fteqw/engine/common
2021-01-18 22:18:09 +00:00
..
bothdefs.h big commit. :( 2020-10-26 06:30:35 +00:00
bspfile.h Fix pvs issue on maps with far too many leafs (was still using 16bit leaf indexes, whoops). 2020-09-28 17:13:51 +00:00
cmd.c big commit. :( 2020-10-26 06:30:35 +00:00
cmd.h fixed eztv md4 incompatibility. 2020-02-11 18:06:10 +00:00
com_mesh.c Fix config_minimal.h from being unable to compile. 2021-01-18 22:18:09 +00:00
com_mesh.h Add support for writing uhexen2's v7 progs files. 2020-07-01 05:32:21 +00:00
com_phys_bullet.cpp Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
com_phys_ode.c Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse). 2020-10-06 03:17:28 +00:00
common.c qcc: Add unsigned int, long/__int64, unsigned long/__uint64, and double datatypes to qcc+qcvm. 2020-09-29 07:09:01 +00:00
common.h Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse). 2020-10-06 03:17:28 +00:00
config_freecs.h Integrate gltf2 support without external plugin. 2020-01-20 18:36:45 +00:00
config_fteqw.h disabled some quake-only teamplay stuff in non-quake builds. 2020-04-19 01:23:32 +00:00
config_fteqw_noweb.h Fixes for winX_sdl builds. 2019-07-02 04:37:11 +00:00
config_minimal.h Integrate gltf2 support without external plugin. 2020-01-20 18:36:45 +00:00
config_nocompat.h Integrate gltf2 support without external plugin. 2020-01-20 18:36:45 +00:00
config_wastes.h Fix RBSP fixed-patch loading. 2020-03-20 11:37:18 +00:00
console.h smoother console scrolling (at least with the mouse) 2019-09-04 08:32:22 +00:00
crc.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
crc.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cvar.c big commit. :( 2020-10-26 06:30:35 +00:00
cvar.h try to fix vulkan validation warnings (and maybe some crashes on amd gpus) 2020-11-04 10:19:30 +00:00
fs.c Add SB_MULTISEARCH flag for search_begin. 2020-10-27 02:56:18 +00:00
fs.h Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
fs_dzip.c added cmake file. 2018-03-04 14:41:16 +00:00
fs_pak.c Attempt to fix some nondeterministic build variations. 2020-01-09 15:35:40 +00:00
fs_stdio.c Yup, looks like we are actually using that path now... 2020-09-08 10:40:21 +00:00
fs_vpk.c Switch to using epoll on linux, because we can. 2020-02-26 00:37:52 +00:00
fs_win32.c disabled some quake-only teamplay stuff in non-quake builds. 2020-04-19 01:23:32 +00:00
fs_xz.c Add BPTC (aka: bc6+bc7) fallback decompression. 2019-08-01 02:13:44 +00:00
fs_zip.c big commit. :( 2020-10-26 06:30:35 +00:00
gl_q2bsp.c Attempt to make clang happier. 2020-06-27 19:32:16 +00:00
huff.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
log.c Lets try using _LARGEFILE64_SOURCE in 32bit linux builds. Not that anyone will notice. 2020-09-08 05:11:09 +00:00
mathlib.c Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse). 2020-10-06 03:17:28 +00:00
mathlib.h Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse). 2020-10-06 03:17:28 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h Implement preliminary openxr plugin. inputs are still useless (can HOPEFULLY result in some prints, but nothing else), and there's no considerations for 2d things. 2020-05-14 15:50:26 +00:00
net_chan.c fixed eztv md4 incompatibility. 2020-02-11 18:06:10 +00:00
net_ice.c prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00
net_ssl_gnutls.c Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse). 2020-10-06 03:17:28 +00:00
net_ssl_winsspi.c Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse). 2020-10-06 03:17:28 +00:00
net_wins.c Add r_meshroll, like r_meshpitch (hexen2 requires it set to -1 - they made the bug worse). 2020-10-06 03:17:28 +00:00
netinc.h try to fix common-symbol conflicts in windows builds. 2020-08-13 08:39:48 +00:00
particles.h cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
plugin.c Implement preliminary openxr plugin. inputs are still useless (can HOPEFULLY result in some prints, but nothing else), and there's no considerations for 2d things. 2020-05-14 15:50:26 +00:00
pmove.c Lets try using _LARGEFILE64_SOURCE in 32bit linux builds. Not that anyone will notice. 2020-09-08 05:11:09 +00:00
pmove.h Better compat with quakespasm's demos. 2019-10-14 02:36:57 +00:00
pmovetst.c Fix csqc polygon issue (using explicit glsl that doesn't need normals). 2019-02-19 06:49:03 +00:00
pr_bgcmd.c Add SB_NAMESORT for search_begin to ensure files are sorted by name instead of filesystem precedence. 2020-10-27 04:10:51 +00:00
pr_common.h Fix a logic error with my rendering check. Sleep required. 2020-12-25 03:20:48 +00:00
protocol.h Add support for the FIRSTPERSON renderflag from Q3 2020-12-25 03:07:07 +00:00
q1bsp.c big commit. :( 2020-10-26 06:30:35 +00:00
q2pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q3common.c disabled some quake-only teamplay stuff in non-quake builds. 2020-04-19 01:23:32 +00:00
qvm.c Fix some more stuff. 2019-07-29 06:32:37 +00:00
sha1.c prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00
sha2.c prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00
sys.h Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues. 2020-07-14 00:48:56 +00:00
sys_linux_threads.c Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
sys_win_threads.c Support connecting subnodes to servers over tcp (instead of depending on fork). 2020-04-29 10:43:22 +00:00
translate.c try to fix common-symbol conflicts in windows builds. 2020-08-13 08:39:48 +00:00
translate.h try to fix common-symbol conflicts in windows builds. 2020-08-13 08:39:48 +00:00
ui_public.h stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
vm.h stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
world.h try to fix vulkan validation warnings (and maybe some crashes on amd gpus) 2020-11-04 10:19:30 +00:00
zone.c Switch to using epoll on linux, because we can. 2020-02-26 00:37:52 +00:00
zone.h prepare for proper binary auth instead of depending upon tls certs (using sha2(512) to ensure no modification). probably buggy on windows so not fully enabled yet. 2020-03-25 21:29:30 +00:00