mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 04:11:53 +00:00
98303e606e
Attempt to track disconnection reasons. Attempt to mimic QS for lightmap extent calculations. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5357 fc73d0e0-1445-4013-8a0c-d673dee63da5
440 lines
12 KiB
C
440 lines
12 KiB
C
#include "quakedef.h"
|
|
#ifdef MENU_NATIVECODE
|
|
static dllhandle_t *libmenu;
|
|
menu_export_t *mn_entry;
|
|
|
|
extern unsigned int r2d_be_flags;
|
|
#include "pr_common.h"
|
|
#include "shader.h"
|
|
#include "cl_master.h"
|
|
|
|
static int MN_CheckExtension(const char *extname)
|
|
{
|
|
unsigned int i;
|
|
for (i = 0; i < QSG_Extensions_count; i++)
|
|
{
|
|
if (!strcmp(QSG_Extensions[i].name, extname))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
static void MN_LocalCmd(const char *text)
|
|
{
|
|
Cbuf_AddText(text, RESTRICT_LOCAL); //menus are implicitly trusted. latching and other stuff would be a nightmare otherwise.
|
|
}
|
|
static const char *MN_Cvar_String(const char *cvarname, qboolean effective)
|
|
{
|
|
cvar_t *cv = Cvar_FindVar(cvarname);
|
|
if (cv)
|
|
{ //some cvars don't change instantly, giving them (temporary) effective values that are different from their intended values.
|
|
if (cv->latched_string && !effective)
|
|
return cv->latched_string;
|
|
return cv->string;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
static const char *MN_Cvar_GetDefault(const char *cvarname)
|
|
{
|
|
cvar_t *cv = Cvar_FindVar(cvarname);
|
|
if (cv)
|
|
return cv->defaultstr?cv->defaultstr:"";
|
|
else
|
|
return NULL;
|
|
}
|
|
static void MN_RegisterCvar(const char *cvarname, const char *defaulttext, unsigned int flags, const char *description)
|
|
{
|
|
Cvar_Get2(cvarname, defaulttext, flags, description, NULL);
|
|
}
|
|
static void MN_RegisterCommand(const char *commandname, const char *description)
|
|
{
|
|
if (!Cmd_Exists(commandname)) {
|
|
Cmd_AddCommandD(commandname, NULL, description);
|
|
}
|
|
}
|
|
static int MN_GetServerState(void)
|
|
{
|
|
if (!sv.active)
|
|
return 0;
|
|
if (svs.allocated_client_slots <= 1)
|
|
return 1;
|
|
return 2;
|
|
}
|
|
static int MN_GetClientState(char const ** disconnect_reason)
|
|
{
|
|
extern cvar_t cl_disconnectreason;
|
|
*disconnect_reason = NULL;
|
|
if (cls.state >= ca_active)
|
|
return 2;
|
|
if (cls.state != ca_disconnected)
|
|
return 1;
|
|
*disconnect_reason = (const char*)cl_disconnectreason.string;
|
|
return 0;
|
|
}
|
|
static void MN_fclose(vfsfile_t *f)
|
|
{
|
|
VFS_CLOSE(f);
|
|
}
|
|
static shader_t *MN_CachePic(const char *picname)
|
|
{
|
|
return R2D_SafeCachePic(picname);
|
|
}
|
|
static qboolean MN_DrawGetImageSize(struct shader_s *pic, int *w, int *h)
|
|
{
|
|
return R_GetShaderSizes(pic, w, h, true)>0;
|
|
}
|
|
static void MN_DrawQuad(const vec2_t position[4], const vec2_t texcoords[4], shader_t *pic, const vec4_t rgba, unsigned int be_flags)
|
|
{
|
|
extern shader_t *shader_draw_fill, *shader_draw_fill_trans;
|
|
r2d_be_flags = be_flags;
|
|
if (!pic)
|
|
pic = rgba[3]==1?shader_draw_fill:shader_draw_fill_trans;
|
|
R2D_ImageColours(rgba[0], rgba[1], rgba[2], rgba[3]);
|
|
R2D_Image2dQuad(position, texcoords, NULL, pic);
|
|
r2d_be_flags = 0;
|
|
}
|
|
static float MN_DrawString(const vec2_t position, const char *text, struct font_s *font, float height, const vec4_t rgba, unsigned int be_flags)
|
|
{
|
|
float px, py, ix;
|
|
unsigned int codeflags, codepoint;
|
|
conchar_t buffer[2048], *str = buffer;
|
|
if (!font)
|
|
font = font_default;
|
|
|
|
COM_ParseFunString(CON_WHITEMASK, text, buffer, sizeof(buffer), false);
|
|
|
|
R2D_ImageColours(rgba[0], rgba[1], rgba[2], rgba[3]);
|
|
Font_BeginScaledString(font, position[0], position[1], height, height, &px, &py);
|
|
ix=px;
|
|
while(*str)
|
|
{
|
|
str = Font_Decode(str, &codeflags, &codepoint);
|
|
px = Font_DrawScaleChar(px, py, codeflags, codepoint);
|
|
}
|
|
Font_EndString(font);
|
|
return ((px-ix)*(float)vid.width)/(float)vid.rotpixelwidth;
|
|
}
|
|
static float MN_StringWidth(const char *text, struct font_s *font, float height)
|
|
{
|
|
float px, py;
|
|
conchar_t buffer[2048], *end;
|
|
if (!font)
|
|
font = font_default;
|
|
|
|
end = COM_ParseFunString(CON_WHITEMASK, text, buffer, sizeof(buffer), false);
|
|
|
|
Font_BeginScaledString(font, 0, 0, height, height, &px, &py);
|
|
px = Font_LineScaleWidth(buffer, end);
|
|
Font_EndString(font);
|
|
return (px * (float)vid.width) / (float)vid.rotpixelwidth;
|
|
}
|
|
static void MN_DrawSetClipArea(float x, float y, float width, float height)
|
|
{
|
|
srect_t srect;
|
|
if (R2D_Flush)
|
|
R2D_Flush();
|
|
|
|
srect.x = x / (float)vid.fbvwidth;
|
|
srect.y = y / (float)vid.fbvheight;
|
|
srect.width = width / (float)vid.fbvwidth;
|
|
srect.height = height / (float)vid.fbvheight;
|
|
srect.dmin = -99999;
|
|
srect.dmax = 99999;
|
|
srect.y = (1-srect.y) - srect.height;
|
|
BE_Scissor(&srect);
|
|
}
|
|
static void MN_DrawResetClipArea(void)
|
|
{
|
|
if (R2D_Flush)
|
|
R2D_Flush();
|
|
BE_Scissor(NULL);
|
|
}
|
|
static qboolean MN_SetKeyDest(qboolean focused)
|
|
{
|
|
qboolean ret = Key_Dest_Has(kdm_nmenu);
|
|
if (ret == focused)
|
|
return false;
|
|
if (focused)
|
|
{
|
|
if (key_dest_absolutemouse & kdm_nmenu)
|
|
{ //we're activating the mouse cursor now... make sure the position is actually current.
|
|
//FIXME: we should probably get the input code to do this for us when switching cursor modes.
|
|
struct menu_inputevent_args_s ev = {MIE_MOUSEABS, -1};
|
|
ev.mouse.screen[0] = (mousecursor_x * vid.width) / vid.pixelwidth;
|
|
ev.mouse.screen[1] = (mousecursor_y * vid.height) / vid.pixelheight;
|
|
mn_entry->InputEvent(ev);
|
|
}
|
|
Key_Dest_Add(kdm_nmenu);
|
|
}
|
|
else
|
|
Key_Dest_Remove(kdm_nmenu);
|
|
return true;
|
|
}
|
|
static int MN_GetKeyDest(void)
|
|
{
|
|
if (Key_Dest_Has(kdm_nmenu))
|
|
{
|
|
if (Key_Dest_Has_Higher(kdm_nmenu))
|
|
return -1;
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
static int MN_SetMouseTarget(const char *cursorname, float hot_x, float hot_y, float scale)
|
|
{
|
|
if (cursorname)
|
|
{
|
|
struct key_cursor_s *m = &key_customcursor[kc_nmenu];
|
|
if (scale <= 0)
|
|
scale = 1;
|
|
if (!strcmp(m->name, cursorname) || m->hotspot[0] != hot_x || m->hotspot[1] != hot_y || m->scale != scale)
|
|
{
|
|
Q_strncpyz(m->name, cursorname, sizeof(m->name));
|
|
m->hotspot[0] = hot_x;
|
|
m->hotspot[1] = hot_y;
|
|
m->scale = scale;
|
|
m->dirty = true;
|
|
}
|
|
key_dest_absolutemouse |= kdm_nmenu;
|
|
}
|
|
else
|
|
key_dest_absolutemouse &= ~kdm_nmenu;
|
|
return true;
|
|
}
|
|
|
|
static model_t *MN_CacheModel(const char *name)
|
|
{
|
|
return Mod_ForName(name, MLV_SILENT);
|
|
}
|
|
static qboolean MN_GetModelSize(model_t *model, vec3_t out_mins, vec3_t out_maxs)
|
|
{
|
|
if (model)
|
|
{
|
|
while(model->loadstate == MLS_LOADING)
|
|
COM_WorkerPartialSync(model, &model->loadstate, MLS_LOADING);
|
|
|
|
VectorCopy(model->mins, out_mins);
|
|
VectorCopy(model->maxs, out_maxs);
|
|
return model->loadstate == MLS_LOADED;
|
|
}
|
|
VectorClear(out_mins);
|
|
VectorClear(out_maxs);
|
|
return false;
|
|
}
|
|
static void MN_RenderScene(menuscene_t *scene)
|
|
{
|
|
int i;
|
|
entity_t ent;
|
|
menuentity_t *e;
|
|
if (R2D_Flush)
|
|
R2D_Flush();
|
|
|
|
CL_ClearEntityLists();
|
|
memset(&ent, 0, sizeof(ent));
|
|
for (i = 0; i < scene->numentities; i++)
|
|
{
|
|
e = &scene->entlist[i];
|
|
ent.keynum = i;
|
|
ent.model = scene->entlist[i].model;
|
|
VectorCopy(e->matrix[0], ent.axis[0]); ent.origin[0] = e->matrix[0][3];
|
|
VectorCopy(e->matrix[1], ent.axis[1]); ent.origin[1] = e->matrix[1][3];
|
|
VectorCopy(e->matrix[2], ent.axis[2]); ent.origin[2] = e->matrix[2][3];
|
|
|
|
ent.scale = 1;
|
|
ent.framestate.g[FS_REG].frame[0] = e->frame[0];
|
|
ent.framestate.g[FS_REG].frame[1] = e->frame[1];
|
|
ent.framestate.g[FS_REG].lerpweight[1] = e->frameweight[0];
|
|
ent.framestate.g[FS_REG].lerpweight[0] = e->frameweight[1];
|
|
ent.framestate.g[FS_REG].frametime[0] = e->frametime[0];
|
|
ent.framestate.g[FS_REG].frametime[1] = e->frametime[1];
|
|
|
|
ent.playerindex = -1;
|
|
ent.topcolour = TOP_DEFAULT;
|
|
ent.bottomcolour = BOTTOM_DEFAULT;
|
|
Vector4Set(ent.shaderRGBAf, 1, 1, 1, 1);
|
|
VectorSet(ent.glowmod, 1, 1, 1);
|
|
#ifdef HEXEN2
|
|
ent.drawflags = SCALE_ORIGIN_ORIGIN;
|
|
ent.abslight = 0;
|
|
#endif
|
|
ent.skinnum = 0;
|
|
ent.fatness = 0;
|
|
ent.forcedshader = NULL;
|
|
ent.customskin = 0;
|
|
|
|
V_AddAxisEntity(&ent);
|
|
}
|
|
|
|
VectorCopy(scene->viewmatrix[0], r_refdef.viewaxis[0]); r_refdef.vieworg[0] = scene->viewmatrix[0][3];
|
|
VectorCopy(scene->viewmatrix[1], r_refdef.viewaxis[1]); r_refdef.vieworg[1] = scene->viewmatrix[1][3];
|
|
VectorCopy(scene->viewmatrix[2], r_refdef.viewaxis[2]); r_refdef.vieworg[2] = scene->viewmatrix[2][3];
|
|
|
|
r_refdef.viewangles[0] = -(atan2(r_refdef.viewaxis[0][2], sqrt(r_refdef.viewaxis[0][1]*r_refdef.viewaxis[0][1]+r_refdef.viewaxis[0][0]*r_refdef.viewaxis[0][0])) * 180 / M_PI);
|
|
r_refdef.viewangles[1] = (atan2(r_refdef.viewaxis[0][1], r_refdef.viewaxis[0][0]) * 180 / M_PI);
|
|
r_refdef.viewangles[2] = 0;
|
|
|
|
r_refdef.flags = 0;
|
|
if (scene->worldmodel && scene->worldmodel == cl.worldmodel)
|
|
r_refdef.flags &= ~RDF_NOWORLDMODEL;
|
|
else
|
|
r_refdef.flags |= RDF_NOWORLDMODEL;
|
|
r_refdef.fovv_x = r_refdef.fov_x = scene->fov[0];
|
|
r_refdef.fovv_y = r_refdef.fov_y = scene->fov[1];
|
|
r_refdef.vrect.x = scene->pos[0];
|
|
r_refdef.vrect.y = scene->pos[1];
|
|
r_refdef.vrect.width = scene->size[0];
|
|
r_refdef.vrect.height = scene->size[1];
|
|
r_refdef.time = scene->time;
|
|
r_refdef.useperspective = true;
|
|
r_refdef.mindist = bound(0.1, gl_mindist.value, 4);
|
|
r_refdef.maxdist = gl_maxdist.value;
|
|
r_refdef.playerview = &cl.playerview[0];
|
|
|
|
memset(&r_refdef.globalfog, 0, sizeof(r_refdef.globalfog));
|
|
r_refdef.areabitsknown = false;
|
|
|
|
R_RenderView();
|
|
r_refdef.playerview = NULL;
|
|
r_refdef.time = 0;
|
|
}
|
|
|
|
void MN_Shutdown(void)
|
|
{
|
|
Key_Dest_Remove(kdm_nmenu);
|
|
if (mn_entry)
|
|
{
|
|
mn_entry->Shutdown(MI_INIT);
|
|
mn_entry = NULL;
|
|
}
|
|
if (libmenu)
|
|
{
|
|
Sys_CloseLibrary(libmenu);
|
|
libmenu = NULL;
|
|
}
|
|
}
|
|
qboolean MN_Init(void)
|
|
{
|
|
menu_export_t *(QDECL *pGetMenuAPI) ( menu_import_t *import );
|
|
static menu_import_t imports =
|
|
{
|
|
NATIVEMENU_API_VERSION_MAX,
|
|
NULL,
|
|
|
|
MN_CheckExtension,
|
|
Host_Error,
|
|
Con_Printf,
|
|
Con_DPrintf,
|
|
MN_LocalCmd,
|
|
Cvar_VariableValue,
|
|
MN_Cvar_String,
|
|
MN_Cvar_GetDefault,
|
|
Cvar_SetNamed,
|
|
MN_RegisterCvar,
|
|
MN_RegisterCommand,
|
|
|
|
COM_ParseType,
|
|
|
|
MN_GetServerState,
|
|
MN_GetClientState,
|
|
S_LocalSound2,
|
|
|
|
// file input / search crap
|
|
FS_OpenVFS,
|
|
MN_fclose,
|
|
VFS_GETS,
|
|
VFS_PRINTF,
|
|
COM_EnumerateFiles,
|
|
FS_NativePath,
|
|
|
|
// Drawing stuff
|
|
MN_DrawSetClipArea,
|
|
MN_DrawResetClipArea,
|
|
|
|
//pics
|
|
MN_CachePic,
|
|
MN_DrawGetImageSize,
|
|
MN_DrawQuad,
|
|
|
|
//strings
|
|
MN_DrawString,
|
|
MN_StringWidth,
|
|
Font_LoadFont,
|
|
Font_Free,
|
|
|
|
//3d stuff
|
|
MN_CacheModel,
|
|
MN_GetModelSize,
|
|
MN_RenderScene,
|
|
|
|
// Menu specific stuff
|
|
MN_SetKeyDest,
|
|
MN_GetKeyDest,
|
|
MN_SetMouseTarget,
|
|
Key_KeynumToString,
|
|
Key_StringToKeynum,
|
|
M_FindKeysForBind,
|
|
|
|
// Server browser stuff
|
|
Master_KeyForName,
|
|
Master_SortedServer,
|
|
Master_ReadKeyString,
|
|
Master_ReadKeyFloat,
|
|
|
|
Master_ClearMasks,
|
|
Master_SetMaskString,
|
|
Master_SetMaskInteger,
|
|
Master_SetSortField,
|
|
Master_SortServers,
|
|
MasterInfo_Refresh,
|
|
CL_QueryServers,
|
|
};
|
|
dllfunction_t funcs[] =
|
|
{
|
|
{(void*)&pGetMenuAPI, "GetMenuAPI"},
|
|
{NULL}
|
|
};
|
|
void *iterator = NULL;
|
|
char syspath[MAX_OSPATH];
|
|
char gamepath[MAX_QPATH];
|
|
|
|
while(COM_IteratePaths(&iterator, syspath, sizeof(syspath), gamepath, sizeof(gamepath)))
|
|
{
|
|
if (!com_nogamedirnativecode.ival)
|
|
libmenu = Sys_LoadLibrary(va("%smenu_"ARCH_CPU_POSTFIX ARCH_DL_POSTFIX, syspath), funcs);
|
|
if (libmenu)
|
|
break;
|
|
|
|
if (host_parms.binarydir && !strchr(gamepath, '/') && !strchr(gamepath, '\\'))
|
|
libmenu = Sys_LoadLibrary(va("%smenu_"ARCH_CPU_POSTFIX ARCH_DL_POSTFIX, host_parms.binarydir), funcs);
|
|
if (libmenu)
|
|
break;
|
|
|
|
//some build systems don't really know the cpu type.
|
|
if (host_parms.binarydir && !strchr(gamepath, '/') && !strchr(gamepath, '\\'))
|
|
libmenu = Sys_LoadLibrary(va("%smenu_%s" ARCH_DL_POSTFIX, host_parms.binarydir, gamepath), funcs);
|
|
if (libmenu)
|
|
break;
|
|
}
|
|
|
|
if (libmenu)
|
|
{
|
|
imports.engine_version = version_string();
|
|
|
|
key_dest_absolutemouse |= kdm_nmenu;
|
|
|
|
mn_entry = pGetMenuAPI (&imports);
|
|
if (mn_entry && mn_entry->api_version >= NATIVEMENU_API_VERSION_MIN && mn_entry->api_version <= NATIVEMENU_API_VERSION_MAX)
|
|
{
|
|
mn_entry->Init(0, vid.width, vid.height, vid.pixelwidth, vid.pixelheight);
|
|
return true;
|
|
}
|
|
else
|
|
mn_entry = NULL;
|
|
MN_Shutdown();
|
|
Sys_CloseLibrary(libmenu);
|
|
libmenu = NULL;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
#endif
|