fteqw/engine/common
Spoike 811bce25f1 Too many changes, sorry.
Change revision displays, use the SVN commit date instead of using __DATE__ (when there's no local changes). This should allow reproducible builds.
Added s_al_disable cvar, to block openal and all the various problems people have had with it, without having to name an explicit fallback (which would vary by system).
Add mastervolume cvar (for ss).
Add r_shadows 2 (aka fake shadows - for ss).
Add scr_loadingscreen_aspect -1 setting, to disable levelshots entirely, also disables the progress bar (for ss).
Better support for some effectinfo hacks (for ss).
Added dpcompat_nocsqcwarnings (because of lazy+buggy mods like ss).
Rework the dpcsqc versions of project+unproject builtins for better compat (for ss).
Added dpcompat_csqcinputeventtypes to block unexpected csqc input events (for ss).
Better compat with DP's loadfont console command (for ss).
Added dpcompat_smallerfonts cvar to replicate a DP bug (for ss).
Detect dp's m_draw extension, to work around it (for ss).
Cvar dpcompat_ignoremodificationtimes added. A value of 0 favour the most recently modified file, 1 will use DP-like alphabetically sorted preferences (for ss).
loadfont builtin can now accept outline=1 in the sizes arg for slightly more readable fonts.
Fix bbox calcs for rotated entities, fix needed for r_ignorenetpvs 0.
Hackily parse emoji.json to provide 💩 etc suggestions.
Skip prediction entirely when there's no local entity info. This fixes stair-smoothing in xonotic.
screenshot_cubemap will now capture half-float images when saving to ktx or dds files.
Fix support for xcf files larger than 4gb, mostly to avoid compiler warnings.
Fixed size of gfx/loading.lmp when replacement textures are used.
Added mipmap support for rg8 and l8a8 textures.
r_hdr_framebuffer cvar updated to support format names instead of random negative numbers. Description updated to name some interesting ones.
Perform autoupdate _checks_ ONLY with explicit user confirmation (actual updating already needed user confirmation, but this extra step should reduce the chances of us getting wrongly accused of exfiltrating user data if we're run in a sandbox - we ONLY ever included the updating engine's version in the checks, though there's nothing we can do to avoid sending the user's router's IP).
Removed the 'summon satan all over your harddrive' quit message, in case paranoid security researchers are idiots and don't bother doing actual research.
Removed the triptohell.info and fte.triptohell.info certificates, they really need to stop being self-signed. The updates domain is still self-signed for autoupdates.
Video drivers are now able to report supported video resolutions, visible to menuqc. Currently only works with SDL2 builds.
Added setmousepos builtin. Should work with glx+win32 build.
VF_SKYROOM_CAMERA can now accept an extra two args, setviewprop(VF_SKYROOM_CAMERA, org, axis, degrees).
Removed v_skyroom_origin+v_skyroom_orientation cvars in favour just v_skyroom, which should make it behave more like the 'fog' command (used when csqc isn't overriding).
Added R_EndPolygonRibbon builtin to make it faster+easier to generate textured ribbon/cable/etc wide lines (for TW).
sdl: Fix up sys_sdl.c's file enumeration to support wildcards in directories.
edit command now displays end1.bin/end2.bin correctly, because we can.
Finally add support for f_modified - though ruleset_allow_larger_models and ruleset_allow_overlong_sounds generally make it redundant.
Fix threading race condition in sha1 lookups.
Updated f_ruleset to include the same extra flags reported by ezquake.
A mod's default.fmf file can now contain an eg 'mainconfig config.cfg' line (to explicitly set the main config saved with cfg_save_auto 1 etc).
fmf: basegame steam:GameName/GameDir can be used to try to load a mod directory from an installed steam game. The resulting gamedir will be read-only.
HOMEDIR CHANGE: use homedirs only if the basedir cannot be written or a homedir already exists, which should further reduce the probability of microsoft randomly uploading our data to their cloud (but mostly because its annoying to never know where your data is written).
Fixed buf_cvarlist, should work in xonotic now, and without segfaults.
Added an extra arg to URI_Get_Callback calls - the response size, also changed the tempstring to contain all bytes of the response, you need to be careful about nulls though.
Try to work around nvidia's forced-panning bug on x11 when changing video modes. This might screw with other programs.
sdl: support custom icons.
sdl: support choosing a specific display.
Added some documentation to menuqc builtins.
menusys: use outlines for slightly more readable fonts.
menusys: switch vid_width and vid_height combos into a single video mode combo to set both according to reported video modes.



git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5581 fc73d0e0-1445-4013-8a0c-d673dee63da5
2019-11-20 03:09:50 +00:00
..
bothdefs.h Too many changes, sorry. 2019-11-20 03:09:50 +00:00
bspfile.h Added LMSTYLES16 support, increasing max lightstyles to 65k. 2019-09-10 15:40:04 +00:00
cmd.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
cmd.h Too many changes, sorry. 2019-11-20 03:09:50 +00:00
com_mesh.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
com_mesh.h stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
com_phys_bullet.cpp Add ortho lights (still has serious issues that make them unusable on regular maps). 2018-07-22 11:49:37 +00:00
com_phys_ode.c stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
common.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
common.h Too many changes, sorry. 2019-11-20 03:09:50 +00:00
config_freecs.h preliminary .xcf support. 2019-10-06 01:59:13 +00:00
config_fteqw.h preliminary .xcf support. 2019-10-06 01:59:13 +00:00
config_fteqw_noweb.h Fixes for winX_sdl builds. 2019-07-02 04:37:11 +00:00
config_minimal.h preliminary .xcf support. 2019-10-06 01:59:13 +00:00
config_nocompat.h preliminary .xcf support. 2019-10-06 01:59:13 +00:00
config_wastes.h preliminary .xcf support. 2019-10-06 01:59:13 +00:00
console.h smoother console scrolling (at least with the mouse) 2019-09-04 08:32:22 +00:00
crc.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
crc.h rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cvar.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
cvar.h Too many changes, sorry. 2019-11-20 03:09:50 +00:00
fs.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
fs.h Optimised the textures of defaultwall with fast preset. 2019-05-23 15:11:32 +00:00
fs_dzip.c added cmake file. 2018-03-04 14:41:16 +00:00
fs_pak.c added cmake file. 2018-03-04 14:41:16 +00:00
fs_stdio.c Rework android code to avoid google's nativeactivity limitations. 2019-06-17 04:21:41 +00:00
fs_vpk.c Lazy GLSL loading, for faster load times. 2018-11-27 16:48:19 +00:00
fs_win32.c Optimised the textures of defaultwall with fast preset. 2019-05-23 15:11:32 +00:00
fs_xz.c Add BPTC (aka: bc6+bc7) fallback decompression. 2019-08-01 02:13:44 +00:00
fs_zip.c Add explicit skyroom fog. 2019-10-18 08:37:38 +00:00
gl_q2bsp.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
huff.c reworked clipboard handling to avoid stalls when pasting in linux. 2018-10-11 10:31:23 +00:00
log.c stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
mathlib.c Track areas properly, so we don't bug out when a client has multiple cameras in different areas. 2019-07-02 04:12:20 +00:00
mathlib.h Track areas properly, so we don't bug out when a client has multiple cameras in different areas. 2019-07-02 04:12:20 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
net_chan.c Fix 'jerky spectators' bug, reported by Zel. 2019-10-02 06:07:40 +00:00
net_ice.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
net_ssl_gnutls.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
net_ssl_winsspi.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
net_wins.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
netinc.h Too many changes, sorry. 2019-11-20 03:09:50 +00:00
particles.h cmake now builds botlib (as a shared object) 2019-01-29 07:18:07 +00:00
plugin.c Add explicit skyroom fog. 2019-10-18 08:37:38 +00:00
pmove.c Better compat with quakespasm's demos. 2019-10-14 02:36:57 +00:00
pmove.h Better compat with quakespasm's demos. 2019-10-14 02:36:57 +00:00
pmovetst.c Fix csqc polygon issue (using explicit glsl that doesn't need normals). 2019-02-19 06:49:03 +00:00
pr_bgcmd.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
pr_common.h Too many changes, sorry. 2019-11-20 03:09:50 +00:00
protocol.h Try harder to block ezquake's buggy extensions. 2019-10-30 14:03:59 +00:00
q1bsp.c Add explicit skyroom fog. 2019-10-18 08:37:38 +00:00
q2pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q3common.c Track areas properly, so we don't bug out when a client has multiple cameras in different areas. 2019-07-02 04:12:20 +00:00
qvm.c Fix some more stuff. 2019-07-29 06:32:37 +00:00
sha1.c Too many changes, sorry. 2019-11-20 03:09:50 +00:00
sys.h Compile fixes. 2019-09-04 09:15:13 +00:00
sys_linux_threads.c smoother console scrolling (at least with the mouse) 2019-09-04 08:32:22 +00:00
sys_win_threads.c update the clustertransfer builtin to work on non-cluster dedicated servers. 2017-05-23 07:03:07 +00:00
translate.c Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
translate.h Reworked networking a little, separating out common code for separate server/master processes. 2018-12-28 00:04:36 +00:00
ui_public.h stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
vm.h stripped support for qvm-based plugins. rewrote native plugins to use a more efficient interface. 2019-09-04 07:59:40 +00:00
world.h Too many changes, sorry. 2019-11-20 03:09:50 +00:00
zone.c Optimised the textures of defaultwall with fast preset. 2019-05-23 15:11:32 +00:00
zone.h Last fix for skyrooms. Should now show entities in the skyroom. 2019-07-29 05:28:20 +00:00