..
gltod3d
lots of changes.
2004-09-20 23:25:38 +00:00
gl_alias.c
Fixing colour forcing.
2004-12-29 03:20:42 +00:00
gl_backend.c
Lots of stuff.
2004-12-24 08:45:56 +00:00
gl_draw.c
Lots of stuff.
2004-12-24 08:45:56 +00:00
gl_draw.h
Lots of stuff.
2004-12-24 08:45:56 +00:00
gl_hlmdl.c
fixes for the new backend.
2004-11-13 17:31:04 +00:00
gl_model.c
Added some extra validation.
2004-12-29 03:22:09 +00:00
gl_model.h
That's simply not needed any more.
2004-12-21 04:35:19 +00:00
gl_ngraph.c
Added profiling code, added schematics, drawflat, and stuff
2004-12-15 19:53:30 +00:00
gl_ppl.c
Lots of stuff.
2004-12-24 08:45:56 +00:00
gl_rlight.c
Make sure colour 7 is used if the server said an empty lightstyle.
2005-01-04 08:16:52 +00:00
gl_rmain.c
Lots of stuff.
2004-12-24 08:45:56 +00:00
gl_rmisc.c
Hmm. Looks like that function wasn't used.
2004-12-29 03:22:49 +00:00
gl_rsurf.c
Lots of stuff.
2004-12-24 08:45:56 +00:00
gl_screen.c
Lots of stuff.
2004-12-24 08:45:56 +00:00
gl_shader.c
Fixed some gcc warnings.
2004-12-09 23:42:00 +00:00
gl_vidcommon.c
Added GL_ARB_shader_objects extension code in glsupp.h
2005-01-04 23:34:42 +00:00
gl_vidlinuxglx.c
raz0 pointed out that gl was crashing on his computer.
2004-12-22 13:47:57 +00:00
gl_vidnt.c
Lots of stuff.
2004-12-24 08:45:56 +00:00
gl_vidsdl.c
Apparently I went for non-standard paths.
2004-12-10 21:31:53 +00:00
gl_warp.c
Added profiling code, added schematics, drawflat, and stuff
2004-12-15 19:53:30 +00:00
gl_warp_sin.h
Initial checkin of OpenGL renderer
2004-08-22 22:29:09 +00:00
glmod_doom.c
Whoops... Someone broke dedicated builds..
2004-12-05 16:34:06 +00:00
glquake.h
Added GL_ARB_shader_objects extension code in glsupp.h
2005-01-04 23:34:42 +00:00
glsupp.h
Added GL_ARB_shader_objects extension code in glsupp.h
2005-01-04 23:34:42 +00:00
ltface.c
Few bug fixes and some q3 compatable shaders.
2004-10-19 16:10:14 +00:00
model_hl.h
Initial Commit
2004-08-23 03:58:21 +00:00
shader.h
fixes for the new backend.
2004-11-13 17:31:04 +00:00