fteqw/engine/server
2021-05-27 11:36:01 +00:00
..
botlib.h
net_preparse.c
pr_cmds.c Add SV_PerformSave/SV_PerformLoad entrypoints for QC-controlled saved games, at Eukara's request. 2021-05-27 11:34:15 +00:00
pr_lua.c
pr_q1qvm.c Some ktx fixups. 2021-05-27 11:34:01 +00:00
progdefs.h
progs.h
q2game.h
q3g_public.h
savegame.c Add SV_PerformSave/SV_PerformLoad entrypoints for QC-controlled saved games, at Eukara's request. 2021-05-27 11:34:15 +00:00
server.h
sqlite3.h
sv_ccmds.c Some ktx fixups. 2021-05-27 11:34:01 +00:00
sv_chat.c
sv_cluster.c
sv_demo.c
sv_ents.c
sv_init.c
sv_main.c Add SV_PerformSave/SV_PerformLoad entrypoints for QC-controlled saved games, at Eukara's request. 2021-05-27 11:34:15 +00:00
sv_master.c
sv_move.c
sv_mvd.c
sv_nchan.c
sv_phys.c
sv_rankin.c
sv_send.c Some ktx fixups. 2021-05-27 11:34:01 +00:00
sv_sql.c Remove some array length limitations with package lists. 2021-05-27 11:36:01 +00:00
sv_sql.h
sv_sys_unix.c
sv_sys_win.c
sv_user.c Hack around the qc code to restore its jump sound when using autobunny. 2021-05-19 04:49:52 +00:00
svhl_game.c
svhl_gcapi.h
svhl_phys.c
svhl_world.c
svq2_ents.c
svq2_game.c
svq3_game.c
world.c csqc traces against ssqc bmodels should support rotation like the ssqc does. 2021-05-09 13:01:37 +00:00