fteqw/plugins/xsv
Spoike 33a540806e Small tweeks, bugfixes, breakages, cleanups...
Added $reflection texture map for (water) shaders. Just renders the screen to an fbo before rendering the surface.
hub/savegame fixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4034 fc73d0e0-1445-4013-8a0c-d673dee63da5
2012-05-09 15:30:53 +00:00
..
bigreqstr.h TimeServ wanted my X server. 2005-12-06 21:16:16 +00:00
keysymdef.h TimeServ wanted my X server. 2005-12-06 21:16:16 +00:00
m_x.c Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
qux.h Small update for the X11 server/plugin, for the luls. This update moves the x11 server from a menu and into a media decoder, allowing it to be specified in shaders and played on walls etc (muh_bad or whatever). 2012-04-23 05:07:40 +00:00
x.h TimeServ wanted my X server. 2005-12-06 21:16:16 +00:00
x_reqs.c Small update for the X11 server/plugin, for the luls. This update moves the x11 server from a menu and into a media decoder, allowing it to be specified in shaders and played on walls etc (muh_bad or whatever). 2012-04-23 05:07:40 +00:00
x_res.c Small update for the X11 server/plugin, for the luls. This update moves the x11 server from a menu and into a media decoder, allowing it to be specified in shaders and played on walls etc (muh_bad or whatever). 2012-04-23 05:07:40 +00:00
Xmd.h TimeServ wanted my X server. 2005-12-06 21:16:16 +00:00
Xproto.h TimeServ wanted my X server. 2005-12-06 21:16:16 +00:00
Xprotostr.h TimeServ wanted my X server. 2005-12-06 21:16:16 +00:00
xsv.dsp TimeServ wanted my X server. 2005-12-06 21:16:16 +00:00