fteqw/engine/server/pr_cmds.c

10015 lines
261 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "qwsvdef.h"
#define G_PROG G_FLOAT
#define Z_QC_TAG 2
#ifndef CLIENTONLY
#include "pr_common.h"
//okay, so these are a quick but easy hack
void ED_Print (struct progfuncs_s *progfuncs, struct edict_s *ed);
int PR_EnableEBFSBuiltin(char *name, int binum);
cvar_t nomonsters = SCVAR("nomonsters", "0");
cvar_t gamecfg = SCVAR("gamecfg", "0");
cvar_t scratch1 = SCVAR("scratch1", "0");
cvar_t scratch2 = SCVAR("scratch2", "0");
cvar_t scratch3 = SCVAR("scratch3", "0");
cvar_t scratch4 = SCVAR("scratch4", "0");
cvar_t savedgamecfg = SCVARF("savedgamecfg", "0", CVAR_ARCHIVE);
cvar_t saved1 = SCVARF("saved1", "0", CVAR_ARCHIVE);
cvar_t saved2 = SCVARF("saved2", "0", CVAR_ARCHIVE);
cvar_t saved3 = SCVARF("saved3", "0", CVAR_ARCHIVE);
cvar_t saved4 = SCVARF("saved4", "0", CVAR_ARCHIVE);
cvar_t temp1 = SCVARF("temp1", "0", CVAR_ARCHIVE);
cvar_t noexit = SCVAR("noexit", "0");
cvar_t pr_maxedicts = SCVARF("pr_maxedicts", "2048", CVAR_LATCH);
cvar_t pr_imitatemvdsv = SCVARF("pr_imitatemvdsv", "0", CVAR_LATCH);
cvar_t pr_fixbrokenqccarrays = SCVARF("pr_fixbrokenqccarrays", "1", CVAR_LATCH);
cvar_t pr_no_playerphysics = SCVARF("pr_no_playerphysics", "0", CVAR_LATCH);
cvar_t progs = SCVARF("progs", "", CVAR_ARCHIVE | CVAR_SERVERINFO | CVAR_NOTFROMSERVER);
cvar_t qc_nonetaccess = SCVAR("qc_nonetaccess", "0"); //prevent write_... builtins from doing anything. This means we can run any mod, specific to any engine, on the condition that it also has a qw or nq crc.
cvar_t pr_overridebuiltins = SCVAR("pr_overridebuiltins", "1");
cvar_t pr_brokenfloatconvert = SCVAR("pr_brokenfloatconvert", "0");
cvar_t pr_compatabilitytest = SCVARF("pr_compatabilitytest", "0", CVAR_LATCH);
cvar_t pr_ssqc_coreonerror = SCVAR("pr_coreonerror", "1");
cvar_t pr_tempstringcount = SCVAR("pr_tempstringcount", "");//"16");
cvar_t pr_tempstringsize = SCVAR("pr_tempstringsize", "4096");
cvar_t pr_droptofloorunits = SCVAR("pr_droptofloorunits", "");
cvar_t sv_gameplayfix_honest_tracelines = SCVAR("sv_gameplayfix_honest_tracelines", "1");
cvar_t sv_gameplayfix_blowupfallenzombies = SCVAR("sv_gameplayfix_blowupfallenzombies", "0");
extern cvar_t sv_gameplayfix_noairborncorpse;
cvar_t sv_addon[MAXADDONS];
char cvargroup_progs[] = "Progs variables";
evalc_t evalc_idealpitch, evalc_pitch_speed;
int pr_teamfield;
void PR_ClearThreads(void);
void PR_fclose_progs(progfuncs_t*);
void PF_InitTempStrings(progfuncs_t *prinst);
typedef struct {
//for func finding and swapping.
char *name;
//c function to call
builtin_t bifunc;
//most of the next two are the same, but they follow different family trees.
//It depends on the progs type being loaded as to which is used.
int nqnum; //standard nq.
int qwnum; //standard qw.
int h2num; //standard hexen2
int ebfsnum; //extra functions, these exist ONLY after being checked for.
} BuiltinList_t;
builtin_t pr_builtin[1024];
extern BuiltinList_t BuiltinList[];
func_t SpectatorConnect;
func_t SpectatorThink;
func_t SpectatorDisconnect;
func_t ChatMessage;
func_t getplayerstat[MAX_CL_STATS];
func_t getplayerstati[MAX_CL_STATS];
func_t mod_UserCmd, SV_ParseClientCommand, SV_ParseConnectionlessPacket;
func_t mod_ConsoleCmd;
func_t UserInfo_Changed;
func_t localinfoChanged;
func_t pr_SV_PausedTic;
func_t pr_SV_ShouldPause;
func_t SV_PlayerPhysicsQC; //DP's DP_SV_PLAYERPHYSICS extension
func_t EndFrameQC;
func_t pr_ClassChangeWeapon;
qboolean pr_items2;
nqglobalvars_t realpr_nqglobal_struct;
nqglobalvars_t *pr_nqglobal_struct = &realpr_nqglobal_struct;
progfuncs_t *svprogfuncs;
progparms_t svprogparms;
progstype_t progstype;
void PR_RegisterFields(void);
void PR_ResetBuiltins(progstype_t type);
char *QC_ProgsNameForEnt(edict_t *ent)
{
return "?";
}
int pr_edict_size;
int COM_FileSize(char *path);
pbool QC_WriteFile(char *name, void *data, int len)
{
char buffer[256];
sprintf(buffer, "%s", name);
COM_WriteFile(buffer, data, len);
return true;
}
void ED_Spawned (struct edict_s *ent)
{
ent->v->dimension_see = 255;
ent->v->dimension_seen = 255;
ent->v->dimension_ghost = 0;
ent->v->dimension_solid = 255;
ent->v->dimension_hit = 255;
ent->v->Version = sv.csqcentversion[ent->entnum]+1;
}
pbool ED_CanFree (edict_t *ed)
{
if (ed == sv.edicts)
{
if (developer.value)
{
Con_TPrintf(STL_CANTFREEWORLD);
PR_StackTrace(svprogfuncs);
*svprogfuncs->pr_trace = 1;
}
return false;
}
if (NUM_FOR_EDICT(svprogfuncs, ed) <= sv.allocated_client_slots)
{
Con_TPrintf(STL_CANTFREEPLAYERS);
PR_StackTrace(svprogfuncs);
*svprogfuncs->pr_trace = 1;
return false;
}
SV_UnlinkEdict (ed); // unlink from world bsp
ed->v->model = 0;
ed->v->takedamage = 0;
ed->v->modelindex = 0;
ed->v->colormap = 0;
ed->v->skin = 0;
ed->v->frame = 0;
VectorClear (ed->v->origin);
VectorClear (ed->v->angles);
ed->v->nextthink = 0;
ed->v->solid = 0;
if (pr_imitatemvdsv.value)
{
ed->v->health = 0;
ed->v->classname = 0;
ed->v->nextthink = -1;
ed->v->impulse = 0; //this is not true imitation, but it seems we need this line to get out of some ktpro infinate loops.
}
else
{
ed->v->think = 0;
}
ed->v->SendEntity = 0;
sv.csqcentversion[ed->entnum] = ed->v->Version+1;
return true;
}
void StateOp (progfuncs_t *prinst, float var, func_t func)
{
entvars_t *vars = PROG_TO_EDICT(prinst, pr_global_struct->self)->v;
if (progstype == PROG_H2)
vars->nextthink = pr_global_struct->time+0.05;
else
vars->nextthink = pr_global_struct->time+0.1;
vars->think = func;
vars->frame = var;
}
void CStateOp (progfuncs_t *prinst, float startFrame, float endFrame, func_t currentfunc)
{
entvars_t *vars = PROG_TO_EDICT(prinst, pr_global_struct->self)->v;
vars->nextthink = pr_global_struct->time+0.05;
vars->think = currentfunc;
pr_global_struct->cycle_wrapped = false;
if(startFrame <= endFrame)
{ // Increment
if(vars->frame < startFrame || vars->frame > endFrame)
{
vars->frame = startFrame;
return;
}
vars->frame++;
if(vars->frame > endFrame)
{
pr_global_struct->cycle_wrapped = true;
vars->frame = startFrame;
}
return;
}
// Decrement
if(vars->frame > startFrame || vars->frame < endFrame)
{
vars->frame = startFrame;
return;
}
vars->frame--;
if(vars->frame < endFrame)
{
pr_global_struct->cycle_wrapped = true;
vars->frame = startFrame;
}
}
void CWStateOp (progfuncs_t *prinst, float startFrame, float endFrame, func_t currentfunc)
{
entvars_t *vars = PROG_TO_EDICT(prinst, pr_global_struct->self)->v;
vars->nextthink = pr_global_struct->time+0.05;
vars->think = currentfunc;
pr_global_struct->cycle_wrapped = false;
if(startFrame <= endFrame)
{ // Increment
if(vars->weaponframe < startFrame || vars->weaponframe > endFrame)
{
vars->weaponframe = startFrame;
return;
}
vars->weaponframe++;
if(vars->weaponframe > endFrame)
{
pr_global_struct->cycle_wrapped = true;
vars->weaponframe = startFrame;
}
return;
}
// Decrement
if(vars->weaponframe > startFrame || vars->weaponframe < endFrame)
{
vars->weaponframe = startFrame;
return;
}
vars->weaponframe--;
if(vars->weaponframe < endFrame)
{
pr_global_struct->cycle_wrapped = true;
vars->weaponframe = startFrame;
}
}
void ThinkTimeOp (progfuncs_t *prinst, edict_t *ed, float var)
{
entvars_t *vars = ed->v;
#ifdef PARANOID
NUM_FOR_EDICT(ed); // Make sure it's in range
#endif
vars->nextthink = pr_global_struct->time+var;
}
//int QCEditor (char *filename, int line, int nump, char **parms);
void QC_Clear(void);
builtin_t pr_builtin[];
extern int pr_numbuiltins;
//a little loop so we can keep track of used mem
void *VARGS PR_CB_Malloc(int size)
{
return BZ_Malloc(size);//Z_TagMalloc (size, 100);
}
void VARGS PR_CB_Free(void *mem)
{
BZ_Free(mem);
}
void PF_break (progfuncs_t *prinst, struct globalvars_s *pr_globals);
int QCLibEditor(progfuncs_t *prinst, char *filename, int line, int nump, char **parms);
int QCEditor (progfuncs_t *prinst, char *filename, int line, int nump, char **parms)
{
#ifdef TEXTEDITOR
static char oldfuncname[64];
if (!parms)
return QCLibEditor(prinst, filename, line, nump, parms);
else
{
if (!nump && !strncmp(oldfuncname, *parms, sizeof(oldfuncname)))
{
Con_Printf("Executing %s: %s\n", *parms, filename);
Q_strncpyz(oldfuncname, *parms, sizeof(oldfuncname));
}
return line;
}
#else
int i;
char buffer[8192];
char *r;
vfsfile_t *f;
SV_EndRedirect();
if (line == -1)
return -1;
SV_EndRedirect();
if (developer.value)
{
f = FS_OpenVFS(filename, "rb", FS_GAME);
}
else
f = NULL; //faster.
if (!f)
{
Q_snprintfz(buffer, sizeof(buffer), "src/%s", filename);
f = FS_OpenVFS(buffer, "rb", FS_GAME);
}
if (!f)
Con_Printf("-%s - %i\n", filename, line);
else
{
for (i = 0; i < line; i++)
{
VFS_GETS(f, buffer, sizeof(buffer));
}
if ((r = strchr(buffer, '\r')))
{ r[0] = '\n';r[1]='\0';}
Con_Printf("-%s", buffer);
VFS_CLOSE(f);
}
//PF_break(NULL);
return line;
#endif
}
void Q_SetProgsParms(qboolean forcompiler)
{
progstype = PROG_NONE;
svprogparms.progsversion = PROGSTRUCT_VERSION;
svprogparms.ReadFile = COM_LoadStackFile;//char *(*ReadFile) (char *fname, void *buffer, int *len);
svprogparms.FileSize = COM_FileSize;//int (*FileSize) (char *fname); //-1 if file does not exist
svprogparms.WriteFile = QC_WriteFile;//bool (*WriteFile) (char *name, void *data, int len);
svprogparms.printf = (void *)Con_Printf;//Con_Printf;//void (*printf) (char *, ...);
svprogparms.Sys_Error = Sys_Error;
svprogparms.Abort = SV_Error;
svprogparms.edictsize = sizeof(edict_t);
svprogparms.entspawn = ED_Spawned;//void (*entspawn) (struct edict_s *ent); //ent has been spawned, but may not have all the extra variables (that may need to be set) set
svprogparms.entcanfree = ED_CanFree;//bool (*entcanfree) (struct edict_s *ent); //return true to stop ent from being freed
svprogparms.stateop = StateOp;//void (*stateop) (float var, func_t func);
svprogparms.cstateop = CStateOp;
svprogparms.cwstateop = CWStateOp;
svprogparms.thinktimeop = ThinkTimeOp;
//used when loading a game
svprogparms.builtinsfor = NULL;//builtin_t *(*builtinsfor) (int num); //must return a pointer to the builtins that were used before the state was saved.
svprogparms.loadcompleate = NULL;//void (*loadcompleate) (int edictsize); //notification to reset any pointers.
svprogparms.memalloc = PR_CB_Malloc;//void *(*memalloc) (int size); //small string allocation malloced and freed randomly
svprogparms.memfree = PR_CB_Free;//void (*memfree) (void * mem);
svprogparms.globalbuiltins = pr_builtin;//builtin_t *globalbuiltins; //these are available to all progs
svprogparms.numglobalbuiltins = pr_numbuiltins;
svprogparms.autocompile = PR_COMPILECHANGED;//enum {PR_NOCOMPILE, PR_COMPILENEXIST, PR_COMPILECHANGED, PR_COMPILEALWAYS} autocompile;
svprogparms.gametime = &sv.time;
svprogparms.sv_edicts = &sv.edicts;
svprogparms.sv_num_edicts = &sv.num_edicts;
svprogparms.useeditor = QCEditor;//void (*useeditor) (char *filename, int line, int nump, char **parms);
if (!svprogfuncs)
{
svprogfuncs = InitProgs(&svprogparms);
}
PR_ClearThreads();
PR_fclose_progs(svprogfuncs);
// svs.numprogs = 0;
}
void PR_Deinit(void)
{
PR_ClearThreads();
if (svprogfuncs)
{
PR_fclose_progs(svprogfuncs);
CloseProgs(svprogfuncs);
Z_FreeTags(Z_QC_TAG);
}
svprogfuncs=NULL;
}
#define QW_PROGHEADER_CRC 54730
#define NQ_PROGHEADER_CRC 5927
#define PREREL_PROGHEADER_CRC 26940 //prerelease
#define H2_PROGHEADER_CRC 38488 //basic hexen2
#define H2MP_PROGHEADER_CRC 26905 //hexen2 mission pack uses slightly different defs... *sigh*...
void PR_LoadGlabalStruct(void)
{
static float writeonly;
static float dimension_send_default;
int i;
int *v;
nqglobalvars_t *pr_globals = pr_nqglobal_struct;
#define globalfloat(need,name) ((nqglobalvars_t*)pr_nqglobal_struct)->name = (float *)PR_FindGlobal(svprogfuncs, #name, 0); if (need && !((nqglobalvars_t*)pr_globals)->name) SV_Error("Could not find \""#name"\" export in progs\n");
#define globalint(need,name) ((nqglobalvars_t*)pr_globals)->name = (int *)PR_FindGlobal(svprogfuncs, #name, 0); if (need && !((nqglobalvars_t*)pr_globals)->name) SV_Error("Could not find export \""#name"\" in progs\n");
#define globalstring(need,name) ((nqglobalvars_t*)pr_globals)->name = (int *)PR_FindGlobal(svprogfuncs, #name, 0); if (need && !((nqglobalvars_t*)pr_globals)->name) SV_Error("Could not find export \""#name"\" in progs\n");
#define globalvec(need,name) ((nqglobalvars_t*)pr_globals)->V_##name = (vec3_t *)PR_FindGlobal(svprogfuncs, #name, 0); if (need && !((nqglobalvars_t*)pr_globals)->V_##name) SV_Error("Could not find export \""#name"\" in progs\n");
#define globalfunc(need,name) ((nqglobalvars_t*)pr_globals)->name = (func_t *)PR_FindGlobal(svprogfuncs, #name, 0); if (need && !((nqglobalvars_t*)pr_globals)->name) SV_Error("Could not find export \""#name"\" in progs\n");
// globalint(pad);
globalint (true, self); //we need the qw ones, but any in standard quake and not quakeworld, we don't really care about.
globalint (true, other);
globalint (true, world);
globalfloat (true, time);
globalfloat (true, frametime);
globalint (false, newmis); //not always in nq.
globalfloat (false, force_retouch);
globalstring (true, mapname);
globalfloat (false, deathmatch);
globalfloat (false, coop);
globalfloat (false, teamplay);
globalfloat (true, serverflags);
globalfloat (true, total_secrets);
globalfloat (true, total_monsters);
globalfloat (true, found_secrets);
globalfloat (true, killed_monsters);
globalvec (true, v_forward);
globalvec (true, v_up);
globalvec (true, v_right);
globalfloat (true, trace_allsolid);
globalfloat (true, trace_startsolid);
globalfloat (true, trace_fraction);
globalvec (true, trace_endpos);
globalvec (true, trace_plane_normal);
globalfloat (true, trace_plane_dist);
globalint (true, trace_ent);
globalfloat (true, trace_inopen);
globalfloat (true, trace_inwater);
globalfloat (false, trace_endcontents);
globalfloat (false, trace_surfaceflags);
globalfloat (false, cycle_wrapped);
globalint (false, msg_entity);
globalfunc (false, main);
globalfunc (true, StartFrame);
globalfunc (true, PlayerPreThink);
globalfunc (true, PlayerPostThink);
globalfunc (true, ClientKill);
globalfunc (true, ClientConnect);
globalfunc (true, PutClientInServer);
globalfunc (true, ClientDisconnect);
globalfunc (false, SetNewParms);
globalfunc (false, SetChangeParms);
globalfloat (false, cycle_wrapped);
globalfloat (false, dimension_send);
memset(&evalc_idealpitch, 0, sizeof(evalc_idealpitch));
memset(&evalc_pitch_speed, 0, sizeof(evalc_pitch_speed));
for (i = 0; i < NUM_SPAWN_PARMS; i++)
spawnparamglobals[i] = (float *)PR_FindGlobal(svprogfuncs, va("parm%i", i+1), 0);
if (!((nqglobalvars_t*)pr_globals)->dimension_send)
{ //make sure dimension send is always a valid pointer.
((nqglobalvars_t*)pr_globals)->dimension_send = &dimension_send_default;
}
if (!((nqglobalvars_t*)pr_globals)->trace_endcontents)
{ //make sure dimension send is always a valid pointer.
((nqglobalvars_t*)pr_globals)->trace_endcontents = &writeonly;
}
if (!((nqglobalvars_t*)pr_globals)->trace_surfaceflags)
{ //make sure dimension send is always a valid pointer.
((nqglobalvars_t*)pr_globals)->trace_surfaceflags = &writeonly;
}
pr_global_struct->dimension_send = 255;
pr_teamfield = 0;
SpectatorConnect = PR_FindFunction(svprogfuncs, "SpectatorConnect", PR_ANY);
SpectatorDisconnect = PR_FindFunction(svprogfuncs, "SpectatorDisconnect", PR_ANY);
SpectatorThink = PR_FindFunction(svprogfuncs, "SpectatorThink", PR_ANY);
for (i = 0; i < MAX_CL_STATS; i++)
{
getplayerstat[i] = PR_FindFunction(svprogfuncs, va("SetPlayerStat%i", i), PR_ANY);
getplayerstati[i] = PR_FindFunction(svprogfuncs, va("SetPlayerStat%ii", i), PR_ANY);
}
SV_ParseClientCommand = PR_FindFunction(svprogfuncs, "SV_ParseClientCommand", PR_ANY);
SV_ParseConnectionlessPacket = PR_FindFunction(svprogfuncs, "SV_ParseConnectionlessPacket", PR_ANY);
UserInfo_Changed = PR_FindFunction(svprogfuncs, "UserInfo_Changed", PR_ANY);
localinfoChanged = PR_FindFunction(svprogfuncs, "localinfoChanged", PR_ANY);
ChatMessage = PR_FindFunction(svprogfuncs, "ChatMessage", PR_ANY);
mod_UserCmd = PR_FindFunction(svprogfuncs, "UserCmd", PR_ANY);
mod_ConsoleCmd = PR_FindFunction(svprogfuncs, "ConsoleCmd", PR_ANY);
pr_SV_PausedTic = PR_FindFunction(svprogfuncs, "SV_PausedTic", PR_ANY);
pr_SV_ShouldPause = PR_FindFunction(svprogfuncs, "SV_ShouldPause", PR_ANY);
pr_ClassChangeWeapon = PR_FindFunction(svprogfuncs, "ClassChangeWeapon", PR_ANY);
if (pr_no_playerphysics.value)
SV_PlayerPhysicsQC = 0;
else
SV_PlayerPhysicsQC = PR_FindFunction(svprogfuncs, "SV_PlayerPhysics", PR_ANY);
EndFrameQC = PR_FindFunction (svprogfuncs, "EndFrame", PR_ANY);
v = (int *)PR_globals(svprogfuncs, PR_CURRENT);
QC_AddSharedVar(svprogfuncs, (int *)((nqglobalvars_t*)pr_nqglobal_struct)->self-v, 1);
QC_AddSharedVar(svprogfuncs, (int *)((nqglobalvars_t*)pr_nqglobal_struct)->other-v, 1);
QC_AddSharedVar(svprogfuncs, (int *)((nqglobalvars_t*)pr_nqglobal_struct)->time-v, 1);
pr_items2 = !!PR_FindGlobal(svprogfuncs, "items2", 0);
SV_ClearQCStats();
if (progstype == PROG_H2)
{
SV_QCStat(ev_float, "level", STAT_H2_LEVEL);
SV_QCStat(ev_float, "intelligence", STAT_H2_INTELLIGENCE);
SV_QCStat(ev_float, "wisdom", STAT_H2_WISDOM);
SV_QCStat(ev_float, "strength", STAT_H2_STRENGTH);
SV_QCStat(ev_float, "dexterity", STAT_H2_DEXTERITY);
SV_QCStat(ev_float, "bluemana", STAT_H2_BLUEMANA);
SV_QCStat(ev_float, "greenmana", STAT_H2_GREENMANA);
SV_QCStat(ev_float, "experience", STAT_H2_EXPERIENCE);
SV_QCStat(ev_float, "cnt_torch", STAT_H2_CNT_TORCH);
SV_QCStat(ev_float, "cnt_h_boost", STAT_H2_CNT_H_BOOST);
SV_QCStat(ev_float, "cnt_sh_boost", STAT_H2_CNT_SH_BOOST);
SV_QCStat(ev_float, "cnt_mana_boost", STAT_H2_CNT_MANA_BOOST);
SV_QCStat(ev_float, "cnt_teleport", STAT_H2_CNT_TELEPORT);
SV_QCStat(ev_float, "cnt_tome", STAT_H2_CNT_TOME);
SV_QCStat(ev_float, "cnt_summon", STAT_H2_CNT_SUMMON);
SV_QCStat(ev_float, "cnt_invisibility", STAT_H2_CNT_INVISIBILITY);
SV_QCStat(ev_float, "cnt_glyph", STAT_H2_CNT_GLYPH);
SV_QCStat(ev_float, "cnt_haste", STAT_H2_CNT_HASTE);
SV_QCStat(ev_float, "cnt_blast", STAT_H2_CNT_BLAST);
SV_QCStat(ev_float, "cnt_polymorph", STAT_H2_CNT_POLYMORPH);
SV_QCStat(ev_float, "cnt_flight", STAT_H2_CNT_FLIGHT);
SV_QCStat(ev_float, "cnt_cubeofforce", STAT_H2_CNT_CUBEOFFORCE);
SV_QCStat(ev_float, "cnt_invincibility", STAT_H2_CNT_INVINCIBILITY);
SV_QCStat(ev_float, "artifact_active", STAT_H2_ARTIFACT_ACTIVE);
SV_QCStat(ev_float, "artifact_low", STAT_H2_ARTIFACT_LOW);
SV_QCStat(ev_float, "movetype", STAT_H2_MOVETYPE);
SV_QCStat(ev_entity, "cameramode", STAT_H2_CAMERAMODE);
SV_QCStat(ev_float, "hasted", STAT_H2_HASTED);
SV_QCStat(ev_float, "inventory", STAT_H2_INVENTORY);
SV_QCStat(ev_float, "rings_active", STAT_H2_RINGS_ACTIVE);
SV_QCStat(ev_float, "rings_low", STAT_H2_RINGS_LOW);
SV_QCStat(ev_float, "armor_amulet", STAT_H2_AMULET);
SV_QCStat(ev_float, "armor_bracer", STAT_H2_BRACER);
SV_QCStat(ev_float, "armor_breastplate", STAT_H2_BREASTPLATE);
SV_QCStat(ev_float, "armor_helmet", STAT_H2_HELMET);
SV_QCStat(ev_float, "ring_flight", STAT_H2_FLIGHT_T);
SV_QCStat(ev_float, "ring_water", STAT_H2_WATER_T);
SV_QCStat(ev_float, "ring_turning", STAT_H2_TURNING_T);
SV_QCStat(ev_float, "ring_regeneration", STAT_H2_REGEN_T);
SV_QCStat(ev_string, "puzzle_inv1", STAT_H2_PUZZLE1A);
SV_QCStat(ev_string, "puzzle_inv2", STAT_H2_PUZZLE2A);
SV_QCStat(ev_string, "puzzle_inv3", STAT_H2_PUZZLE3A);
SV_QCStat(ev_string, "puzzle_inv4", STAT_H2_PUZZLE4A);
SV_QCStat(ev_string, "puzzle_inv5", STAT_H2_PUZZLE5A);
SV_QCStat(ev_string, "puzzle_inv6", STAT_H2_PUZZLE6A);
SV_QCStat(ev_string, "puzzle_inv7", STAT_H2_PUZZLE7A);
SV_QCStat(ev_string, "puzzle_inv8", STAT_H2_PUZZLE8A);
SV_QCStat(ev_float, "max_health", STAT_H2_MAXHEALTH);
SV_QCStat(ev_float, "max_mana", STAT_H2_MAXMANA);
SV_QCStat(ev_float, "flags", STAT_H2_FLAGS);
}
}
progsnum_t AddProgs(char *name)
{
float fl;
func_t f;
globalvars_t *pr_globals;
progsnum_t num;
int i;
for (i = 0; i < svs.numprogs; i++)
{
if (!strcmp(svs.progsnames[i], name))
{
return svs.progsnum[i];
}
}
if (svs.numprogs >= MAX_PROGS)
return -1;
svprogparms.autocompile = PR_COMPILECHANGED;
if (progstype == PROG_QW)
num = PR_LoadProgs (svprogfuncs, name, QW_PROGHEADER_CRC, NULL, 0);
else if (progstype == PROG_NQ)
num = PR_LoadProgs (svprogfuncs, name, NQ_PROGHEADER_CRC, NULL, 0);
else if (progstype == PROG_UNKNOWN)
num = PR_LoadProgs (svprogfuncs, name, 0, NULL, 0);
else //if (progstype == PROG_NONE)
{
progstype = PROG_QW;
num = PR_LoadProgs (svprogfuncs, name, QW_PROGHEADER_CRC, NULL, 0);
if (num == -1)
{
svprogparms.autocompile = PR_NOCOMPILE;
progstype = PROG_NQ;
num = PR_LoadProgs (svprogfuncs, name, NQ_PROGHEADER_CRC, NULL, 0);
if (num == -1)
{
progstype = PROG_H2;
num = PR_LoadProgs (svprogfuncs, name, H2_PROGHEADER_CRC, NULL, 0);
if (num == -1) //don't commit if bad.
num = PR_LoadProgs (svprogfuncs, name, H2MP_PROGHEADER_CRC, NULL, 0);
if (num == -1) //don't commit if bad.
{
progstype = PROG_PREREL;
num = PR_LoadProgs (svprogfuncs, name, PREREL_PROGHEADER_CRC, NULL, 0);
if (num == -1)
{
progstype = PROG_UNKNOWN;
num = PR_LoadProgs (svprogfuncs, name, 0, NULL, 0);
if (num == -1) //don't commit if bad.
{
progstype = PROG_NONE;
}
else
Cvar_Set(&qc_nonetaccess, "1"); //just in case
}
}
}
}
if (num != -1)
{
PR_LoadGlabalStruct();
switch(progstype)
{
case PROG_QW:
Con_Printf("Using QW progs\n");
break;
case PROG_NQ:
Con_Printf("Using NQ progs\n");
break;
case PROG_H2:
Con_Printf("Using H2 progs\n");
break;
case PROG_PREREL:
Con_Printf("Using prerelease progs\n");
break;
default:
Con_Printf("Using unknown progs, assuming NQ\n");
break;
}
}
}
svprogparms.autocompile = PR_COMPILECHANGED;
if (num == -1)
{
Con_Printf("Failed to load %s\n", name);
return -1;
}
Con_Printf("Loaded %s\n", name);
if (!svs.numprogs)
{
PF_InitTempStrings(svprogfuncs);
PR_ResetBuiltins(progstype);
}
if ((f = PR_FindFunction (svprogfuncs, "VersionChat", num )))
{
pr_globals = PR_globals(svprogfuncs, num);
G_FLOAT(OFS_PARM0) = build_number();
PR_ExecuteProgram (svprogfuncs, f);
fl = G_FLOAT(OFS_RETURN);
if (fl < 0)
SV_Error ("PR_LoadProgs: progs.dat is not compatable with EXE version");
else if ((int) (fl) != (int) (build_number()))
Con_DPrintf("Warning: Progs may not be fully compatable\n (%4.2f != %i)\n", fl, build_number());
}
if ((f = PR_FindFunction (svprogfuncs, "FTE_init", num )))
{
pr_globals = PR_globals(svprogfuncs, num);
G_FLOAT(OFS_PARM0) = build_number();
PR_ExecuteProgram (svprogfuncs, f);
}
strcpy(svs.progsnames[svs.numprogs], name);
svs.progsnum[svs.numprogs] = num;
svs.numprogs++;
return num;
}
void PR_Decompile_f(void)
{
if (!svprogfuncs)
{
Q_SetProgsParms(false);
PR_Configure(svprogfuncs, -1, MAX_PROGS);
}
if (Cmd_Argc() == 1)
svprogfuncs->Decompile(svprogfuncs, "qwprogs.dat");
else
svprogfuncs->Decompile(svprogfuncs, Cmd_Argv(1));
}
void PR_Compile_f(void)
{
int argc=3;
double time = Sys_DoubleTime();
char *argv[64] = {"", "-src", "src", "-srcfile", "qwprogs.src"};
if (Cmd_Argc() == 2)
{
argv[4] = Cmd_Argv(1);
argc = 5;
}
else if (Cmd_Argc()>2)
{
for (argc = 0; argc < Cmd_Argc(); argc++)
argv[argc] = Cmd_Argv(argc);
}
if (!svprogfuncs)
Q_SetProgsParms(true);
if (PR_StartCompile(svprogfuncs, argc, argv))
while(PR_ContinueCompile(svprogfuncs));
time = Sys_DoubleTime() - time;
Con_TPrintf(STL_COMPILEROVER, time);
}
void PR_ApplyCompilation_f (void)
{
edict_t *ent;
char *s;
int len, i;
if (sv.state < ss_active)
{
Con_Printf("Can't apply: Server isn't running or is still loading\n");
return;
}
Con_Printf("Saving state\n");
s = PR_SaveEnts(svprogfuncs, NULL, &len, 1);
PR_Configure(svprogfuncs, -1, MAX_PROGS);
PR_RegisterFields();
PR_InitEnts(svprogfuncs, sv.max_edicts);
pr_edict_size=svprogfuncs->load_ents(svprogfuncs, s, 0);
PR_LoadGlabalStruct();
pr_global_struct->time = sv.time;
SV_ClearWorld ();
for (i=0 ; i<sv.allocated_client_slots ; i++)
{
ent = EDICT_NUM(svprogfuncs, i+1);
svs.clients[i].edict = ent;
}
ent = sv.edicts;
for (i=0 ; i<sv.num_edicts ; i++)
{
ent = EDICT_NUM(svprogfuncs, i);
if (ent->isfree)
continue;
SV_LinkEdict (ent, false); // force retouch even for stationary
}
svprogfuncs->parms->memfree(s);
}
void PR_BreakPoint_f(void)
{
int wasset;
int isset;
char *filename = Cmd_Argv(1);
int line = atoi(Cmd_Argv(2));
if (!svprogfuncs)
{
Con_Printf("Start the server first\n");
return;
}
wasset = svprogfuncs->ToggleBreak(svprogfuncs, filename, line, 3);
isset = svprogfuncs->ToggleBreak(svprogfuncs, filename, line, 2);
if (wasset == isset)
Con_Printf("Breakpoint was not valid\n");
else if (isset)
Con_Printf("Breakpoint has been set\n");
else
Con_Printf("Breakpoint has been cleared\n");
}
void PR_SSCoreDump_f(void)
{
if (!svprogfuncs)
{
Con_Printf("Progs not running, you need to start a server first\n");
return;
}
{
int size = 1024*1024*8;
char *buffer = BZ_Malloc(size);
svprogfuncs->save_ents(svprogfuncs, buffer, &size, 3);
COM_WriteFile("ssqccore.txt", buffer, size);
BZ_Free(buffer);
}
}
/*
#ifdef _DEBUG
void QCLibTest(void)
{
int size = 1024*1024*8;
char *buffer = BZ_Malloc(size);
svprogfuncs->save_ents(svprogfuncs, buffer, &size, 3);
COM_WriteFile("ssqccore.txt", buffer, size);
BZ_Free(buffer);
PR_TestForWierdness(svprogfuncs);
}
#endif
*/
typedef char char32[32];
char32 sv_addonname[MAXADDONS];
void PR_Init(void)
{
int i;
Cmd_AddCommand ("breakpoint", PR_BreakPoint_f);
Cmd_AddCommand ("decompile", PR_Decompile_f);
Cmd_AddCommand ("compile", PR_Compile_f);
Cmd_AddCommand ("applycompile", PR_ApplyCompilation_f);
Cmd_AddCommand ("coredump_ssqc", PR_SSCoreDump_f);
/*
#ifdef _DEBUG
Cmd_AddCommand ("svtestprogs", QCLibTest);
#endif
*/
Cvar_Register(&pr_maxedicts, cvargroup_progs);
Cvar_Register(&pr_imitatemvdsv, cvargroup_progs);
Cvar_Register(&pr_fixbrokenqccarrays, cvargroup_progs);
Cvar_Register(&pr_no_playerphysics, cvargroup_progs);
for (i = 0; i < MAXADDONS; i++)
{
sprintf(sv_addonname[i], "addon%i", i);
sv_addon[i].name = sv_addonname[i];
sv_addon[i].string = "";
sv_addon[i].flags = CVAR_NOTFROMSERVER;
Cvar_Register(&sv_addon[i], cvargroup_progs);
}
Cvar_Register (&nomonsters, cvargroup_progs);
Cvar_Register (&gamecfg, cvargroup_progs);
Cvar_Register (&scratch1, cvargroup_progs);
Cvar_Register (&scratch2, cvargroup_progs);
Cvar_Register (&scratch3, cvargroup_progs);
Cvar_Register (&scratch4, cvargroup_progs);
Cvar_Register (&savedgamecfg, cvargroup_progs);
Cvar_Register (&saved1, cvargroup_progs);
Cvar_Register (&saved2, cvargroup_progs);
Cvar_Register (&saved3, cvargroup_progs);
Cvar_Register (&saved4, cvargroup_progs);
Cvar_Register (&temp1, cvargroup_progs);
Cvar_Register (&noexit, cvargroup_progs);
Cvar_Register (&progs, cvargroup_progs);
Cvar_Register (&pr_compatabilitytest, cvargroup_progs);
Cvar_Register (&qc_nonetaccess, cvargroup_progs);
Cvar_Register (&pr_overridebuiltins, cvargroup_progs);
Cvar_Register (&pr_ssqc_coreonerror, cvargroup_progs);
Cvar_Register (&pr_tempstringcount, cvargroup_progs);
Cvar_Register (&pr_tempstringsize, cvargroup_progs);
Cvar_Register (&pr_droptofloorunits, cvargroup_progs);
Cvar_Register (&pr_brokenfloatconvert, cvargroup_progs);
Cvar_Register (&sv_gameplayfix_honest_tracelines, cvargroup_progs);
Cvar_Register (&sv_gameplayfix_blowupfallenzombies, cvargroup_progs);
Cvar_Register (&sv_gameplayfix_noairborncorpse, cvargroup_progs);
}
void Q_InitProgs(void)
{
int i, i2;
func_t f, f2;
globalvars_t *pr_globals;
static char addons[2048];
char *as, *a;
int num = 0;
progsnum_t prnum, oldprnum;
int d1, d2;
QC_Clear();
Q_SetProgsParms(false);
// load progs to get entity field count
PR_Configure(svprogfuncs, -1, MAX_PROGS);
PR_RegisterFields();
num = svs.numprogs;
svs.numprogs=0;
d1 = COM_FDepthFile("progs.dat", true);
d2 = COM_FDepthFile("qwprogs.dat", true) + (!deathmatch.value * 3);
if (d1 < d2) //progs.dat is closer to the gamedir
strcpy(addons, "progs.dat");
else if (d1 > d2) //qwprogs.dat is closest
{
strcpy(addons, "qwprogs.dat");
d1 = d2;
}
//both are an equal distance - same path.
else if (deathmatch.value && !COM_CheckParm("-game")) //if deathmatch, default to qw
{
strcpy(addons, "qwprogs.dat");
d1 = d2;
}
else //single player/coop is better done with nq.
{
strcpy(addons, "progs.dat");
}
//if progs cvar is left blank and a q2 map is loaded, the server will use the q2 game dll.
//if you do set a value here, q2 dll is not used.
//hexen2 - maplist contains a list of maps that we need to use an alternate progs.dat for.
d2 = COM_FDepthFile("maplist.txt", true);
if (d2 <= d1)//Use it if the maplist.txt file is within a more or equal important gamedir.
{
int j, maps;
char *f;
f = COM_LoadTempFile("maplist.txt");
f = COM_Parse(f);
maps = atoi(com_token);
for (j = 0; j < maps; j++)
{
f = COM_Parse(f);
if (!Q_strcasecmp(sv.name, com_token))
{
f = COM_Parse(f);
strcpy(addons, com_token);
break;
}
f = strchr(f, '\n'); //skip to the end of the line.
}
}
if (*progs.string && strlen(progs.string)<64 && *progs.string != '*') //a * is a special case to not load a q2 dll.
{
Q_strncpyz(addons, progs.string, MAX_QPATH);
COM_DefaultExtension(addons, ".dat", sizeof(addons));
}
oldprnum= AddProgs(addons);
if (oldprnum < 0 && strcmp(addons, "qwprogs.dat"))
{
#ifndef SERVERONLY
if (SCR_UpdateScreen)
SCR_UpdateScreen();
#endif
oldprnum= AddProgs("qwprogs.dat");
}
if (oldprnum < 0 && strcmp(addons, "progs.dat"))
{
#ifndef SERVERONLY
if (SCR_UpdateScreen)
SCR_UpdateScreen();
#endif
oldprnum= AddProgs("progs.dat");
}
if (oldprnum < 0)
SV_Error("Couldn't open or compile progs\n");
f = PR_FindFunction (svprogfuncs, "AddAddonProgs", oldprnum);
/* if (num)
{
//restore progs
for (i = 1; i < num; i++)
{
if (f)
{
pr_globals = PR_globals(PR_CURRENT);
G_SETSTRING(OFS_PARM0, svs.progsnames[i]);
PR_ExecuteProgram (f);
}
else
{
prnum = AddProgs(svs.progsnames[i]);
f2 = PR_FindFunction ( "init", prnum);
if (f2)
{
pr_globals = PR_globals(PR_CURRENT);
G_PROG(OFS_PARM0) = oldprnum;
PR_ExecuteProgram(f2);
}
oldprnum=prnum;
}
}
}
*/
//additional (always) progs
as = NULL;
a = COM_LoadStackFile("mod.gam", addons, 2048);
if (a)
{
as = strstr(a, "extraqwprogs=");
if (as)
{
for (a = as+13; *a; a++)
{
if (*a < ' ')
{
*a = '\0';
break;
}
}
a = (as+=13);
}
}
if (as)
{
while(*a)
{
if (*a == ';')
{
*a = '\0';
for (i = 0; i < svs.numprogs; i++) //don't add if already added
{
if (!strcmp(svs.progsnames[i], as))
break;
}
if (i == svs.numprogs)
{
if (f)
{
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
G_INT(OFS_PARM0) = (int)PR_SetString(svprogfuncs, as);
PR_ExecuteProgram (svprogfuncs, f);
}
else
{
prnum = AddProgs(as);
if (prnum>=0)
{
f2 = PR_FindFunction (svprogfuncs, "init", prnum);
if (f2)
{
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
G_PROG(OFS_PARM0) = oldprnum;
PR_ExecuteProgram(svprogfuncs, f2);
}
oldprnum=prnum;
}
}
}
*a = ';';
as = a+1;
}
a++;
}
}
if (COM_FDepthFile("fteadd.dat", true)!=0x7fffffff)
{
prnum = AddProgs("fteadd.dat");
if (prnum>=0)
{
f2 = PR_FindFunction (svprogfuncs, "init", prnum);
if (f2)
{
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
G_PROG(OFS_PARM0) = oldprnum;
PR_ExecuteProgram(svprogfuncs, f2);
}
oldprnum=prnum;
}
}
prnum = 0;
switch (sv.worldmodel->fromgame) //spawn functions for - spawn funcs still come from the first progs found.
{
case fg_quake2:
if (COM_FDepthFile("q2bsp.dat", true)!=0x7fffffff)
prnum = AddProgs("q2bsp.dat");
break;
case fg_quake3:
if (COM_FDepthFile("q3bsp.dat", true)!=0x7fffffff)
prnum = AddProgs("q3bsp.dat");
else if (COM_FDepthFile("q2bsp.dat", true)!=0x7fffffff) //fallback
prnum = AddProgs("q2bsp.dat");
break;
case fg_doom:
if (COM_FDepthFile("doombsp.dat", true)!=0x7fffffff)
prnum = AddProgs("doombsp.dat");
break;
case fg_halflife:
if (COM_FDepthFile("hlbsp.dat", true)!=0x7fffffff)
prnum = AddProgs("hlbsp.dat");
break;
default:
break;
}
if (prnum>=0)
{
f2 = PR_FindFunction (svprogfuncs, "init", prnum);
if (f2)
{
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
G_PROG(OFS_PARM0) = oldprnum;
PR_ExecuteProgram(svprogfuncs, f2);
}
oldprnum=prnum;
}
//progs depended on by maps.
a = as = COM_LoadStackFile(va("maps/%s.inf", sv.name), addons, 2048);
if (a)
{
as = strstr(a, "qwprogs=");
if (as)
{
for (a = as+11; *a; a++)
{
if (*a < ' ')
{
*a = '\0';
break;
}
}
a = (as+=11);
}
}
if (as)
{
while(*a)
{
if (*a == ';')
{
*a = '\0';
for (i = 0; i < svs.numprogs; i++) //don't add if already added
{
if (!strcmp(svs.progsnames[i], as))
break;
}
if (i == svs.numprogs)
{
if (f)
{
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
G_INT(OFS_PARM0) = (int)PR_SetString(svprogfuncs, as);
PR_ExecuteProgram (svprogfuncs, f);
}
else
{
prnum = AddProgs(as);
if (prnum>=0)
{
f2 = PR_FindFunction (svprogfuncs, "init", prnum);
if (f2)
{
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
G_PROG(OFS_PARM0) = oldprnum;
PR_ExecuteProgram(svprogfuncs, f2);
}
oldprnum=prnum;
}
}
}
*a = ';';
as = a+1;
}
a++;
}
}
//add any addons specified
for (i2 = 0; i2 < MAXADDONS; i2++)
{
if (*sv_addon[i2].string)
{
for (i = 0; i < svs.numprogs; i++) //don't add if already added
{
if (!strcmp(svs.progsnames[i], sv_addon[i2].string))
break;
}
if (i == svs.numprogs) //Not added yet. Add it.
{
if (f)
{
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
G_INT(OFS_PARM0) = (int)PR_SetString(svprogfuncs, sv_addon[i2].string);
PR_ExecuteProgram (svprogfuncs, f);
}
else
{
prnum = AddProgs(sv_addon[i2].string);
if (prnum >= 0)
{
f2 = PR_FindFunction (svprogfuncs, "init", prnum);
if (f2)
{
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
G_PROG(OFS_PARM0) = oldprnum;
PR_ExecuteProgram(svprogfuncs, f2);
}
oldprnum=prnum;
}
}
}
}
}
sv.max_edicts = pr_maxedicts.value;
if (sv.max_edicts > MAX_EDICTS)
sv.max_edicts = MAX_EDICTS;
pr_edict_size = PR_InitEnts(svprogfuncs, sv.max_edicts);
}
qboolean PR_QCChat(char *text, int say_type)
{
globalvars_t *pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
if (!ChatMessage || pr_imitatemvdsv.value >= 0)
return false;
G_INT(OFS_PARM0) = (int)PR_SetString(svprogfuncs, text);
G_FLOAT(OFS_PARM1) = say_type;
PR_ExecuteProgram (svprogfuncs, ChatMessage);
if (G_FLOAT(OFS_RETURN))
return true;
return false;
}
qboolean PR_GameCodePausedTic(float pausedtime)
{ //notications to the gamecode that the server is paused.
globalvars_t *pr_globals;
if (!svprogfuncs || !pr_SV_ShouldPause)
return false;
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
G_FLOAT(OFS_PARM0) = pausedtime;
PR_ExecuteProgram (svprogfuncs, pr_SV_PausedTic);
if (G_FLOAT(OFS_RETURN))
return true;
return false;
}
qboolean PR_ShouldTogglePause(client_t *initiator, qboolean newpaused)
{
globalvars_t *pr_globals;
if (!svprogfuncs || !pr_SV_ShouldPause)
return true;
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
if (initiator)
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, initiator->edict);
else
pr_global_struct->self = 0;
G_FLOAT(OFS_PARM0) = newpaused;
PR_ExecuteProgram (svprogfuncs, pr_SV_ShouldPause);
return G_FLOAT(OFS_RETURN);
}
qboolean PR_GameCodePacket(char *s)
{
globalvars_t *pr_globals;
int i;
client_t *cl;
if (!SV_ParseConnectionlessPacket)
return false;
if (!svprogfuncs)
return false;
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
pr_global_struct->time = sv.time;
// check for packets from connected clients
pr_global_struct->self = 0;
for (i=0, cl=svs.clients ; i<MAX_CLIENTS ; i++,cl++)
{
if (cl->state == cs_free)
continue;
if (!NET_CompareAdr (net_from, cl->netchan.remote_address))
continue;
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, cl->edict);
break;
}
G_INT(OFS_PARM0) = (int)NET_AdrToString (net_from);
G_INT(OFS_PARM1) = (int)PR_SetString(svprogfuncs, s);
PR_ExecuteProgram (svprogfuncs, SV_ParseConnectionlessPacket);
return G_FLOAT(OFS_RETURN);
}
qboolean PR_KrimzonParseCommand(char *s)
{
globalvars_t *pr_globals;
#ifdef Q2SERVER
if (ge)
return false;
#endif
if (!svprogfuncs)
return false;
if (SV_ParseClientCommand)
{ //the QC is expected to send it back to use via a builtin.
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
pr_global_struct->time = sv.time;
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
G_INT(OFS_PARM0) = (int)PR_SetString(svprogfuncs, s);
PR_ExecuteProgram (svprogfuncs, SV_ParseClientCommand);
return true;
}
return false;
}
qboolean PR_UserCmd(char *s)
{
globalvars_t *pr_globals;
#ifdef Q2SERVER
if (ge)
{
SV_BeginRedirect (RD_CLIENT, host_client->language);
ge->ClientCommand(host_client->q2edict);
SV_EndRedirect ();
return true; //the dll will convert it to chat.
}
#endif
if (!svprogfuncs)
return false;
if (SV_ParseClientCommand)
{ //the QC is expected to send it back to use via a builtin.
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
pr_global_struct->time = sv.time;
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
G_INT(OFS_PARM0) = (int)PR_SetString(svprogfuncs, s);
PR_ExecuteProgram (svprogfuncs, SV_ParseClientCommand);
return true;
}
if (mod_UserCmd && pr_imitatemvdsv.value >= 0)
{ //we didn't recognise it. see if the mod does.
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
pr_global_struct->time = sv.time;
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
G_INT(OFS_PARM0) = (int)PR_SetString(svprogfuncs, s);
PR_ExecuteProgram (svprogfuncs, mod_UserCmd);
return !!G_FLOAT(OFS_RETURN);
}
return false;
}
qboolean PR_ConsoleCmd(void)
{
globalvars_t *pr_globals;
extern redirect_t sv_redirected;
if (Cmd_ExecLevel < cmd_gamecodelevel.value)
return false;
#ifdef Q2SERVER
if (ge)
{ //server command
if (!strcmp(Cmd_Argv(0), "sv"))
{
ge->ServerCommand();
return true;
}
return false;
}
#endif
if (svprogfuncs)
{
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
if (mod_ConsoleCmd && pr_imitatemvdsv.value >= 0)
{
if (sv_redirected != RD_OBLIVION)
{
pr_global_struct->time = sv.time;
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv.edicts);
}
PR_ExecuteProgram (svprogfuncs, mod_ConsoleCmd);
return (int) G_FLOAT(OFS_RETURN);
}
}
return false;
}
void PR_ClientUserInfoChanged(char *name, char *oldivalue, char *newvalue)
{
if (UserInfo_Changed && pr_imitatemvdsv.value >= 0)
{
globalvars_t *pr_globals;
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
pr_global_struct->time = sv.time;
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
G_INT(OFS_PARM0) = PR_TempString(svprogfuncs, name);
G_INT(OFS_PARM1) = PR_TempString(svprogfuncs, oldivalue);
G_INT(OFS_PARM2) = PR_TempString(svprogfuncs, newvalue);
PR_ExecuteProgram (svprogfuncs, UserInfo_Changed);
}
}
void PR_LocalInfoChanged(char *name, char *oldivalue, char *newvalue)
{
if (localinfoChanged && sv.state && pr_imitatemvdsv.value >= 0)
{
globalvars_t *pr_globals;
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
pr_global_struct->time = sv.time;
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv.edicts);
G_INT(OFS_PARM0) = PR_TempString(svprogfuncs, name);
G_INT(OFS_PARM1) = PR_TempString(svprogfuncs, oldivalue);
G_INT(OFS_PARM2) = PR_TempString(svprogfuncs, newvalue);
PR_ExecuteProgram (svprogfuncs, localinfoChanged);
}
}
void VARGS PR_BIError(progfuncs_t *progfuncs, char *format, ...)
{
va_list argptr;
static char string[2048];
va_start (argptr, format);
vsnprintf (string,sizeof(string)-1, format,argptr);
va_end (argptr);
if (developer.value)
{
globalvars_t *pr_globals = PR_globals(progfuncs, PR_CURRENT);
Con_Printf("%s\n", string);
*progfuncs->pr_trace = 1;
G_INT(OFS_RETURN)=0; //just in case it was a float and should be an ent...
G_INT(OFS_RETURN+1)=0;
G_INT(OFS_RETURN+2)=0;
}
else
{
PR_StackTrace(progfuncs);
PR_AbortStack(progfuncs);
progfuncs->parms->Abort ("%s", string);
}
}
void QC_Clear(void)
{
}
int prnumforfile;
int PR_SizeOfFile(char *filename)
{
extern int com_filesize;
// int size;
if (!svprogfuncs)
return -1;
prnumforfile=svs.numprogs-1;
while(prnumforfile>=0)
{
if ((qbyte *)svprogfuncs->filefromprogs(svprogfuncs, prnumforfile, filename, &com_filesize, NULL)==(qbyte *)-1)
return com_filesize;
prnumforfile--;
}
return -1;
}
qbyte *PR_OpenFile(char *filename, qbyte *buffer)
{
return svprogfuncs->filefromprogs(svprogfuncs, prnumforfile, filename, NULL, buffer);
}
char *Translate(char *message);
char *PF_VarString (progfuncs_t *prinst, int first, globalvars_t *pr_globals)
{
int i;
static char buffer[2][4096];
static int bufnum;
char *s, *out;
out = buffer[(bufnum++)&1];
out[0] = 0;
for (i=first ; i<*prinst->callargc ; i++)
{
// if (G_INT(OFS_PARM0+i*3) < 0 || G_INT(OFS_PARM0+i*3) >= 1024*1024);
// break;
s = PR_GetStringOfs(prinst, OFS_PARM0+i*3);
if (s)
{
s = Translate(s);
if (strlen(out)+strlen(s)+1 >= sizeof(buffer[0]))
SV_Error("VarString (builtin call ending with strings) exceeded maximum string length of %i chars", sizeof(buffer[0]));
strcat (out, s);
}
}
return out;
}
//#define RETURN_EDICT(pf, e) (((int *)pr_globals)[OFS_RETURN] = EDICT_TO_PROG(pf, e))
#define RETURN_SSTRING(s) (((int *)pr_globals)[OFS_RETURN] = PR_SetString(prinst, s)) //static - exe will not change it.
#define RETURN_TSTRING(s) (((int *)pr_globals)[OFS_RETURN] = PR_TempString(prinst, s)) //temp (static but cycle buffers)
#define RETURN_CSTRING(s) (((int *)pr_globals)[OFS_RETURN] = PR_SetString(prinst, s)) //semi-permanant. (hash tables?)
#define RETURN_PSTRING(s) (((int *)pr_globals)[OFS_RETURN] = PR_NewString(prinst, s, 0)) //permanant
/*
===============================================================================
BUILT-IN FUNCTIONS
===============================================================================
*/
int externcallsdepth;
void PR_MoveParms(int progs1, int progs2); //from 2 to 1
void PF_externcall (progfuncs_t *prinst, globalvars_t *pr_globals) //this func calls a function in annother progs (by name)
{
int progsnum;
char *funcname;
int i;
string_t failedst = G_INT(OFS_PARM1);
func_t f;
progsnum = G_PROG(OFS_PARM0);
funcname = PR_GetStringOfs(prinst, OFS_PARM1);
f = PR_FindFunction(prinst, funcname, progsnum);
if (f)
{
for (i = OFS_PARM0; i < OFS_PARM5; i+=3)
VectorCopy(G_VECTOR(i+(2*3)), G_VECTOR(i));
(*prinst->pr_trace)++; //continue debugging
PR_ExecuteProgram(prinst, f);
}
else if (!f)
{
f = PR_FindFunction(prinst, "MissingFunc", progsnum);
if (!f)
{
PR_BIError(prinst, "Couldn't find function %s", funcname);
return;
}
for (i = OFS_PARM0; i < OFS_PARM6; i+=3)
VectorCopy(G_VECTOR(i+(1*3)), G_VECTOR(i));
G_INT(OFS_PARM0) = failedst;
(*prinst->pr_trace)++; //continue debugging
PR_ExecuteProgram(prinst, f);
}
}
//this func calls a function in annother progs
//it works in the same way as the above func, except that it calls by reference to a function, as opposed to by it's name
//used for entity function variables - not actually needed anymore
void PF_externrefcall (progfuncs_t *prinst, globalvars_t *pr_globals)
{
int progsnum;
func_t f;
progsnum = G_PROG(OFS_PARM0);
f = G_INT(OFS_PARM1);
(*prinst->pr_trace)++; //continue debugging.
PR_ExecuteProgram(prinst, f);
}
float PR_LoadAditionalProgs(char *s);
void PF_addprogs(progfuncs_t *prinst, globalvars_t *pr_globals)
{
char *s = PR_GetStringOfs(prinst, OFS_PARM0);
if (!s || !*s)
{
G_PROG(OFS_RETURN)=-1;
return;
}
G_PROG(OFS_RETURN) = AddProgs(s);
}
void PF_externvalue (progfuncs_t *prinst, globalvars_t *pr_globals) //return a value in annother progs
{
int n = G_PROG(OFS_PARM0);
char *varname = PF_VarString(prinst, 1, pr_globals);
eval_t *var;
var = prinst->FindGlobal(prinst, varname, n);
if (var)
{
G_INT(OFS_RETURN+0) = ((int*)&var->_int)[0];
G_INT(OFS_RETURN+1) = ((int*)&var->_int)[1];
G_INT(OFS_RETURN+2) = ((int*)&var->_int)[2];
}
else
G_INT(OFS_RETURN) = 0;
}
void PF_externset (progfuncs_t *prinst, globalvars_t *pr_globals) //set a value in annother progs
{
int n = G_PROG(OFS_PARM0);
int v = G_INT(OFS_PARM1);
char *varname = PF_VarString(prinst, 2, pr_globals);
eval_t *var;
var = prinst->FindGlobal(prinst, varname, n);
if (var)
var->_int = v;
}
void PF_instr (progfuncs_t *prinst, globalvars_t *pr_globals)
{
char *sub;
char *s1;
char *s2;
s1 = PR_GetStringOfs(prinst, OFS_PARM0);
s2 = PF_VarString(prinst, 1, pr_globals);
if (!s1 || !s2)
{
PR_BIError(prinst, "Null string in \"instr\"\n");
return;
}
sub = strstr(s1, s2);
if (sub == NULL)
G_INT(OFS_RETURN) = 0;
else
RETURN_SSTRING(sub); //last as long as the original string
}
/*
char *PF_VarString (int first)
{
int i;
static char out[256];
out[0] = 0;
for (i=first ; i<pr_argc ; i++)
{
strcat (out, G_STRING((OFS_PARM0+i*3)));
}
return out;
}
*/
/*
=================
PF_errror
This is a TERMINAL error, which will kill off the entire server.
Dumps self.
error(value)
=================
*/
void PF_break (progfuncs_t *prinst, struct globalvars_s *pr_globals);
void PF_error (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
s = PF_VarString(prinst, 0, pr_globals);
/* Con_Printf ("======SERVER ERROR in %s:\n%s\n", PR_GetString(pr_xfunction->s_name) ,s);
ed = PROG_TO_EDICT(pr_global_struct->self);
ED_Print (ed);
*/
PR_StackTrace(prinst);
Con_Printf("%s\n", s);
if (developer.value)
{
// SV_Error ("Program error: %s", s);
PF_break(prinst, pr_globals);
(*prinst->pr_trace) = 2;
}
else
{
PR_AbortStack(prinst);
PR_BIError (prinst, "Program error: %s", s);
}
}
/*
=================
PF_objerror
Dumps out self, then an error message. The program is aborted and self is
removed, but the level can continue.
objerror(value)
=================
*/
static void PF_objerror (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
edict_t *ed;
s = PF_VarString(prinst, 0, pr_globals);
/* Con_Printf ("======OBJECT ERROR in %s:\n%s\n", PR_GetString(pr_xfunction->s_name),s);
*/ ed = PROG_TO_EDICT(prinst, pr_global_struct->self);
/* ED_Print (ed);
*/
ED_Print(prinst, ed);
Con_Printf("%s", s);
if (developer.value)
(*prinst->pr_trace) = 2;
else
{
ED_Free (prinst, ed);
prinst->AbortStack(prinst);
PR_BIError (prinst, "Program error: %s", s);
if (sv.time > 10)
Cbuf_AddText("restart\n", RESTRICT_LOCAL);
}
}
/*
==============
PF_makevectors
Writes new values for v_forward, v_up, and v_right based on angles
makevectors(vector)
==============
*/
static void PF_makevectors (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
AngleVectors (G_VECTOR(OFS_PARM0), P_VEC(v_forward), P_VEC(v_right), P_VEC(v_up));
}
/*
=================
PF_setorigin
This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
setorigin (entity, origin)
=================
*/
void PF_setorigin (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *e;
float *org;
e = G_EDICT(prinst, OFS_PARM0);
org = G_VECTOR(OFS_PARM1);
VectorCopy (org, e->v->origin);
SV_LinkEdict (e, false);
}
/*
=================
PF_setsize
the size box is rotated by the current angle
setsize (entity, minvector, maxvector)
=================
*/
void PF_setsize (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *e;
float *min, *max;
e = G_EDICT(prinst, OFS_PARM0);
if (e->isfree)
{
Con_TPrintf(STL_EDICTWASFREE, "setsize");
(*prinst->pr_trace) = 1;
return;
}
min = G_VECTOR(OFS_PARM1);
max = G_VECTOR(OFS_PARM2);
VectorCopy (min, e->v->mins);
VectorCopy (max, e->v->maxs);
VectorSubtract (max, min, e->v->size);
SV_LinkEdict (e, false);
}
/*
=================
PF_setmodel
setmodel(entity, model)
Also sets size, mins, and maxs for inline bmodels
=================
*/
void PF_setmodel (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *e;
char *m;
int i;
model_t *mod;
e = G_EDICT(prinst, OFS_PARM0);
m = PR_GetStringOfs(prinst, OFS_PARM1);
// check to see if model was properly precached
if (!m || !*m)
i = 0;
else
{
for (i=1; sv.strings.model_precache[i] ; i++)
{
if (!strcmp(sv.strings.model_precache[i], m))
{
m = sv.strings.model_precache[i];
break;
}
}
if (i==MAX_MODELS || !sv.strings.model_precache[i])
{
if (i!=MAX_MODELS)
{
sv.strings.model_precache[i] = PR_AddString(prinst, m, 0);
if (!strcmp(m + strlen(m) - 4, ".bsp"))
sv.models[i] = Mod_FindName(sv.strings.model_precache[i]);
Con_Printf("WARNING: SV_ModelIndex: model %s not precached\n", m);
if (sv.state != ss_loading)
{
MSG_WriteByte(&sv.reliable_datagram, svc_precache);
MSG_WriteShort(&sv.reliable_datagram, i);
MSG_WriteString(&sv.reliable_datagram, m);
#ifdef NQPROT
MSG_WriteByte(&sv.nqreliable_datagram, svcdp_precache);
MSG_WriteShort(&sv.nqreliable_datagram, i);
MSG_WriteString(&sv.nqreliable_datagram, m);
#endif
}
}
else
{
PR_BIError (prinst, "no precache: %s\n", m);
return;
}
}
}
e->v->model = PR_SetString(prinst, sv.strings.model_precache[i]);
e->v->modelindex = i;
// if it is an inline model, get the size information for it
if (m[0] == '*' || (*m&&progstype == PROG_H2))
{
mod = Mod_ForName (m, true);
if (mod)
{
VectorCopy (mod->mins, e->v->mins);
VectorCopy (mod->maxs, e->v->maxs);
VectorSubtract (mod->maxs, mod->mins, e->v->size);
SV_LinkEdict (e, false);
}
return;
}
if (progstype == PROG_H2)
{
e->v->mins[0] = 0;
e->v->mins[1] = 0;
e->v->mins[2] = 0;
e->v->maxs[0] = 0;
e->v->maxs[1] = 0;
e->v->maxs[2] = 0;
VectorSubtract (e->v->maxs, e->v->mins, e->v->size);
}
else
{
if (progstype != PROG_QW)
{ //also sets size.
//nq dedicated servers load bsps and mdls
//qw dedicated servers only load bsps (better)
mod = sv.models[i];
if (mod)
{
mod = Mod_ForName (m, false);
if (mod)
{
VectorCopy (mod->mins, e->v->mins);
VectorCopy (mod->maxs, e->v->maxs);
VectorSubtract (mod->maxs, mod->mins, e->v->size);
SV_LinkEdict (e, false);
}
}
else
{
//it's an interesting fact that nq pretended that it's models were all +/- 16 (causing culling issues).
//seing as dedicated servers don't want to load mdls,
//imitate the behaviour of setting the size (which nq can only have as +/- 16)
//hell, this works with quakerally so why not use it.
e->v->mins[0] =
e->v->mins[1] =
e->v->mins[2] = -16;
e->v->maxs[0] =
e->v->maxs[1] =
e->v->maxs[2] = 16;
VectorSubtract (e->v->maxs, e->v->mins, e->v->size);
SV_LinkEdict (e, false);
}
}
else
{
if (sv.models[i])
{
mod = Mod_ForName (m, false);
if (mod)
{
VectorCopy (mod->mins, e->v->mins);
VectorCopy (mod->maxs, e->v->maxs);
VectorSubtract (mod->maxs, mod->mins, e->v->size);
SV_LinkEdict (e, false);
}
}
//qw was fixed - it never sets the size of an alias model.
}
}
}
void PF_set_puzzle_model (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{ //qc/hc lacks string manipulation.
char *shortname;
char fullname[MAX_QPATH];
shortname = PR_GetStringOfs(prinst, OFS_PARM1);
snprintf(fullname, sizeof(fullname)-1, "models/puzzle/%s.mdl", shortname);
G_INT(OFS_PARM1) = (int)(fullname - prinst->stringtable);
PF_setmodel (prinst, pr_globals);
G_INT(OFS_PARM1) = (int)(shortname - prinst->stringtable); //piece of mind.
}
/*
=================
PF_bprint
broadcast print to everyone on server
bprint(value)
=================
*/
void PF_bprint (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
int level;
if (sv.demofile)
return;
if (progstype != PROG_QW)
{
level = PRINT_HIGH;
s = PF_VarString(prinst, 0, pr_globals);
}
else
{
level = G_FLOAT(OFS_PARM0);
s = PF_VarString(prinst, 1, pr_globals);
}
SV_BroadcastPrintf (level, "%s", s);
}
/*
=================
PF_sprint
single print to a specific client
sprint(clientent, value)
=================
*/
void PF_sprint (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
client_t *client;
int entnum;
int level;
if (sv.demofile)
return;
entnum = G_EDICTNUM(prinst, OFS_PARM0);
if (progstype == PROG_NQ || progstype == PROG_H2)
{
level = PRINT_HIGH;
s = PF_VarString(prinst, 1, pr_globals);
}
else
{
level = G_FLOAT(OFS_PARM1);
s = PF_VarString(prinst, 2, pr_globals);
}
if (entnum < 1 || entnum > sv.allocated_client_slots)
{
Con_TPrintf (STL_BADSPRINT);
return;
}
client = &svs.clients[entnum-1];
SV_ClientPrintf (client, level, "%s", s);
}
//When a client is backbuffered, it's generally not a brilliant plan to send a bazillion stuffcmds. You have been warned.
//This handy function will let the mod know when it shouldn't send more. (use instead of a timer, and you'll never get clients overflowing. yay.)
void PF_isbackbuffered (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int entnum;
client_t *client;
entnum = G_EDICTNUM(prinst, OFS_PARM0);
if (entnum < 1 || entnum > sv.allocated_client_slots)
{
Con_Printf ("PF_isbackbuffered: Not a client\n");
return;
}
client = &svs.clients[entnum-1];
G_FLOAT(OFS_RETURN) = client->num_backbuf>0;
}
/*
=================
PF_centerprint
single print to a specific client
centerprint(clientent, value)
=================
*/
void PF_centerprint (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
int entnum;
client_t *cl, *sp;
int slen;
if (sv.demofile)
return;
entnum = G_EDICTNUM(prinst, OFS_PARM0);
s = PF_VarString(prinst, 1, pr_globals);
if (entnum < 1 || entnum > sv.allocated_client_slots)
{
Con_TPrintf (STL_BADSPRINT);
return;
}
cl = &svs.clients[entnum-1];
slen = strlen(s);
if (cl->controller)
{ //this is a slave client.
//find the right number and send.
int pnum = 0;
for (sp = cl->controller; sp; sp = sp->controlled)
{
if (sp == cl)
break;
pnum++;
}
sp = cl->controller;
ClientReliableWrite_Begin (sp, svc_choosesplitclient, 4 + slen);
ClientReliableWrite_Byte (sp, pnum);
ClientReliableWrite_Byte (sp, svc_centerprint);
ClientReliableWrite_String (sp, s);
}
else
{
ClientReliableWrite_Begin (cl, svc_centerprint, 2 + slen);
ClientReliableWrite_String (cl, s);
}
if (sv.mvdrecording)
{
MVDWrite_Begin (dem_single, entnum - 1, 2 + slen);
MSG_WriteByte ((sizebuf_t*)demo.dbuf, svc_centerprint);
MSG_WriteString ((sizebuf_t*)demo.dbuf, s);
}
}
/*
=================
PF_normalize
vector normalize(vector)
=================
*/
void PF_normalize (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *value1;
vec3_t newvalue;
float newf;
value1 = G_VECTOR(OFS_PARM0);
newf = value1[0] * value1[0] + value1[1] * value1[1] + value1[2]*value1[2];
newf = sqrt(newf);
if (newf == 0)
newvalue[0] = newvalue[1] = newvalue[2] = 0;
else
{
newf = 1/newf;
newvalue[0] = value1[0] * newf;
newvalue[1] = value1[1] * newf;
newvalue[2] = value1[2] * newf;
}
VectorCopy (newvalue, G_VECTOR(OFS_RETURN));
}
/*
=================
PF_vlen
scalar vlen(vector)
=================
*/
void PF_vlen (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *value1;
float newv;
value1 = G_VECTOR(OFS_PARM0);
newv = value1[0] * value1[0] + value1[1] * value1[1] + value1[2]*value1[2];
newv = sqrt(newv);
G_FLOAT(OFS_RETURN) = newv;
}
/*
=================
PF_vlen
scalar vhlen(vector)
=================
*/
void PF_vhlen (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *value1;
float newv;
value1 = G_VECTOR(OFS_PARM0);
newv = value1[0] * value1[0] + value1[1] * value1[1];
newv = sqrt(newv);
G_FLOAT(OFS_RETURN) = newv;
}
/*
=================
PF_vectoyaw
float vectoyaw(vector)
=================
*/
void PF_vectoyaw (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *value1;
float yaw;
value1 = G_VECTOR(OFS_PARM0);
if (value1[1] == 0 && value1[0] == 0)
yaw = 0;
else
{
yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI);
if (yaw < 0)
yaw += 360;
}
G_FLOAT(OFS_RETURN) = yaw;
}
void PF_anglemod (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float v = G_FLOAT(OFS_PARM0);
while (v >= 360)
v = v - 360;
while (v < 0)
v = v + 360;
G_FLOAT(OFS_RETURN) = v;
}
/*
=================
PF_vectoangles
vector vectoangles(vector)
=================
*/
void PF_vectoangles (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *value1;
float forward;
float yaw, pitch;
value1 = G_VECTOR(OFS_PARM0);
if (value1[1] == 0 && value1[0] == 0)
{
yaw = 0;
if (value1[2] > 0)
pitch = 90;
else
pitch = 270;
}
else
{
yaw = /*(int)*/ (atan2(value1[1], value1[0]) * 180 / M_PI);
if (yaw < 0)
yaw += 360;
forward = sqrt (value1[0]*value1[0] + value1[1]*value1[1]);
pitch = /*(int)*/ (atan2(value1[2], forward) * 180 / M_PI);
if (pitch < 0)
pitch += 360;
}
G_FLOAT(OFS_RETURN+0) = pitch;
G_FLOAT(OFS_RETURN+1) = yaw;
G_FLOAT(OFS_RETURN+2) = 0;
}
static long predictablerandx = 1;
void predictablesrand(unsigned int x)
{
predictablerandx = x;
}
int predictablerandgetseed(void)
{
return predictablerandx;
}
int predictablerand(void)
{
return(((predictablerandx = predictablerandx*1103515245 + 12345)>>16) & 077777);
}
/*
=================
PF_Random
Returns a number from 0<= num < 1
random()
=================
*/
void PF_random (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float num;
if (svs.demorecording || svs.demoplayback)
num = (predictablerand ()&0x7fff) / ((float)0x7fff);
else
num = (rand ()&0x7fff) / ((float)0x7fff);
G_FLOAT(OFS_RETURN) = num;
}
/*
=================
PF_particle
particle(origin, color, count)
=================
*/
static void PF_particle (progfuncs_t *prinst, globalvars_t *pr_globals) //I said it was for compatability only.
{
float *org, *dir;
float color;
float count;
int i, v;
org = G_VECTOR(OFS_PARM0);
dir = G_VECTOR(OFS_PARM1);
color = G_FLOAT(OFS_PARM2);
count = G_FLOAT(OFS_PARM3);
#ifdef NQPROT
MSG_WriteByte (&sv.nqmulticast, svc_particle);
MSG_WriteCoord (&sv.nqmulticast, org[0]);
MSG_WriteCoord (&sv.nqmulticast, org[1]);
MSG_WriteCoord (&sv.nqmulticast, org[2]);
for (i=0 ; i<3 ; i++)
{
v = dir[i]*16;
if (v > 127)
v = 127;
else if (v < -128)
v = -128;
MSG_WriteChar (&sv.nqmulticast, v);
}
MSG_WriteByte (&sv.nqmulticast, count*20);
MSG_WriteByte (&sv.nqmulticast, color);
#endif
//for qw users (and not fte)
/* if (*prinst->callargc >= 5)
{
PARM4 = te_
optional PARM5 = count
MSG_WriteByte (&sv.multicast, svc_temp_entity);
MSG_WriteByte (&sv.multicast, TE_BLOOD);
MSG_WriteByte (&sv.multicast, count<10?1:(count+10)/20);
MSG_WriteCoord (&sv.multicast, org[0]);
MSG_WriteCoord (&sv.multicast, org[1]);
MSG_WriteCoord (&sv.multicast, org[2]);
SV_MulticastProtExt(org, MULTICAST_PVS, pr_global_struct->dimension_send, 0, PEXT_HEXEN2);
}
else
*/
if (color == 73)
{
MSG_WriteByte (&sv.multicast, svc_temp_entity);
MSG_WriteByte (&sv.multicast, TE_BLOOD);
MSG_WriteByte (&sv.multicast, count<10?1:(count+10)/20);
MSG_WriteCoord (&sv.multicast, org[0]);
MSG_WriteCoord (&sv.multicast, org[1]);
MSG_WriteCoord (&sv.multicast, org[2]);
SV_MulticastProtExt(org, MULTICAST_PVS, pr_global_struct->dimension_send, 0, PEXT_HEXEN2);
}
else if (color == 225)
{
MSG_WriteByte (&sv.multicast, svc_temp_entity);
MSG_WriteByte (&sv.multicast, TE_LIGHTNINGBLOOD);
MSG_WriteCoord (&sv.multicast, org[0]);
MSG_WriteCoord (&sv.multicast, org[1]);
MSG_WriteCoord (&sv.multicast, org[2]);
SV_MulticastProtExt(org, MULTICAST_PVS, pr_global_struct->dimension_send, 0, PEXT_HEXEN2);
}
//now we can start fte svc_particle stuff..
MSG_WriteByte (&sv.multicast, svc_particle);
MSG_WriteCoord (&sv.multicast, org[0]);
MSG_WriteCoord (&sv.multicast, org[1]);
MSG_WriteCoord (&sv.multicast, org[2]);
for (i=0 ; i<3 ; i++)
{
v = dir[i]*16;
if (v > 127)
v = 127;
else if (v < -128)
v = -128;
MSG_WriteChar (&sv.multicast, v);
}
MSG_WriteByte (&sv.multicast, count);
MSG_WriteByte (&sv.multicast, color);
SV_MulticastProtExt(org, MULTICAST_PVS, pr_global_struct->dimension_send, PEXT_HEXEN2, 0);
}
void PF_te_blooddp (progfuncs_t *prinst, globalvars_t *pr_globals)
{
float count;
float *org, *dir;
#ifdef NQPROT
int i, v;
#endif
org = G_VECTOR(OFS_PARM0);
dir = G_VECTOR(OFS_PARM1);
count = G_FLOAT(OFS_PARM2);
#ifdef NQPROT
MSG_WriteByte (&sv.nqmulticast, svc_particle);
MSG_WriteCoord (&sv.nqmulticast, org[0]);
MSG_WriteCoord (&sv.nqmulticast, org[1]);
MSG_WriteCoord (&sv.nqmulticast, org[2]);
for (i=0 ; i<3 ; i++)
{
v = dir[i]*16;
if (v > 127)
v = 127;
else if (v < -128)
v = -128;
MSG_WriteChar (&sv.nqmulticast, v);
}
MSG_WriteByte (&sv.nqmulticast, count);
MSG_WriteByte (&sv.nqmulticast, 73);
#endif
MSG_WriteByte (&sv.multicast, svc_temp_entity);
MSG_WriteByte (&sv.multicast, TE_BLOOD);
MSG_WriteByte (&sv.multicast, count<10?1:(count+10)/20);
MSG_WriteCoord (&sv.multicast, org[0]);
MSG_WriteCoord (&sv.multicast, org[1]);
MSG_WriteCoord (&sv.multicast, org[2]);
SV_Multicast(org, MULTICAST_PVS);
}
/*
=================
PF_particle2 - hexen2
particle(origin, dmin, dmax, color, effect, count)
=================
*/
static void PF_particle2 (progfuncs_t *prinst, globalvars_t *pr_globals)
{
float *org, *dmin, *dmax;
float color;
float count;
float effect;
org = G_VECTOR(OFS_PARM0);
dmin = G_VECTOR(OFS_PARM1);
dmax = G_VECTOR(OFS_PARM2);
color = G_FLOAT(OFS_PARM3);
effect = G_FLOAT(OFS_PARM4);
count = G_FLOAT(OFS_PARM5);
MSG_WriteByte (&sv.multicast, svc_particle2);
MSG_WriteCoord (&sv.multicast, org[0]);
MSG_WriteCoord (&sv.multicast, org[1]);
MSG_WriteCoord (&sv.multicast, org[2]);
MSG_WriteFloat (&sv.multicast, dmin[0]);
MSG_WriteFloat (&sv.multicast, dmin[1]);
MSG_WriteFloat (&sv.multicast, dmin[2]);
MSG_WriteFloat (&sv.multicast, dmax[0]);
MSG_WriteFloat (&sv.multicast, dmax[1]);
MSG_WriteFloat (&sv.multicast, dmax[2]);
MSG_WriteShort (&sv.multicast, color);
MSG_WriteByte (&sv.multicast, count);
MSG_WriteByte (&sv.multicast, effect);
SV_MulticastProtExt (org, MULTICAST_PVS, pr_global_struct->dimension_send, PEXT_HEXEN2, 0);
}
/*
=================
PF_particle3 - hexen2
particle(origin, box, color, effect, count)
=================
*/
static void PF_particle3 (progfuncs_t *prinst, globalvars_t *pr_globals)
{
float *org, *box;
float color;
float count;
float effect;
org = G_VECTOR(OFS_PARM0);
box = G_VECTOR(OFS_PARM1);
color = G_FLOAT(OFS_PARM2);
effect = G_FLOAT(OFS_PARM3);
count = G_FLOAT(OFS_PARM4);
MSG_WriteByte (&sv.multicast, svc_particle3);
MSG_WriteCoord (&sv.multicast, org[0]);
MSG_WriteCoord (&sv.multicast, org[1]);
MSG_WriteCoord (&sv.multicast, org[2]);
MSG_WriteByte (&sv.multicast, box[0]);
MSG_WriteByte (&sv.multicast, box[1]);
MSG_WriteByte (&sv.multicast, box[2]);
MSG_WriteShort (&sv.multicast, color);
MSG_WriteByte (&sv.multicast, count);
MSG_WriteByte (&sv.multicast, effect);
SV_MulticastProtExt (org, MULTICAST_PVS, pr_global_struct->dimension_send, PEXT_HEXEN2, 0);
}
/*
=================
PF_particle4 - hexen2
particle(origin, radius, color, effect, count)
=================
*/
static void PF_particle4 (progfuncs_t *prinst, globalvars_t *pr_globals)
{
float *org;
float radius;
float color;
float count;
float effect;
org = G_VECTOR(OFS_PARM0);
radius = G_FLOAT(OFS_PARM1);
color = G_FLOAT(OFS_PARM2);
effect = G_FLOAT(OFS_PARM3);
count = G_FLOAT(OFS_PARM4);
MSG_WriteByte (&sv.multicast, svc_particle4);
MSG_WriteCoord (&sv.multicast, org[0]);
MSG_WriteCoord (&sv.multicast, org[1]);
MSG_WriteCoord (&sv.multicast, org[2]);
MSG_WriteByte (&sv.multicast, radius);
MSG_WriteShort (&sv.multicast, color);
MSG_WriteByte (&sv.multicast, count);
MSG_WriteByte (&sv.multicast, effect);
SV_MulticastProtExt (org, MULTICAST_PVS, pr_global_struct->dimension_send, PEXT_HEXEN2, 0);
}
void PF_particleexplosion(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *org;
int color,radius,counter;
org = G_VECTOR(OFS_PARM0);
color = G_FLOAT(OFS_PARM1);
radius = G_FLOAT(OFS_PARM2);
counter = G_FLOAT(OFS_PARM3);
/*
MSG_WriteByte(&sv.datagram, svc_particle_explosion);
MSG_WriteCoord(&sv.datagram, org[0]);
MSG_WriteCoord(&sv.datagram, org[1]);
MSG_WriteCoord(&sv.datagram, org[2]);
MSG_WriteShort(&sv.datagram, color);
MSG_WriteShort(&sv.datagram, radius);
MSG_WriteShort(&sv.datagram, counter);
*/
}
/*
=================
PF_ambientsound
=================
*/
void PF_ambientsound (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *samp;
float *pos;
float vol, attenuation;
int i, soundnum;
pos = G_VECTOR (OFS_PARM0);
samp = PR_GetStringOfs(prinst, OFS_PARM1);
vol = G_FLOAT(OFS_PARM2);
attenuation = G_FLOAT(OFS_PARM3);
// check to see if samp was properly precached
for (soundnum=1 ; *sv.strings.sound_precache[soundnum] ; soundnum++)
if (!strcmp(sv.strings.sound_precache[soundnum],samp))
break;
if (!*sv.strings.sound_precache[soundnum])
{
Con_TPrintf (STL_NOPRECACHE, samp);
return;
}
SV_FlushSignon();
// add an svc_spawnambient command to the level signon packet
MSG_WriteByte (&sv.signon,svc_spawnstaticsound);
for (i=0 ; i<3 ; i++)
MSG_WriteCoord(&sv.signon, pos[i]);
MSG_WriteByte (&sv.signon, soundnum);
MSG_WriteByte (&sv.signon, vol*255);
MSG_WriteByte (&sv.signon, attenuation*64);
}
/*
=================
PF_sound
Each entity can have eight independant sound sources, like voice,
weapon, feet, etc.
Channel 0 is an auto-allocate channel, the others override anything
already running on that entity/channel pair.
An attenuation of 0 will play full volume everywhere in the level.
Larger attenuations will drop off.
=================
*/
void PF_sound (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *sample;
int channel;
edict_t *entity;
int volume;
float attenuation;
entity = G_EDICT(prinst, OFS_PARM0);
channel = G_FLOAT(OFS_PARM1);
sample = PR_GetStringOfs(prinst, OFS_PARM2);
volume = G_FLOAT(OFS_PARM3) * 255;
attenuation = G_FLOAT(OFS_PARM4);
if (volume < 0) //erm...
return;
if (volume > 255)
volume = 255;
SV_StartSound (entity, channel, sample, volume, attenuation);
}
//an evil one from telejano.
void PF_LocalSound(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
#ifndef SERVERONLY
sfx_t *sfx;
char * s = PR_GetStringOfs(prinst, OFS_PARM0);
float chan = G_FLOAT(OFS_PARM1);
float vol = G_FLOAT(OFS_PARM2);
if (!isDedicated)
{
if ((sfx = S_PrecacheSound(s)))
S_StartSound(cl.playernum[0], chan, sfx, cl.simorg[0], vol, 0.0);
}
#endif
};
/*
=================
PF_break
break()
=================
*/
void PF_break (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
#ifdef SERVERONLY //new break code
char *s;
//I would like some sort of network activity here,
//but I don't want to mess up the sequence and stuff
//It should be possible, but would mean that I would
//need to alter the client, or rewrite a bit of the server..
if (pr_globals)
Con_TPrintf(STL_BREAKSTATEMENT);
else if (developer.value!=2)
return; //non developers cann't step.
for(;;)
{
s=Sys_ConsoleInput();
if (s)
{
if (!*s)
break;
else
Con_Printf("%s\n", svprogfuncs->EvaluateDebugString(svprogfuncs, s));
}
}
#elif defined(TEXTEDITOR)
(*prinst->pr_trace)++;
#else //old break code
Con_Printf ("break statement\n");
*(int *)-4 = 0; // dump to debugger
// PR_RunError ("break statement");
#endif
}
/*
=================
PF_traceline
Used for use tracing and shot targeting
Traces are blocked by bbox and exact bsp entityes, and also slide box entities
if the tryents flag is set.
traceline (vector1, vector2, tryents)
=================
*/
static void PF_traceline (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *v1, *v2, *mins, *maxs;
trace_t trace;
int nomonsters;
edict_t *ent;
int savedhull;
v1 = G_VECTOR(OFS_PARM0);
v2 = G_VECTOR(OFS_PARM1);
nomonsters = G_FLOAT(OFS_PARM2);
ent = G_EDICT(prinst, OFS_PARM3);
if (*svprogfuncs->callargc == 6)
{
mins = G_VECTOR(OFS_PARM4);
maxs = G_VECTOR(OFS_PARM5);
}
else
{
mins = vec3_origin;
maxs = vec3_origin;
}
savedhull = ent->v->hull;
ent->v->hull = 0;
trace = SV_Move (v1, mins, maxs, v2, nomonsters, ent);
ent->v->hull = savedhull;
if (trace.startsolid)
if (!sv_gameplayfix_honest_tracelines.value)
trace.fraction = 1;
pr_global_struct->trace_allsolid = trace.allsolid;
pr_global_struct->trace_startsolid = trace.startsolid;
pr_global_struct->trace_fraction = trace.fraction;
pr_global_struct->trace_inwater = trace.inwater;
pr_global_struct->trace_inopen = trace.inopen;
pr_global_struct->trace_surfaceflags = trace.surface?trace.surface->flags:0;
pr_global_struct->trace_endcontents = trace.contents;
// if (trace.fraction != 1)
// VectorMA (trace.endpos, 4, trace.plane.normal, P_VEC(trace_endpos));
// else
VectorCopy (trace.endpos, P_VEC(trace_endpos));
VectorCopy (trace.plane.normal, P_VEC(trace_plane_normal));
pr_global_struct->trace_plane_dist = trace.plane.dist;
if (trace.ent)
pr_global_struct->trace_ent = EDICT_TO_PROG(prinst, trace.ent);
else
pr_global_struct->trace_ent = EDICT_TO_PROG(prinst, sv.edicts);
}
static void PF_traceboxh2 (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *v1, *v2, *mins, *maxs;
trace_t trace;
int nomonsters;
edict_t *ent;
int savedhull;
v1 = G_VECTOR(OFS_PARM0);
v2 = G_VECTOR(OFS_PARM1);
mins = G_VECTOR(OFS_PARM2);
maxs = G_VECTOR(OFS_PARM3);
nomonsters = G_FLOAT(OFS_PARM4);
ent = G_EDICT(prinst, OFS_PARM5);
savedhull = ent->v->hull;
ent->v->hull = 0;
trace = SV_Move (v1, mins, maxs, v2, nomonsters, ent);
ent->v->hull = savedhull;
pr_global_struct->trace_allsolid = trace.allsolid;
pr_global_struct->trace_startsolid = trace.startsolid;
pr_global_struct->trace_fraction = trace.fraction;
pr_global_struct->trace_inwater = trace.inwater;
pr_global_struct->trace_inopen = trace.inopen;
pr_global_struct->trace_surfaceflags = trace.surface?trace.surface->flags:0;
pr_global_struct->trace_endcontents = trace.contents;
VectorCopy (trace.endpos, P_VEC(trace_endpos));
VectorCopy (trace.plane.normal, P_VEC(trace_plane_normal));
pr_global_struct->trace_plane_dist = trace.plane.dist;
if (trace.ent)
pr_global_struct->trace_ent = EDICT_TO_PROG(prinst, trace.ent);
else
pr_global_struct->trace_ent = EDICT_TO_PROG(prinst, sv.edicts);
}
static void PF_traceboxdp (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *v1, *v2, *mins, *maxs;
trace_t trace;
int nomonsters;
edict_t *ent;
int savedhull;
v1 = G_VECTOR(OFS_PARM0);
mins = G_VECTOR(OFS_PARM1);
maxs = G_VECTOR(OFS_PARM2);
v2 = G_VECTOR(OFS_PARM3);
nomonsters = G_FLOAT(OFS_PARM4);
ent = G_EDICT(prinst, OFS_PARM5);
savedhull = ent->v->hull;
ent->v->hull = 0;
trace = SV_Move (v1, mins, maxs, v2, nomonsters, ent);
ent->v->hull = savedhull;
pr_global_struct->trace_allsolid = trace.allsolid;
pr_global_struct->trace_startsolid = trace.startsolid;
pr_global_struct->trace_fraction = trace.fraction;
pr_global_struct->trace_inwater = trace.inwater;
pr_global_struct->trace_inopen = trace.inopen;
pr_global_struct->trace_surfaceflags = trace.surface?trace.surface->flags:0;
pr_global_struct->trace_endcontents = trace.contents;
// if (trace.fraction != 1)
// VectorMA (trace.endpos, 4, trace.plane.normal, P_VEC(trace_endpos));
// else
VectorCopy (trace.endpos, P_VEC(trace_endpos));
VectorCopy (trace.plane.normal, P_VEC(trace_plane_normal));
pr_global_struct->trace_plane_dist = trace.plane.dist;
if (trace.ent)
pr_global_struct->trace_ent = EDICT_TO_PROG(prinst, trace.ent);
else
pr_global_struct->trace_ent = EDICT_TO_PROG(prinst, sv.edicts);
}
extern trace_t SV_Trace_Toss (edict_t *ent, edict_t *ignore);
static void PF_TraceToss (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
trace_t trace;
edict_t *ent;
edict_t *ignore;
ent = G_EDICT(prinst, OFS_PARM0);
if (ent == sv.edicts)
Con_DPrintf("tracetoss: can not use world entity\n");
ignore = G_EDICT(prinst, OFS_PARM1);
trace = SV_Trace_Toss (ent, ignore);
pr_global_struct->trace_allsolid = trace.allsolid;
pr_global_struct->trace_startsolid = trace.startsolid;
pr_global_struct->trace_fraction = trace.fraction;
pr_global_struct->trace_inwater = trace.inwater;
pr_global_struct->trace_inopen = trace.inopen;
pr_global_struct->trace_surfaceflags = trace.surface?trace.surface->flags:0;
pr_global_struct->trace_endcontents = trace.contents;
VectorCopy (trace.endpos, pr_global_struct->V_trace_endpos);
VectorCopy (trace.plane.normal, pr_global_struct->V_trace_plane_normal);
pr_global_struct->trace_plane_dist = trace.plane.dist;
if (trace.ent)
pr_global_struct->trace_ent = EDICT_TO_PROG(prinst, trace.ent);
else
pr_global_struct->trace_ent = EDICT_TO_PROG(prinst, sv.edicts);
}
/*
=================
PF_checkpos
Returns true if the given entity can move to the given position from it's
current position by walking or rolling.
FIXME: make work...
scalar checkpos (entity, vector)
=================
*/
void PF_checkpos (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
}
//============================================================================
qbyte checkpvsbuffer[MAX_MAP_LEAFS/8];
qbyte *checkpvs;
int PF_newcheckclient (progfuncs_t *prinst, int check)
{
int i;
// qbyte *pvs;
edict_t *ent;
int leaf;
vec3_t org;
// cycle to the next one
if (check < 1)
check = 1;
if (check > sv.allocated_client_slots)
check = sv.allocated_client_slots;
if (check == sv.allocated_client_slots)
i = 1;
else
i = check + 1;
for ( ; ; i++)
{
if (i == sv.allocated_client_slots+1)
i = 1;
ent = EDICT_NUM(prinst, i);
if (i == check)
break; // didn't find anything else
if (ent->isfree)
continue;
if (ent->v->health <= 0)
continue;
if ((int)ent->v->flags & FL_NOTARGET)
continue;
// anything that is a client, or has a client as an enemy
break;
}
// get the PVS for the entity
VectorAdd (ent->v->origin, ent->v->view_ofs, org);
leaf = sv.worldmodel->funcs.LeafnumForPoint(sv.worldmodel, org);
checkpvs = sv.worldmodel->funcs.LeafPVS (sv.worldmodel, leaf, checkpvsbuffer);
return i;
}
/*
=================
PF_checkclient
Returns a client (or object that has a client enemy) that would be a
valid target.
If there are more than one valid options, they are cycled each frame
If (self.origin + self.viewofs) is not in the PVS of the current target,
it is not returned at all.
name checkclient ()
=================
*/
#define MAX_CHECK 16
int c_invis, c_notvis;
void PF_checkclient (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent, *self;
int l;
vec3_t view;
// find a new check if on a new frame
if (sv.time - sv.lastchecktime >= 0.1)
{
sv.lastcheck = PF_newcheckclient (prinst, sv.lastcheck);
sv.lastchecktime = sv.time;
}
// return check if it might be visible
ent = EDICT_NUM(prinst, sv.lastcheck);
if (ent->isfree || ent->v->health <= 0)
{
RETURN_EDICT(prinst, sv.edicts);
return;
}
// if current entity can't possibly see the check entity, return 0
self = PROG_TO_EDICT(prinst, pr_global_struct->self);
VectorAdd (self->v->origin, self->v->view_ofs, view);
l = sv.worldmodel->funcs.LeafnumForPoint(sv.worldmodel, view)-1;
if ( (l<0) || !(checkpvs[l>>3] & (1<<(l&7)) ) )
{
c_notvis++;
RETURN_EDICT(prinst, sv.edicts);
return;
}
// might be able to see it
c_invis++;
RETURN_EDICT(prinst, ent);
}
//============================================================================
/*
=================
PF_stuffcmd
Sends text over to the client's execution buffer
stuffcmd (clientent, value)
=================
*/
void PF_stuffcmd (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int entnum;
char *str;
client_t *cl;
static qboolean expectingcolour;
int slen;
entnum = G_EDICTNUM(prinst, OFS_PARM0);
if (entnum < 1 || entnum > sv.allocated_client_slots)
return;
// PR_BIError ("Parm 0 not a client");
str = PR_GetStringOfs(prinst, OFS_PARM1);
cl = &svs.clients[entnum-1];
if (strcmp(str, "disconnect\n") == 0)
{
// so long and thanks for all the fish
if (cl->netchan.remote_address.type == NA_LOOPBACK)
return; //don't drop the local client. It looks wrong.
cl->drop = true;
return;
}
if (progstype != PROG_QW)
{
if (!strncmp(str, "color ", 6)) //okay, so this is a hack, but it fixes the qw scoreboard
{
expectingcolour = true;
if (!strcmp(str, "color "))
return;
else
str += 6;
}
// FIXME: this seems broken and color->teamname needs a common functions
if (expectingcolour)
{
int team = atoi(str);
char *tname;
expectingcolour = false;
switch(team)
{
case 4: tname = "red"; break;
case 13: tname = "blue"; break;
default: tname = va("t%i", team); break; //good job our va has multiple buffers
}
ClientReliableWrite_Begin (cl, svc_stufftext, 2+strlen("team XXXXXX\n"));
ClientReliableWrite_String (cl, va("team %s\n", tname));
ClientReliableWrite_Begin (cl, svc_stufftext, 2+strlen("color "));
ClientReliableWrite_String (cl, "color ");
}
}
slen = strlen(str);
if (cl->controller)
{ //this is a slave client.
//find the right number and send.
int pnum = 0;
client_t *sp;
for (sp = cl->controller; sp; sp = sp->controlled)
{
if (sp == cl)
break;
pnum++;
}
sp = cl->controller;
ClientReliableWrite_Begin (sp, svc_choosesplitclient, 4 + slen);
ClientReliableWrite_Byte (sp, pnum);
ClientReliableWrite_Byte (sp, svc_stufftext);
ClientReliableWrite_String (sp, str);
}
else
{
ClientReliableWrite_Begin (cl, svc_stufftext, 2+slen);
ClientReliableWrite_String (cl, str);
}
if (sv.mvdrecording)
{
MVDWrite_Begin (dem_single, entnum - 1, 2 + slen);
MSG_WriteByte ((sizebuf_t*)demo.dbuf, svc_stufftext);
MSG_WriteString ((sizebuf_t*)demo.dbuf, str);
}
}
//DP_QC_DROPCLIENT
void PF_dropclient (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int entnum;
client_t *cl;
entnum = G_EDICTNUM(prinst, OFS_PARM0);
if (entnum < 1 || entnum > sv.allocated_client_slots)
return;
cl = &svs.clients[entnum-1];
// so long and thanks for all the fish
if (cl->netchan.remote_address.type == NA_LOOPBACK)
return; //don't drop the local client. It looks wrong.
cl->drop = true;
return;
}
//DP_QC_BOTCLIENT
//entity() spawnclient = #454;
void PF_spawnclient (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int i;
for (i = 0; i < sv.allocated_client_slots; i++)
{
if (!*svs.clients[i].name && !svs.clients[i].protocol && svs.clients[i].state == cs_free)
{
svs.clients[i].protocol = SCP_BAD; //marker for bots
svs.clients[i].state = cs_spawned;
svs.clients[i].netchan.message.allowoverflow = true;
svs.clients[i].netchan.message.maxsize = 0;
svs.clients[i].datagram.allowoverflow = true;
svs.clients[i].datagram.maxsize = 0;
SV_SetUpClientEdict (&svs.clients[i], svs.clients[i].edict);
RETURN_EDICT(prinst, svs.clients[i].edict);
return;
}
}
RETURN_EDICT(prinst, sv.edicts);
}
//DP_QC_BOTCLIENT
//float(entity client) clienttype = #455;
void PF_clienttype (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int entnum = G_EDICTNUM(prinst, OFS_PARM0);
if (entnum < 1 || entnum > sv.allocated_client_slots)
{
G_FLOAT(OFS_RETURN) = 3; //not a client slot
return;
}
entnum--;
if (svs.clients[entnum].state < cs_connected)
{
G_FLOAT(OFS_RETURN) = 0; //disconnected
return;
}
if (svs.clients[entnum].protocol == SCP_BAD)
G_FLOAT(OFS_RETURN) = 2; //an active, not-bot client.
else
G_FLOAT(OFS_RETURN) = 1; //an active, not-bot client.
}
/*
=================
PF_localcmd
Sends text over to the client's execution buffer
localcmd (string)
=================
*/
void PF_localcmd (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *str;
str = PR_GetStringOfs(prinst, OFS_PARM0);
if (!strcmp(str, "host_framerate 0\n"))
Cbuf_AddText ("sv_mintic 0\n", RESTRICT_INSECURE); //hmm... do this better...
else
Cbuf_AddText (str, RESTRICT_INSECURE);
}
/*
=================
PF_cvar
float cvar (string)
=================
*/
static void PF_cvar (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *str;
str = PR_GetStringOfs(prinst, OFS_PARM0);
if (!strcmp(str, "pr_checkextension")) //no console changing
G_FLOAT(OFS_RETURN) = PR_EnableEBFSBuiltin("checkextension", 0);
else if (!strcmp(str, "pr_builtin_find"))
G_FLOAT(OFS_RETURN) = PR_EnableEBFSBuiltin("builtin_find", 0);
else if (!strcmp(str, "pr_map_builtin"))
G_FLOAT(OFS_RETURN) = PR_EnableEBFSBuiltin("map_builtin", 0);
else if (!strcmp(str, "halflifebsp"))
G_FLOAT(OFS_RETURN) = sv.worldmodel->fromgame == fg_halflife;
else
{
cvar_t *cv = Cvar_Get(str, "", 0, "QC variables");
G_FLOAT(OFS_RETURN) = cv->value;
}
}
void PF_cvar_string (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *str = PR_GetStringOfs(prinst, OFS_PARM0);
cvar_t *cv = Cvar_Get(str, "", 0, "QC variables");
RETURN_CSTRING(cv->string);
}
/*
=================
PF_cvar_set
float cvar (string)
=================
*/
void PF_cvar_set (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *var_name, *val;
cvar_t *var;
var_name = PR_GetStringOfs(prinst, OFS_PARM0);
val = PR_GetStringOfs(prinst, OFS_PARM1);
var = Cvar_Get(var_name, val, 0, "QC variables");
if (!var)
return;
Cvar_Set (var, val);
}
void PF_cvar_setf (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *var_name;
float val;
cvar_t *var;
var_name = PR_GetStringOfs(prinst, OFS_PARM0);
val = G_FLOAT(OFS_PARM1);
var = Cvar_FindVar(var_name);
if (!var)
Con_Printf("PF_cvar_set: variable %s not found\n", var_name);
else
Cvar_SetValue (var, val);
}
/*
=================
PF_registercvar
float registercvar (string name, string value)
=================
*/
void PF_registercvar (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *name, *value;
value = PR_GetStringOfs(prinst, OFS_PARM0);
if (Cvar_FindVar(value))
G_FLOAT(OFS_RETURN) = 0;
else
{
name = BZ_Malloc(strlen(value)+1);
strcpy(name, value);
if (*prinst->callargc > 1)
value = PR_GetStringOfs(prinst, OFS_PARM1);
else
value = "";
// archive?
if (Cvar_Get(name, value, CVAR_USERCREATED, "QC created vars"))
G_FLOAT(OFS_RETURN) = 1;
else
G_FLOAT(OFS_RETURN) = 0;
}
}
void PF_sv_getlight (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *point = G_VECTOR(OFS_PARM0);
vec3_t diffuse, ambient, dir;
if (sv.worldmodel && sv.worldmodel->funcs.LightPointValues)
{
sv.worldmodel->funcs.LightPointValues(sv.worldmodel, point, diffuse, ambient, dir);
VectorMA(ambient, 0.5, diffuse, G_VECTOR(OFS_RETURN));
}
else
{
G_FLOAT(OFS_RETURN+0) = 128;
G_FLOAT(OFS_RETURN+1) = 128;
G_FLOAT(OFS_RETURN+2) = 128;
return;
}
}
/*
=================
PF_findradius
Returns a chain of entities that have origins within a spherical area
findradius (origin, radius)
=================
*/
void PF_findradius (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent, *chain;
float rad;
float *org;
vec3_t eorg;
int i, j;
chain = (edict_t *)sv.edicts;
org = G_VECTOR(OFS_PARM0);
rad = G_FLOAT(OFS_PARM1);
rad = rad*rad;
for (i=1 ; i<sv.num_edicts ; i++)
{
ent = EDICT_NUM(svprogfuncs, i);
if (ent->isfree)
continue;
if (ent->v->solid == SOLID_NOT && (progstype != PROG_QW || !((int)ent->v->flags & FL_FINDABLE_NONSOLID)) && !sv_gameplayfix_blowupfallenzombies.value)
continue;
for (j=0 ; j<3 ; j++)
eorg[j] = org[j] - (ent->v->origin[j] + (ent->v->mins[j] + ent->v->maxs[j])*0.5);
if (DotProduct(eorg,eorg) > rad)
continue;
ent->v->chain = EDICT_TO_PROG(prinst, chain);
chain = ent;
}
RETURN_EDICT(prinst, chain);
}
/*
=========
PF_dprint
=========
*/
void PF_dprint (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
Con_DPrintf ("%s",PF_VarString(prinst, 0, pr_globals));
}
/*
=========
PF_print
=========
*/
void PF_print (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
Con_Printf ("%s",PF_VarString(prinst, 0, pr_globals));
}
/*
=========
PF_conprint
=========
*/
void PF_conprint (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
Sys_Printf ("%s",PF_VarString(prinst, 0, pr_globals));
}
void PF_printf (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char temp[256];
float v;
v = G_FLOAT(OFS_PARM1);
if (v == (int)v)
sprintf (temp, "%d",(int)v);
else
sprintf (temp, "%5.1f",v);
Con_Printf (PR_GetStringOfs(prinst, OFS_PARM0),temp);
}
void PF_printv (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char temp[256];
sprintf (temp, "'%5.1f %5.1f %5.1f'", G_VECTOR(OFS_PARM1)[0], G_VECTOR(OFS_PARM1)[1], G_VECTOR(OFS_PARM1)[2]);
Con_Printf (PR_GetStringOfs(prinst, OFS_PARM0),temp);
}
#define MAX_TEMPSTRS ((int)pr_tempstringcount.value)
#define MAXTEMPBUFFERLEN ((int)pr_tempstringsize.value)
string_t PR_TempString(progfuncs_t *prinst, char *str)
{
char *tmp;
if (!prinst->tempstringbase)
return prinst->TempString(prinst, str);
if (!str || !*str)
return 0;
if (prinst->tempstringnum == MAX_TEMPSTRS)
prinst->tempstringnum = 0;
tmp = prinst->tempstringbase + (prinst->tempstringnum++)*MAXTEMPBUFFERLEN;
Q_strncpyz(tmp, str, MAXTEMPBUFFERLEN);
return tmp - prinst->stringtable;
}
void PF_InitTempStrings(progfuncs_t *prinst)
{
if (pr_tempstringcount.value > 0 && pr_tempstringcount.value < 2)
pr_tempstringcount.value = 2;
if (pr_tempstringsize.value < 256)
pr_tempstringsize.value = 256;
pr_tempstringcount.flags |= CVAR_NOSET;
pr_tempstringsize.flags |= CVAR_NOSET;
if (pr_tempstringcount.value >= 2)
prinst->tempstringbase = prinst->AddString(prinst, "", MAXTEMPBUFFERLEN*MAX_TEMPSTRS);
else
prinst->tempstringbase = 0;
prinst->tempstringnum = 0;
}
void PF_ftos (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float v;
char pr_string_temp[64];
v = G_FLOAT(OFS_PARM0);
if (v == (int)v)
sprintf (pr_string_temp, "%d",(int)v);
else if (pr_brokenfloatconvert.value)
sprintf (pr_string_temp, "%5.1f",v);
else
Q_ftoa (pr_string_temp, v);
RETURN_TSTRING(pr_string_temp);
}
void PF_fabs (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float v;
v = G_FLOAT(OFS_PARM0);
G_FLOAT(OFS_RETURN) = fabs(v);
}
void PF_vtos (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char pr_string_temp[64];
sprintf (pr_string_temp, "'%5.1f %5.1f %5.1f'", G_VECTOR(OFS_PARM0)[0], G_VECTOR(OFS_PARM0)[1], G_VECTOR(OFS_PARM0)[2]);
PR_TempString(prinst, pr_string_temp);
RETURN_TSTRING(pr_string_temp);
}
void PF_Spawn (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
struct edict_s *ed;
ed = ED_Alloc(prinst);
RETURN_EDICT(prinst, ed);
}
void PF_spawn_temp (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ed;
ed = ED_Alloc(prinst);
RETURN_EDICT(prinst, ed);
}
void PF_Remove (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ed;
ed = G_EDICT(prinst, OFS_PARM0);
if (ed->isfree)
{
ED_CanFree(ed); //fake it
if (developer.value)
{
Con_Printf("Tried removing free entity at:\n");
PR_StackTrace(prinst);
}
return; //yeah, alright, so this is hacky.
}
ED_Free (prinst, ed);
}
// entity (entity start, .string field, string match) find = #5;
void PF_FindString (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int e;
int f;
char *s;
string_t t;
edict_t *ed;
e = G_EDICTNUM(prinst, OFS_PARM0);
f = G_INT(OFS_PARM1)+prinst->fieldadjust;
s = PR_GetStringOfs(prinst, OFS_PARM2);
if (!s)
{
PR_BIError (prinst, "PF_FindString: bad search string");
return;
}
for (e++ ; e < *prinst->parms->sv_num_edicts ; e++)
{
ed = EDICT_NUM(prinst, e);
if (ed->isfree)
continue;
t = ((string_t *)ed->v)[f];
if (!t)
continue;
if (!strcmp(PR_GetString(prinst, t),s))
{
RETURN_EDICT(prinst, ed);
return;
}
}
RETURN_EDICT(prinst, *prinst->parms->sv_edicts);
}
/*
void PR_CheckEmptyString (char *s)
{
if (s[0] <= ' ')
PR_RunError ("Bad string");
}
*/
void PF_precache_file (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{ // precache_file is only used to copy files with qcc, it does nothing
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
}
void PF_precache_sound (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
int i;
s = PR_GetStringOfs(prinst, OFS_PARM0);
/*
if (sv.state != ss_loading)
{
PR_BIError (prinst, "PF_Precache_*: Precache can only be done in spawn functions (%s)", s);
return;
}
*/
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
if (s[0] <= ' ')
{
PR_BIError (prinst, "PF_precache_sound: Bad string");
return;
}
for (i=1 ; i<MAX_SOUNDS ; i++)
{
if (!*sv.strings.sound_precache[i])
{
strcpy(sv.strings.sound_precache[i], s);
if (sv.state != ss_loading)
{
MSG_WriteByte(&sv.reliable_datagram, svc_precache);
MSG_WriteShort(&sv.reliable_datagram, i+32768);
MSG_WriteString(&sv.reliable_datagram, s);
#ifdef NQPROT
MSG_WriteByte(&sv.nqreliable_datagram, svcdp_precache);
MSG_WriteShort(&sv.nqreliable_datagram, i+32768);
MSG_WriteString(&sv.nqreliable_datagram, s);
#endif
}
return;
}
if (!strcmp(sv.strings.sound_precache[i], s))
return;
}
PR_BIError (prinst, "PF_precache_sound: overflow");
}
void PF_precache_model (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
int i;
s = PR_GetStringOfs(prinst, OFS_PARM0);
/*
if (sv.state != ss_loading)
{
PR_BIError (prinst, "PF_Precache_*: Precache can only be done in spawn functions (%s)", s);
G_FLOAT(OFS_RETURN) = 1;
return;
}
*/
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
if (s[0] <= ' ')
{
PR_BIError (prinst, "Bad string");
return;
}
for (i=1 ; i<MAX_MODELS ; i++)
{
if (!sv.strings.model_precache[i])
{
if (strlen(s)>=MAX_QPATH-1) //probably safest to keep this.
{
PR_BIError (prinst, "Precache name too long");
return;
}
sv.strings.model_precache[i] = PR_AddString(prinst, s, 0);
if (!strcmp(s + strlen(s) - 4, ".bsp"))
sv.models[i] = Mod_FindName(sv.strings.model_precache[i]);
if (sv.state != ss_loading)
{
MSG_WriteByte(&sv.reliable_datagram, svc_precache);
MSG_WriteShort(&sv.reliable_datagram, i);
MSG_WriteString(&sv.reliable_datagram, s);
#ifdef NQPROT
MSG_WriteByte(&sv.nqreliable_datagram, svcdp_precache);
MSG_WriteShort(&sv.nqreliable_datagram, i);
MSG_WriteString(&sv.nqreliable_datagram, s);
#endif
}
return;
}
if (!strcmp(sv.strings.model_precache[i], s))
{
return;
}
}
PR_BIError (prinst, "PF_precache_model: overflow");
}
void PF_precache_puzzle_model (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{ //qc/hc lacks string manipulation.
char *shortname;
char fullname[MAX_QPATH];
shortname = PR_GetStringOfs(prinst, OFS_PARM0);
snprintf(fullname, sizeof(fullname)-1, "models/puzzle/%s.mdl", shortname);
G_INT(OFS_PARM0) = (int)(fullname - prinst->stringtable);
PF_precache_model (prinst, pr_globals);
G_INT(OFS_PARM0) = (int)(shortname - prinst->stringtable); //piece of mind.
}
void PF_WeapIndex (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
int i;
s = PR_GetStringOfs(prinst, OFS_PARM0);
G_FLOAT(OFS_RETURN) = 1;
if (s[0] <= ' ')
{
PR_BIError (prinst, "Bad string");
return;
}
for (i=1 ; i<MAX_MODELS ; i++)
{
if (!*sv.strings.model_precache[i])
{
if (sv.state != ss_loading) //allow it to be used to find a model too.
{
PR_BIError (prinst, "PF_Precache_*: Precache can only be done in spawn functions");
return;
}
strcpy(sv.strings.model_precache[i], s);
if (!strcmp(s + strlen(s) - 4, ".bsp"))
sv.models[i] = Mod_FindName(sv.strings.model_precache[i]);
G_FLOAT(OFS_RETURN) = i;
return;
}
if (!strcmp(sv.strings.model_precache[i], s))
{
G_FLOAT(OFS_RETURN) = i;
return;
}
}
PR_BIError (prinst, "PF_precache_model: overflow");
}
void PF_coredump (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int size = 1024*1024*8;
char *buffer = BZ_Malloc(size);
prinst->save_ents(prinst, buffer, &size, 3);
COM_WriteFile("ssqccore.txt", buffer, size);
BZ_Free(buffer);
}
void PF_traceon (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
(*prinst->pr_trace) = true;
}
void PF_traceoff (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
(*prinst->pr_trace) = false;
}
void PF_eprint (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int size = 1024*1024;
char *buffer = BZ_Malloc(size);
char *buf;
buf = prinst->saveent(prinst, buffer, &size, G_EDICT(prinst, OFS_PARM0));
Con_Printf("Entity %i:\n%s\n", G_EDICTNUM(prinst, OFS_PARM0), buf);
BZ_Free(buffer);
}
/*
===============
PF_walkmove
float(float yaw, float dist) walkmove
===============
*/
void PF_walkmove (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent;
float yaw, dist;
vec3_t move;
// dfunction_t *oldf;
int oldself;
struct globalvars_s *settrace;
ent = PROG_TO_EDICT(prinst, pr_global_struct->self);
yaw = G_FLOAT(OFS_PARM0);
dist = G_FLOAT(OFS_PARM1);
if (*svprogfuncs->callargc >= 3 && G_FLOAT(OFS_PARM2))
settrace = pr_globals;
else
settrace = NULL;
if ( !( (int)ent->v->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
{
G_FLOAT(OFS_RETURN) = 0;
return;
}
yaw = yaw*M_PI*2 / 360;
move[0] = cos(yaw)*dist;
move[1] = sin(yaw)*dist;
move[2] = 0;
// save program state, because SV_movestep may call other progs
// oldf = pr_xfunction;
oldself = pr_global_struct->self;
// if (!dist)
// {
// G_FLOAT(OFS_RETURN) = !SV_TestEntityPosition(ent);
// }
// else if (!SV_TestEntityPosition(ent))
// {
G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
// if (SV_TestEntityPosition(ent))
// Con_Printf("Entity became stuck\n");
// }
// restore program state
// pr_xfunction = oldf;
pr_global_struct->self = oldself;
}
/*
===============
PF_droptofloor
void() droptofloor
===============
*/
void PF_droptofloor (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent;
vec3_t end;
vec3_t start;
trace_t trace;
ent = PROG_TO_EDICT(prinst, pr_global_struct->self);
VectorCopy (ent->v->origin, end);
if (pr_droptofloorunits.value > 0)
end[2] -= pr_droptofloorunits.value;
else
end[2] -= 256;
VectorCopy (ent->v->origin, start);
trace = SV_Move (start, ent->v->mins, ent->v->maxs, end, MOVE_NORMAL, ent);
if (trace.fraction == 1 || trace.allsolid)
G_FLOAT(OFS_RETURN) = 0;
else
{
VectorCopy (trace.endpos, ent->v->origin);
SV_LinkEdict (ent, false);
ent->v->flags = (int)ent->v->flags | FL_ONGROUND;
ent->v->groundentity = EDICT_TO_PROG(prinst, trace.ent);
G_FLOAT(OFS_RETURN) = 1;
}
}
void PF_applylightstyle(int style, char *val, int col)
{
client_t *client;
int j;
if (style < 0 || style >= MAX_LIGHTSTYLES)
{
Con_Printf("WARNING: Bad lightstyle %i.\n", style);
return;
}
if (strlen(val) > MAX_STYLESTRING-1)
Con_Printf("WARNING: Style string is longer than standard (%i). Some clients could crash.\n", MAX_STYLESTRING-1);
// change the string in sv
if (sv.strings.lightstyles[style])
Z_Free(sv.strings.lightstyles[style]);
sv.strings.lightstyles[style] = Z_Malloc(strlen(val)+1);
strcpy(sv.strings.lightstyles[style], val);
// sv.lightstyles[style] = val;
#ifdef PEXT_LIGHTSTYLECOL
sv.strings.lightstylecolours[style] = col;
#endif
// send message to all clients on this server
if (sv.state != ss_active)
return;
for (j=0, client = svs.clients ; j<sv.allocated_client_slots ; j++, client++)
{
if (client->controller)
continue;
if ( client->state == cs_spawned )
{
if (style >= MAX_STANDARDLIGHTSTYLES)
if (!*val)
continue;
#ifdef PEXT_LIGHTSTYLECOL
if ((client->fteprotocolextensions & PEXT_LIGHTSTYLECOL) && col!=7)
{
ClientReliableWrite_Begin (client, svc_lightstylecol, strlen(val)+4);
ClientReliableWrite_Byte (client, style);
ClientReliableWrite_Char (client, col);
ClientReliableWrite_String (client, val);
}
else
{
#endif
ClientReliableWrite_Begin (client, svc_lightstyle, strlen(val)+3);
ClientReliableWrite_Byte (client, style);
ClientReliableWrite_String (client, val);
#ifdef PEXT_LIGHTSTYLECOL
}
#endif
}
}
}
/*
===============
PF_lightstyle
void(float style, string value [, float colour]) lightstyle
===============
*/
void PF_lightstyle (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int style;
char *val;
#ifdef PEXT_LIGHTSTYLECOL
int col;
if (*svprogfuncs->callargc >= 3)
{
col = G_FLOAT(OFS_PARM2);
if (IS_NAN(col) || !col || col > 0x111)
col = 7;
}
else col = 7;
#endif
style = G_FLOAT(OFS_PARM0);
val = PR_GetStringOfs(prinst, OFS_PARM1);
PF_applylightstyle(style, val, col);
}
void PF_lightstylevalue (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int style;
style = G_FLOAT(OFS_PARM0);
if(style < 0 || style >= MAX_LIGHTSTYLES || !sv.strings.lightstyles[style])
{
G_FLOAT(OFS_RETURN) = 0;
return;
}
G_FLOAT(OFS_RETURN) = *sv.strings.lightstyles[style] - 'a';
}
void PF_lightstylestatic (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int style;
float num;
char *val;
static char *styleDefs[] =
{
"a", "b", "c", "d", "e", "f", "g",
"h", "i", "j", "k", "l", "m", "n",
"o", "p", "q", "r", "s", "t", "u",
"v", "w", "x", "y", "z"
};
#ifdef PEXT_LIGHTSTYLECOL
int col;
if (*svprogfuncs->callargc >= 3)
{
col = G_FLOAT(OFS_PARM2);
if (IS_NAN(col) || !col || col > 0x111)
col = 7;
}
else col = 7;
#endif
style = G_FLOAT(OFS_PARM0);
num = G_FLOAT(OFS_PARM1);
if (num < 0)
num = 0;
else if (num >= 'z'-'a')
num = 'z'-'a'-1;
val = styleDefs[(int)num];
PF_applylightstyle(style, val, col);
}
void PF_rint (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float f;
f = G_FLOAT(OFS_PARM0);
if (f > 0)
G_FLOAT(OFS_RETURN) = (int)(f + 0.5);
else
G_FLOAT(OFS_RETURN) = (int)(f - 0.5);
}
void PF_floor (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = floor(G_FLOAT(OFS_PARM0));
}
void PF_ceil (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = ceil(G_FLOAT(OFS_PARM0));
}
/*
=============
PF_checkbottom
=============
*/
void PF_checkbottom (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent;
ent = G_EDICT(prinst, OFS_PARM0);
G_FLOAT(OFS_RETURN) = SV_CheckBottom (ent);
}
/*
=============
PF_pointcontents
=============
*/
void PF_pointcontents (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *v;
int cont;
v = G_VECTOR(OFS_PARM0);
// cont = SV_Move(v, vec3_origin, vec3_origin, v, MOVE_NOMONSTERS, NULL).contents;
cont = SV_PointContents (v);
if (cont & FTECONTENTS_SOLID)
G_FLOAT(OFS_RETURN) = Q1CONTENTS_SOLID;
else if (cont & FTECONTENTS_SKY)
G_FLOAT(OFS_RETURN) = Q1CONTENTS_SKY;
else if (cont & FTECONTENTS_LAVA)
G_FLOAT(OFS_RETURN) = Q1CONTENTS_LAVA;
else if (cont & FTECONTENTS_SLIME)
G_FLOAT(OFS_RETURN) = Q1CONTENTS_SLIME;
else if (cont & FTECONTENTS_WATER)
G_FLOAT(OFS_RETURN) = Q1CONTENTS_WATER;
else
G_FLOAT(OFS_RETURN) = Q1CONTENTS_EMPTY;
}
/*
=============
PF_nextent
entity nextent(entity)
=============
*/
void PF_nextent (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int i;
edict_t *ent;
i = G_EDICTNUM(prinst, OFS_PARM0);
while (1)
{
i++;
if (i == *prinst->parms->sv_num_edicts)
{
RETURN_EDICT(prinst, *prinst->parms->sv_edicts);
return;
}
/* if (i <= MAX_CLIENTS)
{
if (!svs.clients[i-1].state)
continue;
}*/
ent = EDICT_NUM(prinst, i);
if (!ent->isfree)
{
RETURN_EDICT(prinst, ent);
return;
}
}
}
/*
=============
PF_aim
Pick a vector for the player to shoot along
vector aim(entity, missilespeed)
=============
*/
//cvar_t sv_aim = {"sv_aim", "0.93"};
cvar_t sv_aim = SCVAR("sv_aim", "2");
void PF_aim (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent, *check, *bestent;
vec3_t start, dir, end, bestdir;
int i, j;
trace_t tr;
float dist, bestdist;
float speed;
char *noaim;
ent = G_EDICT(prinst, OFS_PARM0);
speed = G_FLOAT(OFS_PARM1);
VectorCopy (ent->v->origin, start);
start[2] += 20;
// noaim option
i = NUM_FOR_EDICT(prinst, ent);
if (i>0 && i<sv.allocated_client_slots)
{
noaim = Info_ValueForKey (svs.clients[i-1].userinfo, "noaim");
if (atoi(noaim) > 0)
{
VectorCopy (P_VEC(v_forward), G_VECTOR(OFS_RETURN));
return;
}
}
// try sending a trace straight
VectorCopy (P_VEC(v_forward), dir);
VectorMA (start, 2048, dir, end);
tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
if (tr.ent && tr.ent->v->takedamage == DAMAGE_AIM
&& (!teamplay.value || ent->v->team <=0 || ent->v->team != tr.ent->v->team) )
{
VectorCopy (P_VEC(v_forward), G_VECTOR(OFS_RETURN));
return;
}
// try all possible entities
VectorCopy (dir, bestdir);
bestdist = sv_aim.value;
bestent = NULL;
for (i=1 ; i<sv.num_edicts ; i++ )
{
check = EDICT_NUM(prinst, i);
if (check->v->takedamage != DAMAGE_AIM)
continue;
if (check == ent)
continue;
if (teamplay.value && ent->v->team > 0 && ent->v->team == check->v->team)
continue; // don't aim at teammate
for (j=0 ; j<3 ; j++)
end[j] = check->v->origin[j]
+ 0.5*(check->v->mins[j] + check->v->maxs[j]);
VectorSubtract (end, start, dir);
VectorNormalize (dir);
dist = DotProduct (dir, P_VEC(v_forward));
if (dist < bestdist)
continue; // to far to turn
tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
if (tr.ent == check)
{ // can shoot at this one
bestdist = dist;
bestent = check;
}
}
if (bestent)
{
VectorSubtract (bestent->v->origin, ent->v->origin, dir);
dist = DotProduct (dir, P_VEC(v_forward));
VectorScale (P_VEC(v_forward), dist, end);
end[2] = dir[2];
VectorNormalize (end);
VectorCopy (end, G_VECTOR(OFS_RETURN));
}
else
{
VectorCopy (bestdir, G_VECTOR(OFS_RETURN));
}
}
/*
==============
PF_changeyaw
This was a major timewaster in progs, so it was converted to C
==============
*/
void PF_changeyaw (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent;
float ideal, current, move, speed;
ent = PROG_TO_EDICT(prinst, pr_global_struct->self);
current = anglemod( ent->v->angles[1] );
ideal = ent->v->ideal_yaw;
speed = ent->v->yaw_speed;
if (current == ideal)
return;
move = ideal - current;
if (ideal > current)
{
if (move >= 180)
move = move - 360;
}
else
{
if (move <= -180)
move = move + 360;
}
if (move > 0)
{
if (move > speed)
move = speed;
}
else
{
if (move < -speed)
move = -speed;
}
ent->v->angles[1] = anglemod (current + move);
}
//void() changepitch = #63;
static void PF_changepitch (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent;
float ideal, current, move, speed;
eval_t *eval;
ent = PROG_TO_EDICT(prinst, pr_global_struct->self);
current = anglemod( ent->v->angles[1] );
eval = prinst->GetEdictFieldValue(prinst, ent, "idealpitch", &evalc_idealpitch);
if (eval)
ideal = eval->_float;
else
ideal = 0;
eval = prinst->GetEdictFieldValue(prinst, ent, "pitch_speed", &evalc_pitch_speed);
if (eval)
speed = eval->_float;
else
speed = 0;
if (current == ideal)
return;
move = ideal - current;
if (ideal > current)
{
if (move >= 180)
move = move - 360;
}
else
{
if (move <= -180)
move = move + 360;
}
if (move > 0)
{
if (move > speed)
move = speed;
}
else
{
if (move < -speed)
move = -speed;
}
ent->v->angles[1] = anglemod (current + move);
}
/*
===============================================================================
MESSAGE WRITING
===============================================================================
*/
#define MSG_BROADCAST 0 // unreliable to all
#define MSG_ONE 1 // reliable to one (msg_entity)
#define MSG_ALL 2 // reliable to all
#define MSG_INIT 3 // write to the init string
#define MSG_MULTICAST 4 // for multicast()
sizebuf_t *QWWriteDest (int dest)
{
switch (dest)
{
case MSG_PRERELONE:
{
int entnum;
entnum = PR_globals(svprogfuncs, PR_CURRENT)->param[0].i;
return &svs.clients[entnum-1].netchan.message;
}
case MSG_BROADCAST:
return &sv.datagram;
case MSG_ONE:
SV_Error("Shouldn't be at MSG_ONE");
#if 0
ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
entnum = NUM_FOR_EDICT(ent);
if (entnum < 1 || entnum > MAX_CLIENTS)
{
PR_BIError ("WriteDest: not a client");
return &sv.reliable_datagram;
}
return &svs.clients[entnum-1].netchan.message;
#endif
case MSG_ALL:
return &sv.reliable_datagram;
case MSG_INIT:
if (sv.state != ss_loading)
{
PR_BIError (svprogfuncs, "PF_Write_*: MSG_INIT can only be written in spawn functions");
return NULL;
}
return &sv.signon;
case MSG_MULTICAST:
return &sv.multicast;
default:
PR_BIError (svprogfuncs, "WriteDest: bad destination");
break;
}
return NULL;
}
#ifdef NQPROT
sizebuf_t *NQWriteDest (int dest)
{
switch (dest)
{
case MSG_PRERELONE:
{
int entnum;
entnum = PR_globals(svprogfuncs, PR_CURRENT)->param[0].i;
return &svs.clients[entnum-1].netchan.message;
}
case MSG_BROADCAST:
return &sv.nqdatagram;
case MSG_ONE:
SV_Error("Shouldn't be at MSG_ONE");
#if 0
ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
entnum = NUM_FOR_EDICT(ent);
if (entnum < 1 || entnum > MAX_CLIENTS)
{
PR_BIError (prinst, "WriteDest: not a client");
return &sv.nqreliable_datagram;
}
return &svs.clients[entnum-1].netchan.message;
#endif
case MSG_ALL:
return &sv.nqreliable_datagram;
case MSG_INIT:
if (sv.state != ss_loading)
{
PR_BIError (svprogfuncs, "PF_Write_*: MSG_INIT can only be written in spawn functions");
return NULL;
}
return &sv.signon;
case MSG_MULTICAST:
return &sv.nqmulticast;
default:
PR_BIError (svprogfuncs, "WriteDest: bad destination");
break;
}
return NULL;
}
#endif
struct globalvars_s *pr_netglob;
progfuncs_t *pr_netprogfuncs;
client_t *Write_GetClient(void)
{
int entnum;
edict_t *ent;
ent = PROG_TO_EDICT(pr_netprogfuncs, pr_global_struct->msg_entity);
entnum = NUM_FOR_EDICT(pr_netprogfuncs, ent);
if (entnum < 1 || entnum > sv.allocated_client_slots)
return NULL;//PR_RunError ("WriteDest: not a client");
return &svs.clients[entnum-1];
}
extern sizebuf_t csqcmsgbuffer;
void PF_WriteByte (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
if (G_FLOAT(OFS_PARM0) == MSG_CSQC)
{ //csqc buffers are always written.
MSG_WriteByte(&csqcmsgbuffer, G_FLOAT(OFS_PARM1));
return;
}
if (qc_nonetaccess.value || sv.demofile)
return;
pr_netprogfuncs = prinst;
pr_netglob = pr_globals;
if (progstype == PROG_NQ || progstype == PROG_H2)
{
NPP_NQWriteByte(G_FLOAT(OFS_PARM0), (qbyte)G_FLOAT(OFS_PARM1));
return;
}
#ifdef NQPROT
else
{
NPP_QWWriteByte(G_FLOAT(OFS_PARM0), (qbyte)G_FLOAT(OFS_PARM1));
return;
}
#else
else if (G_FLOAT(OFS_PARM0) == MSG_ONE)
{
client_t *cl = Write_GetClient();
if (!cl)
return;
ClientReliableCheckBlock(cl, 1);
ClientReliableWrite_Byte(cl, G_FLOAT(OFS_PARM1));
}
else
MSG_WriteByte (QWWriteDest(G_FLOAT(OFS_PARM0)), G_FLOAT(OFS_PARM1));
#endif
}
void PF_WriteChar (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
if (G_FLOAT(OFS_PARM0) == MSG_CSQC)
{ //csqc buffers are always written.
MSG_WriteChar(&csqcmsgbuffer, G_FLOAT(OFS_PARM1));
return;
}
if (qc_nonetaccess.value || sv.demofile)
return;
pr_netprogfuncs = prinst;
pr_netglob = pr_globals;
if (progstype == PROG_NQ || progstype == PROG_H2)
{
NPP_NQWriteChar(G_FLOAT(OFS_PARM0), (char)G_FLOAT(OFS_PARM1));
return;
}
#ifdef NQPROT
else
{
NPP_QWWriteChar(G_FLOAT(OFS_PARM0), (char)G_FLOAT(OFS_PARM1));
return;
}
#else
if (G_FLOAT(OFS_PARM0) == MSG_ONE)
{
client_t *cl = Write_GetClient();
if (!cl)
return;
ClientReliableCheckBlock(cl, 1);
ClientReliableWrite_Char(cl, G_FLOAT(OFS_PARM1));
}
else
MSG_WriteChar (QWWriteDest(G_FLOAT(OFS_PARM0)), G_FLOAT(OFS_PARM1));
#endif
}
void PF_WriteShort (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
if (G_FLOAT(OFS_PARM0) == MSG_CSQC)
{ //csqc buffers are always written.
MSG_WriteShort(&csqcmsgbuffer, G_FLOAT(OFS_PARM1));
return;
}
if (qc_nonetaccess.value || sv.demofile)
return;
pr_netprogfuncs = prinst;
pr_netglob = pr_globals;
if (progstype == PROG_NQ || progstype == PROG_H2)
{
NPP_NQWriteShort(G_FLOAT(OFS_PARM0), (short)(int)G_FLOAT(OFS_PARM1));
return;
}
#ifdef NQPROT
else
{
NPP_QWWriteShort(G_FLOAT(OFS_PARM0), (short)(int)G_FLOAT(OFS_PARM1));
return;
}
#else
if (G_FLOAT(OFS_PARM0) == MSG_ONE)
{
client_t *cl = Write_GetClient();
if (!cl)
return;
ClientReliableCheckBlock(cl, 2);
ClientReliableWrite_Short(cl, G_FLOAT(OFS_PARM1));
}
else
MSG_WriteShort (QWWriteDest(G_FLOAT(OFS_PARM0)), G_FLOAT(OFS_PARM1));
#endif
}
void PF_WriteLong (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
if (G_FLOAT(OFS_PARM0) == MSG_CSQC)
{ //csqc buffers are always written.
MSG_WriteLong(&csqcmsgbuffer, G_FLOAT(OFS_PARM1));
return;
}
if (qc_nonetaccess.value || sv.demofile)
return;
pr_netprogfuncs = prinst;
pr_netglob = pr_globals;
if (progstype == PROG_NQ || progstype == PROG_H2)
{
NPP_NQWriteLong(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
return;
}
#ifdef NQPROT
else
{
NPP_QWWriteLong(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
return;
}
#else
if (G_FLOAT(OFS_PARM0) == MSG_ONE)
{
client_t *cl = Write_GetClient();
if (!cl)
return;
ClientReliableCheckBlock(cl, 4);
ClientReliableWrite_Long(cl, G_FLOAT(OFS_PARM1));
}
else
MSG_WriteLong (QWWriteDest(G_FLOAT(OFS_PARM0)), G_FLOAT(OFS_PARM1));
#endif
}
void PF_WriteAngle (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
if (G_FLOAT(OFS_PARM0) == MSG_CSQC)
{ //csqc buffers are always written.
MSG_WriteAngle(&csqcmsgbuffer, G_FLOAT(OFS_PARM1));
return;
}
if (qc_nonetaccess.value || sv.demofile)
return;
pr_netprogfuncs = prinst;
pr_netglob = pr_globals;
if (progstype == PROG_NQ || progstype == PROG_H2)
{
NPP_NQWriteAngle(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
return;
}
#ifdef NQPROT
else
{
NPP_QWWriteAngle(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
return;
}
#else
if (G_FLOAT(OFS_PARM0) == MSG_ONE)
{
client_t *cl = Write_GetClient();
if (!cl)
return;
ClientReliableCheckBlock(cl, 1);
ClientReliableWrite_Angle(cl, G_FLOAT(OFS_PARM1));
}
else
MSG_WriteAngle (QWWriteDest(G_FLOAT(OFS_PARM0)), G_FLOAT(OFS_PARM1));
#endif
}
void PF_WriteCoord (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
if (G_FLOAT(OFS_PARM0) == MSG_CSQC)
{ //csqc buffers are always written.
MSG_WriteCoord(&csqcmsgbuffer, G_FLOAT(OFS_PARM1));
return;
}
if (qc_nonetaccess.value || sv.demofile)
return;
pr_netprogfuncs = prinst;
pr_netglob = pr_globals;
if (progstype == PROG_NQ || progstype == PROG_H2)
{
NPP_NQWriteCoord(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
return;
}
#ifdef NQPROT
else
{
NPP_QWWriteCoord(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
return;
}
#else
if (G_FLOAT(OFS_PARM0) == MSG_ONE)
{
client_t *cl = Write_GetClient();
if (!cl)
return;
ClientReliableCheckBlock(cl, 2);
ClientReliableWrite_Coord(cl, G_FLOAT(OFS_PARM1));
}
else
MSG_WriteCoord (QWWriteDest(G_FLOAT(OFS_PARM0)), G_FLOAT(OFS_PARM1));
#endif
}
void PF_WriteString (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *str = PF_VarString(prinst, 1, pr_globals);;
if (G_FLOAT(OFS_PARM0) == MSG_CSQC)
{ //csqc buffers are always written.
MSG_WriteString(&csqcmsgbuffer, str);
return;
}
if (qc_nonetaccess.value || sv.demofile)
return;
pr_netprogfuncs = prinst;
pr_netglob = pr_globals;
if (progstype == PROG_NQ || progstype == PROG_H2)
{
NPP_NQWriteString(G_FLOAT(OFS_PARM0), str);
return;
}
#ifdef NQPROT
else
{
NPP_QWWriteString(G_FLOAT(OFS_PARM0), str);
return;
}
#else
if (G_FLOAT(OFS_PARM0) == MSG_ONE)
{
client_t *cl = Write_GetClient();
if (!cl)
return;
ClientReliableCheckBlock(cl, 1+strlen(str));
ClientReliableWrite_String(cl, str);
}
else
MSG_WriteString (QWWriteDest(G_FLOAT(OFS_PARM0)), str);
#endif
}
void PF_WriteEntity (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
if (G_FLOAT(OFS_PARM0) == MSG_CSQC)
{ //csqc buffers are always written.
MSG_WriteShort(&csqcmsgbuffer, G_EDICTNUM(prinst, OFS_PARM1));
return;
}
if (qc_nonetaccess.value || sv.demofile)
return;
pr_netprogfuncs = prinst;
pr_netglob = pr_globals;
if (progstype == PROG_NQ || progstype == PROG_H2)
{
NPP_NQWriteEntity(G_FLOAT(OFS_PARM0), (short)G_EDICTNUM(prinst, OFS_PARM1));
return;
}
#ifdef NQPROT
else
{
NPP_QWWriteEntity(G_FLOAT(OFS_PARM0), (short)G_EDICTNUM(prinst, OFS_PARM1));
return;
}
#else
if (G_FLOAT(OFS_PARM0) == MSG_ONE)
{
client_t *cl = Write_GetClient();
if (!cl)
return;
ClientReliableCheckBlock(cl, 2);
ClientReliableWrite_Short(cl, G_EDICTNUM(prinst, OFS_PARM1));
}
else
MSG_WriteShort (QWWriteDest(G_FLOAT(OFS_PARM0)), G_EDICTNUM(prinst, OFS_PARM1));
#endif
}
//small wrapper function.
//void(float target, string str, ...) WriteString2 = #33;
void PF_WriteString2 (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int old;
char *str;
if (G_FLOAT(OFS_PARM0) != MSG_CSQC && (qc_nonetaccess.value || sv.demofile))
return;
str = PF_VarString(prinst, 1, pr_globals);
old = G_FLOAT(OFS_PARM1);
while(*str)
{
G_FLOAT(OFS_PARM1) = *str++;
PF_WriteChar(prinst, pr_globals);
}
G_FLOAT(OFS_PARM1) = old;
}
void PF_Single_WriteByte (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteByte(MSG_PRERELONE, (qbyte)G_FLOAT(OFS_PARM1));
}
void PF_Single_WriteChar (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteChar(MSG_PRERELONE, (char)G_FLOAT(OFS_PARM1));
}
void PF_Single_WriteShort (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteShort(MSG_PRERELONE, (short)G_FLOAT(OFS_PARM1));
}
void PF_Single_WriteLong (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteLong(MSG_PRERELONE, G_FLOAT(OFS_PARM1));
}
void PF_Single_WriteAngle (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteAngle(MSG_PRERELONE, G_FLOAT(OFS_PARM1));
}
void PF_Single_WriteCoord (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteCoord(MSG_PRERELONE, G_FLOAT(OFS_PARM1));
}
void PF_Single_WriteString (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteString(MSG_PRERELONE, PF_VarString(prinst, 1, pr_globals));
}
void PF_Single_WriteEntity (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteEntity(MSG_PRERELONE, (short)G_EDICTNUM(prinst, OFS_PARM1));
}
void PF_Broadcast_WriteByte (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteByte(MSG_BROADCAST, (qbyte)G_FLOAT(OFS_PARM0));
}
void PF_Broadcast_WriteChar (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteChar(MSG_BROADCAST, (char)G_FLOAT(OFS_PARM0));
}
void PF_Broadcast_WriteShort (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteShort(MSG_BROADCAST, (short)G_FLOAT(OFS_PARM0));
}
void PF_Broadcast_WriteLong (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteLong(MSG_BROADCAST, G_FLOAT(OFS_PARM0));
}
void PF_Broadcast_WriteAngle (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteAngle(MSG_BROADCAST, G_FLOAT(OFS_PARM0));
}
void PF_Broadcast_WriteCoord (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteCoord(MSG_BROADCAST, G_FLOAT(OFS_PARM0));
}
void PF_Broadcast_WriteString (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteString(MSG_BROADCAST, PF_VarString(prinst, 0, pr_globals));
}
void PF_Broadcast_WriteEntity (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
NPP_NQWriteEntity(MSG_BROADCAST, (short)G_EDICTNUM(prinst, OFS_PARM0));
}
//======================================================
//copes with any qw point entities.
void SV_point_tempentity (vec3_t o, int type, int count) //count (usually 1) is available for some tent types.
{
int split=0;
if (sv.demofile)
return;
if (type > TE_SUPERBULLET) //pick a new effect, cos this one we don't know about.
type = TE_SPIKE;
//this is for lamers with old (or unsupported) clients
MSG_WriteByte (&sv.multicast, svc_temp_entity);
#ifdef NQPROT
MSG_WriteByte (&sv.nqmulticast, svc_temp_entity);
#endif
switch(type)
{
case TE_BULLET:
MSG_WriteByte (&sv.multicast, TE_SPIKE);
#ifdef NQPROT
MSG_WriteByte (&sv.nqmulticast, TE_SPIKE);
#endif
type = TE_BULLET;
split = PEXT_TE_BULLET;
break;
case TE_SUPERBULLET:
MSG_WriteByte (&sv.multicast, TE_SUPERSPIKE);
#ifdef NQPROT
MSG_WriteByte (&sv.nqmulticast, TE_SUPERSPIKE);
#endif
type = TE_SUPERBULLET;
split = PEXT_TE_BULLET;
break;
case TE_BLOOD:
case TE_GUNSHOT:
MSG_WriteByte (&sv.multicast, type);
MSG_WriteByte (&sv.multicast, count);
#ifdef NQPROT
MSG_WriteByte (&sv.nqmulticast, type); //nq doesn't have a count.
#endif
break;
case TE_LIGHTNING1:
case TE_LIGHTNING2:
case TE_LIGHTNING3:
SV_Error("SV_point_tempentity - type is a beam\n");
default:
MSG_WriteByte (&sv.multicast, type);
#ifdef NQPROT
MSG_WriteByte (&sv.nqmulticast, type);
#endif
}
MSG_WriteCoord (&sv.multicast, o[0]);
MSG_WriteCoord (&sv.multicast, o[1]);
MSG_WriteCoord (&sv.multicast, o[2]);
#ifdef NQPROT
MSG_WriteCoord (&sv.nqmulticast, o[0]);
MSG_WriteCoord (&sv.nqmulticast, o[1]);
MSG_WriteCoord (&sv.nqmulticast, o[2]);
#endif
if (type == TE_BLOOD || type == TE_LIGHTNINGBLOOD)
{
#ifdef NQPROT
sv.nqmulticast.cursize = 0; //don't send a te_blood or lightningblood to an nq client - they'll die horribly.
//send a particle instead
MSG_WriteByte (&sv.nqmulticast, svc_particle);
MSG_WriteCoord (&sv.nqmulticast, o[0]);
MSG_WriteCoord (&sv.nqmulticast, o[1]);
MSG_WriteCoord (&sv.nqmulticast, o[2]);
//no direction.
MSG_WriteChar (&sv.nqmulticast, 0);
MSG_WriteChar (&sv.nqmulticast, 0);
MSG_WriteChar (&sv.nqmulticast, 0);
MSG_WriteByte (&sv.nqmulticast, count*20);
if (type == TE_BLOOD)
MSG_WriteByte (&sv.nqmulticast, 73);
else
MSG_WriteByte (&sv.nqmulticast, 225);
#endif
}
SV_MulticastProtExt (o, MULTICAST_PHS, pr_global_struct->dimension_send, split, 0);
if (!split) //don't bother sending again.
return;
//this is for cool people (not nq users)
MSG_WriteByte (&sv.multicast, svc_temp_entity);
MSG_WriteByte (&sv.multicast, type);
MSG_WriteCoord (&sv.multicast, o[0]);
MSG_WriteCoord (&sv.multicast, o[1]);
MSG_WriteCoord (&sv.multicast, o[2]);
SV_MulticastProtExt (o, MULTICAST_PHS, pr_global_struct->dimension_send, 0, split);
}
void SV_beam_tempentity (int ownerent, vec3_t start, vec3_t end, int type)
{
MSG_WriteByte (&sv.multicast, svc_temp_entity);
MSG_WriteByte (&sv.multicast, type);
MSG_WriteShort (&sv.multicast, ownerent);
MSG_WriteCoord (&sv.multicast, start[0]);
MSG_WriteCoord (&sv.multicast, start[1]);
MSG_WriteCoord (&sv.multicast, start[2]);
MSG_WriteCoord (&sv.multicast, end[0]);
MSG_WriteCoord (&sv.multicast, end[1]);
MSG_WriteCoord (&sv.multicast, end[2]);
#ifdef NQPROT
if (type == TE_LIGHTNING2 && ownerent<0) //special handling for TE_BEAM (don't do TE_RAILGUN - it's a tomaz extension)
{
MSG_WriteByte (&sv.nqmulticast, svc_temp_entity);
MSG_WriteByte (&sv.nqmulticast, NQTE_BEAM);
MSG_WriteShort (&sv.nqmulticast, -1-ownerent);
MSG_WriteCoord (&sv.nqmulticast, start[0]);
MSG_WriteCoord (&sv.nqmulticast, start[1]);
MSG_WriteCoord (&sv.nqmulticast, start[2]);
MSG_WriteCoord (&sv.nqmulticast, end[0]);
MSG_WriteCoord (&sv.nqmulticast, end[1]);
MSG_WriteCoord (&sv.nqmulticast, end[2]);
}
else
{
MSG_WriteByte (&sv.nqmulticast, svc_temp_entity);
MSG_WriteByte (&sv.nqmulticast, type);
MSG_WriteShort (&sv.nqmulticast, ownerent);
MSG_WriteCoord (&sv.nqmulticast, start[0]);
MSG_WriteCoord (&sv.nqmulticast, start[1]);
MSG_WriteCoord (&sv.nqmulticast, start[2]);
MSG_WriteCoord (&sv.nqmulticast, end[0]);
MSG_WriteCoord (&sv.nqmulticast, end[1]);
MSG_WriteCoord (&sv.nqmulticast, end[2]);
}
#endif
SV_MulticastProtExt (start, MULTICAST_PHS, pr_global_struct->dimension_send, 0, 0);
}
/*
void PF_tempentity (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_point_tempentity(G_VECTOR(OFS_PARM0), G_FLOAT(OFS_PARM1), 1);
}
*/
//=============================================================================
int SV_ModelIndex (char *name);
void PF_makestatic (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent;
int mdlindex, i;
entity_state_t *state;
ent = G_EDICT(prinst, OFS_PARM0);
SV_FlushSignon ();
mdlindex = SV_ModelIndex(PR_GetString(prinst, ent->v->model));
if (ent->v->drawflags || ent->v->alpha || mdlindex > 255 || ent->v->frame > 255 || ent->v->scale || ent->v->abslight)
{
if (sv.numextrastatics==sizeof(sv.extendedstatics)/sizeof(sv.extendedstatics[0]))
return; //fail the whole makestatic thing.
state = &sv.extendedstatics[sv.numextrastatics++];
memset(state, 0, sizeof(*state));
state->number = sv.numextrastatics;
state->flags = 0;
VectorCopy (ent->v->origin, state->origin);
VectorCopy (ent->v->angles, state->angles);
state->modelindex = mdlindex;//ent->v->modelindex;
state->frame = ent->v->frame;
state->colormap = ent->v->colormap;
state->skinnum = ent->v->skin;
state->effects = ent->v->effects;
state->hexen2flags = ent->v->drawflags;
state->abslight = (int)(ent->v->abslight*255) & 255;
state->trans = ent->v->alpha*255;
if (!ent->v->alpha)
state->trans = 255;
state->fatness = ent->v->fatness;
state->scale = ent->v->scale*16.0;
if (!ent->v->scale)
state->scale = 1*16;
if (progstype != PROG_QW) //don't send extra nq effects to a qw client.
state->effects &= EF_BRIGHTLIGHT | EF_DIMLIGHT;
}
else
{
MSG_WriteByte (&sv.signon,svc_spawnstatic);
MSG_WriteByte (&sv.signon, mdlindex&255);
MSG_WriteByte (&sv.signon, ent->v->frame);
MSG_WriteByte (&sv.signon, (int)ent->v->colormap);
MSG_WriteByte (&sv.signon, (int)ent->v->skin);
for (i=0 ; i<3 ; i++)
{
MSG_WriteCoord(&sv.signon, ent->v->origin[i]);
MSG_WriteAngle(&sv.signon, ent->v->angles[i]);
}
}
// throw the entity away now
ED_Free (svprogfuncs, ent);
}
//=============================================================================
/*
==============
PF_setspawnparms
==============
*/
void PF_setspawnparms (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent;
int i;
client_t *client;
ent = G_EDICT(prinst, OFS_PARM0);
i = NUM_FOR_EDICT(prinst, ent);
if (i < 1 || i > sv.allocated_client_slots)
{
PR_BIError (prinst, "Entity is not a client");
return;
}
// copy spawn parms out of the client_t
client = svs.clients + (i-1);
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
if (spawnparamglobals[i])
*spawnparamglobals[i] = client->spawn_parms[i];
}
/*
==============
PF_changelevel
==============
*/
void PF_changelevel (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s, *spot;
// make sure we don't issue two changelevels (unless the last one failed)
if (sv.mapchangelocked)
return;
sv.mapchangelocked = true;
if (*svprogfuncs->callargc == 2)
{
s = PR_GetStringOfs(prinst, OFS_PARM0);
spot = PR_GetStringOfs(prinst, OFS_PARM1);
Cbuf_AddText (va("\nchangelevel %s %s\n",s, spot), RESTRICT_LOCAL);
}
else
{
s = PR_GetStringOfs(prinst, OFS_PARM0);
Cbuf_AddText (va("\nmap %s\n",s), RESTRICT_LOCAL);
}
}
/*
==============
PF_logfrag
logfrag (killer, killee)
==============
*/
void PF_logfrag (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent1, *ent2;
int e1, e2;
char *s;
ent1 = G_EDICT(prinst, OFS_PARM0);
ent2 = G_EDICT(prinst, OFS_PARM1);
e1 = NUM_FOR_EDICT(prinst, ent1);
e2 = NUM_FOR_EDICT(prinst, ent2);
if (e1 < 1 || e1 > sv.allocated_client_slots
|| e2 < 1 || e2 > sv.allocated_client_slots)
return;
#ifdef SVRANKING
if (e1 != e2) //don't get a point for suicide.
svs.clients[e1-1].kills += 1;
svs.clients[e2-1].deaths += 1;
#endif
s = va("\\%s\\%s\\\n",svs.clients[e1-1].name, svs.clients[e2-1].name);
SZ_Print (&svs.log[svs.logsequence&1], s);
if (sv_fraglogfile)
{
VFS_WRITE(sv_fraglogfile, s, strlen(s));
VFS_FLUSH (sv_fraglogfile);
}
}
/*
==============
PF_infokey
string(entity e, string key) infokey
==============
*/
void PF_infokey (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *e;
int e1;
char *value;
char *key;
char ov[256];
e = G_EDICT(prinst, OFS_PARM0);
e1 = NUM_FOR_EDICT(prinst, e);
key = PR_GetStringOfs(prinst, OFS_PARM1);
if (e1 == 0)
{
if (pr_imitatemvdsv.value && !strcmp(key, "*version"))
value = "2.40";
else
{
if ((value = Info_ValueForKey (svs.info, key)) == NULL || !*value)
value = Info_ValueForKey(localinfo, key);
}
}
else if (e1 <= MAX_CLIENTS)
{
value = ov;
if (!strcmp(key, "ip") || !strcmp(key, "realip")) //note: FTE doesn't support mvdsv's realip stuff, so pretend that we do if the mod asks
value = strcpy(ov, NET_BaseAdrToString (svs.clients[e1-1].netchan.remote_address));
else if (!strcmp(key, "ping"))
sprintf(ov, "%d", SV_CalcPing (&svs.clients[e1-1]));
else if (!strcmp(key, "*userid"))
sprintf(ov, "%d", svs.clients[e1-1].userid);
else if (!strcmp(key, "download"))
sprintf(ov, "%d", svs.clients[e1-1].download != NULL ? (int)(100*svs.clients[e1-1].downloadcount/svs.clients[e1-1].downloadsize) : -1);
// else if (!strcmp(key, "login")) //mvdsv
// value = "";
else if (!strcmp(key, "trustlevel")) //info for progs.
{
#ifdef SVRANKING
rankstats_t rs;
if (!svs.clients[e1-1].rankid)
value = "";
else if (Rank_GetPlayerStats(svs.clients[e1-1].rankid, &rs))
sprintf(ov, "%d", rs.trustlevel);
else
#endif
value = "";
}
else
value = Info_ValueForKey (svs.clients[e1-1].userinfo, key);
} else
value = "";
G_INT(OFS_RETURN) = PR_TempString(prinst, value);
}
/*
==============
PF_stof
float(string s) stof
==============
*/
void PF_stof (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
s = PR_GetStringOfs(prinst, OFS_PARM0);
G_FLOAT(OFS_RETURN) = atof(s);
}
void PF_Sin (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = sin(G_FLOAT(OFS_PARM0));
}
void PF_Cos (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = cos(G_FLOAT(OFS_PARM0));
}
void PF_Sqrt (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = sqrt(G_FLOAT(OFS_PARM0));
}
void PF_pow (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = pow(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
}
/*
==============
PF_multicast
void(vector where, float set) multicast
==============
*/
void PF_multicast (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *o;
int to;
o = G_VECTOR(OFS_PARM0);
to = G_FLOAT(OFS_PARM1);
SV_Multicast (o, to);
}
static void PF_Fixme (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int i;
qboolean printedheader = false;
SV_EndRedirect();
for (i = 0; BuiltinList[i].bifunc; i++)
{
if (BuiltinList[i].ebfsnum == prinst->lastcalledbuiltinnumber)
{
if (!printedheader)
{
Con_Printf("\nMod forgot to ensure support for builtin %i\nPossible builtins:\n", prinst->lastcalledbuiltinnumber);
printedheader = true;
}
Con_Printf("%s\n", BuiltinList[i].name);
}
}
Con_Printf("\n");
if (progstype == PROG_QW)
prinst->RunError(prinst, "\nBuiltin %i not implemented.\nMods designed for mvdsv may need pr_imitatemvdsv to be enabled.", prinst->lastcalledbuiltinnumber);
else
prinst->RunError(prinst, "\nBuiltin %i not implemented.\nMod is not compatable.", prinst->lastcalledbuiltinnumber);
PR_BIError (prinst, "bulitin not implemented");
}
void PF_Ignore(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_INT(OFS_RETURN) = 0;
}
/*
==============
PF_logfrag
logfrag (killer, killee)
==============
*/
void PF_logstring (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
s = PF_VarString(prinst, 0, pr_globals);
if (sv_fraglogfile)
{
VFS_WRITE(sv_fraglogfile, s, strlen(s));
VFS_FLUSH(sv_fraglogfile);
}
}
#define PRSTR 0xa6ffb3d7
void PF_newstring(progfuncs_t *prinst, struct globalvars_s *pr_globals) //mvdsv
{
char *s;
int len;
char *in = PR_GetStringOfs(prinst, OFS_PARM0);
len = strlen(in)+1;
if (*prinst->callargc == 2 && G_FLOAT(OFS_PARM1) > len)
len = G_FLOAT(OFS_PARM1);
s = Z_TagMalloc(len+8, Z_QC_TAG);
((int *)s)[0] = PRSTR;
((int *)s)[1] = len;
strcpy(s+8, in);
RETURN_SSTRING(s+8);
}
void PF_dupstring(progfuncs_t *prinst, struct globalvars_s *pr_globals) //frik_file
{
char *s, *in;
int len;
in = PF_VarString(prinst, 0, pr_globals);
len = strlen(in)+1;
s = Z_TagMalloc(len+8, Z_QC_TAG);
((int *)s)[0] = PRSTR;
((int *)s)[1] = len;
strcpy(s+8, in);
RETURN_SSTRING(s+8);
}
void PF_forgetstring(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s=PR_GetStringOfs(prinst, OFS_PARM0);
s-=8;
if (((int *)s)[0] != PRSTR)
{
Con_Printf("QC tried to free a non allocated string: ");
Con_Printf("%s\n", s+8); //two prints, so that logged prints ensure the first is written.
(*prinst->pr_trace) = 1;
PR_StackTrace(prinst);
return;
}
((int *)s)[0] = 0xabcd1234;
Z_Free(s);
}
void PF_strlen(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = strlen(PR_GetStringOfs(prinst, OFS_PARM0));
}
void PF_strcatp(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *buf = PR_GetStringOfs(prinst, OFS_PARM0); char *add = PR_GetStringOfs(prinst, OFS_PARM1);
int wantedlen = G_FLOAT(OFS_PARM2);
int len;
if (((int *)(buf-8))[0] != PRSTR)
{
Con_Printf("QC tried to add to a non allocated string\n");
(*prinst->pr_trace) = 1;
G_FLOAT(OFS_RETURN) = 0;
return;
}
len = strlen(add);
buf+=strlen(buf);
strcat(buf, add);
buf+=len;
while(len++ < wantedlen)
*buf++ = ' ';
*buf = '\0';
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
}
void PF_redstring(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *string = PR_GetStringOfs(prinst, OFS_PARM0), *s;
static char buf[1024];
for (s = buf; *string; s++, string++)
*s=*string|CON_HIGHCHARSMASK;
*s = '\0';
RETURN_TSTRING(buf);
}
#ifdef PEXT_BULLETENS
void PF_bulleten (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int j;
client_t *client;
char *msg = PF_VarString(prinst, 1, pr_globals);
int board = G_FLOAT(OFS_PARM0);
int msglen = strlen(msg);
// send the data to all relevent clients
for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++)
{
if (client->state < cs_connected) //so a call can be used in client connected.
continue;
if (client->fteprotocolextensions & PEXT_BULLETENS)
{
ClientReliableCheckBlock(client, msglen+1);
ClientReliableWrite_Byte(client, svc_bulletentext);
ClientReliableWrite_Byte(client, board);
ClientReliableWrite_String(client, msg);
}
}
}
#endif
#ifdef SVCHAT
void SV_Chat(char *filename, float starttag, edict_t *edict);
void PF_chat (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_Chat(PR_GetStringOfs(prinst, OFS_PARM0), G_FLOAT(OFS_PARM1), G_EDICT(prinst, OFS_PARM2));
}
#endif
//FRIK_FILE extensions.
//returns a section of a string as a tempstring
void PF_substring (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int i, start, length;
char *s;
char string[4096];
s = PR_GetStringOfs(prinst, OFS_PARM0);
start = G_FLOAT(OFS_PARM1);
length = G_FLOAT(OFS_PARM2);
if (start < 0)
start = strlen(s)-start;
if (length < 0)
length = strlen(s)-start+(length+1);
if (start >= strlen(s) || length<=0 || !*s)
{
RETURN_TSTRING("");
return;
}
if (length >= MAXTEMPBUFFERLEN)
length = MAXTEMPBUFFERLEN-1;
for (i = 0; i < start && *s; i++, s++)
;
for (i = 0; *s && i < length; i++, s++)
string[i] = *s;
string[i] = 0;
RETURN_TSTRING(string);
}
//vector(string s) stov = #117
//returns vector value from a string
void PF_stov (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int i;
char *s;
float *out;
s = PF_VarString(prinst, 0, pr_globals);
out = G_VECTOR(OFS_RETURN);
out[0] = out[1] = out[2] = 0;
if (*s == '\'')
s++;
for (i = 0; i < 3; i++)
{
while (*s == ' ' || *s == '\t')
s++;
out[i] = atof (s);
if (!out[i] && *s != '-' && *s != '+' && (*s < '0' || *s > '9'))
break; // not a number
while (*s && *s != ' ' && *s !='\t' && *s != '\'')
s++;
if (*s == '\'')
break;
}
}
//FTE_STRINGS
//strstr, without generating a new string. Use in conjunction with FRIK_FILE's substring for more similar strstr.
void PF_strstrofs (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *instr = PR_GetStringOfs(prinst, OFS_PARM0);
char *match = PR_GetStringOfs(prinst, OFS_PARM1);
int firstofs = (*prinst->callargc>2)?G_FLOAT(OFS_PARM2):0;
if (firstofs && (firstofs < 0 || firstofs > strlen(instr)))
{
G_FLOAT(OFS_RETURN) = -1;
return;
}
match = strstr(instr+firstofs, match);
if (!match)
G_FLOAT(OFS_RETURN) = -1;
else
G_FLOAT(OFS_RETURN) = match - instr;
}
//FTE_STRINGS
//returns characture at position X
void PF_str2chr (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *instr = PR_GetStringOfs(prinst, OFS_PARM0);
int ofs = (*prinst->callargc>1)?G_FLOAT(OFS_PARM1):0;
if (ofs < 0)
ofs = strlen(instr)+ofs;
if (ofs && (ofs < 0 || ofs > strlen(instr)))
G_FLOAT(OFS_RETURN) = '\0';
else
G_FLOAT(OFS_RETURN) = instr[ofs];
}
//FTE_STRINGS
//returns a string containing one characture per parameter (up to the qc max params of 8).
void PF_chr2str (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int i;
char string[16];
for (i = 0; i < *prinst->callargc; i++)
string[i] = G_FLOAT(OFS_PARM0 + i*3);
string[i] = '\0';
RETURN_TSTRING(string);
}
static int chrconv_number(int i, int base, int conv)
{
i -= base;
switch (conv)
{
default:
case 5:
case 6:
case 0:
break;
case 1:
base = '0';
break;
case 2:
base = '0'+128;
break;
case 3:
base = '0'-30;
break;
case 4:
base = '0'+128-30;
break;
}
return i + base;
}
static int chrconv_punct(int i, int base, int conv)
{
i -= base;
switch (conv)
{
default:
case 0:
break;
case 1:
base = 0;
break;
case 2:
base = 128;
break;
}
return i + base;
}
static int chrchar_alpha(int i, int basec, int baset, int convc, int convt, int charnum)
{
//convert case and colour seperatly...
i -= baset + basec;
switch (convt)
{
default:
case 0:
break;
case 1:
baset = 0;
break;
case 2:
baset = 128;
break;
case 5:
case 6:
baset = 128*((charnum&1) == (convt-5));
break;
}
switch (convc)
{
default:
case 0:
break;
case 1:
basec = 'a';
break;
case 2:
basec = 'A';
break;
}
return i + basec + baset;
}
//FTE_STRINGS
//bulk convert a string. change case or colouring.
void PF_strconv (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int ccase = G_FLOAT(OFS_PARM0); //0 same, 1 lower, 2 upper
int redalpha = G_FLOAT(OFS_PARM1); //0 same, 1 white, 2 red, 5 alternate, 6 alternate-alternate
int redchars = G_FLOAT(OFS_PARM2); //0 same, 1 white, 2 red, 3 redspecial, 4 whitespecial, 5 alternate, 6 alternate-alternate
unsigned char *string = PF_VarString(prinst, 3, pr_globals);
int len = strlen(string);
int i;
unsigned char resbuf[8192];
unsigned char *result = resbuf;
if (len >= MAXTEMPBUFFERLEN)
len = MAXTEMPBUFFERLEN-1;
for (i = 0; i < len; i++, string++, result++) //should this be done backwards?
{
if (*string >= '0' && *string <= '9') //normal numbers...
*result = chrconv_number(*string, '0', redchars);
else if (*string >= '0'+128 && *string <= '9'+128)
*result = chrconv_number(*string, '0'+128, redchars);
else if (*string >= '0'+128-30 && *string <= '9'+128-30)
*result = chrconv_number(*string, '0'+128-30, redchars);
else if (*string >= '0'-30 && *string <= '9'-30)
*result = chrconv_number(*string, '0'-30, redchars);
else if (*string >= 'a' && *string <= 'z') //normal numbers...
*result = chrchar_alpha(*string, 'a', 0, ccase, redchars, i);
else if (*string >= 'A' && *string <= 'Z') //normal numbers...
*result = chrchar_alpha(*string, 'A', 0, ccase, redchars, i);
else if (*string >= 'a'+128 && *string <= 'z'+128) //normal numbers...
*result = chrchar_alpha(*string, 'a', 128, ccase, redchars, i);
else if (*string >= 'A'+128 && *string <= 'Z'+128) //normal numbers...
*result = chrchar_alpha(*string, 'A', 128, ccase, redchars, i);
else if ((*string & 127) < 16 || !redalpha) //special chars..
*result = *string;
else if (*string < 128)
*result = chrconv_punct(*string, 0, redalpha);
else
*result = chrconv_punct(*string, 128, redalpha);
}
*result = '\0';
RETURN_TSTRING(((char*)resbuf));
}
//FTE_STRINGS
//C style strncmp (compare first n charactures - case sensative. Note that there is no strcmp provided)
void PF_strncmp (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *a = PR_GetStringOfs(prinst, OFS_PARM0);
char *b = PR_GetStringOfs(prinst, OFS_PARM1);
float len = G_FLOAT(OFS_PARM2);
G_FLOAT(OFS_RETURN) = strncmp(a, b, len);
}
//FTE_STRINGS
//C style strcasecmp (case insensative string compare)
void PF_strcasecmp (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *a = PR_GetStringOfs(prinst, OFS_PARM0);
char *b = PR_GetStringOfs(prinst, OFS_PARM1);
G_FLOAT(OFS_RETURN) = stricmp(a, b);
}
//FTE_STRINGS
//C style strncasecmp (compare first n charactures - case insensative)
void PF_strncasecmp (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *a = PR_GetStringOfs(prinst, OFS_PARM0);
char *b = PR_GetStringOfs(prinst, OFS_PARM1);
float len = G_FLOAT(OFS_PARM2);
G_FLOAT(OFS_RETURN) = strnicmp(a, b, len);
}
//uses qw style \key\value strings
void PF_infoadd (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *info = PR_GetStringOfs(prinst, OFS_PARM0);
char *key = PR_GetStringOfs(prinst, OFS_PARM1);
char *value = PF_VarString(prinst, 2, pr_globals);
char temp[8192];
Q_strncpyz(temp, info, MAXTEMPBUFFERLEN);
Info_SetValueForStarKey(temp, key, value, MAXTEMPBUFFERLEN);
RETURN_TSTRING(temp);
}
//uses qw style \key\value strings
void PF_infoget (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *info = PR_GetStringOfs(prinst, OFS_PARM0);
char *key = PR_GetStringOfs(prinst, OFS_PARM1);
key = Info_ValueForKey(info, key);
RETURN_TSTRING(key);
}
//back to frik_file support.
#define MAX_QC_FILES 8
#define FIRST_QC_FILE_INDEX 1000
typedef struct {
char name[256];
char *data;
int bufferlen;
int len;
int ofs;
int accessmode;
progfuncs_t *prinst;
} pf_fopen_files_t;
pf_fopen_files_t pf_fopen_files[MAX_QC_FILES];
void PF_fopen (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *name = PR_GetStringOfs(prinst, OFS_PARM0);
int fmode = G_FLOAT(OFS_PARM1);
int i;
for (i = 0; i < MAX_QC_FILES; i++)
if (!pf_fopen_files[i].data)
break;
if (i == MAX_QC_FILES) //too many already open
{
G_FLOAT(OFS_RETURN) = -1;
return;
}
if (name[1] == ':' || //dos filename absolute path specified - reject.
strchr(name, '\\') || *name == '/' || //absolute path was given - reject
strstr(name, "..")) //someone tried to be cleaver.
{
G_FLOAT(OFS_RETURN) = -1;
return;
}
Q_strncpyz(pf_fopen_files[i].name, va("data/%s", name), sizeof(pf_fopen_files[i].name));
pf_fopen_files[i].accessmode = fmode;
switch (fmode)
{
case 0: //read
pf_fopen_files[i].data = COM_LoadMallocFile(pf_fopen_files[i].name);
if (!pf_fopen_files[i].data)
{
Q_strncpyz(pf_fopen_files[i].name, name, sizeof(pf_fopen_files[i].name));
pf_fopen_files[i].data = COM_LoadMallocFile(pf_fopen_files[i].name);
}
if (pf_fopen_files[i].data)
{
G_FLOAT(OFS_RETURN) = i + FIRST_QC_FILE_INDEX;
pf_fopen_files[i].prinst = prinst;
}
else
G_FLOAT(OFS_RETURN) = -1;
pf_fopen_files[i].bufferlen = pf_fopen_files[i].len = com_filesize;
pf_fopen_files[i].ofs = 0;
break;
case 1: //append
pf_fopen_files[i].data = COM_LoadMallocFile(pf_fopen_files[i].name);
pf_fopen_files[i].ofs = pf_fopen_files[i].bufferlen = pf_fopen_files[i].len = com_filesize;
if (pf_fopen_files[i].data)
{
G_FLOAT(OFS_RETURN) = i + FIRST_QC_FILE_INDEX;
pf_fopen_files[i].prinst = prinst;
break;
}
//file didn't exist - fall through
case 2: //write
pf_fopen_files[i].bufferlen = 8192;
pf_fopen_files[i].data = BZ_Malloc(pf_fopen_files[i].bufferlen);
pf_fopen_files[i].len = 0;
pf_fopen_files[i].ofs = 0;
G_FLOAT(OFS_RETURN) = i + FIRST_QC_FILE_INDEX;
pf_fopen_files[i].prinst = prinst;
break;
default: //bad
G_FLOAT(OFS_RETURN) = -1;
break;
}
}
void PF_fclose (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int fnum = G_FLOAT(OFS_PARM0)-FIRST_QC_FILE_INDEX;
if (fnum < 0 || fnum >= MAX_QC_FILES)
{
Con_Printf("PF_fclose: File out of range\n");
return; //out of range
}
if (!pf_fopen_files[fnum].data)
{
Con_Printf("PF_fclose: File is not open\n");
return; //not open
}
if (pf_fopen_files[fnum].prinst != prinst)
{
Con_Printf("PF_fclose: File is from wrong instance\n");
return; //this just isn't ours.
}
switch(pf_fopen_files[fnum].accessmode)
{
case 0:
BZ_Free(pf_fopen_files[fnum].data);
break;
case 1:
case 2:
COM_WriteFile(pf_fopen_files[fnum].name, pf_fopen_files[fnum].data, pf_fopen_files[fnum].len);
BZ_Free(pf_fopen_files[fnum].data);
break;
}
pf_fopen_files[fnum].data = NULL;
pf_fopen_files[fnum].prinst = NULL;
}
void PF_fgets (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char c, *s, *o, *max;
int fnum = G_FLOAT(OFS_PARM0) - FIRST_QC_FILE_INDEX;
char pr_string_temp[4096];
*pr_string_temp = '\0';
G_INT(OFS_RETURN) = 0; //EOF
if (fnum < 0 || fnum >= MAX_QC_FILES)
{
PR_BIError(prinst, "PF_fgets: File out of range\n");
return; //out of range
}
if (!pf_fopen_files[fnum].data)
{
PR_BIError(prinst, "PF_fgets: File is not open\n");
return; //not open
}
if (pf_fopen_files[fnum].prinst != prinst)
{
PR_BIError(prinst, "PF_fgets: File is from wrong instance\n");
return; //this just isn't ours.
}
//read up to the next \n, ignoring any \rs.
o = pr_string_temp;
max = o + MAXTEMPBUFFERLEN-1;
s = pf_fopen_files[fnum].data+pf_fopen_files[fnum].ofs;
while(*s)
{
c = *s++;
if (c == '\n')
break;
if (c == '\r')
continue;
if (o == max)
break;
*o++ = c;
}
*o = '\0';
pf_fopen_files[fnum].ofs = s - pf_fopen_files[fnum].data;
if (!pr_string_temp[0] && !*s)
G_INT(OFS_RETURN) = 0; //EOF
else
RETURN_TSTRING(pr_string_temp);
}
void PF_fputs (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int fnum = G_FLOAT(OFS_PARM0) - FIRST_QC_FILE_INDEX;
char *msg = PF_VarString(prinst, 1, pr_globals);
int len = strlen(msg);
if (fnum < 0 || fnum >= MAX_QC_FILES)
{
Con_Printf("PF_fgets: File out of range\n");
return; //out of range
}
if (!pf_fopen_files[fnum].data)
{
Con_Printf("PF_fgets: File is not open\n");
return; //not open
}
if (pf_fopen_files[fnum].prinst != prinst)
{
Con_Printf("PF_fgets: File is from wrong instance\n");
return; //this just isn't ours.
}
if (pf_fopen_files[fnum].bufferlen < pf_fopen_files[fnum].ofs + len)
{
char *newbuf;
pf_fopen_files[fnum].bufferlen = pf_fopen_files[fnum].bufferlen*2 + len;
newbuf = BZF_Malloc(pf_fopen_files[fnum].bufferlen);
memcpy(newbuf, pf_fopen_files[fnum].data, pf_fopen_files[fnum].len);
BZ_Free(pf_fopen_files[fnum].data);
pf_fopen_files[fnum].data = newbuf;
}
memcpy(pf_fopen_files[fnum].data + pf_fopen_files[fnum].ofs, msg, len);
if (pf_fopen_files[fnum].len < pf_fopen_files[fnum].ofs + len)
pf_fopen_files[fnum].len = pf_fopen_files[fnum].ofs + len;
pf_fopen_files[fnum].ofs+=len;
}
void PF_fcloseall (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int i;
for (i = 0; i < MAX_QC_FILES; i++)
{
if (pf_fopen_files[i].prinst != prinst)
continue;
G_FLOAT(OFS_PARM0) = i+FIRST_QC_FILE_INDEX;
PF_fclose(prinst, pr_globals);
}
}
typedef struct prvmsearch_s {
int handle;
progfuncs_t *fromprogs; //share across menu/server
int entries;
char **names;
int *sizes;
struct prvmsearch_s *next;
} prvmsearch_t;
prvmsearch_t *prvmsearches;
int prvm_nextsearchhandle;
void search_close (progfuncs_t *prinst, int handle)
{
int i;
prvmsearch_t *prev, *s;
prev = NULL;
for (s = prvmsearches; s; )
{
if (s->handle == handle)
{ //close it down.
if (s->fromprogs != prinst)
{
Con_Printf("Handle wasn't valid with that progs\n");
return;
}
if (prev)
prev->next = s->next;
else
prvmsearches = s->next;
for (i = 0; i < s->entries; i++)
{
BZ_Free(s->names[i]);
}
BZ_Free(s->names);
BZ_Free(s->sizes);
BZ_Free(s);
return;
}
prev = s;
s = s->next;
}
}
//a progs was closed... hunt down it's searches, and warn about any searches left open.
void search_close_progs(progfuncs_t *prinst, qboolean complain)
{
int i;
prvmsearch_t *prev, *s;
prev = NULL;
for (s = prvmsearches; s; )
{
if (s->fromprogs == prinst)
{ //close it down.
if (complain)
Con_Printf("Warning: Progs search was still active\n");
if (prev)
prev->next = s->next;
else
prvmsearches = s->next;
for (i = 0; i < s->entries; i++)
{
BZ_Free(s->names[i]);
}
BZ_Free(s->names);
BZ_Free(s->sizes);
BZ_Free(s);
if (prev)
s = prev->next;
else
s = prvmsearches;
continue;
}
prev = s;
s = s->next;
}
if (!prvmsearches)
prvm_nextsearchhandle = 0; //might as well.
}
int search_enumerate(char *name, int fsize, void *parm)
{
prvmsearch_t *s = parm;
s->names = BZ_Realloc(s->names, ((s->entries+64)&~63) * sizeof(char*));
s->sizes = BZ_Realloc(s->sizes, ((s->entries+64)&~63) * sizeof(int));
s->names[s->entries] = BZ_Malloc(strlen(name)+1);
strcpy(s->names[s->entries], name);
s->sizes[s->entries] = fsize;
s->entries++;
return true;
}
//float search_begin(string pattern, float caseinsensitive, float quiet) = #74;
void PF_search_begin (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{ //< 0 for error, > 0 for handle.
char *pattern = PR_GetStringOfs(prinst, OFS_PARM0);
// qboolean caseinsensative = G_FLOAT(OFS_PARM1);
// qboolean quiet = G_FLOAT(OFS_PARM2);
prvmsearch_t *s;
s = BZ_Malloc(sizeof(*s));
s->fromprogs = prinst;
s->handle = prvm_nextsearchhandle++;
COM_EnumerateFiles(pattern, search_enumerate, s);
if (s->entries==0)
{
BZ_Free(s);
G_FLOAT(OFS_RETURN) = -1;
return;
}
s->next = prvmsearches;
prvmsearches = s;
G_FLOAT(OFS_RETURN) = s->handle;
}
//void search_end(float handle) = #75;
void PF_search_end (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int handle = G_FLOAT(OFS_PARM0);
search_close(prinst, handle);
}
//float search_getsize(float handle) = #76;
void PF_search_getsize (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int handle = G_FLOAT(OFS_PARM0);
prvmsearch_t *s;
G_FLOAT(OFS_RETURN) = -1;
for (s = prvmsearches; s; s = s->next)
{
if (s->handle == handle)
{ //close it down.
if (s->fromprogs != prinst)
{
Con_Printf("Handle wasn't valid with that progs\n");
return;
}
G_FLOAT(OFS_RETURN) = s->entries;
return;
}
}
}
//string search_getfilename(float handle, float num) = #77;
void PF_search_getfilename (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int handle = G_FLOAT(OFS_PARM0);
int num = G_FLOAT(OFS_PARM1);
prvmsearch_t *s;
G_INT(OFS_RETURN) = 0;
for (s = prvmsearches; s; s = s->next)
{
if (s->handle == handle)
{ //close it down.
if (s->fromprogs != prinst)
{
Con_Printf("Search handle wasn't valid with that progs\n");
return;
}
if (num < 0 || num >= s->entries)
return;
RETURN_TSTRING(s->names[num]);
return;
}
}
Con_Printf("Search handle wasn't valid\n");
}
//closes filesystem type stuff for when a progs has stopped needing it.
void PR_fclose_progs (progfuncs_t *prinst)
{
PF_fcloseall(prinst, PR_globals(prinst, PR_CURRENT));
search_close_progs(prinst, true);
}
//the lh extension system asks for a name for the extension.
//the ebfs version is a function that returns a builtin number.
//thus lh's system requires various builtins to exist at specific numbers.
typedef struct lh_extension_s {
char *name;
int numbuiltins;
qboolean *enabled;
char *builtins[18]; //extend freely
} lh_extension_t;
lh_extension_t QSG_Extensions[] = {
{"BX_COLOREDTEXT"},
{"DP_CON_SET"},
#ifndef SERVERONLY
{"DP_CON_SETA"}, //because the server doesn't write configs.
#endif
{"DP_EF_BLUE"}, //hah!! This is QuakeWorld!!!
{"DP_EF_FULLBRIGHT"}, //Rerouted to hexen2 support.
{"DP_EF_NODRAW"}, //implemented by sending it with no modelindex
{"DP_EF_RED"},
{"DP_ENT_COLORMOD"},
{"DP_ENT_EXTERIORMODELTOCLIENT"},
//only in dp6 currently {"DP_ENT_GLOW"},
{"DP_ENT_VIEWMODEL"},
{"DP_GFX_QUAKE3MODELTAGS"},
{"DP_GFX_SKINFILES"},
{"DP_GFX_SKYBOX"}, //according to the spec. :)
{"DP_HALFLIFE_MAP_CVAR"},
//to an extend {"DP_HALFLIFE_SPRITE"},
{"DP_INPUTBUTTONS"},
{"DP_LITSUPPORT"},
{"DP_MONSTERWALK"},
{"DP_MOVETYPEBOUNCEMISSILE"}, //I added the code for hexen2 support.
{"DP_MOVETYPEFOLLOW"},
{"DP_QC_BOTCLIENT", 2, NULL, {"spawnclient", "clienttype"}},
{"DP_QC_CHANGEPITCH", 1, NULL, {"changepitch"}},
{"DP_QC_COPYENTITY", 1, NULL, {"copyentity"}},
{"DP_QC_CVAR_STRING", 1, NULL, {"dp_cvar_string"}}, //448 builtin.
{"DP_QC_ETOS", 1, NULL, {"etos"}},
{"DP_QC_FINDCHAIN", 1, NULL, {"findchain"}},
{"DP_QC_FINDCHAINFLOAT", 1, NULL, {"findchainfloat"}},
{"DP_QC_FINDFLAGS", 1, NULL, {"findflags"}},
{"DP_QC_FINDCHAINFLAGS", 1, NULL, {"findchainflags"}},
{"DP_QC_FINDFLOAT", 1, NULL, {"findfloat"}},
{"DP_QC_FS_SEARCH", 4, NULL, {"search_begin", "search_end", "search_getsize", "search_getfilename"}},
{"DP_QC_MINMAXBOUND", 3, NULL, {"min", "max", "bound"}},
{"DP_QC_MULTIPLETEMPSTRINGS"},
{"DP_QC_RANDOMVEC", 1, NULL, {"randomvec"}},
{"DP_QC_SINCOSSQRTPOW", 4, NULL, {"sin", "cos", "sqrt", "pow"}},
{"DP_QC_UNLIMITEDTEMPSTRINGS"},
{"DP_QC_TRACEBOX", 1, NULL, {"tracebox"}},
{"DP_QC_TRACETOSS"},
{"DP_QC_TRACE_MOVETYPE_HITMODEL"},
{"DP_QC_TRACE_MOVETYPE_WORLDONLY"},
{"DP_QC_TRACE_MOVETYPES"}, //this one is just a lame excuse to add annother extension...
{"DP_QC_VECTORVECTORS", 1, NULL, {"vectorvectors"}},
{"DP_QUAKE2_MODEL"},
{"DP_QUAKE2_SPRITE"},
{"DP_QUAKE3_MODEL"},
{"DP_REGISTERCVAR", 1, NULL, {"registercvar"}},
{"DP_SND_STEREOWAV"},
{"DP_SND_OGGVORBIS"},
{"DP_SOLIDCORPSE"},
{"DP_SPRITE32"}, //hmm... is it legal to advertise this one?
{"DP_SV_CLIENTCOLORS"},
{"DP_SV_CLIENTNAME"},
{"DP_SV_DRAWONLYTOCLIENT"},
{"DP_SV_DROPCLIENT", 1, NULL, {"dropclient"}},
{"DP_SV_EFFECT", 1, NULL, {"effect"}},
{"DP_SV_EXTERIORMODELFORCLIENT"},
{"DP_SV_NODRAWTOCLIENT"}, //I prefer my older system. Guess I might as well remove that older system at some point.
{"DP_SV_PLAYERPHYSICS"},
{"DP_SV_PRECACHEANYTIME"},
{"DP_SV_SETCOLOR"},
{"DP_SV_WRITEUNTERMINATEDSTRING", 1, NULL, {"WriteUnterminatedString"}},
{"DP_TE_BLOOD", 1, NULL, {"te_blood"}},
{"DP_TE_BLOODSHOWER", 1, NULL, {"te_bloodshower"}},
{"DP_TE_CUSTOMFLASH", 1, NULL, {"te_customflash"}},
{"DP_TE_EXPLOSIONRGB"},
//flamejet
{"DP_TE_PARTICLECUBE", 1, NULL, {"te_particlecube"}},
//particlerain
//particlesnow
{"DP_TE_PLASMABURN", 1, NULL, {"te_plasmaburn"}},
{"DP_TE_QUADEFFECTS1"},
{"DP_TE_SMALLFLASH", 1, NULL, {"te_smallflash"}},
{"DP_TE_SPARK", 1, NULL, {"te_spark"}},
{"DP_TE_STANDARDEFFECTBUILTINS", 14, NULL, {"te_gunshot", "te_spike", "te_superspike", "te_explosion", "te_tarexplosion", "te_wizspike", "te_knightspike", "te_lavasplash", "te_teleport", "te_explosion2", "te_lightning1", "te_lightning2", "te_lightning3", "te_beam"}},
{"DP_VIEWZOOM"},
{"EXT_BITSHIFT", 1, NULL, {"bitshift"}},
{"EXT_DIMENSION_VISIBILITY"},
{"EXT_DIMENSION_PHYSICS"},
{"EXT_DIMENSION_GHOST"},
{"FRIK_FILE", 11, NULL, {"stof", "fopen","fclose","fgets","fputs","strlen","strcat","substring","stov","strzone","strunzone"}},
{"FTE_CALLTIMEOFDAY", 1, NULL, {"calltimeofday"}},
{"FTE_EXTENDEDTEXTCODES"},
{"FTE_FORCEINFOKEY", 1, NULL, {"forceinfokey"}},
{"FTE_GFX_QUAKE3SHADERS"},
{"FTE_ISBACKBUFFERED", 1, NULL, {"isbackbuffered"}},
#ifndef NOMEDIA
{"FTE_MEDIA_AVI"}, //playfilm supports avi files.
{"FTE_MEDIA_CIN"}, //playfilm command supports q2 cin files.
{"FTE_MEDIA_ROQ"}, //playfilm command supports q3 roq files
#endif
{"FTE_MULTIPROGS"}, //multiprogs functions are available.
{"FTE_MULTITHREADED", 3, NULL, {"sleep", "fork", "abort"}},
{"FTE_MVD_PLAYBACK"},
#ifdef SVCHAT
{"FTE_NPCCHAT", 1, NULL, {"chat"}}, //server looks at chat files. It automagically branches through calling qc functions as requested.
#endif
{"FTE_QC_CHECKPVS", 1, NULL, {"checkpvs"}},
{"FTE_QC_MATCHCLIENTNAME", 1, NULL, {"matchclientname"}},
{"FTE_QC_PAUSED"},
{"FTE_QC_TRACETRIGGER"},
{"FTE_SOLID_LADDER"}, //part of a worthy hl implementation. Allows a simple trigger to remove effects of gravity (solid 20)
//eperimental advanced strings functions.
//reuses the FRIK_FILE builtins (with substring extension)
{"FTE_STRINGS", 16, NULL, {"stof", "strlen","strcat","substring","stov","strzone","strunzone",
"strstrofs", "str2chr", "chr2str", "strconv", "infoadd", "infoget", "strncmp", "strcasecmp", "strncasecmp"}},
{"FTE_QC_SENDPACKET", 1, NULL, {"sendpacket"}},
{"FTE_SV_REENTER"},
{"FTE_TE_STANDARDEFFECTBUILTINS", 14, NULL, {"te_gunshot", "te_spike", "te_superspike", "te_explosion", "te_tarexplosion", "te_wizspike", "te_knightspike", "te_lavasplash",
"te_teleport", "te_lightning1", "te_lightning2", "te_lightning3", "te_lightningblood", "te_bloodqw"}},
{"KRIMZON_SV_PARSECLIENTCOMMAND", 3, NULL, {"clientcommand", "tokenize", "argv"}}, //very very similar to the mvdsv system.
{"NEH_CMD_PLAY2"},
{"NEH_RESTOREGAME"},
//{"PRYDON_CLIENTCURSOR"},
{"QSG_CVARSTRING", 1, NULL, {"cvar_string"}},
{"QW_ENGINE", 1, NULL, {"infokey", "stof", "logfrag"}}, //warning: interpretation of .skin on players can be dodgy, as can some other QW features that differ from NQ.
{"QWE_MVD_RECORD"}, //Quakeworld extended get the credit for this one. (mvdsv)
{"TEI_MD3_MODEL"},
// {"TQ_RAILTRAIL"}, //treat this as the ZQ style railtrails which the client already supports, okay so the preparse stuff needs strengthening.
{"ZQ_MOVETYPE_FLY"},
{"ZQ_MOVETYPE_NOCLIP"},
{"ZQ_MOVETYPE_NONE"},
// {"ZQ_QC_PARTICLE"}, //particle builtin works in QW ( we don't mimic ZQ fully though)
{"ZQ_QC_STRINGS", 7, NULL, {"stof", "strlen","strcat","substring","stov","strzone","strunzone"}} //a trimmed down FRIK_FILE.
};
//some of these are overkill yes, but they are all derived from the fteextensions flags and document the underlaying protocol available.
//(which is why there are two lists of extensions here)
//note: not all of these are actually supported. This list mearly reflects the values of the PEXT_ constants.
//Check protocol.h to make sure that the related PEXT is enabled. The engine will only accept if they are actually supported.
lh_extension_t FTE_Protocol_Extensions[] =
{
{"FTE_PEXT_SETVIEW"}, //nq setview works.
{"DP_ENT_SCALE"}, //entities may be rescaled
{"FTE_PEXT_LIGHTSTYLECOL"}, //lightstyles may have colours.
{"DP_ENT_ALPHA"}, //transparent entites
{"FTE_PEXT_VIEW2"}, //secondary view.
{"FTE_PEXT_BULLETENS"}, //bulleten boards (scrolling text on walls)
{"FTE_PEXT_ZLIBDL"}, //supposed download optimisation (unimportant to qc)
{"FTE_PEXT_LIGHTUPDATES"}, //zap.mdl is sent as a nail packet.
{"FTE_PEXT_FATNESS"}, //entities may be expanded along thier vertex normals
{"DP_HALFLIFE_MAP"}, //entitiy can visit a hl bsp
{"FTE_PEXT_TE_BULLET"}, //additional particle effect. Like TE_SPIKE and TE_SUPERSPIKE
{"FTE_PEXT_HULLSIZE"}, //means we can tell a client to go to crouching hull
{"FTE_PEXT_MODELDBL"}, //max of 512 models
{"FTE_PEXT_ENTITYDBL"}, //max of 1024 ents
{"FTE_PEXT_ENTITYDBL2"}, //max of 2048 ents
{"FTE_PEXT_ORIGINDBL"}, //-8k to +8k map size.
{"FTE_PEXT_VWEAP"},
{"FTE_PEXT_Q2BSP"}, //supports q2 maps. No bugs are apparent.
{"FTE_PEXT_Q3BSP"}, //quake3 bsp support. dp probably has an equivelent, but this is queryable per client.
{"DP_ENT_COLORMOD"},
{NULL}, //splitscreen - not queryable.
{"FTE_HEXEN2"}, //client can use hexen2 maps. server can use hexen2 progs
{"FTE_PEXT_SPAWNSTATIC"}, //means that static entities can have alpha/scale and anything else the engine supports on normal ents. (Added for >256 models, while still being compatable - previous system failed with -1 skins)
{"FTE_PEXT_CUSTOMTENTS", 2, NULL, {"RegisterTempEnt", "CustomTempEnt"}},
{"FTE_PEXT_256PACKETENTITIES"}, //client is able to receive unlimited packet entities (server caps itself to 256 to prevent insanity).
{"FTE_PEXT_64PLAYERS"},
{"TEI_SHOWLMP2", 6, NULL, {"showpic", "hidepic", "movepic", "changepic", "showpicent", "hidepicent"}}, //telejano doesn't actually export the moveent/changeent (we don't want to either cos it would stop frik_file stuff being autoregistered)
{"DP_GFX_QUAKE3MODELTAGS", 1, NULL, {"setattachment"}},
{"FTE_PK3DOWNLOADS"},
{"PEXT_CHUNKEDDOWNLOADS"},
{"EXT_CSQC"}
};
int PR_EnableEBFSBuiltin(char *name, int binum)
{
int i;
for (i = 0;BuiltinList[i].name;i++)
{
if (!strcmp(BuiltinList[i].name, name))
{
if (!binum)
binum = BuiltinList[i].ebfsnum;
if (!pr_overridebuiltins.value)
{
if (pr_builtin[binum] != NULL && pr_builtin[binum] != PF_Fixme)
{
if (pr_builtin[binum] == BuiltinList[i].bifunc) //it is already this function.
return binum;
return 0; //already used... ?
}
}
pr_builtin[binum] = BuiltinList[i].bifunc;
return binum;
}
}
return 0; //not known
}
lh_extension_t *checkfteextensioncl(int mask, char *name) //true if the cient extension mask matches an extension name
{
int i;
for (i = 0; i < sizeof(FTE_Protocol_Extensions)/sizeof(lh_extension_t); i++)
{
if (mask & (1<<i)) //suported
{
if (FTE_Protocol_Extensions[i].name) //some were removed
if (!stricmp(name, FTE_Protocol_Extensions[i].name)) //name matches
return &FTE_Protocol_Extensions[i];
}
}
return NULL;
}
lh_extension_t *checkfteextensionsv(char *name) //true if the server supports an protocol extension.
{
int i;
for (i = 0; i < sizeof(FTE_Protocol_Extensions)/sizeof(lh_extension_t); i++)
{
if (svs.fteprotocolextensions & (1<<i))
{
if (FTE_Protocol_Extensions[i].name) //some were removed
if (!stricmp(name, FTE_Protocol_Extensions[i].name)) //name matches
return &FTE_Protocol_Extensions[i];
}
}
return NULL;
}
lh_extension_t *checkextension(char *name)
{
int i;
for (i = 0; i < sizeof(QSG_Extensions)/sizeof(lh_extension_t); i++)
{
if (!QSG_Extensions[i].name)
continue;
if (!stricmp(name, QSG_Extensions[i].name))
return &QSG_Extensions[i];
}
return NULL;
}
/*
=================
PF_checkextension
returns true if the extension is supported by the server
checkextension(string extensionname, [entity client])
=================
*/
void PF_checkextension (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
lh_extension_t *ext = NULL;
char *s = PR_GetStringOfs(prinst, OFS_PARM0);
ext = checkextension(s);
if (!ext)
{
if (*svprogfuncs->callargc == 2)
{
int clnum = NUM_FOR_EDICT(prinst, G_EDICT(prinst, OFS_PARM1));
if (clnum >= 1 && clnum <= MAX_CLIENTS) //valid client as second parameter
{
ext = checkfteextensioncl(svs.clients[clnum-1].fteprotocolextensions, s);
}
else if (clnum == 0)
ext = checkfteextensionsv(s);
else
{
//ent wasn't valid
Con_Printf("PF_CheckExtension with invalid client number");
}
}
else
{
ext = checkfteextensionsv(s);
}
}
if (ext)
{
int i;
G_FLOAT(OFS_RETURN) = false;
for (i = 0; i < ext->numbuiltins; i++)
{
if (!PR_EnableEBFSBuiltin(ext->builtins[i], 0))
{
Con_Printf("Failed to initialise builtin \"%s\" for extension \"%s\"", ext->builtins[i], s);
return; //whoops, we failed.
}
}
if (ext->enabled)
*ext->enabled = true;
G_FLOAT(OFS_RETURN) = true;
Con_DPrintf("Extension %s is supported\n", s);
}
else
G_FLOAT(OFS_RETURN) = false;
}
void PF_builtinsupported (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s = PR_GetStringOfs(prinst, OFS_PARM0);
G_FLOAT(OFS_RETURN) = PR_EnableEBFSBuiltin(s, 0);
}
//mvdsv builtins.
void PF_ExecuteCommand (progfuncs_t *prinst, struct globalvars_s *pr_globals) //83 //void() exec;
{
int old_other, old_self; // mod_consolecmd will be executed, so we need to store this
old_self = pr_global_struct->self;
old_other = pr_global_struct->other;
Cbuf_Execute();
pr_global_struct->self = old_self;
pr_global_struct->other = old_other;
}
void PF_ArgC (progfuncs_t *prinst, struct globalvars_s *pr_globals) //85 //float() argc;
{
G_FLOAT(OFS_RETURN) = Cmd_Argc();
}
//KRIMZON_SV_PARSECLIENTCOMMAND added these two.
void PF_Tokenize (progfuncs_t *prinst, struct globalvars_s *pr_globals) //84 //void(string str) tokanize;
{
Cmd_TokenizeString(PR_GetStringOfs(prinst, OFS_PARM0), false, true);
G_FLOAT(OFS_RETURN) = Cmd_Argc();
}
void PF_ArgV (progfuncs_t *prinst, struct globalvars_s *pr_globals) //86 //string(float num) argv;
{
int i = G_FLOAT(OFS_PARM0);
if (i < 0)
{
PR_BIError(prinst, "pr_argv with i < 0");
G_INT(OFS_RETURN) = 0;
return;
}
RETURN_TSTRING(Cmd_Argv(i));
}
/*
=================
PF_teamfield
string teamfield(.string field)
=================
*/
void PF_teamfield (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
pr_teamfield = G_INT(OFS_PARM0)+prinst->fieldadjust;
}
/*
=================
PF_substr
string substr(string str, float start, float len)
=================
*/
void PF_substr (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char dest[4096];
char *s;
int start, len, l;
s = PR_GetStringOfs(prinst, OFS_PARM0);
start = (int) G_FLOAT(OFS_PARM1);
len = (int) G_FLOAT(OFS_PARM2);
l = strlen(s);
if (start >= l || len<=0 || !*s)
{
RETURN_TSTRING("");
return;
}
s += start;
l -= start;
if (len > l + 1)
len = l + 1;
if (len > sizeof(dest)-1)
len = sizeof(dest)-1;
Q_strncpyz(dest, s, len + 1);
RETURN_TSTRING(dest);
}
/*
=================
PF_strcat
string strcat(string str1, string str2)
=================
*/
void PF_strcat (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char dest[4096];
char *src = PF_VarString(prinst, 0, pr_globals);
Q_strncpyz(dest, src, MAXTEMPBUFFERLEN);
RETURN_TSTRING(dest);
}
/*
=================
PF_strpad
string strcat(float pad, string str1, ...)
=================
*/
void PF_strpad (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char destbuf[4096];
char *dest = destbuf;
int pad = G_FLOAT(OFS_PARM0);
char *src = PF_VarString(prinst, 1, pr_globals);
if (pad < 0)
{ //pad left
pad = -pad - strlen(src);
if (pad>=MAXTEMPBUFFERLEN)
pad = MAXTEMPBUFFERLEN-1;
if (pad < 0)
pad = 0;
Q_strncpyz(dest+pad, src, MAXTEMPBUFFERLEN-pad);
while(pad--)
{
pad--;
dest[pad] = ' ';
}
}
else
{ //pad right
if (pad>=MAXTEMPBUFFERLEN)
pad = MAXTEMPBUFFERLEN-1;
pad -= strlen(src);
if (pad < 0)
pad = 0;
Q_strncpyz(dest, src, MAXTEMPBUFFERLEN);
dest+=strlen(dest);
while(pad-->0)
*dest++ = ' ';
*dest = '\0';
}
RETURN_TSTRING(destbuf);
}
/*
=================
PF_str2byte
float str2byte (string str)
=================
*/
void PF_str2byte (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = (float) *PR_GetStringOfs(prinst, OFS_PARM0);
}
/*
=================
PF_str2short
float str2short (string str)
=================
*/
void PF_str2short (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
G_FLOAT(OFS_RETURN) = (float) LittleShort(*(short*)PR_GetStringOfs(prinst, OFS_PARM0));
}
/*
=================
PF_readcmd
string readmcmd (string str)
=================
*/
void PF_readcmd (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
static char output[8000];
extern char outputbuf[];
extern redirect_t sv_redirected;
extern int sv_redirectedlang;
redirect_t old;
int oldl;
s = PR_GetStringOfs(prinst, OFS_PARM0);
Cbuf_Execute();
Cbuf_AddText (s, RESTRICT_LOCAL);
old = sv_redirected;
oldl = sv_redirectedlang;
if (old != RD_NONE)
SV_EndRedirect();
SV_BeginRedirect(RD_OBLIVION, LANGDEFAULT);
Cbuf_Execute();
Q_strncpyz(output, outputbuf, sizeof(output));
SV_EndRedirect();
if (old != RD_NONE)
SV_BeginRedirect(old, oldl);
Con_Printf("PF_readcmd: %s\n%s", s, output);
G_INT(OFS_RETURN) = (int)PR_SetString(prinst, output);
}
/*
=================
PF_redirectcmd
void redirectcmd (entity to, string str)
=================
*/
/*
void PF_redirectcmd (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
int entnum;
extern redirect_t sv_redirected;
if (sv_redirected)
return;
entnum = G_EDICTNUM(OFS_PARM0);
if (entnum < 1 || entnum > MAX_CLIENTS)
PR_RunError ("Parm 0 not a client");
s = G_STRING(OFS_PARM1);
Cbuf_AddText (s);
SV_BeginRedirect(RD_MOD + entnum);
Cbuf_Execute();
SV_EndRedirect();
}*/
void PF_calltimeofday (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
date_t date;
func_t f;
f = PR_FindFunction(svprogfuncs, "timeofday", PR_ANY);
if (f)
{
SV_TimeOfDay(&date);
G_FLOAT(OFS_PARM0) = (float)date.sec;
G_FLOAT(OFS_PARM1) = (float)date.min;
G_FLOAT(OFS_PARM2) = (float)date.hour;
G_FLOAT(OFS_PARM3) = (float)date.day;
G_FLOAT(OFS_PARM4) = (float)date.mon;
G_FLOAT(OFS_PARM5) = (float)date.year;
G_INT(OFS_PARM6) = (int)PR_TempString(prinst, date.str);
PR_ExecuteProgram(prinst, f);
}
}
/*
=================
PF_forcedemoframe
void PF_forcedemoframe(float now)
Forces demo frame
if argument 'now' is set, frame is written instantly
=================
*/
void PF_forcedemoframe (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
demo.forceFrame = 1;
// if (G_FLOAT(OFS_PARM0) == 1)
// SV_SendDemoMessage();
}
/*
=================
PF_strcpy
void strcpy(string dst, string src)
FIXME: check for null pointers first?
=================
*/
void PF_MVDSV_strcpy (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *src = PR_GetStringOfs(prinst, OFS_PARM1);
char *dest = PR_GetStringOfs(prinst, OFS_PARM0);
int *ident;
ident = (int *)(dest-8);
/*
if (*ident != PRSTR)
{
Con_Printf("PF_strcpy: not an allocated string\n");
return;
}
if (ident[1] < strlen(src)+1)
{
Con_Printf("PF_strcpy: allocated string is not big enough.\n");
return;
}
*/
strcpy(dest, src);
}
/*
=================
PF_strncpy
void strcpy(string dst, string src, float count)
FIXME: check for null pointers first?
=================
*/
void PF_MVDSV_strncpy (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
strncpy(PR_GetStringOfs(prinst, OFS_PARM0), PR_GetStringOfs(prinst, OFS_PARM1), (int) G_FLOAT(OFS_PARM2));
}
/*
=================
PF_strstr
string strstr(string str, string sub)
=================
*/
void PF_strstr (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *str, *sub, *p;
str = PR_GetStringOfs(prinst, OFS_PARM0);
sub = PR_GetStringOfs(prinst, OFS_PARM1);
if ((p = strstr(str, sub)) == NULL)
{
G_INT(OFS_RETURN) = 0;
return;
}
RETURN_TSTRING(p);
}
char readable2[256] =
{
'.', '_', '_', '_', '_', '.', '_', '_',
'_', '_', '\n', '_', '\n', '>', '.', '.',
'[', ']', '0', '1', '2', '3', '4', '5',
'6', '7', '8', '9', '.', '_', '_', '_',
' ', '!', '\"', '#', '$', '%', '&', '\'',
'(', ')', '*', '+', ',', '-', '.', '/',
'0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', ':', ';', '<', '=', '>', '?',
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
'x', 'y', 'z', '{', '|', '}', '~', '_',
'_', '_', '_', '_', '_', '.', '_', '_',
'_', '_', '_', '_', '_', '>', '.', '.',
'[', ']', '0', '1', '2', '3', '4', '5',
'6', '7', '8', '9', '.', '_', '_', '_',
' ', '!', '\"', '#', '$', '%', '&', '\'',
'(', ')', '*', '+', ',', '-', '.', '/',
'0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', ':', ';', '<', '=', '>', '?',
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G',
'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W',
'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g',
'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
'x', 'y', 'z', '{', '|', '}', '~', '_'
};
void PR_CleanText(unsigned char *text)
{
for ( ; *text; text++)
*text = readable2[*text];
}
/*
================
PF_log
void log(string name, float console, string text)
=================
*/
void PF_log(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char name[MAX_OSPATH], *text;
vfsfile_t *file;
snprintf(name, MAX_OSPATH, "%s.log", PR_GetStringOfs(prinst, OFS_PARM0));
text = PF_VarString(prinst, 2, pr_globals);
PR_CleanText(text);
file = FS_OpenVFS(name, "ab", FS_GAME);
if (file == NULL)
{
Sys_Printf("coldn't open log file %s\n", name);
}
else
{
VFS_WRITE(file, text, strlen(text));
VFS_CLOSE (file);
}
if (G_FLOAT(OFS_PARM1))
Con_Printf("%s", text);
}
#ifdef Q2BSPS
void PF_OpenPortal (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
if (sv.worldmodel->fromgame == fg_quake2)
{
int i, portal = G_FLOAT(OFS_PARM0);
int state = G_FLOAT(OFS_PARM1)!=0;
client_t *client;
for (client = svs.clients, i = 0; i < sv.allocated_client_slots; i++, client++)
{
if (client->state >= cs_connected)
{
ClientReliableWrite_Begin(client, svc_setportalstate, 3);
if (state)
ClientReliableWrite_Short(client, portal | (state<<15));
else
ClientReliableWrite_Short(client, portal);
}
}
CMQ2_SetAreaPortalState(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
}
}
#endif
//EXTENSION: DP_QC_COPYENTITY
//void(entity from, entity to) copyentity = #400
//copies data from one entity to another
static void PF_copyentity (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *in, *out;
in = G_EDICT(prinst, OFS_PARM0);
out = G_EDICT(prinst, OFS_PARM1);
memcpy(out->v, in->v, pr_edict_size);
SV_LinkEdict(out, false);
}
//EXTENSION: DP_QC_ETOS
//string(entity ent) etos = #65
void PF_etos (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char s[64];
snprintf (s, sizeof(s), "entity %i", G_EDICTNUM(prinst, OFS_PARM0));
RETURN_TSTRING(s);
}
//EXTENSION: DP_QC_FINDCHAIN
//entity(string field, string match) findchain = #402
//chained search for strings in entity fields
void PF_findchain (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int i, f;
char *s, *t;
edict_t *ent, *chain;
chain = (edict_t *) *prinst->parms->sv_edicts;
f = G_INT(OFS_PARM0)+prinst->fieldadjust;
s = PR_GetStringOfs(prinst, OFS_PARM1);
for (i = 1; i < *prinst->parms->sv_num_edicts; i++)
{
ent = EDICT_NUM(prinst, i);
if (ent->isfree)
continue;
t = *(string_t *)&((float*)ent->v)[f] + prinst->stringtable;
if (!t)
continue;
if (strcmp(t, s))
continue;
ent->v->chain = EDICT_TO_PROG(prinst, chain);
chain = ent;
}
RETURN_EDICT(prinst, chain);
}
//EXTENSION: DP_QC_FINDCHAINFLOAT
//entity(string field, float match) findchainfloat = #403
//chained search for float, int, and entity reference fields
void PF_findchainfloat (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int i, f;
float s;
edict_t *ent, *chain;
chain = (edict_t *) *prinst->parms->sv_edicts;
f = G_INT(OFS_PARM0)+prinst->fieldadjust;
s = G_FLOAT(OFS_PARM1);
for (i = 1; i < *prinst->parms->sv_num_edicts; i++)
{
ent = EDICT_NUM(prinst, i);
if (ent->isfree)
continue;
if (((float *)ent->v)[f] != s)
continue;
ent->v->chain = EDICT_TO_PROG(prinst, chain);
chain = ent;
}
RETURN_EDICT(prinst, chain);
}
//EXTENSION: DP_QC_FINDCHAINFLAGS
//entity(string field, float match) findchainflags = #450
//chained search for float, int, and entity reference fields
void PF_findchainflags (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int i, f;
int s;
edict_t *ent, *chain;
chain = (edict_t *) *prinst->parms->sv_edicts;
f = G_INT(OFS_PARM0)+prinst->fieldadjust;
s = G_FLOAT(OFS_PARM1);
for (i = 1; i < *prinst->parms->sv_num_edicts; i++)
{
ent = EDICT_NUM(prinst, i);
if (ent->isfree)
continue;
if (!((int)((float *)ent->v)[f] & s))
continue;
ent->v->chain = EDICT_TO_PROG(prinst, chain);
chain = ent;
}
RETURN_EDICT(prinst, chain);
}
//EXTENSION: DP_QC_FINDFLOAT
//entity(entity start, float fld, float match) findfloat = #98
void PF_FindFloat (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int e, f;
int s;
edict_t *ed;
if (*prinst->callargc != 3) //I can hate mvdsv if I want to.
{
PR_BIError(prinst, "PF_FindFloat (#98): callargc != 3\nDid you mean to set pr_imitatemvdsv to 1?");
return;
}
e = G_EDICTNUM(prinst, OFS_PARM0);
f = G_INT(OFS_PARM1)+prinst->fieldadjust;
s = G_INT(OFS_PARM2);
for (e++; e < *prinst->parms->sv_num_edicts; e++)
{
ed = EDICT_NUM(prinst, e);
if (ed->isfree)
continue;
if (((int *)ed->v)[f] == s)
{
RETURN_EDICT(prinst, ed);
return;
}
}
RETURN_EDICT(prinst, *prinst->parms->sv_edicts);
}
//EXTENSION: DP_QC_FINDFLAGS
//entity(entity start, float fld, float match) findflags = #449
void PF_FindFlags (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int e, f;
int s;
edict_t *ed;
e = G_EDICTNUM(prinst, OFS_PARM0);
f = G_INT(OFS_PARM1)+prinst->fieldadjust;
s = G_FLOAT(OFS_PARM2);
for (e++; e < *prinst->parms->sv_num_edicts; e++)
{
ed = EDICT_NUM(prinst, e);
if (ed->isfree)
continue;
if ((int)((float *)ed->v)[f] & s)
{
RETURN_EDICT(prinst, ed);
return;
}
}
RETURN_EDICT(prinst, *prinst->parms->sv_edicts);
}
//EXTENSION: DP_QC_RANDOMVEC
//vector() randomvec = #91
void PF_randomvector (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
vec3_t temp;
do
{
temp[0] = (rand() & 32767) * (2.0 / 32767.0) - 1.0;
temp[1] = (rand() & 32767) * (2.0 / 32767.0) - 1.0;
temp[2] = (rand() & 32767) * (2.0 / 32767.0) - 1.0;
} while (DotProduct(temp, temp) >= 1);
VectorCopy (temp, G_VECTOR(OFS_RETURN));
}
//EXTENSION: DP_QC_VECTORVECTORS
//void(vector dir) vectorvectors = #432
//Writes new values for v_forward, v_up, and v_right based on the given forward vector
static void PF_vectorvectors (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
VectorCopy(G_VECTOR(OFS_PARM0), P_VEC(v_forward));
VectorNormalize(P_VEC(v_forward));
VectorVectors(P_VEC(v_forward), P_VEC(v_right), P_VEC(v_up));
}
//EXTENSION: DP_QC_MINMAXBOUND
//float(float a, floats) min = #94
void PF_min (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int i;
float f;
if (*prinst->callargc == 2)
{
G_FLOAT(OFS_RETURN) = min(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
}
else if (*prinst->callargc >= 3)
{
f = G_FLOAT(OFS_PARM0);
for (i = 1; i < *prinst->callargc; i++)
{
if (G_FLOAT((OFS_PARM0 + i * 3)) < f)
f = G_FLOAT((OFS_PARM0 + i * 3));
}
G_FLOAT(OFS_RETURN) = f;
}
else
PR_BIError(prinst, "PF_min: must supply at least 2 floats\n");
}
//float(float a, floats) max = #95
void PF_max (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int i;
float f;
if (*prinst->callargc == 2)
{
G_FLOAT(OFS_RETURN) = max(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
}
else if (*prinst->callargc >= 3)
{
f = G_FLOAT(OFS_PARM0);
for (i = 1; i < *prinst->callargc; i++) {
if (G_FLOAT((OFS_PARM0 + i * 3)) > f)
f = G_FLOAT((OFS_PARM0 + i * 3));
}
G_FLOAT(OFS_RETURN) = f;
}
else
{
PR_BIError(prinst, "PF_min: must supply at least 2 floats\n");
}
}
//float(float minimum, float val, float maximum) bound = #96
void PF_bound (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
if (G_FLOAT(OFS_PARM1) > G_FLOAT(OFS_PARM2))
G_FLOAT(OFS_RETURN) = G_FLOAT(OFS_PARM2);
else if (G_FLOAT(OFS_PARM1) < G_FLOAT(OFS_PARM0))
G_FLOAT(OFS_RETURN) = G_FLOAT(OFS_PARM0);
else
G_FLOAT(OFS_RETURN) = G_FLOAT(OFS_PARM1);
}
//EXTENSION: KRIMZON_SV_PARSECLIENTCOMMAND
//void(entity e, string s) clientcommand = #440
//executes a command string as if it came from the specified client
void PF_clientcommand (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
client_t *temp_client;
int i;
//find client for this entity
i = NUM_FOR_EDICT(prinst, G_EDICT(prinst, OFS_PARM0)) - 1;
if (i < 0 || i >= sv.allocated_client_slots)
{
PR_BIError(prinst, "PF_clientcommand: entity is not a client");
return;
}
temp_client = host_client;
host_client = &svs.clients[i];
if (host_client->state == cs_connected || host_client->state == cs_spawned)
{
SV_ExecuteUserCommand (PF_VarString(prinst, 1, pr_globals), true);
}
else
Con_Printf("PF_clientcommand: client is not active\n");
host_client = temp_client;
if (host_client)
sv_player = host_client->edict;
}
void PF_AdvanceFrame(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *Ent;
float Start,End,Result;
Ent = PROG_TO_EDICT(prinst, pr_global_struct->self);
Start = G_FLOAT(OFS_PARM0);
End = G_FLOAT(OFS_PARM1);
if ((Start<End&&(Ent->v->frame < Start || Ent->v->frame > End))||
(Start>End&&(Ent->v->frame > Start || Ent->v->frame < End)))
{ // Didn't start in the range
Ent->v->frame = Start;
Result = 0;
}
else if(Ent->v->frame == End)
{ // Wrapping
Ent->v->frame = Start;
Result = 1;
}
else if(End>Start)
{ // Regular Advance
Ent->v->frame++;
if (Ent->v->frame == End)
Result = 2;
else
Result = 0;
}
else if(End<Start)
{ // Reverse Advance
Ent->v->frame--;
if (Ent->v->frame == End)
Result = 2;
else
Result = 0;
}
else
{
Ent->v->frame=End;
Result = 1;
}
G_FLOAT(OFS_RETURN) = Result;
}
void PF_RewindFrame(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *Ent;
float Start,End,Result;
Ent = PROG_TO_EDICT(prinst, pr_global_struct->self);
Start = G_FLOAT(OFS_PARM0);
End = G_FLOAT(OFS_PARM1);
if (Ent->v->frame > Start || Ent->v->frame < End)
{ // Didn't start in the range
Ent->v->frame = Start;
Result = 0;
}
else if(Ent->v->frame == End)
{ // Wrapping
Ent->v->frame = Start;
Result = 1;
}
else
{ // Regular Advance
Ent->v->frame--;
if (Ent->v->frame == End) Result = 2;
else Result = 0;
}
G_FLOAT(OFS_RETURN) = Result;
}
#define WF_NORMAL_ADVANCE 0
#define WF_CYCLE_STARTED 1
#define WF_CYCLE_WRAPPED 2
#define WF_LAST_FRAME 3
void PF_advanceweaponframe (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent;
float startframe,endframe;
float state;
ent = PROG_TO_EDICT(prinst, pr_global_struct->self);
startframe = G_FLOAT(OFS_PARM0);
endframe = G_FLOAT(OFS_PARM1);
if ((endframe > startframe && (ent->v->weaponframe > endframe || ent->v->weaponframe < startframe)) ||
(endframe < startframe && (ent->v->weaponframe < endframe || ent->v->weaponframe > startframe)) )
{
ent->v->weaponframe=startframe;
state = WF_CYCLE_STARTED;
}
else if(ent->v->weaponframe==endframe)
{
ent->v->weaponframe=startframe;
state = WF_CYCLE_WRAPPED;
}
else
{
if (startframe > endframe)
ent->v->weaponframe = ent->v->weaponframe - 1;
else if (startframe < endframe)
ent->v->weaponframe = ent->v->weaponframe + 1;
if (ent->v->weaponframe==endframe)
state = WF_LAST_FRAME;
else
state = WF_NORMAL_ADVANCE;
}
G_FLOAT(OFS_RETURN) = state;
}
void PR_SetPlayerClass(client_t *cl, int classnum, qboolean fromqc)
{
char temp[16];
if (classnum < 1)
return; //reject it (it would crash the (standard hexen2) mod)
if (classnum > 5)
return;
if (cl->playerclass != classnum)
{
cl->edict->v->playerclass = classnum;
cl->playerclass = classnum;
sprintf(temp,"%i",(int)classnum);
Info_SetValueForKey (cl->userinfo, "cl_playerclass", temp, sizeof(cl->userinfo));
if (!fromqc)
{
cl->sendinfo = true;
if (cl->state == cs_spawned && pr_ClassChangeWeapon)
{
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, cl->edict);
PR_ExecuteProgram (svprogfuncs, pr_ClassChangeWeapon);
}
}
}
}
void PF_setclass (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float NewClass;
int entnum;
edict_t *e;
client_t *client;
// client_t *old;
char temp[1024];
entnum = G_EDICTNUM(prinst, OFS_PARM0);
e = G_EDICT(prinst, OFS_PARM0);
NewClass = G_FLOAT(OFS_PARM1);
if (entnum < 1 || entnum > sv.allocated_client_slots)
{
Con_Printf ("tried to change class of a non-client\n");
return;
}
client = &svs.clients[entnum-1];
e->v->playerclass = NewClass;
client->playerclass = NewClass;
sprintf(temp,"%d",(int)NewClass);
Info_SetValueForKey (client->userinfo, "playerclass", temp, sizeof(client->userinfo));
client->sendinfo = true;
}
void PF_v_factor(progfuncs_t *prinst, struct globalvars_s *pr_globals)
// returns (v_right * factor_x) + (v_forward * factor_y) + (v_up * factor_z)
{
float *range;
vec3_t result;
range = G_VECTOR(OFS_PARM0);
result[0] = (P_VEC(v_right)[0] * range[0]) +
(P_VEC(v_forward)[0] * range[1]) +
(P_VEC(v_up)[0] * range[2]);
result[1] = (P_VEC(v_right)[1] * range[0]) +
(P_VEC(v_forward)[1] * range[1]) +
(P_VEC(v_up)[1] * range[2]);
result[2] = (P_VEC(v_right)[2] * range[0]) +
(P_VEC(v_forward)[2] * range[1]) +
(P_VEC(v_up)[2] * range[2]);
VectorCopy (result, G_VECTOR(OFS_RETURN));
}
void PF_v_factorrange(progfuncs_t *prinst, struct globalvars_s *pr_globals)
// returns (v_right * factor_x) + (v_forward * factor_y) + (v_up * factor_z)
{
float num,*minv,*maxv;
vec3_t result,r2;
minv = G_VECTOR(OFS_PARM0);
maxv = G_VECTOR(OFS_PARM1);
num = (rand ()&0x7fff) / ((float)0x7fff);
result[0] = ((maxv[0]-minv[0]) * num) + minv[0];
num = (rand ()&0x7fff) / ((float)0x7fff);
result[1] = ((maxv[1]-minv[1]) * num) + minv[1];
num = (rand ()&0x7fff) / ((float)0x7fff);
result[2] = ((maxv[2]-minv[2]) * num) + minv[2];
r2[0] = (P_VEC(v_right)[0] * result[0]) +
(P_VEC(v_forward)[0] * result[1]) +
(P_VEC(v_up)[0] * result[2]);
r2[1] = (P_VEC(v_right)[1] * result[0]) +
(P_VEC(v_forward)[1] * result[1]) +
(P_VEC(v_up)[1] * result[2]);
r2[2] = (P_VEC(v_right)[2] * result[0]) +
(P_VEC(v_forward)[2] * result[1]) +
(P_VEC(v_up)[2] * result[2]);
VectorCopy (r2, G_VECTOR(OFS_RETURN));
}
char *T_GetString(int num);
void PF_plaque_draw(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s;
if (sv.demofile)
return;
if (G_FLOAT(OFS_PARM1) == 0)
s = "";
else
s = T_GetString(G_FLOAT(OFS_PARM1)-1);
pr_netprogfuncs = prinst;
pr_netglob = pr_globals;
if (G_FLOAT(OFS_PARM0) == MSG_ONE)
{
client_t *cl = Write_GetClient();
if (!cl)
return;
ClientReliableWrite_Begin (cl, svc_centerprint, 4 + strlen(s));
if (*s)
{
ClientReliableWrite_Byte (cl, '/');
ClientReliableWrite_Byte (cl, 'P');
}
ClientReliableWrite_String (cl, s);
}
else
{
MSG_WriteByte (QWWriteDest(G_FLOAT(OFS_PARM0)), svc_centerprint);
if (*s)
{
MSG_WriteByte (QWWriteDest(G_FLOAT(OFS_PARM0)), '/');
MSG_WriteByte (QWWriteDest(G_FLOAT(OFS_PARM0)), 'P');
}
MSG_WriteString (QWWriteDest(G_FLOAT(OFS_PARM0)), s);
#ifdef NQPROT
MSG_WriteByte (NQWriteDest(G_FLOAT(OFS_PARM0)), svc_centerprint);
if (*s)
{
MSG_WriteByte (NQWriteDest(G_FLOAT(OFS_PARM0)), '/');
MSG_WriteByte (NQWriteDest(G_FLOAT(OFS_PARM0)), 'P');
}
MSG_WriteString (NQWriteDest(G_FLOAT(OFS_PARM0)), s);
#endif
}
}
void PF_movestep (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
vec3_t v;
edict_t *ent;
int oldself;
qboolean set_trace;
ent = PROG_TO_EDICT(prinst, pr_global_struct->self);
v[0] = G_FLOAT(OFS_PARM0);
v[1] = G_FLOAT(OFS_PARM1);
v[2] = G_FLOAT(OFS_PARM2);
set_trace = G_FLOAT(OFS_PARM3);
// save program state, because SV_movestep may call other progs
oldself = pr_global_struct->self;
G_INT(OFS_RETURN) = SV_movestep (ent, v, false, true, set_trace?pr_globals:NULL);
// restore program state
pr_global_struct->self = oldself;
}
void PF_concatv(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *in,*range;
vec3_t result;
in = G_VECTOR(OFS_PARM0);
range = G_VECTOR(OFS_PARM1);
VectorCopy (in, result);
if (result[0] < -range[0]) result[0] = -range[0];
if (result[0] > range[0]) result[0] = range[0];
if (result[1] < -range[1]) result[1] = -range[1];
if (result[1] > range[1]) result[1] = range[1];
if (result[2] < -range[2]) result[2] = -range[2];
if (result[2] > range[2]) result[2] = range[2];
VectorCopy (result, G_VECTOR(OFS_RETURN));
}
void PF_matchAngleToSlope(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *actor;
vec3_t v_forward, old_forward, old_right, new_angles2 = { 0, 0, 0 };
float pitch, mod, dot;
// OFS_PARM0 is used by PF_vectoangles below
actor = G_EDICT(prinst, OFS_PARM1);
AngleVectors(actor->v->angles, old_forward, old_right, P_VEC(v_up));
PF_vectoangles(prinst, pr_globals);
pitch = G_FLOAT(OFS_RETURN) - 90;
new_angles2[1] = G_FLOAT(OFS_RETURN+1);
AngleVectors(new_angles2, v_forward, P_VEC(v_right), P_VEC(v_up));
mod = DotProduct(v_forward, old_right);
if(mod<0)
mod=1;
else
mod=-1;
dot = DotProduct(v_forward, old_forward);
actor->v->angles[0] = dot*pitch;
actor->v->angles[2] = (1-fabs(dot))*pitch*mod;
}
void PF_starteffect(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
Con_DPrintf("Start effect %i\n", (int)G_FLOAT(OFS_PARM0));
}
void PF_endeffect(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
Con_DPrintf("Stop effect %i\n", (int)G_FLOAT(OFS_PARM0));
}
void PF_rain_go(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
}
void PF_StopSound(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
}
void PF_getstring(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *s = T_GetString(G_FLOAT(OFS_PARM0)-1);
RETURN_PSTRING(s);
}
void PF_RegisterTEnt(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int arg;
int i;
int nettype = G_FLOAT(OFS_PARM0);
char *effectname = PR_GetStringOfs(prinst, OFS_PARM1);
if (sv.state != ss_loading)
{
PR_BIError (prinst, "PF_RegisterTEnt: Registration can only be done in spawn functions");
G_FLOAT(OFS_RETURN) = -1;
return;
}
for (i = 0; i < 255; i++)
{
if (!*sv.customtents[i].particleeffecttype)
break;
if (!strcmp(effectname, sv.customtents[i].particleeffecttype))
break;
}
if (i == 255)
{
Con_Printf("Too many custom effects\n");
G_FLOAT(OFS_RETURN) = -1;
return;
}
Q_strncpyz(sv.customtents[i].particleeffecttype, effectname, sizeof(sv.customtents[i].particleeffecttype));
sv.customtents[i].netstyle = nettype;
arg = 2;
if (nettype & CTE_STAINS)
{
VectorCopy(G_VECTOR(OFS_PARM0+arg*3), sv.customtents[i].stain);
sv.customtents[i].radius = G_FLOAT(OFS_PARM1+arg*3);
arg += 2;
}
if (nettype & CTE_GLOWS)
{
sv.customtents[i].dlightrgb[0] = G_FLOAT(OFS_PARM0+arg*3+0)*255;
sv.customtents[i].dlightrgb[1] = G_FLOAT(OFS_PARM0+arg*3+1)*255;
sv.customtents[i].dlightrgb[2] = G_FLOAT(OFS_PARM0+arg*3+2)*255;
sv.customtents[i].dlightradius = G_FLOAT(OFS_PARM1+arg*3)/4;
sv.customtents[i].dlighttime = G_FLOAT(OFS_PARM2+arg*3)*16;
arg += 3;
if (nettype & CTE_CHANNELFADE)
{
sv.customtents[i].dlightcfade[0] = G_FLOAT(OFS_PARM0+arg*3+0)*64;
sv.customtents[i].dlightcfade[1] = G_FLOAT(OFS_PARM0+arg*3+1)*64;
sv.customtents[i].dlightcfade[2] = G_FLOAT(OFS_PARM0+arg*3+2)*64;
arg++; // we're out now..
}
}
if (arg != *prinst->callargc)
Con_Printf("Bad argument count\n");
G_FLOAT(OFS_RETURN) = i;
}
void PF_CustomTEnt(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int type;
int arg;
float *org = G_VECTOR(OFS_PARM1);
if (sv.multicast.cursize)
SV_MulticastProtExt (org, MULTICAST_PVS, pr_global_struct->dimension_send, 0, PEXT_CUSTOMTEMPEFFECTS); //do a multicast with the current buffer to all players who won't get the new effect.
type = G_FLOAT(OFS_PARM0);
if (type < 0 || type >= 255)
return;
MSG_WriteByte(&sv.multicast, svc_customtempent);
MSG_WriteByte(&sv.multicast, type);
MSG_WriteCoord(&sv.multicast, org[0]);
MSG_WriteCoord(&sv.multicast, org[1]);
MSG_WriteCoord(&sv.multicast, org[2]);
type = sv.customtents[type].netstyle;
arg = 2;
if (type & CTE_ISBEAM)
{
MSG_WriteCoord(&sv.multicast, G_VECTOR(OFS_PARM0+arg*3)[0]);
MSG_WriteCoord(&sv.multicast, G_VECTOR(OFS_PARM0+arg*3)[1]);
MSG_WriteCoord(&sv.multicast, G_VECTOR(OFS_PARM0+arg*3)[2]);
arg++;
}
else
{
if (type & CTE_CUSTOMCOUNT)
{
MSG_WriteByte(&sv.multicast, G_FLOAT(OFS_PARM0+arg*3));
arg++;
}
if (type & CTE_CUSTOMDIRECTION)
{
MSG_WriteDir(&sv.multicast, G_VECTOR(OFS_PARM0+arg*3));
arg++;
}
}
if (arg != *prinst->callargc)
Con_Printf("PF_CusromTEnt: bad number of arguments for particle type\n");
SV_MulticastProtExt (org, MULTICAST_PVS, pr_global_struct->dimension_send, PEXT_CUSTOMTEMPEFFECTS, 0); //now send the new multicast to all that will.
}
void PF_Abort(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
prinst->AbortStack(prinst);
}
typedef struct qcstate_s {
float resumetime;
struct qcthread_s *thread;
int self;
int other;
struct qcstate_s *next;
} qcstate_t;
qcstate_t *qcthreads;
void PR_RunThreads(void)
{
struct globalvars_s *pr_globals;
qcstate_t *state = qcthreads, *next;
qcthreads = NULL;
while(state)
{
next = state->next;
if (state->resumetime > sv.time)
{ //not time yet, reform original list.
state->next = qcthreads;
qcthreads = state;
}
else
{ //call it and forget it ever happened. The Sleep biltin will recreate if needed.
pr_globals = PR_globals(svprogfuncs, PR_CURRENT);
pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, EDICT_NUM(svprogfuncs, state->self));
pr_global_struct->other = EDICT_TO_PROG(svprogfuncs, EDICT_NUM(svprogfuncs, state->other));
G_FLOAT(OFS_RETURN) = 1;
svprogfuncs->RunThread(svprogfuncs, state->thread);
svprogfuncs->parms->memfree(state->thread);
svprogfuncs->parms->memfree(state);
}
state = next;
}
}
void PR_ClearThreads(void)
{
qcstate_t *state = qcthreads, *next;
qcthreads = NULL;
while(state)
{
next = state->next;
svprogfuncs->parms->memfree(state->thread);
svprogfuncs->parms->memfree(state);
state = next;
}
}
void PF_Sleep(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
qcstate_t *state;
struct qcthread_s *thread;
float sleeptime;
sleeptime = G_FLOAT(OFS_PARM0);
thread = svprogfuncs->Fork(svprogfuncs);
state = svprogfuncs->parms->memalloc(sizeof(qcstate_t));
state->next = qcthreads;
qcthreads = state;
state->resumetime = sv.time + sleeptime;
state->self = NUM_FOR_EDICT(svprogfuncs, PROG_TO_EDICT(svprogfuncs, pr_global_struct->self));
state->other = NUM_FOR_EDICT(svprogfuncs, PROG_TO_EDICT(svprogfuncs, pr_global_struct->other));
state->thread = thread;
svprogfuncs->AbortStack(svprogfuncs);
}
void PF_Fork(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
qcstate_t *state;
struct qcthread_s *thread;
thread = svprogfuncs->Fork(svprogfuncs);
state = svprogfuncs->parms->memalloc(sizeof(qcstate_t));
state->next = qcthreads;
qcthreads = state;
state->resumetime = sv.time;
state->self = NUM_FOR_EDICT(svprogfuncs, PROG_TO_EDICT(svprogfuncs, pr_global_struct->self));
state->other = NUM_FOR_EDICT(svprogfuncs, PROG_TO_EDICT(svprogfuncs, pr_global_struct->other));
state->thread = thread;
PR_RunThreads();
G_FLOAT(OFS_RETURN) = 0;
}
//QSG_DIMENSION_PLANES
//helper function
//float(float number, float quantity) bitshift = #218;
void PF_bitshift(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int bitmask;
int shift;
bitmask = G_FLOAT(OFS_PARM0);
shift = G_FLOAT(OFS_PARM1);
if (shift < 0)
bitmask >>= shift;
else
bitmask <<= shift;
G_FLOAT(OFS_RETURN) = bitmask;
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(vector org) te_gunshot = #418;
void PF_te_gunshot(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int count;
if (*svprogfuncs->callargc >= 2)
count = G_FLOAT(OFS_PARM1);
else
count = 1;
SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_GUNSHOT, count);
}
//DP_TE_QUADEFFECTS1
void PF_te_gunshotquad(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int count;
if (*svprogfuncs->callargc >= 2)
count = G_FLOAT(OFS_PARM1);
else
count = 1;
SV_point_tempentity(G_VECTOR(OFS_PARM0), DPTE_GUNSHOTQUAD, count);
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(vector org) te_spike = #419;
void PF_te_spike(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_SPIKE, 1);
}
//DP_TE_QUADEFFECTS1
void PF_te_spikequad(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_point_tempentity(G_VECTOR(OFS_PARM0), DPTE_SPIKEQUAD, 1);
}
// FTE_TE_STANDARDEFFECTBUILTINS
void PF_te_lightningblood(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_LIGHTNINGBLOOD, 1);
}
// FTE_TE_STANDARDEFFECTBUILTINS
void PF_te_bloodqw(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int count;
if (*svprogfuncs->callargc >= 2)
count = G_FLOAT(OFS_PARM1);
else
count = 1;
SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_BLOOD, count);
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(vector org) te_superspike = #420;
void PF_te_superspike(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_SUPERSPIKE, 1);
}
//DP_TE_QUADEFFECTS1
void PF_te_superspikequad(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_point_tempentity(G_VECTOR(OFS_PARM0), DPTE_SUPERSPIKEQUAD, 1);
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(vector org) te_explosion = #421;
void PF_te_explosion(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_EXPLOSION, 1);
}
//DP_TE_QUADEFFECTS1
void PF_te_explosionquad(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_point_tempentity(G_VECTOR(OFS_PARM0), DPTE_EXPLOSIONQUAD, 1);
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(vector org) te_tarexplosion = #422;
void PF_te_tarexplosion(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_TAREXPLOSION, 1);
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(vector org) te_wizspike = #423;
void PF_te_wizspike(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_WIZSPIKE, 1);
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(vector org) te_knightspike = #424;
void PF_te_knightspike(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_KNIGHTSPIKE, 1);
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(vector org) te_lavasplash = #425;
void PF_te_lavasplash(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_LAVASPLASH, 1);
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(vector org) te_teleport = #426;
void PF_te_teleport(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_TELEPORT, 1);
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(vector org, float color) te_explosion2 = #427;
void PF_te_explosion2(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
//FIXME: QW doesn't support TE_EXPLOSION2...
SV_point_tempentity(G_VECTOR(OFS_PARM0), TE_EXPLOSION, 1);
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(entity own, vector start, vector end) te_lightning1 = #428;
void PF_te_lightning1(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_beam_tempentity(G_EDICTNUM(prinst, OFS_PARM0), G_VECTOR(OFS_PARM1), G_VECTOR(OFS_PARM2), TE_LIGHTNING1);
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(entity own, vector start, vector end) te_lightning2 = #429;
void PF_te_lightning2(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_beam_tempentity(G_EDICTNUM(prinst, OFS_PARM0), G_VECTOR(OFS_PARM1), G_VECTOR(OFS_PARM2), TE_LIGHTNING2);
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(entity own, vector start, vector end) te_lightning3 = #430;
void PF_te_lightning3(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_beam_tempentity(G_EDICTNUM(prinst, OFS_PARM0), G_VECTOR(OFS_PARM1), G_VECTOR(OFS_PARM2), TE_LIGHTNING3);
}
//DP_TE_STANDARDEFFECTBUILTINS
//void(entity own, vector start, vector end) te_beam = #431;
void PF_te_beam(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
SV_beam_tempentity(-1 -G_EDICTNUM(prinst, OFS_PARM0), G_VECTOR(OFS_PARM1), G_VECTOR(OFS_PARM2), TE_LIGHTNING2);
}
//DP_TE_SPARK
void PF_te_spark(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *org = G_VECTOR(OFS_PARM0);
if (G_FLOAT(OFS_PARM2) < 1)
return;
MSG_WriteByte(&sv.multicast, svc_temp_entity);
MSG_WriteByte(&sv.multicast, DPTE_SPARK);
// origin
MSG_WriteCoord(&sv.multicast, org[0]);
MSG_WriteCoord(&sv.multicast, org[1]);
MSG_WriteCoord(&sv.multicast, org[2]);
// velocity
MSG_WriteByte(&sv.multicast, bound(-128, (int) G_VECTOR(OFS_PARM1)[0], 127));
MSG_WriteByte(&sv.multicast, bound(-128, (int) G_VECTOR(OFS_PARM1)[1], 127));
MSG_WriteByte(&sv.multicast, bound(-128, (int) G_VECTOR(OFS_PARM1)[2], 127));
// count
MSG_WriteByte(&sv.multicast, bound(0, (int) G_FLOAT(OFS_PARM2), 255));
//the nq version
#ifdef NQPROT
MSG_WriteByte(&sv.nqmulticast, svc_temp_entity);
MSG_WriteByte(&sv.nqmulticast, DPTE_SPARK);
// origin
MSG_WriteCoord(&sv.nqmulticast, org[0]);
MSG_WriteCoord(&sv.nqmulticast, org[1]);
MSG_WriteCoord(&sv.nqmulticast, org[2]);
// velocity
MSG_WriteByte(&sv.nqmulticast, bound(-128, (int) G_VECTOR(OFS_PARM1)[0], 127));
MSG_WriteByte(&sv.nqmulticast, bound(-128, (int) G_VECTOR(OFS_PARM1)[1], 127));
MSG_WriteByte(&sv.nqmulticast, bound(-128, (int) G_VECTOR(OFS_PARM1)[2], 127));
// count
MSG_WriteByte(&sv.nqmulticast, bound(0, (int) G_FLOAT(OFS_PARM2), 255));
#endif
SV_Multicast(org, MULTICAST_PVS);
}
// #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
void PF_te_smallflash(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *org = G_VECTOR(OFS_PARM0);
SV_point_tempentity(org, DPTE_SMALLFLASH, 0);
}
// #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
void PF_te_customflash(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *org = G_VECTOR(OFS_PARM0);
if (G_FLOAT(OFS_PARM1) < 8 || G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
return;
MSG_WriteByte(&sv.multicast, svc_temp_entity);
MSG_WriteByte(&sv.multicast, DPTE_CUSTOMFLASH);
// origin
MSG_WriteCoord(&sv.multicast, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.multicast, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.multicast, G_VECTOR(OFS_PARM0)[2]);
// radius
MSG_WriteByte(&sv.multicast, bound(0, G_FLOAT(OFS_PARM1) / 8 - 1, 255));
// lifetime
MSG_WriteByte(&sv.multicast, bound(0, G_FLOAT(OFS_PARM2) / 256 - 1, 255));
// color
MSG_WriteByte(&sv.multicast, bound(0, G_VECTOR(OFS_PARM3)[0] * 255, 255));
MSG_WriteByte(&sv.multicast, bound(0, G_VECTOR(OFS_PARM3)[1] * 255, 255));
MSG_WriteByte(&sv.multicast, bound(0, G_VECTOR(OFS_PARM3)[2] * 255, 255));
#ifdef NQPROT
MSG_WriteByte(&sv.nqmulticast, svc_temp_entity);
MSG_WriteByte(&sv.nqmulticast, DPTE_CUSTOMFLASH);
// origin
MSG_WriteCoord(&sv.nqmulticast, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.nqmulticast, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.nqmulticast, G_VECTOR(OFS_PARM0)[2]);
// radius
MSG_WriteByte(&sv.nqmulticast, bound(0, G_FLOAT(OFS_PARM1) / 8 - 1, 255));
// lifetime
MSG_WriteByte(&sv.nqmulticast, bound(0, G_FLOAT(OFS_PARM2) / 256 - 1, 255));
// color
MSG_WriteByte(&sv.nqmulticast, bound(0, G_VECTOR(OFS_PARM3)[0] * 255, 255));
MSG_WriteByte(&sv.nqmulticast, bound(0, G_VECTOR(OFS_PARM3)[1] * 255, 255));
MSG_WriteByte(&sv.nqmulticast, bound(0, G_VECTOR(OFS_PARM3)[2] * 255, 255));
#endif
SV_Multicast(org, MULTICAST_PVS);
}
//#408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
void PF_te_particlecube(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *min = G_VECTOR(OFS_PARM0);
float *max = G_VECTOR(OFS_PARM1);
float *dir = G_VECTOR(OFS_PARM2);
float count = G_FLOAT(OFS_PARM3);
float color = G_FLOAT(OFS_PARM4);
float gravityflag = G_FLOAT(OFS_PARM5);
float randomveljitter = G_FLOAT(OFS_PARM6);
vec3_t org;
if (count < 1)
return;
// [vector] min [vector] max [vector] dir [short] count [byte] color [byte] gravity [coord] randomvel
MSG_WriteByte (&sv.multicast, svc_temp_entity);
MSG_WriteByte (&sv.multicast, DPTE_PARTICLECUBE);
MSG_WriteCoord(&sv.multicast, min[0]);
MSG_WriteCoord(&sv.multicast, min[1]);
MSG_WriteCoord(&sv.multicast, min[2]);
MSG_WriteCoord(&sv.multicast, max[0]);
MSG_WriteCoord(&sv.multicast, max[1]);
MSG_WriteCoord(&sv.multicast, max[2]);
MSG_WriteCoord(&sv.multicast, dir[0]);
MSG_WriteCoord(&sv.multicast, dir[1]);
MSG_WriteCoord(&sv.multicast, dir[2]);
MSG_WriteShort(&sv.multicast, bound(0, count, 65535));
MSG_WriteByte (&sv.multicast, bound(0, color, 255));
MSG_WriteByte (&sv.multicast, (int)gravityflag!=0);
MSG_WriteCoord(&sv.multicast, randomveljitter);
#ifdef NQPROT
MSG_WriteByte (&sv.nqmulticast, svc_temp_entity);
MSG_WriteByte (&sv.nqmulticast, DPTE_PARTICLECUBE);
MSG_WriteCoord(&sv.nqmulticast, min[0]);
MSG_WriteCoord(&sv.nqmulticast, min[1]);
MSG_WriteCoord(&sv.nqmulticast, min[2]);
MSG_WriteCoord(&sv.nqmulticast, max[0]);
MSG_WriteCoord(&sv.nqmulticast, max[1]);
MSG_WriteCoord(&sv.nqmulticast, max[2]);
MSG_WriteCoord(&sv.nqmulticast, dir[0]);
MSG_WriteCoord(&sv.nqmulticast, dir[1]);
MSG_WriteCoord(&sv.nqmulticast, dir[2]);
MSG_WriteShort(&sv.nqmulticast, bound(0, count, 65535));
MSG_WriteByte (&sv.nqmulticast, bound(0, color, 255));
MSG_WriteByte (&sv.nqmulticast, (int)gravityflag!=0);
MSG_WriteCoord(&sv.nqmulticast, randomveljitter);
#endif
VectorAdd(min, max, org);
VectorScale(org, 0.5, org);
SV_Multicast(org, MULTICAST_PVS);
}
void PF_te_explosionrgb(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *org = G_VECTOR(OFS_PARM0);
float *colour = G_VECTOR(OFS_PARM0);
MSG_WriteByte(&sv.multicast, svc_temp_entity);
MSG_WriteByte(&sv.multicast, DPTE_EXPLOSIONRGB);
// origin
MSG_WriteCoord(&sv.multicast, org[0]);
MSG_WriteCoord(&sv.multicast, org[1]);
MSG_WriteCoord(&sv.multicast, org[2]);
// color
MSG_WriteByte(&sv.multicast, bound(0, (int) (colour[0] * 255), 255));
MSG_WriteByte(&sv.multicast, bound(0, (int) (colour[1] * 255), 255));
MSG_WriteByte(&sv.multicast, bound(0, (int) (colour[2] * 255), 255));
#ifdef NQPROT
MSG_WriteByte(&sv.nqmulticast, svc_temp_entity);
MSG_WriteByte(&sv.nqmulticast, DPTE_EXPLOSIONRGB);
// origin
MSG_WriteCoord(&sv.nqmulticast, org[0]);
MSG_WriteCoord(&sv.nqmulticast, org[1]);
MSG_WriteCoord(&sv.nqmulticast, org[2]);
// color
MSG_WriteByte(&sv.nqmulticast, bound(0, (int) (colour[0] * 255), 255));
MSG_WriteByte(&sv.nqmulticast, bound(0, (int) (colour[1] * 255), 255));
MSG_WriteByte(&sv.nqmulticast, bound(0, (int) (colour[2] * 255), 255));
#endif
SV_Multicast(org, MULTICAST_PVS);
}
void PF_te_particlerain(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *min = G_VECTOR(OFS_PARM0);
float *max = G_VECTOR(OFS_PARM1);
float *velocity = G_VECTOR(OFS_PARM2);
float count = G_FLOAT(OFS_PARM3);
float colour = G_FLOAT(OFS_PARM4);
if (count < 1)
return;
MSG_WriteByte(&sv.multicast, svc_temp_entity);
MSG_WriteByte(&sv.multicast, DPTE_PARTICLERAIN);
// min
MSG_WriteCoord(&sv.multicast, min[0]);
MSG_WriteCoord(&sv.multicast, min[1]);
MSG_WriteCoord(&sv.multicast, min[2]);
// max
MSG_WriteCoord(&sv.multicast, max[0]);
MSG_WriteCoord(&sv.multicast, max[1]);
MSG_WriteCoord(&sv.multicast, max[2]);
// velocity
MSG_WriteCoord(&sv.multicast, velocity[0]);
MSG_WriteCoord(&sv.multicast, velocity[1]);
MSG_WriteCoord(&sv.multicast, velocity[2]);
// count
MSG_WriteShort(&sv.multicast, max(count, 65535));
// colour
MSG_WriteByte(&sv.multicast, colour);
#ifdef NQPROT
MSG_WriteByte(&sv.nqmulticast, svc_temp_entity);
MSG_WriteByte(&sv.nqmulticast, DPTE_PARTICLERAIN);
// min
MSG_WriteCoord(&sv.nqmulticast, min[0]);
MSG_WriteCoord(&sv.nqmulticast, min[1]);
MSG_WriteCoord(&sv.nqmulticast, min[2]);
// max
MSG_WriteCoord(&sv.nqmulticast, max[0]);
MSG_WriteCoord(&sv.nqmulticast, max[1]);
MSG_WriteCoord(&sv.nqmulticast, max[2]);
// velocity
MSG_WriteCoord(&sv.nqmulticast, velocity[0]);
MSG_WriteCoord(&sv.nqmulticast, velocity[1]);
MSG_WriteCoord(&sv.nqmulticast, velocity[2]);
// count
MSG_WriteShort(&sv.nqmulticast, max(count, 65535));
// colour
MSG_WriteByte(&sv.nqmulticast, colour);
#endif
SV_Multicast(NULL, MULTICAST_ALL);
}
void PF_te_particlesnow(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *min = G_VECTOR(OFS_PARM0);
float *max = G_VECTOR(OFS_PARM1);
float *velocity = G_VECTOR(OFS_PARM2);
float count = G_FLOAT(OFS_PARM3);
float colour = G_FLOAT(OFS_PARM4);
if (count < 1)
return;
MSG_WriteByte(&sv.multicast, svc_temp_entity);
MSG_WriteByte(&sv.multicast, DPTE_PARTICLESNOW);
// min
MSG_WriteCoord(&sv.multicast, min[0]);
MSG_WriteCoord(&sv.multicast, min[1]);
MSG_WriteCoord(&sv.multicast, min[2]);
// max
MSG_WriteCoord(&sv.multicast, max[0]);
MSG_WriteCoord(&sv.multicast, max[1]);
MSG_WriteCoord(&sv.multicast, max[2]);
// velocity
MSG_WriteCoord(&sv.multicast, velocity[0]);
MSG_WriteCoord(&sv.multicast, velocity[1]);
MSG_WriteCoord(&sv.multicast, velocity[2]);
// count
MSG_WriteShort(&sv.multicast, max(count, 65535));
// colour
MSG_WriteByte(&sv.multicast, colour);
#ifdef NQPROT
MSG_WriteByte(&sv.nqmulticast, svc_temp_entity);
MSG_WriteByte(&sv.nqmulticast, DPTE_PARTICLESNOW);
// min
MSG_WriteCoord(&sv.nqmulticast, min[0]);
MSG_WriteCoord(&sv.nqmulticast, min[1]);
MSG_WriteCoord(&sv.nqmulticast, min[2]);
// max
MSG_WriteCoord(&sv.nqmulticast, max[0]);
MSG_WriteCoord(&sv.nqmulticast, max[1]);
MSG_WriteCoord(&sv.nqmulticast, max[2]);
// velocity
MSG_WriteCoord(&sv.nqmulticast, velocity[0]);
MSG_WriteCoord(&sv.nqmulticast, velocity[1]);
MSG_WriteCoord(&sv.nqmulticast, velocity[2]);
// count
MSG_WriteShort(&sv.nqmulticast, max(count, 65535));
// colour
MSG_WriteByte(&sv.nqmulticast, colour);
#endif
SV_Multicast(NULL, MULTICAST_ALL);
}
// #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
void PF_te_bloodshower(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
// [vector] min [vector] max [coord] explosionspeed [short] count
float *min = G_VECTOR(OFS_PARM0);
float *max = G_VECTOR(OFS_PARM1);
float speed = G_FLOAT(OFS_PARM2);
float count = G_FLOAT(OFS_PARM3);
vec3_t org;
MSG_WriteByte(&sv.multicast, svc_temp_entity);
MSG_WriteByte(&sv.multicast, DPTE_BLOODSHOWER);
// min
MSG_WriteCoord(&sv.multicast, min[0]);
MSG_WriteCoord(&sv.multicast, min[1]);
MSG_WriteCoord(&sv.multicast, min[2]);
// max
MSG_WriteCoord(&sv.multicast, max[0]);
MSG_WriteCoord(&sv.multicast, max[1]);
MSG_WriteCoord(&sv.multicast, max[2]);
// speed
MSG_WriteCoord(&sv.multicast, speed);
// count
MSG_WriteShort(&sv.multicast, bound(0, count, 65535));
#ifdef NQPROT
MSG_WriteByte(&sv.nqmulticast, svc_temp_entity);
MSG_WriteByte(&sv.nqmulticast, DPTE_BLOODSHOWER);
// min
MSG_WriteCoord(&sv.nqmulticast, min[0]);
MSG_WriteCoord(&sv.nqmulticast, min[1]);
MSG_WriteCoord(&sv.nqmulticast, min[2]);
// max
MSG_WriteCoord(&sv.nqmulticast, max[0]);
MSG_WriteCoord(&sv.nqmulticast, max[1]);
MSG_WriteCoord(&sv.nqmulticast, max[2]);
// speed
MSG_WriteCoord(&sv.nqmulticast, speed);
// count
MSG_WriteShort(&sv.nqmulticast, bound(0, count, 65535));
#endif
VectorAdd(min, max, org);
VectorScale(org, 0.5, org);
SV_Multicast(org, MULTICAST_PVS); //fixme: should this be phs instead?
}
//DP_SV_EFFECT
//void(vector org, string modelname, float startframe, float endframe, float framerate) effect = #404;
static void PF_effect(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *org = G_VECTOR(OFS_PARM0);
char *name = PR_GetStringOfs(prinst, OFS_PARM1);
float startframe = G_FLOAT(OFS_PARM2);
float endframe = G_FLOAT(OFS_PARM3);
float framerate = G_FLOAT(OFS_PARM4);
int index = SV_ModelIndex(name);
if (startframe>255 || index>255)
{
MSG_WriteByte (&sv.multicast, svcqw_effect2);
MSG_WriteCoord (&sv.multicast, org[0]);
MSG_WriteCoord (&sv.multicast, org[1]);
MSG_WriteCoord (&sv.multicast, org[2]);
MSG_WriteShort (&sv.multicast, index);
MSG_WriteShort (&sv.multicast, startframe);
MSG_WriteByte (&sv.multicast, endframe);
MSG_WriteByte (&sv.multicast, framerate);
#ifdef NQPROT
MSG_WriteByte (&sv.nqmulticast, svcnq_effect2);
MSG_WriteCoord (&sv.nqmulticast, org[0]);
MSG_WriteCoord (&sv.nqmulticast, org[1]);
MSG_WriteCoord (&sv.nqmulticast, org[2]);
MSG_WriteShort (&sv.nqmulticast, index);
MSG_WriteShort (&sv.nqmulticast, startframe);
MSG_WriteByte (&sv.nqmulticast, endframe);
MSG_WriteByte (&sv.nqmulticast, framerate);
#endif
}
else
{
MSG_WriteByte (&sv.multicast, svcqw_effect);
MSG_WriteCoord (&sv.multicast, org[0]);
MSG_WriteCoord (&sv.multicast, org[1]);
MSG_WriteCoord (&sv.multicast, org[2]);
MSG_WriteByte (&sv.multicast, index);
MSG_WriteByte (&sv.multicast, startframe);
MSG_WriteByte (&sv.multicast, endframe);
MSG_WriteByte (&sv.multicast, framerate);
#ifdef NQPROT
MSG_WriteByte (&sv.nqmulticast, svcnq_effect);
MSG_WriteCoord (&sv.nqmulticast, org[0]);
MSG_WriteCoord (&sv.nqmulticast, org[1]);
MSG_WriteCoord (&sv.nqmulticast, org[2]);
MSG_WriteByte (&sv.nqmulticast, index);
MSG_WriteByte (&sv.nqmulticast, startframe);
MSG_WriteByte (&sv.nqmulticast, endframe);
MSG_WriteByte (&sv.nqmulticast, framerate);
#endif
}
SV_Multicast(org, MULTICAST_PVS);
}
//DP_TE_PLASMABURN
//void(vector org) te_plasmaburn = #433;
void PF_te_plasmaburn(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *org = G_VECTOR(OFS_PARM0);
SV_point_tempentity(org, 75, 0);
}
void PF_ForceInfoKey(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *e;
int e1;
char *value;
char *key;
e = G_EDICT(prinst, OFS_PARM0);
e1 = NUM_FOR_EDICT(prinst, e);
key = PR_GetStringOfs(prinst, OFS_PARM1);
value = PR_GetStringOfs(prinst, OFS_PARM2);
G_FLOAT(OFS_RETURN) = 0;
if (e1 == 0)
{ //localinfo
Info_SetValueForKey (localinfo, key, value, MAX_LOCALINFO_STRING);
G_FLOAT(OFS_RETURN) = 2;
}
else if (e1 <= sv.allocated_client_slots)
{ //woo. we found a client.
Info_SetValueForStarKey(svs.clients[e1-1].userinfo, key, value, sizeof(svs.clients[e1-1].userinfo));
SV_ExtractFromUserinfo (&svs.clients[e1-1]);
MSG_WriteByte (&sv.reliable_datagram, svc_setinfo);
MSG_WriteByte (&sv.reliable_datagram, e1-1);
MSG_WriteString (&sv.reliable_datagram, key);
MSG_WriteString (&sv.reliable_datagram, Info_ValueForKey(svs.clients[e1-1].userinfo, key));
if (!strcmp(key, "*spectator"))
svs.clients[e1-1].spectator = !!atoi(value);
G_FLOAT(OFS_RETURN) = 1;
}
else
Con_DPrintf("PF_ForceInfoKey: not world or client\n");
}
/*
=================
PF_setcolors
sets the color of a client and broadcasts the update to all connected clients
setcolors(clientent, value)
=================
*/
//from lh
void PF_setcolors (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
client_t *client;
int entnum, i;
char number[8];
entnum = G_EDICTNUM(prinst, OFS_PARM0);
i = G_FLOAT(OFS_PARM1);
if (entnum < 1 || entnum > MAX_CLIENTS)
{
Con_Printf ("tried to setcolor a non-client\n");
return;
}
client = &svs.clients[entnum-1];
client->edict->v->team = (i & 15) + 1;
#ifdef NQPROT
MSG_WriteByte (&sv.nqreliable_datagram, svc_updatecolors);
MSG_WriteByte (&sv.nqreliable_datagram, entnum - 1);
MSG_WriteByte (&sv.nqreliable_datagram, i);
#endif
sprintf(number, "%i", i>>4);
if (!strcmp(number, Info_ValueForKey(client->userinfo, "topcolor")))
{
Info_SetValueForKey(client->userinfo, "topcolor", number, sizeof(client->userinfo));
MSG_WriteByte (&sv.reliable_datagram, svc_setinfo);
MSG_WriteByte (&sv.reliable_datagram, entnum-1);
MSG_WriteString (&sv.reliable_datagram, "topcolor");
MSG_WriteString (&sv.reliable_datagram, number);
}
sprintf(number, "%i", i&15);
if (!strcmp(number, Info_ValueForKey(client->userinfo, "bottomcolor")))
{
Info_SetValueForKey(client->userinfo, "bottomcolor", number, sizeof(client->userinfo));
MSG_WriteByte (&sv.reliable_datagram, svc_setinfo);
MSG_WriteByte (&sv.reliable_datagram, entnum-1);
MSG_WriteString (&sv.reliable_datagram, "bottomcolor");
MSG_WriteString (&sv.reliable_datagram, number);
}
SV_ExtractFromUserinfo (client);
}
static client_t *DirectSplit(client_t *cl, int svc, int svclen)
{
if (cl->controller)
{ //this is a slave client.
//find the right number and send.
client_t *sp;
int pnum = 0;
for (sp = cl->controller; sp; sp = sp->controlled)
{
if (sp == cl)
break;
pnum++;
}
sp = cl->controller;
ClientReliableWrite_Begin (sp, svc_choosesplitclient, 2+svclen);
ClientReliableWrite_Byte (sp, pnum);
ClientReliableWrite_Byte (sp, svc);
return sp;
}
else
{
ClientReliableWrite_Begin (cl, svc, svclen);
return cl;
}
}
static void ParamNegateFix ( float * xx, float * yy, int Zone )
{
float x,y;
x = xx[0];
y = yy[0];
if (Zone == SL_ORG_CC || SL_ORG_CW == Zone || SL_ORG_CE == Zone )
y = y + 8000;
if (Zone == SL_ORG_CC || SL_ORG_CN == Zone || SL_ORG_CS == Zone )
x = x + 8000;
xx[0] = x;
yy[0] = y;
}
void PF_ShowPic(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *slot = PR_GetStringOfs(prinst, OFS_PARM0);
char *picname = PR_GetStringOfs(prinst, OFS_PARM1);
float x = G_FLOAT(OFS_PARM2);
float y = G_FLOAT(OFS_PARM3);
float zone = G_FLOAT(OFS_PARM4);
int entnum;
client_t *cl;
ParamNegateFix( &x, &y, zone );
if (*prinst->callargc==6)
{ //to a single client
entnum = G_EDICTNUM(prinst, OFS_PARM5)-1;
if (entnum < 0 || entnum >= sv.allocated_client_slots)
PR_RunError (prinst, "WriteDest: not a client");
if (!(svs.clients[entnum].fteprotocolextensions & PEXT_SHOWPIC))
return; //need an extension for this. duh.
cl = DirectSplit(&svs.clients[entnum], svc_showpic, 8 + strlen(slot)+strlen(picname));
ClientReliableWrite_Byte(cl, zone);
ClientReliableWrite_String(cl, slot);
ClientReliableWrite_String(cl, picname);
ClientReliableWrite_Short(cl, x);
ClientReliableWrite_Short(cl, y);
}
else
{
*prinst->callargc = 6;
for (entnum = 0; entnum < sv.allocated_client_slots; entnum++)
{
G_INT(OFS_PARM5) = EDICT_TO_PROG(prinst, EDICT_NUM(prinst, entnum+1));
PF_ShowPic(prinst, pr_globals);
}
}
};
void PF_HidePic(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
client_t *cl;
char *slot = PR_GetStringOfs(prinst, OFS_PARM0);
int entnum;
if (*prinst->callargc==2)
{ //to a single client
entnum = G_EDICTNUM(prinst, OFS_PARM1)-1;
if (entnum < 0 || entnum >= sv.allocated_client_slots)
PR_RunError (prinst, "WriteDest: not a client");
if (!(svs.clients[entnum].fteprotocolextensions & PEXT_SHOWPIC))
return; //need an extension for this. duh.
cl = DirectSplit(&svs.clients[entnum], svc_hidepic, 2 + strlen(slot));
ClientReliableWrite_String(cl, slot);
}
else
{
*prinst->callargc = 2;
for (entnum = 0; entnum < sv.allocated_client_slots; entnum++)
{
G_INT(OFS_PARM1) = EDICT_TO_PROG(prinst, EDICT_NUM(prinst, entnum+1));
PF_HidePic(prinst, pr_globals);
}
}
};
void PF_MovePic(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *slot = PR_GetStringOfs(prinst, OFS_PARM0);
float x = G_FLOAT(OFS_PARM1);
float y = G_FLOAT(OFS_PARM2);
float zone = G_FLOAT(OFS_PARM3);
int entnum;
client_t *cl;
ParamNegateFix( &x, &y, zone );
if (*prinst->callargc==5)
{ //to a single client
entnum = G_EDICTNUM(prinst, OFS_PARM4)-1;
if (entnum < 0 || entnum >= sv.allocated_client_slots)
PR_RunError (prinst, "WriteDest: not a client");
if (!(svs.clients[entnum].fteprotocolextensions & PEXT_SHOWPIC))
return; //need an extension for this. duh.
cl = DirectSplit(&svs.clients[entnum], svc_movepic, 6 + strlen(slot));
ClientReliableWrite_String(cl, slot);
ClientReliableWrite_Byte(cl, zone);
ClientReliableWrite_Short(cl, x);
ClientReliableWrite_Short(cl, y);
}
else
{
*prinst->callargc = 5;
for (entnum = 0; entnum < sv.allocated_client_slots; entnum++)
{
G_INT(OFS_PARM4) = EDICT_TO_PROG(prinst, EDICT_NUM(prinst, entnum+1));
PF_MovePic(prinst, pr_globals);
}
}
};
void PF_ChangePic(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *slot = PR_GetStringOfs(prinst, OFS_PARM0);
char *newpic= PR_GetStringOfs(prinst, OFS_PARM1);
int entnum;
client_t *cl;
if (*prinst->callargc==3)
{ //to a single client
entnum = G_EDICTNUM(prinst, OFS_PARM2)-1;
if (entnum < 0 || entnum >= sv.allocated_client_slots)
PR_RunError (prinst, "WriteDest: not a client");
if (!(svs.clients[entnum].fteprotocolextensions & PEXT_SHOWPIC))
return; //need an extension for this. duh.
cl = DirectSplit(&svs.clients[entnum], svc_updatepic, 3 + strlen(slot)+strlen(newpic));
ClientReliableWrite_String(cl, slot);
ClientReliableWrite_String(cl, newpic);
}
else
{
*prinst->callargc = 3;
for (entnum = 0; entnum < sv.allocated_client_slots; entnum++)
{
G_INT(OFS_PARM2) = EDICT_TO_PROG(prinst, EDICT_NUM(prinst, entnum+1));
PF_ChangePic(prinst, pr_globals);
}
}
}
#if 0
typedef struct {
int ident;
int version;
char name[MAX_QPATH];
int flags; //Does anyone know what these are?
int numFrames;
int numTags;
int numSurfaces;
int numSkins;
int ofsFrames;
int ofsTags;
int ofsSurfaces;
int ofsEnd;
} md3Header_t;
typedef struct {
char name[MAX_QPATH];
vec3_t org;
float ang[3][3];
} md3tag_t;
typedef struct zymlump_s
{
int start;
int length;
} zymlump_t;
typedef struct zymtype1header_s
{
char id[12]; // "ZYMOTICMODEL", length 12, no termination
int type; // 0 (vertex morph) 1 (skeletal pose) or 2 (skeletal scripted)
int filesize; // size of entire model file
float mins[3], maxs[3], radius; // for clipping uses
int numverts;
int numtris;
int numsurfaces;
int numbones; // this may be zero in the vertex morph format (undecided)
int numscenes; // 0 in skeletal scripted models
// skeletal pose header
// lump offsets are relative to the file
zymlump_t lump_scenes; // zymscene_t scene[numscenes]; // name and other information for each scene (see zymscene struct)
zymlump_t lump_poses; // float pose[numposes][numbones][6]; // animation data
zymlump_t lump_bones; // zymbone_t bone[numbones];
zymlump_t lump_vertbonecounts; // int vertbonecounts[numvertices]; // how many bones influence each vertex (separate mainly to make this compress better)
zymlump_t lump_verts; // zymvertex_t vert[numvertices]; // see vertex struct
zymlump_t lump_texcoords; // float texcoords[numvertices][2];
zymlump_t lump_render; // int renderlist[rendersize]; // sorted by shader with run lengths (int count), shaders are sequentially used, each run can be used with glDrawElements (each triangle is 3 int indices)
zymlump_t lump_surfnames; // char shadername[numsurfaces][32]; // shaders used on this model
zymlump_t lump_trizone; // byte trizone[numtris]; // see trizone explanation
} zymtype1header_t;
typedef struct zymbone_s
{
char name[32];
int flags;
int parent; // parent bone number
} zymbone_t;
#endif
int SV_TagForName(int modelindex, char *tagname)
{
#if 1
model_t *model = sv.models[modelindex];
if (!model)
model = Mod_ForName(sv.strings.model_precache[modelindex], false);
if (!model)
return 0;
return Mod_TagNumForName(model, tagname);
#else
int i;
unsigned int *file;
file = (void*)COM_LoadTempFile(sv.model_precache[modelindex]);
if (!file)
{
Con_Printf("setattachment: \"%s\" is missing\n", sv.model_precache[modelindex]);
return 0;
}
if (*file == MD3_IDENT)
{
md3Header_t *md3 = (md3Header_t*)file;
md3tag_t *tag;
tag = (md3tag_t*)((char*)md3 + md3->ofsTags);
for (i = 0;i < md3->numTags;i++)
{
if (!strcmp(tagname, tag[i].name))
{
return i + 1;
}
}
}
else if (!strncmp((char*)file, "ZYMOTICMODEL", 12) && BigLong(file[3]) == 1)
{
zymtype1header_t *zym = (zymtype1header_t*)file;
zymbone_t *tag;
tag = (zymbone_t*)((char*)zym + BigLong(zym->lump_bones.start));
for (i = BigLong(zym->numbones)-1;i >=0;i--)
{
if (!strcmp(tagname, tag[i].name))
{
return i + 1;
}
}
}
else
Con_DPrintf("setattachment: %s not supported\n", sv.model_precache[modelindex]);
return 0;
#endif
}
void PF_setattachment(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *e = G_EDICT(prinst, OFS_PARM0);
edict_t *tagentity = G_EDICT(prinst, OFS_PARM1);
char *tagname = PR_GetStringOfs(prinst, OFS_PARM2);
int modelindex;
int tagidx;
tagidx = 0;
if (tagentity != sv.edicts && tagname && tagname[0])
{
modelindex = (int)tagentity->v->modelindex;
if (modelindex > 0 && modelindex < MAX_MODELS)
{
if (!sv.models[modelindex])
sv.models[modelindex] = Mod_ForName(sv.strings.model_precache[modelindex], false);
if (sv.models[modelindex])
{
tagidx = SV_TagForName(modelindex, tagname);
if (tagidx == 0)
Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", NUM_FOR_EDICT(prinst, e), NUM_FOR_EDICT(prinst, tagentity), tagname, tagname, NUM_FOR_EDICT(prinst, tagentity), sv.models[modelindex]->name);
}
else
Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): Couldn't load model %s\n", NUM_FOR_EDICT(prinst, e), NUM_FOR_EDICT(prinst, tagentity), tagname, sv.modelname[modelindex]);
}
else
Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", NUM_FOR_EDICT(prinst, e), NUM_FOR_EDICT(prinst, tagentity), tagname, tagname, NUM_FOR_EDICT(prinst, tagentity));
}
e->v->tag_entity = EDICT_TO_PROG(prinst,tagentity);
e->v->tag_index = tagidx;
}
// #451 float(entity ent, string tagname) gettagindex (DP_MD3_TAGSINFO)
void PF_gettagindex(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *e = G_EDICT(prinst, OFS_PARM0);
char *tagname = PR_GetStringOfs(prinst, OFS_PARM1);
int modelindex;
int tagidx;
tagidx = 0;
if (tagname && tagname[0])
{
modelindex = (int)e->v->modelindex;
if (modelindex > 0 && modelindex < MAX_MODELS && sv.strings.model_precache[modelindex])
{
tagidx = SV_TagForName(modelindex, tagname);
if (tagidx == 0)
Con_DPrintf("PF_gettagindex(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", NUM_FOR_EDICT(prinst, e), NUM_FOR_EDICT(prinst, e), tagname, tagname, NUM_FOR_EDICT(prinst, e), sv.models[modelindex]->name);
}
else
Con_DPrintf("PF_gettagindex(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", NUM_FOR_EDICT(prinst, e), NUM_FOR_EDICT(prinst, e), tagname, tagname, NUM_FOR_EDICT(prinst, e));
}
G_FLOAT(OFS_RETURN) = tagidx;
}
void EdictToTransform(edict_t *ed, float *trans)
{
AngleVectors(ed->v->angles, trans+0, trans+4, trans+8);
trans[3] = ed->v->origin[0];
trans[7] = ed->v->origin[1];
trans[11] = ed->v->origin[2];
}
// #452 vector(entity ent, float tagindex) gettaginfo (DP_MD3_TAGSINFO)
void PF_gettaginfo(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float transtag[12];
float transent[12];
float result[12];
edict_t *ent = G_EDICT(prinst, OFS_PARM0);
int tagnum = G_FLOAT(OFS_PARM1);
model_t *model = sv.models[(int)ent->v->modelindex];
float *origin = G_VECTOR(OFS_RETURN);
float *axis[3];
axis[0] = P_VEC(v_forward);
axis[1] = P_VEC(v_up);
axis[2] = P_VEC(v_right);
if (!model)
model = Mod_FindName(sv.strings.model_precache[(int)ent->v->modelindex]);
if (!Mod_GetTag(model, tagnum, ent->v->frame, ent->v->frame, 0, 0, 0, transtag))
{
return;
}
EdictToTransform(ent, transent);
R_ConcatTransforms((void*)transent, (void*)transtag, (void*)result);
origin[0] = result[3];
origin[1] = result[7];
origin[2] = result[11];
VectorCopy((result+0), axis[0]);
VectorCopy((result+4), axis[1]);
VectorCopy((result+8), axis[2]);
}
void PF_clientstat(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
char *name = PF_VarString(prinst, 2, pr_globals);
SV_QCStat(G_FLOAT(OFS_PARM0), name, G_FLOAT(OFS_PARM1));
}
void PF_runclientphys(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
pmove.numphysent = 1;
pmove.physents[0].model = sv.worldmodel;
// AddLinksToPmove ( sv_areanodes );
PM_PlayerMove(sv.gamespeed);
}
//DP_QC_GETSURFACE
// #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
void PF_getsurfacenumpoints(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
unsigned int surfnum;
model_t *model;
int modelindex;
edict_t *ent;
ent = G_EDICT(prinst, OFS_PARM0);
surfnum = G_FLOAT(OFS_PARM1);
modelindex = ent->v->modelindex;
if (modelindex > 0 && modelindex < MAX_MODELS)
model = sv.models[(int)ent->v->modelindex];
else
model = NULL;
if (!model || model->type != mod_brush || surfnum >= model->numsurfaces)
G_FLOAT(OFS_RETURN) = 0;
else
G_FLOAT(OFS_RETURN) = model->surfaces[surfnum].mesh->numvertexes;
}
// #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
void PF_getsurfacepoint(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
unsigned int surfnum, pointnum;
model_t *model;
int modelindex;
edict_t *ent;
ent = G_EDICT(prinst, OFS_PARM0);
surfnum = G_FLOAT(OFS_PARM1);
pointnum = G_FLOAT(OFS_PARM2);
modelindex = ent->v->modelindex;
if (modelindex > 0 && modelindex < MAX_MODELS)
model = sv.models[(int)ent->v->modelindex];
else
model = NULL;
if (!model || model->type != mod_brush || surfnum >= model->numsurfaces)
{
G_FLOAT(OFS_RETURN+0) = 0;
G_FLOAT(OFS_RETURN+1) = 0;
G_FLOAT(OFS_RETURN+2) = 0;
}
else
{
G_FLOAT(OFS_RETURN+0) = model->surfaces[surfnum].mesh->xyz_array[pointnum][2];
G_FLOAT(OFS_RETURN+1) = model->surfaces[surfnum].mesh->xyz_array[pointnum][2];
G_FLOAT(OFS_RETURN+2) = model->surfaces[surfnum].mesh->xyz_array[pointnum][2];
}
}
// #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
void PF_getsurfacenormal(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
unsigned int surfnum, pointnum;
model_t *model;
int modelindex;
edict_t *ent;
ent = G_EDICT(prinst, OFS_PARM0);
surfnum = G_FLOAT(OFS_PARM1);
pointnum = G_FLOAT(OFS_PARM2);
modelindex = ent->v->modelindex;
if (modelindex > 0 && modelindex < MAX_MODELS)
model = sv.models[(int)ent->v->modelindex];
else
model = NULL;
if (!model || model->type != mod_brush || surfnum >= model->numsurfaces)
{
G_FLOAT(OFS_RETURN+0) = 0;
G_FLOAT(OFS_RETURN+1) = 0;
G_FLOAT(OFS_RETURN+2) = 0;
}
else
{
G_FLOAT(OFS_RETURN+0) = model->surfaces[surfnum].plane->normal[0];
G_FLOAT(OFS_RETURN+1) = model->surfaces[surfnum].plane->normal[1];
G_FLOAT(OFS_RETURN+2) = model->surfaces[surfnum].plane->normal[2];
if (model->surfaces[surfnum].flags & SURF_PLANEBACK)
VectorInverse(G_VECTOR(OFS_RETURN));
}
}
// #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
void PF_getsurfacetexture(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
model_t *model;
edict_t *ent;
msurface_t *surf;
int modelindex;
int surfnum;
ent = G_EDICT(prinst, OFS_PARM0);
surfnum = G_FLOAT(OFS_PARM1);
modelindex = ent->v->modelindex;
if (modelindex > 0 && modelindex < MAX_MODELS)
model = sv.models[(int)ent->v->modelindex];
else
model = NULL;
G_INT(OFS_RETURN) = 0;
if (!model || model->type != mod_brush)
return;
if (surfnum < 0 || surfnum > model->numsurfaces)
return;
surf = &model->surfaces[surfnum];
G_INT(OFS_RETURN) = PR_TempString(prinst, surf->texinfo->texture->name);
}
// #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
void PF_getsurfacenearpoint(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
model_t *model;
edict_t *ent;
msurface_t *surf;
int i;
float planedist;
float *point;
int modelindex;
vec3_t edgedir;
vec3_t edgenormal;
mvertex_t *v1, *v2;
int edge;
int e;
ent = G_EDICT(prinst, OFS_PARM0);
point = G_VECTOR(OFS_PARM1);
G_FLOAT(OFS_RETURN) = -1;
modelindex = ent->v->modelindex;
if (modelindex > 0 && modelindex < MAX_MODELS)
model = sv.models[(int)ent->v->modelindex];
else
model = NULL;
if (!model || model->type != mod_brush)
return;
if (model->fromgame != fg_quake)
return;
surf = model->surfaces;
for (i = model->numsurfaces; i; i--, surf++)
{
if (surf->flags & SURF_PLANEBACK)
planedist = -DotProduct(point, surf->plane->normal);
else
planedist = DotProduct(point, surf->plane->normal);
if (planedist*planedist < 8*8)
{ //within a specific range
//make sure it's within the poly
for (e = surf->firstedge+surf->numedges, edge = model->surfedges[surf->firstedge]; e > surf->firstedge; e--, edge++)
{
if (edge < 0)
{
v1 = &model->vertexes[model->edges[-edge].v[0]];
v2 = &model->vertexes[model->edges[-edge].v[1]];
}
else
{
v2 = &model->vertexes[model->edges[edge].v[0]];
v1 = &model->vertexes[model->edges[edge].v[1]];
}
if (surf->flags & SURF_PLANEBACK)
{
VectorSubtract(v1->position, v2->position, edgedir)
CrossProduct(edgedir, surf->plane->normal, edgenormal);
if (DotProduct(edgenormal, v1->position) > DotProduct(edgenormal, point))
break;
}
else
{
VectorSubtract(v1->position, v2->position, edgedir)
CrossProduct(edgedir, surf->plane->normal, edgenormal);
if (DotProduct(edgenormal, v1->position) < DotProduct(edgenormal, point))
break;
}
}
if (e == surf->firstedge)
{
G_FLOAT(OFS_RETURN) = i;
break;
}
}
}
}
// #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
void PF_getsurfaceclippedpoint(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
}
//#240 float(vector viewpos, entity viewee) checkpvs (FTE_QC_CHECKPVS)
//note: this requires a correctly setorigined entity.
void PF_checkpvs(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
float *viewpos = G_VECTOR(OFS_PARM0);
edict_t *ent = G_EDICT(prinst, OFS_PARM1);
//FIXME: Make all alternatives of FatPVS not recalulate the pvs.
//and yeah, this is overkill what with the whole fat thing and all.
sv.worldmodel->funcs.FatPVS(sv.worldmodel, viewpos, false);
G_FLOAT(OFS_RETURN) = sv.worldmodel->funcs.EdictInFatPVS(sv.worldmodel, ent);
}
//entity(string match [, float matchnum]) matchclient = #241;
void PF_matchclient(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
int clnum=-1;
char *name = PR_GetStringOfs(prinst, OFS_PARM0);
int matchnum = G_FLOAT(OFS_PARM1);
client_t *cl;
if (*prinst->callargc < 2)
{
cl = SV_GetClientForString(name, &clnum);
if (!cl)
G_INT(OFS_RETURN) = 0;
else
G_INT(OFS_RETURN) = (cl - svs.clients) + 1;
if (cl = SV_GetClientForString(name, &clnum))
G_INT(OFS_RETURN) = 0; //prevent multiple matches.
return;
}
while((cl = SV_GetClientForString(name, &clnum)))
{
if (!matchnum)
{ //this is the one that matches
G_INT(OFS_RETURN) = (cl - svs.clients) + 1;
return;
}
matchnum--;
}
G_INT(OFS_RETURN) = 0; //world
}
void PF_SendPacket(progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
netadr_t to;
char *address = PR_GetStringOfs(prinst, OFS_PARM0);
char *contents = PF_VarString(prinst, 1, pr_globals);
NET_StringToAdr(address, &to);
NET_SendPacket(NS_SERVER, strlen(contents), contents, to);
}
void PF_WasFreed (progfuncs_t *prinst, struct globalvars_s *pr_globals)
{
edict_t *ent;
ent = (edict_t*)G_EDICT(prinst, OFS_PARM0);
G_FLOAT(OFS_RETURN) = ent->isfree;
}
BuiltinList_t BuiltinList[] = { //nq qw h2 ebfs
{"fixme", PF_Fixme, 0, 0, 0},
{"ignore", PF_Ignore, 0, 0, 0},
{"makevectors", PF_makevectors, 1, 1, 1}, // void(entity e) makevectors = #1;
{"setorigin", PF_setorigin, 2, 2, 2}, // void(entity e, vector o) setorigin = #2;
{"setmodel", PF_setmodel, 3, 3, 3}, // void(entity e, string m) setmodel = #3;
{"setsize", PF_setsize, 4, 4, 4}, // void(entity e, vector min, vector max) setsize = #4;
// {"qtest_setabssize",NULL, 5},
{"lightstylestatic",PF_lightstylestatic,0, 0, 5, 5},
{"break", PF_break, 6, 6, 6}, // void() break = #6;
{"random", PF_random, 7, 7, 7}, // float() random = #7;
{"sound", PF_sound, 8, 8, 8}, // void(entity e, float chan, string samp) sound = #8;
{"normalize", PF_normalize, 9, 9, 9}, // vector(vector v) normalize = #9;
{"error", PF_error, 10, 10, 10}, // void(string e) error = #10;
{"objerror", PF_objerror, 11, 11, 11}, // void(string e) objerror = #11;
{"vlen", PF_vlen, 12, 12, 12}, // float(vector v) vlen = #12;
{"vectoyaw", PF_vectoyaw, 13, 13, 13}, // float(vector v) vectoyaw = #13;
{"spawn", PF_Spawn, 14, 14, 14}, // entity() spawn = #14;
{"remove", PF_Remove, 15, 15, 15}, // void(entity e) remove = #15;
{"traceline", PF_traceline, 16, 16, 16}, // float(vector v1, vector v2, float tryents) traceline = #16;
{"checkclient", PF_checkclient, 17, 17, 17}, // entity() clientlist = #17;
{"find", PF_FindString, 18, 18, 18}, // entity(entity start, .string fld, string match) find = #18;
{"precache_sound", PF_precache_sound, 19, 19, 19}, // void(string s) precache_sound = #19;
{"precache_model", PF_precache_model, 20, 20, 20}, // void(string s) precache_model = #20;
{"stuffcmd", PF_stuffcmd, 21, 21, 21}, // void(entity client, string s)stuffcmd = #21;
{"findradius", PF_findradius, 22, 22, 22}, // entity(vector org, float rad) findradius = #22;
{"bprint", PF_bprint, 23, 23, 23}, // void(string s) bprint = #23;
//FIXME: distinguish between qw and nq parameters here?
{"sprint", PF_sprint, 24, 24, 24}, // void(entity client, string s) sprint = #24;
{"dprint", PF_dprint, 25, 0, 25}, // void(string s) dprint = #25;
{"print", PF_print, 0, 25, 0}, // void(string s) print = #25;
{"ftos", PF_ftos, 26, 26, 26}, // void(string s) ftos = #26;
{"vtos", PF_vtos, 27, 27, 27}, // void(string s) vtos = #27;
{"coredump", PF_coredump, 28, 28, 28}, //28
{"traceon", PF_traceon, 29, 29, 29}, //29
{"traceoff", PF_traceoff, 30, 30, 30}, //30
{"eprint", PF_eprint, 31, 31, 31}, //31 // void(entity e) debug print an entire entity
{"walkmove", PF_walkmove, 32, 32, 32}, //32 // float(float yaw, float dist) walkmove
{"tracearea", PF_traceboxh2, 0, 0, 33}, //33 //
// {"qtest_flymove", NULL, 33}, //vector
{"droptofloor", PF_droptofloor, 34, 34, 34}, //34
{"lightstyle", PF_lightstyle, 35, 35, 35}, //35
{"rint", PF_rint, 36, 36, 36}, //36
{"floor", PF_floor, 37, 37, 37}, //37
{"ceil", PF_ceil, 38, 38, 38}, //38
// {"qtest_canreach", NULL, 39},
{"checkbottom", PF_checkbottom, 40, 40, 40}, //40
{"pointcontents", PF_pointcontents, 41, 41, 41}, //41
// {"qtest_stopsound", NULL, 42},
{"fabs", PF_fabs, 43, 43, 43}, //43
{"aim", PF_aim, 44, 44, 44}, //44
{"cvar", PF_cvar, 45, 45, 45}, //45
{"localcmd", PF_localcmd, 46, 46, 46}, //46
{"nextent", PF_nextent, 47, 47, 47}, //47
{"particle", PF_particle, 48, 0, 48, 48}, //48 nq readded. This isn't present in QW protocol (fte added it back).
{"changeyaw", PF_changeyaw, 49, 49, 49}, //49
// {"qtest_precacheitem", NULL, 50}, //1 1
{"vhlen", PF_vhlen, 0, 0, 50}, //49
{"vectoangles", PF_vectoangles, 51, 51, 51}, //51
{"writebyte", PF_WriteByte, 52, 52, 52}, //52
{"writechar", PF_WriteChar, 53, 53, 53}, //53
{"writeshort", PF_WriteShort, 54, 54, 54}, //54
{"writelong", PF_WriteLong, 55, 55, 55}, //55
{"writecoord", PF_WriteCoord, 56, 56, 56}, //56
{"writeangle", PF_WriteAngle, 57, 57, 57}, //57
{"writestring", PF_WriteString, 58, 58, 58}, //58
{"writeentity", PF_WriteEntity, 59, 59, 59}, //59
{"swritebyte", PF_Single_WriteByte}, //52
{"swritechar", PF_Single_WriteChar}, //53
{"swriteshort", PF_Single_WriteShort}, //54
{"swritelong", PF_Single_WriteLong}, //55
{"swritecoord", PF_Single_WriteCoord}, //56
{"swriteangle", PF_Single_WriteAngle}, //57
{"swritestring", PF_Single_WriteString}, //58
{"swriteentity", PF_Single_WriteEntity},
{"bwritebyte", PF_Broadcast_WriteByte}, //59
{"bwritechar", PF_Broadcast_WriteChar}, //60
{"bwriteshort", PF_Broadcast_WriteShort}, //61
{"bwritelong", PF_Broadcast_WriteLong}, //62
{"bwritecoord", PF_Broadcast_WriteCoord}, //63
{"bwriteangle", PF_Broadcast_WriteAngle}, //64
{"bwritestring", PF_Broadcast_WriteString}, //65
{"bwriteentity", PF_Broadcast_WriteEntity}, //66
{"printfloat", PF_printf, 0, 0, 60}, //60
{"sin", PF_Sin, 0, 0, 62, 60}, //60
{"cos", PF_Cos, 0, 0, 61, 61}, //61
{"sqrt", PF_Sqrt, 0, 0, 84, 62}, //62
{"AdvanceFrame", PF_AdvanceFrame, 0, 0, 63, 0},
{"printvec", PF_printv, 0, 0, 64, 0}, //64
{"RewindFrame", PF_RewindFrame, 0, 0, 65, 0},
{"particleexplosion",PF_particleexplosion,0, 0, 81, 0},
{"movestep", PF_movestep, 0, 0, 82, 0},
{"advanceweaponframe",PF_advanceweaponframe,0, 0, 83, 0},
{"setclass", PF_setclass, 0, 0, 66, 0},
{"changepitch", PF_changepitch, 0, 0, 0, 63},
{"tracetoss", PF_TraceToss, 0, 0, 0, 64},
{"etos", PF_etos, 0, 0, 0, 65},
{"movetogoal", SV_MoveToGoal, 67, 67, 67}, //67
{"precache_file", PF_precache_file, 68, 68, 68}, //68
{"makestatic", PF_makestatic, 69, 69, 69}, //69
{"changelevel", PF_changelevel, 70, 70, 70}, //70
{"lightstylevalue", PF_lightstylevalue, 0, 0, 71}, //70
{"cvar_set", PF_cvar_set, 72, 72, 72}, //72
{"centerprint", PF_centerprint, 73, 73, 73}, //73
{"ambientsound", PF_ambientsound, 74, 74, 74}, //74
{"precache_model2", PF_precache_model, 75, 75, 75}, //75
{"precache_sound2", PF_precache_sound, 76, 76, 76}, //76 // precache_sound2 is different only for qcc
{"precache_file2", PF_precache_file, 77, 77, 0}, //77
{"setspawnparms", PF_setspawnparms, 78, 78, 78}, //78
{"plaque_draw", PF_plaque_draw, 0, 0, 79}, //79
{"logfrag", PF_logfrag, 0, 79, 0}, //79
// Tomaz - QuakeC String Manipulation Begin
{"tq_zone", PF_dupstring, 0, 0, 0, 79}, //79
{"tq_unzone", PF_forgetstring, 0, 0, 0, 80}, //80
//stof
{"tq_strcat", PF_strcat, 0, 0, 0, 82}, //82
{"tq_substring", PF_substring, 0, 0, 0, 83}, //83
{"tq_stof", PF_stof, 0, 0, 0, 84}, //84
{"tq_stov", PF_stov, 0, 0, 0, 85}, //85
// Tomaz - QuakeC String Manipulation End
// Tomaz - QuakeC File System Begin (new mods use frik_file instead)
{"tq_fopen", PF_fopen, 0, 0, 0, 86},// #86 float(string filename, float mode) fopen (QSG_FILE)
{"tq_fclose", PF_fclose, 0, 0, 0, 87},// #87 void(float fhandle) fclose (QSG_FILE)
{"tq_fgets", PF_fgets, 0, 0, 0, 88},// #88 string(float fhandle) fgets (QSG_FILE)
{"tq_fputs", PF_fputs, 0, 0, 0, 89},// #89 void(float fhandle, string s) fputs (QSG_FILE)
// Tomaz - QuakeC File System End
{"rain_go", PF_rain_go, 0, 0, 80}, //80
{"infokey", PF_infokey, 0, 80, 0, 80}, //80
{"stof", PF_stof, 0, 81, 0, 81}, //81
{"multicast", PF_multicast, 0, 82, 0, 0}, //82
//mvdsv (don't require ebfs usage in qw)
{"executecommand", PF_ExecuteCommand, 0, 83, 0, 83}, //83 //void() exec; please don't use.
{"mvdtokenize", PF_Tokenize, 0, 84, 0, 84}, //84 //void(string str) tokanize;
{"mvdargc", PF_ArgC, 0, 85, 0, 85}, //85 //float() argc;
{"mvdargv", PF_ArgV, 0, 86, 0, 86}, //86 //string(float num) argv;
//mvd commands
//some of these are a little iffy.
//we support them for mvdsv compatability but some of them look very hacky.
//these ones are not honoured with numbers, but can be used via the proper means.
{"teamfield", PF_teamfield, 0, 0, 0, 0},
{"substr", PF_substr, 0, 0, 0, 0},
{"mvdstrcat", PF_strcat, 0, 0, 0, 0},
{"mvdstrlen", PF_strlen, 0, 0, 0, 0},
{"str2byte", PF_str2byte, 0, 0, 0, 0},
{"str2short", PF_str2short, 0, 0, 0, 0},
{"mvdnewstr", PF_newstring, 0, 0, 0, 0},
{"mvdfreestr", PF_forgetstring, 0, 0, 0, 0},
{"conprint", PF_conprint, 0, 0, 0, 0},
{"readcmd", PF_readcmd, 0, 0, 0, 0},
{"mvdstrcpy", PF_MVDSV_strcpy, 0, 0, 0, 0},
{"strstr", PF_strstr, 0, 0, 0, 0},
{"mvdstrncpy", PF_MVDSV_strncpy, 0, 0, 0, 0},
{"log", PF_log, 0, 0, 0, 0},
// {"redirectcmd", PF_redirectcmd, 0, 0, 0, 101},
{"mvdcalltimeofday",PF_calltimeofday, 0, 0, 0, 102},
{"forcedemoframe", PF_forcedemoframe, 0, 0, 0, 103},
//end of mvdsv
{"setpuzzlemodel", PF_set_puzzle_model,0, 0, 87, 0},
{"starteffect", PF_starteffect, 0, 0, 88, 0}, //FIXME
{"endeffect", PF_endeffect, 0, 0, 89, 0}, //FIXME
{"getstring", PF_getstring, 0, 0, 92, 0}, //FIXME
{"spawntemp", PF_spawn_temp, 0, 0, 93, 0},
{"v_factor", PF_v_factor, 0, 0, 94, 0},
{"v_factorrange", PF_v_factorrange, 0, 0, 95, 0},
{"precache_puzzle_model", PF_precache_puzzle_model, 0, 0, 90, 0},
{"concatv", PF_concatv, 0, 0, 91, 0},
{"precache_sound3", PF_precache_sound, 0, 0, 96, 0},
{"precache_model3", PF_precache_model, 0, 0, 97, 0},//please don't use...
{"matchangletoslope",PF_matchAngleToSlope,0, 0, 99, 0},
{"precache_sound4", PF_precache_sound, 0, 0, 101, 0},
{"precache_model4", PF_precache_model, 0, 0, 102, 0},
{"precache_file4", PF_precache_file, 0, 0, 103, 0},
{"stopsound", PF_StopSound, 0, 0, 106, 0},
{"precache_model4", PF_precache_model, 0, 0, 116, 0},//please don't use...
{"precache_sound4", PF_precache_sound, 0, 0, 117, 0},
{"tracebox", PF_traceboxdp, 0, 0, 0, 90},
{"randomvec", PF_randomvector, 0, 0, 0, 91},
{"getlight", PF_sv_getlight, 0, 0, 0, 92},// #92 vector(vector org) getlight (DP_QC_GETLIGHT),
{"registercvar", PF_registercvar, 0, 0, 0, 93},
{"min", PF_min, 0, 0, 0, 94},// #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
{"max", PF_max, 0, 0, 0, 95}, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
{"bound", PF_bound, 0, 0, 0, 96}, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
{"pow", PF_pow, 0, 0, 0, 97},
{"tj_cvar_string", PF_cvar_string, 0, 0, 0, 97}, //telejano
//DP_QC_FINDFLOAT
{"findfloat", PF_FindFloat, 0, 0, 0, 98}, // #98 entity(entity start, float fld, float match) findfloat (DP_QC_FINDFLOAT)
{"checkextension", PF_checkextension, 99, 99, 0, 99}, // #99 //darkplaces system - query a string to see if the mod supports X Y and Z.
{"builtin_find", PF_builtinsupported,100, 100, 0, 100}, // #100 //per builtin system.
{"anglemod", PF_anglemod, 0, 0, 0, 102},
{"cvar_string", PF_cvar_string, 0, 0, 0, 103},
//TEI_SHOWLMP2
{"showpic", PF_ShowPic, 0, 0, 0, 104},
{"hidepic", PF_HidePic, 0, 0, 0, 105},
{"movepic", PF_MovePic, 0, 0, 0, 106},
{"changepic", PF_ChangePic, 0, 0, 0, 107},
{"showpicent", PF_ShowPic, 0, 0, 0, 108},
{"hidepicent", PF_HidePic, 0, 0, 0, 109},
//End TEU_SHOWLMP2
//frik file
{"fopen", PF_fopen, 0, 0, 0, 110},// #110 float(string filename, float mode) fopen (FRIK_FILE)
{"fclose", PF_fclose, 0, 0, 0, 111},// #111 void(float fhandle) fclose (FRIK_FILE)
{"fgets", PF_fgets, 0, 0, 0, 112},// #112 string(float fhandle) fgets (FRIK_FILE)
{"fputs", PF_fputs, 0, 0, 0, 113},// #113 void(float fhandle, string s) fputs (FRIK_FILE)
{"strlen", PF_strlen, 0, 0, 0, 114},// #114 float(string s) strlen (FRIK_FILE)
{"strcat", PF_strcat, 0, 0, 0, 115},// #115 string(string s1, string s2) strcat (FRIK_FILE)
{"substring", PF_substring, 0, 0, 0, 116},// #116 string(string s, float start, float length) substring (FRIK_FILE)
{"stov", PF_stov, 0, 0, 0, 117},// #117 vector(string s) stov (FRIK_FILE)
{"strzone", PF_dupstring, 0, 0, 0, 118},// #118 string(string s) strzone (FRIK_FILE)
{"strunzone", PF_forgetstring, 0, 0, 0, 119},// #119 string(string s) strunzone (FRIK_FILE)
//end frikfile
//these are telejano's
{"cvar_setf", PF_cvar_setf, 0, 0, 0, 176},// #176 void(string cvar, float val) cvar_setf
{"localsound", PF_LocalSound, 0, 0, 0, 177},// #177
//end telejano
//fte extras
{"getmodelindex", PF_WeapIndex, 0, 0, 0, 200},
{"externcall", PF_externcall, 0, 0, 0, 201},
{"addprogs", PF_addprogs, 0, 0, 0, 202},
{"externvalue", PF_externvalue, 0, 0, 0, 203},
{"externset", PF_externset, 0, 0, 0, 204},
{"externrefcall", PF_externrefcall, 0, 0, 0, 205},
{"instr", PF_instr, 0, 0, 0, 206},
#ifdef Q2BSPS
{"openportal", PF_OpenPortal, 0, 0, 0, 207},
#endif
{"RegisterTempEnt", PF_RegisterTEnt, 0, 0, 0, 208},
{"CustomTempEnt", PF_CustomTEnt, 0, 0, 0, 209},
{"fork", PF_Fork, 0, 0, 0, 210},
{"abort", PF_Abort, 0, 0, 0, 211},
{"sleep", PF_Sleep, 0, 0, 0, 212},
{"forceinfokey", PF_ForceInfoKey, 0, 0, 0, 213},
#ifdef SVCHAT
{"chat", PF_chat, 0, 0, 0, 214},// #214 void(string filename, float starttag, entity edict) SV_Chat (FTE_NPCCHAT)
#endif
//FTE_PEXT_HEXEN2
{"particle2", PF_particle2, 0, 0, 42, 215},
{"particle3", PF_particle3, 0, 0, 85, 216},
{"particle4", PF_particle4, 0, 0, 86, 217},
//EXT_DIMENSION_PLANES
{"bitshift", PF_bitshift, 0, 0, 0, 218},
//I guess this should go under DP_TE_STANDARDEFFECTBUILTINS...
{"te_lightningblood",PF_te_lightningblood, 0, 0, 0, 219},// #219 te_lightningblood
{"map_builtin", PF_builtinsupported,0, 0, 0, 220}, //like #100 - takes 2 args. arg0 is builtinname, 1 is number to map to.
//FTE_STRINGS
{"strstrofs", PF_strstrofs, 0, 0, 0, 221},
{"str2chr", PF_str2chr, 0, 0, 0, 222},
{"chr2str", PF_chr2str, 0, 0, 0, 223},
{"strconv", PF_strconv, 0, 0, 0, 224},
{"strpad", PF_strpad, 0, 0, 0, 225}, //will be moved
{"infoadd", PF_infoadd, 0, 0, 0, 226},
{"infoget", PF_infoget, 0, 0, 0, 227},
{"strncmp", PF_strncmp, 0, 0, 0, 228},
{"strcasecmp", PF_strcasecmp, 0, 0, 0, 229},
{"strncasecmp", PF_strncasecmp, 0, 0, 0, 230},
//END FTE_STRINGS
//FTE_CALLTIMEOFDAY
{"calltimeofday", PF_calltimeofday, 0, 0, 0, 231},
//EXT_CSQC
{"clientstat", PF_clientstat, 0, 0, 0, 232},
{"runclientphys", PF_runclientphys, 0, 0, 0, 233},
//END EXT_CSQC
{"isbackbuffered", PF_isbackbuffered, 0, 0, 0, 234},
{"te_bloodqw", PF_te_bloodqw, 0, 0, 0, 239},
{"checkpvs", PF_checkpvs, 0, 0, 0, 240},
{"matchclientname", PF_matchclient, 0, 0, 0, 241},
{"sendpacket", PF_SendPacket, 0, 0, 0, 242}, //void(string dest, string content) sendpacket = #242; (FTE_QC_SENDPACKET)
#ifdef PEXT_BULLETENS
{"bulleten", PF_bulleten, 0, 0, 0, 243},
#endif
//EXT_CSQC
// {"setmodelindex", PF_sv_SetModelIndex,0, 0, 0, 333}, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
// {"modelnameforindex",PF_sv_ModelnameForIndex,0, 0, 0, 334}, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
// {"particleeffectnum",PF_sv_particlesloaded,0, 0, 0, 335}, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
// {"trailparticles", PF_sv_trailparticles,0, 0, 0, 336}, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC),
// {"pointparticles", PF_sv_pointparticles,0, 0, 0, 337}, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
// {"cprint", PF_sv_cprint, 0, 0, 0, 338}, // #338 void(string s) cprint (EXT_CSQC)
// {"print", PF_sv_print, 0, 0, 0, 339}, // #339 void(string s) print (EXT_CSQC)
// {"runningserver", PF_sv_runningserver,0, 0, 0, 350}, // #350 float() isserver (EXT_CSQC)
// {"registercommand", PF_sv_registercommand,0, 0, 0, 352}, // #352 void(string cmdname) registercommand (EXT_CSQC)
{"wasfreed", PF_WasFreed, 0, 0, 0, 353}, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
// {"serverkey", PF_sv_serverkey, 0, 0, 0, 354}, // #354 string(string key) serverkey;
//END EXT_CSQC
//end fte extras
//DP extras
//DP_QC_COPYENTITY
{"copyentity", PF_copyentity, 0, 0, 0, 400},// #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
//DP_SV_SETCOLOR
{"setcolors", PF_setcolors, 0, 0, 0, 401},// #401 void(entity from, entity to) setcolors
//DP_QC_FINDCHAIN
{"findchain", PF_findchain, 0, 0, 0, 402},// #402 entity(string field, string match) findchain (DP_QC_FINDCHAIN)
//DP_QC_FINDCHAINFLOAT
{"findchainfloat", PF_findchainfloat, 0, 0, 0, 403},// #403 entity(float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
//DP_SV_EFFECT
{"effect", PF_effect, 0, 0, 0, 404},// #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
//DP_TE_BLOOD
{"te_blood", PF_te_blooddp, 0, 0, 0, 405},// #405 te_blood
//DP_TE_BLOODSHOWER
{"te_bloodshower", PF_te_bloodshower, 0, 0, 0, 406},// #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
//DP_TE_EXPLOSIONRGB
{"te_explosionrgb", PF_te_explosionrgb, 0, 0, 0, 407},// #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
//DP_TE_PARTICLECUBE
{"te_particlecube", PF_te_particlecube, 0, 0, 0, 408},// #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
//DP_TE_PARTICLERAIN
{"te_particlerain", PF_te_particlerain, 0, 0, 0, 409},// #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
//DP_TE_PARTICLESNOW
{"te_particlesnow", PF_te_particlesnow, 0, 0, 0, 410},// #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
//DP_TE_SPARK
{"te_spark", PF_te_spark, 0, 0, 0, 411},// #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
//DP_TE_QUADEFFECTS1
{"te_gunshotquad", PF_te_gunshotquad, 0, 0, 0, 412},// #412 void(vector org) te_gunshotquad (DP_TE_QUADEFFECTS1)
{"te_spikequad", PF_te_spikequad, 0, 0, 0, 413},// #413 void(vector org) te_spikequad (DP_TE_QUADEFFECTS1)
{"te_superspikequad",PF_te_superspikequad,0, 0, 0, 414},// #414 void(vector org) te_superspikequad (DP_TE_QUADEFFECTS1)
{"te_explosionquad",PF_te_explosionquad,0, 0, 0, 415},// #415 void(vector org) te_explosionquad (DP_TE_QUADEFFECTS1)
//DP_TE_SMALLFLASH
{"te_smallflash", PF_te_smallflash, 0, 0, 0, 416},// #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
//DP_TE_CUSTOMFLASH
{"te_customflash", PF_te_customflash, 0, 0, 0, 417},// #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
//DP_TE_STANDARDEFFECTBUILTINS
{"te_gunshot", PF_te_gunshot, 0, 0, 0, 418},// #418 te_gunshot
{"te_spike", PF_te_spike, 0, 0, 0, 419},// #419 te_spike
{"te_superspike", PF_te_superspike, 0, 0, 0, 420},// #420 te_superspike
{"te_explosion", PF_te_explosion, 0, 0, 0, 421},// #421 te_explosion
{"te_tarexplosion", PF_te_tarexplosion, 0, 0, 0, 422},// #422 te_tarexplosion
{"te_wizspike", PF_te_wizspike, 0, 0, 0, 423},// #423 te_wizspike
{"te_knightspike", PF_te_knightspike, 0, 0, 0, 424},// #424 te_knightspike
{"te_lavasplash", PF_te_lavasplash, 0, 0, 0, 425},// #425 te_lavasplash
{"te_teleport", PF_te_teleport, 0, 0, 0, 426},// #426 te_teleport
{"te_explosion2", PF_te_explosion2, 0, 0, 0, 427},// #427 te_explosion2
{"te_lightning1", PF_te_lightning1, 0, 0, 0, 428},// #428 te_lightning1
{"te_lightning2", PF_te_lightning2, 0, 0, 0, 429},// #429 te_lightning2
{"te_lightning3", PF_te_lightning3, 0, 0, 0, 430},// #430 te_lightning3
{"te_beam", PF_te_beam, 0, 0, 0, 431},// #431 te_beam
//DP_QC_VECTORVECTORS
{"vectorvectors", PF_vectorvectors, 0, 0, 0, 432},// #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
{"te_plasmaburn", PF_te_plasmaburn, 0, 0, 0, 433},// #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
{"getsurfacenumpoints",PF_getsurfacenumpoints,0,0, 0, 434},// #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
{"getsurfacepoint",PF_getsurfacepoint, 0, 0, 0, 435},// #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
{"getsurfacenormal",PF_getsurfacenormal,0, 0, 0, 436},// #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
// {"getsurfacetexture",PF_getsurfacetexture,0, 0, 0, 437},// #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
{"getsurfacenearpoint",PF_getsurfacenearpoint,0,0, 0, 438},// #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
{"getsurfaceclippedpoint",PF_getsurfaceclippedpoint,0,0,0, 439},// #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
//KRIMZON_SV_PARSECLIENTCOMMAND
{"clientcommand", PF_clientcommand, 0, 0, 0, 440},// #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
{"tokenize", PF_Tokenize, 0, 0, 0, 441},// #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
{"argv", PF_ArgV, 0, 0, 0, 442},// #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND
//DP_GFX_QUAKE3MODELTAGS
{"setattachment", PF_setattachment, 0, 0, 0, 443},// #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
{"search_begin", PF_search_begin, 0, 0, 0, 444},
{"search_end", PF_search_end, 0, 0, 0, 445},
{"search_getsize", PF_search_getsize, 0, 0, 0, 446},
{"search_getfilename", PF_search_getfilename,0, 0, 0, 447},
//DP_QC_CVAR_STRING
{"dp_cvar_string", PF_cvar_string, 0, 0, 0, 448},// #448 string(float n) cvar_string
//DP_QC_FINDFLAGS
{"findflags", PF_FindFlags, 0, 0, 0, 449},// #449 entity(entity start, .entity fld, float match) findflags
//DP_QC_FINDCHAINFLAGS
{"findchainflags", PF_findchainflags, 0, 0, 0, 450},// #450 entity(.float fld, float match) findchainflags
//DP_MD3_TAGSINFO
{"gettagindex", PF_gettagindex, 0, 0, 0, 451},// #451 float(entity ent, string tagname) gettagindex (DP_MD3_TAGSINFO)
{"gettaginfo", PF_gettaginfo, 0, 0, 0, 452},// #452 vector(entity ent, float tagindex) gettaginfo (DP_MD3_TAGSINFO)
//DP_QC_BOTCLIENT
{"dropclient", PF_dropclient, 0, 0, 0, 453},// #453 void(entity player) dropclient
{"spawnclient", PF_spawnclient, 0, 0, 0, 454}, //entity() spawnclient = #454;
{"clienttype", PF_clienttype, 0, 0, 0, 455}, //float(entity client) clienttype = #455;
{"WriteUnterminatedString",PF_WriteString2,0, 0, 0, 456}, //writestring but without the null terminator. makes things a little nicer.
//end other peoples extras
//don't exceed sizeof(pr_builtin)/sizeof(pr_builtin[0]) (currently 1024) without modifing the size of pr_builtin
{NULL}
};
void PR_ResetBuiltins(progstype_t type) //fix all nulls to PF_FIXME and add any extras that have a big number.
{
int i;
int builtincount[sizeof(pr_builtin)/sizeof(pr_builtin[0])];
memset(pr_builtin, 0, sizeof(pr_builtin));
if (type == PROG_QW)
{
for (i = 0; BuiltinList[i].name; i++)
{
if (BuiltinList[i].qwnum)
{
if (pr_builtin[BuiltinList[i].qwnum])
Sys_Error("Cannot assign builtin %s, already taken\n", BuiltinList[i].name);
pr_builtin[BuiltinList[i].qwnum] = BuiltinList[i].bifunc;
}
}
}
else if (type == PROG_H2)
{
for (i = 0; BuiltinList[i].name; i++)
{
if (BuiltinList[i].h2num)
{
if (pr_builtin[BuiltinList[i].h2num])
Sys_Error("Cannot assign builtin %s, already taken\n", BuiltinList[i].name);
pr_builtin[BuiltinList[i].h2num] = BuiltinList[i].bifunc;
}
}
}
else
{
for (i = 0; BuiltinList[i].name; i++)
{
if (BuiltinList[i].nqnum)
{
if (pr_builtin[BuiltinList[i].nqnum])
Sys_Error("Cannot assign builtin %s, already taken\n", BuiltinList[i].name);
pr_builtin[BuiltinList[i].nqnum] = BuiltinList[i].bifunc;
}
}
}
memset(builtincount, 0, sizeof(builtincount));
for (i = 0; i < pr_numbuiltins; i++) //clean up nulls
{
if (!pr_builtin[i])
{
pr_builtin[i] = PF_Fixme;
}
else
builtincount[i]=100;
}
if (type == PROG_PREREL)
{
pr_builtin[52] = PF_Single_WriteByte;
pr_builtin[53] = PF_Single_WriteChar;
pr_builtin[54] = PF_Single_WriteShort;
pr_builtin[55] = PF_Single_WriteLong;
pr_builtin[56] = PF_Single_WriteCoord;
pr_builtin[57] = PF_Single_WriteAngle;
pr_builtin[58] = PF_Single_WriteString;
//lack of writeentity is intentional (prerel doesn't have it.
pr_builtin[59] = PF_Broadcast_WriteByte;
pr_builtin[60] = PF_Broadcast_WriteChar;
pr_builtin[61] = PF_Broadcast_WriteShort;
pr_builtin[62] = PF_Broadcast_WriteLong;
pr_builtin[63] = PF_Broadcast_WriteCoord;
pr_builtin[64] = PF_Broadcast_WriteAngle;
pr_builtin[65] = PF_Broadcast_WriteString;
pr_builtin[66] = PF_Broadcast_WriteEntity;
}
if (!pr_compatabilitytest.value)
{
for (i = 0; BuiltinList[i].name; i++)
{
builtincount[BuiltinList[i].ebfsnum]++;
}
for (i = 0; BuiltinList[i].name; i++)
{
if (BuiltinList[i].ebfsnum)
{
if (pr_builtin[BuiltinList[i].ebfsnum] == PF_Fixme && builtincount[BuiltinList[i].ebfsnum] == 1)
{
pr_builtin[BuiltinList[i].ebfsnum] = BuiltinList[i].bifunc;
Con_DPrintf("Enabled %s\n", BuiltinList[i].name);
}
else if (pr_builtin[i] != BuiltinList[i].bifunc)
Con_DPrintf("Not enabled %s\n", BuiltinList[i].name);
}
}
}
{
char *builtinmap;
int binum;
builtinmap = COM_LoadTempFile("fte_bimap.txt");
while(1)
{
builtinmap = COM_Parse(builtinmap);
if (!builtinmap)
break;
binum = atoi(com_token);
builtinmap = COM_Parse(builtinmap);
for (i = 0; BuiltinList[i].name; i++)
{
if (!strcmp(BuiltinList[i].name, com_token))
{
pr_builtin[binum] = BuiltinList[i].bifunc;
break;
}
}
if (!BuiltinList[i].name)
Con_Printf("Failed to map builtin %s to %i specified in fte_bimap.dat\n", com_token, binum);
}
}
for (i = 0; i < sizeof(QSG_Extensions)/sizeof(QSG_Extensions[0]); i++)
{
if (QSG_Extensions[i].enabled)
*QSG_Extensions[i].enabled = false;
}
if (type == PROG_QW && pr_imitatemvdsv.value>0) //pretend to be mvdsv for a bit.
{
if (PR_EnableEBFSBuiltin("teamfield", 87) != 87 ||
PR_EnableEBFSBuiltin("substr", 88) != 88 ||
PR_EnableEBFSBuiltin("mvdstrcat", 89) != 89 ||
PR_EnableEBFSBuiltin("mvdstrlen", 90) != 90 ||
PR_EnableEBFSBuiltin("str2byte", 91) != 91 ||
PR_EnableEBFSBuiltin("str2short", 92) != 92 ||
PR_EnableEBFSBuiltin("mvdnewstr", 93) != 93 ||
PR_EnableEBFSBuiltin("mvdfreestr", 94) != 94 ||
PR_EnableEBFSBuiltin("conprint", 95) != 95 ||
PR_EnableEBFSBuiltin("readcmd", 96) != 96 ||
PR_EnableEBFSBuiltin("mvdstrcpy", 97) != 97 ||
PR_EnableEBFSBuiltin("strstr", 98) != 98 ||
PR_EnableEBFSBuiltin("mvdstrncpy", 99) != 99 ||
PR_EnableEBFSBuiltin("log", 100)!= 100 ||
// PR_EnableEBFSBuiltin("redirectcmd", 101)!= 101 ||
PR_EnableEBFSBuiltin("mvdcalltimeofday",102)!= 102 ||
PR_EnableEBFSBuiltin("forcedemoframe", 103)!= 103)
Con_Printf("Failed to register all MVDSV builtins\n");
else
Con_Printf("Be aware that MVDSV does not follow standards. Please encourage mod developers to not require pr_imitatemvdsv to be set.\n");
}
}
builtin_t *pr_builtins = pr_builtin;
int pr_numbuiltins = sizeof(pr_builtin)/sizeof(pr_builtin[0]);
void PR_RegisterFields(void) //it's just easier to do it this way.
{
#define fieldfloat(name) PR_RegisterFieldVar(svprogfuncs, ev_float, #name, (int)&((entvars_t*)0)->name, -1)
#define fieldvector(name) PR_RegisterFieldVar(svprogfuncs, ev_vector, #name, (int)&((entvars_t*)0)->name, -1)
#define fieldentity(name) PR_RegisterFieldVar(svprogfuncs, ev_entity, #name, (int)&((entvars_t*)0)->name, -1)
#define fieldstring(name) PR_RegisterFieldVar(svprogfuncs, ev_string, #name, (int)&((entvars_t*)0)->name, -1)
#define fieldfunction(name) PR_RegisterFieldVar(svprogfuncs, ev_function, #name, (int)&((entvars_t*)0)->name, -1)
fieldfloat(modelindex);
fieldvector(absmin);
fieldvector(absmax);
fieldfloat(ltime);
fieldfloat(lastruntime);
fieldfloat(movetype);
fieldfloat(solid);
fieldvector(origin);
fieldvector(oldorigin);
fieldvector(velocity);
fieldvector(angles);
fieldvector(avelocity);
fieldstring(classname);
fieldstring(model);
fieldfloat(frame);
fieldfloat(skin);
fieldfloat(effects);
fieldvector(mins);
fieldvector(maxs);
fieldvector(size);
fieldfunction(touch);
fieldfunction(use);
fieldfunction(think);
fieldfunction(blocked);
fieldfloat(nextthink);
fieldentity(groundentity);
fieldfloat(health);
fieldfloat(frags);
fieldfloat(weapon);
fieldstring(weaponmodel);
fieldfloat(weaponframe);
fieldfloat(currentammo);
fieldfloat(ammo_shells);
fieldfloat(ammo_nails);
fieldfloat(ammo_rockets);
fieldfloat(ammo_cells);
fieldfloat(items);
fieldfloat(takedamage);
fieldentity(chain);
fieldfloat(deadflag);
fieldvector(view_ofs);
fieldfloat(button0);
fieldfloat(button1);
fieldfloat(button2);
fieldfloat(button3);
fieldfloat(button4);
fieldfloat(button5);
fieldfloat(button6);
fieldfloat(button7);
fieldfloat(button8);
fieldfloat(impulse);
fieldfloat(fixangle);
fieldvector(v_angle);
fieldstring(netname);
fieldentity(enemy);
fieldfloat(flags);
fieldfloat(colormap);
fieldfloat(team);
fieldfloat(max_health);
fieldfloat(teleport_time);
fieldfloat(armortype);
fieldfloat(armorvalue);
fieldfloat(waterlevel);
fieldfloat(watertype);
fieldfloat(ideal_yaw);
fieldfloat(yaw_speed);
fieldentity(aiment);
fieldentity(goalentity);
fieldfloat(spawnflags);
fieldstring(target);
fieldstring(targetname);
fieldfloat(dmg_take);
fieldfloat(dmg_save);
fieldentity(dmg_inflictor);
fieldentity(owner);
fieldvector(movedir);
fieldfloat(sounds);
fieldstring(noise);
fieldstring(noise1);
fieldstring(noise2);
fieldstring(noise3);
//the rest are extras. (not in header)
fieldfloat(gravity); //standard extension
fieldfloat(maxspeed); //standard extension
fieldfloat(items2); //standard nq
fieldvector(punchangle);//standard nq
fieldfloat(scale);
//fieldfloat(transparency);
fieldfloat(alpha);
fieldfloat(fatness);
fieldentity(view2);
fieldvector(movement);
fieldfloat(fteflags);
fieldfloat(vweapmodelindex);
//dp extra fields
fieldentity(nodrawtoclient);
fieldentity(drawonlytoclient);
fieldentity(viewmodelforclient);
fieldentity(exteriormodeltoclient);
fieldfloat(viewzoom);
fieldentity(tag_entity);
fieldfloat(tag_index);
fieldfloat(glow_size);
fieldfloat(glow_color);
fieldfloat(glow_trail);
fieldvector(colormod);
fieldvector(color);
fieldfloat(light_lev);
fieldfloat(style);
fieldfloat(pflags);
fieldfloat(clientcolors);
//hexen 2 stuff
fieldfloat(playerclass);
fieldfloat(hull);
fieldfloat(hasted);
fieldfloat(light_level);
fieldfloat(abslight);
fieldfloat(drawflags);
fieldentity(movechain);
fieldfunction(chainmoved);
//QSG_DIMENSION_PLANES
fieldfloat(dimension_see);
fieldfloat(dimension_seen);
fieldfloat(dimension_ghost);
fieldfloat(dimension_ghost_alpha);
fieldfloat(dimension_solid);
fieldfloat(dimension_hit);
fieldfunction(SendEntity);
fieldfloat(Version);
//Tell the qc library to split the entity fields each side.
//the fields above become < 0, the remaining fields specified by the qc stay where the mod specified, as far as possible (with addons at least).
//this means that custom array offsets still work in mods like ktpro.
if (pr_fixbrokenqccarrays.value)
PR_RegisterFieldVar(svprogfuncs, 0, NULL, 0,0);
}
#endif