.. |
anorms.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
bymorphed.h
|
Interact properly with window managers. Fullscreen support needs testing a bit tbh.
|
2007-07-23 11:48:53 +00:00 |
bymorphed.ico
|
Work In Progress branch.
|
2009-11-04 21:16:50 +00:00 |
cd_linux.c
|
fix cd stuff
|
2006-05-09 00:36:25 +00:00 |
cd_null.c
|
Added newline at end of file
|
2005-11-29 11:28:32 +00:00 |
cd_sdl.c
|
Reverted back to previous revision (3401), SDL miscommit by me
|
2011-05-19 16:24:59 +00:00 |
cd_win.c
|
Fixed incorrect pointer types, and some other warning types for GCC and MinGW
|
2011-05-19 13:34:07 +00:00 |
cdaudio.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
cl_cam.c
|
Changes merged from trunk. Also additional extensive changes. Q3 portals work.
|
2010-07-11 02:22:39 +00:00 |
cl_cg.c
|
Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
|
2011-05-29 04:26:29 +00:00 |
cl_demo.c
|
Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
|
2011-05-29 04:26:29 +00:00 |
cl_ents.c
|
Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
|
2011-05-29 04:26:29 +00:00 |
cl_ignore.c
|
Lets see if this works in loonix.. ehehe.
|
2010-12-05 02:46:07 +00:00 |
cl_ignore.h
|
blah
|
2005-11-30 21:39:27 +00:00 |
cl_input.c
|
Playing with valgrind and hexen2.
|
2011-01-30 01:32:30 +00:00 |
cl_main.c
|
heightmap semi-functional again, but still useless.
|
2011-05-20 04:10:46 +00:00 |
cl_master.h
|
Big fat-off commit.
|
2009-04-01 22:03:56 +00:00 |
cl_parse.c
|
Added parentheses around some assignments (where they're meant to assign instead of compare in an if statement) which GCC was giving this warning "warning: suggest parentheses around assignment used as truth value"
|
2011-05-30 13:36:44 +00:00 |
cl_plugin.inc
|
change out "renderer specific" draw_* calls for r2d_* and trim rendererinfo struct
|
2011-03-31 01:14:01 +00:00 |
cl_pred.c
|
Lets see if this works in loonix.. ehehe.
|
2010-12-05 02:46:07 +00:00 |
cl_screen.c
|
Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
|
2011-05-29 04:26:29 +00:00 |
cl_tent.c
|
Hopefully improves lighting on players, they won't look so garishly ugly any more.
|
2011-04-25 03:25:22 +00:00 |
cl_ui.c
|
TA couple of fixes.
|
2011-04-30 17:21:10 +00:00 |
clhl_game.c
|
Moved entity and poly handling code to a common location. This means sprites work in D3D. Fixed .alpha on mdls. Slightly better q2 compat.
|
2011-04-23 20:37:20 +00:00 |
client.h
|
heightmap semi-functional again, but still useless.
|
2011-05-20 04:10:46 +00:00 |
clq2_cin.c
|
Fix a couple of things I noticed while playing in linux.
|
2011-01-29 19:53:38 +00:00 |
clq2_ents.c
|
TA couple of fixes.
|
2011-04-30 17:21:10 +00:00 |
clq3_parse.c
|
My attempt at handling GCC warnings, everything but incorrect pointer types, #pragma warnings, " is deprecated etc.
|
2011-05-15 13:23:13 +00:00 |
clq3defs.h
|
Work In Progress branch.
|
2009-11-04 21:16:50 +00:00 |
console.c
|
My attempt at handling GCC warnings, everything but incorrect pointer types, #pragma warnings, " is deprecated etc.
|
2011-05-15 13:23:13 +00:00 |
fragstats.c
|
Work In Progress branch.
|
2009-11-04 21:16:50 +00:00 |
image.c
|
Minor fixes to libpng to support the 1.5.x series (previously deprecated things that were removed/renamed)
|
2011-05-28 13:43:11 +00:00 |
in_macos.c
|
Multiple minor cleanups. Chunks of dead code removed.
|
2009-06-21 17:45:33 +00:00 |
in_morphos.c
|
Attempting to fix/rework splitscreen.
|
2010-08-14 00:15:07 +00:00 |
in_morphos.h
|
Added copyright header.
|
2007-09-09 14:28:59 +00:00 |
in_raw.h
|
attempted vs2008 compile fix
|
2009-01-18 01:47:48 +00:00 |
in_sdl.c
|
SDL again, previous rev (3720)
|
2011-05-19 16:26:50 +00:00 |
in_win.c
|
heightmap semi-functional again, but still useless.
|
2011-05-20 04:10:46 +00:00 |
input.h
|
Added per-player userinfos (for splitscreen).
|
2010-08-14 03:17:33 +00:00 |
keys.c
|
heightmap semi-functional again, but still useless.
|
2011-05-20 04:10:46 +00:00 |
keys.h
|
Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option.
|
2011-03-12 13:52:24 +00:00 |
lhfont.h
|
Stole lh's font, for use without gamedata.
|
2005-01-05 08:02:25 +00:00 |
m_download.c
|
What could possibly go wrong?...
|
2010-03-14 14:35:56 +00:00 |
m_items.c
|
gldraw_transpictranslate -> r2d_transpictranslate, removed old unused code
|
2011-03-31 11:00:23 +00:00 |
m_master.c
|
Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
|
2011-05-29 04:26:29 +00:00 |
m_mp3.c
|
Fixed incorrect pointer types, and some other warning types for GCC and MinGW
|
2011-05-19 13:34:07 +00:00 |
m_multi.c
|
Fixed incorrect pointer types, and some other warning types for GCC and MinGW
|
2011-05-19 13:34:07 +00:00 |
m_options.c
|
heightmap semi-functional again, but still useless.
|
2011-05-20 04:10:46 +00:00 |
m_script.c
|
change out "renderer specific" draw_* calls for r2d_* and trim rendererinfo struct
|
2011-03-31 01:14:01 +00:00 |
m_single.c
|
change out "renderer specific" draw_* calls for r2d_* and trim rendererinfo struct
|
2011-03-31 01:14:01 +00:00 |
menu.c
|
Fixed incorrect pointer types, and some other warning types for GCC and MinGW
|
2011-05-19 13:34:07 +00:00 |
menu.h
|
heightmap semi-functional again, but still useless.
|
2011-05-20 04:10:46 +00:00 |
merged.h
|
Fixes a couple of bugs, the overkill way.
|
2011-04-20 23:34:13 +00:00 |
modelgen.h
|
new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm
|
2011-03-03 17:09:15 +00:00 |
mymad.c
|
So you can enable the mp3 decoder with the appropriate library. I'm not going to add this as a default option for probably some time to come.
|
2005-03-28 00:22:11 +00:00 |
net_master.c
|
Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
|
2011-05-29 04:26:29 +00:00 |
p_classic.c
|
Fixes a couple of bugs, the overkill way.
|
2011-04-20 23:34:13 +00:00 |
p_null.c
|
various small bugfixes, mvd+voip should work again, qcjit changes, towards usability.
|
2010-12-18 17:02:47 +00:00 |
p_script.c
|
Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
|
2011-05-29 04:26:29 +00:00 |
pr_csqc.c
|
Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
|
2011-05-29 04:26:29 +00:00 |
pr_menu.c
|
Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
|
2011-05-29 04:26:29 +00:00 |
q2.ico
|
Work In Progress branch.
|
2009-11-04 21:16:50 +00:00 |
q2anorms.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
q2m_flash.c
|
Sigh, I suck.
|
2006-07-08 23:31:11 +00:00 |
quakedef.h
|
remove bulleten support, rename vidgles -> videgl
|
2011-03-24 14:35:24 +00:00 |
r_2d.c
|
Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
|
2011-05-29 04:26:29 +00:00 |
r_d3.c
|
hack in overbright into d3d path, isolate d3 map support into MAP_PROC define so hopefully minimal can build again
|
2011-03-03 13:32:27 +00:00 |
r_part.c
|
Playing with valgrind and hexen2.
|
2011-01-30 01:32:30 +00:00 |
r_partset.c
|
hexen2 client effects now go via the particle system, if they're supported at all. Added 'h2part' description to provide this.
|
2010-08-28 17:14:38 +00:00 |
r_partset.h
|
hexen2 client effects now go via the particle system, if they're supported at all. Added 'h2part' description to provide this.
|
2010-08-28 17:14:38 +00:00 |
r_surf.c
|
remove gl_lightmap_shift, fix shader to match gl_overbright, es2/egl fixes
|
2011-05-30 21:48:32 +00:00 |
render.h
|
Trying to fix bugs.
|
2011-05-27 17:59:31 +00:00 |
renderer.c
|
remove gl_lightmap_shift, fix shader to match gl_overbright, es2/egl fixes
|
2011-05-30 21:48:32 +00:00 |
renderque.c
|
Changes merged from trunk. Also additional extensive changes. Q3 portals work.
|
2010-07-11 02:22:39 +00:00 |
renderque.h
|
Changes merged from trunk. Also additional extensive changes. Q3 portals work.
|
2010-07-11 02:22:39 +00:00 |
resource.h
|
Reworked polyblends to use the backend. They no longer get stuck quite so much either. Added cl_download_mapsrc cvar (and plugin field) to specify an http location to download maps from (useful for demos, etc). A few other changes.
|
2010-03-25 22:56:11 +00:00 |
roq.h
|
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
|
2005-12-21 03:07:33 +00:00 |
roq_read.c
|
Reworked the filesystem. We now support a virtual filesystem. Many places accept stream usage, although many formats do not support this.
|
2005-12-21 03:07:33 +00:00 |
sbar.c
|
Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
|
2011-05-29 04:26:29 +00:00 |
sbar.h
|
csqc's getplayerkey's "voipspeaking" or "voiploudness" are now implemented. the later works only for the local player, the former will report true only if the server is echoing.
|
2010-11-21 03:39:12 +00:00 |
screen.h
|
Changes merged from trunk. Also additional extensive changes. Q3 portals work.
|
2010-07-11 02:22:39 +00:00 |
skin.c
|
d3d renderer works a little better in q3.
|
2010-11-10 03:32:47 +00:00 |
snd_al.c
|
Fix up msvc/win32 a bit.
|
2011-02-02 00:41:01 +00:00 |
snd_alsa.c
|
Playing with valgrind and hexen2.
|
2011-01-30 01:32:30 +00:00 |
snd_directx.c
|
Slight modification to my last commit, so MSVC can still compile it
|
2011-05-19 13:55:05 +00:00 |
snd_dma.c
|
TA couple of fixes.
|
2011-04-30 17:21:10 +00:00 |
snd_linux.c
|
Fixed incorrect pointer types, and some other warning types for GCC and MinGW
|
2011-05-19 13:34:07 +00:00 |
snd_macos.c
|
We now have a really crappy gl renderer for macosx.
|
2007-09-23 22:00:19 +00:00 |
snd_mem.c
|
Handling of return values of filesystem functions (fread, write etc) by printing to console when the return value isn't equal to size of the data being read/written
|
2011-05-30 04:32:04 +00:00 |
snd_mix.c
|
Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
|
2011-05-29 04:26:29 +00:00 |
snd_morphos.c
|
Added copyright header.
|
2007-09-09 14:28:59 +00:00 |
snd_mp3.c
|
Work In Progress branch.
|
2009-11-04 21:16:50 +00:00 |
snd_ov.c
|
Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option.
|
2011-03-12 13:51:40 +00:00 |
snd_sdl.c
|
Trying to fix stuff.
|
2011-05-26 16:46:43 +00:00 |
snd_win.c
|
Fixed incorrect pointer types, and some other warning types for GCC and MinGW
|
2011-05-19 13:34:07 +00:00 |
sound.h
|
Fix a couple of things I noticed while playing in linux.
|
2011-01-29 19:53:38 +00:00 |
spritegn.h
|
Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy.
|
2005-05-13 10:42:48 +00:00 |
sys_linux.c
|
remove gl_lightmap_shift, fix shader to match gl_overbright, es2/egl fixes
|
2011-05-30 21:48:32 +00:00 |
sys_morphos.c
|
remove gl_lightmap_shift, fix shader to match gl_overbright, es2/egl fixes
|
2011-05-30 21:48:32 +00:00 |
sys_npfte.c
|
TA couple of fixes.
|
2011-04-30 17:21:10 +00:00 |
sys_npqtv.c
|
change out build number/version number logic, remove some unused variables
|
2011-03-30 15:17:55 +00:00 |
sys_plugfte.c
|
TA couple of fixes.
|
2011-04-30 17:21:10 +00:00 |
sys_plugfte.h
|
Tweeks to the d3d renderer. Supports various shader features now. Other changes/fixes/breakages also.
|
2010-05-01 22:47:47 +00:00 |
sys_sdl.c
|
remove gl_lightmap_shift, fix shader to match gl_overbright, es2/egl fixes
|
2011-05-30 21:48:32 +00:00 |
sys_win.c
|
Fixed incorrect pointer types, and some other warning types for GCC and MinGW
|
2011-05-19 13:34:07 +00:00 |
teamplay.c
|
s/thier/their
|
2007-10-05 17:43:26 +00:00 |
textedit.c
|
heightmap semi-functional again, but still useless.
|
2011-05-20 04:10:46 +00:00 |
valid.c
|
change out build number/version number logic, remove some unused variables
|
2011-03-30 15:17:55 +00:00 |
vid.h
|
lots of useless stuff.
|
2011-02-25 04:22:14 +00:00 |
view.c
|
My attempt at handling GCC warnings, everything but incorrect pointer types, #pragma warnings, " is deprecated etc.
|
2011-05-15 13:23:13 +00:00 |
view.h
|
Hopefully improves lighting on players, they won't look so garishly ugly any more.
|
2011-04-25 03:25:22 +00:00 |
wad.c
|
fog control, vaugely similar to fitzquake, but runs slower. does at least work properly with rtlights.
|
2011-03-31 02:32:32 +00:00 |
wad.h
|
Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded.
|
2010-08-11 03:36:31 +00:00 |
winamp.h
|
got rid of some anonymous unions
|
2006-02-17 02:51:59 +00:00 |
winquake.h
|
d3d now does fullbrights properly and skyboxes.
|
2010-11-13 17:22:46 +00:00 |
winquake.rc
|
move ver info to bothdefs.h, work in resource script to get windows exe data to match
|
2011-03-30 20:10:24 +00:00 |
zqtp.c
|
My attempt at handling GCC warnings, everything but incorrect pointer types, #pragma warnings, " is deprecated etc.
|
2011-05-15 13:23:13 +00:00 |