..
botlib.h
Me having lots of fun with voice chat.
2010-11-15 02:40:31 +00:00
net_preparse.c
fix colormod
2015-04-14 23:12:17 +00:00
pr_cmds.c
make sure the capture command doesn't switch between gamedirs while capturing.
2015-06-04 06:15:14 +00:00
pr_lua.c
make sure the capture command doesn't switch between gamedirs while capturing.
2015-06-04 06:15:14 +00:00
pr_q1qvm.c
after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information.
2015-04-21 04:12:00 +00:00
progdefs.h
make sure the capture command doesn't switch between gamedirs while capturing.
2015-06-04 06:15:14 +00:00
progs.h
fix demo menu with system paths.
2015-02-02 08:01:53 +00:00
q2game.h
Attempt to improve areaportal support. now networked (so visible clientside), but will probably break anyway, if doors open before players join. should also block some rtlights, although perhaps not completely.
2014-06-02 16:50:40 +00:00
q3g_public.h
------------------------------------------------------------------------
2013-03-12 22:44:00 +00:00
savegame.c
make sure the capture command doesn't switch between gamedirs while capturing.
2015-06-04 06:15:14 +00:00
server.h
fix colormod
2015-04-14 23:12:17 +00:00
sqlite3.h
added support for external capture plugins - and using avcodec as a plugin.c.
2012-11-27 03:23:19 +00:00
sv_ccmds.c
make sure the capture command doesn't switch between gamedirs while capturing.
2015-06-04 06:15:14 +00:00
sv_chat.c
qc: qc temp-strings are now garbage collected. this makes strzone redundant.
2015-01-21 18:18:37 +00:00
sv_cluster.c
make sure the capture command doesn't switch between gamedirs while capturing.
2015-06-04 06:15:14 +00:00
sv_demo.c
rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
2014-03-30 08:55:06 +00:00
sv_ents.c
Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all.
2015-05-14 03:06:58 +00:00
sv_init.c
reworked the shader system slightly.
2015-05-03 19:57:46 +00:00
sv_main.c
make sure the capture command doesn't switch between gamedirs while capturing.
2015-06-04 06:15:14 +00:00
sv_master.c
sdl2 support.
2014-02-07 08:38:40 +00:00
sv_move.c
fix ffov, for now.
2014-12-08 21:18:32 +00:00
sv_mvd.c
after much breaking, the webgl port now utilises the browser's ogg/mp3 decoder, and the browser's png decompresser. pngs/jpegs do not provide size information.
2015-04-21 04:12:00 +00:00
sv_nchan.c
portal tweaks. prediction code can now use portals, but cannot actually predict them yet, for a couple of reasons.
2014-06-21 17:58:17 +00:00
sv_phys.c
Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all.
2015-05-14 03:06:58 +00:00
sv_rankin.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
sv_send.c
fix colormod
2015-04-14 23:12:17 +00:00
sv_sql.c
fix ffov, for now.
2014-12-08 21:18:32 +00:00
sv_sql.h
rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it.
2014-03-30 08:55:06 +00:00
sv_sys_unix.c
reworked the shader system slightly.
2015-05-03 19:57:46 +00:00
sv_sys_win.c
make sure the capture command doesn't switch between gamedirs while capturing.
2015-06-04 06:15:14 +00:00
sv_user.c
make sure the capture command doesn't switch between gamedirs while capturing.
2015-06-04 06:15:14 +00:00
svhl_game.c
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
svhl_gcapi.h
added con_textsize to resize console separately from everything else.
2013-12-29 22:48:28 +00:00
svhl_phys.c
added con_textsize to resize console separately from everything else.
2013-12-29 22:48:28 +00:00
svhl_world.c
qwsvdef.h is no more. Many files changed because of this.
2013-03-31 04:21:08 +00:00
svq2_ents.c
Implemented device enumeration for SDL+ALSA+OSS4 audio drivers. Back to using the 'default' alsa device by default, warts and all.
2015-05-14 03:06:58 +00:00
svq2_game.c
q2w bsp format support.
2015-03-03 00:14:43 +00:00
svq3_game.c
in_forceseat will not break clientcmds any more.
2015-04-27 06:19:33 +00:00
world.c
q2w bsp format support.
2015-03-03 00:14:43 +00:00