NZ:P Team's fork of the FTEQW project.
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Spoike b5ac90d523 More stuff broken.
Added control over texture coords on particles. Switched them to batch based on common render state. Less state changes there now.
Inverted sorting, to aid depth culling.
fullbrights use vbos too now.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3261 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-07-11 20:56:09 +00:00
engine More stuff broken. 2009-07-11 20:56:09 +00:00
fteqtv splat 2009-07-08 00:15:06 +00:00
plugins TLS bugfixes. 2009-04-19 01:48:10 +00:00
q3asm2 Redefine snprintf for Windows. 2008-06-27 19:16:15 +00:00
quakec I messed up with the WORKINDP thing. 2009-06-07 23:42:55 +00:00
specs I wrote this ages ago. I might as well make it available. I've no idea how out of date it is. 2009-06-10 23:50:51 +00:00