mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 12:22:42 +00:00
17962a3ac7
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2448 fc73d0e0-1445-4013-8a0c-d673dee63da5
1602 lines
39 KiB
C
1602 lines
39 KiB
C
#include "quakedef.h"
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#ifdef CL_MASTER
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#include "cl_master.h"
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//filtering
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cvar_t sb_hideempty = SCVARF("sb_hideempty", "0", CVAR_ARCHIVE);
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cvar_t sb_hidenotempty = SCVARF("sb_hidenotempty", "0", CVAR_ARCHIVE);
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cvar_t sb_hidefull = SCVARF("sb_hidefull", "0", CVAR_ARCHIVE);
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cvar_t sb_hidedead = SCVARF("sb_hidedead", "1", CVAR_ARCHIVE);
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cvar_t sb_hidequake2 = SCVARF("sb_hidequake2", "1", CVAR_ARCHIVE);
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cvar_t sb_hidequake3 = SCVARF("sb_hidequake3", "1", CVAR_ARCHIVE);
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cvar_t sb_hidenetquake = SCVARF("sb_hidenetquake", "1", CVAR_ARCHIVE);
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cvar_t sb_hidequakeworld = SCVARF("sb_hidequakeworld","0", CVAR_ARCHIVE);
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cvar_t sb_maxping = SCVARF("sb_maxping", "0", CVAR_ARCHIVE);
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cvar_t sb_gamedir = SCVARF("sb_gamedir", "", CVAR_ARCHIVE);
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cvar_t sb_mapname = SCVARF("sb_mapname", "", CVAR_ARCHIVE);
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cvar_t sb_showping = SCVARF("sb_showping", "1", CVAR_ARCHIVE);
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cvar_t sb_showaddress = SCVARF("sb_showaddress", "0", CVAR_ARCHIVE);
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cvar_t sb_showmap = SCVARF("sb_showmap", "0", CVAR_ARCHIVE);
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cvar_t sb_showgamedir = SCVARF("sb_showgamedir", "0", CVAR_ARCHIVE);
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cvar_t sb_showplayers = SCVARF("sb_showplayers", "1", CVAR_ARCHIVE);
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cvar_t sb_showfraglimit = SCVARF("sb_showfraglimit","0", CVAR_ARCHIVE);
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cvar_t sb_showtimelimit = SCVARF("sb_showtimelimit","0", CVAR_ARCHIVE);
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cvar_t sb_filterkey = SCVARF("sb_filterkey", "hostname", CVAR_ARCHIVE);
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cvar_t sb_filtervalue = SCVARF("sb_filtervalue", "", CVAR_ARCHIVE);
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extern cvar_t slist_writeserverstxt;
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extern cvar_t slist_cacheinfo;
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void M_Serverlist_Init(void)
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{
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char *grp = "Server Browser Vars";
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Cvar_Register(&sb_hideempty, grp);
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Cvar_Register(&sb_hidenotempty, grp);
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Cvar_Register(&sb_hidefull, grp);
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Cvar_Register(&sb_hidedead, grp);
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Cvar_Register(&sb_hidequake2, grp);
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Cvar_Register(&sb_hidequake3, grp);
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Cvar_Register(&sb_hidenetquake, grp);
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Cvar_Register(&sb_hidequakeworld, grp);
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Cvar_Register(&sb_maxping, grp);
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Cvar_Register(&sb_gamedir, grp);
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Cvar_Register(&sb_mapname, grp);
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Cvar_Register(&sb_showping, grp);
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Cvar_Register(&sb_showaddress, grp);
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Cvar_Register(&sb_showmap, grp);
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Cvar_Register(&sb_showgamedir, grp);
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Cvar_Register(&sb_showplayers, grp);
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Cvar_Register(&sb_showfraglimit, grp);
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Cvar_Register(&sb_showtimelimit, grp);
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Cvar_Register(&slist_writeserverstxt, grp);
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Cvar_Register(&slist_cacheinfo, grp);
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}
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enum {
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SLISTTYPE_SERVERS,
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SLISTTYPE_FAVORITES,
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SLISTTYPE_SOURCES,
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SLISTTYPE_OPTIONS //must be last
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} slist_option;
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int slist_numoptions;
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int slist_firstoption;
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int slist_type;
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static void NM_DrawColouredCharacter (int cx, int line, unsigned int num)
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{
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Draw_ColouredCharacter(cx, line, num);
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}
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static void NM_Print (int cx, int cy, qbyte *str)
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{
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while (*str)
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{
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Draw_ColouredCharacter (cx, cy, (*str)|CON_HIGHCHARSMASK|CON_WHITEMASK);
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str++;
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cx += 8;
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}
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}
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static void NM_PrintWhite (int cx, int cy, qbyte *str)
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{
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while (*str)
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{
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Draw_ColouredCharacter (cx, cy, (*str)|CON_WHITEMASK);
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str++;
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cx += 8;
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}
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}
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static void NM_PrintColoured (int cx, int cy, int colour, qbyte *str)
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{
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while (*str)
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{
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NM_DrawColouredCharacter (cx, cy, (*str) | (colour<<CON_FGSHIFT));
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str++;
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cx += 8;
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}
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}
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static void NM_PrintHighlighted (int cx, int cy, int colour, int bg, qbyte *str)
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{
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while (*str)
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{
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NM_DrawColouredCharacter (cx, cy, (*str) | (colour<<CON_FGSHIFT) | (bg<<CON_BGSHIFT) | CON_NONCLEARBG);
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str++;
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cx += 8;
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}
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}
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qboolean M_IsFiltered(serverinfo_t *server) //figure out if we should filter a server.
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{
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if (slist_type == SLISTTYPE_FAVORITES)
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if (!(server->special & SS_FAVORITE))
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return true;
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#ifdef Q2CLIENT
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if (sb_hidequake2.value)
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#endif
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if (server->special & SS_QUAKE2)
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return true;
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#ifdef Q2CLIENT
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if (sb_hidequake3.value)
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#endif
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if (server->special & SS_QUAKE3)
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return true;
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#ifdef NQPROT
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if (sb_hidenetquake.value)
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#endif
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if (server->special & (SS_NETQUAKE|SS_DARKPLACES))
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return true;
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if (sb_hidequakeworld.value)
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if (!(server->special & (SS_QUAKE2|SS_QUAKE3|SS_NETQUAKE|SS_DARKPLACES)))
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return true;
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if (sb_hideempty.value)
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if (!server->players)
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return true;
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if (sb_hidenotempty.value)
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if (server->players)
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return true;
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if (sb_hidefull.value)
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if (server->players == server->maxplayers)
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return true;
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if (sb_hidedead.value)
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if (server->maxplayers == 0)
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return true;
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if (sb_maxping.value)
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if (server->ping > sb_maxping.value)
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return true;
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if (*sb_gamedir.string)
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if (strcmp(server->gamedir, sb_gamedir.string))
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return true;
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if (*sb_mapname.string)
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if (!strstr(server->map, sb_mapname.string))
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return true;
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return false;
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}
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qboolean M_MasterIsFiltered(master_t *mast)
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{
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#ifndef Q2CLIENT
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if (mast->type == MT_BCASTQ2 || mast->type == MT_SINGLEQ2 || mast->type == MT_MASTERQ2)
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return true;
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#endif
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#ifndef NQPROT
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if (mast->type == MT_BCASTNQ || mast->type == MT_SINGLENQ)
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return true;
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#endif
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return false;
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}
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void M_DrawOneServer (int inity)
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{
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char key[512];
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char value[512];
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char *o;
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int l, i;
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char *s;
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int miny=8*5;
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int y=8*(5-selectedserver.linenum);
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miny += inity;
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y += inity;
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if (!selectedserver.detail)
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{
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NM_Print (0, y, "No details\n");
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return;
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}
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s = selectedserver.detail->info;
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if (*s == '\\')
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s++;
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while (*s)
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{
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o = key;
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while (*s && *s != '\\')
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*o++ = *s++;
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l = o - key;
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// if (l < 20)
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// {
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// memset (o, ' ', 20-l);
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// key[20] = 0;
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// }
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// else
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*o = 0;
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if (y>=miny)
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NM_Print (0, y, va("%19s", key));
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if (!*s)
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{
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if (y>=miny)
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NM_Print (0, y, "MISSING VALUE\n");
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return;
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}
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o = value;
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s++;
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while (*s && *s != '\\')
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*o++ = *s++;
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*o = 0;
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if (*s)
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s++;
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if (y>=miny)
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NM_Print (320/2, y, va("%s\n", value));
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y+=8;
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}
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for ( i = 0; i < selectedserver.detail->numplayers; i++)
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{
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if (y>=miny)
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{
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Draw_Fill (12, y, 28, 4, Sbar_ColorForMap(selectedserver.detail->players[i].topc));
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Draw_Fill (12, y+4, 28, 4, Sbar_ColorForMap(selectedserver.detail->players[i].botc));
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NM_PrintWhite (12, y, va("%3i", selectedserver.detail->players[i].frags));
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NM_Print (12+8*4, y, selectedserver.detail->players[i].name);
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}
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y+=8;
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}
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if (y<=miny) //whoops, there was a hole at the end, try scrolling up.
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selectedserver.linenum--;
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}
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int M_AddColumn (int right, int y, char *text, int maxchars, int colour, int highlight)
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{
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int left;
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left = right - maxchars*8;
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if (left < 0)
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return right;
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right = left;
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if (highlight >= 0)
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{
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while (*text && maxchars>0)
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{
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NM_DrawColouredCharacter (right, y, (*(unsigned char *)text) | (colour<<CON_FGSHIFT) | (highlight<<CON_BGSHIFT) | CON_NONCLEARBG);
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text++;
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right += 8;
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maxchars--;
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}
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}
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else
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{
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while (*text && maxchars>0)
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{
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NM_DrawColouredCharacter (right, y, (*(unsigned char *)text) | (colour<<CON_FGSHIFT));
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text++;
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right += 8;
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maxchars--;
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}
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}
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return left;
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}
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void M_DrawServerList(void)
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{
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serverinfo_t *server;
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int op=0, filtered=0;
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int snum=0;
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int colour;
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int highlight;
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int x;
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int y = 8*3;
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CL_QueryServers();
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slist_numoptions = 0;
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//find total servers.
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for (server = firstserver; server; server = server->next)
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if (M_IsFiltered(server))
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filtered++;
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else
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slist_numoptions++;
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if (!slist_numoptions)
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{
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char *text, *text2="", *text3="";
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if (filtered)
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{
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if (slist_type == SLISTTYPE_FAVORITES)
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{
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text = "Highlight a server";
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text2 = "and press \'f\'";
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text3 = "to add it to this list";
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}
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else
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text = "All servers were filtered out";
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}
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else
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text = "No servers found";
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NM_PrintColoured((vid.width-strlen(text)*8)/2, 8*5, COLOR_WHITE, text);
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NM_PrintColoured((vid.width-strlen(text2)*8)/2, 8*5+8, COLOR_WHITE, text2);
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NM_PrintColoured((vid.width-strlen(text3)*8)/2, 8*5+16, COLOR_WHITE, text3);
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return;
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}
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if (slist_option >= slist_numoptions)
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slist_option = slist_numoptions-1;
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op = vid.height/2/8;
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op/=2;
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op=slist_option-op;
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snum = op;
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if (selectedserver.inuse == true)
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{
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M_DrawOneServer(8*5);
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return;
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}
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if (op < 0)
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op = 0;
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if (snum < 0)
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snum = 0;
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//find the server that we want
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for (server = firstserver; op>0; server=server->next)
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{
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if (M_IsFiltered(server))
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continue;
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op--;
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}
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y = 8*2;
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x = vid.width;
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if (sb_showtimelimit.value)
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x = M_AddColumn(x, y, "tl", 3, COLOR_RED, -1);
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if (sb_showfraglimit.value)
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x = M_AddColumn(x, y, "fl", 3, COLOR_RED, -1);
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if (sb_showplayers.value)
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x = M_AddColumn(x, y, "plyrs", 6, COLOR_RED, -1);
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if (sb_showmap.value)
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x = M_AddColumn(x, y, "map", 9, COLOR_RED, -1);
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if (sb_showgamedir.value)
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x = M_AddColumn(x, y, "gamedir", 9, COLOR_RED, -1);
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if (sb_showping.value)
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x = M_AddColumn(x, y, "png", 4, COLOR_RED, -1);
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if (sb_showaddress.value)
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x = M_AddColumn(x, y, "address", 21, COLOR_RED, -1);
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x = M_AddColumn(x, y, "name", x/8-1, COLOR_RED, -1);
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y = 8*3;
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while(server)
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{
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if (M_IsFiltered(server))
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{
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server = server->next;
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continue; //doesn't count
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}
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if (y > vid.height/2)
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break;
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if (slist_option == snum)
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highlight = COLOR_DARKBLUE;
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else
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highlight = -1;
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if (*server->name)
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{
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if (server->special & SS_FAVORITE)
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colour = COLOR_GREEN;
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else if (server->special & SS_FTESERVER)
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colour = COLOR_RED;
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else if (server->special & SS_QUAKE2)
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colour = COLOR_YELLOW;
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else if (server->special & SS_QUAKE3)
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colour = COLOR_BLUE;
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else if (server->special & SS_NETQUAKE)
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colour = COLOR_GREY;
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else if (server->special & SS_PROXY)
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colour = COLOR_MAGENTA;
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else
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colour = COLOR_WHITE;
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x = vid.width;
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// make sure we have a highlighted background
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if (highlight >= 0)
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{
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int i = 8;
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for (; i < vid.width - 8; i += 8)
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Draw_ColouredCharacter(i, y, ' ' | CON_NONCLEARBG | (COLOR_WHITE << CON_FGSHIFT) | (highlight << CON_BGSHIFT));
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}
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if (sb_showtimelimit.value)
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x = M_AddColumn(x, y, va("%i", server->tl), 3, colour, highlight); //time limit
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if (sb_showfraglimit.value)
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x = M_AddColumn(x, y, va("%i", server->fl), 3, colour, highlight); //frag limit
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if (sb_showplayers.value)
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x = M_AddColumn(x, y, va("%i/%i", server->players, server->maxplayers), 6, colour, highlight);
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if (sb_showmap.value)
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x = M_AddColumn(x, y, server->map, 9, colour, highlight);
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if (sb_showgamedir.value)
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x = M_AddColumn(x, y, server->gamedir, 9, colour, highlight);
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if (sb_showping.value)
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x = M_AddColumn(x, y, va("%i", server->ping), 4, colour, highlight); //frag limit
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if (sb_showaddress.value)
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x = M_AddColumn(x, y, NET_AdrToString(server->adr), 21, colour, highlight);
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x = M_AddColumn(x, y, server->name, x/8-1, colour, highlight);
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}
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if (*server->name)
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y+=8;
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server = server->next;
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snum++;
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}
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selectedserver.inuse=2;
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M_DrawOneServer(vid.height/2-4*8);
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}
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void M_DrawSources (void)
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{
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int snum=0;
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int op;
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int y = 3*8;
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master_t *mast;
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int clr;
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slist_numoptions = 0;
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//find total sources.
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for (mast = master; mast; mast = mast->next)
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slist_numoptions++;
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if (!slist_numoptions)
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{
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char *text;
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if (0)//filtered)
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text = "All servers were filtered out\n";
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else
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text = "No sources were found\n";
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NM_PrintColoured((vid.width-strlen(text)*8)/2, 8*5, COLOR_WHITE, text);
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return;
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}
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if (slist_option >= slist_numoptions)
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slist_option = slist_numoptions-1;
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op=slist_option-vid.height/2/8;
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snum = op;
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if (op < 0)
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op = 0;
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if (snum < 0)
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snum = 0;
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//find the server that we want
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for (mast = master; op>0; mast=mast->next)
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{
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if (M_MasterIsFiltered(mast))
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continue;
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op--;
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}
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for (; mast; mast = mast->next)
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{
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if (M_MasterIsFiltered(mast))
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continue;
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switch (mast->type)
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{
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case MT_MASTERHTTP:
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case MT_MASTERHTTPQW:
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clr = COLOR_YELLOW;
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break;
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case MT_MASTERQW:
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case MT_MASTERQ2:
|
|
clr = COLOR_WHITE;
|
|
break;
|
|
case MT_SINGLENQ:
|
|
case MT_SINGLEQW:
|
|
case MT_SINGLEQ2:
|
|
clr = COLOR_GREEN;
|
|
break;
|
|
default:
|
|
clr = COLOR_RED;
|
|
}
|
|
|
|
if (slist_option == snum) // highlight it if selected
|
|
NM_PrintHighlighted(46, y, clr, COLOR_DARKBLUE, va("%s", mast->name));
|
|
else
|
|
NM_PrintColoured(46, y, clr, va("%s", mast->name));
|
|
|
|
y+=8;
|
|
snum++;
|
|
}
|
|
}
|
|
|
|
#define NUMSLISTOPTIONS (8+7+4)
|
|
struct {
|
|
char *title;
|
|
cvar_t *cvar;
|
|
int type;
|
|
} options[NUMSLISTOPTIONS] = {
|
|
{"Hide Empty", &sb_hideempty},
|
|
{"Hide Not Empty", &sb_hidenotempty},
|
|
{"Hide Full", &sb_hidefull},
|
|
{"Hide Dead", &sb_hidedead},
|
|
{"Hide Quake 2", &sb_hidequake2},
|
|
{"Hide Quake 3", &sb_hidequake3},
|
|
{"Hide Quake 1", &sb_hidenetquake},
|
|
{"Hide QuakeWorld", &sb_hidequakeworld},
|
|
|
|
{"Show pings", &sb_showping},
|
|
{"Show Addresses", &sb_showaddress},
|
|
{"Show map", &sb_showmap},
|
|
{"Show Game Dir", &sb_showgamedir},
|
|
{"Show Players", &sb_showplayers},
|
|
{"Show Fraglimit", &sb_showfraglimit},
|
|
{"Show Timelimit", &sb_showtimelimit},
|
|
|
|
{"Max ping", &sb_maxping, 1},
|
|
{"GameDir", &sb_gamedir, 2},
|
|
{"Using map", &sb_mapname, 2},
|
|
{"Game name", &com_gamename, 2}
|
|
};
|
|
|
|
void M_DrawSListOptions (void)
|
|
{
|
|
int c;
|
|
int op;
|
|
char *s;
|
|
|
|
slist_numoptions = NUMSLISTOPTIONS;
|
|
|
|
for (op = 0; op < NUMSLISTOPTIONS; op++)
|
|
{
|
|
if (options[op].cvar->value>0 || (*options[op].cvar->string && *options[op].cvar->string != '0'))
|
|
c = COLOR_RED;
|
|
else
|
|
c = COLOR_WHITE;
|
|
|
|
switch(options[op].type)
|
|
{
|
|
default:
|
|
s = options[op].title;
|
|
break;
|
|
case 1:
|
|
if (!options[op].cvar->value)
|
|
{
|
|
s = va("%s ", options[op].title);
|
|
break;
|
|
}
|
|
case 2:
|
|
s = va("%s %s", options[op].title, options[op].cvar->string);
|
|
break;
|
|
}
|
|
|
|
if (slist_option == op) // selected
|
|
NM_PrintHighlighted(46, op*8+8*3, c, COLOR_DARKBLUE, s);
|
|
else
|
|
NM_PrintColoured(46, op*8+8*3, c, s);
|
|
}
|
|
}
|
|
|
|
void M_SListOptions_Key (int key)
|
|
{
|
|
if (key == K_UPARROW)
|
|
{
|
|
slist_option--;
|
|
if (slist_option<0)
|
|
slist_option=0;
|
|
return;
|
|
}
|
|
else if (key == K_DOWNARROW)
|
|
{
|
|
slist_option++;
|
|
if (slist_option >= slist_numoptions)
|
|
slist_option = slist_numoptions-1;
|
|
return;
|
|
}
|
|
|
|
switch(options[slist_option].type)
|
|
{
|
|
default:
|
|
if (key == K_ENTER)
|
|
{
|
|
if (options[slist_option].cvar->value)
|
|
Cvar_Set(options[slist_option].cvar, "0");
|
|
else
|
|
Cvar_Set(options[slist_option].cvar, "1");
|
|
}
|
|
break;
|
|
case 1:
|
|
if (key >= '0' && key <= '9')
|
|
Cvar_SetValue(options[slist_option].cvar, options[slist_option].cvar->value*10+key-'0');
|
|
else if (key == K_DEL)
|
|
Cvar_SetValue(options[slist_option].cvar, 0);
|
|
else if (key == K_BACKSPACE)
|
|
Cvar_SetValue(options[slist_option].cvar, (int)options[slist_option].cvar->value/10);
|
|
break;
|
|
case 2:
|
|
if ((key >= '0' && key <= '9') || (key >= 'a' && key <= 'z') || (key >= 'A' && key <= 'Z')|| key == '_')
|
|
Cvar_Set(options[slist_option].cvar, va("%s%c", options[slist_option].cvar->string, key));
|
|
else if (key == K_DEL)
|
|
Cvar_Set(options[slist_option].cvar, "");
|
|
else if (key == K_BACKSPACE) //FIXME
|
|
Cvar_Set(options[slist_option].cvar, "");
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void M_DrawServers(void)
|
|
{
|
|
#define NUMSLISTHEADERS (SLISTTYPE_OPTIONS+1)
|
|
char *titles[NUMSLISTHEADERS] = {
|
|
"Servers",
|
|
"Favorites",
|
|
"Sources",
|
|
// "Players",
|
|
"Options"
|
|
};
|
|
int snum=0;
|
|
|
|
int width, lofs;
|
|
|
|
NET_CheckPollSockets(); //see if we were told something important.
|
|
|
|
width = vid.width / NUMSLISTHEADERS;
|
|
lofs = width/2 - 7*4;
|
|
for (snum = 0; snum < NUMSLISTHEADERS; snum++)
|
|
{
|
|
if (slist_type == snum)
|
|
NM_PrintHighlighted(width*snum+width/2 - strlen(titles[snum])*4, 0, COLOR_WHITE, COLOR_DARKBLUE, titles[snum]);
|
|
else
|
|
NM_PrintColoured(width*snum+width/2 - strlen(titles[snum])*4, 0, COLOR_WHITE, titles[snum]);
|
|
}
|
|
NM_PrintColoured(8, 8, COLOR_WHITE, "\35");
|
|
for (snum = 16; snum < vid.width-16; snum+=8)
|
|
NM_PrintColoured(snum, 8, COLOR_WHITE, "\36");
|
|
NM_PrintColoured(snum, 8, COLOR_WHITE, "\37");
|
|
|
|
switch(slist_type)
|
|
{
|
|
case SLISTTYPE_SERVERS:
|
|
case SLISTTYPE_FAVORITES:
|
|
M_DrawServerList();
|
|
break;
|
|
case SLISTTYPE_SOURCES:
|
|
M_DrawSources ();
|
|
break;
|
|
case SLISTTYPE_OPTIONS:
|
|
M_DrawSListOptions ();
|
|
break;
|
|
}
|
|
}
|
|
|
|
serverinfo_t *M_FindCurrentServer(void)
|
|
{
|
|
serverinfo_t *server;
|
|
int op = slist_option;
|
|
for (server = firstserver; server; server = server->next)
|
|
{
|
|
if (M_IsFiltered(server))
|
|
continue; //doesn't count
|
|
if (!op--)
|
|
return server;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
master_t *M_FindCurrentMaster(void)
|
|
{
|
|
master_t *mast;
|
|
int op = slist_option;
|
|
for (mast = master; mast; mast = mast->next)
|
|
{
|
|
if (M_MasterIsFiltered(mast))
|
|
continue;
|
|
if (!op--)
|
|
return mast;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void M_SListKey(int key)
|
|
{
|
|
if (key == K_ESCAPE)
|
|
{
|
|
// if (selectedserver.inuse)
|
|
// selectedserver.inuse = false;
|
|
// else
|
|
M_Menu_MultiPlayer_f();
|
|
return;
|
|
}
|
|
else if (key == K_LEFTARROW)
|
|
{
|
|
slist_type--;
|
|
if (slist_type<0)
|
|
slist_type=0;
|
|
|
|
selectedserver.linenum--;
|
|
if (selectedserver.linenum<0)
|
|
selectedserver.linenum=0;
|
|
|
|
slist_numoptions=0;
|
|
return;
|
|
}
|
|
else if (key == K_RIGHTARROW)
|
|
{
|
|
slist_type++;
|
|
if (slist_type>NUMSLISTHEADERS-1)
|
|
slist_type=NUMSLISTHEADERS-1;
|
|
|
|
selectedserver.linenum++;
|
|
|
|
slist_numoptions = 0;
|
|
return;
|
|
}
|
|
else if (key == 'q')
|
|
selectedserver.linenum--;
|
|
else if (key == 'a')
|
|
selectedserver.linenum++;
|
|
|
|
if (!slist_numoptions)
|
|
return;
|
|
|
|
if (slist_type == SLISTTYPE_OPTIONS)
|
|
{
|
|
M_SListOptions_Key(key);
|
|
return;
|
|
}
|
|
|
|
if (key == K_UPARROW)
|
|
{
|
|
slist_option--;
|
|
if (slist_option<0)
|
|
slist_option=0;
|
|
|
|
if (slist_type == SLISTTYPE_SERVERS || slist_type == SLISTTYPE_FAVORITES)
|
|
SListOptionChanged(M_FindCurrentServer()); //go for these early.
|
|
}
|
|
else if (key == K_DOWNARROW)
|
|
{
|
|
slist_option++;
|
|
if (slist_option >= slist_numoptions)
|
|
slist_option = slist_numoptions-1;
|
|
|
|
if (slist_type == SLISTTYPE_SERVERS || slist_type == SLISTTYPE_FAVORITES)
|
|
SListOptionChanged(M_FindCurrentServer()); //go for these early.
|
|
}
|
|
else if (key == K_PGDN)
|
|
{
|
|
slist_option+=10;
|
|
if (slist_option >= slist_numoptions)
|
|
slist_option = slist_numoptions-1;
|
|
|
|
if (slist_type == SLISTTYPE_SERVERS || slist_type == SLISTTYPE_FAVORITES)
|
|
SListOptionChanged(M_FindCurrentServer()); //go for these early.
|
|
}
|
|
else if (key == K_PGUP)
|
|
{
|
|
slist_option-=10;
|
|
if (slist_option<0)
|
|
slist_option=0;
|
|
|
|
if (slist_type == SLISTTYPE_SERVERS || slist_type == SLISTTYPE_FAVORITES)
|
|
SListOptionChanged(M_FindCurrentServer()); //go for these early.
|
|
}
|
|
else if (key == 'r')
|
|
MasterInfo_Begin();
|
|
else if (key == K_SPACE)
|
|
{
|
|
if (slist_type == SLISTTYPE_SERVERS || slist_type == SLISTTYPE_FAVORITES)
|
|
{
|
|
selectedserver.inuse = !selectedserver.inuse;
|
|
if (selectedserver.inuse)
|
|
SListOptionChanged(M_FindCurrentServer());
|
|
}
|
|
}
|
|
else if (key == 'c')
|
|
{
|
|
Sys_SaveClipboard(NET_AdrToString(selectedserver.adr));
|
|
}
|
|
else if (key == 'f')
|
|
{
|
|
serverinfo_t *server;
|
|
if (slist_type == SLISTTYPE_SERVERS) //add to favorites
|
|
{
|
|
server = M_FindCurrentServer();
|
|
if (server)
|
|
{
|
|
server->special |= SS_FAVORITE;
|
|
MasterInfo_WriteServers();
|
|
}
|
|
}
|
|
if (slist_type == SLISTTYPE_FAVORITES) //remove from favorites
|
|
{
|
|
server = M_FindCurrentServer();
|
|
if (server)
|
|
{
|
|
server->special &= ~SS_FAVORITE;
|
|
MasterInfo_WriteServers();
|
|
}
|
|
}
|
|
}
|
|
else if (key==K_ENTER || key == 's' || key == 'j')
|
|
{
|
|
serverinfo_t *server;
|
|
if (slist_type == SLISTTYPE_SERVERS || slist_type == SLISTTYPE_FAVORITES)
|
|
{
|
|
if (!selectedserver.inuse)
|
|
{
|
|
selectedserver.inuse = true;
|
|
SListOptionChanged(M_FindCurrentServer());
|
|
return;
|
|
}
|
|
server = M_FindCurrentServer();
|
|
if (!server)
|
|
return; //ah. off the end.
|
|
|
|
if (key == 's')
|
|
Cbuf_AddText("spectator 1\n", RESTRICT_LOCAL);
|
|
else if (key == 'j')
|
|
Cbuf_AddText("spectator 0\n", RESTRICT_LOCAL);
|
|
|
|
if (server->special & SS_NETQUAKE)
|
|
Cbuf_AddText(va("nqconnect %s\n", NET_AdrToString(server->adr)), RESTRICT_LOCAL);
|
|
else
|
|
Cbuf_AddText(va("connect %s\n", NET_AdrToString(server->adr)), RESTRICT_LOCAL);
|
|
|
|
M_ToggleMenu_f();
|
|
M_ToggleMenu_f();
|
|
}
|
|
else if (slist_type == SLISTTYPE_SOURCES)
|
|
{
|
|
MasterInfo_Request(M_FindCurrentMaster(), true);
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
typedef struct {
|
|
int visibleslots;
|
|
int scrollpos;
|
|
int selectedpos;
|
|
|
|
int numslots;
|
|
qboolean stillpolling;
|
|
qbyte filter[8];
|
|
|
|
qboolean sliderpressed;
|
|
|
|
menupicture_t *mappic;
|
|
} serverlist_t;
|
|
|
|
void SL_DrawColumnTitle (int *x, int y, int xlen, int mx, char *str, qboolean recolor, qbyte clr, qboolean *filldraw)
|
|
{
|
|
int xmin;
|
|
|
|
if (x == NULL)
|
|
xmin = 0;
|
|
else
|
|
xmin = (*x - xlen);
|
|
|
|
if (recolor)
|
|
str = va("^&%c-%s", clr, str);
|
|
if (mx >= xmin && !(*filldraw))
|
|
{
|
|
*filldraw = true;
|
|
Draw_FillRGB(xmin*8, y, xlen*8, 8, (sin(realtime*4.4)*0.25)+0.5, (sin(realtime*4.4)*0.25)+0.5, 0.08);
|
|
}
|
|
Draw_FunStringLen(xmin*8, y, str, xlen);
|
|
|
|
if (x != NULL)
|
|
*x -= xlen + 1;
|
|
}
|
|
|
|
void SL_TitlesDraw (int x, int y, menucustom_t *ths, menu_t *menu)
|
|
{
|
|
int sf = Master_GetSortField();
|
|
extern int mousecursor_x, mousecursor_y;
|
|
int mx = mousecursor_x/8;
|
|
qboolean filldraw = false;
|
|
qbyte clr;
|
|
|
|
if (Master_GetSortDescending())
|
|
clr = 'D';
|
|
else
|
|
clr = 'B';
|
|
x = ths->common.width/8;
|
|
if (mx > x || mousecursor_y < y || mousecursor_y >= y+8)
|
|
filldraw = true;
|
|
if (sb_showtimelimit.value) {SL_DrawColumnTitle(&x, y, 3, mx, "tl", (sf==SLKEY_TIMELIMIT), clr, &filldraw);}
|
|
if (sb_showfraglimit.value) {SL_DrawColumnTitle(&x, y, 3, mx, "fl", (sf==SLKEY_FRAGLIMIT), clr, &filldraw);}
|
|
if (sb_showplayers.value) {SL_DrawColumnTitle(&x, y, 5, mx, "plyrs", (sf==SLKEY_NUMPLAYERS), clr, &filldraw);}
|
|
if (sb_showmap.value) {SL_DrawColumnTitle(&x, y, 8, mx, "map", (sf==SLKEY_MAP), clr, &filldraw);}
|
|
if (sb_showgamedir.value) {SL_DrawColumnTitle(&x, y, 8, mx, "gamedir", (sf==SLKEY_GAMEDIR), clr, &filldraw);}
|
|
if (sb_showping.value) {SL_DrawColumnTitle(&x, y, 3, mx, "png", (sf==SLKEY_PING), clr, &filldraw);}
|
|
if (sb_showaddress.value) {SL_DrawColumnTitle(&x, y, 21, mx, "address", (sf==SLKEY_ADDRESS), clr, &filldraw);}
|
|
SL_DrawColumnTitle(NULL, y, x, mx, "hostname^7 ", (sf==SLKEY_NAME), clr, &filldraw);
|
|
}
|
|
|
|
qboolean SL_TitlesKey (menucustom_t *ths, menu_t *menu, int key)
|
|
{
|
|
int x;
|
|
extern int mousecursor_x, mousecursor_y;
|
|
int mx = mousecursor_x/8;
|
|
int sortkey;
|
|
|
|
if (key != K_MOUSE1)
|
|
return false;
|
|
|
|
do {
|
|
x = ths->common.width/8;
|
|
if (mx > x) return false; //out of bounds
|
|
if (sb_showtimelimit.value) {x-=4;if (mx > x) {sortkey = SLKEY_TIMELIMIT; break;}}
|
|
if (sb_showfraglimit.value) {x-=4;if (mx > x) {sortkey = SLKEY_FRAGLIMIT; break;}}
|
|
if (sb_showplayers.value) {x-=6;if (mx > x) {sortkey = SLKEY_NUMPLAYERS; break;}}
|
|
if (sb_showmap.value) {x-=9;if (mx > x) {sortkey = SLKEY_MAP; break;}}
|
|
if (sb_showgamedir.value) {x-=9;if (mx > x) {sortkey = SLKEY_GAMEDIR; break;}}
|
|
if (sb_showping.value) {x-=4;if (mx > x) {sortkey = SLKEY_PING; break;}}
|
|
if (sb_showaddress.value) {x-=22;if (mx > x) {sortkey = SLKEY_ADDRESS; break;}}
|
|
sortkey = SLKEY_NAME;break;
|
|
} while (0);
|
|
|
|
if (sortkey == SLKEY_ADDRESS)
|
|
return true;
|
|
|
|
Master_SetSortField(sortkey, Master_GetSortField()!=sortkey||!Master_GetSortDescending());
|
|
return true;
|
|
}
|
|
|
|
typedef enum {
|
|
ST_NORMALQW,
|
|
ST_FTESERVER,
|
|
ST_QUAKE2,
|
|
ST_QUAKE3,
|
|
ST_NETQUAKE,
|
|
ST_QTV,
|
|
ST_PROXY,
|
|
ST_FAVORITE,
|
|
MAX_SERVERTYPES
|
|
} servertypes_t;
|
|
|
|
float serverbackcolor[MAX_SERVERTYPES * 2][3] =
|
|
{
|
|
{0.08, 0.08, 0.08}, // default
|
|
{0.16, 0.16, 0.16},
|
|
{0.14, 0.07, 0.07}, // FTE server
|
|
{0.28, 0.14, 0.14},
|
|
{0.04, 0.09, 0.04}, // Quake 2
|
|
{0.08, 0.18, 0.08},
|
|
{0.05, 0.05, 0.12}, // Quake 3
|
|
{0.10, 0.10, 0.24},
|
|
{0.12, 0.08, 0.02}, // NetQuake
|
|
{0.24, 0.16, 0.04},
|
|
{0.10, 0.05, 0.10}, // FTEQTV
|
|
{0.20, 0.10, 0.20},
|
|
{0.10, 0.05, 0.10}, // qizmo
|
|
{0.20, 0.10, 0.20},
|
|
{0.01, 0.13, 0.13}, // Favorite
|
|
{0.02, 0.26, 0.26}
|
|
};
|
|
|
|
float serverhighlight[MAX_SERVERTYPES][3] =
|
|
{
|
|
{0.35, 0.35, 0.45}, // Default
|
|
{0.60, 0.30, 0.30}, // FTE Server
|
|
{0.25, 0.45, 0.25}, // Quake 2
|
|
{0.20, 0.20, 0.60}, // Quake 3
|
|
{0.40, 0.40, 0.25}, // NetQuake
|
|
{0.45, 0.20, 0.45}, // FTEQTV
|
|
{0.45, 0.20, 0.45}, // qizmo
|
|
{0.10, 0.60, 0.60} // Favorite
|
|
};
|
|
|
|
servertypes_t flagstoservertype(int flags)
|
|
{
|
|
if (flags & SS_FAVORITE)
|
|
return ST_FAVORITE;
|
|
if (flags & SS_PROXY)
|
|
{
|
|
if (flags & SS_FTESERVER)
|
|
return ST_QTV;
|
|
else
|
|
return ST_PROXY;
|
|
}
|
|
if (flags & SS_FTESERVER)
|
|
return ST_FTESERVER;
|
|
if ((flags & SS_NETQUAKE) || (flags & SS_DARKPLACES))
|
|
return ST_NETQUAKE;
|
|
if (flags & SS_QUAKE2)
|
|
return ST_QUAKE2;
|
|
if (flags & SS_QUAKE3)
|
|
return ST_QUAKE3;
|
|
|
|
return ST_NORMALQW;
|
|
}
|
|
|
|
void SL_ServerDraw (int x, int y, menucustom_t *ths, menu_t *menu)
|
|
{
|
|
extern int mousecursor_x, mousecursor_y;
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
serverinfo_t *si;
|
|
int thisone = (int)ths->data + info->scrollpos;
|
|
servertypes_t stype;
|
|
si = Master_SortedServer(thisone);
|
|
if (si)
|
|
{
|
|
x = ths->common.width;
|
|
stype = flagstoservertype(si->special);
|
|
if (thisone == info->selectedpos)
|
|
{
|
|
Draw_FillRGB(0, y, ths->common.width, 8,
|
|
serverhighlight[(int)stype][0],
|
|
serverhighlight[(int)stype][1],
|
|
serverhighlight[(int)stype][2]);
|
|
}
|
|
else if (thisone == info->scrollpos + (mousecursor_y-16)/8 && mousecursor_x < x)
|
|
Draw_FillRGB(0, y, ths->common.width, 8, (sin(realtime*4.4)*0.25)+0.5, (sin(realtime*4.4)*0.25)+0.5, 0.08);
|
|
else if (selectedserver.inuse && NET_CompareAdr(si->adr, selectedserver.adr))
|
|
{
|
|
Draw_FillRGB(0, y, ths->common.width, 8, ((sin(realtime*4.4)*0.25)+0.5) * 0.5, ((sin(realtime*4.4)*0.25)+0.5)*0.5, 0.08*0.5);
|
|
}
|
|
else
|
|
{
|
|
Draw_FillRGB(0, y, ths->common.width, 8,
|
|
serverbackcolor[(int)stype * 2 + (thisone & 1)][0],
|
|
serverbackcolor[(int)stype * 2 + (thisone & 1)][1],
|
|
serverbackcolor[(int)stype * 2 + (thisone & 1)][2]);
|
|
}
|
|
|
|
x /= 8;
|
|
|
|
if (sb_showtimelimit.value) {Draw_FunStringLen((x-3)*8, y, va("%i", si->tl), 3); x-=4;}
|
|
if (sb_showfraglimit.value) {Draw_FunStringLen((x-3)*8, y, va("%i", si->fl), 3); x-=4;}
|
|
if (sb_showplayers.value) {Draw_FunStringLen((x-5)*8, y, va("%2i/%2i", si->players, si->maxplayers), 5); x-=6;}
|
|
if (sb_showmap.value) {Draw_FunStringLen((x-8)*8, y, si->map, 8); x-=9;}
|
|
if (sb_showgamedir.value) {Draw_FunStringLen((x-8)*8, y, si->gamedir, 8); x-=9;}
|
|
if (sb_showping.value) {Draw_FunStringLen((x-3)*8, y, va("%i", si->ping), 3); x-=4;}
|
|
if (sb_showaddress.value) {Draw_FunStringLen((x-21)*8, y, NET_AdrToString(si->adr), 21); x-=22;}
|
|
Draw_FunStringLen(0, y, si->name, x);
|
|
}
|
|
}
|
|
qboolean SL_ServerKey (menucustom_t *ths, menu_t *menu, int key)
|
|
{
|
|
static int lastclick;
|
|
int curtime;
|
|
int oldselection;
|
|
extern int mousecursor_x, mousecursor_y;
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
serverinfo_t *server;
|
|
if (key == K_MOUSE1)
|
|
{
|
|
oldselection = info->selectedpos;
|
|
info->selectedpos = info->scrollpos + (mousecursor_y-16)/8;
|
|
server = Master_SortedServer(info->selectedpos);
|
|
|
|
// selectedserver.inuse = true;
|
|
// SListOptionChanged(server);
|
|
|
|
if (server)
|
|
{
|
|
snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map);
|
|
if (!Draw_SafeCachePic(info->mappic->picturename))
|
|
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
|
|
}
|
|
else
|
|
{
|
|
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
|
|
return true;
|
|
}
|
|
|
|
curtime = Sys_Milliseconds();
|
|
if (lastclick > curtime || lastclick < curtime-250)
|
|
{ //shouldn't happen, or too old a click
|
|
lastclick = curtime;
|
|
return true;
|
|
}
|
|
if (oldselection == info->selectedpos)
|
|
goto joinserver;
|
|
return true;
|
|
}
|
|
|
|
if (key == 'f')
|
|
{
|
|
server = Master_SortedServer(info->selectedpos);
|
|
if (server)
|
|
{
|
|
server->special ^= SS_FAVORITE;
|
|
}
|
|
}
|
|
|
|
if (key == K_ENTER || key == 's' || key == 'j' || key == K_SPACE)
|
|
{
|
|
server = Master_SortedServer(info->selectedpos);
|
|
if (server)
|
|
{
|
|
if (key == 's' || key == K_SPACE)
|
|
Cbuf_AddText("spectator 1\n", RESTRICT_LOCAL);
|
|
else if (key == 'j')
|
|
{
|
|
joinserver:
|
|
Cbuf_AddText("spectator 0\n", RESTRICT_LOCAL);
|
|
}
|
|
|
|
if (server->special & SS_NETQUAKE)
|
|
Cbuf_AddText(va("nqconnect %s\n", NET_AdrToString(server->adr)), RESTRICT_LOCAL);
|
|
else
|
|
Cbuf_AddText(va("connect %s\n", NET_AdrToString(server->adr)), RESTRICT_LOCAL);
|
|
|
|
M_RemoveAllMenus();
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
void SL_PreDraw (menu_t *menu)
|
|
{
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
NET_CheckPollSockets();
|
|
|
|
CL_QueryServers();
|
|
|
|
info->numslots = Master_NumSorted();
|
|
}
|
|
qboolean SL_Key (int key, menu_t *menu)
|
|
{
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
|
|
if (key == K_HOME)
|
|
{
|
|
info->scrollpos = 0;
|
|
info->selectedpos = 0;
|
|
return true;
|
|
}
|
|
if (key == K_END)
|
|
{
|
|
info->selectedpos = info->numslots-1;
|
|
info->scrollpos = info->selectedpos - (vid.height-16-7)/8;
|
|
return true;
|
|
}
|
|
if (key == K_PGDN)
|
|
info->selectedpos += 10;
|
|
else if (key == K_PGUP)
|
|
info->selectedpos -= 10;
|
|
else if (key == K_DOWNARROW)
|
|
info->selectedpos += 1;
|
|
else if (key == K_UPARROW)
|
|
info->selectedpos -= 1;
|
|
else if (key == K_MWHEELUP)
|
|
info->selectedpos -= 3;
|
|
else if (key == K_MWHEELDOWN)
|
|
info->selectedpos += 3;
|
|
else
|
|
return false;
|
|
|
|
{
|
|
serverinfo_t *server;
|
|
server = Master_SortedServer(info->selectedpos);
|
|
|
|
// selectedserver.inuse = true;
|
|
// SListOptionChanged(server);
|
|
|
|
if (server)
|
|
{
|
|
snprintf(info->mappic->picturename, 32, "levelshots/%s", server->map);
|
|
if (!Draw_SafeCachePic(info->mappic->picturename))
|
|
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
|
|
}
|
|
else
|
|
{
|
|
snprintf(info->mappic->picturename, 32, "levelshots/nomap");
|
|
}
|
|
}
|
|
|
|
if (info->selectedpos < 0)
|
|
info->selectedpos = 0;
|
|
if (info->selectedpos > info->numslots-1)
|
|
info->selectedpos = info->numslots-1;
|
|
if (info->scrollpos < info->selectedpos - info->visibleslots)
|
|
info->scrollpos = info->selectedpos - info->visibleslots;
|
|
if (info->selectedpos < info->scrollpos)
|
|
info->scrollpos = info->selectedpos;
|
|
|
|
return true;
|
|
}
|
|
|
|
void SL_ServerPlayer (int x, int y, menucustom_t *ths, menu_t *menu)
|
|
{
|
|
if (selectedserver.inuse)
|
|
{
|
|
if (selectedserver.detail)
|
|
if ((int)ths->data < selectedserver.detail->numplayers)
|
|
{
|
|
int i = (int)ths->data;
|
|
Draw_Fill (x, y, 28, 4, Sbar_ColorForMap(selectedserver.detail->players[i].topc));
|
|
Draw_Fill (x, y+4, 28, 4, Sbar_ColorForMap(selectedserver.detail->players[i].botc));
|
|
NM_PrintWhite (x, y, va("%3i", selectedserver.detail->players[i].frags));
|
|
|
|
Draw_FunStringLen (x+28, y, selectedserver.detail->players[i].name, 12);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SL_SliderDraw (int x, int y, menucustom_t *ths, menu_t *menu)
|
|
{
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
|
|
mpic_t *pic;
|
|
|
|
pic = Draw_SafeCachePic("scrollbars/slidebg.png");
|
|
if (pic)
|
|
{
|
|
Draw_ScalePic(x + ths->common.width - 8, y+8, 8, ths->common.height-16, pic);
|
|
|
|
pic = Draw_SafeCachePic("scrollbars/arrow_up.png");
|
|
Draw_ScalePic(x + ths->common.width - 8, y, 8, 8, pic);
|
|
|
|
pic = Draw_SafeCachePic("scrollbars/arrow_down.png");
|
|
Draw_ScalePic(x + ths->common.width - 8, y + ths->common.height - 8, 8, 8, pic);
|
|
|
|
y += ((info->scrollpos) / ((float)info->numslots - info->visibleslots)) * (float)(ths->common.height-(64+16-1));
|
|
|
|
y += 8;
|
|
|
|
pic = Draw_SafeCachePic("scrollbars/slider.png");
|
|
Draw_ScalePic(x + ths->common.width - 8, y, 8, 64, pic);
|
|
}
|
|
else
|
|
{
|
|
|
|
Draw_FillRGB(x, y, ths->common.width, ths->common.height, 0.1, 0.1, 0.2);
|
|
|
|
y += ((info->scrollpos) / ((float)info->numslots - info->visibleslots)) * (ths->common.height-8);
|
|
|
|
Draw_FillRGB(x, y, 8, 8, 0.35, 0.35, 0.55);
|
|
}
|
|
|
|
if (info->sliderpressed)
|
|
{
|
|
extern qboolean keydown[K_MAX];
|
|
if (keydown[K_MOUSE1])
|
|
{
|
|
extern int mousecursor_x, mousecursor_y;
|
|
float my;
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
|
|
my = mousecursor_y;
|
|
my -= ths->common.posy;
|
|
if (Draw_SafeCachePic("scrollbars/slidebg.png"))
|
|
{
|
|
my -= 32+8;
|
|
my /= ths->common.height - (64+16);
|
|
}
|
|
else
|
|
my /= ths->common.height;
|
|
my *= (info->numslots-info->visibleslots);
|
|
|
|
if (my > info->numslots-info->visibleslots-1)
|
|
my = info->numslots-info->visibleslots-1;
|
|
if (my < 0)
|
|
my = 0;
|
|
|
|
info->scrollpos = my;
|
|
}
|
|
else
|
|
info->sliderpressed = false;
|
|
}
|
|
}
|
|
qboolean SL_SliderKey (menucustom_t *ths, menu_t *menu, int key)
|
|
{
|
|
if (key == K_MOUSE1)
|
|
{
|
|
extern int mousecursor_x, mousecursor_y;
|
|
float my;
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
|
|
my = mousecursor_y;
|
|
my -= ths->common.posy;
|
|
if (Draw_SafeCachePic("scrollbars/slidebg.png"))
|
|
{
|
|
my -= 32+8;
|
|
my /= ths->common.height - (64+16);
|
|
}
|
|
else
|
|
my /= ths->common.height;
|
|
my *= (info->numslots-info->visibleslots);
|
|
|
|
if (my > info->numslots-info->visibleslots-1)
|
|
my = info->numslots-info->visibleslots-1;
|
|
if (my < 0)
|
|
my = 0;
|
|
|
|
info->scrollpos = my;
|
|
info->sliderpressed = true;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void CalcFilters(menu_t *menu)
|
|
{
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
|
|
Master_ClearMasks();
|
|
|
|
Master_SetMaskInteger(false, SLKEY_PING, 0, SLIST_TEST_LESS);
|
|
if (info->filter[1]) Master_SetMaskInteger(true, SLKEY_BASEGAME, SS_NETQUAKE|SS_DARKPLACES, SLIST_TEST_CONTAINS);
|
|
if (info->filter[2]) Master_SetMaskInteger(true, SLKEY_BASEGAME, SS_NETQUAKE|SS_DARKPLACES|SS_QUAKE2|SS_QUAKE3, SLIST_TEST_NOTCONTAIN);
|
|
if (info->filter[3]) Master_SetMaskInteger(true, SLKEY_BASEGAME, SS_QUAKE2, SLIST_TEST_CONTAINS);
|
|
if (info->filter[4]) Master_SetMaskInteger(true, SLKEY_BASEGAME, SS_QUAKE3, SLIST_TEST_CONTAINS);
|
|
if (info->filter[5]) Master_SetMaskInteger(false, SLKEY_BASEGAME, SS_FAVORITE, SLIST_TEST_CONTAINS);
|
|
if (info->filter[6]) Master_SetMaskInteger(false, SLKEY_NUMPLAYERS, 0, SLIST_TEST_NOTEQUAL);
|
|
if (info->filter[7]) Master_SetMaskInteger(false, SLKEY_FREEPLAYERS, 0, SLIST_TEST_NOTEQUAL);
|
|
}
|
|
|
|
qboolean SL_ReFilter (menucheck_t *option, menu_t *menu, chk_set_t set)
|
|
{
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
switch(set)
|
|
{
|
|
case CHK_CHECKED:
|
|
return info->filter[option->bits];
|
|
case CHK_TOGGLE:
|
|
if (option->bits>0)
|
|
{
|
|
info->filter[option->bits] ^= 1;
|
|
Cvar_Set(&sb_hidenetquake, info->filter[1]?"0":"1");
|
|
Cvar_Set(&sb_hidequakeworld, info->filter[2]?"0":"1");
|
|
Cvar_Set(&sb_hidequake2, info->filter[3]?"0":"1");
|
|
Cvar_Set(&sb_hidequake3, info->filter[4]?"0":"1");
|
|
|
|
Cvar_Set(&sb_hideempty, info->filter[6]?"1":"0");
|
|
Cvar_Set(&sb_hidefull, info->filter[7]?"1":"0");
|
|
}
|
|
|
|
CalcFilters(menu);
|
|
|
|
return true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void SL_Remove (menu_t *menu)
|
|
{
|
|
serverlist_t *info = (serverlist_t*)(menu + 1);
|
|
|
|
Cvar_Set(&sb_hidenetquake, info->filter[1]?"0":"1");
|
|
Cvar_Set(&sb_hidequakeworld, info->filter[2]?"0":"1");
|
|
Cvar_Set(&sb_hidequake2, info->filter[3]?"0":"1");
|
|
Cvar_Set(&sb_hidequake3, info->filter[4]?"0":"1");
|
|
|
|
Cvar_Set(&sb_hideempty, info->filter[6]?"1":"0");
|
|
Cvar_Set(&sb_hidefull, info->filter[7]?"1":"0");
|
|
}
|
|
|
|
qboolean SL_DoRefresh (menuoption_t *opt, menu_t *menu, int key)
|
|
{
|
|
MasterInfo_Begin();
|
|
return true;
|
|
}
|
|
|
|
void M_Menu_ServerList2_f(void)
|
|
{
|
|
int i, y, x;
|
|
menu_t *menu;
|
|
menucustom_t *cust;
|
|
serverlist_t *info;
|
|
|
|
key_dest = key_menu;
|
|
m_state = m_complex;
|
|
|
|
MasterInfo_Begin();
|
|
|
|
menu = M_CreateMenu(sizeof(serverlist_t));
|
|
menu->event = SL_PreDraw;
|
|
menu->key = SL_Key;
|
|
menu->remove = SL_Remove;
|
|
|
|
info = (serverlist_t*)(menu + 1);
|
|
|
|
y = 8;
|
|
cust = MC_AddCustom(menu, 0, y, 0);
|
|
cust->draw = SL_TitlesDraw;
|
|
cust->key = SL_TitlesKey;
|
|
cust->common.height = 8;
|
|
cust->common.width = vid.width-8;
|
|
|
|
info->visibleslots = (vid.height-16 - 64);
|
|
|
|
cust = MC_AddCustom(menu, vid.width-8, 16, NULL);
|
|
cust->draw = SL_SliderDraw;
|
|
cust->key = SL_SliderKey;
|
|
cust->common.height = info->visibleslots;
|
|
cust->common.width = 8;
|
|
|
|
info->visibleslots = (info->visibleslots-7)/8;
|
|
for (i = 0, y = 16; i <= info->visibleslots; y +=8, i++)
|
|
{
|
|
cust = MC_AddCustom(menu, 0, y, (void*)i);
|
|
cust->draw = SL_ServerDraw;
|
|
cust->key = SL_ServerKey;
|
|
cust->common.height = 8;
|
|
cust->common.width = vid.width-8;
|
|
cust->common.noselectionsound = true;
|
|
}
|
|
menu->dontexpand = true;
|
|
|
|
i = 0;
|
|
for (x = 256; x < vid.width-64; x += 128)
|
|
{
|
|
for (y = vid.height-64+8; y < vid.height; y += 8, i++)
|
|
{
|
|
cust = MC_AddCustom(menu, x+16, y, (void*)i);
|
|
cust->draw = SL_ServerPlayer;
|
|
cust->key = NULL;
|
|
cust->common.height = 8;
|
|
cust->common.width = 0;
|
|
}
|
|
}
|
|
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*1, "Ping ", &sb_showping, 1);
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*2, "Address ", &sb_showaddress, 1);
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*3, "Map ", &sb_showmap, 1);
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*4, "Gamedir ", &sb_showgamedir, 1);
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*5, "Players ", &sb_showplayers, 1);
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*6, "Fraglimit", &sb_showfraglimit, 1);
|
|
MC_AddCheckBox(menu, 0, vid.height - 64+8*7, "Timelimit", &sb_showtimelimit, 1);
|
|
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*1, "List NQ ", SL_ReFilter, 1);
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*2, "List QW ", SL_ReFilter, 2);
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*3, "List Q2 ", SL_ReFilter, 3);
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*4, "List Q3 ", SL_ReFilter, 4);
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*5, "Only Favs ", SL_ReFilter, 5);
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*6, "Hide Empty", SL_ReFilter, 6);
|
|
MC_AddCheckBoxFunc(menu, 128, vid.height - 64+8*7, "Hide Full ", SL_ReFilter, 7);
|
|
|
|
MC_AddCommand(menu, 64, 0, "Refresh", SL_DoRefresh);
|
|
|
|
info->filter[1] = !sb_hidenetquake.value;
|
|
info->filter[2] = !sb_hidequakeworld.value;
|
|
info->filter[3] = !sb_hidequake2.value;
|
|
info->filter[4] = !sb_hidequake3.value;
|
|
info->filter[6] = !!sb_hideempty.value;
|
|
info->filter[7] = !!sb_hidefull.value;
|
|
|
|
info->mappic = (menupicture_t *)MC_AddStrechPicture(menu, vid.width - 64, vid.height - 64, 64, 64, "012345678901234567890123456789012");
|
|
|
|
CalcFilters(menu);
|
|
|
|
Master_SetSortField(SLKEY_PING, true);
|
|
}
|
|
|
|
float quickconnecttimeout;
|
|
|
|
void M_QuickConnect_PreDraw(menu_t *menu)
|
|
{
|
|
serverinfo_t *best = NULL;
|
|
serverinfo_t *s;
|
|
NET_CheckPollSockets(); //see if we were told something important.
|
|
CL_QueryServers();
|
|
|
|
if (Sys_DoubleTime() > quickconnecttimeout)
|
|
{
|
|
for (s = firstserver; s; s = s->next)
|
|
{
|
|
if (!s->maxplayers) //no response?
|
|
continue;
|
|
if (s->players == s->maxplayers)
|
|
continue; //server is full already
|
|
if (s->special & SS_PROXY)
|
|
continue; //don't quickconnect to a proxy. thier player counts are often wrong (especially with qtv)
|
|
if (s->ping < 50) //don't like servers with too high a ping
|
|
{
|
|
if (s->players > 0)
|
|
{
|
|
if (best)
|
|
if (best->players > s->players)
|
|
continue; //go for the one with most players
|
|
best = s;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (best)
|
|
{
|
|
Con_Printf("Quick connect found %s (gamedir %s, players %i/%i, ping %ims)\n", best->name, best->gamedir, best->players, best->maxplayers, best->ping);
|
|
|
|
if (best->special & SS_NETQUAKE)
|
|
Cbuf_AddText(va("nqconnect %s\n", NET_AdrToString(best->adr)), RESTRICT_LOCAL);
|
|
else
|
|
Cbuf_AddText(va("join %s\n", NET_AdrToString(best->adr)), RESTRICT_LOCAL);
|
|
|
|
M_ToggleMenu_f();
|
|
return;
|
|
}
|
|
|
|
//retry
|
|
MasterInfo_Begin();
|
|
|
|
quickconnecttimeout = Sys_DoubleTime() + 5;
|
|
}
|
|
}
|
|
|
|
qboolean M_QuickConnect_Key (int key, menu_t *menu)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void M_QuickConnect_Remove (menu_t *menu)
|
|
{
|
|
}
|
|
|
|
qboolean M_QuickConnect_Cancel (menuoption_t *opt, menu_t *menu, int key)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void M_QuickConnect_DrawStatus (int x, int y, menucustom_t *ths, menu_t *menu)
|
|
{
|
|
Draw_String(x, y, va("Polling, %i secs\n", (int)(quickconnecttimeout - Sys_DoubleTime() + 0.9)));
|
|
}
|
|
|
|
void M_QuickConnect_f(void)
|
|
{
|
|
menucustom_t *cust;
|
|
menu_t *menu;
|
|
|
|
key_dest = key_menu;
|
|
m_state = m_complex;
|
|
|
|
MasterInfo_Begin();
|
|
|
|
quickconnecttimeout = Sys_DoubleTime() + 5;
|
|
|
|
menu = M_CreateMenu(sizeof(serverlist_t));
|
|
menu->event = M_QuickConnect_PreDraw;
|
|
menu->key = M_QuickConnect_Key;
|
|
menu->remove = M_QuickConnect_Remove;
|
|
|
|
cust = MC_AddCustom(menu, 64, 64, NULL);
|
|
cust->draw = M_QuickConnect_DrawStatus;
|
|
cust->common.height = 8;
|
|
cust->common.width = vid.width-8;
|
|
|
|
MC_AddCommand(menu, 64, 128, "Refresh", SL_DoRefresh);
|
|
MC_AddCommand(menu, 64, 136, "Cancel", M_QuickConnect_Cancel);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#endif
|