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https://github.com/nzp-team/fteqw.git
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1bb752b582
hacky rendertarget stuff. not polished. don't use except for testing. feedback desired. switched file system to use a qofs_t type instead. define FS_64BIT to make it 64bit (standard on 64bit cpus). rewrote zip support, ditching unzip.c. this provided zip64 support, and unicode in zips. changed local address enumeration to not be so stupid. updated ode support a little to match some dp features. changed fs_cache scheme, to not rebuild needlessly. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4596 fc73d0e0-1445-4013-8a0c-d673dee63da5
62 lines
3.9 KiB
C
62 lines
3.9 KiB
C
#include "hash.h"
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#define FSVER 2
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#define FF_NOTFOUND 0 //file wasn't found
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#define FF_FOUND 1 //file was found
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#define FF_SYMLINK 2 //file contents are the name of a different file (symlink). do a recursive lookup on the name
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typedef struct
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{
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bucket_t buck;
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int depth; /*shallower files will remove deeper files*/
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} fsbucket_t;
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extern hashtable_t filesystemhash; //this table is the one to build your hash references into
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extern int fs_hash_dups; //for tracking efficiency. no functional use.
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extern int fs_hash_files; //for tracking efficiency. no functional use.
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struct searchpath_s;
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struct searchpathfuncs_s
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{
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int fsver;
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void (QDECL *ClosePath)(searchpathfuncs_t *handle);
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void (QDECL *GetPathDetails)(searchpathfuncs_t *handle, char *outdetails, size_t sizeofdetails);
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void (QDECL *BuildHash)(searchpathfuncs_t *handle, int depth, void (QDECL *FS_AddFileHash)(int depth, const char *fname, fsbucket_t *filehandle, void *pathhandle));
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unsigned int (QDECL *FindFile)(searchpathfuncs_t *handle, flocation_t *loc, const char *name, void *hashedresult); //true if found (hashedresult can be NULL)
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//note that if rawfile and offset are set, many Com_FileOpens will read the raw file
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//otherwise ReadFile will be called instead.
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void (QDECL *ReadFile)(searchpathfuncs_t *handle, flocation_t *loc, char *buffer); //reads the entire file in one go (size comes from loc, so make sure the loc is valid, this is for performance with compressed archives)
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int (QDECL *EnumerateFiles)(searchpathfuncs_t *handle, const char *match, int (QDECL *func)(const char *fname, qofs_t fsize, void *parm, searchpathfuncs_t *spath), void *parm);
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int (QDECL *GeneratePureCRC) (searchpathfuncs_t *handle, int seed, int usepure);
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vfsfile_t * (QDECL *OpenVFS)(searchpathfuncs_t *handle, flocation_t *loc, const char *mode);
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qboolean (QDECL *PollChanges)(searchpathfuncs_t *handle); //returns true if there were changes
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qboolean (QDECL *RenameFile)(searchpathfuncs_t *handle, const char *oldname, const char *newname); //returns true on success, false if source doesn't exist, or if dest does.
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qboolean (QDECL *RemoveFile)(searchpathfuncs_t *handle, const char *filename); //returns true on success, false if it wasn't found or is readonly.
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qboolean (QDECL *MkDir)(searchpathfuncs_t *handle, const char *filename); //is this really needed?
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};
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//searchpathfuncs_t *(QDECL *OpenNew)(vfsfile_t *file, const char *desc); //returns a handle to a new pak/path
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//the stdio filesystem is special as that's the starting point of the entire filesystem
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//warning: the handle is known to be a string pointer to the dir name
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extern searchpathfuncs_t *(QDECL VFSOS_OpenPath) (vfsfile_t *file, const char *desc);
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extern searchpathfuncs_t *(QDECL FSZIP_LoadArchive) (vfsfile_t *packhandle, const char *desc);
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extern searchpathfuncs_t *(QDECL FSPAK_LoadArchive) (vfsfile_t *packhandle, const char *desc);
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extern searchpathfuncs_t *(QDECL FSDWD_LoadArchive) (vfsfile_t *packhandle, const char *desc);
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vfsfile_t *QDECL VFSOS_Open(const char *osname, const char *mode);
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vfsfile_t *FS_DecompressGZip(vfsfile_t *infile, vfsfile_t *outfile);
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int FS_RegisterFileSystemType(void *module, const char *extension, searchpathfuncs_t *(QDECL *OpenNew)(vfsfile_t *file, const char *desc), qboolean loadscan);
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void FS_UnRegisterFileSystemType(int idx);
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void FS_UnRegisterFileSystemModule(void *module);
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#define SPF_REFERENCED 1 //something has been loaded from this path. should filter out client references...
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#define SPF_COPYPROTECTED 2 //downloads are not allowed fom here.
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#define SPF_TEMPORARY 4 //a map-specific path, purged at map change.
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#define SPF_EXPLICIT 8 //a root gamedir (bumps depth on gamedir depth checks).
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#define SPF_UNTRUSTED 16 //has been downloaded from somewhere. configs inside it should never be execed with local access rights.
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qboolean FS_LoadPackageFromFile(vfsfile_t *vfs, char *pname, char *localname, int *crc, unsigned int flags);
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