fteqw/engine/droid
Spoike 9cd425e945 rework hlmdl subblends. apparently they're some sort of grid.
fix decals again. clampmap should work properly with them, also removed the extra part.
fix rtlight pvs issue with respect to portals
fix vid_reload causing the d3d9 renderer to use nearest sampling
terrain system should now mostly work with d3d9. still has issues.
fix q3 volumetric fog not applying to models

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5174 fc73d0e0-1445-4013-8a0c-d673dee63da5
2017-11-30 17:59:11 +00:00
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configs droid: new icon from eukara that doesn't have the resized uglyness. 2017-03-26 01:46:08 +00:00
res Some more progress on the Xbox version. If you can call it that. Also changed the wastes.ico to be up to date. 2017-03-27 21:45:45 +00:00
src/com/fteqw rework hlmdl subblends. apparently they're some sort of grid. 2017-11-30 17:59:11 +00:00
AndroidManifest.xml rework hlmdl subblends. apparently they're some sort of grid. 2017-11-30 17:59:11 +00:00
default.fmf droid: new icon from eukara that doesn't have the resized uglyness. 2017-03-26 01:46:08 +00:00
fte.cfg droid: new icon from eukara that doesn't have the resized uglyness. 2017-03-26 01:46:08 +00:00