mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 04:11:53 +00:00
4db8b46c4b
fix hexen2 conchars fix audio sample mixups fix recent beam-related crashes. added orthographic bsp culling routines. fix crash on vid_restart. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4050 fc73d0e0-1445-4013-8a0c-d673dee63da5
761 lines
16 KiB
C
761 lines
16 KiB
C
#include "quakedef.h"
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#ifdef SWQUAKE
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#include "sw.h"
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#include "winquake.h"
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/*Fixup outdated windows headers*/
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#ifndef WM_XBUTTONDOWN
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#define WM_XBUTTONDOWN 0x020B
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#define WM_XBUTTONUP 0x020C
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#endif
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#ifndef MK_XBUTTON1
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#define MK_XBUTTON1 0x0020
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#endif
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#ifndef MK_XBUTTON2
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#define MK_XBUTTON2 0x0040
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#endif
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// copied from DarkPlaces in an attempt to grab more buttons
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#ifndef MK_XBUTTON3
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#define MK_XBUTTON3 0x0080
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#endif
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#ifndef MK_XBUTTON4
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#define MK_XBUTTON4 0x0100
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#endif
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#ifndef MK_XBUTTON5
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#define MK_XBUTTON5 0x0200
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#endif
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#ifndef MK_XBUTTON6
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#define MK_XBUTTON6 0x0400
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#endif
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#ifndef MK_XBUTTON7
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#define MK_XBUTTON7 0x0800
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#endif
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#ifndef WM_INPUT
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#define WM_INPUT 255
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#endif
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typedef struct dibinfo
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{
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BITMAPINFOHEADER header;
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RGBQUAD acolors[256];
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} dibinfo_t;
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//struct
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//{
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HBITMAP hDIBSection;
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qbyte *pDIBBase;
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HDC mainhDC;
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HDC hdcDIBSection;
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HGDIOBJ previously_selected_GDI_obj;
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int framenumber;
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void *screenbuffer;
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qintptr_t screenpitch;
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int window_x, window_y;
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unsigned int *depthbuffer;
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struct
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{
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qboolean isfullscreen;
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} w32sw;
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HWND mainwindow;
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void DIB_Shutdown(void)
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{
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if (depthbuffer)
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{
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BZ_Free(depthbuffer);
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depthbuffer = NULL;
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}
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if (hdcDIBSection)
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{
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SelectObject(hdcDIBSection, previously_selected_GDI_obj);
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DeleteDC(hdcDIBSection);
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hdcDIBSection = NULL;
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}
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if (hDIBSection)
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{
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DeleteObject(hDIBSection);
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hDIBSection = NULL;
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pDIBBase = NULL;
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}
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if (mainhDC)
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{
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ReleaseDC(mainwindow, mainhDC);
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mainhDC = 0;
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}
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}
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qboolean DIB_Init(void)
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{
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dibinfo_t dibheader;
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BITMAPINFO *pbmiDIB = ( BITMAPINFO * ) &dibheader;
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int i;
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memset( &dibheader, 0, sizeof( dibheader ) );
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/*
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** grab a DC
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*/
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if ( !mainhDC )
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{
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if ( ( mainhDC = GetDC( mainwindow ) ) == NULL )
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return false;
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}
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/*
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** fill in the BITMAPINFO struct
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*/
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pbmiDIB->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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pbmiDIB->bmiHeader.biWidth = vid.pixelwidth;
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pbmiDIB->bmiHeader.biHeight = vid.pixelheight;
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pbmiDIB->bmiHeader.biPlanes = 1;
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pbmiDIB->bmiHeader.biBitCount = 32;
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pbmiDIB->bmiHeader.biCompression = BI_RGB;
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pbmiDIB->bmiHeader.biSizeImage = 0;
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pbmiDIB->bmiHeader.biXPelsPerMeter = 0;
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pbmiDIB->bmiHeader.biYPelsPerMeter = 0;
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pbmiDIB->bmiHeader.biClrUsed = 0;
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pbmiDIB->bmiHeader.biClrImportant = 0;
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/*
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** fill in the palette
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*/
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for ( i = 0; i < 256; i++ )
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{
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dibheader.acolors[i].rgbRed = ( d_8to24rgbtable[i] >> 0 ) & 0xff;
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dibheader.acolors[i].rgbGreen = ( d_8to24rgbtable[i] >> 8 ) & 0xff;
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dibheader.acolors[i].rgbBlue = ( d_8to24rgbtable[i] >> 16 ) & 0xff;
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}
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/*
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** create the DIB section
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*/
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hDIBSection = CreateDIBSection( mainhDC,
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pbmiDIB,
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DIB_RGB_COLORS,
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(void**)&pDIBBase,
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NULL,
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0 );
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if ( hDIBSection == NULL )
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{
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Con_Printf( "DIB_Init() - CreateDIBSection failed\n" );
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goto fail;
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}
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if (pbmiDIB->bmiHeader.biHeight < 0)
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{
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// bottom up
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screenbuffer = pDIBBase + ( vid.pixelheight - 1 ) * vid.pixelwidth * 4;
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screenpitch = -(int)vid.pixelwidth;
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}
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else
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{
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// top down
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screenbuffer = pDIBBase;
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screenpitch = vid.pixelwidth;
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}
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/*
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** clear the DIB memory buffer
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*/
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memset( pDIBBase, 0, vid.pixelwidth * vid.pixelheight * 4);
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if ( ( hdcDIBSection = CreateCompatibleDC( mainhDC ) ) == NULL )
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{
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Con_Printf( "DIB_Init() - CreateCompatibleDC failed\n" );
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goto fail;
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}
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if ( ( previously_selected_GDI_obj = SelectObject( hdcDIBSection, hDIBSection ) ) == NULL )
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{
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Con_Printf( "DIB_Init() - SelectObject failed\n" );
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goto fail;
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}
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depthbuffer = BZ_Malloc(vid.pixelwidth * vid.pixelheight * sizeof(*depthbuffer));
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if (depthbuffer)
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return true;
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fail:
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DIB_Shutdown();
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return false;
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}
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void DIB_SwapBuffers(void)
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{
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// extern float usingstretch;
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// if (usingstretch == 1)
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BitBlt( mainhDC,
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0, 0,
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vid.pixelwidth,
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vid.pixelheight,
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hdcDIBSection,
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0, 0,
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SRCCOPY );
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/* else
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StretchBlt( mainhDC, //Why is StretchBlt not optimised for a scale of 2? Surly that would be a frequently used quantity?
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0, 0,
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vid.width*usingstretch,
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vid.height*usingstretch,
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hdcDIBSection,
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0, 0,
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vid.width, vid.height,
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SRCCOPY );
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*/
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}
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extern int window_width;
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extern int window_height;
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void SWV_UpdateWindowStatus(void)
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{
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POINT p;
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RECT nr;
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RECT WindowRect;
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GetClientRect(mainwindow, &nr);
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//if its bad then we're probably minimised
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if (nr.right <= nr.left)
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return;
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if (nr.bottom <= nr.top)
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return;
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WindowRect = nr;
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p.x = 0;
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p.y = 0;
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ClientToScreen(mainwindow, &p);
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window_x = p.x;
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window_y = p.y;
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window_width = WindowRect.right - WindowRect.left;
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window_height = WindowRect.bottom - WindowRect.top;
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window_rect.left = window_x;
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window_rect.top = window_y;
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window_rect.right = window_x + window_width;
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window_rect.bottom = window_y + window_height;
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window_center_x = (window_rect.left + window_rect.right) / 2;
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window_center_y = (window_rect.top + window_rect.bottom) / 2;
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IN_UpdateClipCursor ();
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}
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qboolean SWAppActivate(BOOL fActive, BOOL minimize)
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/****************************************************************************
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*
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* Function: AppActivate
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* Parameters: fActive - True if app is activating
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*
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* Description: If the application is activating, then swap the system
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* into SYSPAL_NOSTATIC mode so that our palettes will display
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* correctly.
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*
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****************************************************************************/
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{
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static BOOL sound_active;
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if (ActiveApp == fActive && Minimized == minimize)
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return false; //so windows doesn't crash us over and over again.
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ActiveApp = fActive;
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Minimized = minimize;
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// enable/disable sound on focus gain/loss
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if (!ActiveApp && sound_active)
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{
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S_BlockSound ();
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sound_active = false;
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}
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else if (ActiveApp && !sound_active)
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{
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S_UnblockSound ();
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sound_active = true;
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}
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IN_UpdateGrabs(false, ActiveApp);
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/*
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if (fActive)
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{
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if (modestate != MS_WINDOWED)
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{
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if (vid_canalttab && vid_wassuspended) {
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vid_wassuspended = false;
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ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
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ShowWindow(mainwindow, SW_SHOWNORMAL);
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}
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}
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}
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if (!fActive)
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{
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if (modestate != MS_WINDOWED)
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{
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if (vid_canalttab) {
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ChangeDisplaySettings (NULL, 0);
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vid_wassuspended = true;
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}
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}
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}
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*/
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return true;
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}
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LONG WINAPI MainWndProc (
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HWND hWnd,
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UINT uMsg,
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WPARAM wParam,
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LPARAM lParam)
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{
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LONG lRet = 0;
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int fActive, fMinimized, temp;
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HDC hdc;
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PAINTSTRUCT ps;
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extern unsigned int uiWheelMessage;
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// static int recursiveflag;
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if ( uMsg == uiWheelMessage ) {
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uMsg = WM_MOUSEWHEEL;
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wParam <<= 16;
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}
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switch (uMsg)
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{
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case WM_CREATE:
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break;
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case WM_SYSCOMMAND:
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// Check for maximize being hit
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switch (wParam & ~0x0F)
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{
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case SC_MAXIMIZE:
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Cbuf_AddText("vid_fullscreen 1;vid_restart\n", RESTRICT_LOCAL);
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// if minimized, bring up as a window before going fullscreen,
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// so MGL will have the right state to restore
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/* if (Minimized)
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{
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force_mode_set = true;
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VID_SetMode (vid_modenum, vid_curpal);
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force_mode_set = false;
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}
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VID_SetMode ((int)vid_fullscreen_mode.value, vid_curpal);
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*/ break;
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case SC_SCREENSAVE:
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case SC_MONITORPOWER:
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if (w32sw.isfullscreen)
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{
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// don't call DefWindowProc() because we don't want to start
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// the screen saver fullscreen
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break;
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}
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// fall through windowed and allow the screen saver to start
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default:
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// if (!vid_initializing)
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// {
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// S_BlockSound ();
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// }
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lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
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// if (!vid_initializing)
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// {
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// S_UnblockSound ();
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// }
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}
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break;
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case WM_MOVE:
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SWV_UpdateWindowStatus ();
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// if ((modestate == MS_WINDOWED) && !in_mode_set && !Minimized)
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// VID_RememberWindowPos ();
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break;
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case WM_SIZE:
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SWV_UpdateWindowStatus ();
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/* Minimized = false;
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if (!(wParam & SIZE_RESTORED))
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{
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if (wParam & SIZE_MINIMIZED)
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Minimized = true;
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}
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if (!Minimized && !w32sw.isfullscreen)
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{
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int nt, nl;
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int nw, nh;
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qboolean move = false;
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RECT r;
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GetClientRect (hWnd, &r);
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nw = (int)(r.right - r.left)&~3;
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nh = (int)(r.bottom - r.top)&~3;
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window_width = nw;
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window_height = nh;
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VID2_UpdateWindowStatus();
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if (nw < 320)
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{
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move = true;
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nw = 320;
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}
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if (nh < 200)
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{
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move = true;
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nh = 200;
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}
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if (nh > MAXHEIGHT)
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{
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move = true;
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nh = MAXHEIGHT;
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}
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if ((r.right - r.left) & 3)
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move = true;
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if ((r.bottom - r.top) & 3)
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move = true;
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GetWindowRect (hWnd, &r);
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nl = r.left;
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nt = r.top;
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r.left =0;
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r.top = 0;
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r.right = nw*usingstretch;
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r.bottom = nh*usingstretch;
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AdjustWindowRectEx(&r, WS_OVERLAPPEDWINDOW, FALSE, 0);
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vid.recalc_refdef = true;
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if (move)
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MoveWindow(hWnd, nl, nt, r.right - r.left, r.bottom - r.top, true);
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else
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{
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if (vid.width != nw || vid.height != nh)
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{
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M_RemoveAllMenus(); //can cause probs
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DIB_Shutdown();
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vid.conwidth = vid.width = nw;//vid_stretch.value;
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vid.conheight = vid.height = nh;///vid_stretch.value;
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DIB_Init( &vid.buffer, &vid.rowbytes );
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vid.conbuffer = vid.buffer;
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vid.conrowbytes = vid.rowbytes;
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if (VID_AllocBuffers(vid.width, vid.height, r_pixbytes))
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D_InitCaches (vid_surfcache, vid_surfcachesize);
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SCR_UpdateWholeScreen();
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}
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else
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SCR_UpdateWholeScreen();
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}
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}
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*/
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break;
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case WM_SYSCHAR:
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// keep Alt-Space from happening
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break;
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case WM_ACTIVATE:
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fActive = LOWORD(wParam);
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fMinimized = (BOOL) HIWORD(wParam);
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SWAppActivate(!(fActive == WA_INACTIVE), fMinimized);
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// fix the leftover Alt from any Alt-Tab or the like that switched us away
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// ClearAllStates ();
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break;
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case WM_PAINT:
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hdc = BeginPaint(hWnd, &ps);
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// if (!in_mode_set && host_initialized)
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// SCR_UpdateWholeScreen ();
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EndPaint(hWnd, &ps);
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break;
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case WM_KEYDOWN:
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case WM_SYSKEYDOWN:
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// if (!vid_initializing)
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IN_TranslateKeyEvent(wParam, lParam, true, 0);
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break;
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case WM_KEYUP:
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case WM_SYSKEYUP:
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// if (!vid_initializing)
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IN_TranslateKeyEvent(wParam, lParam, false, 0);
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break;
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// this is complicated because Win32 seems to pack multiple mouse events into
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// one update sometimes, so we always check all states and look for events
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case WM_LBUTTONDOWN:
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case WM_LBUTTONUP:
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case WM_RBUTTONDOWN:
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case WM_RBUTTONUP:
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case WM_MBUTTONDOWN:
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case WM_MBUTTONUP:
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case WM_MOUSEMOVE:
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case WM_XBUTTONDOWN:
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case WM_XBUTTONUP:
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// if (!vid_initializing)
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{
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temp = 0;
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if (wParam & MK_LBUTTON)
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temp |= 1;
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if (wParam & MK_RBUTTON)
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temp |= 2;
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if (wParam & MK_MBUTTON)
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temp |= 4;
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// extra buttons
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if (wParam & MK_XBUTTON1)
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temp |= 8;
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if (wParam & MK_XBUTTON2)
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temp |= 16;
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if (wParam & MK_XBUTTON3)
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temp |= 32;
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if (wParam & MK_XBUTTON4)
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temp |= 64;
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if (wParam & MK_XBUTTON5)
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temp |= 128;
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if (wParam & MK_XBUTTON6)
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temp |= 256;
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if (wParam & MK_XBUTTON7)
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temp |= 512;
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IN_MouseEvent (temp);
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}
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break;
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// JACK: This is the mouse wheel with the Intellimouse
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// Its delta is either positive or neg, and we generate the proper
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// Event.
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case WM_MOUSEWHEEL:
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{
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if ((short) HIWORD(wParam) > 0)
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{
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Key_Event(0, K_MWHEELUP, 0, true);
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Key_Event(0, K_MWHEELUP, 0, false);
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}
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else
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{
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Key_Event(0, K_MWHEELDOWN, 0, true);
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Key_Event(0, K_MWHEELDOWN, 0, false);
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}
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}
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break;
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case WM_INPUT:
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// raw input handling
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IN_RawInput_Read((HANDLE)lParam);
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break;
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/* case WM_DISPLAYCHANGE:
|
|
if (!in_mode_set && (modestate == MS_WINDOWED) && !vid_fulldib_on_focus_mode)
|
|
{
|
|
force_mode_set = true;
|
|
VID_SetMode (vid_modenum, vid_curpal);
|
|
force_mode_set = false;
|
|
}
|
|
break;
|
|
*/
|
|
case WM_CLOSE:
|
|
// this causes Close in the right-click task bar menu not to work, but right
|
|
// now bad things happen if Close is handled in that case (garbage and a
|
|
// crash on Win95)
|
|
// if (!vid_initializing)
|
|
{
|
|
if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit",
|
|
MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
|
|
{
|
|
Cbuf_AddText("\nquit\n", RESTRICT_LOCAL);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case MM_MCINOTIFY:
|
|
lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
|
|
break;
|
|
|
|
default:
|
|
/* pass all unhandled messages to DefWindowProc */
|
|
lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
|
|
break;
|
|
}
|
|
|
|
/* return 0 if handled message, 1 if not */
|
|
return lRet;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
** VID_CreateWindow
|
|
*/
|
|
#define WINDOW_CLASS_NAME FULLENGINENAME
|
|
#define WINDOW_TITLE_NAME FULLENGINENAME
|
|
|
|
|
|
void VID_CreateWindow(int width, int height, qboolean fullscreen)
|
|
{
|
|
WNDCLASS wc;
|
|
RECT r;
|
|
int x, y, w, h;
|
|
int exstyle;
|
|
int stylebits;
|
|
|
|
|
|
if (fullscreen)
|
|
{
|
|
exstyle = WS_EX_TOPMOST;
|
|
stylebits = WS_POPUP;
|
|
}
|
|
else
|
|
{
|
|
exstyle = 0;
|
|
stylebits = WS_OVERLAPPEDWINDOW;
|
|
}
|
|
|
|
/* Register the frame class */
|
|
wc.style = 0;
|
|
wc.lpfnWndProc = (WNDPROC)MainWndProc;
|
|
wc.cbClsExtra = 0;
|
|
wc.cbWndExtra = 0;
|
|
wc.hInstance = global_hInstance;
|
|
wc.hIcon = 0;
|
|
wc.hCursor = LoadCursor (NULL,IDC_ARROW);
|
|
wc.hbrBackground = (void *)COLOR_GRAYTEXT;
|
|
wc.lpszMenuName = 0;
|
|
wc.lpszClassName = WINDOW_CLASS_NAME;
|
|
|
|
RegisterClass(&wc);
|
|
|
|
r.left = 0;
|
|
r.top = 0;
|
|
r.right = width;
|
|
r.bottom = height;
|
|
|
|
AdjustWindowRectEx (&r, stylebits, FALSE, exstyle);
|
|
|
|
window_rect = r;
|
|
|
|
w = r.right - r.left;
|
|
h = r.bottom - r.top;
|
|
x = 0;//vid_xpos.value;
|
|
y = 0;//vid_ypos.value;
|
|
|
|
mainwindow = CreateWindowEx(
|
|
exstyle,
|
|
WINDOW_CLASS_NAME,
|
|
WINDOW_TITLE_NAME,
|
|
stylebits,
|
|
x, y, w, h,
|
|
NULL,
|
|
NULL,
|
|
global_hInstance,
|
|
NULL);
|
|
|
|
if (!mainwindow)
|
|
Sys_Error("Couldn't create window");
|
|
|
|
ShowWindow(mainwindow, SW_SHOWNORMAL);
|
|
UpdateWindow(mainwindow);
|
|
SetForegroundWindow(mainwindow);
|
|
SetFocus(mainwindow);
|
|
|
|
SWV_UpdateWindowStatus();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void SW_VID_UpdateViewport(wqcom_t *com)
|
|
{
|
|
com->viewport.cbuf = screenbuffer;
|
|
com->viewport.dbuf = depthbuffer;
|
|
com->viewport.width = vid.pixelwidth;
|
|
com->viewport.height = vid.pixelheight;
|
|
com->viewport.stride = screenpitch;
|
|
com->viewport.framenum = framenumber;
|
|
|
|
/* com->viewport.buf = pDIBBase;
|
|
com->viewport.width = vid.pixelwidth;
|
|
com->viewport.height = vid.pixelheight;
|
|
com->viewport.stride = vid.pixelwidth;
|
|
com->viewport.framenum = framenumber;*/
|
|
}
|
|
|
|
void SW_VID_SwapBuffers(void)
|
|
{
|
|
extern cvar_t vid_conautoscale;
|
|
DIB_SwapBuffers();
|
|
framenumber++;
|
|
|
|
IN_UpdateGrabs(false, ActiveApp);
|
|
|
|
// memset( pDIBBase, 0, vid.pixelwidth * vid.pixelheight * 4);
|
|
|
|
|
|
if (window_width != vid.pixelwidth || window_height != vid.pixelheight)
|
|
{
|
|
DIB_Shutdown();
|
|
vid.pixelwidth = window_width;
|
|
vid.pixelheight = window_height;
|
|
if (!DIB_Init())
|
|
Sys_Error("resize reinitialization error");
|
|
|
|
Cvar_ForceCallback(&vid_conautoscale);
|
|
}
|
|
}
|
|
|
|
qboolean SW_VID_Init(rendererstate_t *info, unsigned char *palette)
|
|
{
|
|
vid.pixelwidth = info->width;
|
|
vid.pixelheight = info->height;
|
|
|
|
VID_CreateWindow(vid.pixelwidth, vid.pixelheight, false);
|
|
|
|
if (!DIB_Init())
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
void SW_VID_DeInit(void)
|
|
{
|
|
DIB_Shutdown();
|
|
DestroyWindow(mainwindow);
|
|
}
|
|
void SW_VID_SetPalette(unsigned char *palette)
|
|
{
|
|
}
|
|
void SW_VID_ShiftPalette(unsigned char *palette)
|
|
{
|
|
}
|
|
char *SW_VID_GetRGBInfo(int prepad, int *truevidwidth, int *truevidheight)
|
|
{
|
|
return NULL;
|
|
}
|
|
void SW_VID_SetWindowCaption(char *msg)
|
|
{
|
|
}
|
|
#endif
|