.. |
gltod3d
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lots of changes.
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2004-09-20 23:25:38 +00:00 |
gl_alias.c
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Converted gl -> qgl.
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2005-01-07 02:54:22 +00:00 |
gl_backend.c
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Lots of stuff.
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2004-12-24 08:45:56 +00:00 |
gl_draw.c
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Run without gamedata (server list works at least)
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2005-01-05 08:12:46 +00:00 |
gl_draw.h
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Lots of stuff.
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2004-12-24 08:45:56 +00:00 |
gl_hlmdl.c
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |
gl_model.c
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Added some extra validation.
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2004-12-29 03:22:09 +00:00 |
gl_model.h
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Removed some obsolette comments.
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2005-01-07 02:51:40 +00:00 |
gl_ngraph.c
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Added profiling code, added schematics, drawflat, and stuff
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2004-12-15 19:53:30 +00:00 |
gl_ppl.c
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Removed the old forms of the specular fragment program.
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2005-01-05 08:13:54 +00:00 |
gl_rlight.c
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Make sure colour 7 is used if the server said an empty lightstyle.
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2005-01-04 08:16:52 +00:00 |
gl_rmain.c
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Lots of stuff.
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2004-12-24 08:45:56 +00:00 |
gl_rmisc.c
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Hmm. Looks like that function wasn't used.
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2004-12-29 03:22:49 +00:00 |
gl_rsurf.c
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Lots of stuff.
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2004-12-24 08:45:56 +00:00 |
gl_screen.c
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Lots of stuff.
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2004-12-24 08:45:56 +00:00 |
gl_shader.c
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Fixed some gcc warnings.
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2004-12-09 23:42:00 +00:00 |
gl_vidcommon.c
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Added GL_ARB_shader_objects extension code in glsupp.h
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2005-01-04 23:34:42 +00:00 |
gl_vidlinuxglx.c
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raz0 pointed out that gl was crashing on his computer.
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2004-12-22 13:47:57 +00:00 |
gl_vidnt.c
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Lots of stuff.
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2004-12-24 08:45:56 +00:00 |
gl_vidsdl.c
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Apparently I went for non-standard paths.
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2004-12-10 21:31:53 +00:00 |
gl_warp.c
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Added profiling code, added schematics, drawflat, and stuff
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2004-12-15 19:53:30 +00:00 |
gl_warp_sin.h
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Initial checkin of OpenGL renderer
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2004-08-22 22:29:09 +00:00 |
glmod_doom.c
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Whoops... Someone broke dedicated builds..
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2004-12-05 16:34:06 +00:00 |
glquake.h
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Added GL_ARB_shader_objects extension code in glsupp.h
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2005-01-04 23:34:42 +00:00 |
glsupp.h
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Added GL_ARB_shader_objects extension code in glsupp.h
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2005-01-04 23:34:42 +00:00 |
ltface.c
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Few bug fixes and some q3 compatable shaders.
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2004-10-19 16:10:14 +00:00 |
model_hl.h
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Initial Commit
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2004-08-23 03:58:21 +00:00 |
shader.h
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fixes for the new backend.
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2004-11-13 17:31:04 +00:00 |