.. |
botlib.h
|
This might be handy,
|
2005-10-04 19:28:31 +00:00 |
net_preparse.c
|
Told the server how to send TE_TEI_BIGEXPLOSION, for nexuiz.
|
2006-09-18 22:49:42 +00:00 |
pr_cmds.c
|
De-spammified Hexen2.
|
2006-10-18 23:39:37 +00:00 |
progdefs.h
|
Should fix the slow rockets bugs.
|
2006-12-26 18:19:35 +00:00 |
progs.h
|
mimic DP ftos for now, added pr_brokenfloatconvert which enables the old ftos behavior, defaults to 0
|
2006-05-18 07:37:34 +00:00 |
q2game.h
|
Urm. Compiles in FreeBSD with gmake and gcc. So, urm, yeah... Maybe it runs too.
|
2005-04-17 02:22:51 +00:00 |
q3g_public.h
|
Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
|
2006-03-23 19:22:12 +00:00 |
qwsvdef.h
|
Removed unused cachedir variable.
|
2005-08-03 21:48:18 +00:00 |
savegame.c
|
warning cleanup
|
2006-04-16 03:55:55 +00:00 |
server.h
|
Should fix the slow rockets bugs.
|
2006-12-26 18:19:35 +00:00 |
sv_ccmds.c
|
delay map changes until after the renderer is set, rather than setting one as part of the map change.
|
2006-10-15 03:34:05 +00:00 |
sv_chat.c
|
Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
|
2006-03-23 19:22:12 +00:00 |
sv_demo.c
|
mvdplay disabled. See who notices before it's finally removed totally.
|
2006-03-14 01:12:17 +00:00 |
sv_ents.c
|
Fixes the red glows issue in hexen2. I would do it the other way, but H2 depends on entities for sounds (and qw requires entities for origins).
|
2006-10-18 23:33:18 +00:00 |
sv_init.c
|
qtv changes allow you to spectate annother spectator. FTE changes fix independant physics stuff a bit, and fix AVI recording a little also.
|
2006-11-03 15:53:04 +00:00 |
sv_main.c
|
Should fix the slow rockets bugs.
|
2006-12-26 18:19:35 +00:00 |
sv_master.c
|
got rid of some anonymous unions
|
2006-02-17 02:51:59 +00:00 |
sv_move.c
|
Rotating BSP fixes, hexen2 fixes, and a few extra bugs...
|
2006-03-23 19:22:12 +00:00 |
sv_mvd.c
|
Should fix molgrums 'ktpro' crash.
|
2007-01-06 09:35:16 +00:00 |
sv_nchan.c
|
Fixed mvd playback as correctly as I can think how.
|
2006-01-28 19:04:13 +00:00 |
sv_phys.c
|
Should fix the slow rockets bugs.
|
2006-12-26 18:19:35 +00:00 |
sv_rankin.c
|
added a macro for specifying all the cvar properties. This will simplify stuff for Q2.
|
2006-02-11 02:09:43 +00:00 |
sv_send.c
|
mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
|
2006-09-17 00:59:22 +00:00 |
sv_sys_unix.c
|
fix buffer overruns in file enumeration
|
2006-05-19 19:15:52 +00:00 |
sv_sys_win.c
|
mostly miscilaneous changes (some old stuff that I don't remember), lightsampling changes, qtv changes, avi sound changes
|
2006-09-17 00:59:22 +00:00 |
sv_user.c
|
rjlan reported that bigfoot's use of bzero didn't compile in mingw
|
2006-10-18 23:27:39 +00:00 |
svmodel.c
|
Added code to check for truncated BSPs.
|
2006-10-05 21:12:04 +00:00 |
svq2_ents.c
|
Makes Q2 with high visible entity counts more robust.
|
2006-04-09 02:04:40 +00:00 |
svq2_game.c
|
don't Sys_Error with NULL Q2 setmodel call, properly fallthrough if bSetupPixelFormat fails
|
2006-07-21 23:38:24 +00:00 |
svq3_game.c
|
Fix incorrect traces in Quake3. This fixes rockets, at least.
|
2006-09-10 02:49:12 +00:00 |
world.c
|
warning fixes, change favorites color to cyan
|
2006-04-02 03:47:06 +00:00 |
worlda.s
|
|
|