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19476733cb
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1171 fc73d0e0-1445-4013-8a0c-d673dee63da5
1789 lines
34 KiB
C
1789 lines
34 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// Z_zone.c
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#include "quakedef.h"
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#ifdef _WIN32
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#include "winquake.h"
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#endif
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#undef malloc
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#undef free
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#define NOZONE
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#define NOCACHE
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#ifdef _WIN32
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#define NOHIGH
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#endif
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void Cache_FreeLow (int new_low_hunk);
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void Cache_FreeHigh (int new_high_hunk);
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#ifdef _DEBUG
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//#define MEMDEBUG 8192 //Debugging adds sentinels (the number is the size - I have the ram)
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#endif
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//must be multiple of 4.
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#define TEMPDEBUG 4
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#define ZONEDEBUG 4
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#define HUNKDEBUG 4
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#define CACHEDEBUG 4
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//these need to be defined because it makes some bits of code simpler
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#ifndef HUNKDEBUG
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#define HUNKDEBUG 0
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#endif
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#ifndef ZONEDEBUG
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#define ZONEDEBUG 0
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#endif
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#ifndef TEMPDEBUG
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#define TEMPDEBUG 0
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#endif
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#ifndef CACHEDEBUG
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#define CACHEDEBUG 0
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#endif
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#if ZONEDEBUG>0 || HUNKDEBUG>0 || TEMPDEBUG>0||CACHEDEBUG>0
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qbyte sentinalkey;
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#endif
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#ifdef NOZONE //zone memory is for small dynamic things.
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/*
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void *Z_TagMalloc(int size, int tag)
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{
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return malloc(size);
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}
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void *Z_Malloc(int size)
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{
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qbyte *buf;
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buf = Z_TagMalloc(size, 1);
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if (!buf)
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Sys_Error("Z_Malloc: Failed on allocation of %i bytes", size);
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Q_memset(buf, 0, size);
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return buf;
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}
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void Z_Free (void *buf)
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{
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free(buf);
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}
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void Z_FreeTags (void *buf)
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{
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free(buf);
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}
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*/
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#define ZONEID 0x1d4a11
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#define ZONESENTINAL 0xdeadbeaf
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typedef struct zone_s {
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// int sentinal1;
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struct zone_s *next;
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struct zone_s *prev;
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int size;
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int tag;
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// int sentinal2;
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} zone_t;
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zone_t *zone_head;
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/*
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void Z_CheckSentinals(void)
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{
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zone_t *zone;
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for(zone = zone_head; zone; zone=zone->next)
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{
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if (zone->sentinal1 != ZONESENTINAL || zone->sentinal2 != ZONESENTINAL)
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Sys_Error("Memory sentinal destroyed\n");
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}
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}*/
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int Z_Allocated(void)
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{
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zone_t *zone;
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int used = 0;
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for(zone = zone_head; zone; zone=zone->next)
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{
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used += zone->size;
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}
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return used;
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}
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void VARGS Z_Free (void *c)
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{
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zone_t *nz;
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nz = ((zone_t *)((char*)c-ZONEDEBUG))-1;
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// Z_CheckSentinals();
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#if ZONEDEBUG>0
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{
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int i;
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qbyte *buf;
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buf = (qbyte *)(nz+1);
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for (i = 0; i < ZONEDEBUG; i++)
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{
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if (buf[i] != sentinalkey)
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*(int*)0 = -3; //force a crash... this'll get our attention.
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}
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buf+=ZONEDEBUG;
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//app data
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buf += nz->size;
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for (i = 0; i < ZONEDEBUG; i++)
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{
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if (buf[i] != sentinalkey)
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*(int*)0 = -3; //force a crash... this'll get our attention.
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}
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}
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#endif
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// if (nz->sentinal1 != ZONESENTINAL || nz->sentinal2 != ZONESENTINAL)
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// Sys_Error("zone was not z_malloced\n");
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if (nz->next)
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nz->next->prev = nz->prev;
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if (nz->prev)
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nz->prev->next = nz->next;
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if (nz == zone_head)
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zone_head = nz->next;
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free(nz);
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}
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void BZ_CheckSentinals(void *c)
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{
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#if ZONEDEBUG>0
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zone_t *nz;
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nz = ((zone_t *)((char*)c-ZONEDEBUG))-1;
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// Z_CheckSentinals();
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{
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int i;
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qbyte *buf;
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buf = (qbyte *)(nz+1);
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for (i = 0; i < ZONEDEBUG; i++)
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{
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if (buf[i] != sentinalkey)
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*(int*)0 = -3; //force a crash... this'll get our attention.
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}
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buf+=ZONEDEBUG;
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//app data
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buf += nz->size;
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for (i = 0; i < ZONEDEBUG; i++)
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{
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if (buf[i] != sentinalkey)
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*(int*)0 = -3; //force a crash... this'll get our attention.
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}
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}
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#endif
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}
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//revive this function each time you get memory corruption and need to trace it.
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void BZ_CheckAllSentinals(void)
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{
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zone_t *zone;
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for(zone = zone_head; zone; zone=zone->next)
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{
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int i;
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qbyte *buf;
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buf = (qbyte *)(zone+1);
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for (i = 0; i < ZONEDEBUG; i++)
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{
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if (buf[i] != sentinalkey)
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*(int*)0 = -3; //force a crash... this'll get our attention.
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}
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buf+=ZONEDEBUG;
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//app data
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buf += zone->size;
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for (i = 0; i < ZONEDEBUG; i++)
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{
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if (buf[i] != sentinalkey)
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*(int*)0 = -3; //force a crash... this'll get our attention.
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}
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}
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}
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void VARGS Z_FreeTags(int tag)
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{
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zone_t *zone, *next;
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for(zone = zone_head; zone; zone=next)
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{
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next = zone->next;
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if (zone->tag == tag)
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Z_Free((char*)(zone+1)+ZONEDEBUG);
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}
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}
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#ifdef NAMEDMALLOCS
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void *Z_BaseTagMalloc (int size, int tag, qboolean clear, char *descrip, ...)
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#else
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void *Z_BaseTagMalloc (int size, int tag, qboolean clear)
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#endif
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{
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#ifdef NAMEDMALLOCS
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va_list argptr;
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char buffer[512];
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#endif
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void *buf;
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zone_t *nt;
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// Z_CheckSentinals();
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if (size <= 0)
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Sys_Error ("Z_Malloc: size %i", size);
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#ifdef NAMEDMALLOCS
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va_start (argptr, descrip);
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vsprintf (buffer, descrip,argptr);
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va_end (argptr);
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nt = (zone_t*)malloc(size + sizeof(zone_t)+strlen(buffer)+1 + ZONEDEBUG*2);
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#else
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nt = (zone_t*)malloc(size + sizeof(zone_t)+ ZONEDEBUG*2);
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#endif
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if (!nt)
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Sys_Error("Z_BaseTagMalloc: failed on allocation of %i bytes", size);
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nt->next = zone_head;
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nt->prev = NULL;
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nt->size = size;
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nt->tag = tag;
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// nt->sentinal1 = ZONESENTINAL;
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// nt->sentinal2 = ZONESENTINAL;
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if (zone_head)
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zone_head->prev = nt;
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zone_head = nt;
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buf = (void *)(nt+1);
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#if ZONEDEBUG > 0
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memset(buf, sentinalkey, ZONEDEBUG);
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buf = (char*)buf+ZONEDEBUG;
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memset((char*)buf+size, sentinalkey, ZONEDEBUG);
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#endif
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if (clear)
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Q_memset(buf, 0, size);
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#ifdef NAMEDMALLOCS
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strcpy((char *)(nt+1) + nt->size + ZONEDEBUG*2, buffer);
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#endif
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return buf;
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}
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void *VARGS Z_TagMalloc (int size, int tag)
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{
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#ifdef NAMEDMALLOCS
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return Z_BaseTagMalloc(size, tag, true, "");
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#else
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return Z_BaseTagMalloc(size, tag, true);
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#endif
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}
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#ifdef NAMEDMALLOCS
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void *Z_MallocNamed (int size, char *file, int lineno)
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{
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qbyte *buf;
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buf = Z_BaseTagMalloc(size, 1, true, "%s: %i", file, lineno);
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if (!buf)
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Sys_Error("Z_Malloc: Failed on allocation of %i bytes", size);
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return buf;
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}
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#else
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void *Z_Malloc(int size)
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{
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qbyte *buf;
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buf = (qbyte*)Z_TagMalloc(size, 1);
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if (!buf)
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Sys_Error("Z_Malloc: Failed on allocation of %i bytes", size);
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return buf;
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}
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void *BZ_Malloc(int size) //Doesn't clear. The expectation is a large file, rather than sensative data structures.
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{
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void *data = Z_BaseTagMalloc(size, 1, true);
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if (!data)
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Sys_Error("BZ_Malloc failed on %i bytes", size);
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return data;
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}
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#endif
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void *BZF_Malloc(int size) //BZ_Malloc but allowed to fail - like straight malloc.
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{
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#ifdef NAMEDMALLOCS
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return Z_BaseTagMalloc(size, 1, false, "");
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#else
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return Z_BaseTagMalloc(size, 1, false);
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#endif
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}
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#ifdef NAMEDMALLOCS
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void *BZ_NamedRealloc(void *data, int newsize, char *file, int lineno)
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#else
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void *BZ_Realloc(void *data, int newsize)
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#endif
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{
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zone_t *oldzone;
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void *newdata;
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#ifdef NAMEDMALLOCS
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if (!data)
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return Z_MallocNamed(newsize, file, lineno);
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oldzone = ((zone_t *)((char *)data-ZONEDEBUG))-1;
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if (oldzone->size == newsize)
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return data;
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newdata = Z_MallocNamed(newsize, file, lineno);
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#else
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if (!data)
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return Z_Malloc(newsize);
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oldzone = ((zone_t *)((char *)data-ZONEDEBUG))-1;
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if (oldzone->size == newsize)
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return data;
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newdata = BZ_Malloc(newsize);
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#endif
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if (oldzone->size < newsize)
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{
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memcpy(newdata, data, oldzone->size);
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memset((char *)newdata + oldzone->size, 0, newsize - oldzone->size);
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}
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else
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memcpy(newdata, data, newsize);
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BZ_Free(data);
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return newdata;
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}
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void BZ_Free(void *data)
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{
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Z_Free(data);
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}
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void Zone_Print_f(void)
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{
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int overhead=0;
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int allocated = 0;
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int blocks = 0;
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int futurehide = false;
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int minsize = 0;
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zone_t *zone;
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#if ZONEDEBUG > 0
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#ifdef NAMEDMALLOCS
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int i;
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qbyte *sent;
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#endif
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qboolean testsent = false;
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if (*Cmd_Argv(1) == 't')
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{
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Con_Printf("Testing Zone sentinels\n");
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testsent = true;
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}
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else
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#endif
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if (*Cmd_Argv(1) == 'h')
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futurehide = true;
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else if (*Cmd_Argv(1))
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minsize = atoi(Cmd_Argv(1));
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for(zone = zone_head; zone; zone=zone->next)
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{
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blocks++;
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allocated+= zone->size;
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#ifdef NAMEDMALLOCS
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if (*((char *)(zone+1)+zone->size+ZONEDEBUG*2)!='#')
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{
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#if ZONEDEBUG > 0
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if (testsent)
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{
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sent = (qbyte *)(zone+1);
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for (i = 0; i < ZONEDEBUG; i++)
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{
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if (sent[i] != sentinalkey)
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{
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Con_Printf("^1%i %i-%s\n", zone->size, i, (char *)(zone+1) + zone->size+ZONEDEBUG*2);
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break;
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}
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}
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sent += zone->size+ZONEDEBUG;
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for (i = 0; i < ZONEDEBUG; i++)
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{
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if (sent[i] != sentinalkey)
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{
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Con_Printf("^1%i %i-%s\n", zone->size, i, (char *)(zone+1) + zone->size+ZONEDEBUG*2);
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break;
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}
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}
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}
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else if (zone->size >= minsize)
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#endif
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Con_Printf("%i-%s\n", zone->size, (char *)(zone+1) + zone->size+ZONEDEBUG*2);
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if (futurehide)
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*((char *)(zone+1)+zone->size+ZONEDEBUG*2) = '#';
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// Sleep(10);
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}
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overhead += sizeof(zone_t)+ZONEDEBUG*2 + strlen((char *)(zone+1) + zone->size+ZONEDEBUG*2) +1;
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#else
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Con_Printf("%i-%i ", zone->size, zone->tag);
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overhead += sizeof(zone_t)+ZONEDEBUG*2;
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#endif
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}
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Con_Printf("Zone:%i bytes in %i blocks\n", allocated, blocks);
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Con_Printf("Overhead %i bytes\n", overhead);
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}
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#else
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//dmw was 0x50000 19/12/02 - playing with dynamic sound system.
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//was 0x80000 15/01/03 - playing with genuine pk3 files
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#define DYNAMIC_SIZE 0x100000
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#define ZONEID 0x1d4a11
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#define MINFRAGMENT 64
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typedef struct memblock_s
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{
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int size; // including the header and possibly tiny fragments
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int tag; // a tag of 0 is a free block
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int id; // should be ZONEID
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struct memblock_s *next, *prev;
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int pad; // pad to 64 bit boundary
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} memblock_t;
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typedef struct
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{
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int size; // total bytes malloced, including header
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memblock_t blocklist; // start / end cap for linked list
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memblock_t *rover;
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} memzone_t;
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/*
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==============================================================================
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ZONE MEMORY ALLOCATION
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There is never any space between memblocks, and there will never be two
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contiguous free memblocks.
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The rover can be left pointing at a non-empty block
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The zone calls are pretty much only used for small strings and structures,
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all big things are allocated on the hunk.
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==============================================================================
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*/
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memzone_t *mainzone;
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void Z_ClearZone (memzone_t *zone, int size);
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|
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/*
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========================
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Z_ClearZone
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========================
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*/
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void Z_ClearZone (memzone_t *zone, int size)
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{
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memblock_t *block;
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// set the entire zone to one free block
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zone->blocklist.next = zone->blocklist.prev = block =
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(memblock_t *)( (qbyte *)zone + sizeof(memzone_t) );
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zone->blocklist.tag = 1; // in use block
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zone->blocklist.id = 0;
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zone->blocklist.size = 0;
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zone->rover = block;
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block->prev = block->next = &zone->blocklist;
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block->tag = 0; // free block
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block->id = ZONEID;
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block->size = size - sizeof(memzone_t);
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}
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|
|
|
|
/*
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|
========================
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|
Z_Free
|
|
========================
|
|
*/
|
|
void Z_Free (void *ptr)
|
|
{
|
|
memblock_t *block, *other;
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|
|
if (!ptr)
|
|
Sys_Error ("Z_Free: NULL pointer");
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|
|
block = (memblock_t *) ( (qbyte *)ptr - sizeof(memblock_t));
|
|
if (block->id != ZONEID)
|
|
Sys_Error ("Z_Free: freed a pointer without ZONEID");
|
|
if (block->tag == 0)
|
|
Sys_Error ("Z_Free: freed a freed pointer");
|
|
|
|
block->tag = 0; // mark as free
|
|
|
|
other = block->prev;
|
|
if (!other->tag)
|
|
{ // merge with previous free block
|
|
other->size += block->size;
|
|
other->next = block->next;
|
|
other->next->prev = other;
|
|
if (block == mainzone->rover)
|
|
mainzone->rover = other;
|
|
block = other;
|
|
}
|
|
|
|
other = block->next;
|
|
if (!other->tag)
|
|
{ // merge the next free block onto the end
|
|
block->size += other->size;
|
|
block->next = other->next;
|
|
block->next->prev = block;
|
|
if (other == mainzone->rover)
|
|
mainzone->rover = block;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
========================
|
|
Z_Malloc
|
|
========================
|
|
*/
|
|
#undef Z_Malloc
|
|
void *Z_Malloc (int size)
|
|
{
|
|
void *buf;
|
|
|
|
Z_CheckHeap (); // DEBUG
|
|
buf = Z_TagMalloc (size, 1);
|
|
if (!buf)
|
|
Sys_Error ("Z_Malloc: failed on allocation of %i bytes",size);
|
|
Q_memset (buf, 0, size);
|
|
|
|
return buf;
|
|
}
|
|
|
|
void *Z_MallocNamed (int size, char *name)
|
|
{
|
|
void *buf;
|
|
|
|
Z_CheckHeap (); // DEBUG
|
|
buf = Z_TagMalloc (size, 1);
|
|
if (!buf)
|
|
Sys_Error ("Z_Malloc: %s failed on allocation of %i bytes", name, size);
|
|
// Sys_DebugLog("zmalloc.log", "%s allocates %i bytes\n", name, size);
|
|
Q_memset (buf, 0, size);
|
|
|
|
return buf;
|
|
}
|
|
|
|
void *Z_MallocNamed2 (int size, char *name, int line)
|
|
{
|
|
void *buf;
|
|
|
|
Z_CheckHeap (); // DEBUG
|
|
buf = Z_TagMalloc (size, 1);
|
|
if (!buf)
|
|
Sys_Error ("Z_Malloc: %s %i failed on allocation of %i bytes", name, line, size);
|
|
// Sys_DebugLog("zmalloc.log", "%s %i allocates %i bytes\n", name, line, size);
|
|
Q_memset (buf, 0, size);
|
|
|
|
return buf;
|
|
}
|
|
|
|
void *Z_TagMalloc (int size, int tag)
|
|
{
|
|
int extra;
|
|
memblock_t *start, *rover, *new, *base;
|
|
|
|
if (!tag)
|
|
Sys_Error ("Z_TagMalloc: tried to use a 0 tag");
|
|
|
|
//
|
|
// scan through the block list looking for the first free block
|
|
// of sufficient size
|
|
//
|
|
size += sizeof(memblock_t); // account for size of block header
|
|
size += 4; // space for memory trash tester
|
|
size = (size + 7) & ~7; // align to 8-qbyte boundary
|
|
|
|
base = rover = mainzone->rover;
|
|
start = base->prev;
|
|
|
|
do
|
|
{
|
|
if (rover == start) // scaned all the way around the list
|
|
return NULL;
|
|
if (rover->tag)
|
|
base = rover = rover->next;
|
|
else
|
|
rover = rover->next;
|
|
} while (base->tag || base->size < size);
|
|
|
|
//
|
|
// found a block big enough
|
|
//
|
|
extra = base->size - size;
|
|
if (extra > MINFRAGMENT)
|
|
{ // there will be a free fragment after the allocated block
|
|
new = (memblock_t *) ((qbyte *)base + size );
|
|
new->size = extra;
|
|
new->tag = 0; // free block
|
|
new->prev = base;
|
|
new->id = ZONEID;
|
|
new->next = base->next;
|
|
new->next->prev = new;
|
|
base->next = new;
|
|
base->size = size;
|
|
}
|
|
|
|
base->tag = tag; // no longer a free block
|
|
|
|
mainzone->rover = base->next; // next allocation will start looking here
|
|
|
|
base->id = ZONEID;
|
|
|
|
// marker for memory trash testing
|
|
*(int *)((qbyte *)base + base->size - 4) = ZONEID;
|
|
|
|
return (void *) ((qbyte *)base + sizeof(memblock_t));
|
|
}
|
|
|
|
|
|
/*
|
|
========================
|
|
Z_Print
|
|
========================
|
|
*/
|
|
void Z_Print (memzone_t *zone)
|
|
{
|
|
memblock_t *block;
|
|
|
|
Con_Printf ("zone size: %i location: %p\n",mainzone->size,mainzone);
|
|
|
|
for (block = zone->blocklist.next ; ; block = block->next)
|
|
{
|
|
Con_Printf ("block:%p size:%7i tag:%3i\n",
|
|
block, block->size, block->tag);
|
|
|
|
if (block->next == &zone->blocklist)
|
|
break; // all blocks have been hit
|
|
if ( (qbyte *)block + block->size != (qbyte *)block->next)
|
|
Con_Printf ("ERROR: block size does not touch the next block\n");
|
|
if ( block->next->prev != block)
|
|
Con_Printf ("ERROR: next block doesn't have proper back link\n");
|
|
if (!block->tag && !block->next->tag)
|
|
Con_Printf ("ERROR: two consecutive free blocks\n");
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
========================
|
|
Z_CheckHeap
|
|
========================
|
|
*/
|
|
void Z_CheckHeap (void)
|
|
{
|
|
memblock_t *block;
|
|
|
|
for (block = mainzone->blocklist.next ; ; block = block->next)
|
|
{
|
|
if (block->next == &mainzone->blocklist)
|
|
break; // all blocks have been hit
|
|
if ( (qbyte *)block + block->size != (qbyte *)block->next)
|
|
Sys_Error ("Z_CheckHeap: block size does not touch the next block\n");
|
|
if ( block->next->prev != block)
|
|
Sys_Error ("Z_CheckHeap: next block doesn't have proper back link\n");
|
|
if (!block->tag && !block->next->tag)
|
|
Sys_Error ("Z_CheckHeap: two consecutive free blocks\n");
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void *BZ_Malloc(int size)
|
|
{
|
|
void *data;
|
|
data = malloc(size);
|
|
memset(data, 0, size);
|
|
return data;
|
|
}
|
|
|
|
void BZ_Free(void *data)
|
|
{
|
|
free(data);
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//============================================================================
|
|
|
|
#define HUNK_SENTINAL 0x1df001ed
|
|
|
|
typedef struct
|
|
{
|
|
int sentinal;
|
|
int size; // including sizeof(hunk_t), -1 = not allocated
|
|
char name[8];
|
|
} hunk_t;
|
|
|
|
qbyte *hunk_base;
|
|
int hunk_size;
|
|
|
|
int hunk_low_used;
|
|
int hunk_high_used;
|
|
|
|
qboolean hunk_tempactive;
|
|
int hunk_tempmark;
|
|
|
|
void R_FreeTextures (void);
|
|
|
|
/*
|
|
==============
|
|
Hunk_Check
|
|
|
|
Run consistancy and sentinal trahing checks
|
|
==============
|
|
*/
|
|
void Hunk_Check (void)
|
|
{
|
|
hunk_t *h;
|
|
|
|
for (h = (hunk_t *)hunk_base ; (qbyte *)h != hunk_base + hunk_low_used ; )
|
|
{
|
|
if (h->sentinal != HUNK_SENTINAL)
|
|
Sys_Error ("Hunk_Check: trahsed sentinal");
|
|
if (h->size < 16+HUNKDEBUG*2 || h->size + (qbyte *)h - hunk_base > hunk_size)
|
|
Sys_Error ("Hunk_Check: bad size");
|
|
#if HUNKDEBUG > 0
|
|
{
|
|
qbyte *present;
|
|
qbyte *postsent;
|
|
int i;
|
|
present = (qbyte *)(h+1);
|
|
postsent = (qbyte *)h + h->size-HUNKDEBUG;
|
|
for (i = 0; i < HUNKDEBUG; i++)
|
|
{
|
|
if (present[i] != sentinalkey)
|
|
*(int*)0 = -3;
|
|
if (postsent[i] != sentinalkey)
|
|
*(int*)0 = -3;
|
|
}
|
|
}
|
|
#endif
|
|
h = (hunk_t *)((qbyte *)h+h->size);
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Hunk_Print
|
|
|
|
If "all" is specified, every single allocation is printed.
|
|
Otherwise, allocations with the same name will be totaled up before printing.
|
|
==============
|
|
*/
|
|
void Hunk_Print (qboolean all)
|
|
{
|
|
hunk_t *h, *next, *endlow, *starthigh, *endhigh;
|
|
int count, sum;
|
|
int totalblocks;
|
|
char name[9];
|
|
|
|
name[8] = 0;
|
|
count = 0;
|
|
sum = 0;
|
|
totalblocks = 0;
|
|
|
|
h = (hunk_t *)hunk_base;
|
|
endlow = (hunk_t *)(hunk_base + hunk_low_used);
|
|
starthigh = (hunk_t *)(hunk_base + hunk_size - hunk_high_used);
|
|
endhigh = (hunk_t *)(hunk_base + hunk_size);
|
|
|
|
Con_Printf (" :%8i total hunk size\n", hunk_size);
|
|
Con_Printf ("-------------------------\n");
|
|
|
|
while (1)
|
|
{
|
|
//
|
|
// skip to the high hunk if done with low hunk
|
|
//
|
|
if ( h == endlow )
|
|
{
|
|
Con_Printf ("-------------------------\n");
|
|
Con_Printf (" :%8i REMAINING\n", hunk_size - hunk_low_used - hunk_high_used);
|
|
Con_Printf (" :%8i USED\n", hunk_low_used + hunk_high_used);
|
|
Con_Printf ("-------------------------\n");
|
|
h = starthigh;
|
|
}
|
|
|
|
//
|
|
// if totally done, break
|
|
//
|
|
if ( h == endhigh )
|
|
break;
|
|
|
|
//
|
|
// run consistancy checks
|
|
//
|
|
if (h->sentinal != HUNK_SENTINAL)
|
|
Sys_Error ("Hunk_Check: trahsed sentinal");
|
|
if (h->size < 16 || h->size + (qbyte *)h - hunk_base > hunk_size)
|
|
Sys_Error ("Hunk_Check: bad size");
|
|
#if HUNKDEBUG > 0
|
|
{
|
|
qbyte *present;
|
|
qbyte *postsent;
|
|
int i;
|
|
present = (qbyte *)(h+1);
|
|
postsent = (qbyte *)h + h->size-HUNKDEBUG;
|
|
for (i = 0; i < HUNKDEBUG; i++)
|
|
{
|
|
if (present[i] != sentinalkey)
|
|
*(int*)0 = -3;
|
|
if (postsent[i] != sentinalkey)
|
|
*(int*)0 = -3;
|
|
}
|
|
}
|
|
#endif
|
|
next = (hunk_t *)((qbyte *)h+h->size);
|
|
count++;
|
|
totalblocks++;
|
|
sum += h->size;
|
|
|
|
//
|
|
// print the single block
|
|
//
|
|
memcpy (name, h->name, 8);
|
|
if (all)
|
|
Con_Printf ("%8p :%8i %8s\n",h, h->size, name);
|
|
|
|
//
|
|
// print the total
|
|
//
|
|
if (next == endlow || next == endhigh ||
|
|
strncmp (h->name, next->name, 8) )
|
|
{
|
|
if (!all)
|
|
Con_Printf (" :%8i %8s (TOTAL)\n",sum, name);
|
|
count = 0;
|
|
sum = 0;
|
|
}
|
|
|
|
h = next;
|
|
}
|
|
|
|
Con_Printf ("-------------------------\n");
|
|
Con_Printf ("%8i total blocks\n", totalblocks);
|
|
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Hunk_AllocName
|
|
===================
|
|
*/
|
|
void *Hunk_AllocName (int size, char *name)
|
|
{
|
|
#ifdef NOHIGH
|
|
int roundup;
|
|
#endif
|
|
hunk_t *h;
|
|
|
|
#ifdef PARANOID
|
|
Hunk_Check ();
|
|
#endif
|
|
|
|
if (size < 0)
|
|
Sys_Error ("Hunk_Alloc: bad size: %i", size);
|
|
|
|
size = sizeof(hunk_t) + HUNKDEBUG*2 + ((size+15)&~15);
|
|
|
|
#ifndef _WIN32
|
|
if (hunk_size - hunk_low_used - hunk_high_used < size)
|
|
// Sys_Error ("Hunk_Alloc: failed on %i bytes",size);
|
|
#ifdef _WIN32
|
|
Sys_Error ("Not enough RAM allocated on allocation of \"%s\". Try starting using \"-heapsize 16000\" on the QuakeWorld command line.", name);
|
|
#else
|
|
Sys_Error ("Not enough RAM allocated. Try starting using \"-mem 16\" on the QuakeWorld command line.");
|
|
#endif
|
|
#endif
|
|
|
|
h = (hunk_t *)(hunk_base + hunk_low_used);
|
|
|
|
#ifdef NOHIGH
|
|
roundup = hunk_low_used+size+sizeof(hunk_t);
|
|
roundup += 1024*64;
|
|
roundup &= ~(1024*64 - 1);
|
|
if (!VirtualAlloc (hunk_base, roundup, MEM_COMMIT, PAGE_READWRITE))
|
|
{
|
|
char *buf;
|
|
Hunk_Print(true);
|
|
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &buf, 0, NULL);
|
|
Sys_Error ("VirtualCommit failed\nNot enough RAM allocated on allocation of \"%s\". Try starting using \"-heapsize 64000\" on the QuakeWorld command line.", name);
|
|
}
|
|
#endif
|
|
|
|
hunk_low_used += size;
|
|
|
|
Cache_FreeLow (hunk_low_used);
|
|
|
|
memset (h, 0, size-HUNKDEBUG);
|
|
|
|
#if HUNKDEBUG>0
|
|
memset ((h+1), sentinalkey, HUNKDEBUG);
|
|
memset ((qbyte *)h+size-HUNKDEBUG, sentinalkey, HUNKDEBUG);
|
|
#endif
|
|
|
|
h->size = size;
|
|
h->sentinal = HUNK_SENTINAL;
|
|
Q_strncpyz (h->name, COM_SkipPath(name), sizeof(h->name));
|
|
|
|
return (void *)((char *)(h+1)+HUNKDEBUG);
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Hunk_Alloc
|
|
===================
|
|
*/
|
|
void *Hunk_Alloc (int size)
|
|
{
|
|
return Hunk_AllocName (size, "unknown");
|
|
}
|
|
|
|
int Hunk_LowMark (void)
|
|
{
|
|
return hunk_low_used;
|
|
}
|
|
|
|
int Hunk_LowMemAvailable(void)
|
|
{
|
|
return hunk_size - hunk_low_used - hunk_high_used;
|
|
}
|
|
|
|
void Hunk_FreeToLowMark (int mark)
|
|
{
|
|
if (mark < 0 || mark > hunk_low_used)
|
|
Sys_Error ("Hunk_FreeToLowMark: bad mark %i", mark);
|
|
memset (hunk_base + mark, 0, hunk_low_used - mark);
|
|
hunk_low_used = mark;
|
|
|
|
#ifdef NOHIGH
|
|
if (!VirtualAlloc (hunk_base, hunk_low_used+sizeof(hunk_t), MEM_COMMIT, PAGE_READWRITE))
|
|
{
|
|
char *buf;
|
|
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, GetLastError(), MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) &buf, 0, NULL);
|
|
Sys_Error ("VirtualAlloc commit failed.\n%s", buf);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
int Hunk_HighMark (void)
|
|
{
|
|
if (hunk_tempactive)
|
|
{
|
|
hunk_tempactive = false;
|
|
Hunk_FreeToHighMark (hunk_tempmark);
|
|
}
|
|
|
|
return hunk_high_used;
|
|
}
|
|
|
|
void Hunk_FreeToHighMark (int mark)
|
|
{
|
|
if (hunk_tempactive)
|
|
{
|
|
hunk_tempactive = false;
|
|
Hunk_FreeToHighMark (hunk_tempmark);
|
|
}
|
|
if (mark < 0 || mark > hunk_high_used)
|
|
Sys_Error ("Hunk_FreeToHighMark: bad mark %i", mark);
|
|
memset (hunk_base + hunk_size - hunk_high_used, 0, hunk_high_used - mark);
|
|
hunk_high_used = mark;
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Hunk_HighAllocName
|
|
===================
|
|
*/
|
|
void *Hunk_HighAllocName (int size, char *name)
|
|
{
|
|
#ifdef NOHIGH
|
|
Sys_Error("High hunk was disabled");
|
|
return NULL;
|
|
#else
|
|
|
|
hunk_t *h;
|
|
|
|
if (size < 0)
|
|
Sys_Error ("Hunk_HighAllocName: bad size: %i", size);
|
|
|
|
if (hunk_tempactive)
|
|
{
|
|
Hunk_FreeToHighMark (hunk_tempmark);
|
|
hunk_tempactive = false;
|
|
}
|
|
|
|
#ifdef PARANOID
|
|
Hunk_Check ();
|
|
#endif
|
|
|
|
size = sizeof(hunk_t) + ((size+15)&~15);
|
|
|
|
if (hunk_size - hunk_low_used - hunk_high_used < size)
|
|
{
|
|
Con_Printf ("Hunk_HighAlloc: failed on %i bytes\n",size);
|
|
return NULL;
|
|
}
|
|
|
|
hunk_high_used += size;
|
|
Cache_FreeHigh (hunk_high_used);
|
|
|
|
h = (hunk_t *)(hunk_base + hunk_size - hunk_high_used);
|
|
|
|
memset (h, 0, size);
|
|
h->size = size;
|
|
h->sentinal = HUNK_SENTINAL;
|
|
Q_strncpyz (h->name, name, sizeof(h->name));
|
|
|
|
return (void *)(h+1);
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Hunk_TempAlloc
|
|
|
|
Return space from the top of the hunk
|
|
clears old temp.
|
|
=================
|
|
*/
|
|
#ifdef NOHIGH
|
|
typedef struct hnktemps_s {
|
|
struct hnktemps_s *next;
|
|
#if TEMPDEBUG>0
|
|
int len;
|
|
#endif
|
|
} hnktemps_t;
|
|
hnktemps_t *hnktemps;
|
|
|
|
void Hunk_TempFree(void)
|
|
{
|
|
hnktemps_t *nt;
|
|
|
|
while (hnktemps)
|
|
{
|
|
#if TEMPDEBUG>0
|
|
int i;
|
|
qbyte *buf;
|
|
buf = (qbyte *)(hnktemps+1);
|
|
for (i = 0; i < TEMPDEBUG; i++)
|
|
{
|
|
if (buf[i] != sentinalkey)
|
|
*(int*)0 = -3; //force a crash... this'll get our attention.
|
|
}
|
|
buf+=TEMPDEBUG;
|
|
//app data
|
|
buf += hnktemps->len;
|
|
for (i = 0; i < TEMPDEBUG; i++)
|
|
{
|
|
if (buf[i] != sentinalkey)
|
|
*(int*)0 = -3; //force a crash... this'll get our attention.
|
|
}
|
|
#endif
|
|
|
|
nt = hnktemps->next;
|
|
|
|
free(hnktemps);
|
|
hnktemps = nt;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
//allocates without clearing previous temp.
|
|
//safer than my hack that fuh moaned about...
|
|
void *Hunk_TempAllocMore (int size)
|
|
{
|
|
void *buf;
|
|
#ifdef NOHIGH
|
|
#if TEMPDEBUG>0
|
|
hnktemps_t *nt;
|
|
nt = (hnktemps_t*)malloc(size + sizeof(hnktemps_t) + TEMPDEBUG*2);
|
|
nt->next = hnktemps;
|
|
nt->len = size;
|
|
hnktemps = nt;
|
|
buf = (void *)(nt+1);
|
|
memset(buf, sentinalkey, TEMPDEBUG);
|
|
buf = (char *)buf + TEMPDEBUG;
|
|
memset(buf, 0, size);
|
|
memset((char *)buf + size, sentinalkey, TEMPDEBUG);
|
|
return buf;
|
|
#else
|
|
hnktemps_t *nt;
|
|
nt = (hnktemps_t*)malloc(size + sizeof(hnktemps_t));
|
|
nt->next = hnktemps;
|
|
hnktemps = nt;
|
|
buf = (void *)(nt+1);
|
|
memset(buf, 0, size);
|
|
return buf;
|
|
#endif
|
|
#else
|
|
|
|
if (!hunk_tempactive)
|
|
return Hunk_TempAlloc(size);
|
|
|
|
size = (size+15)&~15;
|
|
|
|
hunk_tempactive = false; //so it doesn't wipe old temp.
|
|
buf = Hunk_HighAllocName (size, "mtmp");
|
|
hunk_tempactive = true;
|
|
|
|
return buf;
|
|
#endif
|
|
}
|
|
|
|
|
|
void *Hunk_TempAlloc (int size)
|
|
{
|
|
#ifdef NOHIGH
|
|
|
|
Hunk_TempFree();
|
|
|
|
return Hunk_TempAllocMore(size);
|
|
#else
|
|
void *buf;
|
|
|
|
size = (size+15)&~15;
|
|
|
|
if (hunk_tempactive)
|
|
{
|
|
Hunk_FreeToHighMark (hunk_tempmark);
|
|
hunk_tempactive = false;
|
|
}
|
|
|
|
hunk_tempmark = Hunk_HighMark ();
|
|
|
|
buf = Hunk_HighAllocName (size, "temp");
|
|
|
|
hunk_tempactive = true;
|
|
|
|
return buf;
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
CACHE MEMORY
|
|
|
|
===============================================================================
|
|
*/
|
|
#ifdef NOCACHE
|
|
|
|
|
|
typedef struct cache_system_s {
|
|
cache_user_t *user;
|
|
struct cache_system_s *next;
|
|
struct cache_system_s *prev;
|
|
int size;
|
|
char name[16];
|
|
} cache_system_t;
|
|
cache_system_t *cache_head;
|
|
|
|
void Cache_Free (cache_user_t *c)
|
|
{
|
|
cache_system_t *cs;
|
|
cs = ((cache_system_t *)c->data)-1;
|
|
cs = (cache_system_t*)((char*)cs - CACHEDEBUG);
|
|
|
|
cs->user->data = NULL;
|
|
|
|
#if CACHEDEBUG>0
|
|
{
|
|
int i;
|
|
qbyte *buf;
|
|
buf = (qbyte *)(cs+1);
|
|
for (i = 0; i < CACHEDEBUG; i++)
|
|
{
|
|
if (buf[i] != sentinalkey)
|
|
*(int*)0 = -3; //force a crash... this'll get our attention.
|
|
}
|
|
buf+=CACHEDEBUG;
|
|
//app data
|
|
buf += cs->size;
|
|
for (i = 0; i < CACHEDEBUG; i++)
|
|
{
|
|
if (buf[i] != sentinalkey)
|
|
*(int*)0 = -3; //force a crash... this'll get our attention.
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
if (cs->next)
|
|
cs->next->prev = cs->prev;
|
|
if (cs->prev)
|
|
cs->prev->next = cs->next;
|
|
|
|
if (cs == cache_head)
|
|
cache_head = cs->next;
|
|
|
|
free(cs);
|
|
}
|
|
|
|
void *Cache_Check(cache_user_t *c)
|
|
{
|
|
if (!c->data)
|
|
return NULL;
|
|
|
|
return c->data;
|
|
}
|
|
|
|
void Cache_Flush(void)
|
|
{
|
|
while(cache_head)
|
|
{
|
|
Cache_Free(cache_head->user);
|
|
}
|
|
}
|
|
|
|
void *Cache_Alloc (cache_user_t *c, int size, char *name)
|
|
{
|
|
void *buf;
|
|
cache_system_t *nt;
|
|
|
|
if (c->data)
|
|
Sys_Error ("Cache_Alloc: already allocated");
|
|
|
|
if (size <= 0)
|
|
Sys_Error ("Cache_Alloc: size %i", size);
|
|
|
|
// size = (size + 15) & ~15;
|
|
|
|
nt = (cache_system_t*)malloc(size + sizeof(cache_system_t) + CACHEDEBUG*2);
|
|
if (!nt)
|
|
Sys_Error("Cache_Alloc: failed on allocation of %i bytes", size);
|
|
nt->next = cache_head;
|
|
nt->prev = NULL;
|
|
nt->user = c;
|
|
nt->size = size;
|
|
Q_strncpyz(nt->name, name, sizeof(nt->name));
|
|
if (cache_head)
|
|
cache_head->prev = nt;
|
|
cache_head = nt;
|
|
nt->user->fake = false;
|
|
buf = (void *)(nt+1);
|
|
memset(buf, sentinalkey, CACHEDEBUG);
|
|
buf = (char*)buf+CACHEDEBUG;
|
|
memset(buf, 0, size);
|
|
memset((char *)buf+size, sentinalkey, CACHEDEBUG);
|
|
c->data = buf;
|
|
return c->data;
|
|
}
|
|
|
|
void Cache_FreeLow(int newlow)
|
|
{
|
|
}
|
|
|
|
void Cache_FreeHigh(int newhigh)
|
|
{
|
|
}
|
|
|
|
void Cache_Report (void)
|
|
{
|
|
}
|
|
|
|
void Hunk_Print_f (void)
|
|
{
|
|
cache_system_t *cs;
|
|
zone_t *zone;
|
|
int zoneblocks;
|
|
int cacheused;
|
|
int zoneused;
|
|
Hunk_Print(true);
|
|
|
|
cacheused = 0;
|
|
zoneused = 0;
|
|
zoneblocks = 0;
|
|
for (cs = cache_head; cs; cs = cs->next)
|
|
{
|
|
cacheused += cs->size;
|
|
}
|
|
for(zone = zone_head; zone; zone=zone->next)
|
|
{
|
|
zoneused += zone->size + sizeof(zone_t);
|
|
zoneblocks++;
|
|
}
|
|
Con_Printf("Cache: %iKB\n", cacheused/1024);
|
|
Con_Printf("Zone: %i containing %iKB\n", zoneblocks, zoneused/1024);
|
|
}
|
|
void Cache_Init(void)
|
|
{
|
|
Cmd_AddCommand ("flush", Cache_Flush);
|
|
Cmd_AddCommand ("hunkprint", Hunk_Print_f);
|
|
Cmd_AddCommand ("zoneprint", Zone_Print_f);
|
|
}
|
|
|
|
#else
|
|
typedef struct cache_system_s
|
|
{
|
|
int size; // including this header
|
|
cache_user_t *user;
|
|
char name[16];
|
|
struct cache_system_s *prev, *next;
|
|
struct cache_system_s *lru_prev, *lru_next; // for LRU flushing
|
|
} cache_system_t;
|
|
|
|
cache_system_t *Cache_TryAlloc (int size, qboolean nobottom);
|
|
|
|
cache_system_t cache_head;
|
|
|
|
/*
|
|
===========
|
|
Cache_Move
|
|
===========
|
|
*/
|
|
void Cache_Move ( cache_system_t *c)
|
|
{
|
|
cache_system_t *new;
|
|
|
|
// we are clearing up space at the bottom, so only allocate it late
|
|
new = Cache_TryAlloc (c->size, true);
|
|
if (new)
|
|
{
|
|
// Con_Printf ("cache_move ok\n");
|
|
|
|
Q_memcpy ( new+1, c+1, c->size - sizeof(cache_system_t) );
|
|
new->user = c->user;
|
|
Q_memcpy (new->name, c->name, sizeof(new->name));
|
|
Cache_Free (c->user);
|
|
new->user->data = (void *)(new+1);
|
|
}
|
|
else
|
|
{
|
|
// Con_Printf ("cache_move failed\n");
|
|
|
|
Cache_Free (c->user); // tough luck...
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cache_FreeLow
|
|
|
|
Throw things out until the hunk can be expanded to the given point
|
|
============
|
|
*/
|
|
void Cache_FreeLow (int new_low_hunk)
|
|
{
|
|
cache_system_t *c;
|
|
|
|
while (1)
|
|
{
|
|
c = cache_head.next;
|
|
if (c == &cache_head)
|
|
return; // nothing in cache at all
|
|
if ((qbyte *)c >= hunk_base + new_low_hunk)
|
|
return; // there is space to grow the hunk
|
|
Cache_Move ( c ); // reclaim the space
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cache_FreeHigh
|
|
|
|
Throw things out until the hunk can be expanded to the given point
|
|
============
|
|
*/
|
|
void Cache_FreeHigh (int new_high_hunk)
|
|
{
|
|
cache_system_t *c, *prev;
|
|
|
|
prev = NULL;
|
|
while (1)
|
|
{
|
|
c = cache_head.prev;
|
|
if (c == &cache_head)
|
|
return; // nothing in cache at all
|
|
if ( (qbyte *)c + c->size <= hunk_base + hunk_size - new_high_hunk)
|
|
return; // there is space to grow the hunk
|
|
if (c == prev)
|
|
Cache_Free (c->user); // didn't move out of the way
|
|
else
|
|
{
|
|
Cache_Move (c); // try to move it
|
|
prev = c;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Cache_UnlinkLRU (cache_system_t *cs)
|
|
{
|
|
if (!cs->lru_next || !cs->lru_prev)
|
|
Sys_Error ("Cache_UnlinkLRU: NULL link");
|
|
|
|
cs->lru_next->lru_prev = cs->lru_prev;
|
|
cs->lru_prev->lru_next = cs->lru_next;
|
|
|
|
cs->lru_prev = cs->lru_next = NULL;
|
|
}
|
|
|
|
void Cache_MakeLRU (cache_system_t *cs)
|
|
{
|
|
if (cs->lru_next || cs->lru_prev)
|
|
Sys_Error ("Cache_MakeLRU: active link");
|
|
|
|
cache_head.lru_next->lru_prev = cs;
|
|
cs->lru_next = cache_head.lru_next;
|
|
cs->lru_prev = &cache_head;
|
|
cache_head.lru_next = cs;
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cache_TryAlloc
|
|
|
|
Looks for a free block of memory between the high and low hunk marks
|
|
Size should already include the header and padding
|
|
============
|
|
*/
|
|
cache_system_t *Cache_TryAlloc (int size, qboolean nobottom)
|
|
{
|
|
cache_system_t *cs, *new;
|
|
|
|
// is the cache completely empty?
|
|
|
|
if (!nobottom && cache_head.prev == &cache_head)
|
|
{
|
|
if (hunk_size - hunk_high_used - hunk_low_used < size)
|
|
Sys_Error ("Cache_TryAlloc: %i is greater then free hunk", size);
|
|
|
|
new = (cache_system_t *) (hunk_base + hunk_low_used);
|
|
memset (new, 0, sizeof(*new));
|
|
new->size = size;
|
|
|
|
cache_head.prev = cache_head.next = new;
|
|
new->prev = new->next = &cache_head;
|
|
|
|
Cache_MakeLRU (new);
|
|
return new;
|
|
}
|
|
|
|
// search from the bottom up for space
|
|
|
|
new = (cache_system_t *) (hunk_base + hunk_low_used);
|
|
cs = cache_head.next;
|
|
|
|
do
|
|
{
|
|
if (!nobottom || cs != cache_head.next)
|
|
{
|
|
if ( (qbyte *)cs - (qbyte *)new >= size)
|
|
{ // found space
|
|
memset (new, 0, sizeof(*new));
|
|
new->size = size;
|
|
|
|
new->next = cs;
|
|
new->prev = cs->prev;
|
|
cs->prev->next = new;
|
|
cs->prev = new;
|
|
|
|
Cache_MakeLRU (new);
|
|
|
|
return new;
|
|
}
|
|
}
|
|
|
|
// continue looking
|
|
new = (cache_system_t *)((qbyte *)cs + cs->size);
|
|
cs = cs->next;
|
|
|
|
} while (cs != &cache_head);
|
|
|
|
// try to allocate one at the very end
|
|
if ( hunk_base + hunk_size - hunk_high_used - (qbyte *)new >= size)
|
|
{
|
|
memset (new, 0, sizeof(*new));
|
|
new->size = size;
|
|
|
|
new->next = &cache_head;
|
|
new->prev = cache_head.prev;
|
|
cache_head.prev->next = new;
|
|
cache_head.prev = new;
|
|
|
|
Cache_MakeLRU (new);
|
|
|
|
return new;
|
|
}
|
|
|
|
return NULL; // couldn't allocate
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cache_Flush
|
|
|
|
Throw everything out, so new data will be demand cached
|
|
============
|
|
*/
|
|
void Cache_Flush (void)
|
|
{
|
|
while (cache_head.next != &cache_head)
|
|
Cache_Free ( cache_head.next->user ); // reclaim the space
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
Cache_Print
|
|
|
|
============
|
|
*/
|
|
void Cache_Print (void)
|
|
{
|
|
cache_system_t *cd;
|
|
|
|
for (cd = cache_head.next ; cd != &cache_head ; cd = cd->next)
|
|
{
|
|
Con_Printf ("%8i : %s\n", cd->size, cd->name);
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cache_Report
|
|
|
|
============
|
|
*/
|
|
void Cache_Report (void)
|
|
{
|
|
Con_DPrintf ("%4.1f megabyte data cache\n", (hunk_size - hunk_high_used - hunk_low_used) / (float)(1024*1024) );
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cache_Compact
|
|
|
|
============
|
|
*/
|
|
void Cache_Compact (void)
|
|
{
|
|
}
|
|
|
|
/*
|
|
============
|
|
Cache_Init
|
|
|
|
============
|
|
*/
|
|
void Hunk_Print_f (void) {Hunk_Print(true);}
|
|
void Cache_Init (void)
|
|
{
|
|
cache_head.next = cache_head.prev = &cache_head;
|
|
cache_head.lru_next = cache_head.lru_prev = &cache_head;
|
|
|
|
Cmd_AddCommand ("flush", Cache_Flush);
|
|
|
|
Cmd_AddCommand ("hp", Hunk_Print_f);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Cache_Free
|
|
|
|
Frees the memory and removes it from the LRU list
|
|
==============
|
|
*/
|
|
void Cache_Free (cache_user_t *c)
|
|
{
|
|
cache_system_t *cs;
|
|
|
|
if (!c->data)
|
|
Sys_Error ("Cache_Free: not allocated");
|
|
|
|
cs = ((cache_system_t *)c->data) - 1;
|
|
|
|
cs->prev->next = cs->next;
|
|
cs->next->prev = cs->prev;
|
|
cs->next = cs->prev = NULL;
|
|
|
|
c->data = NULL;
|
|
|
|
Cache_UnlinkLRU (cs);
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
==============
|
|
Cache_Check
|
|
==============
|
|
*/
|
|
void *Cache_Check (cache_user_t *c)
|
|
{
|
|
cache_system_t *cs;
|
|
|
|
if (!c->data)
|
|
return NULL;
|
|
|
|
if (c->fake) //malloc or somesuch.
|
|
return c->data;
|
|
|
|
cs = ((cache_system_t *)c->data) - 1;
|
|
|
|
// move to head of LRU
|
|
Cache_UnlinkLRU (cs);
|
|
Cache_MakeLRU (cs);
|
|
|
|
return c->data;
|
|
}
|
|
|
|
|
|
/*
|
|
==============
|
|
Cache_Alloc
|
|
==============
|
|
*/
|
|
void *Cache_Alloc (cache_user_t *c, int size, char *name)
|
|
{
|
|
cache_system_t *cs;
|
|
|
|
if (c->data)
|
|
Sys_Error ("Cache_Alloc: already allocated");
|
|
|
|
if (size <= 0)
|
|
Sys_Error ("Cache_Alloc: size %i", size);
|
|
|
|
size = (size + sizeof(cache_system_t) + 15) & ~15;
|
|
|
|
// find memory for it
|
|
while (1)
|
|
{
|
|
cs = Cache_TryAlloc (size, false);
|
|
if (cs)
|
|
{
|
|
strncpy (cs->name, name, sizeof(cs->name)-1);
|
|
c->data = (void *)(cs+1);
|
|
cs->user = c;
|
|
break;
|
|
}
|
|
|
|
// free the least recently used cahedat
|
|
if (cache_head.lru_prev == &cache_head)
|
|
Sys_Error ("Cache_Alloc: out of memory");
|
|
// not enough memory at all
|
|
Cache_Free ( cache_head.lru_prev->user );
|
|
}
|
|
|
|
return Cache_Check (c);
|
|
}
|
|
#endif
|
|
//============================================================================
|
|
|
|
|
|
/*
|
|
========================
|
|
Memory_Init
|
|
========================
|
|
*/
|
|
void Memory_Init (void *buf, int size)
|
|
{
|
|
#ifndef NOZONE
|
|
int p;
|
|
int zonesize = DYNAMIC_SIZE;
|
|
#endif
|
|
|
|
hunk_base = (qbyte*)buf;
|
|
hunk_size = size;
|
|
hunk_low_used = 0;
|
|
hunk_high_used = 0;
|
|
|
|
#if ZONEDEBUG>0 || HUNKDEBUG>0 || TEMPDEBUG>0||CACHEDEBUG>0
|
|
srand(time(0));
|
|
sentinalkey = rand();
|
|
#endif
|
|
|
|
Cache_Init ();
|
|
|
|
#ifndef NOZONE
|
|
p = COM_CheckParm ("-zone");
|
|
if (p)
|
|
{
|
|
if (p < com_argc-1)
|
|
zonesize = Q_atoi (com_argv[p+1]) * 1024;
|
|
else
|
|
Sys_Error ("Memory_Init: you must specify a size in KB after -zone");
|
|
}
|
|
mainzone = Hunk_AllocName ( zonesize, "zone" );
|
|
Z_ClearZone (mainzone, zonesize);
|
|
#endif
|
|
}
|
|
|