fteqw/engine/gl
2018-07-24 13:59:42 +00:00
..
gl_alias.c added env_cubemap support. doesn't currently render its own cubemaps yet. 2018-07-24 13:59:42 +00:00
gl_backend.c added env_cubemap support. doesn't currently render its own cubemaps yet. 2018-07-24 13:59:42 +00:00
gl_bloom.c Fix various compiler warnings. 2017-09-20 11:27:13 +00:00
gl_draw.c Rewrote infostrings. Now using infobuffers, which allows for the use of arbitrary blobs, except not using the protocol extension yet in case it needs to be fixed. 2018-07-05 16:21:44 +00:00
gl_draw.h rework loading screen for legacy mods that don't have their own. 2017-11-05 13:15:08 +00:00
gl_font.c Fix potentially serious vulkan performance issue. 2018-06-18 16:44:29 +00:00
gl_heightmap.c Fix potentially serious vulkan performance issue. 2018-06-18 16:44:29 +00:00
gl_hlmdl.c added cmake file. 2018-03-04 14:41:16 +00:00
gl_model.c added env_cubemap support. doesn't currently render its own cubemaps yet. 2018-07-24 13:59:42 +00:00
gl_model.h added env_cubemap support. doesn't currently render its own cubemaps yet. 2018-07-24 13:59:42 +00:00
gl_ngraph.c
gl_rlight.c Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
gl_rmain.c Rewrote infostrings. Now using infobuffers, which allows for the use of arbitrary blobs, except not using the protocol extension yet in case it needs to be fixed. 2018-07-05 16:21:44 +00:00
gl_rmisc.c xonotic: fix 'sticky walls' issue when spectating. 2017-12-28 16:24:50 +00:00
gl_rsurf.c use immutable vbos, because we can. 2018-04-08 14:24:50 +00:00
gl_screen.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
gl_shader.c Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
gl_shadow.c git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5276 fc73d0e0-1445-4013-8a0c-d673dee63da5 2018-07-22 12:55:45 +00:00
gl_terrain.h added cmake file. 2018-03-04 14:41:16 +00:00
gl_vidcocoa.m
gl_vidcommon.c Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
gl_viddroid.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
gl_videgl.c removed old scr_chatmode 2018-03-25 09:36:14 +00:00
gl_videgl.h removed old scr_chatmode 2018-03-25 09:36:14 +00:00
gl_vidlinuxglx.c Fix potentially serious vulkan performance issue. 2018-06-18 16:44:29 +00:00
gl_vidmacos.c win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
gl_vidmorphos.c
gl_vidnt.c Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
gl_vidnull.c
gl_vidrpi.c
gl_vidsdl.c Fix potentially serious vulkan performance issue. 2018-06-18 16:44:29 +00:00
gl_vidtinyglstubs.c
gl_vidwayland.c Fix potentially serious vulkan performance issue. 2018-06-18 16:44:29 +00:00
gl_warp.c Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
gl_warp_sin.h
glmod_doom.c centerprints with links now show cursors. 2017-07-28 01:49:25 +00:00
glquake.h win: emulate gamepad thumb axis as buttons. 2018-04-27 16:40:50 +00:00
glsupp.h fix up gles2-only targets 2018-03-05 04:00:56 +00:00
ltface.c Implement an area grid, primarily to avoid mods(read: xonotic) generating 2000 ents all sitting on the root area node. 2017-08-29 02:29:06 +00:00
model_hl.h
r_bishaders.h Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
shader.h added env_cubemap support. doesn't currently render its own cubemaps yet. 2018-07-24 13:59:42 +00:00