fteqw/engine/common
Spoike 5f1a9d8cbf added cprint console command.
fixed nq client loading-screen persisting bug
fixed nq clients getting flooded by packets.
fixed nq clients not receiving any entities
removed a bit of redundant code in pmove
fteqcc: merged array function calls with real function calls, fixing return values in the process.
vid_preservegamma now defaults to off. windows sucks.
tweeked the prototype FTE_CSQC_SKELETONOBJECTS a bit. still not official nor advertised.
added a little bit more functionality to halflife support
csqc got some pmove tweeks. this is how I want it to work. nothing has been changed that is really incompatible with darkplaces in this commit.
added markers around some ext_csqc_1 features.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3178 fc73d0e0-1445-4013-8a0c-d673dee63da5
2009-04-19 00:50:42 +00:00
..
asm_i386.h Initial checkin 2004-08-21 01:25:48 +00:00
bothdefs.h added cprint console command. 2009-04-19 00:50:42 +00:00
bspfile.h d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
cmd.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
cmd.h Minor update... 2008-11-09 22:29:28 +00:00
com_mesh.c added cprint console command. 2009-04-19 00:50:42 +00:00
com_mesh.h Some random #ifdef SKELETALMODELS scattered around the code. Enough to make it build, but not enough to exclude unused code from being built. 2009-01-16 01:24:57 +00:00
common.c Crosscompile all Win32 SDL binaries from Linux with FTE_TARGET=win32_SDL, binaries have been tested alittle and still have bugs 2009-04-08 08:12:29 +00:00
common.h Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
console.h characture -> character 2008-01-28 13:27:30 +00:00
crc.c Added ctype header to fix MSVC2008 complaining about "tolower" being unresolved. 2009-04-18 23:17:09 +00:00
crc.h Minor update... 2008-11-09 22:29:28 +00:00
cvar.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
cvar.h Big fat-off commit. 2009-04-01 22:03:56 +00:00
fs.c added cprint console command. 2009-04-19 00:50:42 +00:00
fs.h Stuff should compile a little better with GCC now. 2009-04-02 22:25:54 +00:00
fs_pak.c Stuff should compile a little better with GCC now. 2009-04-02 22:25:54 +00:00
fs_stdio.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
fs_zip.c Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
gl_q2bsp.c My monthly commit. I wonder what I broke. 2009-03-03 01:52:30 +00:00
huff.c Minor update... 2008-11-09 22:29:28 +00:00
log.c d3d rendering is diabled (framestate, read later - merged will compile just sw+gl for now). 2008-12-23 02:55:20 +00:00
math.s CSQC is standard now, and secure via the same md4 as a map currently has. 2005-03-10 03:55:18 +00:00
mathlib.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
mathlib.h My monthly commit. I wonder what I broke. 2009-03-03 01:52:30 +00:00
md4.c This fixes the 64bit sv_mapcheck issue 2005-11-05 21:24:46 +00:00
net.h Big fat-off commit. 2009-04-01 22:03:56 +00:00
net_chan.c Minor update... 2008-11-09 22:29:28 +00:00
net_wins.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
netinc.h Adds support for ipv6 on windows platforms that support it, even if the compiler (msvc6) does not. 2008-05-25 01:11:20 +00:00
particles.h Minor update... 2008-11-09 22:29:28 +00:00
plugin.c Reworked the console/loading screen a little. The console is no longer directly shown at startup. MSVC2005 project files update for npqtv. 2009-04-06 00:34:32 +00:00
pmove.c added cprint console command. 2009-04-19 00:50:42 +00:00
pmove.h My monthly commit. I wonder what I broke. 2009-03-03 01:52:30 +00:00
pmovetst.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
pr_bgcmd.c No more upside down spiders in hexen2. 2009-04-18 22:03:59 +00:00
pr_common.h Minor update... 2008-11-09 22:29:28 +00:00
protocol.h Big fat-off commit. 2009-04-01 22:03:56 +00:00
q1bsp.c My monthly commit. I wonder what I broke. 2009-03-03 01:52:30 +00:00
q2pmove.c Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs. 2007-06-20 00:02:54 +00:00
q3common.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
quakeasm.h use better mixing for 8-bit sounds, some cleanup 2006-05-08 21:02:39 +00:00
qvm.c Big fat-off commit. 2009-04-01 22:03:56 +00:00
sys.h Tweeked the filesystem some more, now prompts if a game directory could not be found. 2009-04-12 16:57:30 +00:00
tlout.h thier -> their 2007-12-23 20:28:40 +00:00
translate.c s/thier/their 2007-10-05 17:43:26 +00:00
translate.h add sv_floodprotect_suicide, sv_floodprotect_sendmessage, add floodprot legacy command 2006-05-30 04:00:24 +00:00
ui_public.h A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
unzip.c Fixed 64bit compatability. 2007-07-23 10:57:46 +00:00
unzip.h Fixed 64bit compatability. 2007-07-23 10:57:46 +00:00
vm.h Cleanup. Fixed the last warnings in GLDebug. 2007-10-05 19:10:43 +00:00
world.h My monthly commit. I wonder what I broke. 2009-03-03 01:52:30 +00:00
zone.c Stuff should compile a little better with GCC now. 2009-04-02 22:25:54 +00:00
zone.h removed const block/default string logic because it doesn't realloc safely and doesn't really save much, substituting code should catch the common cases anyway 2009-01-29 02:55:08 +00:00