mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-12-11 21:11:08 +00:00
362d8f820f
added r_part_classic_square, cl_demoreel. fixed a couple of things that the ever vigilant gb spotted. I guess I don't play quake enough. fixed a load of random warnings reported by gcc. many many many warnings remain. I got bored. internal mrt feature implemented, not properly tested yet. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4719 fc73d0e0-1445-4013-8a0c-d673dee63da5
1672 lines
42 KiB
C
Executable file
1672 lines
42 KiB
C
Executable file
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/*64bit cpu notes:
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string_t is a 32bit quantity.
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this datatype needs to have enough bits to express any address that contains a string.
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in a 32bit build, this is fine. with a qvm, the offset between the vm base and the string is always less than 32bits so this is fine too.
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HOWEVER...
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native code uses a base address of 0. this needs a 48bit datatype for any userland address. 32 bits just ain't enough.
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even worse: ktx defines string_t as a 'char*'. okay, its 64bit at last... but it means that the entire entity field structure is now the wrong size with the wrong offsets.
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this means CRASH!
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how to fix? good luck with that. seriously.
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the only sane way to fix it is to either define a better base address (say the dll base,
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and require that all string_t values are bss or data and not from malloc, which is problematic when loading dynamic stuff from a map)
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alternatively, you could create some string_t->pointer lookup. messy.
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either way, string_t cannot be a pointer.
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probably the best solution is to stop using string_t stuff completely. move all those string values somewhere else.
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netnames will still mess things up.
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so just use qvms.
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oh, wait, ktx no longer supports those properly.
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*/
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#include "quakedef.h"
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#ifdef VM_Q1
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#include "pr_common.h"
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#define GAME_API_VERSION 13
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#define MAX_Q1QVM_EDICTS 768 //according to ktx at api version 12 (fte's protocols go to 2048)
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#define MAPNAME_LEN 64
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#define VMFSID_Q1QVM 57235 //a cookie
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void PR_SV_FillWorldGlobals(world_t *w);
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#if GAME_API_VERSION >= 13
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#define WASTED_EDICT_T_SIZE (VM_NonNative(q1qvm)?sizeof(int):sizeof(void*))
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//in version 13, the actual edict_t struct is gone, and there's a pointer to it in its place (which we don't need, but it changes size based on vm/native).
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#else
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//this is probably broken on 64bit native code
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#define WASTED_EDICT_T_SIZE 114
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//qclib has split edict_t and entvars_t.
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//mvdsv and the api we're implementing has them in one lump
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//so we need to bias our entvars_t and fake the offsets a little.
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#endif
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//===============================================================
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//
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// system traps provided by the main engine
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//
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typedef enum
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{
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//============== general Quake services ==================
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G_GETAPIVERSION, // ( void); //0
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G_DPRINT, // ( const char *string ); //1
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// print message on the local console
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G_ERROR, // ( const char *string ); //2
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// abort the game
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G_GetEntityToken, //3
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G_SPAWN_ENT, //4
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G_REMOVE_ENT, //5
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G_PRECACHE_SOUND,
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G_PRECACHE_MODEL,
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G_LIGHTSTYLE,
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G_SETORIGIN,
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G_SETSIZE, //10
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G_SETMODEL,
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G_BPRINT,
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G_SPRINT,
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G_CENTERPRINT,
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G_AMBIENTSOUND, //15
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G_SOUND,
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G_TRACELINE,
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G_CHECKCLIENT,
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G_STUFFCMD,
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G_LOCALCMD, //20
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G_CVAR,
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G_CVAR_SET,
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G_FINDRADIUS,
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G_WALKMOVE,
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G_DROPTOFLOOR, //25
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G_CHECKBOTTOM,
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G_POINTCONTENTS,
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G_NEXTENT,
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G_AIM,
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G_MAKESTATIC, //30
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G_SETSPAWNPARAMS,
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G_CHANGELEVEL,
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G_LOGFRAG,
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G_GETINFOKEY,
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G_MULTICAST, //35
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G_DISABLEUPDATES,
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G_WRITEBYTE,
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G_WRITECHAR,
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G_WRITESHORT,
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G_WRITELONG, //40
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G_WRITEANGLE,
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G_WRITECOORD,
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G_WRITESTRING,
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G_WRITEENTITY,
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G_FLUSHSIGNON, //45
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g_memset,
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g_memcpy,
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g_strncpy,
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g_sin,
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g_cos, //50
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g_atan2,
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g_sqrt,
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g_floor,
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g_ceil,
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g_acos, //55
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G_CMD_ARGC,
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G_CMD_ARGV,
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G_TraceCapsule,
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G_FS_OpenFile,
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G_FS_CloseFile, //60
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G_FS_ReadFile,
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G_FS_WriteFile,
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G_FS_SeekFile,
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G_FS_TellFile,
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G_FS_GetFileList, //65
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G_CVAR_SET_FLOAT,
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G_CVAR_STRING,
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G_Map_Extension,
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G_strcmp,
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G_strncmp, //70
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G_stricmp,
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G_strnicmp,
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G_Find,
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G_executecmd,
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G_conprint, //75
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G_readcmd,
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G_redirectcmd,
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G_Add_Bot,
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G_Remove_Bot,
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G_SetBotUserInfo, //80
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G_SetBotCMD,
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G_strftime,
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G_CMD_ARGS,
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G_CMD_TOKENIZE,
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G_strlcpy, //85
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G_strlcat,
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G_MAKEVECTORS,
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G_NEXTCLIENT,
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G_PRECACHE_VWEP_MODEL,
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G_SETPAUSE,
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G_SETUSERINFO,
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G_MOVETOGOAL,
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G_MAX
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} gameImport_t;
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//
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// functions exported by the game subsystem
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//
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typedef enum
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{
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GAME_INIT, // ( int levelTime, int randomSeed, int restart );
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// init and shutdown will be called every single level
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// The game should call G_GET_ENTITY_TOKEN to parse through all the
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// entity configuration text and spawn gentities.
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GAME_LOADENTS,
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GAME_SHUTDOWN, // (void);
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GAME_CLIENT_CONNECT, // ( int clientNum ,int isSpectator);
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GAME_PUT_CLIENT_IN_SERVER,
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GAME_CLIENT_USERINFO_CHANGED, // ( int clientNum,int isSpectator );
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GAME_CLIENT_DISCONNECT, // ( int clientNum,int isSpectator );
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GAME_CLIENT_COMMAND, // ( int clientNum,int isSpectator );
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GAME_CLIENT_PRETHINK,
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GAME_CLIENT_THINK, // ( int clientNum,int isSpectator );
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GAME_CLIENT_POSTTHINK,
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GAME_START_FRAME, // ( int levelTime );
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GAME_SETCHANGEPARMS, //self
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GAME_SETNEWPARMS,
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GAME_CONSOLE_COMMAND, // ( void );
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GAME_EDICT_TOUCH, //(self,other)
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GAME_EDICT_THINK, //(self,other=world,time)
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GAME_EDICT_BLOCKED, //(self,other)
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GAME_CLIENT_SAY, //(int isteam)
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GAME_PAUSED_TIC, //(int milliseconds)
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} q1qvmgameExport_t;
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typedef enum
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{
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F_INT,
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F_FLOAT,
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F_LSTRING, // string on disk, pointer in memory, TAG_LEVEL
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// F_GSTRING, // string on disk, pointer in memory, TAG_GAME
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F_VECTOR,
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F_ANGLEHACK,
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// F_ENTITY, // index on disk, pointer in memory
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// F_ITEM, // index on disk, pointer in memory
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// F_CLIENT, // index on disk, pointer in memory
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F_IGNORE
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} fieldtype_t;
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typedef struct
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{
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string_t name;
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int ofs;
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fieldtype_t type;
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// int flags;
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} field_t;
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typedef struct {
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int pad[28];
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int self;
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int other;
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int world;
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float time;
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float frametime;
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int newmis;
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float force_retouch;
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string_t mapname;
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float serverflags;
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float total_secrets;
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float total_monsters;
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float found_secrets;
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float killed_monsters;
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float parm1;
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float parm2;
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float parm3;
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float parm4;
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float parm5;
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float parm6;
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float parm7;
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float parm8;
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float parm9;
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float parm10;
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float parm11;
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float parm12;
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float parm13;
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float parm14;
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float parm15;
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float parm16;
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vec3_t v_forward;
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vec3_t v_up;
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vec3_t v_right;
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float trace_allsolid;
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float trace_startsolid;
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float trace_fraction;
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vec3_t trace_endpos;
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vec3_t trace_plane_normal;
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float trace_plane_dist;
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int trace_ent;
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float trace_inopen;
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float trace_inwater;
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int msg_entity;
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func_t main;
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func_t StartFrame;
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func_t PlayerPreThink;
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func_t PlayerPostThink;
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func_t ClientKill;
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func_t ClientConnect;
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func_t PutClientInServer;
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func_t ClientDisconnect;
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func_t SetNewParms;
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func_t SetChangeParms;
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} q1qvmglobalvars_t;
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//this is not directly usable in 64bit to refer to a 32bit qvm (hence why we have two versions).
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typedef struct
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{
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struct vmedict_s *ents;
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int sizeofent;
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q1qvmglobalvars_t *global;
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field_t *fields;
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int APIversion;
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} gameDataN_t;
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typedef struct
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{
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unsigned int ents;
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int sizeofent;
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unsigned int global;
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unsigned int fields;
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int APIversion;
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} gameData32_t;
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typedef enum {
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FS_READ_BIN,
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FS_READ_TXT,
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FS_WRITE_BIN,
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FS_WRITE_TXT,
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FS_APPEND_BIN,
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FS_APPEND_TXT
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} q1qvmfsMode_t;
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typedef enum {
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FS_SEEK_CUR,
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FS_SEEK_END,
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FS_SEEK_SET
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} fsOrigin_t;
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static const char *q1qvmentstring;
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static vm_t *q1qvm;
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static pubprogfuncs_t q1qvmprogfuncs;
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static edict_t *q1qvmedicts[MAX_Q1QVM_EDICTS];
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static void *evars; //pointer to the gamecodes idea of an edict_t
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static qintptr_t vevars; //offset into the vm base of evars
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/*
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static char *Q1QVMPF_AddString(pubprogfuncs_t *pf, char *base, int minlength)
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{
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char *n;
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int l = strlen(base);
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Con_Printf("warning: string %s will not be readable from the qvm\n", base);
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l = l<minlength?minlength:l;
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n = Z_TagMalloc(l+1, VMFSID_Q1QVM);
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strcpy(n, base);
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return n;
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}
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*/
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static edict_t *QDECL Q1QVMPF_EdictNum(pubprogfuncs_t *pf, unsigned int num)
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{
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edict_t *e;
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if (/*num < 0 ||*/ num >= sv.world.max_edicts)
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return NULL;
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e = q1qvmedicts[num];
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if (!e)
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{
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e = q1qvmedicts[num] = Z_TagMalloc(sizeof(edict_t)+sizeof(extentvars_t), VMFSID_Q1QVM);
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e->v = (stdentvars_t*)((char*)evars + (num * sv.world.edict_size) + WASTED_EDICT_T_SIZE);
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e->xv = (extentvars_t*)(e+1);
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e->entnum = num;
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}
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return e;
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}
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static unsigned int QDECL Q1QVMPF_NumForEdict(pubprogfuncs_t *pf, edict_t *e)
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{
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return e->entnum;
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}
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static int QDECL Q1QVMPF_EdictToProgs(pubprogfuncs_t *pf, edict_t *e)
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{
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return e->entnum*sv.world.edict_size;
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}
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static edict_t *QDECL Q1QVMPF_ProgsToEdict(pubprogfuncs_t *pf, int num)
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{
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if (num % sv.world.edict_size)
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Con_Printf("Edict To Progs with remainder\n");
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num /= sv.world.edict_size;
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return Q1QVMPF_EdictNum(pf, num);
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}
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void Q1QVMED_ClearEdict (edict_t *e, qboolean wipe)
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{
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int num = e->entnum;
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if (wipe)
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memset (e->v, 0, sv.world.edict_size - WASTED_EDICT_T_SIZE);
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e->isfree = false;
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e->entnum = num;
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}
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static void QDECL Q1QVMPF_EntRemove(pubprogfuncs_t *pf, edict_t *e)
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{
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if (!ED_CanFree(e))
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return;
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e->isfree = true;
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e->freetime = sv.time;
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}
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static edict_t *QDECL Q1QVMPF_EntAlloc(pubprogfuncs_t *pf)
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{
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int i;
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edict_t *e;
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for ( i=0 ; i<sv.world.num_edicts ; i++)
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{
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e = (edict_t*)EDICT_NUM(pf, i);
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// the first couple seconds of server time can involve a lot of
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// freeing and allocating, so relax the replacement policy
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if (!e || (e->isfree && ( e->freetime < 2 || sv.time - e->freetime > 0.5 ) ))
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{
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Q1QVMED_ClearEdict (e, true);
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ED_Spawned((struct edict_s *) e, false);
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return (struct edict_s *)e;
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}
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}
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if (i >= sv.world.max_edicts-1) //try again, but use timed out ents.
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{
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for ( i=0 ; i<sv.world.num_edicts ; i++)
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{
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e = (edict_t*)EDICT_NUM(pf, i);
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// the first couple seconds of server time can involve a lot of
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// freeing and allocating, so relax the replacement policy
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if (!e || (e->isfree))
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{
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Q1QVMED_ClearEdict (e, true);
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ED_Spawned((struct edict_s *) e, false);
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return (struct edict_s *)e;
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}
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}
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if (i >= sv.world.max_edicts-1)
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{
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Sys_Error ("ED_Alloc: no free edicts");
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}
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}
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sv.world.num_edicts++;
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e = (edict_t*)EDICT_NUM(pf, i);
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// new ents come ready wiped
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// Q1QVMED_ClearEdict (e, false);
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ED_Spawned((struct edict_s *) e, false);
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return (struct edict_s *)e;
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}
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static int QDECL Q1QVMPF_LoadEnts(pubprogfuncs_t *pf, const char *mapstring, float spawnflags)
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{
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q1qvmentstring = mapstring;
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VM_Call(q1qvm, GAME_LOADENTS);
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q1qvmentstring = NULL;
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return sv.world.edict_size;
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}
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static eval_t *QDECL Q1QVMPF_GetEdictFieldValue(pubprogfuncs_t *pf, edict_t *e, char *fieldname, evalc_t *cache)
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{
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if (!strcmp(fieldname, "message"))
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{
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return (eval_t*)&e->v->message;
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}
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return NULL;
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}
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static eval_t *QDECL Q1QVMPF_FindGlobal (pubprogfuncs_t *prinst, const char *name, progsnum_t num, etype_t *type)
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{
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return NULL;
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}
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static globalvars_t *QDECL Q1QVMPF_Globals(pubprogfuncs_t *prinst, int prnum)
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{
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return NULL;
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}
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static string_t QDECL Q1QVMPF_StringToProgs(pubprogfuncs_t *prinst, const char *str)
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{
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string_t ret = (string_t)(str - (char*)VM_MemoryBase(q1qvm));
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if (ret >= VM_MemoryMask(q1qvm))
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return 0;
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return ret;
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}
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static const char *ASMCALL QDECL Q1QVMPF_StringToNative(pubprogfuncs_t *prinst, string_t str)
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{
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char *ret = (char*)VM_MemoryBase(q1qvm) + str;
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if (!ret) //qvms can never return a null. make sure native code can't crash things either.
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return "";
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return ret;
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}
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static int WrapQCBuiltin(builtin_t func, void *offset, quintptr_t mask, const qintptr_t *arg, char *argtypes)
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{
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globalvars_t gv;
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int argnum=0;
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|
while(*argtypes)
|
|
{
|
|
switch(*argtypes++)
|
|
{
|
|
case 'f':
|
|
gv.param[argnum++].f = VM_FLOAT(*arg++);
|
|
break;
|
|
case 'i':
|
|
gv.param[argnum++].f = VM_LONG(*arg++);
|
|
break;
|
|
case 'n': //ent num
|
|
gv.param[argnum++].i = EDICT_TO_PROG(svprogfuncs, Q1QVMPF_EdictNum(svprogfuncs, VM_LONG(*arg++)));
|
|
break;
|
|
case 'v': //three seperate args -> 1 vector
|
|
gv.param[argnum].vec[0] = VM_FLOAT(*arg++);
|
|
gv.param[argnum].vec[1] = VM_FLOAT(*arg++);
|
|
gv.param[argnum].vec[2] = VM_FLOAT(*arg++);
|
|
argnum++;
|
|
break;
|
|
case 's':
|
|
gv.param[argnum].i = VM_LONG(*arg++);
|
|
argnum++;
|
|
break;
|
|
}
|
|
}
|
|
svprogfuncs->callargc = argnum;
|
|
gv.ret.i = 0;
|
|
func(svprogfuncs, &gv);
|
|
return gv.ret.i;
|
|
}
|
|
|
|
#define VALIDATEPOINTER(o,l) if ((qintptr_t)o + l >= mask || VM_POINTER(o) < offset) SV_Error("Call to game trap %i passes invalid pointer\n", (int)fn); //out of bounds.
|
|
static qintptr_t syscallhandle (void *offset, quintptr_t mask, qintptr_t fn, const qintptr_t *arg)
|
|
{
|
|
switch (fn)
|
|
{
|
|
case G_GETAPIVERSION:
|
|
return GAME_API_VERSION;
|
|
|
|
case G_DPRINT:
|
|
Con_Printf("%s", (char*)VM_POINTER(arg[0]));
|
|
break;
|
|
|
|
case G_ERROR:
|
|
SV_Error("Q1QVM: %s", (char*)VM_POINTER(arg[0]));
|
|
break;
|
|
|
|
case G_GetEntityToken:
|
|
{
|
|
if (VM_OOB(arg[0], arg[1]))
|
|
return false;
|
|
if (q1qvmentstring)
|
|
{
|
|
char *ret = VM_POINTER(arg[0]);
|
|
q1qvmentstring = COM_Parse(q1qvmentstring);
|
|
Q_strncpyz(ret, com_token, VM_LONG(arg[1]));
|
|
return *com_token != 0;
|
|
}
|
|
else
|
|
{
|
|
char *ret = VM_POINTER(arg[0]);
|
|
strcpy(ret, "");
|
|
return false;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case G_SPAWN_ENT:
|
|
return Q1QVMPF_EntAlloc(svprogfuncs)->entnum;
|
|
|
|
case G_REMOVE_ENT:
|
|
if (arg[0] >= sv.world.max_edicts)
|
|
return false;
|
|
Q1QVMPF_EntRemove(svprogfuncs, q1qvmedicts[arg[0]]);
|
|
return true;
|
|
|
|
case G_PRECACHE_SOUND:
|
|
PF_precache_sound_Internal(svprogfuncs, VM_POINTER(arg[0]));
|
|
break;
|
|
|
|
case G_PRECACHE_MODEL:
|
|
PF_precache_model_Internal(svprogfuncs, VM_POINTER(arg[0]), false);
|
|
break;
|
|
|
|
case G_LIGHTSTYLE:
|
|
{
|
|
vec3_t rgb = {1,1,1};
|
|
PF_applylightstyle(VM_LONG(arg[0]), VM_POINTER(arg[1]), rgb);
|
|
}
|
|
break;
|
|
|
|
case G_SETORIGIN:
|
|
{
|
|
edict_t *e = Q1QVMPF_EdictNum(svprogfuncs, VM_LONG(arg[0]));
|
|
if (!e || e->isfree)
|
|
return false;
|
|
|
|
e->v->origin[0] = VM_FLOAT(arg[1]);
|
|
e->v->origin[1] = VM_FLOAT(arg[2]);
|
|
e->v->origin[2] = VM_FLOAT(arg[3]);
|
|
World_LinkEdict (&sv.world, (wedict_t*)e, false);
|
|
return true;
|
|
}
|
|
break;
|
|
|
|
case G_SETSIZE:
|
|
{
|
|
edict_t *e = Q1QVMPF_EdictNum(svprogfuncs, arg[0]);
|
|
if (!e || e->isfree)
|
|
return false;
|
|
|
|
e->v->mins[0] = VM_FLOAT(arg[1]);
|
|
e->v->mins[1] = VM_FLOAT(arg[2]);
|
|
e->v->mins[2] = VM_FLOAT(arg[3]);
|
|
|
|
e->v->maxs[0] = VM_FLOAT(arg[4]);
|
|
e->v->maxs[1] = VM_FLOAT(arg[5]);
|
|
e->v->maxs[2] = VM_FLOAT(arg[6]);
|
|
|
|
VectorSubtract (e->v->maxs, e->v->mins, e->v->size);
|
|
World_LinkEdict (&sv.world, (wedict_t*)e, false);
|
|
return true;
|
|
}
|
|
case G_SETMODEL:
|
|
{
|
|
edict_t *e = Q1QVMPF_EdictNum(svprogfuncs, arg[0]);
|
|
PF_setmodel_Internal(svprogfuncs, e, VM_POINTER(arg[1]));
|
|
}
|
|
break;
|
|
|
|
case G_BPRINT:
|
|
SV_BroadcastPrintf(arg[0], "%s", (char*)VM_POINTER(arg[1]));
|
|
break;
|
|
|
|
case G_SPRINT:
|
|
if ((unsigned)VM_LONG(arg[0]) > sv.allocated_client_slots)
|
|
return 0;
|
|
SV_ClientPrintf(&svs.clients[VM_LONG(arg[0])-1], VM_LONG(arg[1]), "%s", (char*)VM_POINTER(arg[2]));
|
|
break;
|
|
|
|
case G_CENTERPRINT:
|
|
PF_centerprint_Internal(VM_LONG(arg[0]), false, VM_POINTER(arg[1]));
|
|
break;
|
|
|
|
case G_AMBIENTSOUND:
|
|
{
|
|
vec3_t pos;
|
|
pos[0] = VM_FLOAT(arg[0]);
|
|
pos[1] = VM_FLOAT(arg[1]);
|
|
pos[2] = VM_FLOAT(arg[2]);
|
|
PF_ambientsound_Internal(pos, VM_POINTER(arg[3]), VM_FLOAT(arg[4]), VM_FLOAT(arg[5]));
|
|
}
|
|
break;
|
|
|
|
case G_SOUND:
|
|
// ( int edn, int channel, char *samp, float vol, float att )
|
|
SVQ1_StartSound (NULL, (wedict_t*)Q1QVMPF_EdictNum(svprogfuncs, VM_LONG(arg[0])), VM_LONG(arg[1]), VM_POINTER(arg[2]), VM_FLOAT(arg[3])*255, VM_FLOAT(arg[4]), 0);
|
|
break;
|
|
|
|
case G_TRACELINE:
|
|
WrapQCBuiltin(PF_svtraceline, offset, mask, arg, "vvin");
|
|
break;
|
|
|
|
case G_CHECKCLIENT:
|
|
return PF_checkclient_Internal(svprogfuncs);
|
|
|
|
case G_STUFFCMD:
|
|
PF_stuffcmd_Internal(VM_LONG(arg[0]), VM_POINTER(arg[1]));
|
|
break;
|
|
|
|
case G_LOCALCMD:
|
|
Cbuf_AddText (VM_POINTER(arg[0]), RESTRICT_INSECURE);
|
|
break;
|
|
|
|
case G_CVAR:
|
|
{
|
|
int i;
|
|
cvar_t *c;
|
|
char *vname = VM_POINTER(arg[0]);
|
|
|
|
//paused state is not a cvar.
|
|
if (!strcmp(vname, "sv_paused"))
|
|
{
|
|
float f;
|
|
f = sv.paused;
|
|
return VM_LONG(f);
|
|
}
|
|
|
|
c = Cvar_Get(vname, "", 0, "Gamecode");
|
|
i = VM_LONG(c->value);
|
|
return i;
|
|
}
|
|
|
|
case G_CVAR_SET:
|
|
{
|
|
cvar_t *var;
|
|
var = Cvar_Get(VM_POINTER(arg[0]), VM_POINTER(arg[1]), 0, "Gamecode variables");
|
|
if (!var)
|
|
return -1;
|
|
Cvar_Set (var, VM_POINTER(arg[1]));
|
|
}
|
|
break;
|
|
|
|
case G_FINDRADIUS:
|
|
{
|
|
int start = ((char*)VM_POINTER(arg[0]) - (char*)evars) / sv.world.edict_size;
|
|
edict_t *ed;
|
|
vec3_t diff;
|
|
float *org = VM_POINTER(arg[1]);
|
|
float rad = VM_FLOAT(arg[2]);
|
|
rad *= rad;
|
|
for(start++; start < sv.world.num_edicts; start++)
|
|
{
|
|
ed = EDICT_NUM(svprogfuncs, start);
|
|
if (ed->isfree)
|
|
continue;
|
|
VectorSubtract(ed->v->origin, org, diff);
|
|
if (rad > DotProduct(diff, diff))
|
|
return (qintptr_t)(vevars + start*sv.world.edict_size);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
case G_WALKMOVE:
|
|
{
|
|
wedict_t *ed = WEDICT_NUM(svprogfuncs, arg[0]);
|
|
float yaw = VM_FLOAT(arg[1]);
|
|
float dist = VM_FLOAT(arg[2]);
|
|
vec3_t move;
|
|
vec3_t axis[3];
|
|
|
|
World_GetEntGravityAxis(ed, axis);
|
|
|
|
yaw = yaw*M_PI*2 / 360;
|
|
move[0] = cos(yaw)*dist;
|
|
move[1] = sin(yaw)*dist;
|
|
move[2] = 0;
|
|
|
|
return World_movestep(&sv.world, (wedict_t*)ed, move, axis, true, false, NULL, NULL);
|
|
}
|
|
|
|
case G_DROPTOFLOOR:
|
|
{
|
|
edict_t *ent;
|
|
vec3_t end;
|
|
vec3_t start;
|
|
trace_t trace;
|
|
extern cvar_t pr_droptofloorunits;
|
|
|
|
ent = EDICT_NUM(svprogfuncs, arg[0]);
|
|
|
|
VectorCopy (ent->v->origin, end);
|
|
if (pr_droptofloorunits.value > 0)
|
|
end[2] -= pr_droptofloorunits.value;
|
|
else
|
|
end[2] -= 256;
|
|
|
|
VectorCopy (ent->v->origin, start);
|
|
trace = World_Move (&sv.world, start, ent->v->mins, ent->v->maxs, end, MOVE_NORMAL, (wedict_t*)ent);
|
|
|
|
if (trace.fraction == 1 || trace.allsolid)
|
|
return false;
|
|
else
|
|
{
|
|
VectorCopy (trace.endpos, ent->v->origin);
|
|
World_LinkEdict (&sv.world, (wedict_t*)ent, false);
|
|
ent->v->flags = (int)ent->v->flags | FL_ONGROUND;
|
|
ent->v->groundentity = EDICT_TO_PROG(svprogfuncs, trace.ent);
|
|
return true;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case G_CHECKBOTTOM:
|
|
{
|
|
vec3_t up = {0,0,1};
|
|
return World_CheckBottom(&sv.world, (wedict_t*)EDICT_NUM(svprogfuncs, VM_LONG(arg[0])), up);
|
|
}
|
|
|
|
case G_POINTCONTENTS:
|
|
{
|
|
vec3_t v;
|
|
v[0] = VM_FLOAT(arg[0]);
|
|
v[1] = VM_FLOAT(arg[1]);
|
|
v[2] = VM_FLOAT(arg[2]);
|
|
return sv.world.worldmodel->funcs.PointContents(sv.world.worldmodel, NULL, v);
|
|
}
|
|
break;
|
|
|
|
case G_NEXTENT:
|
|
{ //input output are entity numbers
|
|
unsigned int i;
|
|
edict_t *ent;
|
|
|
|
i = VM_LONG(arg[0]);
|
|
while (1)
|
|
{
|
|
i++;
|
|
if (i >= sv.world.num_edicts)
|
|
{
|
|
return 0;
|
|
}
|
|
ent = EDICT_NUM(svprogfuncs, i);
|
|
if (!ent->isfree)
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
/*
|
|
case G_AIM: //not in mvdsv anyway
|
|
break;
|
|
*/
|
|
case G_MAKESTATIC:
|
|
WrapQCBuiltin(PF_makestatic, offset, mask, arg, "n");
|
|
break;
|
|
|
|
case G_SETSPAWNPARAMS:
|
|
WrapQCBuiltin(PF_setspawnparms, offset, mask, arg, "n");
|
|
break;
|
|
|
|
case G_CHANGELEVEL:
|
|
WrapQCBuiltin(PF_changelevel, offset, mask, arg, "s");
|
|
break;
|
|
|
|
case G_LOGFRAG:
|
|
WrapQCBuiltin(PF_logfrag, offset, mask, arg, "nn");
|
|
break;
|
|
case G_PRECACHE_VWEP_MODEL:
|
|
{
|
|
int i = WrapQCBuiltin(PF_precache_vwep_model, offset, mask, arg, "s");
|
|
float f = *(float*)&i;
|
|
return f;
|
|
}
|
|
break;
|
|
|
|
case G_GETINFOKEY:
|
|
{
|
|
char *v;
|
|
if (VM_OOB(arg[2], arg[3]))
|
|
return -1;
|
|
v = PF_infokey_Internal(VM_LONG(arg[0]), VM_POINTER(arg[1]));
|
|
Q_strncpyz(VM_POINTER(arg[2]), v, VM_LONG(arg[3]));
|
|
}
|
|
break;
|
|
|
|
case G_MULTICAST:
|
|
WrapQCBuiltin(PF_multicast, offset, mask, arg, "vi");
|
|
break;
|
|
|
|
case G_DISABLEUPDATES:
|
|
//FIXME: remember to ask mvdsv people why this is useful
|
|
Con_Printf("G_DISABLEUPDATES: not supported\n");
|
|
break;
|
|
|
|
case G_WRITEBYTE:
|
|
WrapQCBuiltin(PF_WriteByte, offset, mask, arg, "ii");
|
|
break;
|
|
case G_WRITECHAR:
|
|
WrapQCBuiltin(PF_WriteChar, offset, mask, arg, "ii");
|
|
break;
|
|
case G_WRITESHORT:
|
|
WrapQCBuiltin(PF_WriteShort, offset, mask, arg, "ii");
|
|
break;
|
|
case G_WRITELONG:
|
|
WrapQCBuiltin(PF_WriteLong, offset, mask, arg, "ii");
|
|
break;
|
|
case G_WRITEANGLE:
|
|
WrapQCBuiltin(PF_WriteAngle, offset, mask, arg, "if");
|
|
break;
|
|
case G_WRITECOORD:
|
|
WrapQCBuiltin(PF_WriteCoord, offset, mask, arg, "if");
|
|
break;
|
|
case G_WRITESTRING:
|
|
PF_WriteString_Internal(VM_LONG(arg[0]), VM_POINTER(arg[1]));
|
|
break;
|
|
case G_WRITEENTITY:
|
|
WrapQCBuiltin(PF_WriteEntity, offset, mask, arg, "in");
|
|
break;
|
|
|
|
case G_FLUSHSIGNON:
|
|
SV_FlushSignon ();
|
|
break;
|
|
|
|
case g_memset:
|
|
{
|
|
void *dst = VM_POINTER(arg[0]);
|
|
VALIDATEPOINTER(arg[0], arg[2]);
|
|
memset(dst, arg[1], arg[2]);
|
|
return arg[0];
|
|
}
|
|
case g_memcpy:
|
|
{
|
|
void *dst = VM_POINTER(arg[0]);
|
|
void *src = VM_POINTER(arg[1]);
|
|
VALIDATEPOINTER(arg[0], arg[2]);
|
|
memmove(dst, src, arg[2]);
|
|
return arg[0];
|
|
}
|
|
break;
|
|
case g_strncpy:
|
|
VALIDATEPOINTER(arg[0], arg[2]);
|
|
Q_strncpyS(VM_POINTER(arg[0]), VM_POINTER(arg[1]), arg[2]);
|
|
return arg[0];
|
|
case g_sin:
|
|
VM_FLOAT(fn)=(float)sin(VM_FLOAT(arg[0]));
|
|
return fn;
|
|
case g_cos:
|
|
VM_FLOAT(fn)=(float)cos(VM_FLOAT(arg[0]));
|
|
return fn;
|
|
case g_atan2:
|
|
VM_FLOAT(fn)=(float)atan2(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]));
|
|
return fn;
|
|
case g_sqrt:
|
|
VM_FLOAT(fn)=(float)sqrt(VM_FLOAT(arg[0]));
|
|
return fn;
|
|
case g_floor:
|
|
VM_FLOAT(fn)=(float)floor(VM_FLOAT(arg[0]));
|
|
return fn;
|
|
case g_ceil:
|
|
VM_FLOAT(fn)=(float)ceil(VM_FLOAT(arg[0]));
|
|
return fn;
|
|
case g_acos:
|
|
VM_FLOAT(fn)=(float)acos(VM_FLOAT(arg[0]));
|
|
return fn;
|
|
|
|
case G_CMD_ARGC:
|
|
return Cmd_Argc();
|
|
case G_CMD_ARGV:
|
|
{
|
|
char *c;
|
|
c = Cmd_Argv(VM_LONG(arg[0]));
|
|
if (VM_OOB(arg[1], arg[2]))
|
|
return -1;
|
|
Q_strncpyz(VM_POINTER(arg[1]), c, VM_LONG(arg[2]));
|
|
}
|
|
break;
|
|
|
|
case G_TraceCapsule:
|
|
WrapQCBuiltin(PF_svtraceline, offset, mask, arg, "vvinvv");
|
|
break;
|
|
|
|
case G_FS_OpenFile:
|
|
//0 = name
|
|
//1 = &handle
|
|
//2 = mode
|
|
//ret = filesize or -1
|
|
|
|
// Con_Printf("G_FSOpenFile: %s (mode %i)\n", VM_POINTER(arg[0]), arg[2]);
|
|
{
|
|
int mode;
|
|
switch((q1qvmfsMode_t)arg[2])
|
|
{
|
|
default:
|
|
return -1;
|
|
case FS_READ_BIN:
|
|
case FS_READ_TXT:
|
|
mode = VM_FS_READ;
|
|
break;
|
|
case FS_WRITE_BIN:
|
|
case FS_WRITE_TXT:
|
|
mode = VM_FS_WRITE;
|
|
break;
|
|
case FS_APPEND_BIN:
|
|
case FS_APPEND_TXT:
|
|
mode = VM_FS_APPEND;
|
|
break;
|
|
}
|
|
return VM_fopen(VM_POINTER(arg[0]), VM_POINTER(arg[1]), mode, VMFSID_Q1QVM);
|
|
}
|
|
break;
|
|
|
|
case G_FS_CloseFile:
|
|
VM_fclose(arg[0], VMFSID_Q1QVM);
|
|
break;
|
|
|
|
case G_FS_ReadFile:
|
|
if (VM_OOB(arg[0], arg[1]))
|
|
return 0;
|
|
return VM_FRead(VM_POINTER(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]), VMFSID_Q1QVM);
|
|
/*
|
|
//not supported, open will fail anyway
|
|
case G_FS_WriteFile:
|
|
return VM_FWrite(VM_POINTER(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]), VMFSID_Q1QVM);
|
|
break;
|
|
*/
|
|
/*
|
|
case G_FS_SeekFile:
|
|
// int trap_FS_SeekFile( fileHandle_t handle, int offset, int type )
|
|
return VM_FSeek(VM_LONG(arg[0]), VM_LONG(arg[1]), VM_LONG(arg[2]));
|
|
break;
|
|
*/
|
|
/*
|
|
case G_FS_TellFile:
|
|
break;
|
|
*/
|
|
|
|
case G_FS_GetFileList:
|
|
if (VM_OOB(arg[2], arg[3]))
|
|
return 0;
|
|
return VM_GetFileList(VM_POINTER(arg[0]), VM_POINTER(arg[1]), VM_POINTER(arg[2]), VM_LONG(arg[3]));
|
|
|
|
case G_CVAR_SET_FLOAT:
|
|
{
|
|
cvar_t *var;
|
|
var = Cvar_Get(VM_POINTER(arg[0]), va("%f", VM_FLOAT(arg[1])), 0, "Gamecode variables");
|
|
if (!var)
|
|
return -1;
|
|
Cvar_SetValue (var, VM_FLOAT(arg[1]));
|
|
}
|
|
break;
|
|
|
|
case G_CVAR_STRING:
|
|
{
|
|
char *n = VM_POINTER(arg[0]);
|
|
cvar_t *cv;
|
|
if (VM_OOB(arg[1], arg[2]))
|
|
return -1;
|
|
if (!strcmp(n, "version"))
|
|
{
|
|
n = version_string();
|
|
Q_strncpyz(VM_POINTER(arg[1]), n, VM_LONG(arg[2]));
|
|
}
|
|
else
|
|
{
|
|
cv = Cvar_Get(n, "", 0, "QC variables");
|
|
if (cv)
|
|
Q_strncpyz(VM_POINTER(arg[1]), cv->string, VM_LONG(arg[2]));
|
|
else
|
|
Q_strncpyz(VM_POINTER(arg[1]), "", VM_LONG(arg[2]));
|
|
}
|
|
}
|
|
break;
|
|
|
|
case G_Map_Extension:
|
|
//yes, this does exactly match mvdsv...
|
|
if (VM_LONG(arg[1]) < G_MAX)
|
|
return -2; //can't map that there
|
|
else
|
|
return -1; //extension not known
|
|
|
|
case G_strcmp:
|
|
{
|
|
char *a = VM_POINTER(arg[0]);
|
|
char *b = VM_POINTER(arg[1]);
|
|
return strcmp(a, b);
|
|
}
|
|
case G_strncmp:
|
|
{
|
|
char *a = VM_POINTER(arg[0]);
|
|
char *b = VM_POINTER(arg[1]);
|
|
return strncmp(a, b, VM_LONG(arg[2]));
|
|
}
|
|
case G_stricmp:
|
|
{
|
|
char *a = VM_POINTER(arg[0]);
|
|
char *b = VM_POINTER(arg[1]);
|
|
return stricmp(a, b);
|
|
}
|
|
case G_strnicmp:
|
|
{
|
|
char *a = VM_POINTER(arg[0]);
|
|
char *b = VM_POINTER(arg[1]);
|
|
return strnicmp(a, b, VM_LONG(arg[2]));
|
|
}
|
|
|
|
case G_Find:
|
|
{
|
|
edict_t *e = VM_POINTER(arg[0]);
|
|
int ofs = VM_LONG(arg[1]) - WASTED_EDICT_T_SIZE;
|
|
char *match = VM_POINTER(arg[2]);
|
|
char *field;
|
|
int first = e?((char*)e - (char*)evars)/sv.world.edict_size:0;
|
|
int i;
|
|
if (!match)
|
|
match = "";
|
|
for (i = first+1; i < sv.world.num_edicts; i++)
|
|
{
|
|
e = q1qvmedicts[i];
|
|
field = VM_POINTER(*((string_t*)e->v + ofs/4));
|
|
if (field == NULL)
|
|
{
|
|
if (*match == '\0')
|
|
return ((char*)e->v - (char*)offset)-WASTED_EDICT_T_SIZE;
|
|
}
|
|
else
|
|
{
|
|
if (!strcmp(field, match))
|
|
return ((char*)e->v - (char*)offset)-WASTED_EDICT_T_SIZE;
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
|
|
case G_executecmd:
|
|
WrapQCBuiltin(PF_ExecuteCommand, offset, mask, arg, "");
|
|
break;
|
|
|
|
case G_conprint:
|
|
Con_Printf("%s", (char*)VM_POINTER(arg[0]));
|
|
break;
|
|
|
|
case G_readcmd:
|
|
{
|
|
extern char outputbuf[];
|
|
extern redirect_t sv_redirected;
|
|
extern int sv_redirectedlang;
|
|
redirect_t old;
|
|
int oldl;
|
|
|
|
char *s = VM_POINTER(arg[0]);
|
|
char *output = VM_POINTER(arg[1]);
|
|
int outputlen = VM_LONG(arg[2]);
|
|
|
|
if (VM_OOB(arg[1], arg[2]))
|
|
return -1;
|
|
|
|
Cbuf_Execute(); //FIXME: this code is flawed
|
|
Cbuf_AddText (s, RESTRICT_LOCAL);
|
|
|
|
old = sv_redirected;
|
|
oldl = sv_redirectedlang;
|
|
if (old != RD_NONE)
|
|
SV_EndRedirect();
|
|
|
|
SV_BeginRedirect(RD_OBLIVION, TL_FindLanguage(""));
|
|
Cbuf_Execute();
|
|
Q_strncpyz(output, outputbuf, outputlen);
|
|
SV_EndRedirect();
|
|
|
|
if (old != RD_NONE)
|
|
SV_BeginRedirect(old, oldl);
|
|
|
|
Con_DPrintf("PF_readcmd: %s\n%s", s, output);
|
|
|
|
}
|
|
break;
|
|
|
|
case G_redirectcmd:
|
|
//FIXME: KTX uses this, along with a big fat warning.
|
|
//it shouldn't be vital to the normal functionality
|
|
//just restricts admin a little (did these guys never hear of rcon?)
|
|
//I'm too lazy to implement it though.
|
|
return 0;
|
|
|
|
case G_Add_Bot:
|
|
//FIXME: not implemented, always returns failure.
|
|
//the other bot functions only ever work on bots anyway, so don't need to be implemented until this one is
|
|
return 0;
|
|
/*
|
|
case G_Remove_Bot:
|
|
break;
|
|
case G_SetBotCMD:
|
|
break;
|
|
*/
|
|
case G_SETUSERINFO:
|
|
{
|
|
char *key = VM_POINTER(arg[1]);
|
|
if (*key == '*' && (VM_LONG(arg[3])&1))
|
|
return -1; //denied!
|
|
return PF_ForceInfoKey_Internal(VM_LONG(arg[0]), VM_POINTER(arg[1]), VM_POINTER(arg[2]));
|
|
}
|
|
//fallthrough
|
|
|
|
case G_SetBotUserInfo:
|
|
return PF_ForceInfoKey_Internal(VM_LONG(arg[0]), VM_POINTER(arg[1]), VM_POINTER(arg[2]));
|
|
|
|
case G_MOVETOGOAL:
|
|
return World_MoveToGoal(&sv.world, (wedict_t*)Q1QVMPF_ProgsToEdict(svprogfuncs, pr_global_struct->self), VM_FLOAT(arg[0]));
|
|
|
|
|
|
case G_strftime:
|
|
{
|
|
char *out = VM_POINTER(arg[0]);
|
|
char *fmt = VM_POINTER(arg[2]);
|
|
time_t curtime;
|
|
struct tm *local;
|
|
if (VM_OOB(arg[0], arg[1]) || !out)
|
|
return -1; //please don't corrupt me
|
|
time(&curtime);
|
|
curtime += VM_LONG(arg[3]);
|
|
local = localtime(&curtime);
|
|
strftime(out, VM_LONG(arg[1]), fmt, local);
|
|
}
|
|
break;
|
|
case G_CMD_ARGS:
|
|
{
|
|
char *c;
|
|
c = Cmd_Args();
|
|
if (VM_OOB(arg[0], arg[1]))
|
|
return -1;
|
|
Q_strncpyz(VM_POINTER(arg[0]), c, VM_LONG(arg[1]));
|
|
}
|
|
break;
|
|
case G_CMD_TOKENIZE:
|
|
{
|
|
char *str = VM_POINTER(arg[0]);
|
|
Cmd_TokenizeString(str, false, false);
|
|
return Cmd_Argc();
|
|
}
|
|
break;
|
|
case G_strlcpy:
|
|
{
|
|
char *dst = VM_POINTER(arg[0]);
|
|
char *src = VM_POINTER(arg[1]);
|
|
if (VM_OOB(arg[0], arg[2]))
|
|
return -1;
|
|
Q_strncpyz(dst, src, VM_LONG(arg[2]));
|
|
//WARNING: no return value
|
|
}
|
|
break;
|
|
case G_strlcat:
|
|
{
|
|
char *dst = VM_POINTER(arg[0]);
|
|
char *src = VM_POINTER(arg[1]);
|
|
if (VM_OOB(arg[0], arg[2]))
|
|
return -1;
|
|
Q_strncatz(dst, src, VM_LONG(arg[2]));
|
|
//WARNING: no return value
|
|
}
|
|
break;
|
|
|
|
case G_MAKEVECTORS:
|
|
AngleVectors(VM_POINTER(arg[0]), P_VEC(v_forward), P_VEC(v_right), P_VEC(v_up));
|
|
break;
|
|
|
|
case G_NEXTCLIENT:
|
|
{
|
|
unsigned int start = ((char*)VM_POINTER(arg[0]) - (char*)evars) / sv.world.edict_size;
|
|
while (start < sv.allocated_client_slots)
|
|
{
|
|
if (svs.clients[start].state == cs_spawned)
|
|
return (qintptr_t)(vevars + (start+1) * sv.world.edict_size);
|
|
start++;
|
|
}
|
|
return 0;
|
|
}
|
|
break;
|
|
|
|
case G_SETPAUSE:
|
|
{
|
|
int pause = VM_LONG(arg[0]);
|
|
if ((sv.paused&1) == (pause&1))
|
|
break; //nothing changed, ignore it.
|
|
sv.paused = pause;
|
|
sv.pausedstart = Sys_DoubleTime();
|
|
}
|
|
break;
|
|
|
|
default:
|
|
SV_Error("Q1QVM: Trap %i not implemented\n", (int)fn);
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#if __WORDSIZE == 64
|
|
static int syscallqvm (void *offset, quintptr_t mask, int fn, const int *arg)
|
|
{
|
|
qintptr_t args[13];
|
|
int i;
|
|
for (i = 0; i < 13; i++)
|
|
args[i] = arg[i];
|
|
return syscallhandle(offset, mask, fn, args);
|
|
}
|
|
#else
|
|
#define syscallqvm (sys_callqvm_t)syscallhandle
|
|
#endif
|
|
|
|
static qintptr_t EXPORT_FN syscallnative (qintptr_t arg, ...)
|
|
{
|
|
qintptr_t args[13];
|
|
va_list argptr;
|
|
|
|
va_start(argptr, arg);
|
|
args[0]=va_arg(argptr, qintptr_t);
|
|
args[1]=va_arg(argptr, qintptr_t);
|
|
args[2]=va_arg(argptr, qintptr_t);
|
|
args[3]=va_arg(argptr, qintptr_t);
|
|
args[4]=va_arg(argptr, qintptr_t);
|
|
args[5]=va_arg(argptr, qintptr_t);
|
|
args[6]=va_arg(argptr, qintptr_t);
|
|
args[7]=va_arg(argptr, qintptr_t);
|
|
args[8]=va_arg(argptr, qintptr_t);
|
|
args[9]=va_arg(argptr, qintptr_t);
|
|
args[10]=va_arg(argptr, qintptr_t);
|
|
args[11]=va_arg(argptr, qintptr_t);
|
|
args[12]=va_arg(argptr, qintptr_t);
|
|
va_end(argptr);
|
|
|
|
return syscallhandle(NULL, ~0, arg, args);
|
|
}
|
|
|
|
void Q1QVM_Shutdown(void)
|
|
{
|
|
int i;
|
|
if (q1qvm)
|
|
{
|
|
for (i = 0; i < sv.allocated_client_slots; i++)
|
|
{
|
|
if (svs.clients[i].name)
|
|
Q_strncpyz(svs.clients[i].namebuf, svs.clients[i].name, sizeof(svs.clients[i].namebuf));
|
|
svs.clients[i].name = svs.clients[i].namebuf;
|
|
}
|
|
VM_Destroy(q1qvm);
|
|
q1qvm = NULL;
|
|
VM_fcloseall(VMFSID_Q1QVM);
|
|
if (svprogfuncs == &q1qvmprogfuncs)
|
|
sv.world.progs = svprogfuncs = NULL;
|
|
Z_FreeTags(VMFSID_Q1QVM);
|
|
}
|
|
}
|
|
|
|
void Q1QVM_Event_Touch(world_t *w, wedict_t *s, wedict_t *o)
|
|
{
|
|
int oself = pr_global_struct->self;
|
|
int oother = pr_global_struct->other;
|
|
|
|
pr_global_struct->self = EDICT_TO_PROG(w->progs, s);
|
|
pr_global_struct->other = EDICT_TO_PROG(w->progs, o);
|
|
pr_global_struct->time = w->physicstime;
|
|
VM_Call(q1qvm, GAME_EDICT_TOUCH);
|
|
|
|
pr_global_struct->self = oself;
|
|
pr_global_struct->other = oother;
|
|
}
|
|
|
|
void Q1QVM_Event_Think(world_t *w, wedict_t *s)
|
|
{
|
|
pr_global_struct->self = EDICT_TO_PROG(w->progs, s);
|
|
pr_global_struct->other = EDICT_TO_PROG(w->progs, w->edicts);
|
|
VM_Call(q1qvm, GAME_EDICT_THINK);
|
|
}
|
|
|
|
qboolean Q1QVM_Event_ContentsTransition(world_t *w, wedict_t *ent, int oldwatertype, int newwatertype)
|
|
{
|
|
return false; //always do legacy behaviour
|
|
}
|
|
|
|
void QDECL Q1QVMPF_SetStringField(pubprogfuncs_t *progfuncs, struct edict_s *ed, string_t *fld, const char *str, pbool str_is_static)
|
|
{
|
|
string_t newval = progfuncs->StringToProgs(progfuncs, str);
|
|
if (newval || !str)
|
|
*fld = newval;
|
|
else
|
|
Con_DPrintf("Ignoring string set outside of progs VM\n");
|
|
}
|
|
|
|
qboolean PR_LoadQ1QVM(void)
|
|
{
|
|
static float writable;
|
|
static float dimensionsend;
|
|
static float physics_mode = 2;
|
|
int i;
|
|
gameDataN_t *gd, gdm;
|
|
gameData32_t *gd32;
|
|
qintptr_t ret;
|
|
|
|
if (q1qvm)
|
|
VM_Destroy(q1qvm);
|
|
|
|
q1qvm = VM_Create("qwprogs", com_nogamedirnativecode.ival?NULL:syscallnative, syscallqvm);
|
|
if (!q1qvm)
|
|
{
|
|
if (svprogfuncs == &q1qvmprogfuncs)
|
|
sv.world.progs = svprogfuncs = NULL;
|
|
return false;
|
|
}
|
|
|
|
|
|
progstype = PROG_QW;
|
|
|
|
|
|
svprogfuncs = &q1qvmprogfuncs;
|
|
|
|
|
|
// q1qvmprogfuncs.AddString = Q1QVMPF_AddString; //using this breaks 64bit support, and is a 'bad plan' elsewhere too,
|
|
q1qvmprogfuncs.EDICT_NUM = Q1QVMPF_EdictNum;
|
|
q1qvmprogfuncs.NUM_FOR_EDICT = Q1QVMPF_NumForEdict;
|
|
q1qvmprogfuncs.EdictToProgs = Q1QVMPF_EdictToProgs;
|
|
q1qvmprogfuncs.ProgsToEdict = Q1QVMPF_ProgsToEdict;
|
|
q1qvmprogfuncs.EntAlloc = Q1QVMPF_EntAlloc;
|
|
q1qvmprogfuncs.EntFree = Q1QVMPF_EntRemove;
|
|
q1qvmprogfuncs.FindGlobal = Q1QVMPF_FindGlobal;
|
|
q1qvmprogfuncs.load_ents = Q1QVMPF_LoadEnts;
|
|
q1qvmprogfuncs.globals = Q1QVMPF_Globals;
|
|
q1qvmprogfuncs.GetEdictFieldValue = Q1QVMPF_GetEdictFieldValue;
|
|
q1qvmprogfuncs.StringToProgs = Q1QVMPF_StringToProgs;
|
|
q1qvmprogfuncs.StringToNative = Q1QVMPF_StringToNative;
|
|
q1qvmprogfuncs.SetStringField = Q1QVMPF_SetStringField;
|
|
|
|
sv.world.Event_Touch = Q1QVM_Event_Touch;
|
|
sv.world.Event_Think = Q1QVM_Event_Think;
|
|
sv.world.Event_Sound = SVQ1_StartSound;
|
|
sv.world.Event_ContentsTransition = Q1QVM_Event_ContentsTransition;
|
|
sv.world.Get_CModel = SVPR_GetCModel;
|
|
|
|
sv.world.num_edicts = 0; //we're not ready for most of the builtins yet
|
|
sv.world.max_edicts = 0; //so clear these out, just in case
|
|
sv.world.edict_size = 0; //if we get a division by zero, then at least its a safe crash
|
|
|
|
memset(q1qvmedicts, 0, sizeof(q1qvmedicts));
|
|
|
|
q1qvmprogfuncs.stringtable = VM_MemoryBase(q1qvm);
|
|
|
|
ret = VM_Call(q1qvm, GAME_INIT, (qintptr_t)(sv.time*1000), rand());
|
|
if (!ret)
|
|
{
|
|
Q1QVM_Shutdown();
|
|
return false;
|
|
}
|
|
|
|
if (VM_NonNative(q1qvm))
|
|
{
|
|
gd32 = (gameData32_t*)((char*)VM_MemoryBase(q1qvm) + ret); //qvm is 32bit
|
|
|
|
//when running native64, we need to convert these to real types, so we can use em below
|
|
//double casts to silence warnings
|
|
gd = &gdm;
|
|
gd->ents = (struct vmedict_s *)(qintptr_t)gd32->ents;
|
|
gd->sizeofent = gd32->sizeofent;
|
|
gd->global = (q1qvmglobalvars_t *)(qintptr_t)gd32->global;
|
|
gd->fields = (field_t *)(qintptr_t)gd32->fields;
|
|
gd->APIversion = gd32->APIversion;
|
|
}
|
|
else
|
|
{
|
|
gd = (gameDataN_t*)((char*)VM_MemoryBase(q1qvm) + ret); //qvm is 32bit
|
|
}
|
|
|
|
sv.world.edict_size = gd->sizeofent;
|
|
vevars = (qintptr_t)gd->ents;
|
|
evars = ((char*)VM_MemoryBase(q1qvm) + vevars);
|
|
//FIXME: range check this pointer
|
|
//FIXME: range check the globals pointer
|
|
|
|
sv.world.num_edicts = 1;
|
|
sv.world.max_edicts = sizeof(q1qvmedicts)/sizeof(q1qvmedicts[0]);
|
|
|
|
//WARNING: global is not remapped yet...
|
|
//This code is written evilly, but works well enough
|
|
#define globalint(required, name) pr_global_ptrs->name = (int*)((char*)VM_MemoryBase(q1qvm)+(qintptr_t)&gd->global->name) //the logic of this is somewhat crazy
|
|
#define globalfloat(required, name) pr_global_ptrs->name = (float*)((char*)VM_MemoryBase(q1qvm)+(qintptr_t)&gd->global->name)
|
|
#define globalstring(required, name) pr_global_ptrs->name = (string_t*)((char*)VM_MemoryBase(q1qvm)+(qintptr_t)&gd->global->name)
|
|
#define globalvec(required, name) pr_global_ptrs->name = (vec3_t*)((char*)VM_MemoryBase(q1qvm)+(qintptr_t)&gd->global->name)
|
|
#define globalfunc(required, name) pr_global_ptrs->name = (int*)((char*)VM_MemoryBase(q1qvm)+(qintptr_t)&gd->global->name)
|
|
#define globalfloatnull(required, name) pr_global_ptrs->name = NULL
|
|
globalint (true, self); //we need the qw ones, but any in standard quake and not quakeworld, we don't really care about.
|
|
globalint (true, other);
|
|
globalint (true, world);
|
|
globalfloat (true, time);
|
|
globalfloat (true, frametime);
|
|
globalint (false, newmis); //not always in nq.
|
|
globalfloat (false, force_retouch);
|
|
globalstring (true, mapname);
|
|
globalfloatnull (false, deathmatch);
|
|
globalfloatnull (false, coop);
|
|
globalfloatnull (false, teamplay);
|
|
globalfloat (true, serverflags);
|
|
globalfloat (true, total_secrets);
|
|
globalfloat (true, total_monsters);
|
|
globalfloat (true, found_secrets);
|
|
globalfloat (true, killed_monsters);
|
|
globalvec (true, v_forward);
|
|
globalvec (true, v_up);
|
|
globalvec (true, v_right);
|
|
globalfloat (true, trace_allsolid);
|
|
globalfloat (true, trace_startsolid);
|
|
globalfloat (true, trace_fraction);
|
|
globalvec (true, trace_endpos);
|
|
globalvec (true, trace_plane_normal);
|
|
globalfloat (true, trace_plane_dist);
|
|
globalint (true, trace_ent);
|
|
globalfloat (true, trace_inopen);
|
|
globalfloat (true, trace_inwater);
|
|
globalfloatnull (false, trace_endcontents);
|
|
globalfloatnull (false, trace_surfaceflags);
|
|
globalfloatnull (false, cycle_wrapped);
|
|
globalint (false, msg_entity);
|
|
globalfunc (false, main);
|
|
globalfunc (true, StartFrame);
|
|
globalfunc (true, PlayerPreThink);
|
|
globalfunc (true, PlayerPostThink);
|
|
globalfunc (true, ClientKill);
|
|
globalfunc (true, ClientConnect);
|
|
globalfunc (true, PutClientInServer);
|
|
globalfunc (true, ClientDisconnect);
|
|
globalfunc (false, SetNewParms);
|
|
globalfunc (false, SetChangeParms);
|
|
|
|
pr_global_ptrs->trace_surfaceflags = &writable;
|
|
pr_global_ptrs->trace_endcontents = &writable;
|
|
pr_global_ptrs->dimension_send = &dimensionsend;
|
|
pr_global_ptrs->physics_mode = &physics_mode;
|
|
|
|
dimensionsend = 255;
|
|
for (i = 0; i < 16; i++)
|
|
pr_global_ptrs->spawnparamglobals[i] = (float*)((char*)VM_MemoryBase(q1qvm)+(qintptr_t)(&gd->global->parm1 + i));
|
|
for (; i < NUM_SPAWN_PARMS; i++)
|
|
pr_global_ptrs->spawnparamglobals[i] = NULL;
|
|
|
|
|
|
sv.world.progs = &q1qvmprogfuncs;
|
|
sv.world.edicts = (wedict_t*)EDICT_NUM(svprogfuncs, 0);
|
|
sv.world.usesolidcorpse = true;
|
|
|
|
if ((unsigned)gd->global->mapname && (unsigned)gd->global->mapname+MAPNAME_LEN < VM_MemoryMask(q1qvm))
|
|
Q_strncpyz((char*)VM_MemoryBase(q1qvm) + gd->global->mapname, sv.mapname, MAPNAME_LEN);
|
|
|
|
PR_SV_FillWorldGlobals(&sv.world);
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
void Q1QVM_ClientConnect(client_t *cl)
|
|
{
|
|
if (cl->edict->v->netname)
|
|
{
|
|
strcpy(cl->namebuf, cl->name);
|
|
cl->name = (char*)Q1QVMPF_StringToNative(svprogfuncs, cl->edict->v->netname);
|
|
//FIXME: check this pointer
|
|
strcpy(cl->name, cl->namebuf);
|
|
}
|
|
else if (!VM_NonNative(q1qvm))
|
|
{
|
|
Q_strncpyz(cl->namebuf, cl->name, sizeof(cl->namebuf));
|
|
cl->name = cl->namebuf;
|
|
cl->edict->v->netname = Q1QVMPF_StringToProgs(svprogfuncs, cl->namebuf);
|
|
|
|
Con_DPrintf("WARNING: Mod provided no netname buffer and will not function correctly when compiled as a qvm.\n");
|
|
}
|
|
else
|
|
Con_Printf("WARNING: Mod provided no netname buffer. Player names will not be set properly.\n");
|
|
|
|
// call the spawn function
|
|
pr_global_struct->time = sv.world.physicstime;
|
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, cl->edict);
|
|
VM_Call(q1qvm, GAME_CLIENT_CONNECT, cl->spectator);
|
|
|
|
// actually spawn the player
|
|
pr_global_struct->time = sv.world.physicstime;
|
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, cl->edict);
|
|
VM_Call(q1qvm, GAME_PUT_CLIENT_IN_SERVER, cl->spectator);
|
|
}
|
|
|
|
qboolean Q1QVM_GameConsoleCommand(void)
|
|
{
|
|
int oldself, oldother;
|
|
if (!q1qvm)
|
|
return false;
|
|
|
|
//FIXME: if an rcon command from someone on the server, mvdsv sets self to match the ip of that player
|
|
//this is not required (broken by proxies anyway) but is a nice handy feature
|
|
|
|
pr_global_struct->time = sv.world.physicstime;
|
|
oldself = pr_global_struct->self; //these are usually useless
|
|
oldother = pr_global_struct->other; //but its possible that someone makes a mod that depends on the 'mod' command working via redirectcmd+co
|
|
//this at least matches mvdsv
|
|
pr_global_struct->self = 0;
|
|
pr_global_struct->other = 0;
|
|
|
|
VM_Call(q1qvm, GAME_CONSOLE_COMMAND); //mod uses Cmd_Argv+co to get args
|
|
|
|
pr_global_struct->self = oldself;
|
|
pr_global_struct->other = oldother;
|
|
return true;
|
|
}
|
|
|
|
qboolean Q1QVM_ClientSay(edict_t *player, qboolean team)
|
|
{
|
|
qboolean washandled;
|
|
if (!q1qvm)
|
|
return false;
|
|
|
|
pr_global_struct->time = sv.world.physicstime;
|
|
pr_global_struct->self = Q1QVMPF_EdictToProgs(svprogfuncs, player);
|
|
washandled = VM_Call(q1qvm, GAME_CLIENT_SAY, team);
|
|
|
|
return washandled;
|
|
}
|
|
|
|
qboolean Q1QVM_UserInfoChanged(edict_t *player)
|
|
{
|
|
if (!q1qvm)
|
|
return false;
|
|
|
|
pr_global_struct->time = sv.world.physicstime;
|
|
pr_global_struct->self = Q1QVMPF_EdictToProgs(svprogfuncs, player);
|
|
return VM_Call(q1qvm, GAME_CLIENT_USERINFO_CHANGED);
|
|
}
|
|
|
|
void Q1QVM_PlayerPreThink(void)
|
|
{
|
|
VM_Call(q1qvm, GAME_CLIENT_PRETHINK, host_client->spectator);
|
|
}
|
|
|
|
void Q1QVM_RunPlayerThink(void)
|
|
{
|
|
VM_Call(q1qvm, GAME_EDICT_THINK);
|
|
VM_Call(q1qvm, GAME_CLIENT_THINK, host_client->spectator);
|
|
}
|
|
|
|
void Q1QVM_PostThink(void)
|
|
{
|
|
VM_Call(q1qvm, GAME_CLIENT_POSTTHINK, host_client->spectator);
|
|
}
|
|
|
|
void Q1QVM_StartFrame(void)
|
|
{
|
|
VM_Call(q1qvm, GAME_START_FRAME, (qintptr_t)(sv.time*1000));
|
|
}
|
|
|
|
void Q1QVM_Blocked(void)
|
|
{
|
|
VM_Call(q1qvm, GAME_EDICT_BLOCKED);
|
|
}
|
|
|
|
void Q1QVM_SetNewParms(void)
|
|
{
|
|
VM_Call(q1qvm, GAME_SETNEWPARMS);
|
|
}
|
|
|
|
void Q1QVM_SetChangeParms(void)
|
|
{
|
|
VM_Call(q1qvm, GAME_SETCHANGEPARMS);
|
|
}
|
|
|
|
void Q1QVM_ClientCommand(void)
|
|
{
|
|
VM_Call(q1qvm, GAME_CLIENT_COMMAND);
|
|
}
|
|
|
|
void Q1QVM_GameCodePausedTic(float pausedduration)
|
|
{
|
|
VM_Call(q1qvm, GAME_PAUSED_TIC, (qintptr_t)(pausedduration*1000));
|
|
}
|
|
|
|
void Q1QVM_DropClient(client_t *cl)
|
|
{
|
|
if (cl->name)
|
|
Q_strncpyz(cl->namebuf, cl->name, sizeof(cl->namebuf));
|
|
|
|
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, cl->edict);
|
|
VM_Call(q1qvm, GAME_CLIENT_DISCONNECT);
|
|
cl->name = cl->namebuf;
|
|
}
|
|
|
|
void Q1QVM_ChainMoved(void)
|
|
{
|
|
}
|
|
void Q1QVM_EndFrame(void)
|
|
{
|
|
}
|
|
|
|
#endif
|