.. |
.cvsignore
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Updated by TortoiseCVS
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2004-08-27 00:52:38 +00:00 |
anorms.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
bymorphed.ico
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We use morphed's icon now.
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2005-10-20 00:08:23 +00:00 |
cd_linux.c
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SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
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2005-02-28 07:16:19 +00:00 |
cd_null.c
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Added newline at end of file
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2005-11-29 11:28:32 +00:00 |
cd_sdl.c
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SDL works a bit better now
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2005-01-12 08:38:31 +00:00 |
cd_win.c
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Rewrote FTE's NQ-compatable networking code. The nqnet functions have gone, as we support both udp and ipx through the qw code.
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2005-05-26 12:55:34 +00:00 |
cdaudio.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
cl_cam.c
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Redesigned sound code for greater modularity.
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2005-06-14 04:52:10 +00:00 |
cl_cg.c
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Meh, I'm just going to commit everything.
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2006-01-02 23:01:54 +00:00 |
cl_demo.c
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a vfs fix.
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2006-01-02 22:42:20 +00:00 |
cl_ents.c
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fix for RID #1394691 (boss2 at least)
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2006-01-09 01:49:06 +00:00 |
cl_ignore.c
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
cl_ignore.h
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blah
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2005-11-30 21:39:27 +00:00 |
cl_input.c
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
cl_main.c
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I've been fixing up client downloading. Hopefully we're a little more robust.
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2006-01-04 00:44:34 +00:00 |
cl_master.h
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I've been fixing warnings.
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2005-10-07 16:27:20 +00:00 |
cl_parse.c
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fix for RID #1394691 (boss2 at least)
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2006-01-09 01:49:06 +00:00 |
cl_plugin.inc
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Meh, I'm just going to commit everything.
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2006-01-02 23:01:54 +00:00 |
cl_pred.c
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
cl_screen.c
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I've been fixing up client downloading. Hopefully we're a little more robust.
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2006-01-04 00:44:34 +00:00 |
cl_tent.c
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fix GL builds (as much as I screwed it up anyway)
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2005-12-22 21:46:28 +00:00 |
cl_ui.c
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
client.h
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I've been fixing up client downloading. Hopefully we're a little more robust.
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2006-01-04 00:44:34 +00:00 |
clq2_cin.c
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
clq2_ents.c
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pe_defaultrail, like pe_default but for trails, works mostly with q2 for now though
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2005-10-08 22:35:20 +00:00 |
clq3_parse.c
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Meh, I'm just going to commit everything.
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2006-01-02 23:01:54 +00:00 |
clq3defs.h
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Fixes a few warnings.
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2005-10-07 02:06:07 +00:00 |
console.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
crosshairs.dat
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Standardised line endings
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2005-06-15 04:40:33 +00:00 |
fragstats.c
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mvd playback works properly now.
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2004-12-08 04:14:52 +00:00 |
image.c
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more specific file modes.
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2006-01-02 22:43:02 +00:00 |
in_raw.h
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Lots of small changes. q3 player models are working and things, though csqc. md5mesh is supported (md5anim through an alternate 'format' to specify model name and a list of md5anims).
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2005-08-03 23:14:59 +00:00 |
in_sdl.c
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Build fix
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2005-11-29 23:23:56 +00:00 |
in_win.c
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Meh, I'm just going to commit everything.
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2006-01-02 23:01:54 +00:00 |
input.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
keys.c
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
keys.h
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
lhfont.h
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Stole lh's font, for use without gamedata.
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2005-01-05 08:02:25 +00:00 |
m_download.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
m_items.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
m_master.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
m_mp3.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
m_multi.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
m_options.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
m_script.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
m_single.c
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Savegame should do vfs.
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2006-01-02 22:43:59 +00:00 |
menu.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
menu.h
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
merged.h
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removed Draw_PicFromWad so we only use the "safe" version
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2005-12-21 07:00:33 +00:00 |
modelgen.h
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prerel, sw fix
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2005-05-08 03:41:24 +00:00 |
mymad.c
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So you can enable the mp3 decoder with the appropriate library. I'm not going to add this as a default option for probably some time to come.
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2005-03-28 00:22:11 +00:00 |
net_master.c
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vfs stuff.
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2006-01-02 22:41:59 +00:00 |
pr_csqc.c
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fix GL builds (as much as I screwed it up anyway)
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2005-12-22 21:46:28 +00:00 |
pr_menu.c
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Meh, I'm just going to commit everything.
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2006-01-02 23:01:54 +00:00 |
q2.ico
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
q2anorms.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
q2m_flash.c
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Needed for q2 monster muzzle flashes.
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2005-03-18 06:12:35 +00:00 |
quakedef.h
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cygwin, mingw should compile, plugins in dedicated servers, and stuff.
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2005-12-15 19:15:39 +00:00 |
r_bulleten.c
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Small speedup (hopefully)
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2004-12-15 17:46:53 +00:00 |
r_bulleten.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
r_efrag.c
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gl_part_flame fix
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2005-09-10 01:46:32 +00:00 |
r_part.c
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have to keep the old behavior
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2005-12-23 10:25:36 +00:00 |
r_partset.c
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changed spikeset's emp effect
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2005-11-22 20:40:35 +00:00 |
r_partset.h
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fix to radomvelvert
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2005-10-09 22:06:52 +00:00 |
render.h
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fix for RID #1394691 (boss2 at least)
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2006-01-09 01:49:06 +00:00 |
renderer.c
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fix for RID #1394691 (boss2 at least)
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2006-01-09 01:49:06 +00:00 |
renderque.c
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Q2 works, models are depth sorted (the same time as particles).
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2005-07-14 01:57:34 +00:00 |
renderque.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
resource.h
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We use morphed's icon now.
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2005-10-20 00:08:23 +00:00 |
roq.h
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
roq_read.c
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
sbar.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
sbar.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
screen.h
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Fixed some warnings and stuph.
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2005-01-24 23:47:32 +00:00 |
skin.c
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I've been fixing up client downloading. Hopefully we're a little more robust.
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2006-01-04 00:44:34 +00:00 |
snd_alsa.c
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makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make
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2005-11-26 03:02:55 +00:00 |
snd_directx.c
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cygwin, mingw should compile, plugins in dedicated servers, and stuff.
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2005-12-15 19:15:39 +00:00 |
snd_dma.c
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I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
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2005-11-30 01:20:53 +00:00 |
snd_linux.c
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makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make
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2005-11-26 03:02:55 +00:00 |
snd_mem.c
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Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
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2005-12-21 03:07:33 +00:00 |
snd_mix.c
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Q2 works, models are depth sorted (the same time as particles).
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2005-07-14 01:57:34 +00:00 |
snd_mixa.s
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
snd_mp3.c
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Stuff
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2005-04-16 16:21:27 +00:00 |
snd_ov.c
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I wonder how much this will break. Ahh well. It works for me, and I need to go to bed.
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2005-11-30 01:20:53 +00:00 |
snd_sdl.c
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SDL sound should be working fine now
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2005-11-07 00:59:22 +00:00 |
snd_win.c
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Redesigned sound code for greater modularity.
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2005-06-14 04:52:10 +00:00 |
sound.h
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makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make
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2005-11-26 03:02:55 +00:00 |
spritegn.h
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Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
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2005-05-13 10:42:48 +00:00 |
sys_dosa.s
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Files needed for linux to compile properly.
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2004-09-07 18:18:02 +00:00 |
sys_linux.c
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logging now shuts off after a bad write
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2005-12-05 16:47:29 +00:00 |
sys_sdl.c
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logging now shuts off after a bad write
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2005-12-05 16:47:29 +00:00 |
sys_win.c
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logging now shuts off after a bad write
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2005-12-05 16:47:29 +00:00 |
sys_wina.s
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
teamplay.c
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SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION.
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2005-02-28 07:16:19 +00:00 |
textedit.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
valid.c
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makeconfig.sh - the shell script that generates config.h either automagically or through prompts, use it through make
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2005-11-26 03:02:55 +00:00 |
vid.h
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Initial Checkin
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2004-08-23 00:15:46 +00:00 |
view.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |
view.h
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I've been fixing warnings.
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2005-10-07 16:27:20 +00:00 |
wad.c
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fix for RID #1394691 (boss2 at least)
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2006-01-09 01:49:06 +00:00 |
wad.h
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Rewrote a few bsp tracing stuff (primarily for heightmap things).
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2005-08-26 22:56:51 +00:00 |
winamp.h
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Reverted moodles winamp changes. This should really be removed totally
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2005-11-26 02:09:25 +00:00 |
winquake.h
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Windows XP raw input support (should fix rid#1217412?)
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2005-06-29 21:20:34 +00:00 |
winquake.rc
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We use morphed's icon now.
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2005-10-20 00:08:23 +00:00 |
zqtp.c
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THIS COMMIT MOST LIKELY BREAKS THINGS.
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2006-01-01 09:01:15 +00:00 |