fteqw/engine/client
Spoike b5ac90d523 More stuff broken.
Added control over texture coords on particles. Switched them to batch based on common render state. Less state changes there now.
Inverted sorting, to aid depth culling.
fullbrights use vbos too now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 20:56:09 +00:00
..
anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico We use morphed's icon now. 2005-10-20 00:08:23 +00:00
cd_linux.c fix cd stuff 2006-05-09 00:36:25 +00:00
cd_null.c Added newline at end of file 2005-11-29 11:28:32 +00:00
cd_sdl.c fix cd stuff 2006-05-09 00:36:25 +00:00
cd_win.c Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs. 2007-06-20 00:02:54 +00:00
cdaudio.h Initial Checkin 2004-08-23 00:15:46 +00:00
cl_cam.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
cl_cg.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
cl_demo.c Permit precaching of just an md5anim with no md5model. You'll see a debug wireframe skeleton if you actually try drawing it. 2009-07-08 01:17:27 +00:00
cl_ents.c vweps. 2009-07-06 01:20:20 +00:00
cl_ignore.c Minor update... 2008-11-09 22:29:28 +00:00
cl_ignore.h blah 2005-11-30 21:39:27 +00:00
cl_input.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
cl_main.c Blame the monkey. 2009-07-06 06:09:49 +00:00
cl_master.h Big fat-off commit. 2009-04-01 22:03:56 +00:00
cl_parse.c Should help mingl 2009-07-09 22:12:29 +00:00
cl_plugin.inc Minor update... 2008-11-09 22:29:28 +00:00
cl_pred.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
cl_screen.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
cl_tent.c Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
cl_ui.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
clhl_game.c Attempting to fix recent breakages. 2009-07-06 07:45:46 +00:00
client.h vweps. 2009-07-06 01:20:20 +00:00
clq2_cin.c SP_#? -> CON_#? 2007-09-23 15:28:06 +00:00
clq2_ents.c Multiple minor cleanups. Chunks of dead code removed. 2009-06-21 17:45:33 +00:00
clq3_parse.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
clq3defs.h Minor update... 2008-11-09 22:29:28 +00:00
console.c Well that was a stupid bug. 2009-07-11 16:49:36 +00:00
crosshairs.dat Standardised line endings 2005-06-15 04:40:33 +00:00
fragstats.c So we can steal ezquake's fragstats files without warnings appearing 2007-08-30 18:23:57 +00:00
image.c Fixed non-square dds images. 2009-07-07 06:34:07 +00:00
in_macos.c Multiple minor cleanups. Chunks of dead code removed. 2009-06-21 17:45:33 +00:00
in_morphos.c Attempting to fix recent breakages. 2009-07-06 07:45:46 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c Attempting to fix recent breakages. 2009-07-06 07:45:46 +00:00
in_win.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
input.h Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
keys.c Fixing warnings. 2009-07-11 18:27:06 +00:00
keys.h Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
m_items.c cmd efpslist now shows incoming/outgoing packet rates per client, too (expressed in bytes per second - same as rates). 2009-06-23 21:49:44 +00:00
m_master.c Ruleset expanded with ruleset_allow_localvolume. Set to 0 in 'nqr' and 'strict'. Made NET_AdrToString return a non-static pointer. 2008-06-08 14:37:57 +00:00
m_mp3.c Added csqc->ssqc requests. 2009-05-24 10:11:17 +00:00
m_multi.c Didn't test all targets. 2009-05-24 10:28:26 +00:00
m_options.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
m_script.c Fixed warnings related to passing (char **) when (const char **) is excpected, just casting. 2007-08-20 02:13:51 +00:00
m_single.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
menu.c Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
menu.h possible sw linux build fix, add tooltip code (but no tooltip text associated with anything yet) 2009-04-19 10:50:31 +00:00
merged.h Attempting to fix recent breakages. 2009-07-06 07:45:46 +00:00
modelgen.h mdl version 3 support, misc fixes 2006-03-13 23:20:49 +00:00
mymad.c So you can enable the mp3 decoder with the appropriate library. I'm not going to add this as a default option for probably some time to come. 2005-03-28 00:22:11 +00:00
net_master.c vweps. 2009-07-06 01:20:20 +00:00
p_classic.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
p_null.c d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
p_script.c More stuff broken. 2009-07-11 20:56:09 +00:00
pr_csqc.c vweps. 2009-07-06 01:20:20 +00:00
pr_menu.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
q2.ico Initial Checkin 2004-08-23 00:15:46 +00:00
q2anorms.h Initial Checkin 2004-08-23 00:15:46 +00:00
q2m_flash.c Sigh, I suck. 2006-07-08 23:31:11 +00:00
quakedef.h Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
r_bulleten.c Multiple minor cleanups. Chunks of dead code removed. 2009-06-21 17:45:33 +00:00
r_bulleten.h Initial Checkin 2004-08-23 00:15:46 +00:00
r_efrag.c d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
r_part.c My monthly commit. I wonder what I broke. 2009-03-03 01:52:30 +00:00
r_partset.c More stuff broken. 2009-07-11 20:56:09 +00:00
r_partset.h support r_particlesdesc chain loading; use r_particledesc "x;y;etc" to load multiple configs, removed shaft effect from spikeset, created new tsshaft set and added it into sets, change r_particlesdesc default to "spikeset;tsshaft" 2006-05-07 01:49:06 +00:00
render.h vweps. 2009-07-06 01:20:20 +00:00
renderer.c More stuff broken. 2009-07-11 20:56:09 +00:00
renderque.c d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
renderque.h d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
resource.h We use morphed's icon now. 2005-10-20 00:08:23 +00:00
roq.h Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this. 2005-12-21 03:07:33 +00:00
roq_read.c Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this. 2005-12-21 03:07:33 +00:00
sbar.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
sbar.h Minor update... 2008-11-09 22:29:28 +00:00
screen.h added cprint console command. 2009-04-19 00:50:42 +00:00
skin.c Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
snd_alsa.c Try and get alsa to start up and work a bit more reliably, an impossible task, I know. 2009-05-20 17:28:15 +00:00
snd_directx.c The different aspects of directx are now activated independently from each other, allowing greater custom build control. 2009-03-07 04:37:24 +00:00
snd_dma.c Strip out some dead code 2009-05-20 17:25:48 +00:00
snd_linux.c thier -> their 2007-12-23 20:28:40 +00:00
snd_macos.c We now have a really crappy gl renderer for macosx. 2007-09-23 22:00:19 +00:00
snd_mem.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
snd_mix.c Fix a crash that happens with a too long uptime. 2007-10-03 09:09:08 +00:00
snd_mixa.s clean up mixer code, should solve some problems with popping noises, AVI sound recording needs testing 2006-05-09 07:26:14 +00:00
snd_morphos.c Added copyright header. 2007-09-09 14:28:59 +00:00
snd_mp3.c Stuff 2005-04-16 16:21:27 +00:00
snd_ov.c Minor update... 2008-11-09 22:29:28 +00:00
snd_sdl.c SDL sound should be working fine now 2005-11-07 00:59:22 +00:00
snd_win.c SP_#? -> CON_#? 2007-09-23 15:28:06 +00:00
sound.h Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
spritegn.h Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00
sys_dosa.s Files needed for linux to compile properly. 2004-09-07 18:18:02 +00:00
sys_linux.c Stuff should compile a little better with GCC now. 2009-04-02 22:25:54 +00:00
sys_morphos.c I blame bigfoot 2009-04-03 06:36:00 +00:00
sys_npqtv.c Tweeked the filesystem some more, now prompts if a game directory could not be found. 2009-04-12 16:57:30 +00:00
sys_sdl.c oh hey look i can code without looking at the specs oh wait 2009-04-07 03:41:24 +00:00
sys_win.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
sys_wina.s Initial Checkin 2004-08-23 00:15:46 +00:00
teamplay.c s/thier/their 2007-10-05 17:43:26 +00:00
textedit.c More stuff broken. 2009-07-11 20:56:09 +00:00
valid.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
vid.h No more HandlePause crap. 2007-09-23 15:20:46 +00:00
view.c Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
view.h d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
wad.c Minor update... 2008-11-09 22:29:28 +00:00
wad.h Big fat-off commit. 2009-04-01 22:03:56 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h Oh noes! Everything is broken! 2009-07-05 18:45:53 +00:00
winquake.rc Big fat-off commit. 2009-04-01 22:03:56 +00:00
zqtp.c Big fat-off commit. 2009-04-01 22:03:56 +00:00