mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-30 07:31:13 +00:00
b9cd6ec91b
_pext_vrinputs: added cvar to enable vr inputs protocol extension allowing vr inputs to be networked to ssqc too. defaults to 0 for now, will be renamed when deemed final. updates menu: the prompt to enable sources is now more explicit instead of expecting the user to have a clue. updates menu: added a v3 sources format, which should be more maintainable. not final. updates menu: try to give reasons why sources might be failing (to help blame ISPs if they try fucking over TTH dns again). presets menu: no longer closes the instant a preset is chosen. some presets have a couple of modifiers listed. force the demo loop in the background to serve as a preview. prompts menus: now does word wrapping. ftemaster: support importing server lists from other master servers (requested by Eukara). server: try to detect when non-reply inbound packets are blocked by firewalls/nats/etc (using ftemaster to do so). qcvm: added pointcontentsmask builtin, allowing it to probe more than just world, with fte's full contentbit range instead of just q1 legacy. qcvm: memfill8 builtin now works on createbuffer() pointers. qcvm: add missing unsigned ops. Fixed double comparison ops. fixed bug with op_store_i64. added missing OP_LOADP_I64 qcc: added '#pragma framerate RATE' for overriding implicit nextthink durations. qcc: fixed '#pragma DONT_COMPILE_THIS_FILE' to not screw up comments. qcc: added __GITURL__ __GITHASH__ __GITDATE__ __GITDATETIME__ __GITDESC__ for any mods that might want to make use of that. qcc: fix up -Fhashonly a little setrenderer: support for vulkan gpu enumeration. rulesets: reworked to support custom rulesets (using hashes to catch haxxors, though still nothing prevents just changing the client to ignore rulesets) bspx: use our BIH code for the bspx BRUSHLIST lump instead of the older less efficient code. (static)iqm+obj: these model formats can now be used for the worldmodel (with a suitable .ent file). Also using BIH for much better collision performance. pmove: tried to optimise PM_NudgePosition, should boost fps in stress tests. wayland: fix a crash on startup. mousegrabs now works better. imagetool: uses sdl for previews. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5813 fc73d0e0-1445-4013-8a0c-d673dee63da5
2424 lines
94 KiB
Makefile
2424 lines
94 KiB
Makefile
CC=gcc
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WINDRES=windres
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STRIP?=strip
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STRIPFLAGS=--strip-unneeded --remove-section=.comment
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CPUOPTIMIZATIONS=
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COMPILE_SYS:=$(shell uname -o 2>&1)
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#canonicalize the source path. except emscripten warns about that like crazy. *sigh*
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ifeq ($(FTE_TARGET),web)
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BASE_DIR:=.
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else ifeq ($(FTE_TARGET),droid)
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#android tools suck, but plugins need to find the engine directory.
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BASE_DIR:=../engine
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else
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BASE_DIR:=$(realpath .)
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endif
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ifeq ($(SVNREVISION),)
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SVN_VERSION:=$(shell test -d $(BASE_DIR)/../.svn && svnversion $(BASE_DIR))
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SVN_DATE:=$(shell test -d $(BASE_DIR)/../.svn && cd $(BASE_DIR) && svn info --show-item last-changed-date --no-newline)
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SVNREVISION=
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ifneq (,$(SVN_VERSION))
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SVNREVISION+=-DSVNREVISION=$(SVN_VERSION)
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endif
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ifneq (M,$(findstring M,$(SVN_VERSION)))
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SVNREVISION+=-DSVNDATE=$(SVN_DATE)
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endif
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endif
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MAKE:=$(MAKE) --no-print-directory SVNREVISION="$(SVNREVISION)"
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#WHOAMI:=$(shell whoami)
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#update these to download+build a different version. this assumes that the url+subdirs etc contain a consistant version everywhere.
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JPEGVER=9c
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ZLIBVER=1.2.11
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PNGVER=1.6.37
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OGGVER=1.3.4
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VORBISVER=1.3.6
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SDL2VER=2.0.10
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SCINTILLAVER=373
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OPUSVER=1.3.1
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SPEEXVER=1.2.0
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SPEEXDSPVER=1.2.0
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FREETYPEVER=2.10.1
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BULLETVER=2.87
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#only limited forms of cross-making is supported
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#only the following 3 are supported
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#linux->win32 (FTE_TARGET=win32) RPM Package: "mingw32-gcc", DEB Package: "mingw32"
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#linux->win64 (FTE_TARGET=win64) RPM Package: "mingw32-gcc", DEB Package: "mingw32"
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#linux->linux 32 (FTE_TARGET=linux32)
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#linux->linux 64 (FTE_TARGET=linux64)
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#linux->linux x32 (FTE_TARGET=linuxx32)
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#linux->linux armhf (FTE_TARGET=linuxarmhf)
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#linux->linux arm64/aarch64 (FTE_TARGET=linuxarm64)
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#linux->linux *others* (FTE_TARGET=linux CC=other-gcc)
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#linux->morphos (FTE_TARGET=morphos)
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#linux->macosx (FTE_TARGET=macosx) or (FTE_TARGET=macosx_x86)
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#linux->javascript (FTE_TARGET=web)
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#linux->nacl (FTE_TARGET=nacl NARCH=x86_64) deprecated.
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#win32->nacl
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#linux->droid (make droid)
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#win32->droid (make droid)
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#if you are cross compiling, you'll need to use FTE_TARGET=mytarget
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#note: cross compiling will typically require 'make makelibs FTE_TARGET=mytarget', which avoids installing lots of extra system packages.
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#cygwin's make's paths confuses non-cygwin things
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RELEASE_DIR=$(BASE_DIR)/release
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DEBUG_DIR=$(BASE_DIR)/debug
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PROFILE_DIR=$(BASE_DIR)/profile
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NATIVE_ABSBASE_DIR:=$(realpath $(BASE_DIR))
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ifeq ($(COMPILE_SYS),Cygwin)
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OUT_DIR?=.
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NATIVE_OUT_DIR:=$(shell cygpath -m $(OUT_DIR))
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NATIVE_BASE_DIR:=$(shell cygpath -m $(BASE_DIR))
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NATIVE_RELEASE_DIR:=$(shell cygpath -m $(RELEASE_DIR))
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NATIVE_DEBUG_DIR:=$(shell cygpath -m $(DEBUG_DIR))
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NATIVE_ABSBASE_DIR:=$(shell cygpath -m $(NATIVE_ABSBASE_DIR))
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endif
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NATIVE_OUT_DIR?=$(OUT_DIR)
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NATIVE_BASE_DIR?=$(BASE_DIR)
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NATIVE_RELEASE_DIR?=$(RELEASE_DIR)
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NATIVE_DEBUG_DIR?=$(DEBUG_DIR)
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EXE_NAME=fteqw
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#include the appropriate games.
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ifneq (,$(BRANDING))
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BRANDFLAGS+=-DBRANDING_INC=../game_$(BRANDING).h
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-include game_$(BRANDING).mak
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endif
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FTE_CONFIG?=fteqw
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ifneq ($(FTE_TARGET),vc)
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ifeq (,$(FTE_CONFIG_EXTRA))
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export FTE_CONFIG_EXTRA := $(shell $(CC) -xc -E -P -DFTE_TARGET_$(FTE_TARGET) -DCOMPILE_OPTS common/config_$(FTE_CONFIG).h)
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endif
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endif
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BRANDFLAGS+=-DCONFIG_FILE_NAME=config_$(FTE_CONFIG).h $(FTE_CONFIG_EXTRA)
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EXE_NAME=$(FTE_CONFIG)
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ifeq (,$(findstring DNO_SPEEX,$(FTE_CONFIG_EXTRA)))
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USE_SPEEX?=1
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endif
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ifeq (,$(findstring DNO_OPUS,$(FTE_CONFIG_EXTRA)))
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USE_OPUS=1
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endif
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ifeq (,$(findstring DNO_BOTLIB,$(FTE_CONFIG_EXTRA)))
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USE_BOTLIB=1
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endif
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ifeq (,$(findstring DNO_VORBISFILE,$(FTE_CONFIG_EXTRA)))
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USE_VORBISFILE=1
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endif
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ifneq (,$(findstring DLINK_FREETYPE,$(FTE_CONFIG_EXTRA)))
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LINK_FREETYPE=1
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LINK_ZLIB=1
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LINK_PNG=1
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endif
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ifneq (,$(findstring DLINK_JPEG,$(FTE_CONFIG_EXTRA)))
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LINK_JPEG=1
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endif
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ifneq (,$(findstring DLINK_PNG,$(FTE_CONFIG_EXTRA)))
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LINK_ZLIB=1
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LINK_PNG=1
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endif
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ifneq (,$(findstring -Os,$(FTE_CONFIG_EXTRA)))
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CPUOPTIMIZATIONS+=-Os
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BRANDFLAGS:=$(filter-out -O%,$(BRANDFLAGS))
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endif
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ifneq (,$(findstring DLINK_INTERNAL_BULLET,$(FTE_CONFIG_EXTRA)))
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INTERNAL_BULLET=1 #bullet plugin will be built into the exe itself
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endif
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ifeq ($(BITS),64)
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CC:=$(CC) -m64
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CXX:=$(CXX) -m64
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endif
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ifeq ($(BITS),32)
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CC:=$(CC) -m32
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CXX:=$(CXX) -m32
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endif
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#correct the gcc build when cross compiling
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ifneq (,$(findstring win32,$(FTE_TARGET)))
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ifeq ($(shell $(CC) -v 2>&1 | grep mingw),)
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#CC didn't state that it was mingw... so try fixing that up
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#old/original mingw project, headers are not very up to date.
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ifneq ($(shell which i586-mingw32msvc-gcc 2> /dev/null),)
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#yup, the alternative exists (this matches the one debian has)
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CC=i586-mingw32msvc-gcc
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CXX=i586-mingw32msvc-g++
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AR=i586-mingw32msvc-ar
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WINDRES=i586-mingw32msvc-windres
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STRIP=i586-mingw32msvc-strip
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# BITS?=32
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endif
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#mingw64 provides a 32bit toolchain too, which has more up to date header files than the mingw32 project. so favour that if its installed.
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ifneq ($(shell which i686-w64-mingw32-gcc 2> /dev/null),)
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#yup, the alternative exists (this matches the one debian has)
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CC=i686-w64-mingw32-gcc
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CXX=i686-w64-mingw32-g++
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AR=i686-w64-mingw32-ar
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WINDRES=i686-w64-mingw32-windres
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STRIP=i686-w64-mingw32-strip
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# BITS?=32
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endif
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endif
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endif
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#correct the gcc build when cross compiling
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ifneq (,$(findstring win64,$(FTE_TARGET)))
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ifeq ($(shell $(CC) -v 2>&1 | grep mingw),)
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#CC didn't state that it was mingw... so try fixing that up
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ifneq ($(shell which x86_64-w64-mingw32-gcc 2> /dev/null),)
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#yup, the alternative exists (this matches the one debian has)
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CC=x86_64-w64-mingw32-gcc -m64
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CXX=x86_64-w64-mingw32-g++ -m64
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AR=x86_64-w64-mingw32-ar
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WINDRES=x86_64-w64-mingw32-windres
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STRIP=x86_64-w64-mingw32-strip
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# BITS=64
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endif
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ifneq ($(shell which amd64-mingw32msvc-gcc 2> /dev/null),)
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#yup, the alternative exists (this matches the one debian has)
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CC=amd64-mingw32msvc-gcc -m64
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CXX=amd64-mingw32msvc-g++ -m64
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AR=amd64-mingw32msvc-ar
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WINDRES=amd64-mingw32msvc-windres
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STRIP=amd64-mingw32msvc-strip
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# BITS=64
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endif
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endif
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endif
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ifeq ($(FTE_TARGET),win32_sdl)
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FTE_TARGET=win32_SDL
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endif
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USER_TARGET:=$(FTE_TARGET)
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#make droid-rel doesn't get the right stuff
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#add a small default config file. its only small. and some other stuff, because we can. This makes it much easier to get it up and running.
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DROID_PACKSU?= $(BASE_DIR)/droid/fte.cfg $(BASE_DIR)/droid/default.fmf $(BASE_DIR)/droid/configs/touch.cfg
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ANDROID_HOME?=~/android-sdk-linux
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#ANDROID_NDK_ROOT?=~/android-ndk-r8e
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#ANDROID_NDK_ROOT?=$(ANDROID_HOME)/ndk-bundle
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ANDROID_NDK_ROOT=$(ANDROID_HOME)/android-ndk-r14b
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ANDROID_ZIPALIGN?=$(ZIPALIGN)
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ANDROID_ZIPALIGN?=$(ANDROID_HOME)/tools/zipalign
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ANT?=ant
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JAVA_HOME?=/usr
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JAVATOOL=$(JAVA_HOME)/bin/
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ANDROID_SCRIPT=android
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DO_CMAKE=cmake -DCMAKE_C_COMPILER="$(firstword $(CC))" -DCMAKE_C_FLAGS="$(wordlist 2,99,$(CC)) $(CPUOPTIMIZATIONS)" -DCMAKE_CXX_COMPILER="$(firstword $(CXX))" -DCMAKE_CXX_FLAGS="$(wordlist 2,99,$(CXX)) $(CPUOPTIMIZATIONS)"
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ifeq ($(DROID_ARCH),)
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#armeabi armeabi-v7a arm64-v8a x86 x86_64 mips mips64
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DROID_ARCH=armeabi-v7a
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DROID_ARCH+=x86
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#DROID_ARCH+=x86_64 #starting with DROID_API_LEVEL 21
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endif
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ifeq ($(FTE_TARGET),droid)
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#figure out the host system, required to find a usable compiler
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ifneq ($(shell uname -o 2>&1 | grep Cygwin),)
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# ifeq ($(shell uname -m 2>&1), i686)
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# ANDROID_HOSTSYSTEM?=windows
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# else
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# ANDROID_HOSTSYSTEM?=windows-$(shell uname -m)
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# endif
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ANDROID_HOSTSYSTEM?=windows-x86_64
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else
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ANDROID_HOSTSYSTEM?=linux-$(shell uname -m)
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endif
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DROID_ABI_VER?=4.9
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#omfg why the FUCK do we need all this bullshit? Why isn't there some sane way to do this that actually works regardless of ndk updates?!?
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#name is some random subdir that someone at google arbitrarily picked
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#arch is some random other name for a group of ABIs...
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#prefix is the 'standard' tupple that the toolchain was compiled to target (by default)
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#ver is whatever gcc version it is, or clang. so yeah, pretty much random.
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#cflags is whatever is needed to actually target that abi properly with the specific toolchain... -m64 etc.
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DROID_ABI_NAME___armeabi=arm-linux-androideabi
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DROID_ABI_PREFIX_armeabi=arm-linux-androideabi
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DROID_ABI_ARCH___armeabi=arm
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DROID_ABI_VER____armeabi?=$(DROID_ABI_VER)
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DROID_ABI_CFLAGS_armeabi=-march=armv5te -mtune=xscale -msoft-float
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DROID_ABI_NAME___armeabi-v7a=$(DROID_ABI_NAME___armeabi)
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DROID_ABI_PREFIX_armeabi-v7a=$(DROID_ABI_PREFIX_armeabi)
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DROID_ABI_ARCH___armeabi-v7a=$(DROID_ABI_ARCH___armeabi)
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DROID_ABI_VER____armeabi-v7a=$(DROID_ABI_VER____armeabi)
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DROID_ABI_CFLAGS_armeabi-v7a=-march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16
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DROID_ABI_NAME___arm64-v8a=$(DROID_ABI_NAME___armeabi)
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DROID_ABI_PREFIX_arm64-v8a=$(DROID_ABI_PREFIX_armeabi)
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DROID_ABI_ARCH___arm64-v8a=$(DROID_ABI_ARCH___armeabi)
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DROID_ABI_VER____arm64-v8a=$(DROID_ABI_VER____armeabi)
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DROID_ABI_CFLAGS_arm64-v8a=-m64
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DROID_ABI_NAME___x86=x86
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DROID_ABI_PREFIX_x86=i686-linux-android
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DROID_ABI_ARCH___x86=x86
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DROID_ABI_VER____x86?=$(DROID_ABI_VER)
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DROID_ABI_CFLAGS_x86=-march=i686 -mssse3 -mfpmath=sse -m32 -Os
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DROID_ABI_NAME___x86_64=x86_64
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DROID_ABI_PREFIX_x86_64=x86_64-linux-android
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DROID_ABI_ARCH___x86_64=x86_64
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DROID_ABI_VER____x86_64=$(DROID_ABI_VER____x86)
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DROID_ABI_CFLAGS_x86_64=-march=x86-64 -msse4.2 -mpopcnt -m64 -Os
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#DROID_ABI_NAME___mips=mipsel-linux-android
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#DROID_ABI_PREFIX_mips=mipsel-linux-android
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#DROID_ABI_ARCH___mips=mips
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#DROID_ABI_VER____mips?=$(DROID_ABI_VER)
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#DROID_ABI_CFLAGS_mips=
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#DROID_ABI_NAME___mips64=$(DROID_ABI_NAME___mips)
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#DROID_ABI_PREFIX_mips64=$(DROID_ABI_PREFIX_mips)
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#DROID_ABI_ARCH___mips64=$(DROID_ABI_ARCH___mips)
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#DROID_ABI_VER____mips64=$(DROID_ABI_VER____mips)
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#DROID_ABI_CFLAGS_mips64=-m64
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ifeq (1,$(words [$(DROID_ARCH)]))
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#try and make sense of the above nonsense.
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DROID_ABI:=$(DROID_ABI_CFLAGS_$(DROID_ARCH))
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TOOLCHAINPATH:=$(ANDROID_NDK_ROOT)/toolchains/$(DROID_ABI_NAME___$(DROID_ARCH))-$(DROID_ABI_VER____$(DROID_ARCH))/prebuilt/$(ANDROID_HOSTSYSTEM)/bin/
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TOOLCHAIN:=$(TOOLCHAINPATH)$(DROID_ABI_PREFIX_$(DROID_ARCH))-
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#4 is the min that fte requires
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DROID_API_LEVEL?=9
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ifeq ($(DROID_ARCH),x86)
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#google fecked up. anything before api_level 9 will fail to compile on x86
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DROID_API_LEVEL=9
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endif
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ifeq ($(DROID_ARCH),x86_64)
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#google fecked up. anything before api_level 9 will fail to compile on x86
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DROID_API_LEVEL=21
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endif
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DROID_API_NAME?=android-$(DROID_API_LEVEL)
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DROID_PLAT_INC=arch-$(DROID_ABI_ARCH___$(DROID_ARCH))
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DROIDSYSROOT=$(realpath $(ANDROID_NDK_ROOT)/platforms/$(DROID_API_NAME)/$(DROID_PLAT_INC))
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ifeq ($(DROIDSYSROOT),) #its possible that google removed whatever api we're trying to target, just switch up to the new default.
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BITCHANDMOAN:=$(shell echo targetting \"android-9\" instead of \"android-$(DROID_API_LEVEL)\" 1>&2)
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DROID_API_LEVEL=9
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DROID_API_NAME=android-$(DROID_API_LEVEL)
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DROIDSYSROOT=$(realpath $(ANDROID_NDK_ROOT)/platforms/$(DROID_API_NAME)/$(DROID_PLAT_INC))
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ifeq ($(DROIDSYSROOT),) #its possible that google removed whatever api we're trying to target, just switch up to the new default.
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BITCHANDMOAN:=$(shell echo $(DROID_API_NAME) not available either - $(DROID_ARCH) 1>&2)
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endif
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endif
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DROIDSYSROOT:=$(DROIDSYSROOT)
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endif
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#if we're running under windows, then we want to run some other binary
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ifeq ($(shell uname -o 2>&1 | grep Cygwin),)
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#set up for linux/mingw
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TOOLOVERRIDES=PATH="/usr/bin:$(realpath $(TOOLCHAINPATH))" CFLAGS=--sysroot="$(realpath $(ANDROID_NDK_ROOT)/platforms/$(DROID_API_NAME)/$(DROID_PLAT_INC))" CPPFLAGS=--sysroot="$(realpath $(ANDROID_NDK_ROOT)/platforms/$(DROID_API_NAME)/$(DROID_PLAT_INC))"
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CONFIGARGS= --with-sysroot="$(realpath $(ANDROID_NDK_ROOT)/platforms/$(DROID_API_NAME)/$(DROID_PLAT_INC))"
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else
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#we're running upon cygwin
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#FIXME: support mingw too...
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ANDROID_SCRIPT=android.bat
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#make can't cope with absolute win32 paths in dependancy files
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DEPCC=
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DEPCXX=
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ifneq ($(realpath $(TOOLCHAINPATH)),) #don't invoke cygpath when realpath returns nothing due to dodgy paths (which happens when stuff isn't set up right for the top-level makefile)
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#configure hates android, with its broken default sysroot and lack of path etc
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DROIDSYSROOT:=$(shell cygpath -m $(DROIDSYSROOT))
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TOOLOVERRIDES=PATH="/usr/bin:$(shell cygpath -u $(realpath $(TOOLCHAINPATH)))" CFLAGS=--sysroot="$(DROIDSYSROOT)" CPPFLAGS=--sysroot="$(DROIDSYSROOT)"
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CONFIGARGS= --with-sysroot="$(shell cygpath -u $(realpath $(ANDROID_NDK_ROOT)/platforms/$(DROID_API_NAME)/$(DROID_PLAT_INC)))"
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endif
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endif
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CC:=$(TOOLCHAIN)gcc --sysroot="$(DROIDSYSROOT)" -DANDROID $(DROID_ABI) -fno-strict-aliasing
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CXX:=$(TOOLCHAIN)g++ --sysroot="$(DROIDSYSROOT)" -DANDROID $(DROID_ABI) -fno-strict-aliasing
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DO_LD=+$(DO_ECHO) $(CC) -Wl,-soname,libftedroid.so -shared -Wl,--no-undefined -Wl,-z,noexecstack -o $@ $(LTO_LD) $(WCFLAGS) $(BRANDFLAGS) $(CFLAGS) -llog -lc -lm -lz
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LD:=$(TOOLCHAIN)ld
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AR:=$(TOOLCHAIN)ar
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STRIP=$(TOOLCHAIN)strip
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endif
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|
|
ifeq ($(FTE_TARGET),win64_sdl)
|
|
FTE_TARGET=win64_SDL
|
|
endif
|
|
|
|
#crosscompile macosx from linux, default target ppc 32bit
|
|
ifeq ($(FTE_TARGET),macosx)
|
|
ifeq ($(shell $(CC) -v 2>&1 | grep apple),)
|
|
ifneq ($(shell which powerpc-apple-darwin8-gcc 2> /dev/null),)
|
|
CC=powerpc-apple-darwin8-gcc
|
|
CXX=powerpc-apple-darwin8-g++
|
|
STRIP=powerpc-apple-darwin8-strip
|
|
#seems, macosx has a more limited version of strip
|
|
STRIPFLAGS=
|
|
BITS=32
|
|
EXTENSION=_ppc
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),macosx_ppc64)
|
|
ifeq ($(shell $(CC) -v 2>&1 | grep apple),)
|
|
ifneq ($(shell which powerpc-apple-darwin8-gcc 2> /dev/null),)
|
|
FTE_TARGET=macosx
|
|
CC=powerpc-apple-darwin8-gcc -arch ppc64
|
|
CXX=powerpc-apple-darwin8-g++ -arch ppc64
|
|
STRIP=powerpc-apple-darwin8-strip
|
|
#seems, macosx has a more limited version of strip
|
|
STRIPFLAGS=
|
|
BITS=64
|
|
EXTENSION=_ppc
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),macosx_x86)
|
|
ifeq ($(shell $(CC) -v 2>&1 | grep apple),)
|
|
ifneq ($(shell which i686-apple-darwin8-gcc 2> /dev/null),)
|
|
FTE_TARGET=macosx
|
|
# i686-apple-darwin8-gcc's default target is i386, powerpc-apple-darwin8-gcc -arch i386 just invokes i686-apple-darwin8-gcc anyway
|
|
CC=i686-apple-darwin8-gcc
|
|
CXX=i686-apple-darwin8-g++
|
|
STRIP=i686-apple-darwin8-strip
|
|
#seems, macosx has a more limited version of strip
|
|
STRIPFLAGS=
|
|
EXTENSION=_x86
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
#crosscompile morphos from linux
|
|
ifeq ($(FTE_TARGET),morphos)
|
|
ifeq ($(shell $(CC) -v 2>&1 | grep morphos),)
|
|
ifneq ($(shell which ppc-morphos-gcc 2> /dev/null),)
|
|
CC=ppc-morphos-gcc
|
|
CXX=ppc-morphos-g++
|
|
#morphos strip has a 'feature', it strips permissions
|
|
STRIP=ppc-morphos-strip
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),dos)
|
|
#at least from dos.
|
|
CC=i586-pc-msdosdjgpp-gcc
|
|
CXX=i586-pc-msdosdjgpp-g++
|
|
STRIP=i586-pc-msdosdjgpp-strip
|
|
CFLAGS+=-DNO_ZLIB
|
|
endif
|
|
|
|
#if you have an x86, you can get gcc to build binaries using 3 different ABIs, instead of builds for just the default ABI
|
|
ifeq ($(FTE_TARGET),linux32)
|
|
FTE_TARGET=linux
|
|
CC=gcc -m32
|
|
CXX=g++ -m32
|
|
STRIP=strip
|
|
BITS=32
|
|
endif
|
|
ifeq ($(FTE_TARGET),linuxx86)
|
|
FTE_TARGET=linux
|
|
CC=i686-linux-gnu-gcc
|
|
PKGCONFIG=i686-linux-gnu-pkg-config
|
|
CXX=i686-linux-gnu-g++
|
|
STRIP=i686-linux-gnu-strip
|
|
BITS=32
|
|
endif
|
|
ifeq ($(FTE_TARGET),linuxarmhf)
|
|
#debian's armhf is armv7, but armv6 works on RPI too.
|
|
FTE_TARGET=linux
|
|
CC=arm-linux-gnueabihf-gcc -marm -march=armv6 -mfpu=vfp -mfloat-abi=hard
|
|
CXX=arm-linux-gnueabihf-g++ -marm -march=armv6 -mfpu=vfp -mfloat-abi=hard
|
|
STRIP=arm-linux-gnueabihf-strip
|
|
BITS=armhf
|
|
endif
|
|
ifeq ($(FTE_TARGET),linuxarm64)
|
|
FTE_TARGET=linux
|
|
CC=aarch64-linux-gnu-gcc
|
|
CXX=aarch64-linux-gnu-g++
|
|
STRIP=aarch64-linux-gnu-strip
|
|
BITS=arm64
|
|
USE_SPEEX=0 #fails to compile due to neon asm, I'm just going to disable it (will still soft-link).
|
|
endif
|
|
ifeq ($(FTE_TARGET),linuxx32)
|
|
#note: the x32 abi is still not finished or something.
|
|
#at the current time, you will need to edit your kernel's commandline to allow this stuff to run
|
|
#try and use a proper cross-compiler if we can, otherwise fall back on multi-arch.
|
|
FTE_TARGET=linux
|
|
ifneq ($(shell which x86_64-linux-gnux32-gcc 2> /dev/null),)
|
|
CC=x86_64-linux-gnux32-gcc
|
|
CXX=x86_64-linux-gnux32-g++
|
|
STRIP=x86_64-linux-gnux32-strip
|
|
else
|
|
CC=gcc -mx32
|
|
CXX=g++ -mx32
|
|
STRIP=strip
|
|
endif
|
|
BITS=x32
|
|
endif
|
|
ifeq ($(FTE_TARGET),linux64)
|
|
FTE_TARGET=linux
|
|
CC=gcc -m64
|
|
CXX=g++ -m64
|
|
STRIP=strip
|
|
BITS=64
|
|
endif
|
|
ifeq ($(FTE_TARGET),cygwin)
|
|
FTE_TARGET=cyg
|
|
endif
|
|
ifeq ($(shell uname -s),OpenBSD)
|
|
PKGCONFIG=pkg-config
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),) #user didn't specify prefered target
|
|
ifneq ($(shell uname 2>&1 | grep CYGWIN),)
|
|
FTE_TARGET=cyg
|
|
ANDROID_SCRIPT=android.bat
|
|
endif
|
|
ifneq ($(shell $(CC) -v 2>&1 | grep mingw),)
|
|
FTE_TARGET=win32
|
|
endif
|
|
ifeq ($(FTE_TARGET),) #still not set
|
|
UNAME_SYSTEM:=$(shell uname)
|
|
ifeq ($(UNAME_SYSTEM),Linux)
|
|
FTE_TARGET=linux
|
|
endif
|
|
ifeq ($(UNAME_SYSTEM),Darwin)
|
|
FTE_TARGET=macosx
|
|
endif
|
|
ifeq ($(UNAME_SYSTEM),FreeBSD)
|
|
FTE_TARGET=bsd
|
|
endif
|
|
ifeq ($(UNAME_SYSTEM),NetBSD)
|
|
FTE_TARGET=bsd
|
|
endif
|
|
ifeq ($(UNAME_SYSTEM),OpenBSD)
|
|
FTE_TARGET=bsd
|
|
endif
|
|
ifeq ($(UNAME_SYSTEM),MorphOS)
|
|
FTE_TARGET=morphos
|
|
endif
|
|
#else I've no idea what it is you're running
|
|
endif
|
|
|
|
FTE_TARGET ?= unk #so go for sdl.
|
|
endif
|
|
|
|
ifneq ($(shell ls|grep config.h),)
|
|
HAVECONFIG=-DHAVE_CONFIG_H
|
|
endif
|
|
|
|
CLIENT_DIR=$(BASE_DIR)/client
|
|
GL_DIR=$(BASE_DIR)/gl
|
|
D3D_DIR=$(BASE_DIR)/d3d
|
|
VK_DIR=$(BASE_DIR)/vk
|
|
SW_DIR=$(BASE_DIR)/sw
|
|
SERVER_DIR=$(BASE_DIR)/server
|
|
COMMON_DIR=$(BASE_DIR)/common
|
|
HTTP_DIR=$(BASE_DIR)/http
|
|
#LIBS_DIR=$(BASE_DIR)/libs
|
|
LIBS_DIR?=.
|
|
PROGS_DIR=$(BASE_DIR)/qclib
|
|
NACL_DIR=$(BASE_DIR)/nacl
|
|
BOTLIB_DIR=$(BASE_DIR)/botlib
|
|
|
|
ifeq ($(NOCOMPAT),1)
|
|
NCCFLAGS=-DNOLEGACY -DOMIT_QCC
|
|
NCDIRPREFIX=nc
|
|
endif
|
|
ALL_CFLAGS=$(HAVECONFIG) $(VISIBILITY_FLAGS) $(BRANDFLAGS) $(CFLAGS) $(BASE_CFLAGS) $(WCFLAGS) $(ARCH_CFLAGS) $(NCCFLAGS) -I$(ARCHLIBS)
|
|
ALL_CXXFLAGS=$(subst -Wno-pointer-sign,,$(ALL_CFLAGS))
|
|
|
|
#cheap compile-everything-in-one-unit (compile becomes preprocess only)
|
|
ifneq ($(WPO),)
|
|
LTO_CC= -E
|
|
LTO_LD= -flto=jobserver -fwhole-program -x c
|
|
LTO_END=ltoxnone
|
|
LTO_START=ltoxc
|
|
endif
|
|
#proper/consistant link-time optimisations (requires gcc 4.5+ or so)
|
|
ifneq ($(LTO),)
|
|
LTO_CC=-flto=jobserver -fvisibility=hidden
|
|
LTO_LD=-flto=jobserver
|
|
endif
|
|
|
|
#DO_ECHO=@echo $< &&
|
|
DO_ECHO=@
|
|
#DO_ECHO=
|
|
DO_CC=$(DO_ECHO) $(CC) $(LTO_CC) $(ALL_CFLAGS) -o $@ -c $<
|
|
DO_CXX=$(DO_ECHO) $(CXX) $(LTO_CC) $(ALL_CXXFLAGS) -o $@ -c $<
|
|
|
|
ifeq ($(FTE_TARGET),vc)
|
|
BASELDFLAGS=
|
|
endif
|
|
ifeq ($(FTE_TARGET),cyg)
|
|
BASELDFLAGS=-lm
|
|
endif
|
|
ifeq ($(FTE_TARGET),dos)
|
|
BASELDFLAGS=-lm
|
|
endif
|
|
ifeq ($(FTE_TARGET),morphos)
|
|
BASELDFLAGS=-lm
|
|
endif
|
|
ifeq ($(FTE_TARGET),bsd)
|
|
BASELDFLAGS=-lm
|
|
VISIBILITY_FLAGS=-fvisibility=hidden
|
|
endif
|
|
ifeq ($(FTE_TARGET),linux)
|
|
VISIBILITY_FLAGS=-fvisibility=hidden
|
|
endif
|
|
ifeq ($(FTE_TARGET),droid)
|
|
VISIBILITY_FLAGS=-fvisibility=hidden
|
|
endif
|
|
ifeq ($(FTE_TARGET),macosx)
|
|
VISIBILITY_FLAGS=-fvisibility=hidden
|
|
endif
|
|
BASELDFLAGS ?= -lm -ldl -lpthread
|
|
|
|
ifeq (win,$(findstring cyg,$(FTE_TARGET))$(findstring win,$(FTE_TARGET)))
|
|
BASELDFLAGS=-lm
|
|
# MINGW_LIBS_DIR=$(LIBS_DIR)/mingw-libs
|
|
|
|
# ifeq ($(shell echo $(FTE_TARGET)|grep -v win64),)
|
|
# MINGW_LIBS_DIR=$(LIBS_DIR)/mingw64-libs
|
|
# endif
|
|
|
|
# IMAGELDFLAGS=$(MINGW_LIBS_DIR)/libpng.a $(MINGW_LIBS_DIR)/libz.a $(MINGW_LIBS_DIR)/libjpeg.a
|
|
# OGGVORBISLDFLAGS=$(MINGW_LIBS_DIR)/libvorbisfile.a $(MINGW_LIBS_DIR)/libvorbis.a $(MINGW_LIBS_DIR)/libogg.a
|
|
endif
|
|
|
|
OGGVORBISLDFLAGS ?= -lvorbisfile -lvorbis -logg
|
|
VISIBILITY_FLAGS?=
|
|
|
|
#BASELDFLAGS=-lm -lz
|
|
XLDFLAGS=-L$(ARCHLIBS) $(IMAGELDFLAGS)
|
|
|
|
#hack some other arguments based upon the toolchain
|
|
ifeq ($(FTE_TARGET),vc)
|
|
WARNINGFLAGS=-W3 -D_CRT_SECURE_NO_WARNINGS
|
|
GNUC_FUNCS=
|
|
else
|
|
WARNINGFLAGS=-Wall -Wno-pointer-sign -Wno-unknown-pragmas -Wno-format-zero-length -Wno-strict-aliasing #-Wcast-align
|
|
# GNUC_FUNCS= -Dstrnicmp=strncasecmp -Dstricmp=strcasecmp
|
|
endif
|
|
|
|
SDL_INCLUDES=
|
|
#-I$(LIBS_DIR)/sdl/include -I/usr/include/SDL -I$(LIBS_DIR)/sdl/include/SDL
|
|
BASE_INCLUDES=-I$(CLIENT_DIR) -I$(SERVER_DIR) -I$(COMMON_DIR) -I$(GL_DIR) -I$(D3D_DIR) -I$(PROGS_DIR) -I.
|
|
BASE_CFLAGS=$(WARNINGFLAGS) $(GNUC_FUNCS) $(BASE_INCLUDES) -I$(LIBS_DIR)/dxsdk9/include -I$(LIBS_DIR)/dxsdk7/include $(SDL_INCLUDES) $(BOTLIB_CFLAGS) $(SVNREVISION)
|
|
CLIENT_ONLY_CFLAGS=-DCLIENTONLY
|
|
SERVER_ONLY_CFLAGS=-DSERVERONLY
|
|
JOINT_CFLAGS=
|
|
DEBUG_CFLAGS?=-ggdb -g
|
|
DEBUG_CFLAGS+=-DDEBUG
|
|
RELEASE_CFLAGS?=-O3 $(CPUOPTIMIZATIONS)
|
|
#
|
|
#note: RELEASE_CFLAGS used to contain -ffast-math
|
|
#however, its use resulted in the player getting stuck etc, so be warned if you try re-enabling it.
|
|
#
|
|
|
|
ifeq ($(FTE_TARGET),vc)
|
|
#msvc doesn't do -dumpmachine.
|
|
#we might as well get it to reuse the mingw libraries, if only because that makes those libraries easier to compile...
|
|
ifeq ($(BITS),64)
|
|
ARCH?=x86_64-w64-mingw32
|
|
else
|
|
ARCH?=i686-w64-mingw32
|
|
endif
|
|
else
|
|
#some idiot decided that -dumpmachine shouldn't respect -m32 etc.
|
|
#at the same time, -print-multiarch is not present, buggy, or just screwed in many gcc builds (ones that target a single arch will unhelpfully just give an empty string).
|
|
#so try multiarch first, and if that fails risk dumpmachine giving the wrong values.
|
|
#really we want dumpmachine's more specific cpu arch included here, so lets hope that idiot burns for all eternity. or something equally melodramatic.
|
|
ARCH:=$(shell $(CC) -print-multiarch 2>/dev/null)
|
|
ifneq ($(words $(ARCH)),1)
|
|
ARCH:=$(shell $(CC) -dumpmachine 2>/dev/null)
|
|
endif
|
|
#foo:=$(shell echo ARCH is $(ARCH) 1>&2 )
|
|
endif
|
|
ARCHLIBS:=$(NATIVE_ABSBASE_DIR)/libs-$(ARCH)
|
|
|
|
#incase our compiler doesn't support it (mingw)
|
|
ifeq ($(shell LANG=c $(CC) -rdynamic 2>&1 | grep unrecognized),)
|
|
DEBUG_CFLAGS+= -rdynamic
|
|
endif
|
|
|
|
PKGCONFIG?=$(ARCH)-pkg-config
|
|
ifeq ($(shell which $(PKGCONFIG) 2> /dev/null),)
|
|
FFS:=$(shell echo $(PKGCONFIG) not found 1>&2 )
|
|
PKGCONFIG=/bin/true #don't end up using eg /usr/include when cross-compiling. makelibs is a valid workaround.
|
|
endif
|
|
#try to statically link
|
|
ifeq ($(COMPILE_SYS),Darwin)
|
|
ifneq (,$(findstring SDL,$(FTE_TARGET)))
|
|
IMAGELDFLAGS := $(shell $(PKGCONFIG) libpng --variable=libdir)/libpng.a $(shell $(PKGCONFIG) libjpeg --variable=libdir)/libjpeg.a
|
|
OGGVORBISLDFLAGS := $(shell $(PKGCONFIG) vorbisfile --variable=libdir)/libvorbisfile.a $(shell $(PKGCONFIG) vorbis --variable=libdir)/libvorbis.a $(shell $(PKGCONFIG) ogg --variable=libdir)/libogg.a
|
|
endif
|
|
endif
|
|
|
|
PROFILE_CFLAGS=-pg
|
|
|
|
DX7SDK=-I./libs/dxsdk7/include/
|
|
|
|
GLCFLAGS?=-DGLQUAKE
|
|
D3DCFLAGS?=-DD3D9QUAKE -DD3D11QUAKE
|
|
VKCFLAGS?=-DVKQUAKE
|
|
NPFTECFLAGS=-DNPFTE
|
|
|
|
CLIENT_OBJS = \
|
|
textedit.o \
|
|
fragstats.o \
|
|
zqtp.o \
|
|
cl_demo.o \
|
|
cl_ents.o \
|
|
clq2_ents.o \
|
|
cl_input.o \
|
|
in_generic.o \
|
|
cl_main.o \
|
|
cl_parse.o \
|
|
cl_pred.o \
|
|
cl_tent.o \
|
|
cl_cam.o \
|
|
cl_screen.o \
|
|
pr_clcmd.o \
|
|
cl_ui.o \
|
|
cl_ignore.o \
|
|
cl_cg.o \
|
|
clq3_parse.o \
|
|
pr_csqc.o \
|
|
console.o \
|
|
image.o \
|
|
keys.o \
|
|
menu.o \
|
|
m_master.o \
|
|
m_multi.o \
|
|
m_items.o \
|
|
m_options.o \
|
|
m_single.o \
|
|
m_script.o \
|
|
m_native.o \
|
|
m_mp3.o \
|
|
roq_read.o \
|
|
clq2_cin.o \
|
|
r_part.o \
|
|
p_script.o \
|
|
p_null.o \
|
|
p_classic.o \
|
|
r_partset.o \
|
|
renderer.o \
|
|
renderque.o \
|
|
sbar.o \
|
|
skin.o \
|
|
snd_al.o \
|
|
snd_dma.o \
|
|
snd_mem.o \
|
|
snd_mix.o \
|
|
snd_mp3.o \
|
|
snd_ov.o \
|
|
valid.o \
|
|
vid_headless.o \
|
|
view.o \
|
|
wad.o \
|
|
\
|
|
ftpclient.o \
|
|
\
|
|
\
|
|
pr_menu.o
|
|
|
|
VKQUAKE_OBJS = \
|
|
vk_init.o \
|
|
vk_backend.o
|
|
|
|
GLQUAKE_OBJS = \
|
|
gl_draw.o \
|
|
gl_backend.o \
|
|
gl_rmain.o \
|
|
gl_rmisc.o \
|
|
gl_rsurf.o \
|
|
gl_screen.o \
|
|
gl_bloom.o \
|
|
gl_vidcommon.o \
|
|
$(VKQUAKE_OBJS)
|
|
|
|
D3DQUAKE_OBJS = \
|
|
d3d8_backend.o \
|
|
d3d8_image.o \
|
|
vid_d3d8.o \
|
|
d3d_backend.o \
|
|
d3d_image.o \
|
|
d3d_shader.o \
|
|
vid_d3d.o \
|
|
d3d11_backend.o \
|
|
d3d11_image.o \
|
|
d3d11_shader.o \
|
|
vid_d3d11.o
|
|
|
|
D3DGL_OBJS = \
|
|
gl_font.o \
|
|
gl_ngraph.o \
|
|
gl_shader.o \
|
|
gl_shadow.o \
|
|
gl_rlight.o \
|
|
gl_warp.o \
|
|
ltface.o \
|
|
r_surf.o \
|
|
r_2d.o
|
|
|
|
MP3_OBJS = \
|
|
fixed.o \
|
|
bit.o \
|
|
timer.o \
|
|
stream.o \
|
|
frame.o \
|
|
synth.o \
|
|
decoder.o \
|
|
layer12.o \
|
|
layer3.o \
|
|
huffman.o \
|
|
mymad.o
|
|
|
|
QCC_OBJS= \
|
|
comprout.o \
|
|
hash.o \
|
|
qcc_cmdlib.o \
|
|
qccmain.o \
|
|
qcc_pr_comp.o \
|
|
qcc_pr_lex.o \
|
|
qcd_main.o
|
|
PROGS_OBJS = \
|
|
$(QCC_OBJS) \
|
|
initlib.o \
|
|
pr_bgcmd.o \
|
|
pr_skelobj.o \
|
|
pr_edict.o \
|
|
pr_exec.o \
|
|
pr_multi.o \
|
|
pr_x86.o \
|
|
qcdecomp.o
|
|
|
|
SERVER_OBJS = \
|
|
pr_cmds.o \
|
|
pr_q1qvm.o \
|
|
pr_lua.o \
|
|
sv_master.o \
|
|
sv_init.o \
|
|
sv_main.o \
|
|
sv_nchan.o \
|
|
sv_ents.o \
|
|
sv_send.o \
|
|
sv_user.o \
|
|
sv_sql.o \
|
|
sv_mvd.o \
|
|
sv_ccmds.o \
|
|
sv_cluster.o \
|
|
sv_rankin.o \
|
|
sv_chat.o \
|
|
sv_demo.o \
|
|
net_preparse.o \
|
|
savegame.o \
|
|
svq2_ents.o \
|
|
svq2_game.o \
|
|
svq3_game.o \
|
|
webgen.o \
|
|
ftpserver.o \
|
|
httpserver.o
|
|
|
|
SERVERONLY_OBJS = \
|
|
sv_sys_unix.o \
|
|
sys_linux_threads.o
|
|
|
|
WINDOWSSERVERONLY_OBJS = \
|
|
net_ssl_winsspi.o \
|
|
sv_sys_win.o \
|
|
sys_win_threads.o
|
|
|
|
WINDOWS_OBJS = \
|
|
snd_win.o \
|
|
snd_directx.o \
|
|
snd_xaudio.o \
|
|
snd_wasapi.o \
|
|
cd_win.o \
|
|
fs_win32.o \
|
|
in_win.o \
|
|
sys_win.o \
|
|
sys_win_threads.o \
|
|
net_ssl_winsspi.o \
|
|
$(LTO_END) resources.o $(LTO_START)
|
|
|
|
COMMON_OBJS = \
|
|
gl_alias.o \
|
|
gl_hlmdl.o \
|
|
gl_heightmap.o \
|
|
gl_model.o \
|
|
com_bih.o \
|
|
com_mesh.o \
|
|
common.o \
|
|
cvar.o \
|
|
cmd.o \
|
|
crc.o \
|
|
net_ssl_gnutls.o \
|
|
net_master.o \
|
|
fs.o \
|
|
fs_stdio.o \
|
|
fs_pak.o \
|
|
fs_zip.o \
|
|
fs_dzip.o \
|
|
fs_xz.o \
|
|
m_download.o \
|
|
mathlib.o \
|
|
huff.o \
|
|
md4.o \
|
|
sha1.o \
|
|
sha2.o \
|
|
log.o \
|
|
net_chan.o \
|
|
net_wins.o \
|
|
net_ice.o \
|
|
httpclient.o \
|
|
zone.o \
|
|
qvm.o \
|
|
r_d3.o \
|
|
gl_q2bsp.o \
|
|
glmod_doom.o \
|
|
q3common.o \
|
|
world.o \
|
|
sv_phys.o \
|
|
sv_move.o \
|
|
pmove.o \
|
|
pmovetst.o \
|
|
iwebiface.o \
|
|
translate.o \
|
|
plugin.o \
|
|
q1bsp.o \
|
|
q2pmove.o
|
|
|
|
ifeq (1,$(USE_BOTLIB))
|
|
BOTLIB_CFLAGS=-I$(BOTLIB_DIR) -DBOTLIB -DBOTLIB_STATIC
|
|
BOTLIB_OBJS = \
|
|
be_aas_bspq3.o \
|
|
be_aas_cluster.o \
|
|
be_aas_debug.o \
|
|
be_aas_entity.o \
|
|
be_aas_file.o \
|
|
be_aas_main.o \
|
|
be_aas_move.o \
|
|
be_aas_optimize.o \
|
|
be_aas_reach.o \
|
|
be_aas_route.o \
|
|
be_aas_routealt.o \
|
|
be_aas_sample.o \
|
|
be_ai_char.o \
|
|
be_ai_chat.o \
|
|
be_ai_gen.o \
|
|
be_ai_goal.o \
|
|
be_ai_move.o \
|
|
be_ai_weap.o \
|
|
be_ai_weight.o \
|
|
be_ea.o \
|
|
be_interface.o \
|
|
l_crc.o \
|
|
l_libvar.o \
|
|
l_log.o \
|
|
l_memory.o \
|
|
l_precomp.o \
|
|
l_script.o \
|
|
l_struct.o
|
|
endif
|
|
|
|
COMMONLIBFLAGS=
|
|
COMMONLDDEPS=
|
|
CLIENTLIBFLAGS=$(COMMONLIBFLAGS) $(LIBOPUS_STATIC) $(LIBSPEEX_STATIC) $(OGGVORBISFILE_STATIC)
|
|
SERVERLIBFLAGS=$(COMMONLIBFLAGS)
|
|
CLIENTLDDEPS=$(COMMONLDDEPS) $(LIBOPUS_LDFLAGS) $(LIBSPEEX_LDFLAGS) $(OGGVORBISLDFLAGS)
|
|
SERVERLDDEPS=$(COMMONLDDEPS)
|
|
ifeq (1,$(USE_OPUS))
|
|
LIBOPUS_STATIC=-DOPUS_STATIC
|
|
LIBOPUS_LDFLAGS=-lopus
|
|
ALL_CFLAGS+=-I/usr/include/opus
|
|
endif
|
|
ifeq (1,$(USE_SPEEX))
|
|
LIBSPEEX_STATIC=-DSPEEX_STATIC
|
|
LIBSPEEX_LDFLAGS=-lspeex -lspeexdsp
|
|
endif
|
|
|
|
ifeq (1,$(USE_VORBISFILE))
|
|
OGGVORBISFILE_STATIC=-DLIBVORBISFILE_STATIC
|
|
else
|
|
OGGVORBISLDFLAGS=
|
|
OGGVORBISFILE_STATIC=
|
|
endif
|
|
|
|
#freetype is annoying.
|
|
ifeq (1,$(LINK_FREETYPE))
|
|
CLIENTLIBFLAGS+=-DFREETYPE_STATIC
|
|
CLIENTLDDEPS+=$(FREETYPE_LDFLAGS)
|
|
endif
|
|
ifneq ("$(wildcard $(ARCHLIBS))","")
|
|
#makelibs has been used. we know what to use here.
|
|
FREETYPE_CFLAGS:=
|
|
FREETYPE_LDFLAGS:=-lfreetype
|
|
else
|
|
#we're using system libraries... lets hope pkg-config knows it and can handle any cross compiles.
|
|
FREETYPE_CFLAGS:=$(shell $(PKGCONFIG) freetype2 --cflags --silence-errors)
|
|
FREETYPE_LDFLAGS:=$(shell $(PKGCONFIG) freetype2 --libs --silence-errors)
|
|
ifeq (,$(FREETYPE_CFLAGS))
|
|
#system freetype headers not installed. don't try to include them!
|
|
FREETYPE_CFLAGS:=-DNO_FREETYPE
|
|
FREETYPE_LDFLAGS:=
|
|
endif
|
|
endif
|
|
ALL_CFLAGS+=$(FREETYPE_CFLAGS)
|
|
|
|
ifeq (1,$(LINK_PNG))
|
|
CLIENTLIBFLAGS+=-DLIBPNG_STATIC
|
|
CLIENTLDDEPS+=-lpng
|
|
endif
|
|
ifeq (1,$(LINK_JPEG))
|
|
CLIENTLIBFLAGS+=-DLIBJPEG_STATIC
|
|
CLIENTLDDEPS+=-ljpeg
|
|
endif
|
|
ifeq (1,$(LINK_ZLIB))
|
|
CLIENTLIBFLAGS+=-DZLIB_STATIC
|
|
CLIENTLDDEPS+=-lz
|
|
endif
|
|
ifeq (1,$(strip $(INTERNAL_BULLET)))
|
|
COMMON_OBJS+=com_phys_bullet.o
|
|
ALL_CFLAGS+=-I/usr/include/bullet -I$(ARCHLIBS)/bullet3-$(BULLETVER)/src
|
|
COMMONLDDEPS+=-lBulletDynamics -lBulletCollision -lLinearMath
|
|
LDCC=$(CXX)
|
|
MAKELIBS+=libs-$(ARCH)/libBulletDynamics.a
|
|
endif
|
|
|
|
#the defaults for sdl come first
|
|
#CC_MACHINE:=$(shell $(CC) -dumpmachine)
|
|
ifeq ($(FTE_TARGET),SDL2)
|
|
SDLCONFIG?=sdl2-config
|
|
FTE_FULLTARGET?=sdl2$(BITS)
|
|
endif
|
|
ifeq ($(FTE_TARGET),SDL1)
|
|
SDLCONFIG?=sdl-config
|
|
FTE_FULLTARGET?=sdl1$(BITS)
|
|
endif
|
|
ifeq ($(FTE_TARGET),SDL)
|
|
FTE_FULLTARGET?=sdl$(BITS)
|
|
endif
|
|
SDLCONFIG?=sdl-config
|
|
FTE_FULLTARGET?=sdl$(FTE_TARGET)$(BITS)
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
|
|
GL_EXE_NAME=../$(EXE_NAME)-gl$(FTE_FULLTARGET)
|
|
GLCL_EXE_NAME=../$(EXE_NAME)cl-gl$(FTE_FULLTARGET)
|
|
|
|
#SDLCONFIG:=libs/sdl2_mingw/$(CC_MACHINE)/bin/sdl2-config --prefix=libs/sdl2_mingw/$(CC_MACHINE)
|
|
ifdef windir
|
|
GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
|
|
VK_LDFLAGS=$(VKLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
|
|
M_LDFLAGS=$(MLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
|
|
SV_LDFLAGS=`$(SDLCONFIG) --static-libs`
|
|
else
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) `$(SDLCONFIG) --libs`
|
|
VK_LDFLAGS=$(VKLDFLAGS) $(IMAGELDFLAGS) `$(SDLCONFIG) --libs`
|
|
M_LDFLAGS=$(MLDFLAGS) $(IMAGELDFLAGS) `$(SDLCONFIG) --libs`
|
|
SV_LDFLAGS=`$(SDLCONFIG) --libs`
|
|
endif
|
|
GL_CFLAGS=-DFTE_SDL $(GLCFLAGS) `$(SDLCONFIG) --cflags`
|
|
GLB_DIR=gl_$(FTE_FULLTARGET)
|
|
GLCL_DIR=glcl_$(FTE_FULLTARGET)
|
|
SV_DIR?=sv_$(FTE_FULLTARGET)
|
|
|
|
VKCL_OBJS=$(VKQUAKE_OBJS) $(D3DGL_OBJS) gl_bloom.o $(BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
|
|
VK_CFLAGS=-DFTE_SDL $(VKCFLAGS) `$(SDLCONFIG) --cflags`
|
|
VKB_DIR=vk_$(FTE_FULLTARGET)
|
|
VKCL_DIR=vk_$(FTE_FULLTARGET)
|
|
VK_EXE_NAME=../$(EXE_NAME)-vk$(FTE_FULLTARGET)
|
|
VKCL_EXE_NAME=../$(EXE_NAME)-vkcl$(FTE_FULLTARGET)
|
|
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(SERVERONLY_OBJS) $(BOTLIB_OBJS)
|
|
SV_EXE_NAME=../$(EXE_NAME)-sv$(FTE_FULLTARGET)
|
|
SV_CFLAGS=-DFTE_SDL `$(SDLCONFIG) --cflags` $(SERVER_ONLY_CFLAGS)
|
|
|
|
MINGL_DIR=mingl_$(FTE_FULLTARGET)
|
|
MINGL_EXE_NAME=../$(EXE_NAME)-mingl$(FTE_FULLTARGET)
|
|
|
|
MB_DIR=m_$(FTE_FULLTARGET)
|
|
M_EXE_NAME=../$(EXE_NAME)-$(FTE_FULLTARGET)
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
|
|
M_CFLAGS=-DFTE_SDL $(VKCFLAGS) $(GLCFLAGS) `$(SDLCONFIG) --cflags`
|
|
|
|
QCC_DIR=qcc$(BITS)
|
|
|
|
ifeq (,$(findstring NO_ZLIB,$(CFLAGS)))
|
|
SV_LDFLAGS+=-lz
|
|
GL_LDFLAGS+=-lz
|
|
VK_LDFLAGS+=-lz
|
|
M_LDFLAGS+=-lz
|
|
QCC_LDFLAGS+=-L$(ARCHLIBS) -lz
|
|
endif
|
|
|
|
|
|
|
|
#specific targets override those defaults as needed.
|
|
#google native client
|
|
ifeq ($(FTE_TARGET),nacl)
|
|
CLIENTLDDEPS=
|
|
SERVERLDDEPS=
|
|
|
|
NARCH ?= x86_32
|
|
ifeq ($(shell uname -o 2>&1 | grep Cygwin),)
|
|
MYOS=linux
|
|
else
|
|
MYOS=win
|
|
endif
|
|
|
|
CC=
|
|
CXX=
|
|
STRIP=@echo SKIP: strip
|
|
NACLLIBC=glibc
|
|
ifeq ($(NARCH),x86_32)
|
|
CC=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_x86_$(NACLLIBC)/bin/i686-nacl-gcc -DNACL -m32
|
|
CXX=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_x86_$(NACLLIBC)/bin/i686-nacl-g++ -DNACL -m32
|
|
STRIP=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_x86_$(NACLLIBC)/bin/i686-nacl-strip
|
|
BITS=
|
|
NACLLIBS=$(NACLLIBC)_x86_32/Release
|
|
endif
|
|
ifeq ($(NARCH),x86_64)
|
|
CC=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_x86_$(NACLLIBC)/bin/i686-nacl-gcc -DNACL -m64
|
|
CXX=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_x86_$(NACLLIBC)/bin/i686-nacl-g++ -DNACL -m64
|
|
STRIP=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_x86_$(NACLLIBC)/bin/i686-nacl-strip
|
|
BITS=
|
|
NACLLIBS=$(NACLLIBC)_x86_64/Release
|
|
endif
|
|
ifeq ($(NARCH),arm)
|
|
CC=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_arm_$(NACLLIBC)/bin/arm-nacl-gcc -DNACL
|
|
CXX=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_arm_$(NACLLIBC)/bin/arm-nacl-g++ -DNACL
|
|
STRIP=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_arm_$(NACLLIBC)/bin/arm-nacl-strip
|
|
BITS=
|
|
NACLLIBS=$(NACLLIBC)_arm/Release
|
|
endif
|
|
ifeq ($(NARCH),pnacl)
|
|
CC=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_pnacl/bin/pnacl-clang -DNACL
|
|
CXX=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_pnacl/bin/pnacl-clang++ -DNACL
|
|
STRIP=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_pnacl/bin/pnacl-strip
|
|
STRIPFLAGS=
|
|
BITS=
|
|
NACLLIBS=pnacl/Release
|
|
endif
|
|
|
|
BASELDFLAGS = -lm -lppapi_gles2 -lnosys -lppapi
|
|
IMAGELDFLAGS =
|
|
|
|
GL_CFLAGS=$(GLCFLAGS)
|
|
GL_CFLAGS+=-I$(realpath $(NACL_SDK_ROOT)/include)
|
|
BASELDFLAGS+=-L$(realpath $(NACL_SDK_ROOT)/lib/$(NACLLIBS))
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) sys_ppapi.o cd_null.o gl_vidppapi.o fs_ppapi.o snd_ppapi.o
|
|
|
|
GL_LDFLAGS=$(GLLDFLAGS)
|
|
M_LDFLAGS=$(GLLDFLAGS)
|
|
|
|
GLB_DIR=gl_nacl_$(NARCH)
|
|
MINGL_DIR=mingl_nacl_$(NARCH)
|
|
ifeq ($(NARCH),pnacl)
|
|
GL_EXE_NAME=../$(EXE_NAME).pexe
|
|
GLCL_EXE_NAME=../$(EXE_NAME)-cl.pexe
|
|
MINGL_EXE_NAME=../$(EXE_NAME)-mingl.pexe
|
|
else
|
|
GL_EXE_NAME=../$(EXE_NAME)-$(NARCH).nexe
|
|
GLCL_EXE_NAME=../$(EXE_NAME)-cl-$(NARCH).nexe
|
|
MINGL_EXE_NAME=../$(EXE_NAME)-mingl-$(NARCH).nexe
|
|
endif
|
|
endif
|
|
|
|
#FTE_TARGET=win32_SDL | FTE_TARGET=win64_SDL (MinGW32 + SDL | MinGW64 + SDL)
|
|
ifeq (win_SDL,$(findstring win,$(FTE_TARGET))$(findstring _SDL,$(FTE_TARGET)))
|
|
DO_CMAKE+=-DCMAKE_SYSTEM_NAME=Windows -DCMAKE_FIND_ROOT_PATH_MODE_PROGRAM="NEVER"
|
|
|
|
ifneq (,$(findstring win64,$(FTE_TARGET)))
|
|
BITS=64
|
|
endif
|
|
|
|
EXEPOSTFIX=.exe
|
|
|
|
CC_MACHINE:=$(shell $(CC) -dumpmachine)
|
|
ARCH_PREDEP=$(BASE_DIR)/libs/SDL2-$(SDL2VER)/$(CC_MACHINE)/bin/sdl2-config
|
|
SDLCONFIG=$(ARCH_PREDEP) --prefix=$(BASE_DIR)/libs/SDL2-$(SDL2VER)/$(CC_MACHINE)
|
|
ARCH_CFLAGS=`$(SDLCONFIG) --cflags`
|
|
|
|
#the defaults for sdl come first
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(LTO_END) resources.o $(LTO_START)
|
|
GL_EXE_NAME=../$(EXE_NAME)-sdl-gl$(BITS)$(EXEPOSTFIX)
|
|
GLCL_EXE_NAME=../$(EXE_NAME)-sdl-glcl$(BITS)$(EXEPOSTFIX)
|
|
ifdef windir
|
|
GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
|
|
VK_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
|
|
M_LDFLAGS=$(MLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
|
|
SV_LDFLAGS=-lm -lmingw32 -lws2_32 -lwinmm `$(SDLCONFIG) --static-libs`
|
|
QCC_LDFLAGS=
|
|
else
|
|
GL_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $(GLLDFLAGS) `$(SDLCONFIG) --libs`
|
|
VK_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $(GLLDFLAGS) `$(SDLCONFIG) --libs`
|
|
M_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $(MLDFLAGS) `$(SDLCONFIG) --libs`
|
|
SV_LDFLAGS=-lm -lmingw32 -lws2_32 -lwinmm `$(SDLCONFIG) --libs`
|
|
QCC_LDFLAGS=
|
|
endif
|
|
|
|
GL_CFLAGS=-DFTE_SDL $(GLCFLAGS) $(CLIENTLIBFLAGS) $(DX7SDK)
|
|
|
|
GLB_DIR=gl_mgw_sdl$(BITS)
|
|
GLCL_DIR=glcl_mgw_sdl$(BITS)
|
|
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) $(BOTLIB_OBJS) $(LTO_END) resources.o $(LTO_START)
|
|
SV_EXE_NAME=../$(EXE_NAME)-sdl-sv$(BITS)$(EXEPOSTFIX)
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS) -DFTE_SDL
|
|
|
|
MINGL_DIR=mingl_sdlwin$(BITS)
|
|
MINGL_EXE_NAME=../$(EXE_NAME)-sdl-mingl$(BITS)$(EXEPOSTFIX)
|
|
|
|
MB_DIR=m_mgw_sdl$(BITS)
|
|
M_EXE_NAME=../$(EXE_NAME)-sdl$(BITS)$(EXEPOSTFIX)
|
|
#with d3d...
|
|
#MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(D3DQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(LTO_END) resources.o $(LTO_START)
|
|
#M_CFLAGS=$(D3DCFLAGS) $(VKCFLAGS) $(GLCFLAGS) -DFTE_SDL $(CLIENTLIBFLAGS) $(DX7SDK)
|
|
#without d3d...
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(LTO_END) resources.o $(LTO_START)
|
|
M_CFLAGS=$(VKCFLAGS) $(GLCFLAGS) -DFTE_SDL $(CLIENTLIBFLAGS) $(DX7SDK)
|
|
|
|
D3DCL_OBJS=$(D3DQUAKE_OBJS) $(BOTLIB_OBJS) snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(D3DGL_OBJS) $(LTO_END) resources.o $(LTO_START)
|
|
D3D_EXE_NAME=../$(EXE_NAME)-sdl-d3d$(BITS)$(EXEPOSTFIX)
|
|
D3DCL_EXE_NAME=../$(EXE_NAME)-sdl-d3dcl$(BITS)$(EXEPOSTFIX)
|
|
D3D_LDFLAGS=$(IMAGELDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32
|
|
D3D_CFLAGS=$(D3DCFLAGS) -DFTE_SDL -DNO_XFLIP $(CLIENTLIBFLAGS) $(DX7SDK)
|
|
D3DB_DIR=sdl_d3d_mgw$(BITS)
|
|
D3DCL_DIR=sdl_d3dcl_mgw$(BITS)
|
|
|
|
|
|
VKCL_OBJS=$(VKQUAKE_OBJS) $(BOTLIB_OBJS) gl_bloom.o gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(D3DGL_OBJS) $(LTO_END) resources.o $(LTO_START)
|
|
VK_EXE_NAME=../$(EXE_NAME)-sdl-vk$(BITS)$(EXEPOSTFIX)
|
|
VKCL_EXE_NAME=../$(EXE_NAME)-sdl-vkcl$(BITS)$(EXEPOSTFIX)
|
|
VK_CFLAGS=$(VKCFLAGS) -DFTE_SDL -DNO_XFLIP $(CLIENTLIBFLAGS) $(DX7SDK)
|
|
VKB_DIR=sdl_vk_mgw$(BITS)
|
|
VKCL_DIR=sdl_vkcl_mgw$(BITS)
|
|
|
|
ifeq ($(shell echo $(FTE_TARGET)|grep -E -i -v "win32.*sdl"),)
|
|
GL_CFLAGS+= -D_MINGW_VFPRINTF
|
|
VK_CFLAGS+= -D_MINGW_VFPRINTF
|
|
D3D_CFLAGS+= -D_MINGW_VFPRINTF
|
|
M_CFLAGS+= -D_MINGW_VFPRINTF
|
|
endif
|
|
endif
|
|
|
|
#FTE_TARGET=vc (Visual C)
|
|
ifeq ($(FTE_TARGET),vc)
|
|
DEBUG_CFLAGS=
|
|
MSVCDIR=Microsoft Visual Studio 10.0
|
|
|
|
ifeq ($(WINRT),1)
|
|
WINDOWSSDKDIR=C:/Program Files (x86)/Windows Kits/8.1
|
|
|
|
ifeq ($(BITS),64)
|
|
WINDRES=x86_64-w64-mingw32-windres
|
|
MSVCPATH=C:/Program Files (x86)/$(MSVCDIR)/VC/BIN/amd64/
|
|
|
|
|
|
else
|
|
WINDRES=i686-w64-mingw32-windres
|
|
MSVCPATH=C:/Program Files (x86)/$(MSVCDIR)/VC/BIN/
|
|
|
|
SDKINC=-I"$(WINDOWSSDKDIR)\Include\shared" -I"$(WINDOWSSDKDIR)\Include\um"
|
|
MSVCINC=-I"C:\Program Files (x86)\$(MSVCDIR)\VC\INCLUDE"
|
|
#-I"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\INCLUDE"
|
|
# -I"C:\Program Files (x86)\$(MSVCDIR)\VC\PlatformSDK\include" -I"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\include"
|
|
|
|
MSVCLIB=/LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\LIB" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\LIB" /LIBPATH:"$(WINDOWSSDKDIR)/lib/winv6.3/um/x86" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\LIB"
|
|
JPEGLIB=libs/jpeg.lib
|
|
endif
|
|
else
|
|
WINDOWSSDKDIR=C:/Program Files/Microsoft SDKs/Windows/v7.1
|
|
|
|
ifeq ($(BITS),64)
|
|
WINDRES=x86_64-w64-mingw32-windres
|
|
|
|
MSVCPATH=C:/Program Files (x86)/$(MSVCDIR)/VC/BIN/amd64/
|
|
|
|
MSVCINC=-I"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\INCLUDE" -I"C:\Program Files (x86)\$(MSVCDIR)\VC\INCLUDE" -I"$(WINDOWSSDKDIR)/Include" -I"C:\Program Files (x86)\$(MSVCDIR)\VC\PlatformSDK\include" -I"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\include"
|
|
MSVCLIB=/LIBPATH:"C:\Program Files (x86)\$(MSVCPATH)\VC\ATLMFC\LIB\amd64" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\LIB\amd64" /LIBPATH:"$(WINDOWSSDKDIR)\lib\amd64" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\LIB\AMD64" /LIBPATH:"$(WINDOWSSDKDIR)\lib\x64"
|
|
JPEGLIB=libs/libjpeg$(BITS).lib
|
|
else
|
|
WINDRES=i686-w64-mingw32-windres
|
|
MSVCPATH=C:/Program Files (x86)/$(MSVCDIR)/VC/BIN/
|
|
|
|
MSVCINC=-I"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\INCLUDE" -I"C:\Program Files (x86)\$(MSVCDIR)\VC\INCLUDE" -I"$(WINDOWSSDKDIR)/Include" -I"C:\Program Files (x86)\$(MSVCDIR)\VC\PlatformSDK\include" -I"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\include"
|
|
MSVCLIB=/LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\LIB" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\LIB" /LIBPATH:"$(WINDOWSSDKDIR)\lib" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\LIB"
|
|
JPEGLIB=libs/jpeg.lib
|
|
endif
|
|
endif
|
|
STRIP=@echo SKIP: strip
|
|
EXEPOSTFIX=.exe
|
|
|
|
CC=PATH="C:\Program Files (x86)\$(MSVCDIR)\Common7\IDE" "$(MSVCPATH)cl" $(SDKINC) $(MSVCINC) -D_CRT_SECURE_NO_WARNINGS
|
|
CXX=PATH="C:\Program Files (x86)\$(MSVCDIR)\Common7\IDE" "$(MSVCPATH)cl" $(SDKINC) $(MSVCINC) -D_CRT_SECURE_NO_WARNINGS
|
|
DEBUG_CFLAGS ?= -Od $(CPUOPTIMIZATIONS) /fp:fast
|
|
PROFILE_CFLAGS = -O2 -Ot -Ox -GL $(CPUOPTIMISATIONS) /fp:fast
|
|
PROFILE_LDFLAGS = /LTCG:PGINSTRUMENT
|
|
RELEASE_CFLAGS = -O2 -Ot -Ox -GL -GS- -Gr $(CPUOPTIMIZATIONS) /fp:fast
|
|
RELEASE_LDFLAGS = /LTCG
|
|
# /LTCG:PGOPTIMIZE
|
|
|
|
DO_CC=$(DO_ECHO) $(CC) /nologo $(ALL_CFLAGS) -Fo$(shell cygpath -m $@) -c $(shell cygpath -m $<)
|
|
DO_CXX=$(DO_ECHO) $(CXX) /nologo $(ALL_CFLAGS) -Fo$(shell cygpath -m $@) -c $(shell cygpath -m $<)
|
|
DO_LD=$(DO_ECHO) PATH="C:\Program Files (x86)\$(MSVCDIR)\Common7\IDE" "$(MSVCPATH)link" /nologo /out:"$(shell cygpath -m $@)" /nodefaultlib:libc.lib /LARGEADDRESSAWARE /nodefaultlib:MSVCRT $(MSVCLIB) $(SDKLIB) /manifest:no /OPT:REF wsock32.lib user32.lib kernel32.lib advapi32.lib winmm.lib libs/zlib$(BITS).lib shell32.lib
|
|
PRECOMPHEADERS =
|
|
DEPCC=
|
|
DEPCXX=
|
|
|
|
LIBS_DIR=./libs/
|
|
|
|
BASE_CFLAGS:=$(WARNINGFLAGS) $(GNUC_FUNCS) -I$(shell cygpath -m $(CLIENT_DIR)) -I$(shell cygpath -m $(SERVER_DIR)) -I$(shell cygpath -m $(COMMON_DIR)) -I$(shell cygpath -m $(GL_DIR)) -I$(shell cygpath -m $(D3D_DIR)) -I$(shell cygpath -m $(PROGS_DIR)) -I. -I$(LIBS_DIR) -I$(LIBS_DIR)/dxsdk9/include -I$(LIBS_DIR)/dxsdk7/include $(SDL_INCLUDES) $(BOTLIB_CFLAGS) $(SVNREVISION)
|
|
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS) $(W32_CFLAGS) -DMULTITHREAD -DMSVCLIBPATH=libs/
|
|
SV_EXE_NAME=../$(EXE_NAME)-sv$(BITS)$(EXEPOSTFIX)
|
|
SV_DIR=sv_vc$(BITS)
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(BOTLIB_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) fs_win32.o resources.o
|
|
SV_LDFLAGS=/subsystem:console
|
|
|
|
GL_EXE_NAME=../$(EXE_NAME)-gl$(BITS)$(EXEPOSTFIX)
|
|
GLCL_EXE_NAME=../$(EXE_NAME)-mingl$(BITS)
|
|
GLB_DIR=gl_vc$(BITS)
|
|
GLCL_DIR=glcl_vc$(BITS)
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(JPEGLIB) libs/libpng$(BITS).lib uuid.lib gdi32.lib ole32.lib /subsystem:windows
|
|
GL_CFLAGS=$(GLCFLAGS) $(W32_CFLAGS) -DMULTITHREAD -DMSVCLIBPATH=libs/
|
|
GLCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidnt.o $(WINDOWS_OBJS)
|
|
GL_OBJS=
|
|
|
|
MINGL_DIR=mingl_vc$(BITS)
|
|
MINGL_EXE_NAME=../$(EXE_NAME)-mingl$(BITS)$(EXEPOSTFIX)
|
|
|
|
D3DCL_OBJS=$(D3DQUAKE_OBJS) $(D3DGL_OBJS) $(BOTLIB_OBJS) $(WINDOWS_OBJS)
|
|
D3D_EXE_NAME=../$(EXE_NAME)-d3d$(BITS)$(EXEPOSTFIX)
|
|
D3DCL_EXE_NAME=../$(EXE_NAME)-d3dcl$(BITS)$(EXEPOSTFIX)
|
|
D3D_LDFLAGS=$(JPEGLIB) libs/libpng$(BITS).lib uuid.lib gdi32.lib ole32.lib /subsystem:windows
|
|
D3D_CFLAGS=$(D3DCFLAGS) $(W32_CFLAGS) $(DX7SDK) -DMULTITHREAD -DMSVCLIBPATH=libs/
|
|
D3DB_DIR=d3d_vc$(BITS)
|
|
D3DCL_DIR=d3dcl_vc$(BITS)
|
|
|
|
M_EXE_NAME=../$(EXE_NAME)$(BITS)$(EXEPOSTFIX)
|
|
MCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(D3DQUAKE_OBJS) $(GLQUAKE_OBJS) gl_vidnt.o $(BOTLIB_OBJS) $(WINDOWS_OBJS)
|
|
M_CFLAGS=$(D3DCFLAGS) $(GLCFLAGS) $(W32_CFLAGS) $(D3DCFLAGS) -DMULTITHREAD -DMSVCLIBPATH=libs/
|
|
MB_DIR=m_vc$(BITS)
|
|
M_LDFLAGS=$(GLLDFLAGS) $(JPEGLIB) libs/libpng$(BITS).lib uuid.lib gdi32.lib ole32.lib /subsystem:windows
|
|
endif
|
|
|
|
#FTE_TARGET=win32 | FTE_TARGET=win64 (MinGW32 | MinGW64)
|
|
ifeq (win,$(findstring win,$(FTE_TARGET))$(findstring _SDL,$(FTE_TARGET)))
|
|
# The extra object file called resources.o is specific for MinGW to link the icon in
|
|
# DO_CMAKE+=-DCMAKE_SYSTEM_NAME=Windows -DCMAKE_FIND_ROOT_PATH_MODE_PROGRAM="NEVER"
|
|
|
|
DO_CMAKE=cmake -DCMAKE_TOOLCHAIN_FILE=/home/spike/fteqw/fteqw-code/cmakesucks.cmake -DBUILD_SHARED_LIBS=OFF -DCMAKE_SYSTEM_NAME=Windows -DCMAKE_C_COMPILER="$(firstword $(CC))" -DCMAKE_C_FLAGS="$(wordlist 2,99,$(CC))" -DCMAKE_CXX_COMPILER="$(firstword $(CXX))" -DCMAKE_CXX_FLAGS="$(wordlist 2,99,$(CXX))"
|
|
|
|
#cygwin's gcc requires an extra command to use mingw instead of cygwin (default paths, etc).
|
|
ifneq ($(shell $(CC) -dumpmachine 2>&1 | grep cygwin),)
|
|
W32_CFLAGS=-mno-cygwin
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),win64)
|
|
BITS=64
|
|
endif
|
|
QCC_DIR=winqcc$(BITS)
|
|
|
|
BASELDFLAGS=
|
|
|
|
|
|
# Allow 32bit FTE to access beyond the 2GB address space
|
|
ifeq ($(FTE_TARGET),win32)
|
|
BASELDFLAGS=-Wl,--large-address-aware
|
|
endif
|
|
#Note: for deterministic builds, the following line disables timestamps for import/export tables. This is UNSAFE if there are any PE files bound to the compiled PE file. Our plugin dlls are dynamically loaded so this should not be an issue for us.
|
|
BASELDFLAGS+=-Wl,--no-insert-timestamp
|
|
DEBUG_LDFLAGS=-Wl,--no-dynamicbase #debug builds are useful for catching crashes. the resulting stack traces are not very useful if we don't even know what the base address should be.
|
|
RELEASE_LDFLAGS=-Wl,--dynamicbase #release builds should attempt to use aslr
|
|
|
|
BASELDFLAGS+=-lcomctl32
|
|
EXEPOSTFIX=.exe
|
|
|
|
QTV_LDFLAGS=-lws2_32 -lwinmm
|
|
|
|
SV_EXE_NAME=../$(EXE_NAME)sv$(BITS)$(EXEPOSTFIX)
|
|
SV_LDFLAGS=-lws2_32 -lwinmm -lole32
|
|
SV_DIR=sv_mingw$(BITS)
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) $(BOTLIB_OBJS) fs_win32.o $(LTO_END) resources.o $(LTO_START)
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS) $(W32_CFLAGS)
|
|
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidnt.o $(WINDOWS_OBJS)
|
|
GL_EXE_NAME=../fteglqw$(BITS)$(EXEPOSTFIX)
|
|
GLCL_EXE_NAME=../fteglqwcl$(BITS)$(EXEPOSTFIX)
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -Wl,--subsystem,windows
|
|
GL_CFLAGS=$(GLCFLAGS) $(W32_CFLAGS) $(DX7SDK) -DMULTITHREAD $(CLIENTLIBFLAGS)
|
|
GLB_DIR=gl_mgw$(BITS)
|
|
GLCL_DIR=glcl_mgw$(BITS)
|
|
|
|
NPFTE_OBJS=httpclient.o image.o sys_win_threads.o sys_npfte.o sys_axfte.o sys_plugfte.o $(LTO_END) npplug.o ../../ftequake/npapi.def $(LTO_START)
|
|
NPFTE_DLL_NAME=../npfte$(BITS).dll
|
|
NPFTE_LDFLAGS=-Wl,--enable-stdcall-fixup $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -loleaut32 -luuid -lstdc++ -shared -Wl,--subsystem,windows
|
|
NPFTE_CFLAGS=$(NPFTECFLAGS) $(W32_CFLAGS) -DMULTITHREAD
|
|
NPFTEB_DIR=npfte_mgw$(BITS)
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(D3DQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidnt.o gl_videgl.o $(WINDOWS_OBJS)
|
|
M_EXE_NAME=../$(EXE_NAME)$(BITS)$(EXEPOSTFIX)
|
|
MCL_EXE_NAME=../$(EXE_NAME)cl$(BITS)$(EXEPOSTFIX)
|
|
M_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -Wl,--subsystem,windows
|
|
M_CFLAGS=$(GLCFLAGS) $(W32_CFLAGS) $(D3DCFLAGS) $(DX7SDK) $(VKCFLAGS) -DMULTITHREAD $(CLIENTLIBFLAGS)
|
|
MB_DIR=m_mgw$(BITS)
|
|
MCL_DIR=mcl_mgw$(BITS)
|
|
|
|
D3DCL_OBJS=$(D3DQUAKE_OBJS) $(D3DGL_OBJS) $(BOTLIB_OBJS) $(WINDOWS_OBJS)
|
|
D3D_EXE_NAME=../fted3dqw$(BITS)$(EXEPOSTFIX)
|
|
D3DCL_EXE_NAME=../fted3dclqw$(BITS)$(EXEPOSTFIX)
|
|
D3D_LDFLAGS=$(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -Wl,--subsystem,windows
|
|
D3D_CFLAGS=$(D3DCFLAGS) $(W32_CFLAGS) $(DX7SDK) -DMULTITHREAD $(CLIENTLIBFLAGS)
|
|
D3DB_DIR=d3d_mgw$(BITS)
|
|
D3DCL_DIR=d3dcl_mgw$(BITS)
|
|
|
|
VKCL_OBJS=$(GLQUAKE_OBJS) $(D3DGL_OBJS) $(BOTLIB_OBJS) $(WINDOWS_OBJS) gl_vidnt.o
|
|
VK_EXE_NAME=../ftevkqw$(BITS)$(EXEPOSTFIX)
|
|
VKCL_EXE_NAME=../ftevkclqw$(BITS)$(EXEPOSTFIX)
|
|
VK_LDFLAGS=$(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -Wl,--subsystem,windows
|
|
VK_CFLAGS=$(VKCFLAGS) $(W32_CFLAGS) $(DX7SDK) -DMULTITHREAD $(CLIENTLIBFLAGS)
|
|
VKB_DIR=vk_mgw$(BITS)
|
|
VKCL_DIR=vkcl_mgw$(BITS)
|
|
|
|
MINGL_EXE_NAME=../fteminglqw$(BITS)$(EXEPOSTFIX)
|
|
MINGL_DIR=mingl_mgw$(BITS)
|
|
|
|
ifeq (,$(findstring NO_ZLIB,$(CFLAGS)))
|
|
SV_LDFLAGS+=-lz
|
|
GL_LDFLAGS+=-lz
|
|
VK_LDFLAGS+=-lz
|
|
M_LDFLAGS+=-lz
|
|
QCC_LDFLAGS+=-L$(ARCHLIBS) -lz
|
|
endif
|
|
ifeq ($(NOCOMPAT),1)
|
|
SV_EXE_NAME=../engine-sv$(BITS)$(EXEPOSTFIX)
|
|
GL_EXE_NAME=../engine-gl$(BITS)$(EXEPOSTFIX)
|
|
VK_EXE_NAME=../engine-vk$(BITS)$(EXEPOSTFIX)
|
|
M_EXE_NAME=../engine$(BITS)$(EXEPOSTFIX)
|
|
D3D_EXE_NAME=../engine-d3d$(BITS)$(EXEPOSTFIX)
|
|
MINGL_EXE_NAME=../engine-mingl$(BITS)$(EXEPOSTFIX)
|
|
endif
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),bsd)
|
|
#mostly uses the linux stuff.
|
|
#oss, X, etc.
|
|
CC=cc
|
|
CXX=c++
|
|
SV_DIR=sv_bsd
|
|
SV_EXE_NAME=../$(EXE_NAME)-sv$(BITS)
|
|
SV_LDFLAGS=-lpthread
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS) -DMULTITHREAD
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o sys_linux_threads.o
|
|
GL_EXE_NAME=../$(EXE_NAME)-gl
|
|
GLCL_EXE_NAME=../$(EXE_NAME)-glcl
|
|
GL_LDFLAGS= -L/usr/local/lib $(GLLDFLAGS) $(XLDFLAGS) -lpthread
|
|
GL_CFLAGS=$(GLCFLAGS) -I/usr/local/include -I/usr/X11R6/include -I/usr/X11R6/include/freetype2 -DAUDIO_OSS
|
|
GLB_DIR=gl_bsd
|
|
GLCL_DIR=glcl_bsd
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o sys_linux_threads.o
|
|
M_EXE_NAME=../$(EXE_NAME)
|
|
MCL_EXE_NAME=../$(EXE_NAME)-cl
|
|
M_LDFLAGS= -L/usr/local/lib -L/usr/X11R6/lib $(GLLDFLAGS) $(XLDFLAGS) -lpthread
|
|
M_CFLAGS=$(VKCFLAGS) $(GLCFLAGS) -I/usr/local/include -I/usr/X11R6/include -I/usr/X11R6/include/freetype2 -DMULTITHREAD -DAUDIO_OSS
|
|
MB_DIR=m_bsd
|
|
MCL_DIR=mcl_bsd
|
|
|
|
MINGL_EXE_NAME=../$(EXE_NAME)-mingl
|
|
MINGL_DIR=mingl_bsd
|
|
|
|
#openbsd has a special library for oss emulation.
|
|
ifeq ($(shell uname -s),OpenBSD)
|
|
GL_LDFLAGS+= -lossaudio -lfreetype
|
|
VK_LDFLAGS+= -lossaudio -lfreetype
|
|
M_LDFLAGS+= -lossaudio -lfreetype
|
|
M_CFLAGS+= -DFREETYPE_STATIC
|
|
VK_CFLAGS+= -DFREETYPE_STATIC
|
|
GL_CFLAGS+= -DFREETYPE_STATIC
|
|
endif
|
|
|
|
ifeq (,$(findstring NO_ZLIB,$(CFLAGS)))
|
|
SV_LDFLAGS+= -lz
|
|
GL_LDFLAGS+= -lz
|
|
VK_LDFLAGS+= -lz
|
|
M_LDFLAGS+= -lz
|
|
endif
|
|
endif
|
|
ifneq (,$(findstring linux,$(FTE_TARGET)))
|
|
SV_DIR=sv_linux$(BITS)
|
|
SV_EXE_NAME=../$(EXE_NAME)-sv$(BITS)
|
|
SV_LDFLAGS=
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS) -DMULTITHREAD
|
|
|
|
ifneq ("$(wildcard /usr/include/wayland-client.h)","")
|
|
HAVE_WAYLAND=-DWAYLANDQUAKE
|
|
else
|
|
HAVE_WAYLAND=
|
|
endif
|
|
ifneq ("$(wildcard /usr/include/EGL/egl.h)","")
|
|
HAVE_EGL=-DUSE_EGL
|
|
else
|
|
HAVE_EGL=
|
|
endif
|
|
|
|
CL_CFLAGS=-DMULTITHREAD -DDYNAMIC_SDL $(HAVE_EGL) $(HAVE_WAYLAND) -DX11QUAKE -DAUDIO_PULSE -DAUDIO_ALSA -DAUDIO_OSS -DAUDIO_SDL
|
|
BASELDFLAGS+=-Wl,--warn-common
|
|
|
|
ifeq ($(BITS),32)
|
|
CL_CFLAGS+=-D_LARGEFILE64_SOURCE
|
|
SV_CFLAGS+=-D_LARGEFILE64_SOURCE
|
|
endif
|
|
|
|
QCC_DIR=linqcc$(BITS)
|
|
|
|
NPFTE_OBJS=httpclient.o image.o sys_linux_threads.o sys_npfte.o sys_axfte.o sys_plugfte.o
|
|
NPFTE_DLL_NAME=../npfte$(BITS).so
|
|
NPFTE_LDFLAGS=-shared -Wl,-z,defs -ldl -lpthread
|
|
NPFTE_CFLAGS=$(NPFTECFLAGS) $(W32_CFLAGS) -DMULTITHREAD -fPIC -DDYNAMIC_LIBPNG -DDYNAMIC_LIBJPEG
|
|
NPFTEB_DIR=npfte_linux$(BITS)
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o gl_vidwayland.o gl_videgl.o snd_pulse.o snd_alsa.o snd_linux.o snd_sdl.o cd_linux.o sys_linux.o sys_linux_threads.o
|
|
GL_EXE_NAME=../$(EXE_NAME)-gl$(BITS)
|
|
GLCL_EXE_NAME=../$(EXE_NAME)-glcl$(BITS)
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(XLDFLAGS)
|
|
GL_CFLAGS=$(GLCFLAGS) -I/usr/X11R6/include $(CL_CFLAGS) $(CLIENTLIBFLAGS)
|
|
GLB_DIR=gl_linux$(BITS)
|
|
GLCL_DIR=glcl_linux$(BITS)
|
|
|
|
VKCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o gl_vidwayland.o gl_videgl.o snd_pulse.o snd_alsa.o snd_linux.o snd_sdl.o cd_linux.o sys_linux.o sys_linux_threads.o
|
|
VK_EXE_NAME=../$(EXE_NAME)-vk$(BITS)
|
|
VKCL_EXE_NAME=../$(EXE_NAME)-vkcl$(BITS)
|
|
VK_LDFLAGS=$(GLLDFLAGS) $(XLDFLAGS)
|
|
VK_CFLAGS=$(VKCFLAGS) -I/usr/X11R6/include $(CL_CFLAGS) $(CLIENTLIBFLAGS)
|
|
VKB_DIR=vk_linux$(BITS)
|
|
VKCL_DIR=vkcl_linux$(BITS)
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o gl_vidwayland.o gl_videgl.o snd_linux.o snd_sdl.o snd_pulse.o snd_alsa.o cd_linux.o sys_linux.o sys_linux_threads.o
|
|
M_EXE_NAME=../$(EXE_NAME)$(BITS)
|
|
MCL_EXE_NAME=../$(EXE_NAME)-cl$(BITS)
|
|
M_LDFLAGS=$(GL_LDFLAGS)
|
|
M_CFLAGS=$(VKCFLAGS) $(GL_CFLAGS) $(CLIENTLIBFLAGS)
|
|
MB_DIR=m_linux$(BITS)
|
|
MCL_DIR=mcl_linux$(BITS)
|
|
|
|
ifeq (,$(findstring NO_ZLIB,$(CFLAGS)))
|
|
SV_LDFLAGS+= -lz
|
|
GL_LDFLAGS+= -lz
|
|
VK_LDFLAGS+= -lz
|
|
M_LDFLAGS+= -lz
|
|
endif
|
|
|
|
|
|
MINGL_EXE_NAME=../$(EXE_NAME)-mingl$(BITS)
|
|
MINGL_DIR=mingl_linux$(BITS)
|
|
|
|
ifeq ($(NOCOMPAT),1)
|
|
SV_EXE_NAME=../engine-sv$(BITS)$(EXEPOSTFIX)
|
|
GL_EXE_NAME=../engine-gl$(BITS)$(EXEPOSTFIX)
|
|
VK_EXE_NAME=../engine-vk$(BITS)$(EXEPOSTFIX)
|
|
M_EXE_NAME=../engine$(BITS)$(EXEPOSTFIX)
|
|
D3D_EXE_NAME=../engine-d3d$(BITS)$(EXEPOSTFIX)
|
|
MINGL_EXE_NAME=../engine-mingl$(BITS)$(EXEPOSTFIX)
|
|
endif
|
|
endif
|
|
ifneq (,$(findstring rpi,$(FTE_TARGET)))
|
|
#These next two lines enable cross compiling. If you're compiling natively you can just kill the two.
|
|
RPI_SYSROOT:=$(realpath $(shell echo ~)/rpi/rpi-sysroot/)
|
|
CC=~/rpi/tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$(RPI_SYSROOT)
|
|
CXX=~/rpi/tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-g++ --sysroot=$(RPI_SYSROOT)
|
|
SDLCONFIG=$(RPI_SYSROOT)/usr/bin/sdl-config --prefix=$(RPI_SYSROOT)/usr
|
|
GL_CFLAGS+= -I$(RPI_SYSROOT)/opt/vc/include -I$(RPI_SYSROOT)/opt/vc/include/interface/vmcs_host/linux -I$(RPI_SYSROOT)/opt/vc/include/interface/vcos/pthreads -DFTE_RPI -DUSE_EGL
|
|
GL_LDFLAGS+= -L$(RPI_SYSROOT)/opt/vc/lib -Wl,--sysroot=$(RPI_SYSROOT),-rpath=/opt/vc/lib,-rpath-link=$(RPI_SYSROOT)/opt/vc/lib -lbcm_host
|
|
GLCL_OBJS+=gl_vidrpi.o
|
|
endif
|
|
ifneq (,$(findstring fbdev,$(FTE_TARGET)))
|
|
GL_CFLAGS+=-DUSE_EGL
|
|
GLCL_OBJS+=gl_vidfbdev.o
|
|
MCL_OBJS+=gl_vidfbdev.o
|
|
endif
|
|
ifneq ($(shell echo $(FTE_TARGET)|grep macosx),)
|
|
SV_DIR=sv_macosx$(EXTENSION)$(BITS)
|
|
GLB_DIR=gl_macosx$(EXTENSION)$(BITS)
|
|
GLCL_DIR=glcl_macosx$(EXTENSION)$(BITS)
|
|
MINGL_DIR=mingl_macosx$(EXTENSION)$(BITS)
|
|
|
|
GL_CFLAGS=$(GLCFLAGS) -D__MACOSX__ -L/sw/lib -I/sw/include -L/opt/local/lib -I/opt/local/include -I$(LIBS_DIR)
|
|
ifeq ($(FTE_TARGET),macosx_x86)
|
|
GL_CFLAGS=$(GLCFLAGS) -D__MACOSX__ -L/sw/lib -I/sw/include -L/opt/local/lib -I/opt/local/include -I$(LIBS_DIR)
|
|
endif
|
|
|
|
GL_LDFLAGS=-framework AGL -framework OpenGL -framework Cocoa -framework AudioUnit
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidcocoa.mo gl_vidmacos.o sys_linux.o cd_null.o snd_macos.o sys_linux_threads.o
|
|
|
|
GL_EXE_NAME=../$(EXE_NAME)-macosx-gl$(EXTENSION)$(BITS)
|
|
GLCL_EXE_NAME=../$(EXE_NAME)cl-macosx-gl$(EXTENSION)$(BITS)
|
|
M_EXE_NAME=../$(EXE_NAME)-macosx$(EXTENSION)$(BITS)
|
|
MCL_EXE_NAME=../$(EXE_NAME)-macosx-cl$(EXTENSION)$(BITS)
|
|
MINGL_EXE_NAME=../$(EXE_NAME)-macosx-mingl$(EXTENSION)$(BITS)
|
|
MINGL_DIR=mingl_macosx$(EXTENSION)$(BITS)
|
|
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(BOTLIB_OBJS) $(SERVERONLY_OBJS)
|
|
SV_EXE_NAME=../$(EXE_NAME)-macosx-sv$(EXTENSION)$(BITS)
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS)
|
|
SV_LDFLAGS=-lz
|
|
|
|
#seems, macosx has a more limited version of strip
|
|
STRIPFLAGS=
|
|
endif
|
|
ifeq ($(FTE_TARGET),morphos)
|
|
#-Wno-pointer-sign unrecognised
|
|
WARNINGFLAGS=-Wall
|
|
|
|
CFLAGS+=-D__MORPHOS_SHAREDLIBS
|
|
|
|
SV_DIR=sv_morphos
|
|
SV_LDFLAGS=-ldl -lz
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidmorphos.o in_morphos.o snd_morphos.o cd_null.o sys_morphos.o
|
|
GL_EXE_NAME=../$(EXE_NAME)-morphos-gl
|
|
GLCL_EXE_NAME=../$(EXE_NAME)-morphos-glcl
|
|
GL_LDFLAGS=$(GLLDFLAGS) -ldl $(IMAGELDFLAGS) -lz
|
|
GL_CFLAGS=$(GLCFLAGS) -noixemul -I./
|
|
GLB_DIR=gl_morphos
|
|
GLCL_DIR=glcl_morphos
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidmorphos.o vid_morphos.o in_morphos.o snd_morphos.o cd_null.o sys_morphos.o
|
|
M_EXE_NAME=../$(EXE_NAME)-morphos
|
|
MCL_EXE_NAME=../$(EXE_NAME)-morphos-cl
|
|
M_LDFLAGS=$(GLLDFLAGS)
|
|
M_CFLAGS=$(GLCFLAGS)
|
|
MB_DIR=m_morphos
|
|
MCL_DIR=mcl_morphos
|
|
|
|
MINGL_EXE_NAME=../$(EXE_NAME)-morphos-mingl
|
|
MINGL_DIR=mingl_morphos
|
|
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(SERVERONLY_OBJS) $(BOTLIB_OBJS)
|
|
SV_EXE_NAME=../$(EXE_NAME)-morphos-sv$(BITS)
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS)
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),dos)
|
|
EXEPOSTFIX=.exe
|
|
SV_DIR=sv_dos
|
|
GLB_DIR=gl_dos
|
|
MB_DIR=m_dos
|
|
MCL_DIR=mcl_dos
|
|
MINGL_DIR=mingl_dos
|
|
VKB_DIR=vk_dos
|
|
VKCL_DIR=vkcl_dos
|
|
|
|
IMAGELDFLAGS=
|
|
|
|
SOFTWARE_OBJS=sw_rast.o sw_backend.o sw_image.o
|
|
|
|
M_LDFLAGS=
|
|
M_CFLAGS=-DSWQUAKE -DNO_ZLIB
|
|
MCL_OBJS=$(SOFTWARE_OBJS) $(D3DGL_OBJS) sw_viddos.o cd_null.o sys_dos.o snd_sblaster.o
|
|
M_EXE_NAME=../$(EXE_NAME)$(EXEPOSTFIX)
|
|
SV_EXE_NAME=../$(EXE_NAME)sv$(BITS)$(EXEPOSTFIX)
|
|
VK_EXE_NAME=../$(EXE_NAME)-vk$(BITS)$(EXEPOSTFIX)
|
|
|
|
VKCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) cd_null.o sys_dos.o snd_sblaster.o
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),cyg)
|
|
SV_DIR=sv_cygwin
|
|
SV_LDFLAGS=-lz
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS)
|
|
|
|
EXEPOSTFIX=.exe
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o sys_linux_threads.o
|
|
GL_EXE_NAME=../$(EXE_NAME)-cyg-gl$(EXEPOSTFIX)
|
|
GLCL_EXE_NAME=../$(EXE_NAME)-cyg-glcl$(EXEPOSTFIX)
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(XLDFLAGS) -lz -lltdl
|
|
GL_CFLAGS=$(GLCFLAGS) -I/usr/X11R6/include $(CLIENTLIBFLAGS) -DUSE_LIBTOOL -DAUDIO_OSS
|
|
GLB_DIR=gl_cygwin
|
|
GLCL_DIR=glcl_cygwin
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o sys_linux_threads.o
|
|
M_EXE_NAME=../$(EXE_NAME)-cyg$(EXEPOSTFIX)
|
|
MCL_EXE_NAME=../$(EXE_NAME)-cyg-cl$(EXEPOSTFIX)
|
|
M_LDFLAGS=$(GLLDFLAGS) $(XLDFLAGS) -lz -lltdl
|
|
M_CFLAGS=$(GLCFLAGS) $(CLIENTLIBFLAGS) -DUSE_LIBTOOL -DAUDIO_OSS
|
|
MB_DIR=m_cygwin
|
|
MCL_DIR=mcl_cygwin
|
|
|
|
MINGL_EXE_NAME=../$(EXE_NAME)-cyg-mingl$(EXEPOSTFIX)
|
|
MINGL_DIR=mingl_cygwin
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),droid)
|
|
BASELDFLAGS=-lz
|
|
|
|
#erk! FIXME!
|
|
CLIENTLDDEPS=
|
|
SERVERLDDEPS=
|
|
|
|
SYS_DROID_O=sys_droid.o sys_linux_threads.o
|
|
GL_DROID_O=gl_viddroid.o $(SYS_DROID_O)
|
|
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS) $(W32_CFLAGS)
|
|
SV_LDFLAGS=
|
|
SV_DIR=sv_droid-$(DROID_ARCH)
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(BOTLIB_OBJS) $(SYS_DROID_O)
|
|
SV_EXE_NAME=libftedroid.so
|
|
|
|
GL_CFLAGS=$(GLCFLAGS)
|
|
GL_LDFLAGS=$(GLLDFLAGS) -landroid
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) $(GL_DROID_O) cd_null.o snd_droid.o
|
|
GLB_DIR=gl_droid-$(DROID_ARCH)
|
|
GL_EXE_NAME=libftedroid.so
|
|
|
|
M_CFLAGS=$(VKCFLAGS) $(GLCFLAGS) -DMULTITHREAD
|
|
M_LDFLAGS=$(GLLDFLAGS) -landroid -lEGL -lOpenSLES
|
|
MCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) $(GL_DROID_O) cd_null.o snd_opensl.o
|
|
#snd_droid.o
|
|
MB_DIR=m_droid-$(DROID_ARCH)
|
|
M_EXE_NAME=libftedroid.so
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),web)
|
|
COMMON_OBJS+=sys_web.o fs_web.o
|
|
WEB_PREJS ?= --pre-js web/prejs.js
|
|
# WEB_MEMORY?=402653184 #384mb
|
|
# ASMJS_MEMORY?=16777216 #16mb
|
|
# ASMJS_MEMORY?=33554432 #32mb
|
|
ASMJS_MEMORY?=268435456 #256mb
|
|
# ASMJS_MEMORY?=536870912 #512mb
|
|
# ASMJS_MEMORY?=1073741824 #1025mb
|
|
# ASMJS_MEMORY?=2147483648 #2048mb
|
|
WEB_MEMORY?=$(ASMJS_MEMORY)
|
|
JSLIBS=--js-library web/ftejslib.js
|
|
EMCC_CFLAGS= -DFTE_TARGET_WEB
|
|
EMCC_LDFLAGS=$(EMCC_CFLAGS) $(JSLIBS) $(WEB_PREJS)
|
|
EMCC_CFLAGS+= -s BINARYEN_TRAP_MODE='clamp' #fix bigfloat->int rounding crashes
|
|
EMCC_CFLAGS+= -s LEGACY_GL_EMULATION=0 #simplify the opengl wrappers.
|
|
EMCC_CFLAGS+= -s NO_FILESYSTEM=1 #we have our own.
|
|
EMCC_LDFLAGS+=-s ERROR_ON_UNDEFINED_SYMBOLS=1 #fairly obvious. no runtime errors please.
|
|
RELEASE_CFLAGS=-DOMIT_QCC -DGL_STATIC $(EMCC_CFLAGS)
|
|
DEBUG_CFLAGS=-g4 -DOMIT_QCC -DGL_STATIC $(EMCC_CFLAGS)
|
|
RELEASE_LDFLAGS=-O3 -s TOTAL_MEMORY=$(ASMJS_MEMORY) $(EMCC_LDFLAGS)
|
|
# RELEASE_LDFLAGS=-O1 -s TOTAL_MEMORY=$(WEB_MEMORY) $(EMCC_LDFLAGS)
|
|
DEBUG_LDFLAGS=-O0 -g4 -s TOTAL_MEMORY=$(WEB_MEMORY) $(EMCC_LDFLAGS) -s SAFE_HEAP=1 -s ALIASING_FUNCTION_POINTERS=0 -s ASSERTIONS=2
|
|
CC?=emcc
|
|
CXX?=emcc
|
|
#BASELDFLAGS=
|
|
PRECOMPHEADERS=
|
|
|
|
#mostly we inherit the sdl defaults. because we can, however emscripten does not support sdl cd code.
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) gl_vidweb.o cd_null.o
|
|
SDL_INCLUDES=
|
|
|
|
SV_DIR=sv_web
|
|
#SV_LDFLAGS=-lz
|
|
#SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS)
|
|
SV_EXE_NAME=../libftesv.js
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS)
|
|
|
|
#SV_LDFLAGS=
|
|
|
|
STRIP=@echo SKIP: strip
|
|
#GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) cd_null.o
|
|
#GL_LDFLAGS=$(GLLDFLAGS)
|
|
GLB_DIR=gl_web
|
|
GL_EXE_NAME=../ftewebgl.js
|
|
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS)
|
|
GL_CFLAGS=$(GLCFLAGS)
|
|
|
|
IMAGELDFLAGS=
|
|
CLIENTLDDEPS=
|
|
SERVERLDDEPS=
|
|
|
|
BOTLIB_CFLAGS=
|
|
#generate deps properly
|
|
#DEPCC=
|
|
#DEPCXX=
|
|
endif
|
|
|
|
SV_DIR?=sv_sdl
|
|
DEPCC?=$(CC)
|
|
DEPCXX?=$(CXX)
|
|
ARCH:=$(ARCH)
|
|
BASELDFLAGS:=-L$(ARCHLIBS) $(BASELDFLAGS)
|
|
|
|
default: help
|
|
-include Makefile_private
|
|
|
|
all: rel
|
|
rel: sv-rel m-rel qcc-rel
|
|
dbg: sv-dbg m-dbg qcc-dbg
|
|
relcl: glcl-rel mcl-rel
|
|
profile: sv-profile gl-profile mingl-profile
|
|
|
|
releases:
|
|
#this is for releasing things from a linux box
|
|
#just go through compiling absolutly everything
|
|
-$(MAKE) FTE_TARGET=linux32 rel
|
|
-$(MAKE) FTE_TARGET=linux64 rel
|
|
-$(MAKE) FTE_TARGET=win32 rel
|
|
-$(MAKE) FTE_TARGET=win64 rel
|
|
-$(MAKE) FTE_TARGET=win32_SDL rel
|
|
-$(MAKE) FTE_TARGET=win64_SDL rel
|
|
-$(MAKE) FTE_TARGET=morphos rel
|
|
-$(MAKE) FTE_TARGET=macosx rel
|
|
# -$(MAKE) FTE_TARGET=linux32 relcl
|
|
# -$(MAKE) FTE_TARGET=linux64 relcl
|
|
# -$(MAKE) FTE_TARGET=win32 relcl
|
|
-$(MAKE) droid-rel
|
|
-$(MAKE) web-rel
|
|
-$(MAKE) FTE_TARGET=win32 npfte-rel
|
|
|
|
autoconfig: clean
|
|
/bin/bash makeconfig.sh y
|
|
|
|
config: clean
|
|
/bin/bash makeconfig.sh
|
|
|
|
ifneq ($(OUT_DIR),)
|
|
-include $(OUT_DIR)/*.o.d
|
|
endif
|
|
|
|
|
|
VPATH = $(BASE_DIR) : $(CLIENT_DIR) : $(GL_DIR) : $(SW_DIR) : $(COMMON_DIR) : $(SERVER_DIR) : $(HTTP_DIR) : $(BASE_DIR)/irc : $(BASE_DIR)/email : $(QUX_DIR) : $(PROGS_DIR) : $(NACL_DIR) : $(D3D_DIR) : $(VK_DIR) : $(BOTLIB_DIR) : $(BASE_DIR)/web
|
|
|
|
# This is for linking the FTE icon to the MinGW target
|
|
$(OUT_DIR)/resources.o : winquake.rc
|
|
@$(WINDRES) $(BRANDFLAGS) -I$(CLIENT_DIR) -O coff $< $@
|
|
$(OUT_DIR)/fteqcc.o : fteqcc.rc
|
|
@$(WINDRES) $(BRANDFLAGS) -I$(PROGS_DIR) -O coff $< $@
|
|
#npAPI stuff requires some extra resources
|
|
$(OUT_DIR)/npplug.o : ftequake/npplug.rc
|
|
@$(WINDRES) $(BRANDFLAGS) -I$(CLIENT_DIR) -O coff $< $@
|
|
|
|
|
|
#$(OUT_DIR)/%.d: %.c
|
|
# @set -e; rm -f $@; \
|
|
# $(CC) -MM $(ALL_CFLAGS) $< > $@.$$$$; \
|
|
# sed 's,\($*\)\.o[ :]*,\1.o $@ : ,g' < $@.$$$$ > $@; \
|
|
# rm -f $@.$$$$
|
|
|
|
$(OUT_DIR)/%.o $(OUT_DIR)/%.d : %.c
|
|
ifneq ($(DEPCC),)
|
|
@-set -e; rm -f $@.d; \
|
|
$(DEPCC) -MM $(ALL_CFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.o[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
endif
|
|
$(DO_CC) -I$(OUT_DIR)
|
|
|
|
$(OUT_DIR)/%.o $(OUT_DIR)/%.d : %.cpp
|
|
ifneq ($(DEPCXX),)
|
|
@-set -e; rm -f $@.d; \
|
|
$(DEPCXX) -MM $(ALL_CXXFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.o[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
endif
|
|
$(DO_CXX) -I$(OUT_DIR)
|
|
|
|
$(OUT_DIR)/%.o $(OUT_DIR)/%.d : %.cxx
|
|
ifneq ($(DEPCXX),)
|
|
@-set -e; rm -f $@.d; \
|
|
$(DEPCXX) -MM $(ALL_CXXFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.o[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
endif
|
|
$(DO_CXX) -I$(OUT_DIR)
|
|
|
|
$(OUT_DIR)/%.oo $(OUT_DIR)/%.d : %.c
|
|
ifneq ($(DEPCC),)
|
|
@-set -e; rm -f $@.d; \
|
|
$(DEPCC) -MM $(ALL_CFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.oo[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
endif
|
|
$(DO_CC) -I$(OUT_DIR)
|
|
|
|
$(OUT_DIR)/%.mo $(OUT_DIR)/%.d : %.m
|
|
@-set -e; rm -f $@.d; \
|
|
$(DEPCC) -MM $(ALL_CFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.mo[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
$(DO_CC) -I$(OUT_DIR)
|
|
|
|
#enables use of precompiled headers in gcc 3.4 onwards.
|
|
$(OUT_DIR)/quakedef.h.gch : quakedef.h
|
|
$(CC) -x c-header $(ALL_CFLAGS) -o $@ -c $<
|
|
PRECOMPHEADERS ?= $(OUT_DIR)/quakedef.h.gch
|
|
|
|
ifneq ($(OUT_DIR),)
|
|
ALL_CFLAGS+=-I$(OUT_DIR)
|
|
endif
|
|
|
|
#addprefix is to add the ./release/server/ part of the object name
|
|
#foreach is needed as the OBJS is a list of variable names containing object lists.
|
|
#which is needed as windows sucks too much for the chaining to carry a full list.
|
|
#god knows how gcc loads the list properly.
|
|
#or at least I hope he does. It makes no sence to mortals.
|
|
|
|
LDCC ?=$(CC)
|
|
DO_LD ?= +$(DO_ECHO) $(LDCC) -o $@ $(LTO_LD) $(WCFLAGS) $(BRANDFLAGS) $(CFLAGS)
|
|
$(OUT_DIR)/$(EXE_NAME): $(PRECOMPHEADERS) $(foreach fn, $(CUSTOMOBJS) $(foreach ol, $(OBJS), $($(ol))),$(if $(findstring ltox,$(fn)),,$(OUT_DIR)/$(fn)))
|
|
$(DO_LD) $(foreach fn, $(CUSTOMOBJS) $(foreach ol, $(OBJS) $(LTO_END), $($(ol))),$(if $(findstring ltox,$(fn)),$(subst ltox,-x ,$(fn)),$(NATIVE_OUT_DIR)/$(fn)) ) $(LDFLAGS)
|
|
|
|
$(OUT_DIR)/$(EXE_NAME).db: $(PRECOMPHEADERS) $(foreach fn, $(CUSTOMOBJS) $(foreach ol, $(OBJS), $($(ol))),$(if $(findstring ltox,$(fn)),,$(OUT_DIR)/$(fn)))
|
|
$(DO_LD) $(foreach fn, $(CUSTOMOBJS) $(foreach ol, $(OBJS) $(LTO_END), $($(ol))),$(if $(findstring ltox,$(fn)),$(subst ltox,-x ,$(fn)),$(NATIVE_OUT_DIR)/$(fn)) ) $(LDFLAGS)
|
|
|
|
ifeq (,$(findstring SKIP,$(STRIP)))
|
|
#link to a .db file
|
|
#then strip its debug data to the non-.db release binary
|
|
_out-rel: $(ARCH_PREDEP)
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME).db EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(WCFLAGS) $(RELEASE_CFLAGS)" LDFLAGS="$(BASELDFLAGS) $(LDFLAGS) $(RELEASE_LDFLAGS)" OBJS="$(OBJS)"
|
|
@$(STRIP) $(STRIPFLAGS) $(OUT_DIR)/$(EXE_NAME).db -o $(OUT_DIR)/$(EXE_NAME)
|
|
else
|
|
#STRIP macro won't work, don't do the .db thing and don't expect strip -o to work.
|
|
_out-rel: $(ARCH_PREDEP)
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME) EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(WCFLAGS) $(RELEASE_CFLAGS)" LDFLAGS="$(BASELDFLAGS) $(LDFLAGS) $(RELEASE_LDFLAGS)" OBJS="$(OBJS)"
|
|
@echo not stripping $(OUT_DIR)/$(EXE_NAME)
|
|
endif
|
|
|
|
_out-dbg: $(ARCH_PREDEP)
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME) EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(WCFLAGS) $(DEBUG_CFLAGS)" LDFLAGS="$(BASELDFLAGS) $(LDFLAGS) $(DEBUG_LDFLAGS)" OBJS="$(OBJS)"
|
|
|
|
_out-profile: $(ARCH_PREDEP)
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME) EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(WCFLAGS) $(PROFILE_CFLAGS)" LDFLAGS="$(BASELDFLAGS) $(LDFLAGS) $(PROFILE_LDFLAGS)" OBJS="$(OBJS)"
|
|
|
|
_cl-rel: reldir
|
|
@$(MAKE) _out-rel EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(CLIENT_ONLY_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS"
|
|
|
|
_cl-dbg: debugdir
|
|
@$(MAKE) _out-dbg EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(CLIENT_ONLY_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS"
|
|
|
|
_cl-profile: reldir
|
|
@$(MAKE) _out-profile EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(CLIENT_ONLY_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS"
|
|
|
|
_clsv-rel: reldir
|
|
$(DO_ECHO) $(MAKE) _out-rel EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(JOINT_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS SERVER_OBJS"
|
|
|
|
_clsv-dbg: debugdir
|
|
@$(MAKE) _out-dbg EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(JOINT_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS SERVER_OBJS"
|
|
|
|
_clsv-profile: reldir
|
|
@$(MAKE) _out-profile EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(JOINT_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS SERVER_OBJS"
|
|
|
|
sv-tmp: reldir debugdir
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(SV_EXE_NAME)" WCFLAGS="$(SV_CFLAGS)" LDFLAGS="$(ARCH_LDFLAGS) $(SV_LDFLAGS) $(LDFLAGS) $(SERVERLDDEPS)" OBJS="SV_OBJS"
|
|
sv-rel:
|
|
@$(MAKE) sv-tmp TYPE=_out-rel OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(SV_DIR)"
|
|
sv-dbg:
|
|
@$(MAKE) sv-tmp TYPE=_out-dbg OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(SV_DIR)"
|
|
sv-profile:
|
|
@$(MAKE) sv-tmp TYPE=_out-profile OUT_DIR="$(PROFILE_DIR)/$(NCDIRPREFIX)$(SV_DIR)"
|
|
|
|
d3dcl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(D3DCL_EXE_NAME)" WCFLAGS="$(D3D_CFLAGS)" LDFLAGS="$(D3D_LDFLAGS) $(LDFLAGS) $(CLIENTLDDEPS)" SOBJS="$(D3DCL_OBJS)"
|
|
d3d-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(D3D_EXE_NAME)" WCFLAGS="$(D3D_CFLAGS)" LDFLAGS="$(D3D_LDFLAGS) $(LDFLAGS) $(CLIENTLDDEPS)" SOBJS="$(D3DCL_OBJS)"
|
|
|
|
d3dcl-rel:
|
|
@$(MAKE) d3dcl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(D3DCL_DIR)"
|
|
d3dcl-dbg:
|
|
@$(MAKE) d3dcl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(D3DCL_DIR)"
|
|
d3dcl-profile:
|
|
@$(MAKE) d3dcl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(NCDIRPREFIX)$(D3DCL_DIR)"
|
|
|
|
d3d-rel:
|
|
@$(MAKE) d3d-tmp TYPE=_clsv-rel OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(D3DB_DIR)"
|
|
d3d-dbg:
|
|
@$(MAKE) d3d-tmp TYPE=_clsv-dbg OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(D3DB_DIR)"
|
|
d3d-profile:
|
|
@$(MAKE) d3d-tmp TYPE=_clsv-profile OUT_DIR="$(PROFILE_DIR)/$(NCDIRPREFIX)$(D3DB_DIR)"
|
|
|
|
|
|
|
|
vkcl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(VKCL_EXE_NAME)" WCFLAGS="$(VK_CFLAGS)" LDFLAGS="$(VK_LDFLAGS) $(LDFLAGS) $(CLIENTLDDEPS)" SOBJS="$(VKCL_OBJS)"
|
|
vk-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(VK_EXE_NAME)" WCFLAGS="$(VK_CFLAGS)" LDFLAGS="$(VK_LDFLAGS) $(LDFLAGS) $(CLIENTLDDEPS)" SOBJS="$(VKCL_OBJS)"
|
|
|
|
vkcl-rel:
|
|
@$(MAKE) vkcl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(VKCL_DIR)"
|
|
vkcl-dbg:
|
|
@$(MAKE) vkcl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(VKCL_DIR)"
|
|
vkcl-profile:
|
|
@$(MAKE) vkcl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(NCDIRPREFIX)$(VKCL_DIR)"
|
|
|
|
vk-rel:
|
|
@$(MAKE) vk-tmp TYPE=_clsv-rel OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(VKB_DIR)"
|
|
vk-dbg:
|
|
@$(MAKE) vk-tmp TYPE=_clsv-dbg OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(VKB_DIR)"
|
|
vk-profile:
|
|
@$(MAKE) vk-tmp TYPE=_clsv-profile OUT_DIR="$(PROFILE_DIR)/$(NCDIRPREFIX)$(VKB_DIR)"
|
|
|
|
|
|
glcl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(GLCL_EXE_NAME)" WCFLAGS="$(GL_CFLAGS)" LDFLAGS="$(GL_LDFLAGS) $(LDFLAGS) $(CLIENTLDDEPS)" SOBJS="$(GLCL_OBJS)"
|
|
gl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(GL_EXE_NAME)" WCFLAGS="$(GL_CFLAGS)" LDFLAGS="$(GL_LDFLAGS) $(LDFLAGS) $(CLIENTLDDEPS)" SOBJS="$(GLCL_OBJS)"
|
|
|
|
glcl-rel:
|
|
@$(MAKE) glcl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(GLCL_DIR)"
|
|
glcl-dbg:
|
|
@$(MAKE) glcl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(GLCL_DIR)"
|
|
glcl-profile:
|
|
@$(MAKE) glcl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(NCDIRPREFIX)$(GLCL_DIR)"
|
|
gl-rel:
|
|
@$(MAKE) gl-tmp TYPE=_clsv-rel OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(GLB_DIR)"
|
|
gl-dbg:
|
|
@$(MAKE) gl-tmp TYPE=_clsv-dbg OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(GLB_DIR)"
|
|
gl-profile:
|
|
@$(MAKE) gl-tmp TYPE=_clsv-profile OUT_DIR="$(PROFILE_DIR)/$(NCDIRPREFIX)$(GLB_DIR)"
|
|
|
|
mingl-tmp: reldir
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(MINGL_EXE_NAME)" WCFLAGS="$(GL_CFLAGS) -DMINIMAL" LDFLAGS="$(GL_LDFLAGS) $(LDFLAGS) $(CLIENTLDDEPS)" SOBJS="$(GLCL_OBJS)"
|
|
mingl-rel:
|
|
@$(MAKE) mingl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(MINGL_DIR)"
|
|
mingl-dbg:
|
|
@$(MAKE) mingl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(MINGL_DIR)"
|
|
mingl-profile:
|
|
@$(MAKE) mingl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(NCDIRPREFIX)$(MINGL_DIR)"
|
|
|
|
mcl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(MCL_EXE_NAME)" WCFLAGS="$(M_CFLAGS)" LDFLAGS="$(M_LDFLAGS) $(LDFLAGS) $(CLIENTLDDEPS)" SOBJS="$(MCL_OBJS)"
|
|
m-tmp:
|
|
$(DO_ECHO) $(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(M_EXE_NAME)" WCFLAGS="$(M_CFLAGS)" LDFLAGS="$(M_LDFLAGS) $(LDFLAGS) $(CLIENTLDDEPS)" SOBJS="$(MCL_OBJS)"
|
|
|
|
mcl-rel:
|
|
@$(MAKE) mcl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(MCL_DIR)"
|
|
mcl-dbg:
|
|
@$(MAKE) mcl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(MCL_DIR)"
|
|
mcl-profile:
|
|
@$(MAKE) mcl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(NCDIRPREFIX)$(MCL_DIR)"
|
|
m-rel:
|
|
$(DO_ECHO) $(MAKE) m-tmp TYPE=_clsv-rel OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(MB_DIR)"
|
|
m-dbg:
|
|
@$(MAKE) m-tmp TYPE=_clsv-dbg OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(MB_DIR)"
|
|
m-profile:
|
|
@$(MAKE) m-tmp TYPE=_clsv-profile OUT_DIR="$(PROFILE_DIR)/$(NCDIRPREFIX)$(MB_DIR)"
|
|
|
|
.PHONY: m-tmp mcl-tmp mingl-tmp glcl-tmp gl-tmp sv-tmp _clsv-dbg _clsv-rel _cl-dbg _cl-rel _out-rel _out-dbg reldir debugdir makelibs wel-rel web-dbg httpserver iqm imgtool
|
|
|
|
|
|
_qcc-tmp: $(REQDIR)
|
|
@$(MAKE) $(TYPE) EXE_NAME="$(EXE_NAME)$(EXEPOSTFIX)" PRECOMPHEADERS="" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(CLIENT_ONLY_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS) $(QCC_LDFLAGS)" OBJS="QCC_OBJS SOBJS"
|
|
qcc-rel:
|
|
@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqcc$(BITS)" OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(QCC_DIR)" SOBJS="qcctui.o packager.o $(if $(findstring win,$(FTE_TARGET)),fteqcc.o)"
|
|
qccgui-rel:
|
|
@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqccgui$(BITS)" LTO= OUT_DIR="$(RELEASE_DIR)/$(NCDIRPREFIX)$(QCC_DIR)gui" SOBJS="qccgui.o qccguistuff.o packager.o decomp.o fteqcc.o" LDFLAGS="$(LDFLAGS) -lole32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows"
|
|
qcc-dbg:
|
|
@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqcc$(BITS)" OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(QCC_DIR)" SOBJS="qcctui.o packager.o $(if $(findstring win,$(FTE_TARGET)),fteqcc.o)"
|
|
qccgui-dbg:
|
|
@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqccgui$(BITS)" LTO= OUT_DIR="$(DEBUG_DIR)/$(NCDIRPREFIX)$(QCC_DIR)gui" SOBJS="qccgui.o qccguistuff.o packager.o decomp.o fteqcc.o" LDFLAGS="$(LDFLAGS) -lole32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows"
|
|
|
|
|
|
#scintilla is messy as fuck when building statically. but at least we can strip out the lexers we don't use this way.
|
|
#note that this is only used in the 'qccgui-scintilla' target.
|
|
SCINTILLA_FILES= AutoComplete.o CallTip.o CaseConvert.o CaseFolder.o CellBuffer.o CharacterCategory.o CharacterSet.o CharClassify.o ContractionState.o Decoration.o Document.o EditModel.o Editor.o EditView.o KeyMap.o Indicator.o LineMarker.o MarginView.o PerLine.o PlatWin.o PositionCache.o PropSetSimple.o RESearch.o RunStyles.o Selection.o Style.o UniConversion.o ViewStyle.o XPM.o ScintillaWin.o HanjaDic.o ScintillaBase.o Accessor.o Catalogue.o ExternalLexer.o LexerBase.o LexerModule.o LexerSimple.o StyleContext.o WordList.o LexCPP.o
|
|
SCINTILLA_ROOT=$(BASE_DIR)/scintilla$(SCINTILLAVER)/scintilla
|
|
SCINTILLA_DIRS=$(SCINTILLA_ROOT)/lexers:$(SCINTILLA_ROOT)/lexlib:$(SCINTILLA_ROOT)/src:$(SCINTILLA_ROOT)/win32
|
|
SCINTILLA_INC=-I$(SCINTILLA_ROOT)/include -I$(SCINTILLA_ROOT)/lexlib -I$(SCINTILLA_ROOT)/win32 -I$(SCINTILLA_ROOT)/src
|
|
$(RELEASE_DIR)/scintilla$(BITS).a: $(foreach f,$(SCINTILLA_FILES),$(OUT_DIR)/$(f))
|
|
@$(AR) -r $@ $?
|
|
@$(AR) -s $@
|
|
scintilla$(BITS)_static:
|
|
@test -f scintilla$(SCINTILLAVER).tar.gz || wget http://prdownloads.sourceforge.net/scintilla/scintilla$(SCINTILLAVER).tgz?download -O scintilla$(SCINTILLAVER).tar.gz
|
|
@-test -f $(SCINTILLA_ROOT) || (mkdir $(BASE_DIR)/scintilla$(SCINTILLAVER) && cd $(BASE_DIR)/scintilla$(SCINTILLAVER) && tar -xvzf ../scintilla$(SCINTILLAVER).tar.gz && cd scintilla && mv lexers/LexCPP.cxx . && rm lexers/Lex*.cxx && mv LexCPP.cxx lexers/ && cd scripts && python LexGen.py)
|
|
@$(MAKE) reldir OUT_DIR=$(RELEASE_DIR)/$(QCC_DIR)scin
|
|
@$(MAKE) $(RELEASE_DIR)/scintilla$(BITS).a VPATH="$(SCINTILLA_DIRS)" CFLAGS="$(SCINTILLA_INC) -DDISABLE_D2D -DSTATIC_BUILD -DSCI_LEXER -std=c++11" OUT_DIR=$(RELEASE_DIR)/$(QCC_DIR)scin WCFLAGS="$(WCFLAGS) -Os" WARNINGFLAGS=
|
|
qccgui-scintilla: scintilla$(BITS)_static
|
|
#LTO bugs out on WinMain for some reason, so try to disable it for this target.
|
|
@LTO= $(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqccgui$(BITS)" OUT_DIR="$(RELEASE_DIR)/$(QCC_DIR)scin" SOBJS="qccgui.o qccguistuff.o packager.o decomp.o fteqcc.o" WCFLAGS="$(WCFLAGS) -DSCISTATIC" LDFLAGS="$(LDFLAGS) $(RELEASE_DIR)/scintilla$(BITS).a -static -luuid -lole32 -limm32 -lstdc++ -loleaut32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows"
|
|
|
|
ifdef windir
|
|
debugdir:
|
|
@-mkdir -p "$(subst /,\, $(OUT_DIR))"
|
|
reldir:
|
|
@-mkdir -p "$(subst /,\, $(OUT_DIR))"
|
|
else
|
|
reldir:
|
|
@-mkdir -p "$(RELEASE_DIR)"
|
|
@-mkdir -p "$(OUT_DIR)"
|
|
debugdir:
|
|
@-mkdir -p "$(DEBUG_DIR)"
|
|
@-mkdir -p "$(OUT_DIR)"
|
|
endif
|
|
|
|
plugins-dbg:
|
|
@-mkdir -p $(DEBUG_DIR)
|
|
@if test -e ../plugins/Makefile; \
|
|
then $(MAKE) native -C ../plugins OUT_DIR="$(DEBUG_DIR)" CC="$(CC) $(W32_CFLAGS) $(DEBUG_CFLAGS)" CXX="$(CXX) $(W32_CFLAGS) $(subst -Wno-pointer-sign,,$(DEBUG_CFLAGS))" ARCH="$(ARCH)" BASE_CFLAGS="$(BASE_CFLAGS) $(BRANDFLAGS)" BASE_CXXFLAGS="$(subst -Wno-pointer-sign,,$(BASE_CFLAGS)) $(BRANDFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \
|
|
else echo no plugins directory installed; \
|
|
fi
|
|
plugins:
|
|
|
|
plugins-rel:
|
|
@-mkdir -p $(RELEASE_DIR)
|
|
@if test -e ../plugins/Makefile; \
|
|
then $(MAKE) native -C ../plugins OUT_DIR="$(RELEASE_DIR)" CC="$(CC) $(W32_CFLAGS) $(RELEASE_CFLAGS)" CXX="$(CXX) $(W32_CFLAGS) $(subst -Wno-pointer-sign,,$(RELEASE_CFLAGS))" ARCH="$(ARCH)" BASE_CFLAGS="$(BASE_CFLAGS) $(BRANDFLAGS)" BASE_CXXFLAGS="$(subst -Wno-pointer-sign,,$(BASE_CFLAGS)) $(BRANDFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \
|
|
else echo no plugins directory installed; \
|
|
fi
|
|
plugins-rel:
|
|
|
|
help:
|
|
@-echo "Specfic targets:"
|
|
@-echo "clean - removes all output (use make dirs afterwards)"
|
|
@-echo "all - make all the targets possible"
|
|
@-echo "rel - make the releases for the default system"
|
|
@-echo "dbg - make the debug builds for the default system"
|
|
@-echo "profile - make all the releases with profiling support for the default system"
|
|
@-echo ""
|
|
@-echo "Normal targets:"
|
|
@-echo "(each of these targets must have the postfix -rel or -dbg)"
|
|
@-echo "'sv-???' (Dedicated Server)"
|
|
@-echo "'gl-???' (OpenGL rendering + Built-in Server)"
|
|
@-echo "'m-???' (Merged client, OpenGL & D3D rendering + Dedicated server)"
|
|
@-echo "'mingl-???' (Minimal featured OpenGL render)"
|
|
@-echo "'d3d-???' (for windows builds)"
|
|
@-echo "'mcl-???' (currently broken)"
|
|
@-echo "'glcl-???' (currently broken)"
|
|
@-echo "'droid-???' (cross compiles Android package)"
|
|
@-echo "'web-???' (compiles javascript/emscripten page)"
|
|
@-echo "'npfte-???' (cross compiles QuakeTV Firefox/Netscape browser plugin)"
|
|
@-echo "'nacl-???' (cross compiles QuakeTV Firefox/Netscape browser plugin)"
|
|
@-echo ""
|
|
@-echo "Cross targets can be specified with FTE_TARGET=blah"
|
|
@-echo "linux32, linux64 specify specific x86 archs"
|
|
@-echo "SDL - Attempt to use sdl for the current target"
|
|
@-echo "win32 - Mingw compile for win32"
|
|
@-echo "vc - Attempts to use msvc8+ to compile. Note: uses profile guided optimisations. You must build+run the relevent profile target before a release target will compile properly. Debug doesn't care."
|
|
@-echo "android, npfte, nacl targets explicitly cross compile, and should generally not be given an FTE_TARGET."
|
|
|
|
clean:
|
|
-rm -f -r $(RELEASE_DIR)
|
|
-rm -f -r $(DEBUG_DIR)
|
|
-rm -f -r $(PROFILE_DIR)
|
|
-rm -f -r droid/bin
|
|
-rm -f -r droid/gen
|
|
-rm -f -r droid/libs
|
|
-rm -f droid/default.properties
|
|
-rm -f droid/local.properties
|
|
-rm -f droid/proguard.cfg
|
|
-rm -f droid/build.xml
|
|
|
|
distclean: clean
|
|
-rm -f droid/ftekeystore
|
|
-rm -f -r libs/SDL2-$(SDL2VER)
|
|
|
|
|
|
#################################################
|
|
#npfte
|
|
|
|
npfte-tmprel: reldir
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME) OUT_DIR="$(OUT_DIR)" WCFLAGS="$(NPFTE_CFLAGS) $(RELEASE_CFLAGS)" LDFLAGS="$(NPFTE_LDFLAGS) $(LDFLAGS) $(RELEASE_LDFLAGS)" OBJS="NPFTE_OBJS"
|
|
npfte-tmpdbg: debugdir
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME) OUT_DIR="$(OUT_DIR)" WCFLAGS="$(NPFTE_CFLAGS) $(DEBUG_CFLAGS)" LDFLAGS="$(NPFTE_LDFLAGS) $(LDFLAGS) $(DEBUG_LDFLAGS)" OBJS="NPFTE_OBJS"
|
|
npfte-rel:
|
|
-@$(MAKE) npfte-tmprel OUT_DIR="$(RELEASE_DIR)/$(NPFTEB_DIR)w32" EXE_NAME="../npfte.dll" PRECOMPHEADERS="" FTE_TARGET=win32
|
|
-@$(MAKE) npfte-tmprel OUT_DIR="$(RELEASE_DIR)/$(NPFTEB_DIR)l32" EXE_NAME="../npfte32.so" PRECOMPHEADERS="" FTE_TARGET=linux32
|
|
-@$(MAKE) npfte-tmprel OUT_DIR="$(RELEASE_DIR)/$(NPFTEB_DIR)l64" EXE_NAME="../npfte64.so" PRECOMPHEADERS="" FTE_TARGET=linux64
|
|
-cp $(RELEASE_DIR)/npfte.dll npfte/plugins
|
|
-cp $(RELEASE_DIR)/npfte32.so npfte/plugins
|
|
-cp $(RELEASE_DIR)/npfte64.so npfte/plugins
|
|
cd npfte && zip $(abspath $(RELEASE_DIR)/npfte.xpi) install.rdf plugins/npfte.dll plugins/npfte32.so plugins/npfte64.so
|
|
rm -rf /tmp/npfte
|
|
mkdir /tmp/npfte
|
|
cp $(RELEASE_DIR)/npfte.dll /tmp/npfte
|
|
cp ./npfte/manifest.json /tmp/npfte
|
|
-cd $(RELEASE_DIR)/ && ../npfte/crxmake.sh /tmp/npfte ../npfte/chrome.pem
|
|
rm -rf /tmp/npfte
|
|
npfte-dbg:
|
|
@$(MAKE) npfte-tmpdbg OUT_DIR="$(DEBUG_DIR)/$(NPFTEB_DIR)w32" EXE_NAME="../npfte.dll" PRECOMPHEADERS="" FTE_TARGET=win32
|
|
@$(MAKE) npfte-tmpdbg OUT_DIR="$(DEBUG_DIR)/$(NPFTEB_DIR)l32" EXE_NAME="../npfte32.so" PRECOMPHEADERS="" FTE_TARGET=linux32
|
|
@$(MAKE) npfte-tmpdbg OUT_DIR="$(DEBUG_DIR)/$(NPFTEB_DIR)l64" EXE_NAME="../npfte64.so" PRECOMPHEADERS="" FTE_TARGET=linux64
|
|
npfte-profile:
|
|
@$(MAKE) npfte-tmp TYPE=_npfte-profile OUT_DIR="$(PROFILE_DIR)/$(NPFTEB_DIR)"
|
|
|
|
|
|
#################################################
|
|
#nacl shortcut
|
|
|
|
nacl-rel:
|
|
@$(MAKE) gl-rel FTE_TARGET=nacl NARCH=x86_32
|
|
@$(MAKE) gl-rel FTE_TARGET=nacl NARCH=x86_64
|
|
@$(MAKE) gl-rel FTE_TARGET=nacl NARCH=arm
|
|
@$(MAKE) gl-rel FTE_TARGET=nacl NARCH=pnacl
|
|
nacl-dbg:
|
|
@$(MAKE) gl-dbg FTE_TARGET=nacl NARCH=x86_32
|
|
@$(MAKE) gl-dbg FTE_TARGET=nacl NARCH=x86_64
|
|
@$(MAKE) gl-dbg FTE_TARGET=nacl NARCH=arm
|
|
@$(MAKE) gl-dbg FTE_TARGET=nacl NARCH=pnacl
|
|
|
|
#################################################
|
|
#webgl helpers
|
|
|
|
#EMCC?=/opt/emsdk_portable/emscripten/master/emcc
|
|
EMCC?=emcc.bat --em-config $(shell cygpath -m $(USERPROFILE))/.emscripten
|
|
ifeq ($(EMSDK),)
|
|
#just adds some extra paths (WINDOWS HOST ONLY)
|
|
#assumes you installed the emscripten 1.22.0 sdk to EMSCRIPTENROOT
|
|
#if you have a different version installed, you will need to fix up the paths yourself (or just use fte_target explicitly yourself).
|
|
EMSCRIPTENROOT?=C:/Games/tools/Emscripten
|
|
#EMSCRIPTENPATH=$(realpath $(EMSCRIPTENROOT)):$(realpath $(EMSCRIPTENROOT)/clang/e1.22.0_64bit):$(realpath $(EMSCRIPTENROOT)/node/0.10.17_64bit):$(realpath $(EMSCRIPTENROOT)/python/2.7.5.3_64bit):$(realpath $(EMSCRIPTENROOT)/emscripten/1.22.0):$(PATH)
|
|
EMSCRIPTENPATH=$(realpath $(EMSCRIPTENROOT)):$(realpath $(EMSCRIPTENROOT)/clang/e1.35.0_64bit):$(realpath $(EMSCRIPTENROOT)/node/4.1.1_64bit/bin):$(realpath $(EMSCRIPTENROOT)/python/2.7.5.3_64bit):$(realpath $(EMSCRIPTENROOT)/emscripten/1.35.0):$(PATH)
|
|
else
|
|
EMSCRIPTENPATH=$(PATH)
|
|
endif
|
|
|
|
web-rel:
|
|
@PATH="$(EMSCRIPTENPATH)" $(MAKE) gl-rel FTE_TARGET=web CC="$(EMCC)"
|
|
cp $(BASE_DIR)/web/fteshell.html $(RELEASE_DIR)/ftewebgl.html
|
|
@gzip -f $(RELEASE_DIR)/ftewebgl.html
|
|
@gzip -f $(RELEASE_DIR)/ftewebgl.js
|
|
@gzip -f $(RELEASE_DIR)/ftewebgl.wasm
|
|
|
|
web-dbg:
|
|
@PATH="$(EMSCRIPTENPATH)" $(MAKE) gl-dbg FTE_TARGET=web CC="$(EMCC)"
|
|
cp $(BASE_DIR)/web/fteshell.html $(DEBUG_DIR)/ftewebgl.html
|
|
@gzip -f $(DEBUG_DIR)/ftewebgl.html
|
|
@gzip -f $(DEBUG_DIR)/ftewebgl.js
|
|
@gzip -f $(DEBUG_DIR)/ftewebgl.wasm
|
|
|
|
#################################################
|
|
#android
|
|
|
|
#building for android will require:
|
|
#download android sdk+ndk
|
|
#ant installed
|
|
|
|
#droid-dbg will install it on 'the current device', if you've got a device plugged in or an emulator running, it should just work.
|
|
|
|
#makes an ant project for us
|
|
droid/build.xml:
|
|
-cd droid && PATH=$$PATH:$(realpath $(ANDROID_HOME)/tools):$(realpath $(ANDROID_NDK_ROOT)) $(ANDROID_SCRIPT) update project -t android-9 -p . -n FTEDroid
|
|
|
|
#build FTE as a library, then build the java+package (release)
|
|
droid/ftekeystore:
|
|
ifeq ($(KEYTOOLARGS),)
|
|
@echo
|
|
@echo In order to build a usable APK file it must be signed. That requires a private key.
|
|
@echo Creation of a private key requries various bits of info...
|
|
@echo You are expected to fill that stuff in now... By the way, don\'t forget the password!
|
|
@echo Note that every time you use make droid-rel, you will be required to enter a password.
|
|
@echo You can use \'make droid-opt\' instead if you wish to build an optimised build without signing,
|
|
@echo but such packages will require a rooted device \(or to be signed later\).
|
|
@echo Just press control-c if you don\'t want to proceed.
|
|
@echo Morality warning: never distribute droid/ftekeystore - always do make distclean before distributing.
|
|
@echo
|
|
$(JAVATOOL)keytool -genkey -v -keystore $@ -alias autogen -keyalg RSA -keysize 2048 -validity 10000
|
|
else
|
|
@echo Generating keystore
|
|
@$(JAVATOOL)keytool -genkey -keystore $@ -alias autogen -keyalg RSA -keysize 2048 -validity 10000 -noprompt $(KEYTOOLARGS)
|
|
endif
|
|
|
|
droid-rel:
|
|
$(MAKE) FTE_TARGET=droid droid/build.xml droid/ftekeystore
|
|
$(foreach a, $(DROID_ARCH), $(MAKE) FTE_TARGET=droid m-rel plugins-rel DROID_ARCH=$a NATIVE_PLUGINS="$(NATIVE_PLUGINS)"; )
|
|
-rm -rf droid/libs
|
|
@$(foreach a, $(DROID_ARCH), mkdir -p droid/libs/$a; )
|
|
-@$(foreach a, $(DROID_ARCH), cp $(RELEASE_DIR)/m_droid-$a/*.so droid/libs/$a/; )
|
|
|
|
@cd droid && $(ANT) release
|
|
ifneq ($(DROID_PACKSU),)
|
|
@echo
|
|
@echo Adding custom data files - non-compressed
|
|
@echo
|
|
zip droid/bin/FTEDroid-release-unsigned.apk -0 -j $(DROID_PACKSU)
|
|
endif
|
|
ifneq ($(DROID_PACKSC),)
|
|
@echo
|
|
@echo Adding custom data files - compressed
|
|
@echo
|
|
zip droid/bin/FTEDroid-release-unsigned.apk -9 -j $(DROID_PACKSC)
|
|
endif
|
|
@echo
|
|
@echo
|
|
@echo Signing package... I hope you remember your password.
|
|
@echo
|
|
@$(JAVATOOL)jarsigner $(JARSIGNARGS) -digestalg SHA1 -sigalg MD5withRSA -keystore droid/ftekeystore droid/bin/FTEDroid-release-unsigned.apk autogen
|
|
-rm -f $(RELEASE_DIR)/FTEDroid.apk
|
|
$(ANDROID_ZIPALIGN) 4 droid/bin/FTEDroid-release-unsigned.apk $(NATIVE_RELEASE_DIR)/FTEDroid.apk
|
|
|
|
droid-opt:
|
|
$(MAKE) FTE_TARGET=droid droid/build.xml droid/ftekeystore
|
|
$(MAKE) FTE_TARGET=droid gl-rel
|
|
mkdir -p droid/libs/armeabi
|
|
@cp $(RELEASE_DIR)/libftedroid.so droid/libs/armeabi/
|
|
@cd droid && $(ANT) release
|
|
cp droid/bin/FTEDroid-unsigned.apk $(RELEASE_DIR)/FTEDroid.apk
|
|
|
|
#build FTE as a library, then build the java+package (release). also installs it onto the 'current' device.
|
|
droid-dbg:
|
|
$(MAKE) FTE_TARGET=droid droid/build.xml
|
|
$(foreach a, $(DROID_ARCH), $(MAKE) FTE_TARGET=droid m-dbg plugins-dbg DROID_ARCH=$a NATIVE_PLUGINS="$(NATIVE_PLUGINS)"; )
|
|
-rm -rf droid/libs
|
|
@$(foreach a, $(DROID_ARCH), mkdir -p droid/libs/$a; )
|
|
-@$(foreach a, $(DROID_ARCH), cp $(DEBUG_DIR)/m_droid-$a/*.so droid/libs/$a/; )
|
|
@cd droid && $(ANT) debug #&& $(ANT) debug install
|
|
cp droid/bin/FTEDroid-debug.apk $(DEBUG_DIR)/FTEDroid.apk
|
|
|
|
droid-help:
|
|
@-echo "make droid-dbg - compiles engine with debug info and signs package with debug key. Attempts to install onto emulator."
|
|
@-echo "make droid-opt - compiles engine with optimisations, but does not sign package. Not useful."
|
|
@-echo "make droid-rel - compiles engine with optimisations, adds custom data files, signs with private key, requires password."
|
|
@-echo
|
|
@-echo "Android Settings:
|
|
@-echo "DROID_PACKSC: specifies additional pak or pk3 files to compress into the package, which avoids extra configuration. Only used in release builds. You probably shouldn't use this except for really small packages. Any file seeks will give really poor performance."
|
|
@-echo "DROID_PACKSU: like DROID_PACKSC, but without compression. Faster loading times, but bigger. Use for anything that is already compressed (especially pk3s)."
|
|
@-echo "ANDROID_HOME: path to the android sdk install path."
|
|
@-echo "ANDROID_NDK_ROOT: path to the android ndk install path."
|
|
@-echo "ANT: path and name of apache ant. Probably doesn't need to be set if you're on linux."
|
|
@-echo "JAVA_HOME: path of your java install. Commonly already set in environment settings."
|
|
@-echo "JAVATOOL: path to your java install's bin directory. Doesn't need to be set if its already in your path."
|
|
@-echo "JARSIGNARGS: Additional optional arguments to java's jarsigner program. You may want to put -storepass FOO in here, but what ever you do - keep it secure. Avoid bash history snooping, etc. If its not present, you will safely be prompted as required."
|
|
@-echo
|
|
@-echo "Note that 'make droid-rel' will automatically generate a keystore. If you forget the password, just do a 'make dist-clean'."
|
|
|
|
$(BASE_DIR)/libs/SDL2-$(SDL2VER)/i686-w64-mingw32/bin/sdl2-config:
|
|
wget http://www.libsdl.org/release/SDL2-devel-$(SDL2VER)-mingw.tar.gz -O $(BASE_DIR)/sdl2.tar.gz
|
|
cd $(BASE_DIR)/libs && tar -xvzf $(BASE_DIR)/sdl2.tar.gz
|
|
rm $(BASE_DIR)/sdl2.tar.gz
|
|
$(BASE_DIR)/libs/SDL2-$(SDL2VER)/x86_64-w64-mingw32/bin/sdl2-config: $(BASE_DIR)/libs/SDL2-$(SDL2VER)/i686-w64-mingw32/bin/sdl2-config
|
|
|
|
|
|
|
|
#makes sure the configure scripts get the right idea.
|
|
AR?=$(ARCH)-ar
|
|
|
|
|
|
CONFIGARGS+= -host=$(ARCH) --enable-shared=no CC="$(CC)"
|
|
CONFIGARGS:= $(CONFIGARGS)
|
|
#--disable-silent-rules
|
|
|
|
TOOLOVERRIDES+=CFLAGS="$$CFLAGS -Os"
|
|
|
|
|
|
libs-$(ARCH)/libjpeg.a:
|
|
test -f jpegsrc.v$(JPEGVER).tar.gz || wget http://www.ijg.org/files/jpegsrc.v$(JPEGVER).tar.gz
|
|
-test -f libs-$(ARCH)/libjpeg.a || (mkdir -p libs-$(ARCH) && cd libs-$(ARCH) && tar -xvzf ../jpegsrc.v$(JPEGVER).tar.gz && cd jpeg-$(JPEGVER) && $(TOOLOVERRIDES) ./configure $(CONFIGARGS) && $(TOOLOVERRIDES) $(MAKE) && cp .libs/libjpeg.a ../ && $(TOOLOVERRIDES) $(AR) -s ../libjpeg.a && cp jconfig.h jerror.h jmorecfg.h jpeglib.h jversion.h ../ )
|
|
|
|
libs-$(ARCH)/libz.a libs-$(ARCH)/libz.pc:
|
|
test -f zlib-$(ZLIBVER).tar.gz || wget http://zlib.net/zlib-$(ZLIBVER).tar.gz
|
|
-test -f libs-$(ARCH)/libz.a || (mkdir -p libs-$(ARCH) && cd libs-$(ARCH) && tar -xvzf ../zlib-$(ZLIBVER).tar.gz && cd zlib-$(ZLIBVER) && $(TOOLOVERRIDES) ./configure --static && $(TOOLOVERRIDES) $(MAKE) libz.a CC="$(CC) $(W32_CFLAGS) -fPIC" && cp libz.a ../ && $(TOOLOVERRIDES) $(AR) -s ../libz.a && cp zlib.h zconf.h zutil.h zlib.pc ../ )
|
|
|
|
libs-$(ARCH)/libpng.a libs-$(ARCH)/libpng.pc: libs-$(ARCH)/libz.a libs-$(ARCH)/libz.pc
|
|
test -f libpng-$(PNGVER).tar.gz || wget http://prdownloads.sourceforge.net/libpng/libpng-$(PNGVER).tar.gz?download -O libpng-$(PNGVER).tar.gz
|
|
-test -f libs-$(ARCH)/libpng.a || (mkdir -p libs-$(ARCH) && cd libs-$(ARCH) && tar -xvzf ../libpng-$(PNGVER).tar.gz && cd libpng-$(PNGVER) && $(TOOLOVERRIDES) ./configure CPPFLAGS=-I$(NATIVE_ABSBASE_DIR)/libs-$(ARCH)/ LDFLAGS=-L$(NATIVE_ABSBASE_DIR)/libs-$(ARCH)/ $(CONFIGARGS) --enable-static && $(TOOLOVERRIDES) $(MAKE) && cp .libs/libpng16.a ../libpng.a && cp libpng.pc png*.h ../ )
|
|
|
|
libs-$(ARCH)/libogg.a:
|
|
test -f libogg-$(OGGVER).tar.gz || wget http://downloads.xiph.org/releases/ogg/libogg-$(OGGVER).tar.gz
|
|
-test -f libs-$(ARCH)/libogg.a || (mkdir -p libs-$(ARCH) && cd libs-$(ARCH) && tar -xvzf ../libogg-$(OGGVER).tar.gz && cd libogg-$(OGGVER) && $(TOOLOVERRIDES) ./configure $(CONFIGARGS) && $(TOOLOVERRIDES) $(MAKE) && cp src/.libs/libogg.a ../ && $(TOOLOVERRIDES) $(AR) -s ../libogg.a && mkdir ../ogg && cp include/ogg/*.h ../ogg)
|
|
|
|
libs-$(ARCH)/libvorbis.a: libs-$(ARCH)/libogg.a
|
|
test -f libvorbis-$(VORBISVER).tar.gz || wget http://downloads.xiph.org/releases/vorbis/libvorbis-$(VORBISVER).tar.gz
|
|
-test -f libs-$(ARCH)/libvorbisfile.a || (mkdir -p libs-$(ARCH) && cd libs-$(ARCH) && tar -xvzf ../libvorbis-$(VORBISVER).tar.gz && cd libvorbis-$(VORBISVER) && $(TOOLOVERRIDES) ./configure PKG_CONFIG= $(CONFIGARGS) --disable-oggtest --with-ogg-libraries=.. --with-ogg-includes=$(NATIVE_ABSBASE_DIR)/libs-$(ARCH)/libogg-$(OGGVER)/include && $(TOOLOVERRIDES) $(MAKE) && cp lib/.libs/libvorbis.a ../ && cp lib/.libs/libvorbisfile.a ../ && mkdir ../vorbis && cp include/vorbis/*.h ../vorbis)
|
|
|
|
libs-$(ARCH)/libopus.a:
|
|
test -f opus-$(OPUSVER).tar.gz || wget https://archive.mozilla.org/pub/opus/opus-$(OPUSVER).tar.gz
|
|
-test -f libs-$(ARCH)/libopus.a || (mkdir -p libs-$(ARCH) && cd libs-$(ARCH) && tar -xvzf ../opus-$(OPUSVER).tar.gz && cd opus-$(OPUSVER) && CFLAGS="$(CFLAGS) -Os" $(TOOLOVERRIDES) ./configure $(CONFIGARGS) && $(TOOLOVERRIDES) $(MAKE) && cp .libs/libopus.a ../ && cp include/opus*.h ../)
|
|
|
|
libs-$(ARCH)/libspeex.a:
|
|
test -f speex-$(SPEEXVER).tar.gz || wget http://downloads.us.xiph.org/releases/speex/speex-$(SPEEXVER).tar.gz
|
|
-test -f libs-$(ARCH)/libspeex.a || (mkdir -p libs-$(ARCH)/speex && cd libs-$(ARCH) && tar -xvzf ../speex-$(SPEEXVER).tar.gz && cd speex-$(SPEEXVER) && CFLAGS="$(CFLAGS) -Os" $(TOOLOVERRIDES) ./configure $(CONFIGARGS) && $(TOOLOVERRIDES) $(MAKE) && cp libspeex/.libs/libspeex.a ../ && cp -r include/speex/*.h ../speex/)
|
|
|
|
libs-$(ARCH)/libspeexdsp.a:
|
|
test -f speexdsp-$(SPEEXDSPVER).tar.gz || wget http://downloads.xiph.org/releases/speex/speexdsp-$(SPEEXDSPVER).tar.gz
|
|
-test -f libs-$(ARCH)/libspeexdsp.a || (mkdir -p libs-$(ARCH)/speex && cd libs-$(ARCH) && tar -xvzf ../speexdsp-$(SPEEXDSPVER).tar.gz && cd speexdsp-$(SPEEXDSPVER) && CFLAGS="$(CFLAGS) -Os" $(TOOLOVERRIDES) ./configure $(CONFIGARGS) && $(TOOLOVERRIDES) $(MAKE) && cp libspeexdsp/.libs/libspeexdsp.a ../ && cp -r include/speex/*.h ../speex/)
|
|
|
|
libs-$(ARCH)/libfreetype.a libs-$(ARCH)/ft2build.h: libs-$(ARCH)/libpng.a libs-$(ARCH)/libpng.pc
|
|
test -f freetype-$(FREETYPEVER).tar.gz || wget https://download-mirror.savannah.gnu.org/releases/freetype/freetype-$(FREETYPEVER).tar.gz
|
|
-test -f libs-$(ARCH)/libfreetype.a || (mkdir -p libs-$(ARCH) && cd libs-$(ARCH) && tar -xvzf ../freetype-$(FREETYPEVER).tar.gz && cd freetype-$(FREETYPEVER) && PKG_CONFIG_LIBDIR=$(NATIVE_ABSBASE_DIR)/libs-$(ARCH) CFLAGS="$(CFLAGS) -Os" $(TOOLOVERRIDES) ./configure CPPFLAGS=-I$(NATIVE_ABSBASE_DIR)/libs-$(ARCH)/ LDFLAGS=-L$(NATIVE_ABSBASE_DIR)/libs-$(ARCH)/ $(CONFIGARGS) --with-zlib=yes --with-png=yes --with-bzip2=no --with-harfbuzz=no && $(TOOLOVERRIDES) $(MAKE) && cp objs/.libs/libfreetype.a ../ && cp -r include/* ../)
|
|
|
|
libs-$(ARCH)/libBulletDynamics.a:
|
|
test -f bullet3-$(BULLETVER).tar.gz || wget https://github.com/bulletphysics/bullet3/archive/$(BULLETVER).tar.gz -O bullet3-$(BULLETVER).tar.gz
|
|
-test -f libs-$(ARCH)/libBulletDynamics.a || (mkdir -p libs-$(ARCH) && cd libs-$(ARCH) && tar -xvzf ../bullet3-$(BULLETVER).tar.gz && cd bullet3-$(BULLETVER) && CFLAGS="$(CFLAGS) -Os" $(TOOLOVERRIDES) $(DO_CMAKE) . && $(TOOLOVERRIDES) $(MAKE) LinearMath BulletDynamics BulletCollision && cp src/LinearMath/libLinearMath.a src/BulletDynamics/libBulletDynamics.a src/BulletCollision/libBulletCollision.a src/btBulletCollisionCommon.h src/btBulletDynamicsCommon.h ..)
|
|
|
|
makelibs: libs-$(ARCH)/libjpeg.a libs-$(ARCH)/libz.a libs-$(ARCH)/libpng.a libs-$(ARCH)/libogg.a libs-$(ARCH)/libvorbis.a libs-$(ARCH)/libopus.a libs-$(ARCH)/libspeex.a libs-$(ARCH)/libspeexdsp.a libs-$(ARCH)/libfreetype.a $(MAKELIBS)
|
|
|
|
HTTP_OBJECTS=http/httpserver.c http/iwebiface.c common/fs_stdio.c http/ftpserver.c
|
|
$(RELEASE_DIR)/httpserver$(BITS)$(EXEPOSTFIX): $(HTTP_OBJECTS)
|
|
$(CC) -o $@ -Icommon -Iclient -Iqclib -Igl -Iserver -DWEBSERVER -DWEBSVONLY -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -DNO_PNG $(HTTP_OBJECTS)
|
|
httpserver: $(RELEASE_DIR)/httpserver$(BITS)$(EXEPOSTFIX)
|
|
|
|
IQM_OBJECTS=../iqm/iqm.cpp ../imgtool.c client/image.c ../plugins/models/gltf.c
|
|
$(RELEASE_DIR)/iqm$(BITS)$(EXEPOSTFIX): $(IQM_OBJECTS)
|
|
ifdef windir
|
|
$(CC) -o $@ $(IQM_OBJECTS) -Icommon -Iclient -Iqclib -Igl -Iserver $(ALL_CFLAGS) $(CLIENTLIBFLAGS) -DIQMTOOL $(BASELDFLAGS) $(CLIENTLDDEPS) -static -lstdc++ -lm -Os
|
|
else
|
|
$(CC) -o $@ $(IQM_OBJECTS) -Icommon -Iclient -Iqclib -Igl -Iserver $(ALL_CFLAGS) $(CLIENTLIBFLAGS) -DIQMTOOL $(BASELDFLAGS) $(CLIENTLDDEPS) -lstdc++ -lm -Os
|
|
endif
|
|
iqm-rel: $(RELEASE_DIR)/iqm$(BITS)$(EXEPOSTFIX)
|
|
iqm: iqm-rel
|
|
iqmtool: iqm-rel
|
|
|
|
IMGTOOL_OBJECTS=../imgtool.c client/image.c
|
|
$(RELEASE_DIR)/imgtool$(BITS)$(EXEPOSTFIX): $(IMGTOOL_OBJECTS)
|
|
$(CC) -o $@ $(IMGTOOL_OBJECTS) -lstdc++ -lm -Os $(ALL_CFLAGS) $(CLIENTLIBFLAGS) -DIMGTOOL $(BASELDFLAGS) $(CLIENTLDDEPS)
|
|
|
|
imgtool-rel: $(RELEASE_DIR)/imgtool$(BITS)$(EXEPOSTFIX)
|
|
imgtool: imgtool-rel
|
|
|
|
MASTER_OBJECTS=server/sv_sys_unix.c common/sys_linux_threads.c common/net_ssl_gnutls.c server/sv_master.c common/net_wins.c common/net_ice.c common/cvar.c common/cmd.c common/sha1.c http/httpclient.c common/log.c common/fs.c common/fs_stdio.c common/common.c common/translate.c common/zone.c qclib/hash.c
|
|
$(RELEASE_DIR)/ftemaster$(BITS)$(EXEPOSTFIX): $(MASTER_OBJECTS)
|
|
$(CC) -o $@ $(MASTER_OBJECTS) -flto=jobserver -fvisibility=hidden -Icommon -Iclient -Iqclib -Igl -Iserver -DMASTERONLY -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -lm -ldl -lz $(RELEASE_CFLAGS) $(RELEASE_LDFLAGS)
|
|
$(DEBUG_DIR)/ftemaster$(BITS)$(EXEPOSTFIX): $(MASTER_OBJECTS)
|
|
$(CC) -o $@ $(MASTER_OBJECTS) -Icommon -Iclient -Iqclib -Igl -Iserver -DMASTERONLY -Dstricmp=strcasecmp -Dstrnicmp=strncasecmp -lm -ldl -lz $(DEBUG_CFLAGS) $(DEBUG_LDFLAGS)
|
|
master-rel: $(RELEASE_DIR)/ftemaster$(BITS)$(EXEPOSTFIX)
|
|
master-dbg: $(DEBUG_DIR)/ftemaster$(BITS)$(EXEPOSTFIX)
|
|
master: master-rel
|
|
|
|
QTV_OBJECTS= \
|
|
netchan.c \
|
|
parse.c \
|
|
msg.c \
|
|
qw.c \
|
|
source.c \
|
|
bsp.c \
|
|
rcon.c \
|
|
mdfour.c \
|
|
crc.c \
|
|
control.c \
|
|
forward.c \
|
|
pmove.c \
|
|
menu.c \
|
|
msg.c \
|
|
httpsv.c \
|
|
sha1.c \
|
|
libqtvc/glibc_sucks.c
|
|
$(RELEASE_DIR)/qtv$(BITS)$(EXEPOSTFIX): $(QTV_OBJECTS)
|
|
$(CC) -o $@ $? -lstdc++ -lm $(BASE_INCLUDES) $(QTV_LDFLAGS) $(SVNREVISION)
|
|
qtv-rel:
|
|
@$(MAKE) $(RELEASE_DIR)/qtv$(BITS)$(EXEPOSTFIX) VPATH="$(BASE_DIR)/../fteqtv:$(VPATH)"
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qtv: qtv-rel
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utils: httpserver iqm imgtool master qtv-rel
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prefix ?= /usr/local
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exec_prefix ?= $(prefix)
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bindir ?= $(exec_prefix)/bin
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sbindir ?= $(exec_prefix)/sbin
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INSTALL ?= install
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INSTALL_PROGRAM ?= $(INSTALL)
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INSTALL_DATA ?= ${INSTALL} -m 644
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install: sv-rel gl-rel mingl-rel qcc-rel
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$(INSTALL_PROGRAM) $(RELEASE_DIR)/$(EXE_NAME)-gl $(DESTDIR)$(bindir)/$(EXE_NAME)-gl
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$(INSTALL_PROGRAM) $(RELEASE_DIR)/$(EXE_NAME)-mingl $(DESTDIR)$(bindir)/$(EXE_NAME)-mingl
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|
$(INSTALL_PROGRAM) $(RELEASE_DIR)/$(EXE_NAME)-sv $(DESTDIR)$(bindir)/$(EXE_NAME)-sv
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|
$(INSTALL_PROGRAM) $(RELEASE_DIR)/fteqcc $(DESTDIR)$(bindir)/fteqcc
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