mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-29 07:02:12 +00:00
c3ea880846
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5388 fc73d0e0-1445-4013-8a0c-d673dee63da5
456 lines
12 KiB
C
456 lines
12 KiB
C
#include "../plugin.h"
|
|
#include "../engine.h"
|
|
|
|
#include "libavcodec/avcodec.h"
|
|
#include "libavformat/avformat.h"
|
|
|
|
static cvar_t *ffmpeg_audiodecoder, *pdeveloper;
|
|
|
|
#define HAVE_DECOUPLED_API (LIBAVCODEC_VERSION_MAJOR>57 || (LIBAVCODEC_VERSION_MAJOR==57&&LIBAVCODEC_VERSION_MINOR>=36))
|
|
|
|
struct avaudioctx
|
|
{
|
|
//raw file
|
|
uint8_t *filedata;
|
|
size_t fileofs;
|
|
size_t filesize;
|
|
|
|
//avformat stuff
|
|
AVFormatContext *pFormatCtx;
|
|
int audioStream;
|
|
|
|
AVCodecContext *pACodecCtx;
|
|
AVFrame *pAFrame;
|
|
|
|
//decoding
|
|
int64_t lasttime;
|
|
|
|
//output audio
|
|
//we throw away data if the format changes. which is awkward, but gah.
|
|
int64_t samples_start;
|
|
int samples_channels;
|
|
int samples_speed;
|
|
int samples_width;
|
|
qbyte *samples_buffer;
|
|
size_t samples_count;
|
|
size_t samples_max;
|
|
};
|
|
|
|
static void S_AV_Purge(sfx_t *s)
|
|
{
|
|
struct avaudioctx *ctx = (struct avaudioctx*)s->decoder.buf;
|
|
|
|
s->loadstate = SLS_NOTLOADED;
|
|
|
|
// Free the audio decoder
|
|
if (ctx->pACodecCtx)
|
|
avcodec_close(ctx->pACodecCtx);
|
|
av_free(ctx->pAFrame);
|
|
|
|
// Close the video file
|
|
avformat_close_input(&ctx->pFormatCtx);
|
|
|
|
//free the decoded buffer
|
|
free(ctx->samples_buffer);
|
|
|
|
//file storage will be cleared here too
|
|
free(ctx);
|
|
|
|
memset(&s->decoder, 0, sizeof(s->decoder));
|
|
}
|
|
static void S_AV_ReadFrame(struct avaudioctx *ctx)
|
|
{ //reads an audioframe and spits its data into the output sound file for the game engine to use.
|
|
int width = 2;
|
|
int channels = ctx->pACodecCtx->channels;
|
|
unsigned int auddatasize = av_samples_get_buffer_size(NULL, ctx->pACodecCtx->channels, ctx->pAFrame->nb_samples, ctx->pACodecCtx->sample_fmt, 1);
|
|
void *auddata = ctx->pAFrame->data[0];
|
|
switch(ctx->pACodecCtx->sample_fmt)
|
|
{ //we don't support planar audio. we just treat it as mono instead.
|
|
default:
|
|
auddatasize = 0;
|
|
break;
|
|
case AV_SAMPLE_FMT_U8P:
|
|
auddatasize /= channels;
|
|
channels = 1;
|
|
case AV_SAMPLE_FMT_U8:
|
|
width = 1;
|
|
break;
|
|
case AV_SAMPLE_FMT_S16P:
|
|
auddatasize /= channels;
|
|
channels = 1;
|
|
case AV_SAMPLE_FMT_S16:
|
|
width = 2;
|
|
break;
|
|
|
|
case AV_SAMPLE_FMT_FLTP:
|
|
//FIXME: support float audio internally.
|
|
{
|
|
float *in[2] = {(float*)ctx->pAFrame->data[0],(float*)ctx->pAFrame->data[1]};
|
|
signed short *out = (void*)auddata;
|
|
int v;
|
|
unsigned int i, c;
|
|
unsigned int frames = ctx->pAFrame->nb_samples;
|
|
if (channels > 2)
|
|
channels = 2;
|
|
for (i = 0; i < frames; i++)
|
|
{
|
|
for (c = 0; c < channels; c++)
|
|
{
|
|
v = (short)(in[c][i]*32767);
|
|
if (v < -32767)
|
|
v = -32767;
|
|
else if (v > 32767)
|
|
v = 32767;
|
|
*out++ = v;
|
|
}
|
|
}
|
|
width = sizeof(*out);
|
|
auddatasize = frames*width*channels;
|
|
}
|
|
break;
|
|
case AV_SAMPLE_FMT_FLT:
|
|
//FIXME: support float audio internally.
|
|
{
|
|
float *in = (void*)auddata;
|
|
signed short *out = (void*)auddata;
|
|
int v;
|
|
unsigned int i;
|
|
for (i = 0; i < auddatasize/sizeof(*in); i++)
|
|
{
|
|
v = (short)(in[i]*32767);
|
|
if (v < -32767)
|
|
v = -32767;
|
|
else if (v > 32767)
|
|
v = 32767;
|
|
out[i] = v;
|
|
}
|
|
auddatasize/=2;
|
|
width = 2;
|
|
}
|
|
|
|
case AV_SAMPLE_FMT_DBLP:
|
|
auddatasize /= channels;
|
|
channels = 1;
|
|
case AV_SAMPLE_FMT_DBL:
|
|
{
|
|
double *in = (double*)auddata;
|
|
signed short *out = (void*)auddata;
|
|
int v;
|
|
unsigned int i;
|
|
for (i = 0; i < auddatasize/sizeof(*in); i++)
|
|
{
|
|
v = (short)(in[i]*32767);
|
|
if (v < -32767)
|
|
v = -32767;
|
|
else if (v > 32767)
|
|
v = 32767;
|
|
out[i] = v;
|
|
}
|
|
auddatasize/=4;
|
|
width = 2;
|
|
}
|
|
break;
|
|
}
|
|
if (ctx->samples_channels != channels || ctx->samples_speed != ctx->pACodecCtx->sample_rate || ctx->samples_width != width)
|
|
{ //something changed, update
|
|
ctx->samples_channels = channels;
|
|
ctx->samples_speed = ctx->pACodecCtx->sample_rate;
|
|
ctx->samples_width = width;
|
|
|
|
//and discard any decoded audio. this might loose some.
|
|
ctx->samples_start += ctx->samples_count;
|
|
ctx->samples_count = 0;
|
|
}
|
|
if (ctx->samples_max < (ctx->samples_count*ctx->samples_width*ctx->samples_channels)+auddatasize)
|
|
{
|
|
ctx->samples_max = (ctx->samples_count*ctx->samples_width*ctx->samples_channels)+auddatasize;
|
|
ctx->samples_max *= 2; //slop
|
|
ctx->samples_buffer = realloc(ctx->samples_buffer, ctx->samples_max);
|
|
}
|
|
if (width == 1)
|
|
{ //FTE uses signed 8bit audio. ffmpeg uses unsigned 8bit audio. *sigh*.
|
|
char *out = (char*)(ctx->samples_buffer + ctx->samples_count*(ctx->samples_width*ctx->samples_channels));
|
|
unsigned char *in = auddata;
|
|
int i;
|
|
for (i = 0; i < auddatasize; i++)
|
|
out[i] = in[i]-128;
|
|
}
|
|
else
|
|
memcpy(ctx->samples_buffer + ctx->samples_count*(ctx->samples_width*ctx->samples_channels), auddata, auddatasize);
|
|
ctx->samples_count += auddatasize/(ctx->samples_width*ctx->samples_channels);
|
|
}
|
|
static sfxcache_t *S_AV_Locate(sfx_t *sfx, sfxcache_t *buf, ssamplepos_t start, int length)
|
|
{ //warning: can be called on a different thread.
|
|
struct avaudioctx *ctx = (struct avaudioctx*)sfx->decoder.buf;
|
|
AVPacket packet;
|
|
int64_t curtime;
|
|
|
|
if (!buf)
|
|
return NULL;
|
|
|
|
curtime = start + length;
|
|
|
|
while (1)
|
|
{
|
|
if (start < ctx->samples_start)
|
|
break; //o.O rewind!
|
|
|
|
if (ctx->samples_start+ctx->samples_count > curtime)
|
|
break; //no need yet.
|
|
|
|
#ifdef HAVE_DECOUPLED_API
|
|
if(0==avcodec_receive_frame(ctx->pACodecCtx, ctx->pAFrame))
|
|
{
|
|
S_AV_ReadFrame(ctx);
|
|
continue;
|
|
}
|
|
#endif
|
|
|
|
// We're ahead of the previous frame. try and read the next.
|
|
if (av_read_frame(ctx->pFormatCtx, &packet) < 0)
|
|
break;
|
|
|
|
// Is this a packet from the video stream?
|
|
if(packet.stream_index==ctx->audioStream)
|
|
{
|
|
#ifdef HAVE_DECOUPLED_API
|
|
avcodec_send_packet(ctx->pACodecCtx, &packet);
|
|
#else
|
|
int okay;
|
|
int len;
|
|
void *odata = packet.data;
|
|
while (packet.size > 0)
|
|
{ //this old api only decodes part of the packet with each itteration, so keep reading until we decoded the entire thing.
|
|
okay = false;
|
|
len = avcodec_decode_audio4(ctx->pACodecCtx, ctx->pAFrame, &okay, &packet);
|
|
if (len < 0)
|
|
break;
|
|
packet.size -= len;
|
|
packet.data += len;
|
|
if (okay)
|
|
S_AV_ReadFrame(ctx);
|
|
}
|
|
packet.data = odata;
|
|
#endif
|
|
}
|
|
|
|
// Free the packet that was allocated by av_read_frame
|
|
av_packet_unref(&packet);
|
|
}
|
|
|
|
buf->length = ctx->samples_count;
|
|
buf->speed = ctx->samples_speed;
|
|
buf->width = ctx->samples_width;
|
|
buf->numchannels = ctx->samples_channels;
|
|
buf->soundoffset = ctx->samples_start;
|
|
buf->data = ctx->samples_buffer;
|
|
|
|
//if we couldn't return any new data, then we're at an eof, return NULL to signal that.
|
|
if (start == buf->soundoffset + buf->length && length > 0)
|
|
return NULL;
|
|
|
|
return buf;
|
|
}
|
|
static float S_AV_Query(struct sfx_s *sfx, struct sfxcache_s *buf, char *title, size_t titlesize)
|
|
{
|
|
struct avaudioctx *ctx = (struct avaudioctx*)sfx->decoder.buf;
|
|
if (!ctx)
|
|
return -1;
|
|
if (buf)
|
|
{
|
|
buf->data = NULL;
|
|
buf->soundoffset = 0;
|
|
buf->length = 0;
|
|
buf->numchannels = ctx->samples_channels;
|
|
buf->speed = ctx->samples_speed;
|
|
buf->width = ctx->samples_width;
|
|
}
|
|
return ctx->pFormatCtx->duration / (float)AV_TIME_BASE;
|
|
}
|
|
|
|
static int AVIO_Mem_Read(void *opaque, uint8_t *buf, int buf_size)
|
|
{
|
|
struct avaudioctx *ctx = opaque;
|
|
if (ctx->fileofs > ctx->filesize)
|
|
buf_size = 0;
|
|
if (buf_size > ctx->filesize-ctx->fileofs)
|
|
buf_size = ctx->filesize-ctx->fileofs;
|
|
if (buf_size > 0)
|
|
{
|
|
memcpy(buf, ctx->filedata + ctx->fileofs, buf_size);
|
|
ctx->fileofs += buf_size;
|
|
return buf_size;
|
|
}
|
|
return 0;
|
|
}
|
|
static int64_t AVIO_Mem_Seek(void *opaque, int64_t offset, int whence)
|
|
{
|
|
struct avaudioctx *ctx = opaque;
|
|
whence &= ~AVSEEK_FORCE;
|
|
switch(whence)
|
|
{
|
|
default:
|
|
return -1;
|
|
case SEEK_SET:
|
|
ctx->fileofs = offset;
|
|
break;
|
|
case SEEK_CUR:
|
|
ctx->fileofs += offset;
|
|
break;
|
|
case SEEK_END:
|
|
ctx->fileofs = ctx->filesize + offset;
|
|
break;
|
|
case AVSEEK_SIZE:
|
|
return ctx->filesize;
|
|
}
|
|
if (ctx->fileofs < 0)
|
|
ctx->fileofs = 0;
|
|
return ctx->fileofs;
|
|
}
|
|
|
|
/*const char *COM_GetFileExtension (const char *in)
|
|
{
|
|
const char *dot;
|
|
|
|
for (dot = in + strlen(in); dot >= in && *dot != '.'; dot--)
|
|
;
|
|
if (dot < in)
|
|
return "";
|
|
in = dot+1;
|
|
return in;
|
|
}*/
|
|
static qboolean QDECL S_LoadAVSound (sfx_t *s, qbyte *data, size_t datalen, int sndspeed)
|
|
{
|
|
struct avaudioctx *ctx;
|
|
int i;
|
|
AVCodec *pCodec;
|
|
const int iBufSize = 4 * 1024;
|
|
|
|
if (!ffmpeg_audiodecoder)
|
|
return false;
|
|
if (!ffmpeg_audiodecoder->value /* && *ffmpeg_audiodecoder.string */)
|
|
return false;
|
|
|
|
|
|
if (!data || !datalen)
|
|
return false;
|
|
|
|
if (datalen >= 4 && !strncmp(data, "RIFF", 4))
|
|
return false; //ignore it if it looks like a wav file. that means we don't need to figure out how to calculate loopstart.
|
|
// if (strcasecmp(COM_GetFileExtension(s->name), "wav")) //don't do .wav - I've no idea how to read the loopstart tag with ffmpeg.
|
|
// return false;
|
|
|
|
s->decoder.buf = ctx = malloc(sizeof(*ctx) + datalen);
|
|
if (!ctx)
|
|
return false; //o.O
|
|
memset(ctx, 0, sizeof(*ctx));
|
|
|
|
// Create internal io buffer for FFmpeg
|
|
ctx->filedata = data; //defer that copy
|
|
ctx->filesize = datalen; //defer that copy
|
|
ctx->pFormatCtx = avformat_alloc_context();
|
|
ctx->pFormatCtx->pb = avio_alloc_context(av_malloc(iBufSize), iBufSize, 0, ctx, AVIO_Mem_Read, 0, AVIO_Mem_Seek);
|
|
|
|
// Open file
|
|
if(avformat_open_input(&ctx->pFormatCtx, s->name, NULL, NULL)==0)
|
|
{
|
|
// Retrieve stream information
|
|
if(avformat_find_stream_info(ctx->pFormatCtx, NULL)>=0)
|
|
{
|
|
ctx->audioStream=-1;
|
|
for(i=0; i<ctx->pFormatCtx->nb_streams; i++)
|
|
#if LIBAVFORMAT_VERSION_MAJOR >= 57
|
|
if(ctx->pFormatCtx->streams[i]->codecpar->codec_type==AVMEDIA_TYPE_AUDIO)
|
|
#else
|
|
if(ctx->pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_AUDIO)
|
|
#endif
|
|
{
|
|
ctx->audioStream=i;
|
|
break;
|
|
}
|
|
if(ctx->audioStream!=-1)
|
|
{
|
|
#if LIBAVFORMAT_VERSION_MAJOR >= 57
|
|
pCodec=avcodec_find_decoder(ctx->pFormatCtx->streams[ctx->audioStream]->codecpar->codec_id);
|
|
ctx->pACodecCtx = avcodec_alloc_context3(pCodec);
|
|
if (avcodec_parameters_to_context(ctx->pACodecCtx, ctx->pFormatCtx->streams[ctx->audioStream]->codecpar) < 0)
|
|
{
|
|
avcodec_free_context(&ctx->pACodecCtx);
|
|
pCodec = NULL;
|
|
}
|
|
#else
|
|
ctx->pACodecCtx=ctx->pFormatCtx->streams[ctx->audioStream]->codec;
|
|
pCodec=avcodec_find_decoder(ctx->pACodecCtx->codec_id);
|
|
#endif
|
|
ctx->pAFrame=av_frame_alloc();
|
|
if(pCodec!=NULL && ctx->pAFrame && avcodec_open2(ctx->pACodecCtx, pCodec, NULL) >= 0)
|
|
{ //success
|
|
}
|
|
else
|
|
ctx->audioStream = -1;
|
|
}
|
|
}
|
|
|
|
if (ctx->audioStream != -1)
|
|
{
|
|
//sucky copy
|
|
ctx->filedata = (uint8_t*)(ctx+1);
|
|
memcpy(ctx->filedata, data, datalen);
|
|
|
|
s->decoder.ended = S_AV_Purge;
|
|
s->decoder.purge = S_AV_Purge;
|
|
s->decoder.decodedata = S_AV_Locate;
|
|
s->decoder.querydata = S_AV_Query;
|
|
return true;
|
|
}
|
|
}
|
|
S_AV_Purge(s);
|
|
return false;
|
|
}
|
|
static qboolean AVAudio_Init(void)
|
|
{
|
|
if (!pPlug_ExportNative("S_LoadSound", S_LoadAVSound))
|
|
{
|
|
Con_Printf("avplug: Engine doesn't support audio decoder plugins\n");
|
|
return false;
|
|
}
|
|
ffmpeg_audiodecoder = pCvar_GetNVFDG("ffmpeg_audiodecoder_wip", "0", 0, "Enables the use of ffmpeg's decoder for pure audio files.", "ffmpeg");
|
|
return true;
|
|
}
|
|
|
|
|
|
//generic module stuff. this has to go somewhere.
|
|
static void AVLogCallback(void *avcl, int level, const char *fmt, va_list vl)
|
|
{ //needs to be reenterant
|
|
#ifdef _DEBUG
|
|
char string[1024];
|
|
Q_vsnprintf (string, sizeof(string), fmt, vl);
|
|
if (pdeveloper && pdeveloper->ival)
|
|
pCon_Print(string);
|
|
#endif
|
|
}
|
|
|
|
//get the encoder/decoders to register themselves with the engine, then make sure avformat/avcodec have registered all they have to give.
|
|
qboolean AVEnc_Init(void);
|
|
qboolean AVDec_Init(void);
|
|
qintptr_t Plug_Init(qintptr_t *args)
|
|
{
|
|
qboolean okay = false;
|
|
|
|
okay |= AVAudio_Init();
|
|
okay |= AVDec_Init();
|
|
okay |= AVEnc_Init();
|
|
if (okay)
|
|
{
|
|
#if ( LIBAVFORMAT_VERSION_INT < AV_VERSION_INT(58,9,100) )
|
|
av_register_all();
|
|
avcodec_register_all();
|
|
#endif
|
|
|
|
pdeveloper = pCvar_GetNVFDG("developer", "0", 0, "Developer spam.", "ffmpeg");
|
|
av_log_set_level(AV_LOG_WARNING);
|
|
av_log_set_callback(AVLogCallback);
|
|
}
|
|
return okay;
|
|
}
|
|
|