tonumberx(L, 1, NULL);
|
|
PF_WriteCoord(&lua.progfuncs, &pr_globals);
|
|
return 0;
|
|
}
|
|
static int bi_lua_writestring(lua_State *L)
|
|
{
|
|
PF_WriteString_Internal((csqcmsgbuffer.maxsize?MSG_CSQC:MSG_MULTICAST),lua.tolstring(L, 1, NULL));
|
|
return 0;
|
|
}
|
|
static int bi_lua_writeentity(lua_State *L)
|
|
{
|
|
globalvars_t pr_globals;
|
|
lua.getfield(L, 1, "entnum");
|
|
pr_globals.param[0].f = (csqcmsgbuffer.maxsize?MSG_CSQC:MSG_MULTICAST);
|
|
pr_globals.param[1].i = lua.tointegerx(L, -1, NULL);
|
|
PF_WriteEntity(&lua.progfuncs, &pr_globals);
|
|
return 0;
|
|
}
|
|
|
|
static int bi_lua_bitnot(lua_State *L)
|
|
{
|
|
lua.pushinteger(L, ~lua.tointegerx(L, 1, NULL));
|
|
return 1;
|
|
}
|
|
static int bi_lua_bitclear(lua_State *L)
|
|
{
|
|
lua.pushinteger(L, lua.tointegerx(L, 1, NULL)&~lua.tointegerx(L, 2, NULL));
|
|
return 1;
|
|
}
|
|
static int bi_lua_bitset(lua_State *L)
|
|
{
|
|
lua.pushnumber(L, lua.tointegerx(L, 1, NULL)|lua.tointegerx(L, 2, NULL));
|
|
return 1;
|
|
}
|
|
#define bi_lua_bitor bi_lua_bitset
|
|
static int bi_lua_bitand(lua_State *L)
|
|
{
|
|
lua.pushnumber(L, lua.tointegerx(L, 1, NULL)&lua.tointegerx(L, 2, NULL));
|
|
return 1;
|
|
}
|
|
static int bi_lua_bitxor(lua_State *L)
|
|
{
|
|
lua.pushnumber(L, lua.tointegerx(L, 1, NULL)^lua.tointegerx(L, 2, NULL));
|
|
return 1;
|
|
}
|
|
|
|
static int bi_lua_sin(lua_State *L)
|
|
{
|
|
lua.pushnumber(L, sin(lua.tonumberx(L, 1, NULL)));
|
|
return 1;
|
|
}
|
|
static int bi_lua_cos(lua_State *L)
|
|
{
|
|
lua.pushnumber(L, cos(lua.tonumberx(L, 1, NULL)));
|
|
return 1;
|
|
}
|
|
static int bi_lua_atan2(lua_State *L)
|
|
{
|
|
lua.pushnumber(L, atan2(lua.tonumberx(L, 1, NULL), lua.tonumberx(L, 2, NULL)));
|
|
return 1;
|
|
}
|
|
static int bi_lua_sqrt(lua_State *L)
|
|
{
|
|
lua.pushnumber(L, sin(lua.tonumberx(L, 1, NULL)));
|
|
return 1;
|
|
}
|
|
static int bi_lua_floor(lua_State *L)
|
|
{
|
|
lua.pushnumber(L, floor(lua.tonumberx(L, 1, NULL)));
|
|
return 1;
|
|
}
|
|
static int bi_lua_ceil(lua_State *L)
|
|
{
|
|
lua.pushnumber(L, ceil(lua.tonumberx(L, 1, NULL)));
|
|
return 1;
|
|
}
|
|
static int bi_lua_acos(lua_State *L)
|
|
{
|
|
lua.pushnumber(L, acos(lua.tonumberx(L, 1, NULL)));
|
|
return 1;
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
lua_State *L;
|
|
int idx;
|
|
} luafsenum_t;
|
|
static int QDECL lua_file_enumerate(const char *fname, qofs_t fsize, void *param, searchpathfuncs_t *spath)
|
|
{
|
|
luafsenum_t *e = param;
|
|
lua.pushinteger(e->L, e->idx++);
|
|
lua.pushfstring(e->L, "%s", fname);
|
|
lua.settable(e->L, -3);
|
|
return true;
|
|
}
|
|
static int bi_lua_getfilelist(lua_State *L)
|
|
{
|
|
luafsenum_t e;
|
|
const char *path = lua.tolstring(L, 1, NULL);
|
|
e.L = L;
|
|
e.idx = 1; //lua arrays are 1-based.
|
|
|
|
lua.createtable(L, 0, 0); //our return value.
|
|
COM_EnumerateFiles(path, lua_file_enumerate, &e);
|
|
return 1;
|
|
}
|
|
|
|
static int bi_lua_fclose(lua_State *L)
|
|
{
|
|
//both fclose and __gc.
|
|
//should we use a different function so that we can warn on dupe fcloses without bugging out on fclose+gc?
|
|
//meh, cba
|
|
vfsfile_t **f = lua.touserdata(L, 1);
|
|
if (f && *f != NULL)
|
|
{
|
|
VFS_CLOSE(*f);
|
|
*f = NULL;
|
|
}
|
|
return 0;
|
|
}
|
|
static int bi_lua_fopen(lua_State *L)
|
|
{
|
|
vfsfile_t *f;
|
|
const char *fname = lua.tolstring(L, 1, NULL);
|
|
qboolean read = true;
|
|
vfsfile_t **ud;
|
|
if (read)
|
|
f = FS_OpenVFS(fname, "rb", FS_GAME);
|
|
else
|
|
f = FS_OpenVFS(fname, "wb", FS_GAMEONLY);
|
|
if (!f)
|
|
{
|
|
lua.pushnil(L);
|
|
return 1;
|
|
}
|
|
ud = lua.newuserdata(L, sizeof(vfsfile_t*));
|
|
*ud = f;
|
|
|
|
lua.createtable(L, 0, 0);
|
|
lua.pushcclosure(L, bi_lua_fclose, 0);
|
|
lua.setfield(L, -2, "__gc");
|
|
lua.setmetatable(L, -2);
|
|
return 1;
|
|
}
|
|
static int bi_lua_fgets(lua_State *L)
|
|
{
|
|
vfsfile_t **f = lua.touserdata(L, 1);
|
|
char line[8192];
|
|
char *r = NULL;
|
|
if (f && *f)
|
|
r = VFS_GETS(*f, line, sizeof(line));
|
|
|
|
if (r)
|
|
lua.pushfstring(L, "%s", r);
|
|
else
|
|
lua.pushnil(L);
|
|
return 1;
|
|
}
|
|
static int bi_lua_fputs(lua_State *L)
|
|
{
|
|
vfsfile_t **f = lua.touserdata(L, 1);
|
|
size_t l;
|
|
const char *str = lua.tolstring(L, 2, &l);
|
|
if (f && *f != NULL)
|
|
VFS_WRITE(*f, str, l);
|
|
return 0;
|
|
}
|
|
|
|
static int bi_lua_loadlua(lua_State *L)
|
|
{
|
|
const char *fname = lua.tolstring(L, 1, NULL);
|
|
vfsfile_t *sourcefile = FS_OpenVFS(fname, "rb", FS_GAME);
|
|
if (!sourcefile)
|
|
{
|
|
Con_Printf("Error trying to load %s\n", fname);
|
|
lua.pushnil(L);
|
|
}
|
|
else if (0 != lua.load(L, my_lua_Reader, sourcefile, fname, "bt")) //load the file, embed it within a function and push it
|
|
{
|
|
Con_Printf("Error trying to parse %s: %s\n", fname, lua.tolstring(L, -1, NULL));
|
|
lua.pushnil(L);
|
|
}
|
|
VFS_CLOSE(sourcefile);
|
|
return 1;
|
|
}
|
|
|
|
#define registerfunc(n) lua.pushcclosure(L, bi_lua_##n, 0); lua.setglobal(L, #n);
|
|
static void my_lua_registerbuiltins(lua_State *L)
|
|
{
|
|
lua.atpanic (L, my_lua_panic);
|
|
|
|
//standard lua library replacement
|
|
//this avoids the risk of including any way to access os.execute etc, or other file access.
|
|
lua.pushcclosure(L, my_lua_tostring, 0);
|
|
lua.setglobal(L, "tostring");
|
|
lua.pushcclosure(L, my_lua_print, 0);
|
|
lua.setglobal(L, "print");
|
|
|
|
lua.pushcclosure(L, my_lua_conprint, 0); //for the luls.
|
|
lua.setglobal(L, "conprint");
|
|
|
|
registerfunc(loadlua);
|
|
|
|
registerfunc(setmodel);
|
|
registerfunc(precache_model);
|
|
registerfunc(precache_sound);
|
|
registerfunc(lightstyle);
|
|
registerfunc(spawn);
|
|
registerfunc(remove);
|
|
registerfunc(nextent);
|
|
registerfunc(nextclient);
|
|
//registerfunc(AIM);
|
|
registerfunc(makestatic);
|
|
registerfunc(setorigin);
|
|
registerfunc(setsize);
|
|
|
|
registerfunc(dprint);
|
|
registerfunc(bprint);
|
|
registerfunc(sprint);
|
|
registerfunc(centerprint);
|
|
registerfunc(ambientsound);
|
|
registerfunc(sound);
|
|
registerfunc(random);
|
|
registerfunc(checkclient);
|
|
registerfunc(stuffcmd);
|
|
registerfunc(localcmd);
|
|
registerfunc(cvar_get);
|
|
registerfunc(cvar_set);
|
|
registerfunc(findradius); //qc legacy compat. should probably warn when its called or sommit.
|
|
registerfunc(findradiuschain); //like qc.
|
|
registerfunc(findradiustable); //findradius, but returns an array/table instead.
|
|
|
|
registerfunc(traceline);
|
|
registerfunc(tracebox);
|
|
registerfunc(walkmove);
|
|
registerfunc(movetogoal);
|
|
registerfunc(droptofloor);
|
|
registerfunc(checkbottom);
|
|
registerfunc(pointcontents);
|
|
|
|
registerfunc(setspawnparms);
|
|
registerfunc(changelevel);
|
|
//registerfunc(LOGFRAG);
|
|
registerfunc(getinfokey);
|
|
registerfunc(setinfokey);
|
|
registerfunc(multicast);
|
|
registerfunc(writebyte);
|
|
registerfunc(writechar);
|
|
registerfunc(writeshort);
|
|
registerfunc(writelong);
|
|
registerfunc(writeangle);
|
|
registerfunc(writecoord);
|
|
registerfunc(writestring);
|
|
registerfunc(writeentity);
|
|
registerfunc(bitnot);
|
|
registerfunc(bitclear);
|
|
registerfunc(bitset);
|
|
registerfunc(bitor);
|
|
registerfunc(bitand);
|
|
registerfunc(bitxor);
|
|
registerfunc(sin);
|
|
registerfunc(cos);
|
|
registerfunc(atan2);
|
|
registerfunc(sqrt);
|
|
registerfunc(floor);
|
|
registerfunc(ceil);
|
|
registerfunc(acos);
|
|
registerfunc(fopen);
|
|
registerfunc(fclose);
|
|
registerfunc(fgets);
|
|
registerfunc(fputs);
|
|
registerfunc(getfilelist);
|
|
//registerfunc(Find);
|
|
|
|
//registerfunc(strftime);
|
|
registerfunc(tokenize);
|
|
registerfunc(makevectors);
|
|
registerfunc(vectoangles);
|
|
|
|
//registerfunc(PRECACHE_VWEP_MODEL);
|
|
//registerfunc(SETPAUSE);
|
|
|
|
|
|
|
|
lua.createtable(L, 0, 0);
|
|
if (lua.Lnewmetatable(L, "globals"))
|
|
{
|
|
lua.pushcclosure(L, my_lua_global_set, 0); //for the luls.
|
|
lua.setfield (L, -2, "__newindex");
|
|
|
|
lua.pushcclosure(L, my_lua_global_get, 0); //for the luls.
|
|
lua.setfield (L, -2, "__index");
|
|
}
|
|
lua.setmetatable(L, -2);
|
|
lua.setglobal(L, "glob");
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static edict_t *QDECL Lua_EdictNum(pubprogfuncs_t *pf, unsigned int num)
|
|
{
|
|
int newcount;
|
|
if (num >= lua.maxedicts)
|
|
{
|
|
newcount = num + 64;
|
|
lua.edicttable = realloc(lua.edicttable, newcount*sizeof(*lua.edicttable));
|
|
while(lua.maxedicts < newcount)
|
|
lua.edicttable[lua.maxedicts++] = NULL;
|
|
}
|
|
return lua.edicttable[num];
|
|
}
|
|
static unsigned int QDECL Lua_NumForEdict(pubprogfuncs_t *pf, edict_t *e)
|
|
{
|
|
return e->entnum;
|
|
}
|
|
static int QDECL Lua_EdictToProgs(pubprogfuncs_t *pf, edict_t *e)
|
|
{
|
|
return e->entnum;
|
|
}
|
|
static edict_t *QDECL Lua_ProgsToEdict(pubprogfuncs_t *pf, int num)
|
|
{
|
|
return Lua_EdictNum(pf, num);
|
|
}
|
|
void Lua_EntClear (pubprogfuncs_t *pf, edict_t *e)
|
|
{
|
|
int num = e->entnum;
|
|
memset (e->v, 0, sv.world.edict_size);
|
|
e->isfree = false;
|
|
e->entnum = num;
|
|
}
|
|
edict_t *Lua_CreateEdict(unsigned int num)
|
|
{
|
|
edict_t *e;
|
|
e = lua.edicttable[num] = Z_Malloc(sizeof(edict_t) + sv.world.edict_size);
|
|
e->v = (stdentvars_t*)(e+1);
|
|
#ifdef VM_Q1
|
|
e->xv = (extentvars_t*)(e->v + 1);
|
|
#endif
|
|
e->entnum = num;
|
|
return e;
|
|
}
|
|
static void QDECL Lua_EntRemove(pubprogfuncs_t *pf, edict_t *e)
|
|
{
|
|
lua_State *L = lua.ctx;
|
|
|
|
if (!ED_CanFree(e))
|
|
return;
|
|
e->isfree = true;
|
|
e->freetime = sv.time;
|
|
|
|
//clear out the lua version of the entity, so that it can be garbage collected.
|
|
//should probably clear out its entnum field too, just in case.
|
|
lua.pushlightuserdata(L, e);
|
|
lua.pushnil(L);
|
|
lua.settable(L, LUA_REGISTRYINDEX);
|
|
}
|
|
static edict_t *Lua_DoRespawn(pubprogfuncs_t *pf, edict_t *e, int num)
|
|
{
|
|
lua_State *L = lua.ctx;
|
|
if (!e)
|
|
e = Lua_CreateEdict(num);
|
|
else
|
|
Lua_EntClear (pf, e);
|
|
|
|
ED_Spawned((struct edict_s *) e, false);
|
|
|
|
//create a new table for the entity, give it a suitable metatable, and store it into the registry (avoiding GC and allowing us to actually hold on to it).
|
|
lua.pushlightuserdata(L, lua.edicttable[num]);
|
|
lua.createtable(L, 0, 0);
|
|
if (lua.Lnewmetatable(L, "entity"))
|
|
{
|
|
lua.pushcclosure(L, my_lua_entity_set, 0); //known writes should change the internal info so the engine can use the information.
|
|
lua.setfield (L, -2, "__newindex");
|
|
|
|
lua.pushcclosure(L, my_lua_entity_get, 0); //we need to de-translate the engine's fields too.
|
|
lua.setfield (L, -2, "__index");
|
|
|
|
lua.pushcclosure(L, my_lua_entity_tostring, 0); //cos its prettier than seeing 'table 0x5425729' all over the place
|
|
lua.setfield (L, -2, "__tostring");
|
|
|
|
lua.pushcclosure(L, my_lua_entity_eq, 0); //for comparisons, you know?
|
|
lua.setfield (L, -2, "__eq");
|
|
}
|
|
lua.setmetatable(L, -2);
|
|
lua.pushinteger(L, num);
|
|
lua.setfield (L, -2, "entnum"); //so we know which entity it is.
|
|
lua.settable(L, LUA_REGISTRYINDEX);
|
|
return e;
|
|
}
|
|
static edict_t *QDECL Lua_EntAlloc(pubprogfuncs_t *pf)
|
|
{
|
|
int i;
|
|
edict_t *e;
|
|
for ( i=0 ; i<sv.world.num_edicts ; i++)
|
|
{
|
|
e = (edict_t*)EDICT_NUM(pf, i);
|
|
// the first couple seconds of server time can involve a lot of
|
|
// freeing and allocating, so relax the replacement policy
|
|
if (!e || (e->isfree && ( e->freetime < 2 || sv.time - e->freetime > 0.5 ) ))
|
|
{
|
|
e = Lua_DoRespawn(pf, e, i);
|
|
return (struct edict_s *)e;
|
|
}
|
|
}
|
|
|
|
if (i >= sv.world.max_edicts-1) //try again, but use timed out ents.
|
|
{
|
|
for ( i=0 ; i<sv.world.num_edicts ; i++)
|
|
{
|
|
e = (edict_t*)EDICT_NUM(pf, i);
|
|
// the first couple seconds of server time can involve a lot of
|
|
// freeing and allocating, so relax the replacement policy
|
|
if (!e || (e->isfree))
|
|
{
|
|
e = Lua_DoRespawn(pf, e, i);
|
|
return (struct edict_s *)e;
|
|
}
|
|
}
|
|
|
|
if (i >= sv.world.max_edicts-1)
|
|
{
|
|
Sys_Error ("ED_Alloc: no free edicts");
|
|
}
|
|
}
|
|
|
|
sv.world.num_edicts++;
|
|
e = (edict_t*)EDICT_NUM(pf, i);
|
|
|
|
e = Lua_DoRespawn(pf, e, i);
|
|
|
|
return (struct edict_s *)e;
|
|
}
|
|
|
|
static int QDECL Lua_LoadEnts(pubprogfuncs_t *pf, char *mapstring, float spawnflags)
|
|
{
|
|
lua_State *L = lua.ctx;
|
|
int i = 0;
|
|
lua.getglobal(L, "LoadEnts");
|
|
lua.createtable(L, 0, 0);
|
|
while(NULL != (mapstring = COM_Parse(mapstring)))
|
|
{
|
|
lua.pushinteger(L, i++);
|
|
lua.pushstring(L, com_token);
|
|
lua.settable(L, -3);
|
|
}
|
|
lua.pushinteger(L, spawnflags);
|
|
|
|
if (lua.pcall(L, 2, 0, 0) != 0)
|
|
{
|
|
const char *s = lua.tolstring(L, -1, NULL);
|
|
Con_Printf(CON_WARNING "%s\n", s);
|
|
lua.pop(L, 1);
|
|
}
|
|
|
|
return sv.world.edict_size;
|
|
}
|
|
|
|
static eval_t *QDECL Lua_GetEdictFieldValue(pubprogfuncs_t *pf, edict_t *e, char *fieldname, etype_t type, evalc_t *cache)
|
|
{
|
|
eval_t *val;
|
|
luafld_t *fld;
|
|
fld = Hash_GetInsensitive(&lua.entityfields, fieldname);
|
|
if (fld)
|
|
{
|
|
val = (eval_t*)((char*)e->v + fld->offset);
|
|
return val;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static eval_t *QDECL Lua_FindGlobal (pubprogfuncs_t *prinst, const char *name, progsnum_t num, etype_t *type)
|
|
{
|
|
eval_t *val;
|
|
luafld_t *fld;
|
|
fld = Hash_GetInsensitive(&lua.globalfields, name);
|
|
if (fld)
|
|
{
|
|
val = (eval_t*)((char*)&lua.globals + fld->offset);
|
|
return val;
|
|
}
|
|
|
|
Con_Printf("Lua_FindGlobal: %s\n", name);
|
|
return NULL;
|
|
}
|
|
static func_t QDECL Lua_FindFunction (pubprogfuncs_t *prinst, const char *name, progsnum_t num)
|
|
{
|
|
eval_t *val;
|
|
luafld_t *fld;
|
|
fld = Hash_GetInsensitive(&lua.globalfields, name);
|
|
if (fld)
|
|
{
|
|
val = (eval_t*)((char*)&lua.globals + fld->offset);
|
|
return val->function;
|
|
}
|
|
|
|
Con_Printf("Lua_FindFunction: %s\n", name);
|
|
return 0;
|
|
}
|
|
|
|
static globalvars_t *QDECL Lua_Globals(pubprogfuncs_t *prinst, int prnum)
|
|
{
|
|
// Con_Printf("Lua_Globals: called\n");
|
|
return NULL;
|
|
}
|
|
|
|
char *QDECL Lua_AddString(pubprogfuncs_t *prinst, const char *val, int minlength, pbool demarkup)
|
|
{
|
|
char *ptr;
|
|
int len = strlen(val)+1;
|
|
if (len < minlength)
|
|
len = minlength;
|
|
ptr = Z_TagMalloc(len, 0x55780128);
|
|
strcpy(ptr, val);
|
|
return ptr;
|
|
}
|
|
static string_t QDECL Lua_StringToProgs(pubprogfuncs_t *prinst, const char *str)
|
|
{
|
|
Con_Printf("Lua_StringToProgs called instead of Lua_SetStringField\n");
|
|
return 0;
|
|
}
|
|
|
|
//passing NULL for ed means its setting a global.
|
|
static void QDECL Lua_SetStringField(pubprogfuncs_t *prinst, edict_t *ed, string_t *fld, const char *str, pbool str_is_static)
|
|
{
|
|
lua_State *L = lua.ctx;
|
|
string_t val;
|
|
string_t base;
|
|
if (ed)
|
|
{
|
|
base = (ed->entnum+1)<<10;
|
|
val = (char*)fld-(char*)ed->v;
|
|
|
|
//push the entity table
|
|
lua.pushlightuserdata(lua.ctx, lua.edicttable[ed->entnum]);
|
|
lua.gettable(lua.ctx, LUA_REGISTRYINDEX);
|
|
}
|
|
else
|
|
{
|
|
base = 0;
|
|
val = (char*)fld-(char*)&lua.globals;
|
|
|
|
//push the globals list
|
|
lua.getglobal(lua.ctx, "glob");
|
|
}
|
|
*fld = base | val; //set the engine's value
|
|
|
|
//set the stuff so that lua can read it properly.
|
|
lua.pushlightuserdata(L, (void *)val);
|
|
lua.pushfstring(L, "%s", str);
|
|
lua.rawset(L, -3);
|
|
|
|
//and pop the table
|
|
lua.pop(L, 1);
|
|
}
|
|
|
|
static const char *ASMCALL QDECL Lua_StringToNative(pubprogfuncs_t *prinst, string_t str)
|
|
{
|
|
const char *ret = "";
|
|
unsigned int entnum = str >> 10;
|
|
if (str)
|
|
{
|
|
str &= 1023;
|
|
if (!entnum)
|
|
{
|
|
//okay, its the global table.
|
|
lua.getglobal(lua.ctx, "glob");
|
|
}
|
|
else
|
|
{
|
|
entnum-=1;
|
|
if (entnum >= lua.maxedicts)
|
|
return ret; //erk...
|
|
//get the entity's table
|
|
lua.pushlightuserdata(lua.ctx, lua.edicttable[entnum]);
|
|
lua.gettable(lua.ctx, LUA_REGISTRYINDEX);
|
|
}
|
|
|
|
//read the function from the table
|
|
lua.pushlightuserdata(lua.ctx, (void *)str);
|
|
lua.rawget(lua.ctx, -2);
|
|
ret = lua.tolstring(lua.ctx, -1, NULL);
|
|
lua.pop(lua.ctx, 2); //pop the table+string.
|
|
//popping the string is 'safe' on the understanding that the string reference is still held by its containing table, so don't store the string anywhere.
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void Lua_Event_Touch(world_t *w, wedict_t *s, wedict_t *o)
|
|
{
|
|
int oself = pr_global_struct->self;
|
|
int oother = pr_global_struct->other;
|
|
|
|
pr_global_struct->self = EDICT_TO_PROG(w->progs, s);
|
|
pr_global_struct->other = EDICT_TO_PROG(w->progs, o);
|
|
pr_global_struct->time = w->physicstime;
|
|
PR_ExecuteProgram (w->progs, s->v->touch);
|
|
|
|
pr_global_struct->self = oself;
|
|
pr_global_struct->other = oother;
|
|
}
|
|
|
|
static void Lua_Event_Think(world_t *w, wedict_t *s)
|
|
{
|
|
pr_global_struct->self = EDICT_TO_PROG(w->progs, s);
|
|
pr_global_struct->other = EDICT_TO_PROG(w->progs, w->edicts);
|
|
PR_ExecuteProgram (w->progs, s->v->think);
|
|
}
|
|
|
|
static qboolean Lua_Event_ContentsTransition(world_t *w, wedict_t *ent, int oldwatertype, int newwatertype)
|
|
{
|
|
return false; //always do legacy behaviour
|
|
}
|
|
|
|
static void Lua_SetupGlobals(world_t *world)
|
|
{
|
|
int flds;
|
|
int bucks;
|
|
comentvars_t *v = NULL;
|
|
extentvars_t *xv = (extentvars_t*)(v+1);
|
|
|
|
memset(&lua.globals, 0, sizeof(lua.globals));
|
|
lua.globals.physics_mode = 2;
|
|
lua.globals.dimension_send = 255;
|
|
lua.globals.dimension_default = 255;
|
|
|
|
flds = 0;
|
|
bucks = 64;
|
|
Hash_InitTable(&lua.globalfields, bucks, Z_Malloc(Hash_BytesForBuckets(bucks)));
|
|
|
|
//WARNING: global is not remapped yet...
|
|
//This code is written evilly, but works well enough
|
|
#define doglobal(n, t) \
|
|
pr_global_ptrs->n = &lua.globals.n; \
|
|
lua.globflds[flds].offset = (char*)&lua.globals.n - (char*)&lua.globals; \
|
|
lua.globflds[flds].name = #n; \
|
|
lua.globflds[flds].type = t; \
|
|
Hash_AddInsensitive(&lua.globalfields, lua.globflds[flds].name, &lua.globflds[flds], &lua.globflds[flds].buck); \
|
|
flds++;
|
|
#define doglobal_v(o, f, t) \
|
|
lua.globflds[flds].offset = (char*)&lua.globals.o - (char*)&lua.globals; \
|
|
lua.globflds[flds].name = #f; \
|
|
lua.globflds[flds].type = t; \
|
|
Hash_AddInsensitive(&lua.globalfields, lua.globflds[flds].name, &lua.globflds[flds], &lua.globflds[flds].buck); \
|
|
flds++;
|
|
#define globalentity(required, name) doglobal(name, ev_entity)
|
|
#define globalint(required, name) doglobal(name, ev_integer)
|
|
#define globalfloat(required, name) doglobal(name, ev_float)
|
|
#define globalstring(required, name) doglobal(name, ev_string)
|
|
#define globalvec(required, name) doglobal(name, ev_vector) doglobal_v(name[0], name##_x, ev_float) doglobal_v(name[1], name##_y, ev_float) doglobal_v(name[2], name##_z, ev_float)
|
|
#define globalfunc(required, name) doglobal(name, ev_function)
|
|
luagloballist
|
|
#undef doglobal
|
|
#define doglobal(n, t) doglobal_v(n,n,t)
|
|
luaextragloballist
|
|
|
|
flds = 0;
|
|
bucks = 256;
|
|
Hash_InitTable(&lua.entityfields, bucks, Z_Malloc(Hash_BytesForBuckets(bucks)));
|
|
|
|
|
|
#define doefield(n, t) \
|
|
lua.entflds[flds].offset = (char*)&v->n - (char*)v; \
|
|
lua.entflds[flds].name = #n; \
|
|
lua.entflds[flds].type = t; \
|
|
Hash_AddInsensitive(&lua.entityfields, lua.entflds[flds].name, &lua.entflds[flds], &lua.entflds[flds].buck); \
|
|
flds++;
|
|
#define doefield_v(o, f, t) \
|
|
lua.entflds[flds].offset = (char*)&v->o - (char*)v; \
|
|
lua.entflds[flds].name = #f; \
|
|
lua.entflds[flds].type = t; \
|
|
Hash_AddInsensitive(&lua.entityfields, lua.entflds[flds].name, &lua.entflds[flds], &lua.entflds[flds].buck); \
|
|
flds++;
|
|
#define comfieldentity(name,desc) doefield(name, ev_entity)
|
|
#define comfieldint(name,desc) doefield(name, ev_integer)
|
|
#define comfieldfloat(name,desc) doefield(name, ev_float)
|
|
#define comfieldstring(name,desc) doefield(name, ev_string)
|
|
#define comfieldvector(name,desc) doefield(name, ev_vector) doefield_v(name[0], name##_x, ev_float) doefield_v(name[1], name##_y, ev_float) doefield_v(name[2], name##_z, ev_float)
|
|
#define comfieldfunction(name,typestr,desc) doefield(name, ev_function)
|
|
comqcfields
|
|
#undef doefield
|
|
#undef doefield_v
|
|
#define doefield(n, t) \
|
|
lua.entflds[flds].offset = (char*)&xv->n - (char*)v; \
|
|
lua.entflds[flds].name = #n; \
|
|
lua.entflds[flds].type = t; \
|
|
Hash_AddInsensitive(&lua.entityfields, lua.entflds[flds].name, &lua.entflds[flds], &lua.entflds[flds].buck); \
|
|
flds++;
|
|
#define doefield_v(o, f, t) \
|
|
lua.entflds[flds].offset = (char*)&xv->o - (char*)v; \
|
|
lua.entflds[flds].name = #f; \
|
|
lua.entflds[flds].type = t; \
|
|
Hash_AddInsensitive(&lua.entityfields, lua.entflds[flds].name, &lua.entflds[flds], &lua.entflds[flds].buck); \
|
|
flds++;
|
|
comextqcfields
|
|
svextqcfields
|
|
|
|
PR_SV_FillWorldGlobals(world);
|
|
}
|
|
|
|
void QDECL Lua_ExecuteProgram(pubprogfuncs_t *funcs, func_t func)
|
|
{
|
|
unsigned int entnum = func >> 10;
|
|
func &= 1023;
|
|
if (!entnum)
|
|
{
|
|
//okay, its the global table.
|
|
lua.getglobal(lua.ctx, "glob");
|
|
}
|
|
else
|
|
{
|
|
entnum-=1;
|
|
if (entnum >= lua.maxedicts)
|
|
return; //erk...
|
|
//get the entity's table
|
|
lua.pushlightuserdata(lua.ctx, lua.edicttable[entnum]);
|
|
lua.gettable(lua.ctx, LUA_REGISTRYINDEX);
|
|
}
|
|
|
|
//read the function from the table
|
|
lua.pushlightuserdata(lua.ctx, (void *)func);
|
|
lua.rawget(lua.ctx, -2);
|
|
|
|
//and now invoke it.
|
|
if (lua.pcall(lua.ctx, 0, 0, 0) != 0)
|
|
{
|
|
const char *s = lua.tolstring(lua.ctx, -1, NULL);
|
|
Con_Printf(CON_WARNING "%s\n", s);
|
|
lua.pop(lua.ctx, 1);
|
|
}
|
|
}
|
|
|
|
void PDECL Lua_CloseProgs(pubprogfuncs_t *inst)
|
|
{
|
|
lua.close(lua.ctx);
|
|
free(lua.edicttable);
|
|
lua.edicttable = NULL;
|
|
lua.maxedicts = 0;
|
|
}
|
|
|
|
qboolean PR_LoadLua(void)
|
|
{
|
|
world_t *world = &sv.world;
|
|
pubprogfuncs_t *pf;
|
|
vfsfile_t *sourcefile = FS_OpenVFS("progs.lua", "rb", FS_GAME);
|
|
if (!sourcefile)
|
|
return false;
|
|
|
|
if (!init_lua())
|
|
{
|
|
VFS_CLOSE(sourcefile);
|
|
Con_Printf("WARNING: Found progs.lua, but could load load lua library\n");
|
|
return false;
|
|
}
|
|
|
|
progstype = PROG_QW;
|
|
|
|
|
|
pf = svprogfuncs = &lua.progfuncs;
|
|
|
|
pf->CloseProgs = Lua_CloseProgs;
|
|
pf->AddString = Lua_AddString;
|
|
pf->EDICT_NUM = Lua_EdictNum;
|
|
pf->NUM_FOR_EDICT = Lua_NumForEdict;
|
|
pf->EdictToProgs = Lua_EdictToProgs;
|
|
pf->ProgsToEdict = Lua_ProgsToEdict;
|
|
pf->EntAlloc = Lua_EntAlloc;
|
|
pf->EntFree = Lua_EntRemove;
|
|
pf->EntClear = Lua_EntClear;
|
|
pf->FindGlobal = Lua_FindGlobal;
|
|
pf->load_ents = Lua_LoadEnts;
|
|
pf->globals = Lua_Globals;
|
|
pf->GetEdictFieldValue = Lua_GetEdictFieldValue;
|
|
pf->SetStringField = Lua_SetStringField;
|
|
pf->StringToProgs = Lua_StringToProgs;
|
|
pf->StringToNative = Lua_StringToNative;
|
|
pf->ExecuteProgram = Lua_ExecuteProgram;
|
|
pf->FindFunction = Lua_FindFunction;
|
|
|
|
world->Event_Touch = Lua_Event_Touch;
|
|
world->Event_Think = Lua_Event_Think;
|
|
world->Event_Sound = SVQ1_StartSound;
|
|
world->Event_ContentsTransition = Lua_Event_ContentsTransition;
|
|
world->Get_CModel = SVPR_GetCModel;
|
|
|
|
world->progs = pf;
|
|
world->progs->parms = &lua.progfuncsparms;
|
|
world->progs->parms->user = world;
|
|
world->usesolidcorpse = true;
|
|
|
|
Lua_SetupGlobals(world);
|
|
|
|
svs.numprogs = 0; //Why is this svs?
|
|
#ifdef VM_Q1
|
|
world->edict_size = sizeof(stdentvars_t) + sizeof(extentvars_t);
|
|
#else
|
|
world->edict_size = sizeof(stdentvars_t);
|
|
#endif
|
|
|
|
//force items2 instead of serverflags
|
|
sv.haveitems2 = true;
|
|
|
|
//initalise basic lua context
|
|
lua.ctx = lua.newstate(my_lua_alloc, NULL); //create our lua state
|
|
my_lua_registerbuiltins(lua.ctx);
|
|
|
|
//spawn the world, woo.
|
|
world->edicts = (wedict_t*)pf->EntAlloc(pf);
|
|
|
|
//load the gamecode now. it should be safe for it to call various builtins.
|
|
if (0 != lua.load(lua.ctx, my_lua_Reader, sourcefile, "progs.lua", "bt")) //load the file, embed it within a function and push it
|
|
{
|
|
Con_Printf("Error trying to parse %s: %s\n", "progs.lua", lua.tolstring(lua.ctx, -1, NULL));
|
|
lua.pop(lua.ctx, 1);
|
|
}
|
|
else
|
|
{
|
|
if (lua.pcall(lua.ctx, 0, 0, 0) != 0)
|
|
{
|
|
const char *s = lua.tolstring(lua.ctx, -1, NULL);
|
|
Con_Printf(CON_WARNING "%s\n", s);
|
|
lua.pop(lua.ctx, 1);
|
|
}
|
|
}
|
|
VFS_CLOSE(sourcefile);
|
|
|
|
return true;
|
|
}
|
|
#endif //VM_LUA
|