fteqw/plugins
Spoike 906b705bf0 after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information.
fixed non-browser ogg decoding and openal logic. should finally be fixed, I guess.
wasted some time on an ezhud plugin, along with ensuring certain info is available to the plugin. this is still a work in progress however.
non-web builds are now able to download images from urls.
download progress does not display for uri_get/uri_post builtins, nor other non-saved things.
q1qvm logic now uses pr_maxedicts cvar. the gamecode api still provides no way to tell how many are permissable, so set at own risk.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4852 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-04-21 04:12:00 +00:00
..
avplug sdl2 support. 2014-02-07 08:38:40 +00:00
berkelium sdl2 support. 2014-02-07 08:38:40 +00:00
botlib botlib stuff 2006-06-27 08:30:48 +00:00
emailnot .po support for qc. 2013-11-21 23:02:28 +00:00
ezhud after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
ezscript Small annoyance fix, removed some cvar links already supported. 2008-02-15 06:17:08 +00:00
hud Oops 2008-05-25 21:53:19 +00:00
irc fix irc client plugin. 2013-12-07 01:01:53 +00:00
jabber misc fixes, tweaks, and hacks. 2014-08-03 14:47:47 +00:00
mpq rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
namemaker QVM targets for possible QVM compileable plugins 2007-11-27 16:03:33 +00:00
serverb remove more cvsignore files 2006-04-02 23:25:51 +00:00
spaceinv QVM targets for possible QVM compileable plugins 2007-11-27 16:03:33 +00:00
winamp remove more cvsignore files 2006-04-02 23:25:51 +00:00
xsv berkelium plugin no longer has annoying rescaling. 2013-06-23 02:33:52 +00:00
engine.h minor tweaks. 2013-08-07 14:13:18 +00:00
Makefile tweak particle system a little for more compat. 2014-04-24 01:53:01 +00:00
memory.c Fixed/tweeked a few things. 2005-12-06 15:40:52 +00:00
paths.bat removed hunk memory (as well as -mem argument). 2013-07-14 12:22:51 +00:00
plugin.c after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
plugin.def
plugin.h after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information. 2015-04-21 04:12:00 +00:00
plugins.dsw Work In Progress branch. 2009-11-04 21:16:50 +00:00
qvm_api.c xmpp NAT holepunching (ICE) is now implemented. it doesn't know how to do relays. 2013-06-29 16:01:07 +00:00
readme-linux.txt Some notes about q3asm. 2008-05-25 14:20:00 +00:00
readme.txt

Plugins are a low priority.

There are a few plugins at the moment:
emailnot: pop3/imap email notification.
emailsv: pop3/smtp email server functionality (a bit pointless - won't even compile)
ezscript: command remapping to make fte compatable with ezqauke/fuhquake/mqwcl configs. 
hud: kinda cool. But use csqc instead.
irc: an irc client: use irc nick, irc open, that'll spawn a new console in quake which can accept irc commands naturally. ctrl+tab to switch consoles. Currently native only.
serverb: server browser. The one built in is better. This one was for the sake of it. Native only, could be rewritten for qvm.
winamp: greater winamp control, and general media menu. Native only.
xsv: An X windowing system server. Absolutly bug ridden. About the only thing it runs properly is Quake. Native only, for efficiency reasons.



To compile a qvm version of a plugin, go to the root plugin directory. edit paths.bat to change the Q3SrcDir variable to point to where you have the q3 sourcecode installed (qvms require q3 tools). You should almost definatly be using the gpled sourcecode release, from which you will need to compile q3asm yourself.
If you also set the QuakeDir variable, the install.bat files will copy the newly compiled qvms to fte/plugins, which is rather convienient.

Note that when building a qvm using id's version of lcc, you will be spammed by messages regarding compiler-dependant conversions.
There is no easy way to disable these messages without killing off all warnings (otherwise it would already be off).
The only way is to recompile the compiler. This requires msvc or a lot of C knoledge!
The actual sourcecode change is around line 621 or lcc/src/expr.c
Make it so it reads like this instead.
	case POINTER:
		if (src->op != dst->op)
			p = simplify(CVP, dst, p, NULL);
		else {
>			if (Aflag >= 1)
			if (isfunc(src->type) && !isfunc(dst->type)
			|| !isfunc(src->type) &&  isfunc(dst->type))
				warning("conversion from `%t' to `%t' is compiler dependent\n", p->type, type);
The > characture denotes the line to add. This will make the warning only appear when ansi compatability warnings are enabled.
You will then need to recompile.
With msvc installed, load up a command prompt, run vcvars32.bat (eg, with the quotes, type "c:\program files\microsoft visual studio\v98\bin\vcvars32.bat"), then go to the lcc directory (using the cd command) and type 'buildnt' (without quotes). You should now have a new lcc compiler without this pesky warning (by default).
This will then cause most of the qvm-compatable plugins to compile warning free.

If you ask, I will send a copy of the required qvm-compiling files to you. They will be either copied directly from the q3 source release, or self built with no more changes than in this file.